Files
CGA-bench/data/HDLBits/HDLBits_data_RTL_4o_20.jsonl
2026-05-22 10:02:42 +08:00

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1.9 MiB

{"task_id": "m2014_q6b", "llmgen_RTL": ["module top_module(\n input [3:1] y,\n input w,\n output reg Y2\n);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 1'b0; // State A\n 3'b001: Y2 = (w == 1'b0) ? 1'b0 : 1'b1; // State B\n 3'b010: Y2 = (w == 1'b0) ? 1'b1 : 1'b1; // State C\n 3'b011: Y2 = (w == 1'b0) ? 1'b0 : 1'b0; // State D\n 3'b100: Y2 = 1'b1; // State E\n 3'b101: Y2 = (w == 1'b0) ? 1'b0 : 1'b0; // State F\n default: Y2 = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 1'b0; // State A\n 3'b001: Y2 = w; // State B\n 3'b010: Y2 = 1'b0; // State C\n 3'b011: Y2 = 1'b0; // State D\n 3'b100: Y2 = 1'b1; // State E\n 3'b101: Y2 = 1'b1; // State F\n default: Y2 = 1'b0; // Default case\n endcase\n end\nendmodule\n", "module top_module(\n\tinput [3:1] y,\n\tinput w,\n\toutput reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = (w == 0) ? 0 : 1; // State B\n 3'b010: Y2 = (w == 0) ? 1 : 1; // State C\n 3'b011: Y2 = (w == 0) ? 1 : 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = (w == 0) ? 0 : 0; // State F\n default: Y2 = 0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = ~w; // State B\n 3'b010: Y2 = 1; // State C\n 3'b011: Y2 = 1; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = 0; // State F\n default: Y2 = 0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 1'b0; // A\n 3'b001: Y2 = w; // B\n 3'b010: Y2 = 1'b1; // C\n 3'b011: Y2 = 1'b0; // D\n 3'b100: Y2 = 1'b1; // E\n 3'b101: Y2 = 1'b0; // F\n default: Y2 = 1'b0; // default case for safety\n endcase\n end\n\nendmodule\n", "module top_module(\n\tinput [3:1] y,\n\tinput w,\n\toutput reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // A\n 3'b001: Y2 = w ? 1 : 0; // B\n 3'b010: Y2 = 1; // C\n 3'b011: Y2 = 1; // D\n 3'b100: Y2 = 1; // E\n 3'b101: Y2 = 0; // F\n default: Y2 = 0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 1'b0; // State A\n 3'b001: Y2 = w; // State B\n 3'b010: Y2 = 1'b0; // State C\n 3'b011: Y2 = 1'b0; // State D\n 3'b100: Y2 = 1'b1; // State E\n 3'b101: Y2 = 1'b1; // State F\n default: Y2 = 1'b0; // Default case (should not happen)\n endcase\n end\n\nendmodule\n", "module top_module(\n\tinput [3:1] y,\n\tinput w,\n\toutput reg Y2);\n\n\talways @(*) begin\n\t\tcase (y)\n\t\t\t3'b000: Y2 = 0; // State A\n\t\t\t3'b001: Y2 = 0; // State B\n\t\t\t3'b010: Y2 = 0; // State C\n\t\t\t3'b011: Y2 = w; // State D\n\t\t\t3'b100: Y2 = 1; // State E\n\t\t\t3'b101: Y2 = 1; // State F\n\t\t\tdefault: Y2 = 0; // Default case, in case of invalid state\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module(\n\tinput [3:1] y,\n\tinput w,\n\toutput reg Y2);\n\n\talways @(*) begin\n\t\tcase (y)\n\t\t\t3'b000: Y2 = 0; // State A\n\t\t\t3'b001: Y2 = w ? 1 : 0; // State B\n\t\t\t3'b010: Y2 = w ? 1 : 0; // State C\n\t\t\t3'b011: Y2 = w ? 0 : 1; // State D\n\t\t\t3'b100: Y2 = 1; // State E\n\t\t\t3'b101: Y2 = 1; // State F\n\t\t\tdefault: Y2 = 0; // Default case for uninitialized states\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = ~w; // State B\n 3'b010: Y2 = 1; // State C\n 3'b011: Y2 = 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = 1; // State F\n default: Y2 = 0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case(y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = (w == 0) ? 0 : 1; // State B\n 3'b010: Y2 = (w == 0) ? 0 : 1; // State C\n 3'b011: Y2 = (w == 0) ? 1 : 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = (w == 0) ? 0 : 1; // State F\n default: Y2 = 0;\n endcase\n end\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2\n);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = (w == 0) ? 0 : 1; // State B\n 3'b010: Y2 = (w == 0) ? 1 : 0; // State C\n 3'b011: Y2 = (w == 0) ? 1 : 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = (w == 0) ? 0 : 0; // State F\n default: Y2 = 0; // Default case for safety\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // A \n 3'b001: Y2 = w ? 1 : 0; // B\n 3'b010: Y2 = w ? 1 : 0; // C\n 3'b011: Y2 = w ? 0 : 1; // D\n 3'b100: Y2 = 1; // E\n 3'b101: Y2 = 0; // F\n default: Y2 = 0; // Default case\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = w ? 1'b0 : 1'b0; // A\n 3'b001: Y2 = w ? 1'b1 : 1'b0; // B\n 3'b010: Y2 = w ? 1'b1 : 1'b0; // C\n 3'b011: Y2 = w ? 1'b1 : 1'b1; // D\n 3'b100: Y2 = w ? 1'b1 : 1'b1; // E\n 3'b101: Y2 = w ? 1'b1 : 1'b0; // F\n default: Y2 = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = w; // State B\n 3'b010: Y2 = 1; // State C\n 3'b011: Y2 = 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = 0; // State F\n default: Y2 = 1'bx; // Undefined state\n endcase\n end\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n \n always @(*) begin\n case (y)\n 3'b000: Y2 = w ? 1'b0 : 1'b0; // A\n 3'b001: Y2 = w ? 1'b0 : 1'b0; // B\n 3'b010: Y2 = w ? 1'b0 : 1'b1; // C\n 3'b011: Y2 = w ? 1'b0 : 1'b1; // D\n 3'b100: Y2 = w ? 1'b1 : 1'b1; // E\n 3'b101: Y2 = w ? 1'b0 : 1'b0; // F\n default: Y2 = 1'b0; // Default case for safety\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = w ? 0 : 0; // State A: A (0) --0--> B, A (0) --1--> A => Y2 = 0\n 3'b001: Y2 = w ? 1 : 0; // State B: B (0) --0--> C, B (0) --1--> D => Y2 = w\n 3'b010: Y2 = w ? 1 : 0; // State C: C (0) --0--> E, C (0) --1--> D => Y2 = w\n 3'b011: Y2 = 0; // State D: D (0) --0--> F, D (0) --1--> A => Y2 = 0\n 3'b100: Y2 = 1; // State E: E (1) --0--> E, E (1) --1--> D => Y2 = 1\n 3'b101: Y2 = 0; // State F: F (1) --0--> C, F (1) --1--> D => Y2 = 0\n default: Y2 = 0; // Default: to cover unforeseen cases\n endcase\n end\n\nendmodule\n", "module top_module(\n\tinput [3:1] y,\n\tinput w,\n\toutput reg Y2);\n\n\talways @(*) begin\n\t\tcase (y)\n\t\t\t3'b000: Y2 = 0; // State A\n\t\t\t3'b001: Y2 = w; // State B\n\t\t\t3'b010: Y2 = 0; // State C\n\t\t\t3'b011: Y2 = 0; // State D\n\t\t\t3'b100: Y2 = 1; // State E\n\t\t\t3'b101: Y2 = 1; // State F\n\t\t\tdefault: Y2 = 0; // Default case for safety\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A\n 3'b001: Y2 = w ? 1 : 0; // State B\n 3'b010: Y2 = 1; // State C\n 3'b011: Y2 = 0; // State D\n 3'b100: Y2 = 1; // State E\n 3'b101: Y2 = 1; // State F\n default: Y2 = 0; // Default case\n endcase\n end\n\nendmodule\n", "module top_module(\n input [3:1] y,\n input w,\n output reg Y2\n);\n\n always @(*) begin\n case (y)\n 3'b000: Y2 = 0; // State A -> B (0), A (1)\n 3'b001: Y2 = w; // State B -> C (0), D (1)\n 3'b010: Y2 = 0; // State C -> E (0), D (1)\n 3'b011: Y2 = 1; // State D -> F (0), A (1)\n 3'b100: Y2 = 1; // State E -> E (0), D (1)\n 3'b101: Y2 = w; // State F -> C (0), D (1)\n default: Y2 = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "ringer", "llmgen_RTL": ["module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring,\n input vibrate_mode,\n output ringer,\n output motor\n);\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring,\n input vibrate_mode,\n output ringer,\n output motor\n);\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n\tinput ring, \n\tinput vibrate_mode,\n\toutput ringer,\n\toutput motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n \nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\nendmodule\n", "module top_module(\n\tinput ring, \n\tinput vibrate_mode,\n\toutput ringer,\n\toutput motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n\tinput ring, \n\tinput vibrate_mode,\n\toutput ringer,\n\toutput motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n\tinput ring, \n\tinput vibrate_mode,\n\toutput ringer,\n\toutput motor\n);\n\tassign ringer = ring & ~vibrate_mode;\n\tassign motor = ring & vibrate_mode;\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n input ring, \n input vibrate_mode,\n output ringer,\n output motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n", "module top_module(\n\tinput ring, \n\tinput vibrate_mode,\n\toutput ringer,\n\toutput motor\n);\n\n assign ringer = ring & ~vibrate_mode;\n assign motor = ring & vibrate_mode;\n\nendmodule\n"]}
{"task_id": "alwaysblock1", "llmgen_RTL": ["module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n \n // AND gate using assign statement\n assign out_assign = a & b;\n\n // AND gate using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement for AND operation\n assign out_assign = a & b;\n\n // Using combinational always block for AND operation\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_alwaysblock\n);\n\n // Implement AND gate using assign statement\n assign out_assign = a & b;\n\n // Implement AND gate using always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n // AND gate using assign statement\n assign out_assign = a & b;\n\n // AND gate using always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // AND gate using an assign statement\n assign out_assign = a & b;\n \n // AND gate using a combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a,\n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n \n // Using a combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement to implement AND gate\n assign out_assign = a & b;\n\n // Using always block to implement AND gate\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_alwaysblock\n);\n\n // Using an assign statement to implement an AND gate\n assign out_assign = a & b;\n \n // Using a combinational always block to implement an AND gate\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_alwaysblock\n);\n\n // AND gate using an assign statement\n assign out_assign = a & b;\n\n // AND gate using a combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n // Using assign statement\n assign out_assign = a & b;\n \n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // AND gate using an assign statement\n assign out_assign = a & b;\n\n // AND gate using a combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a,\n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n assign out_assign = a & b;\n\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using assign statement\n assign out_assign = a & b;\n\n // Using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // Using the assign statement\n assign out_assign = a & b;\n\n // Using the combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out_assign,\n output reg out_alwaysblock\n);\n\n // AND gate using assign statement\n assign out_assign = a & b;\n\n // AND gate using combinational always block\n always @(*) begin\n out_alwaysblock = a & b;\n end\n\nendmodule\n"]}
