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simulation_core/lib/Packet.Net/PacketDotNet/LLDP/SystemName.cs

71 lines
1.9 KiB
C#

/*
This file is part of PacketDotNet
PacketDotNet is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PacketDotNet is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PacketDotNet. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright 2010 Evan Plaice <evanplaice@gmail.com>
* Copyright 2010 Chris Morgan <chmorgan@gmail.com>
*/
using System;
using System.Text;
namespace PacketDotNet.LLDP
{
/// <summary>
/// A System Name TLV
/// </summary>
public class SystemName : StringTLV
{
#region Constructors
/// <summary>
/// Creates a System Name TLV
/// </summary>
/// <param name="bytes">
/// </param>
/// <param name="offset">
/// The System Name TLV's offset from the
/// origin of the LLDP
/// </param>
public SystemName(byte[] bytes, int offset) :
base(bytes, offset)
{}
/// <summary>
/// Creates a System Name TLV and sets it value
/// </summary>
/// <param name="name">
/// A textual Name of the system
/// </param>
public SystemName(string name) : base(TLVTypes.SystemName, name)
{
}
#endregion
#region Properties
/// <value>
/// A textual Name of the system
/// </value>
public string Name
{
get { return StringValue; }
set { StringValue = value; }
}
#endregion
}
}