Files
simulation_core/lib/Packet.Net/PacketDotNet/InternetLinkLayerPacket.cs

81 lines
2.6 KiB
C#

/*
This file is part of PacketDotNet
PacketDotNet is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PacketDotNet is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PacketDotNet. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright 2009 Chris Morgan <chmorgan@gmail.com>
*/
using System;
using PacketDotNet.Utils;
namespace PacketDotNet
{
/// <summary>
/// Internet Link layer packet
/// See http://en.wikipedia.org/wiki/Link_Layer
/// </summary>
public class InternetLinkLayerPacket : Packet
{
// NOTE: No need to warn about lack of use, the compiler won't
// put any calls to 'log' here but we need 'log' to exist to compile
#pragma warning disable 0169, 0649
private static readonly ILogInactive log;
#pragma warning restore 0169, 0649
/// <summary>
/// Constructor
/// </summary>
public InternetLinkLayerPacket()
{}
/// <summary>
/// Look for the innermost payload. This method is useful because
/// while some packets are LinuxSSL->IpPacket or
/// EthernetPacket->IpPacket, there are some packets that are
/// EthernetPacket->PPPoEPacket->PPPPacket->IpPacket, and for these cases
/// we really want to get to the IpPacket
/// </summary>
/// <returns>
/// A <see cref="Packet"/>
/// </returns>
public static Packet GetInnerPayload(InternetLinkLayerPacket packet)
{
// is this an ethernet packet?
if(packet is EthernetPacket)
{
log.Debug("packet is EthernetPacket");
var thePayload = packet.PayloadPacket;
// is this packets payload a PPPoEPacket? If so,
// the PPPoEPacket payload should be a PPPPacket and we want
// the payload of the PPPPpacket
if(thePayload is PPPoEPacket)
{
log.Debug("thePayload is PPPoEPacket");
return thePayload.PayloadPacket.PayloadPacket;
}
return thePayload;
} else
{
log.Debug("else");
return packet.PayloadPacket;
}
}
}
}