{"task_id": "zero", "llmgen_RTL": ["module top_module(\n output zero\n);\n assign zero = 0;\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n \n assign zero = 1'b0;\n \nendmodule\n", "module top_module(\n output zero\n);\n assign zero = 1'b0;\nendmodule\n", "module top_module(\n output zero\n);\n\n assign zero = 0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n \nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero\n);\n assign zero = 1'b0;\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero\n);\n\n assign zero = 0;\n\nendmodule\n", "module top_module(\n output zero\n);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n assign zero = 1'b0;\nendmodule\n", "module top_module(\n output zero\n);\n assign zero = 1'b0;\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n", "module top_module(\n\toutput zero);\n\n\tassign zero = 1'b0;\n\nendmodule\n", "module top_module(\n output zero);\n\n assign zero = 1'b0;\n\nendmodule\n"]}
{"task_id": "circuit7", "llmgen_RTL": ["module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a) \n q <= 0;\n else \n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n always @(posedge clk) begin\n if (a == 1) begin\n q <= 0;\n end else begin\n q <= 1;\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n\n always @(posedge clk) begin\n if (a) \n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 0)\n q <= 1;\n else\n q <= 0;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg q\n);\n\nalways @(posedge clk) begin\n if (a == 1'b0)\n q <= 1'b1;\n else\n q <= 1'b0;\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg q\n);\n\n always @(posedge clk) begin\n if (a == 0)\n q <= 1;\n else\n q <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 0) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 1)\n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n always @(posedge clk) begin\n if (a == 1'b1) begin\n q <= 1'b0;\n end else begin\n q <= 1'b1;\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n\nalways @(posedge clk) begin\n if (a == 0) begin\n q <= 1;\n end else begin\n q <= 0;\n end\nend\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 0)\n q <= 1;\n else\n q <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n \n always @(posedge clk) begin\n if (a == 0)\n q <= 1;\n else\n q <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n\n always @(posedge clk) begin\n if (~a)\n q <= 1;\n else\n q <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 1) \n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a) \n q <= 0;\n else \n q <= 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg q\n);\n always @(posedge clk) begin\n if (a == 1'b0)\n q <= 1'b1;\n else\n q <= 1'b0;\n end\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg q\n);\n\n always @(posedge clk) begin\n if (a == 1)\n q <= 0;\n else\n q <= 1;\n end\n\nendmodule\n"]}
{"task_id": "ece241_2014_q5a", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {S0, S1, S2} states_t;\n states_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= S0;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n S0: begin\n z = x; // Initial state to pass input directly\n if (x == 1'b1)\n next_state = S1;\n else\n next_state = S0;\n end\n \n S1: begin\n z = ~x; // Inverting the input\n if (x == 1'b1)\n next_state = S2;\n else\n next_state = S1;\n end\n \n S2: begin\n z = ~x; // Continue complementing and adding one\n next_state = S2;\n end\n \n default: begin\n z = x; // Default to avoid latches\n next_state = S0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n FLIP = 2'b01,\n PASS = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (x == 1'b1) begin\n next_state = FLIP;\n z = 1'b1;\n end else begin\n next_state = PASS;\n z = 1'b0;\n end\n end\n \n FLIP: begin\n next_state = FLIP;\n z = ~x;\n end\n \n PASS: begin\n next_state = PASS;\n z = x;\n end\n \n default: begin\n next_state = IDLE;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput x,\n\toutput reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n FLIP = 2'b01,\n PASS = 2'b10\n } state_t;\n \n state_t state, next_state;\n reg flip;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= IDLE;\n z <= 0;\n flip <= 0;\n end else begin\n state <= next_state;\n if (state == FLIP) begin\n z <= ~x;\n flip <= 1;\n end else if (state == PASS && flip) begin\n z <= ~x;\n end else begin\n z <= x;\n end\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n if (~areset)\n next_state = FLIP;\n else\n next_state = IDLE;\n end\n FLIP: begin\n next_state = PASS;\n end\n PASS: begin\n next_state = PASS;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n S_IDLE = 2'b00,\n S_INVERT = 2'b01,\n S_PASS = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= S_IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n S_IDLE: begin\n z = 0;\n if (x == 1) \n next_state = S_INVERT;\n else \n next_state = S_IDLE;\n end\n S_INVERT: begin\n z = ~x;\n next_state = S_PASS;\n end\n S_PASS: begin\n z = x;\n next_state = S_PASS;\n end\n default: begin\n z = 0;\n next_state = S_IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n IDLE = 2'b00, // State for waiting\n ONE = 2'b01, // State when reading a one\n FLIP = 2'b10 // State for flipping bits\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= IDLE;\n z <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n z = x; // As long as Reset is asserted, we don't change the output\n if (x) // Transition on seeing first 1\n next_state = ONE;\n else // If initial bits are 0, stay IDLE\n next_state = IDLE;\n end\n ONE: begin\n z = ~x; // Flip the input x for 2's complement\n next_state = FLIP; // Move to FLIP state after flipping first bit\n end\n FLIP: begin\n z = ~x; // Continue flipping subsequent bits\n next_state = FLIP; // Remain in FLIP state\n end\n default: begin\n next_state = IDLE; // Default to IDLE to avoid latches\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {S0, S1} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= S0;\n z <= 0;\n end else begin\n state <= next_state;\n z <= (state == S1) ? ~x : x;\n end\n end\n\n always @(*) begin\n case (state)\n S0: next_state = (x == 1) ? S1 : S0;\n S1: next_state = S1;\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n FETCH = 2'b01,\n ONE = 2'b10,\n COMPLEMENT = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n reg carry;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= IDLE;\n z <= 0;\n carry <= 0;\n end else begin\n current_state <= next_state;\n case (current_state)\n FETCH: begin\n z <= x ^ carry;\n carry <= x & carry;\n end\n ONE: begin\n z <= x;\n end\n // For other states, we don't need to update z\n endcase\n end\n end\n\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (!areset)\n next_state = FETCH;\n else\n next_state = IDLE;\n end\n FETCH: begin\n if (x)\n next_state = COMPLEMENT;\n else\n next_state = ONE;\n end\n ONE: begin\n next_state = IDLE;\n end\n COMPLEMENT: begin\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {S_START = 2'b00, S_ADD_1 = 2'b01, S_PASS = 2'b10} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= S_START;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n S_START: begin\n z = ~x; // Start by inverting bits\n if (~x)\n next_state = S_ADD_1;\n else\n next_state = S_PASS;\n end\n S_ADD_1: begin\n // Adding 1 to complete 2's complement\n z = x;\n if (x)\n next_state = S_PASS;\n else\n next_state = S_ADD_1;\n end\n S_PASS: begin\n z = x;\n next_state = S_PASS; // Keep passing the bits as they are\n end\n default: next_state = S_START;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n ZERO = 2'b00,\n ONE = 2'b01,\n INVERT = 2'b10\n } state_t;\n \n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= ZERO;\n else\n state <= next_state;\n end\n\n always_comb begin\n case(state)\n ZERO: next_state = x ? ONE : ZERO;\n ONE: next_state = x ? ONE : INVERT;\n INVERT: next_state = x ? ONE : INVERT;\n default: next_state = ZERO;\n endcase\n end\n\n always_comb begin\n case(state)\n ZERO: z = x;\n ONE: z = ~x;\n INVERT: z = ~x;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // Define states\n typedef enum logic [1:0] {S_IDLE, S_ONES, S_START_TWOS} state_t;\n state_t state, next_state;\n\n // State transition logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= S_IDLE;\n else\n state <= next_state;\n end\n\n // Next state logic and output logic\n always_comb begin\n z = 0;\n case (state)\n S_IDLE: begin\n if (!areset) begin\n next_state = S_ONES;\n z = x;\n end else begin\n next_state = S_IDLE;\n end\n end\n S_ONES: begin\n if (x == 0) begin\n next_state = S_ONES;\n z = 1;\n end else begin\n next_state = S_START_TWOS;\n z = 0;\n end\n end\n S_START_TWOS: begin\n next_state = S_START_TWOS;\n z = ~x;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n STATE_NONCOMP = 2'b00,\n STATE_ZERO = 2'b01,\n STATE_ONE = 2'b11\n } state_type;\n \n state_type current_state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= STATE_NONCOMP;\n end else begin\n current_state <= next_state;\n end\n end\n\n always_comb begin\n case (current_state)\n STATE_NONCOMP: begin\n z = x;\n next_state = x ? STATE_NONCOMP : STATE_ZERO;\n end\n STATE_ZERO: begin\n z = ~x;\n next_state = x ? STATE_ONE : STATE_ZERO;\n end\n STATE_ONE: begin\n z = ~x;\n next_state = STATE_ONE;\n end\n default: begin\n z = 0;\n next_state = STATE_NONCOMP;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput x,\n\toutput reg z\n);\n\n typedef enum logic [1:0] {\n S0_ZERO = 2'b00, // State 0: Zero state, no past 1 encountered\n S1_ONE = 2'b01, // State 1: A 1 has been encountered\n S1_ZERO = 2'b10 // State 2: Emitting zeroes after the first 1\n } state_t;\n\n state_t current_state, next_state;\n \n always_ff @(posedge clk or posedge areset) begin\n if (areset) \n current_state <= S0_ZERO;\n else \n current_state <= next_state;\n end\n\n always_comb begin\n case (current_state)\n S0_ZERO: begin\n if (x == 1) begin\n next_state = S1_ONE;\n end else begin\n next_state = S0_ZERO;\n end\n z = x;\n end\n\n S1_ONE: begin\n z = ~x;\n if (x == 1) begin\n next_state = S1_ONE;\n end else begin\n next_state = S1_ZERO;\n end\n end\n\n S1_ZERO: begin\n z = ~x;\n if (x == 1) begin\n next_state = S1_ONE;\n end\n end\n\n default: begin\n next_state = S0_ZERO;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum logic [1:0] {\n IDLE = 2'b00, \n PASS_THROUGH = 2'b01, \n FLIP_BITS = 2'b10, \n ADD_ONE = 2'b11\n } state_t;\n\n state_t state, next_state;\n reg carry; // To add one in 2's complement\n \n // State transition logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= IDLE;\n z <= 0;\n carry <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state and output logic\n always @(*) begin\n case (state)\n IDLE: begin\n z = x; // Initial bit pass-through\n next_state = PASS_THROUGH;\n carry = 0;\n end\n PASS_THROUGH: begin\n z = x; // Continues to pass through the LSB\n next_state = (x == 0) ? FLIP_BITS : PASS_THROUGH;\n end\n FLIP_BITS: begin\n z = ~x; // Flipping each bit\n carry = 1; // Start adding one\n next_state = ADD_ONE;\n end\n ADD_ONE: begin\n z = ~x ^ carry; // Adds carry to flipped bit\n carry = (~x & carry) | z & carry; // Carry for next stage\n next_state = (carry == 0) ? PASS_THROUGH : ADD_ONE;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n COPY = 2'b01,\n INVERT = 2'b10,\n DONE = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= IDLE;\n z <= 1'b0;\n end else begin\n state <= next_state;\n if (state == INVERT) \n z <= ~x;\n else if (state == COPY)\n z <= x;\n end\n end\n\n always_comb begin\n case (state)\n IDLE: begin\n if (x == 1'b0) \n next_state = COPY;\n else\n next_state = INVERT;\n end\n COPY: begin\n next_state = (x ? INVERT : DONE);\n end\n INVERT: begin\n next_state = (x ? DONE : COPY);\n end\n DONE: begin\n next_state = IDLE;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00, // Initial/IDLE state\n ONES = 2'b01, // Output bit stream of ones\n TWOS = 2'b10 // Output bit stream as zero with carry/borrow\n } state_t;\n \n // State registers\n reg [1:0] current_state, next_state;\n reg carry; // To store the carry for 2's complement\n \n // Sequential logic for state transition and carry\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= IDLE;\n carry <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Combinational logic for next state and output\n always @(*) begin\n case (current_state)\n IDLE: begin\n z = x; // Initial output same as input (for LSB)\n if (x == 1'b1) begin\n next_state = TWOS;\n carry = 0;\n end else begin\n next_state = ONES;\n carry = 1'b1;\n end\n end\n \n ONES: begin\n z = ~x;\n if (x == 1'b1) begin\n carry = 1'b0;\n next_state = TWOS;\n end else begin\n carry = 1'b1;\n end\n end\n \n TWOS: begin\n z = ~x ^ carry;\n if (x == 1'b1) begin\n carry = carry & 1'b0;\n end else begin\n carry = 1'b1;\n end\n end\n \n default: begin\n next_state = IDLE;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {STATE_ZERO = 2'b00, STATE_ONE = 2'b01, STATE_FLIP = 2'b10} state_t;\n reg state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_ZERO;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n STATE_ZERO: begin\n z = x;\n next_state = x ? STATE_FLIP : STATE_ZERO;\n end\n STATE_ONE: begin\n z = 0;\n next_state = STATE_ONE;\n end\n STATE_FLIP: begin\n z = ~x;\n next_state = x ? STATE_FLIP : STATE_ONE;\n end\n default: begin\n z = 0;\n next_state = STATE_ZERO;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n ONES_COMP = 2'b01,\n ADD_ONE = 2'b10\n } state_t;\n \n state_t state, next_state;\n logic ones_comp;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= IDLE;\n z <= 1'b0;\n end else begin\n state <= next_state;\n z <= ones_comp;\n end\n end\n\n always_comb begin\n next_state = state;\n case (state)\n IDLE: begin\n if (!areset) begin\n next_state = ONES_COMP;\n end\n end\n ONES_COMP: begin\n ones_comp = ~x;\n if (x == 1'b0) begin\n next_state = ADD_ONE;\n end\n end\n ADD_ONE: begin\n ones_comp = 1'b1;\n if (x == 1'b1) begin\n next_state = ONES_COMP;\n end else begin\n next_state = ADD_ONE;\n end\n end\n default: begin\n next_state = IDLE;\n ones_comp = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State definitions\n typedef enum reg [1:0] {\n IDLE,\n INVERT,\n PASS\n } state_t;\n \n state_t current_state, next_state;\n reg invert_bit;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n case (current_state)\n IDLE: begin\n next_state = x ? INVERT : PASS;\n invert_bit = 0;\n end\n INVERT: begin\n next_state = x ? INVERT : PASS;\n invert_bit = 1;\n end\n PASS: begin\n next_state = x ? INVERT : PASS;\n invert_bit = 0;\n end\n default: begin\n next_state = IDLE;\n invert_bit = 0;\n end\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n z <= 1'b0;\n end else begin\n z <= (invert_bit ^ x);\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State enumeration\n typedef enum reg {IDLE, ONES, TWOS} state_t;\n state_t current_state, next_state;\n \n // Flip-flop for storing inverted bit\n reg inv_bit;\n\n // State transition on clock edge\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n // Next state logic & output logic\n always @(*) begin\n case (current_state)\n IDLE: begin\n z = 0;\n inv_bit = ~x; // Flip the first bit\n next_state = (x == 1) ? ONES : IDLE; // Wait for first 1 to start 1's complement\n end\n ONES: begin\n z = inv_bit;\n inv_bit = ~x; // Continue complementing\n next_state = (x == 1) ? TWOS : ONES; // Move to 2's complement when first 1 reached\n end\n TWOS: begin\n z = inv_bit;\n next_state = TWOS; // Continue in 2's complement state\n end\n default: begin\n z = 0;\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n \n // State definitions\n typedef enum reg [1:0] {\n STATE_IDLE = 2'b00,\n STATE_NEGATE = 2'b01,\n STATE_PASS = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n \n // State transition logic\n always @(posedge clk or posedge areset) begin\n if (areset) \n current_state <= STATE_IDLE;\n else \n current_state <= next_state;\n end\n \n // Next state logic and output logic\n always @(*) begin\n // Default assignments\n next_state = current_state;\n z = 0;\n \n case (current_state)\n STATE_IDLE: begin\n if (x) begin\n next_state = STATE_NEGATE;\n z = 0; // As complement begins with 0 series\n end else begin\n next_state = STATE_PASS;\n z = 1; // Start negation for LSB 0\n end\n end\n STATE_NEGATE: begin\n next_state = STATE_NEGATE;\n z = ~x; // Negate all subsequent bits\n end\n STATE_PASS: begin\n next_state = STATE_PASS;\n z = x; // Pass all subsequent bits as is\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "fsm3", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = in ? STATE_B : STATE_A;\n STATE_B: next_state = in ? STATE_B : STATE_C;\n STATE_C: next_state = in ? STATE_D : STATE_A;\n STATE_D: next_state = in ? STATE_B : STATE_C;\n default: next_state = STATE_A;\n endcase\n end\n\n // State register logic with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum logic [1:0] {A=2'd0, B=2'd1, C=2'd2, D=2'd3} state_t;\n state_t current_state, next_state;\n \n // State Transition\n always @(*) begin\n case (current_state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n \n // State Update\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n \n // Output Logic\n always @(*) begin\n case (current_state)\n D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = in ? B : A;\n B: next_state = in ? B : C;\n C: next_state = in ? D : A;\n D: next_state = in ? B : C;\n default: next_state = A; // default case\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State definitions\n typedef enum reg [1:0] {\n S_A = 2'b00,\n S_B = 2'b01,\n S_C = 2'b10,\n S_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n S_A: next_state = in ? S_B : S_A;\n S_B: next_state = in ? S_B : S_C;\n S_C: next_state = in ? S_D : S_A;\n S_D: next_state = in ? S_B : S_C;\n default: next_state = S_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n S_A, S_B, S_C: out = 0;\n S_D: out = 1;\n default: out = 0;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) \n current_state <= S_A;\n else \n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // Define state encodings\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic (next state logic)\n always @(*) begin\n case (current_state)\n STATE_A: next_state = (in) ? STATE_B : STATE_A;\n STATE_B: next_state = (in) ? STATE_B : STATE_C;\n STATE_C: next_state = (in) ? STATE_D : STATE_A;\n STATE_D: next_state = (in) ? STATE_B : STATE_C;\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_D: out = 1;\n default: out = 0;\n endcase\n end\n\n // State register logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output out\n);\n\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) \n state <= A;\n else \n state <= next_state;\n end\n\n always_comb begin\n case (state)\n A: next_state = in ? B : A;\n B: next_state = in ? B : C;\n C: next_state = in ? D : A;\n D: next_state = in ? B : C;\n default: next_state = A;\n endcase\n end\n\n assign out = (state == D) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n // State encoding\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n \n // State transition logic\n always_comb begin\n case (current_state)\n A: if (in == 1'b0) next_state = A;\n else next_state = B;\n B: if (in == 1'b0) next_state = C;\n else next_state = B;\n C: if (in == 1'b0) next_state = A;\n else next_state = D;\n D: if (in == 1'b0) next_state = C;\n else next_state = B;\n default: next_state = A;\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n \n // Output logic\n always_comb begin\n case (current_state)\n D: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // Next state logic\n always @(*) begin\n case (state)\n STATE_A: next_state = (in) ? STATE_B : STATE_A;\n STATE_B: next_state = (in) ? STATE_B : STATE_C;\n STATE_C: next_state = (in) ? STATE_D : STATE_A;\n STATE_D: next_state = (in) ? STATE_B : STATE_C;\n default: next_state = STATE_A; // Default to prevent latches\n endcase\n end\n\n // Output logic (Moore machine: output depends only on the state)\n always @(*) begin\n case (state)\n STATE_D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A, B, C, D} state_t;\n state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n case (current_state)\n A: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n end\n C: begin\n if (in)\n next_state = D;\n else\n next_state = A;\n end\n D: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n end\n default: next_state = A;\n endcase\n end\n\n always @(*) begin\n case (current_state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: begin\n next_state = (in) ? B : A;\n out = 0;\n end\n B: begin\n next_state = (in) ? B : C;\n out = 0;\n end\n C: begin\n next_state = (in) ? D : A;\n out = 0;\n end\n D: begin\n next_state = (in) ? B : C;\n out = 1;\n end\n default: begin\n next_state = A;\n out = 0;\n end\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transitions\n always @(*) begin\n case (state)\n A: next_state = (in == 1'b0) ? A : B;\n B: next_state = (in == 1'b0) ? C : B;\n C: next_state = (in == 1'b0) ? A : D;\n D: next_state = (in == 1'b0) ? C : B;\n default: next_state = A;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= A;\n else \n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // Define state encoding\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n A, B, C: out = 0;\n D: out = 1;\n default: out = 0;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A=2'b00, B=2'b01, C=2'b10, D=2'b11} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n out = 0;\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n out = 0;\n if (in)\n next_state = B;\n else\n next_state = C;\n end\n C: begin\n out = 0;\n if (in)\n next_state = D;\n else\n next_state = A;\n end\n D: begin\n out = 1;\n if (in)\n next_state = B;\n else\n next_state = C;\n end\n default: begin\n out = 0;\n next_state = A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n case (current_state)\n A: begin\n next_state = (in) ? B : A;\n out = 0;\n end\n B: begin\n next_state = (in) ? B : C;\n out = 0;\n end\n C: begin\n next_state = (in) ? D : A;\n out = 0;\n end\n D: begin\n next_state = (in) ? B : C;\n out = 1;\n end\n default: begin\n next_state = A;\n out = 0;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A, B, C, D} fsm_state_t;\n fsm_state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n case (current_state)\n A: begin\n next_state = in ? B : A;\n out = 0;\n end\n B: begin\n next_state = in ? B : C;\n out = 0;\n end\n C: begin\n next_state = in ? D : A;\n out = 0;\n end\n D: begin\n next_state = in ? B : C;\n out = 1;\n end\n default: begin\n next_state = A;\n out = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput areset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n reg [1:0] state, next_state;\n\n // State transitions\n always @(*) begin\n case (state)\n STATE_A: next_state = (in) ? STATE_B : STATE_A;\n STATE_B: next_state = (in) ? STATE_B : STATE_C;\n STATE_C: next_state = (in) ? STATE_D : STATE_A;\n STATE_D: next_state = (in) ? STATE_B : STATE_C;\n default: next_state = STATE_A;\n endcase\n end\n\n // State update\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n STATE_A, STATE_B, STATE_C: out = 0;\n STATE_D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "vector2", "llmgen_RTL": ["module top_module (\n\tinput [31:0] in,\n\toutput [31:0] out\n);\n\n\tassign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\n\nendmodule\n", "module top_module (\n\tinput [31:0] in,\n\toutput [31:0] out\n);\n\tassign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n\tinput [31:0] in,\n\toutput [31:0] out\n);\n\tassign out[31:24] = in[7:0];\n\tassign out[23:16] = in[15:8];\n\tassign out[15:8] = in[23:16];\n\tassign out[7:0] = in[31:24];\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n\n assign out[31:24] = in[7:0];\n assign out[23:16] = in[15:8];\n assign out[15:8] = in[23:16];\n assign out[7:0] = in[31:24];\n\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out[31:24] = in[7:0];\n assign out[23:16] = in[15:8];\n assign out[15:8] = in[23:16];\n assign out[7:0] = in[31:24];\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out[31:24] = in[7:0];\n assign out[23:16] = in[15:8];\n assign out[15:8] = in[23:16];\n assign out[7:0] = in[31:24];\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\n\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out[31:24] = in[7:0];\n assign out[23:16] = in[15:8];\n assign out[15:8] = in[23:16];\n assign out[7:0] = in[31:24];\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out[31:24] = in[7:0];\n assign out[23:16] = in[15:8];\n assign out[15:8] = in[23:16];\n assign out[7:0] = in[31:24];\nendmodule\n", "module top_module (\n\tinput [31:0] in,\n\toutput [31:0] out\n);\n\n\tassign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\n\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out[7:0] = in[31:24];\n assign out[15:8] = in[23:16];\n assign out[23:16] = in[15:8];\n assign out[31:24] = in[7:0];\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n\tinput [31:0] in,\n\toutput [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\n\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n", "module top_module (\n input [31:0] in,\n output [31:0] out\n);\n assign out = {in[7:0], in[15:8], in[23:16], in[31:24]};\nendmodule\n"]}
{"task_id": "m2014_q4c", "llmgen_RTL": ["module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r) begin\n q <= 0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\n\talways @(posedge clk) begin\n\t\tif (r)\n\t\t\tq <= 0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n always @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk) begin\n\t\tif (r)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\talways_ff @(posedge clk) begin\n\t\tif (r)\n\t\t\tq <= 0;\n\t\telse\n\t\t\tq <= d;\n\tend\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\n\talways @(posedge clk) begin\n\t\tif (r) \n\t\t\tq <= 1'b0;\n\t\telse \n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\talways_ff @(posedge clk) begin\n\t\tif (r)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk) begin\n\t\tif (r) begin\n\t\t\tq <= 1'b0;\n\t\tend else begin\n\t\t\tq <= d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput r,\n\toutput logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r) \n q <= 0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n \n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\n \nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input r,\n output logic q\n);\n always_ff @(posedge clk) begin\n if (r)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n"]}
{"task_id": "mt2015_q4a", "llmgen_RTL": ["module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n\tinput x,\n\tinput y,\n\toutput z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n \n assign z = (x ^ y) & x;\n \nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n\nassign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n\tinput x,\n\tinput y,\n\toutput z);\n\n\tassign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n \n assign z = (x ^ y) & x;\n \nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n\nassign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n\tinput x,\n\tinput y,\n\toutput z);\n\n\tassign z = (x ^ y) & x;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n"]}
{"task_id": "ece241_2013_q8", "llmgen_RTL": ["module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State Encoding\n typedef enum logic [1:0] {\n S0, // Initial state\n S1, // State after recognizing '1'\n S2 // State after recognizing '10'\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: next_state = x ? S1 : S0;\n S1: next_state = x ? S1 : S2;\n S2: next_state = x ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n z = (state == S2) && x;\n end\n\n // State register with asynchronous reset\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n S0, // Initial state, waiting for '1'\n S1, // Detected '1', waiting for '0'\n S2 // Detected '10', waiting for '1' to complete '101'\n } state_t;\n \n state_t state, next_state;\n \n // State transition logic\n always @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n S0: if (x) next_state = S1; else next_state = S0;\n S1: if (x) next_state = S1; else next_state = S2;\n S2: if (x) next_state = S1; else next_state = S0;\n default: next_state = S0;\n endcase\n end\n \n // Output logic\n always @(*) begin\n z = (state == S2) && x;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n S0, // Initial state\n S1, // State after seeing '1'\n S10 // State after seeing '10'\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n S0: begin\n if (x) \n next_state = S1;\n else \n next_state = S0;\n end\n S1: begin\n if (x) \n next_state = S1;\n else \n next_state = S10;\n end\n S10: begin\n if (x) \n next_state = S1;\n else \n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\n // State update logic\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n z = (current_state == S10 && x);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n S0, // Initial state\n S1, // State after seeing '1'\n S2 // State after seeing '10'\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n\n default: next_state = S0;\n endcase\n end\n\n always_ff @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n z <= 1'b0;\n else\n z <= (state == S2) & x;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput aresetn,\n\tinput x,\n\toutput reg z\n);\n\n typedef enum reg [1:0] {S0, S1, S2} state_t;\n state_t state, next_state;\n\n always @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n S0: if (x) next_state = S1; else next_state = S0;\n S1: if (x) next_state = S1; else next_state = S2;\n S2: if (x) next_state = S1; else next_state = S0;\n default: next_state = S0;\n endcase\n end\n\n always @(*) begin\n z = (state == S2 && x == 1'b0);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n // State encoding\n typedef enum logic [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after seeing '1'\n S2 = 2'b10 // State after seeing '10'\n } state_t;\n \n state_t state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n S0: begin\n if (x) \n next_state = S1;\n else \n next_state = S0;\n end\n S1: begin\n if (x) \n next_state = S1;\n else \n next_state = S2;\n end\n S2: begin\n if (x) \n next_state = S1; // Sequence '101' detected\n else \n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n \n // State flip-flops (sequential logic)\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn) \n state <= S0;\n else \n state <= next_state;\n end\n \n // Output logic\n always @(*) begin\n z = (state == S2 && x == 1'b1);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State Encoding\n typedef enum reg[1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // Detected '1'\n S2 = 2'b10 // Detected '10'\n } state_t;\n \n state_t current_state, next_state;\n\n // State Transition\n always @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Next State Logic\n always @(*) begin\n case (current_state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (!x)\n next_state = S2;\n else\n next_state = S1;\n end\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n S0: z = 1'b0;\n S1: z = 1'b0;\n S2: z = (x) ? 