#!/usr/bin/env bash set -e set -u #change dir to script location cd "${0%/*}" . common_make_packages.sh # create MacOS app structure MACOS_APP_DIR=Renode.app PACKAGES=output/packages OUTPUT=$BASE/$PACKAGES mkdir -p $MACOS_APP_DIR/Contents/{MacOS,Resources}/ INSTALL_DIR=/Applications/Renode.app/Contents/MacOS DIR=$MACOS_APP_DIR/Contents/MacOS OS_NAME=macos SED_COMMAND="sed -i ''" . common_copy_files_package.sh COMMON_SCRIPT=$DIR/tests/common.sh TEST_SCRIPT=$DIR/tests/renode-test RUNNER=mono copy_bash_tests_scripts $TEST_SCRIPT $COMMON_SCRIPT $RUNNER cp macos/macos_run.sh $MACOS_APP_DIR/Contents/MacOS cp macos/Info.plist $MACOS_APP_DIR/Contents/ cp macos/renode.icns $MACOS_APP_DIR/Contents/Resources #Made with png2icns COMMAND_SCRIPT=$MACOS_APP_DIR/Contents/MacOS/macos_run.command echo "#!/bin/sh" >> $COMMAND_SCRIPT echo "REQUIRED_MAJOR=$MONO_MAJOR" >> $COMMAND_SCRIPT echo "REQUIRED_MINOR=$MONO_MINOR" >> $COMMAND_SCRIPT # skip the first line (with the hashbang) tail -n +2 macos/macos_run.command >> $COMMAND_SCRIPT chmod +x $COMMAND_SCRIPT mkdir -p $OUTPUT hdiutil create -volname Renode_$VERSION -srcfolder $MACOS_APP_DIR -ov -format UDZO $OUTPUT/renode_$VERSION.dmg #cleanup unless user requests otherwise if $REMOVE_WORKDIR then rm -rf $MACOS_APP_DIR fi