仿真平台内核初版 -tlib库 包含<sparc arm riscv powerPC>
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lib/Packet.Net/PacketDotNet/PacketOrByteArraySegment.cs
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118
lib/Packet.Net/PacketDotNet/PacketOrByteArraySegment.cs
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/*
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This file is part of PacketDotNet
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PacketDotNet is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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PacketDotNet is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with PacketDotNet. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Copyright 2010 Chris Morgan <chmorgan@gmail.com>
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*/
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using System;
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using System.IO;
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using PacketDotNet.Utils;
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namespace PacketDotNet
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{
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/// <summary>
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/// Encapsulates and ensures that we have either a Packet OR
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/// a ByteArraySegment but not both
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/// </summary>
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public class PacketOrByteArraySegment
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{
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private ByteArraySegment theByteArraySegment;
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/// <summary>
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/// Gets or sets the byte array segment.
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/// </summary>
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/// <value>
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/// The byte array segment.
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/// </value>
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public ByteArraySegment TheByteArraySegment
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{
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get
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{
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return theByteArraySegment;
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}
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set
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{
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thePacket = null;
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theByteArraySegment = value;
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}
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}
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private Packet thePacket;
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/// <summary>
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/// Gets or sets the packet.
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/// </summary>
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/// <value>
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/// The packet.
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/// </value>
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public Packet ThePacket
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{
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get
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{
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return thePacket;
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}
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set
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{
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theByteArraySegment = null;
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thePacket = value;
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}
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}
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/// <summary>
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/// Appends to the MemoryStream either the byte[] represented by TheByteArray, or
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/// if ThePacket is non-null, the Packet.Bytes will be appended to the memory stream
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/// which will append ThePacket's header and any encapsulated packets it contains
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/// </summary>
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/// <param name="ms">
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/// A <see cref="MemoryStream"/>
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/// </param>
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public void AppendToMemoryStream(MemoryStream ms)
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{
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if(ThePacket != null)
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{
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var theBytes = ThePacket.Bytes;
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ms.Write(theBytes, 0, theBytes.Length);
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} else if(TheByteArraySegment != null)
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{
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var theBytes = TheByteArraySegment.ActualBytes();
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ms.Write(theBytes, 0, theBytes.Length);
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}
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}
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/// <value>
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/// Whether or not this container contains a packet, a byte[] or neither
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/// </value>
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public PayloadType Type
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{
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get
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{
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if(ThePacket != null)
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{
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return PayloadType.Packet;
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} else if(TheByteArraySegment != null)
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{
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return PayloadType.Bytes;
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} else
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{
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return PayloadType.None;
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}
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}
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}
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}
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}
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