1'b1 : 1'b0;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after seeing '1'\n S2 = 2'b10 // State after seeing '10'\n } state_t;\n \n state_t state, next_state;\n \n always_ff @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n always_comb begin\n next_state = state;\n z = 1'b0;\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x) begin\n next_state = S1;\n z = 1'b1;\n end else\n next_state = S0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State enumeration\n typedef enum reg [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after seeing '1'\n S2 = 2'b10 // State after seeing '10'\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n endcase\n end\n\n // Next state and output logic\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn) begin\n current_state <= S0;\n z <= 0;\n end else begin\n current_state <= next_state;\n z <= (current_state == S2 && x);\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n S0 = 2'd0, // initial state\n S1 = 2'd1, // state after seeing '1'\n S2 = 2'd2 // state after seeing '10'\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic (combinational)\n always @(*) begin\n case (current_state)\n S0: next_state = x ? S1 : S0;\n S1: next_state = x ? S1 : S2;\n S2: next_state = x ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic (combinational)\n always @(*) begin\n case (current_state)\n S2: z = x ? 1 : 0;\n default: z = 0;\n endcase\n end\n\n // State flip-flops with asynchronous reset (sequential)\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n // State Definitions\n typedef enum logic [1:0] {\n STATE_IDLE = 2'b00,\n STATE_1 = 2'b01,\n STATE_10 = 2'b10\n } state_t;\n \n state_t current_state, next_state;\n \n // State Transition Logic\n always_ff @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= STATE_IDLE;\n else\n current_state <= next_state;\n end\n \n // Next State Logic\n always_comb begin\n z = 0; // Default output\n case (current_state)\n STATE_IDLE: begin\n if (x == 1) \n next_state = STATE_1;\n else \n next_state = STATE_IDLE;\n end\n STATE_1: begin\n if (x == 0)\n next_state = STATE_10;\n else\n next_state = STATE_1;\n end\n STATE_10: begin\n if (x == 1) begin\n next_state = STATE_1;\n z = 1; // Sequence \"101\" detected\n end\n else \n next_state = STATE_IDLE;\n end\n default: next_state = STATE_IDLE;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum logic [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after seeing '1'\n S2 = 2'b10 // State after seeing '10'\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(negedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n z = (current_state == S2 && x);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after seeing '1'\n S2 = 2'b10 // State after seeing '10'\n } state_t;\n\n reg [1:0] state, next_state;\n\n always @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n always @(*) begin\n z = 0;\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x) begin\n next_state = S1;\n z = 1;\n end else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {\n S0 = 2'b00,\n S1 = 2'b01,\n S2 = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n\n always @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n case (current_state)\n S0: \n if (x)\n next_state = S1;\n else\n next_state = S0;\n S1: \n if (x)\n next_state = S1;\n else\n next_state = S2;\n S2: \n if (x)\n next_state = S1;\n else\n next_state = S0;\n default: \n next_state = S0;\n endcase\n end\n\n always @(*) begin\n case (current_state)\n S0: z = 1'b0;\n S1: z = 1'b0;\n S2: z = (x == 1'b0) ? 1'b1 : 1'b0;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {S0, S1, S2} state_t;\n state_t state, next_state;\n\n // State transition\n always @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n state <= S0; // Reset to S0\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case(state)\n S0: if (x) next_state = S1; else next_state = S0;\n S1: if (x) next_state = S1; else next_state = S2;\n S2: if (x) next_state = S1; else next_state = S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n z = (state == S2 && x);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n S0 = 2'b00,\n S1 = 2'b01,\n S2 = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n\n always_ff @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n always_comb begin\n z = 0;\n case (current_state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x) begin\n next_state = S1;\n z = 1;\n end else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {S0, S1, S2} state_t;\n state_t state, next_state;\n\n // State transition\n always @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n end\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n end\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S0: z = 0;\n S1: z = 0;\n S2: z = x;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n STATE_0 = 2'b00,\n STATE_1 = 2'b01,\n STATE_2 = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or negedge aresetn) begin\n if (!aresetn)\n state <= STATE_0;\n else\n state <= next_state;\n end\n\n always_comb begin\n case(state)\n STATE_0: begin\n z = 1'b0;\n if (x)\n next_state = STATE_1;\n else\n next_state = STATE_0;\n end\n STATE_1: begin\n z = 1'b0;\n if (x)\n next_state = STATE_1;\n else\n next_state = STATE_2;\n end\n STATE_2: begin\n if (x) begin\n z = 1'b1;\n next_state = STATE_1;\n end else begin\n z = 1'b0;\n next_state = STATE_0;\n end\n end\n default: begin\n z = 1'b0;\n next_state = STATE_0;\n end\n endcase\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput aresetn,\n\tinput x,\n\toutput reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n S0 = 2'b00, // Initial state\n S1 = 2'b01, // State after receiving '1'\n S2 = 2'b11 // State after receiving '10'\n } state_t;\n\n state_t current_state, next_state;\n\n always @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n // Default output and state transition\n z = 1'b0;\n next_state = current_state;\n\n case (current_state)\n S0: begin\n if (x)\n next_state = S1;\n end\n\n S1: begin\n if (!x)\n next_state = S2;\n end\n\n S2: begin\n if (x) begin\n next_state = S1;\n z = 1'b1;\n end else\n next_state = S0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input aresetn,\n input x,\n output reg z\n);\n\n typedef enum logic [1:0] {\n S0 = 2'b00,\n S1 = 2'b01,\n S2 = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(negedge aresetn or posedge clk) begin\n if (!aresetn)\n state <= S0;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n z = 0;\n end\n\n S1: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n z = 0;\n end\n\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n z = x;\n end\n\n default: begin\n next_state = S0;\n z = 0;\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "m2014_q6", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'd0,\n B = 3'd1,\n C = 3'd2,\n D = 3'd3,\n E = 3'd4,\n F = 3'd5\n } state_t;\n\n state_t current_state, next_state;\n \n // State update logic\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n A: next_state = (w == 1'b0) ? B : A;\n B: next_state = (w == 1'b0) ? C : D;\n C: next_state = (w == 1'b0) ? E : D;\n D: next_state = (w == 1'b0) ? F : A;\n E: next_state = (w == 1'b0) ? E : D;\n F: next_state = (w == 1'b0) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E: z = 1'b1;\n F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // Define states using local parameters\n localparam A = 3'b000;\n localparam B = 3'b001;\n localparam C = 3'b010;\n localparam D = 3'b011;\n localparam E = 3'b100;\n localparam F = 3'b101;\n\n // State registers\n reg [2:0] state, next_state;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A; // Reset state\n end else begin\n state <= next_state; // Transition to next state\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (w)\n next_state = A;\n else\n next_state = B;\n z = 0;\n end\n B: begin\n if (w)\n next_state = D;\n else\n next_state = C;\n z = 0;\n end\n C: begin\n if (w)\n next_state = D;\n else\n next_state = E;\n z = 0;\n end\n D: begin\n if (w)\n next_state = A;\n else\n next_state = F;\n z = 0;\n end\n E: begin\n if (w)\n next_state = D;\n else\n next_state = E;\n z = 1;\n end\n F: begin\n if (w)\n next_state = D;\n else\n next_state = C;\n z = 1;\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // Define states\n typedef enum reg [2:0] {\n A = 3'd0,\n B = 3'd1,\n C = 3'd2,\n D = 3'd3,\n E = 3'd4,\n F = 3'd5\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = w ? A : B;\n B: next_state = w ? D : C;\n C: next_state = w ? D : E;\n D: next_state = w ? A : F;\n E: next_state = w ? D : E;\n F: next_state = w ? D : C;\n default: next_state = A;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (state)\n A, B, C, D: z = 0;\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_A: next_state = (w == 1'b0) ? STATE_B : STATE_A;\n STATE_B: next_state = (w == 1'b0) ? STATE_C : STATE_D;\n STATE_C: next_state = (w == 1'b0) ? STATE_E : STATE_D;\n STATE_D: next_state = (w == 1'b0) ? STATE_F : STATE_A;\n STATE_E: next_state = (w == 1'b0) ? STATE_E : STATE_D;\n STATE_F: next_state = (w == 1'b0) ? STATE_C : STATE_D;\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n STATE_E, STATE_F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State Encoding\n typedef enum logic [2:0] {\n A = 3'd0, \n B = 3'd1, \n C = 3'd2, \n D = 3'd3, \n E = 3'd4, \n F = 3'd5\n } state_t;\n\n state_t state, next_state;\n\n // State Transition Logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next State Logic\n always_comb begin\n case (state)\n A: if (w)\n next_state = A;\n else\n next_state = B;\n B: if (w)\n next_state = D;\n else\n next_state = C;\n C: if (w)\n next_state = D;\n else\n next_state = E;\n D: if (w)\n next_state = A;\n else\n next_state = F;\n E: if (w)\n next_state = D;\n else\n next_state = E;\n F: if (w)\n next_state = D;\n else\n next_state = C;\n default: next_state = A;\n endcase\n end\n\n // Output Logic\n always_comb begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n A: next_state = (w) ? A : B;\n B: next_state = (w) ? D : C;\n C: next_state = (w) ? D : E;\n D: next_state = (w) ? A : F;\n E: next_state = (w) ? D : E;\n F: next_state = (w) ? D : C;\n default: next_state = A;\n endcase\n end\n\n always @(*) begin\n case (state)\n E: z = 1;\n F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput w,\n\toutput reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000, \n B = 3'b001, \n C = 3'b010, \n D = 3'b011, \n E = 3'b100, \n F = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (w) ? A : B;\n B: next_state = (w) ? D : C;\n C: next_state = (w) ? D : E;\n D: next_state = (w) ? A : F;\n E: next_state = (w) ? D : E;\n F: next_state = (w) ? D : C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n A: next_state = (w == 0) ? B : A;\n B: next_state = (w == 0) ? C : D;\n C: next_state = (w == 0) ? E : D;\n D: next_state = (w == 0) ? F : A;\n E: next_state = (w == 0) ? E : D;\n F: next_state = (w == 0) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (w) ? A : B;\n B: next_state = (w) ? D : C;\n C: next_state = (w) ? D : E;\n D: next_state = (w) ? A : F;\n E: next_state = (w) ? D : E;\n F: next_state = (w) ? D : C;\n default: next_state = A;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset) \n state <= A;\n else \n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition\n always @(*) begin\n case (current_state)\n A: next_state = w ? A : B;\n B: next_state = w ? D : C;\n C: next_state = w ? D : E;\n D: next_state = w ? A : F;\n E: next_state = w ? D : E;\n F: next_state = w ? D : C;\n default: next_state = A;\n endcase\n end\n\n // State Register\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // Define states with meaningful names\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // Sequential logic for state transitions\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Combinational logic for next state and output\n always @(*) begin\n case (current_state)\n A: begin\n if (w == 1'b0) next_state = B;\n else next_state = A;\n z = 1'b0;\n end\n B: begin\n if (w == 1'b0) next_state = C;\n else next_state = D;\n z = 1'b0;\n end\n C: begin\n if (w == 1'b0) next_state = E;\n else next_state = D;\n z = 1'b0;\n end\n D: begin\n if (w == 1'b0) next_state = F;\n else next_state = A;\n z = 1'b0;\n end\n E: begin\n if (w == 1'b0) next_state = E;\n else next_state = D;\n z = 1'b1;\n end\n F: begin\n if (w == 1'b0) next_state = C;\n else next_state = D;\n z = 1'b1;\n end\n default: begin\n next_state = A;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // Define states using one-hot encoding\n typedef enum logic [5:0] {\n A = 6'b000001,\n B = 6'b000010,\n C = 6'b000100,\n D = 6'b001000,\n E = 6'b010000,\n F = 6'b100000\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: next_state = (w == 1'b0) ? B : A;\n B: next_state = (w == 1'b0) ? C : D;\n C: next_state = (w == 1'b0) ? E : D;\n D: next_state = (w == 1'b0) ? F : A;\n E: next_state = (w == 1'b0) ? E : D;\n F: next_state = (w == 1'b0) ? C : D;\n default: next_state = A; // Default state to handle unexpected conditions\n endcase\n end\n\n // Sequential logic with synchronous reset\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (w) ? A : B;\n B: next_state = (w) ? D : C;\n C: next_state = (w) ? D : E;\n D: next_state = (w) ? A : F;\n E: next_state = (w) ? D : E;\n F: next_state = (w) ? D : C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n reg [2:0] state, next_state;\n \n // State encoding\n localparam A = 3'b000, \n B = 3'b001, \n C = 3'b010, \n D = 3'b011, \n E = 3'b100, \n F = 3'b101;\n\n // State transition on clock edge\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (w == 1'b0) ? B : A;\n B: next_state = (w == 1'b0) ? C : D;\n C: next_state = (w == 1'b0) ? E : D;\n D: next_state = (w == 1'b0) ? F : A;\n E: next_state = (w == 1'b0) ? E : D;\n F: next_state = (w == 1'b0) ? C : D;\n default: next_state = A; // Default state\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output z\n);\n\n reg [2:0] state, next_state; // 3-bit state to represent six states\n\n // State encoding\n localparam A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101;\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A;\n end\n else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: next_state = (w == 0) ? B : A;\n B: next_state = (w == 0) ? C : D;\n C: next_state = (w == 0) ? E : D;\n D: next_state = (w == 0) ? F : A;\n E: next_state = (w == 0) ? E : D;\n F: next_state = (w == 0) ? C : D;\n default: next_state = A; // Defensive coding\n endcase\n end\n\n // Output logic\n assign z = (state == E || state == F);\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A; // Initial state\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (state)\n A: if (w) next_state = A; else next_state = B;\n B: if (w) next_state = D; else next_state = C;\n C: if (w) next_state = D; else next_state = E;\n D: if (w) next_state = A; else next_state = F;\n E: if (w) next_state = D; else next_state = E;\n F: if (w) next_state = D; else next_state = C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always_comb begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transitions\n always @(*) begin\n case (state)\n A: begin\n if (w) next_state = A; else next_state = B;\n end\n B: begin\n if (w) next_state = D; else next_state = C;\n end\n C: begin\n if (w) next_state = D; else next_state = E;\n end\n D: begin\n if (w) next_state = A; else next_state = F;\n end\n E: begin\n if (w) next_state = D; else next_state = E;\n end\n F: begin\n if (w) next_state = D; else next_state = C;\n end\n default: next_state = A;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset) state <= A;\n else state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n\n // Determine next state\n always @(*) begin\n case (current_state)\n A: next_state = w ? A : B;\n B: next_state = w ? D : C;\n C: next_state = w ? D : E;\n D: next_state = w ? A : F;\n E: next_state = w ? D : E;\n F: next_state = w ? D : C;\n default: next_state = A; // Default to initial state\n endcase\n end\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E: z = 1;\n F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encodings\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n \n // State Registers\n state_t current_state, next_state;\n\n // State Transition logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = w ? STATE_A : STATE_B;\n STATE_B: next_state = w ? STATE_D : STATE_C;\n STATE_C: next_state = w ? STATE_D : STATE_E;\n STATE_D: next_state = w ? STATE_A : STATE_F;\n STATE_E: next_state = w ? STATE_D : STATE_E;\n STATE_F: next_state = w ? STATE_D : STATE_C;\n default: next_state = STATE_A; // Shouldn't get here; just a safety net\n endcase\n end\n\n // State Flip-Flops\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_A; // Reset state is A\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_E: z = 1;\n STATE_F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n typedef enum reg [2:0] {A=3'b000, B=3'b001, C=3'b010, D=3'b011, E=3'b100, F=3'b101} state_t;\n state_t state, next_state;\n\n // State Transition\n always @(*) begin\n case (state)\n A: next_state = (w == 0) ? B : A;\n B: next_state = (w == 0) ? C : D;\n C: next_state = (w == 0) ? E : D;\n D: next_state = (w == 0) ? F : A;\n E: next_state = (w == 0) ? E : D;\n F: next_state = (w == 0) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // State Register\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "fsm_ps2data", "llmgen_RTL": ["module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // State encoding\n typedef enum reg [1:0] {\n WAIT_FOR_FIRST_BYTE = 2'b00,\n RECEIVE_SECOND_BYTE = 2'b01,\n RECEIVE_THIRD_BYTE = 2'b10\n } state_t;\n \n state_t state, next_state;\n reg [23:0] message_buffer;\n \n // Sequential logic for state transition and data buffer\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_FOR_FIRST_BYTE;\n message_buffer <= 24'b0;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n state <= next_state; \n \n if (state != WAIT_FOR_FIRST_BYTE) begin\n message_buffer <= {message_buffer[15:0], in};\n end\n \n if (state == RECEIVE_THIRD_BYTE) begin\n out_bytes <= message_buffer;\n end\n \n done <= (state == RECEIVE_THIRD_BYTE);\n end\n end\n\n // Combinational logic for the next state decision\n always @(*) begin\n case (state)\n WAIT_FOR_FIRST_BYTE: begin\n if (in[3] == 1) begin\n next_state = RECEIVE_SECOND_BYTE;\n end else begin\n next_state = WAIT_FOR_FIRST_BYTE;\n end\n end\n \n RECEIVE_SECOND_BYTE: begin\n next_state = RECEIVE_THIRD_BYTE;\n end\n \n RECEIVE_THIRD_BYTE: begin\n next_state = WAIT_FOR_FIRST_BYTE;\n end\n \n default: next_state = WAIT_FOR_FIRST_BYTE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE_1 = 2'b01,\n BYTE_2 = 2'b10,\n BYTE_3 = 2'b11\n } state_t;\n\n reg [1:0] state, next_state;\n reg [23:0] message_reg;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n done <= 1'b0;\n out_bytes <= 24'b0;\n message_reg <= 24'b0;\n end else begin\n state <= next_state;\n if (state == BYTE_3) begin\n out_bytes <= message_reg;\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE_1;\n end\n end\n BYTE_1: begin\n message_reg[23:16] = in;\n next_state = BYTE_2;\n end\n BYTE_2: begin\n message_reg[15:8] = in;\n next_state = BYTE_3;\n end\n BYTE_3: begin\n message_reg[7:0] = in;\n next_state = IDLE;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n reg [1:0] state, next_state;\n reg [23:0] message;\n\n // State encoding\n localparam IDLE = 2'b00;\n localparam BYTE1 = 2'b01;\n localparam BYTE2 = 2'b10;\n localparam BYTE3 = 2'b11;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: next_state = (in[3]) ? BYTE1 : IDLE;\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = (in[3]) ? BYTE1 : IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic and storage of message\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'b0;\n message <= 24'b0;\n done <= 0;\n end else begin\n done <= 0;\n case (next_state)\n BYTE1: begin\n message[23:16] <= in;\n end\n BYTE2: begin\n message[15:8] <= in;\n end\n BYTE3: begin\n message[7:0] <= in;\n out_bytes <= {message[23:8], in};\n done <= 1;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n reg [1:0] state, next_state;\n reg [23:0] message;\n reg [7:0] byte1, byte2, byte3;\n\n localparam IDLE = 2'b00, \n BYTE1 = 2'b01, \n BYTE2 = 2'b10, \n BYTE3 = 2'b11;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n done <= 0;\n out_bytes <= 24'b0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(posedge clk) begin\n if (reset) begin\n byte1 <= 8'b0;\n byte2 <= 8'b0;\n byte3 <= 8'b0;\n end else begin\n case (next_state)\n BYTE1: byte1 <= in;\n BYTE2: byte2 <= in;\n BYTE3: byte3 <= in;\n default: ;\n endcase\n end\n end\n\n always @(*) begin\n message = {byte1, byte2, byte3};\n out_bytes = message;\n done = 0;\n case (state)\n IDLE: begin\n if (in[3] == 1'b1)\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: begin\n done = 1;\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n reg [1:0] state;\n reg [23:0] message;\n \n localparam WAIT_FOR_FIRST_BYTE = 2'b00;\n localparam RECEIVE_SECOND_BYTE = 2'b01;\n localparam RECEIVE_THIRD_BYTE = 2'b10;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_FOR_FIRST_BYTE;\n message <= 24'b0;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n case (state)\n WAIT_FOR_FIRST_BYTE: begin\n done <= 1'b0;\n if (in[3] == 1) begin\n message[23:16] <= in;\n state <= RECEIVE_SECOND_BYTE;\n end\n end\n \n RECEIVE_SECOND_BYTE: begin\n message[15:8] <= in;\n state <= RECEIVE_THIRD_BYTE;\n end\n \n RECEIVE_THIRD_BYTE: begin\n message[7:0] <= in;\n out_bytes <= message;\n done <= 1'b1;\n state <= WAIT_FOR_FIRST_BYTE;\n end\n endcase\n end\n end\n \nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n reg [1:0] state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n if (state == BYTE3) begin\n out_bytes <= {out_bytes[15:0], in}; // Shift bytes\n done <= 1'b1; // Packet complete\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in[3]) begin\n next_state = BYTE1;\n end\n end\n\n BYTE1: begin\n next_state = BYTE2;\n out_bytes[23:16] = in; // Store first byte\n end\n\n BYTE2: begin\n next_state = BYTE3;\n out_bytes[15:8] = in; // Store second byte\n end\n\n BYTE3: begin\n next_state = IDLE;\n out_bytes[7:0] = in; // Store third byte\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // Define states\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n // State registers\n reg [1:0] current_state, next_state;\n \n // State transition and output logic\n always @(*) begin\n // Default assignments\n done = 0;\n next_state = current_state;\n \n case (current_state)\n IDLE: begin\n if (in[3]) begin \n next_state = BYTE1;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = BYTE3;\n end\n BYTE3: begin\n done = 1;\n next_state = IDLE;\n end\n endcase\n end\n \n // State register update\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Capture bytes logic\n always @(posedge clk) begin\n if (current_state == IDLE && in[3]) begin\n out_bytes[23:16] <= in;\n end else if (current_state == BYTE1) begin\n out_bytes[15:8] <= in;\n end else if (current_state == BYTE2) begin\n out_bytes[7:0] <= in;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput reg [23:0] out_bytes,\n\toutput reg done\n);\n\n // Define states\n typedef enum logic [1:0] {\n IDLE = 2'b00, // Waiting for start of message\n BYTE1 = 2'b01, // Receiving first byte\n BYTE2 = 2'b10, // Receiving second byte\n BYTE3 = 2'b11 // Receiving third byte\n } state_t;\n\n state_t state, next_state;\n reg [7:0] byte1, byte2, byte3;\n\n // State register\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n // Default values\n next_state = state;\n byte1 = out_bytes[23:16];\n byte2 = out_bytes[15:8];\n byte3 = out_bytes[7:0];\n done = 1'b0;\n\n case (state)\n IDLE: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE1;\n end\n end\n BYTE1: begin\n byte1 = in;\n next_state = BYTE2;\n end\n BYTE2: begin\n byte2 = in;\n next_state = BYTE3;\n end\n BYTE3: begin\n byte3 = in;\n out_bytes = {byte1, byte2, byte3};\n done = 1'b1;\n next_state = IDLE;\n end\n endcase\n end\n\n // Output register update\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'b0;\n end else if (done) begin\n out_bytes <= {byte1, byte2, byte3};\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n typedef enum reg [1:0] {IDLE, BYTE1, BYTE2, BYTE3} state_t;\n state_t current_state, next_state;\n\n reg [23:0] message_buffer;\n\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n if (next_state == IDLE) begin\n done <= 0;\n out_bytes <= 24'd0;\n end else if (next_state == BYTE3) begin\n out_bytes <= message_buffer;\n done <= 1;\n end else begin\n done <= 0;\n end\n end\n end\n\n always @(*) begin\n next_state = current_state;\n case (current_state)\n IDLE: begin\n if (in[3])\n next_state = BYTE1;\n end\n BYTE1: begin\n message_buffer[23:16] = in;\n next_state = BYTE2;\n end\n BYTE2: begin\n message_buffer[15:8] = in;\n next_state = BYTE3;\n end\n BYTE3: begin\n message_buffer[7:0] = in;\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput reg [23:0] out_bytes,\n\toutput reg done\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n state_t state, next_state;\n reg [23:0] message;\n \n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n IDLE: next_state = (in[3] == 1) ? BYTE1 : IDLE;\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n \n // Output logic and message capture\n always @(posedge clk) begin\n if (reset) begin\n message <= 24'b0;\n out_bytes <= 24'b0;\n done <= 0;\n end\n else begin\n done <= 0;\n case (state)\n BYTE1: message[23:16] <= in;\n BYTE2: message[15:8] <= in;\n BYTE3: begin\n message[7:0] <= in;\n out_bytes <= message;\n done <= 1;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n always_ff @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n current_state <= next_state;\n end\n end\n\n always_comb begin\n next_state = current_state;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE1;\n end\n end\n BYTE1: begin\n out_bytes[23:16] = in;\n next_state = BYTE2;\n end\n BYTE2: begin\n out_bytes[15:8] = in;\n next_state = BYTE3;\n end\n BYTE3: begin\n out_bytes[7:0] = in;\n done = 1'b1;\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n reg [1:0] state, next_state;\n reg [23:0] message;\n\n localparam IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n message <= 24'b0;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n if (done)\n out_bytes <= message;\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n case (state)\n IDLE: begin\n if (in[3] == 1'b1)\n next_state = BYTE1;\n end\n BYTE1: begin\n message[23:16] = in;\n next_state = BYTE2;\n end\n BYTE2: begin\n message[15:8] = in;\n next_state = BYTE3;\n end\n BYTE3: begin\n message[7:0] = in;\n done = 1'b1;\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // State encoding\n typedef enum reg [1:0] {WAIT_FOR_HEADER, BYTE_1, BYTE_2, BYTE_3} state_t;\n state_t state, next_state;\n\n // Internal registers to store bytes\n reg [7:0] byte1, byte2, byte3;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_FOR_HEADER;\n out_bytes <= 24'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n if (done) begin\n out_bytes <= {byte1, byte2, byte3};\n end else begin\n out_bytes <= 24'bx; // don't care\n end\n end\n end\n\n // Next state logic\n always @(*) begin\n // Default assignments\n next_state = state;\n done = 1'b0;\n\n case (state)\n WAIT_FOR_HEADER: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE_1;\n end\n end\n BYTE_1: begin\n byte1 = in;\n next_state = BYTE_2;\n end\n BYTE_2: begin\n byte2 = in;\n next_state = BYTE_3;\n end\n BYTE_3: begin\n byte3 = in;\n done = 1'b1;\n next_state = WAIT_FOR_HEADER;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n typedef enum reg [1:0] {IDLE, BYTE1, BYTE2, BYTE3} state_t;\n reg [1:0] state, next_state;\n reg [7:0] byte1, byte2, byte3;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n done <= 0;\n out_bytes <= 24'bx;\n end else begin\n state <= next_state;\n if (state == BYTE3) begin\n done <= 1'b1;\n out_bytes <= {byte1, byte2, byte3};\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in[3]) begin\n next_state = BYTE1;\n byte1 = in;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n byte2 = in;\n end\n BYTE2: begin\n next_state = BYTE3;\n byte3 = in;\n end\n BYTE3: begin\n if (in[3])\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput reg [23:0] out_bytes,\n\toutput reg done\n);\n\n reg [1:0] state, next_state;\n reg [23:0] message_reg;\n\n // State encoding\n localparam IDLE = 2'b00;\n localparam BYTE1 = 2'b01;\n localparam BYTE2 = 2'b10;\n localparam DONE = 2'b11;\n\t\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n message_reg <= 24'b0;\n done <= 0;\n out_bytes <= 24'b0;\n end else begin\n state <= next_state;\n case(next_state)\n BYTE1: begin\n message_reg[23:16] <= in;\n end\n BYTE2: begin\n message_reg[15:8] <= in;\n end\n DONE: begin\n message_reg[7:0] <= in;\n out_bytes <= {message_reg[23:8], in};\n done <= 1;\n end\n default: begin\n out_bytes <= 24'b0;\n done <= 0;\n end\n endcase\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1)\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = DONE;\n end\n DONE: begin\n next_state = IDLE;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next State Logic\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (in[3]) next_state = BYTE1;\n else next_state = IDLE;\n end\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // Output Logic\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'b0;\n done <= 0;\n end else begin\n case (current_state)\n IDLE: begin\n done <= 0;\n end\n BYTE1: begin\n out_bytes[23:16] <= in;\n done <= 0;\n end\n BYTE2: begin\n out_bytes[15:8] <= in;\n done <= 0;\n end\n BYTE3: begin\n out_bytes[7:0] <= in;\n done <= 1;\n end\n default: begin\n out_bytes <= 24'b0;\n done <= 0;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // Define state encoding\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State Register\n always_ff @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next State Logic and Output Logic\n always_comb begin\n // Default assignments\n next_state = state;\n done = 0;\n out_bytes = 24'hx;\n\n case (state)\n IDLE: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n end\n end\n BYTE1: begin\n out_bytes[23:16] = in;\n if (~reset) next_state = BYTE2;\n end\n BYTE2: begin\n out_bytes[15:8] = in;\n if (~reset) next_state = BYTE3;\n end\n BYTE3: begin\n out_bytes[7:0] = in;\n done = 1;\n if (~reset) next_state = IDLE;\n end\n endcase\n end\n\n // Update output bytes\n always_ff @(posedge clk) begin\n if (reset) begin\n out_bytes <= 0;\n end else begin\n if (state == BYTE1) out_bytes[23:16] <= in;\n else if (state == BYTE2) out_bytes[15:8] <= in;\n else if (state == BYTE3) out_bytes[7:0] <= in;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n reg [1:0] state, next_state;\n reg [23:0] message;\n reg [7:0] buffer_1, buffer_2;\n\n localparam IDLE = 2'b00;\n localparam BYTE1 = 2'b01;\n localparam BYTE2 = 2'b10;\n localparam DONE = 2'b11;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3]) begin\n next_state = BYTE1;\n end else begin\n next_state = IDLE;\n end\n end\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = DONE;\n DONE: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'b0;\n done <= 0;\n buffer_1 <= 8'b0;\n buffer_2 <= 8'b0;\n end else begin\n done <= 0; // Default case, set done to 0 unless in DONE state\n\n case (state)\n IDLE: begin\n // Do nothing, wait for start condition\n end\n BYTE1: begin\n buffer_1 <= in; // Store the first byte\n end\n BYTE2: begin\n buffer_2 <= in; // Store the second byte\n end\n DONE: begin\n out_bytes <= {buffer_1, buffer_2, in}; // Form the message\n done <= 1; // Signal the completion of a message\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n\n // FSM state encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n state_t state, next_state;\n reg [23:0] message;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n next_state = state;\n done = 0; // Default value\n case (state)\n IDLE: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n message[23:16] = in;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n message[15:8] = in;\n end\n BYTE2: begin\n next_state = BYTE3;\n message[7:0] = in;\n end\n BYTE3: begin\n done = 1;\n next_state = IDLE;\n end\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'd0;\n end else if (done) begin\n out_bytes <= message;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg [23:0] out_bytes,\n output reg done\n);\n \n reg [1:0] state, next_state;\n reg [23:0] message_buffer;\n \n localparam IDLE = 2'd0;\n localparam BYTE_1 = 2'd1;\n localparam BYTE_2 = 2'd2;\n localparam DONE = 2'd3;\n \n // State Transition\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1'b1)\n next_state = BYTE_1;\n else\n next_state = IDLE;\n end\n BYTE_1: next_state = BYTE_2;\n BYTE_2: next_state = DONE;\n DONE: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // State Register\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(posedge clk) begin\n if (reset) begin\n out_bytes <= 24'd0;\n done <= 1'b0;\n message_buffer <= 24'd0;\n end else begin\n done <= 1'b0;\n case (next_state)\n BYTE_1: begin\n message_buffer[23:16] <= in;\n end\n BYTE_2: begin\n message_buffer[15:8] <= in;\n end\n DONE: begin\n message_buffer[7:0] <= in;\n out_bytes <= {message_buffer[23:8], in};\n done <= 1'b1;\n end\n endcase\n end\n end\n\nendmodule\n"]}
{"task_id": "vector1", "llmgen_RTL": ["module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n\tassign out_lo = in[7:0];\n\tassign out_hi = in[15:8];\n\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n\tassign out_hi = in[15:8];\n\tassign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n\tassign out_lo = in[7:0];\n\tassign out_hi = in[15:8];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_lo = in[7:0];\n assign out_hi = in[15:8];\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_lo = in[7:0];\n assign out_hi = in[15:8];\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n\tassign out_hi = in[15:8];\n\tassign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\nassign out_hi = in[15:8];\nassign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n\n\tassign out_hi = in[15:8];\n\tassign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n\tinput [15:0] in,\n\toutput [7:0] out_hi,\n\toutput [7:0] out_lo\n);\n \n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\n\nendmodule\n", "module top_module (\n input [15:0] in,\n output [7:0] out_hi,\n output [7:0] out_lo\n);\n assign out_hi = in[15:8];\n assign out_lo = in[7:0];\nendmodule\n"]}
{"task_id": "norgate", "llmgen_RTL": ["module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = ~(a | b);\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n\n assign out = ~(a | b);\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n \n assign out = ~(a | b);\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a | b);\nendmodule\n"]}
{"task_id": "m2014_q6c", "llmgen_RTL": ["module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n // Next state logic for Y2 (state B) based on current state and input w\n // Y2 should be 1 when transitioning to state B\n assign Y2 = (y[1] & ~w) | (y[4] & ~w) | (y[6] & ~w);\n\n // Next state logic for Y4 (state D) based on current state and input w\n // Y4 should be 1 when transitioning to state D\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w) | (y[5] & w) | (y[6] & w);\n \nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // Logic for Y2: State B to C on \"0\" and stays at C, E, F on \"0\"\n assign Y2 = (y[2] & ~w) | (y[4] & ~w) | (y[6] & ~w);\n\n // Logic for Y4: State D achieved from B on \"1\", from C on \"1\", from D on \"1\", and from A on \"1\"\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w) | (y[1] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n // Y2 corresponds to state B\n assign Y2 = y[1] & ~w; // From state A to B on input 0\n \n // Y4 corresponds to state D\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[6] & w); // From state B to D on input 1, state C to D on input 1, state F to D on input 1\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n assign Y2 = (y[1] & ~w) | (y[6] & ~w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n\tinput [6:1] y,\n\tinput w,\n\toutput Y2,\n\toutput Y4\n);\n\n // Next-state logic for Y2\n assign Y2 = (y[1] & ~w) | // A (0) --0--> B\n (y[3] & ~w); // C (0) --0--> E\n\n // Next-state logic for Y4\n assign Y4 = (y[2] & w) | // B (0) --1--> D\n (y[3] & w) | // C (0) --1--> D\n (y[4] & ~w) | // D (0) --0--> F\n (y[5] & w) | // E (1) --1--> D\n (y[6] & w); // F (1) --1--> D\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // Next state logic using one-hot encoding\n assign Y2 = (y[1] & ~w) | (y[4] & ~w) | (y[6] & ~w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // State Assignments (One-hot encoding)\n // A = 000001 = y[6:1] = 1 \n // B = 000010 = y[6:1] = 2 \n // C = 000100 = y[6:1] = 4 \n // D = 001000 = y[6:1] = 8 \n // E = 010000 = y[6:1] = 16 \n // F = 100000 = y[6:1] = 32 \n\n // Next state logic for Y2 (state B)\n assign Y2 = (y[1] & ~w) | (y[4] & ~w);\n\n // Next state logic for Y4 (state D)\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // State y interpretation:\n // y[6:1] => A = 000001, B = 000010, C = 000100, D = 001000, E = 010000, F = 100000\n\n // Y2 is the next state signal for state B\n assign Y2 = (y[1] & ~w) | (y[5] & ~w);\n\n // Y4 is the next state signal for state D\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n\tinput [6:1] y,\n\tinput w,\n\toutput Y2,\n\toutput Y4\n);\n\n // Logic for Y2\n assign Y2 = (y[1] & ~w) | (y[6] & ~w);\n\n // Logic for Y4\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[5] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // Y2 corresponds to state B\n assign Y2 = (y[1] & ~w) | (y[6] & ~w);\n\n // Y4 corresponds to state D\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // Next state logic for Y2 (state B)\n assign Y2 = (y[1] & ~w) | (y[3] & ~w) | (y[6] & ~w);\n\n // Next state logic for Y4 (state D)\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w) | (y[5] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n assign Y2 = (y[1] & ~w) | (y[6] & ~w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n assign Y2 = (y[1] & ~w) | (y[3] & ~w) | (y[6] & ~w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & ~w) | (y[5] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // For Y2: It represents the state B in the one-hot encoding\n // Y2 is active when transitioning from:\n // A (000001) with input '0' goes to B (000010), hence:\n assign Y2 = y[1] & ~w; // Transition A to B on input '0'\n\n // For Y4: It represents the state D in the one-hot encoding\n // Y4 is active in the following conditions:\n // B (000010) with input '1' moves to D (001000), \n // C (000100) with input '1' moves to D (001000),\n // E (010000) with input '1' moves to D (001000),\n // F (100000) with input '1' moves to D (001000),\n assign Y4 = (y[2] | y[3] | y[5] | y[6]) & w; // Transitions to D on input '1'\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n assign Y2 = y[1] & ~w | y[4] & ~w;\n assign Y4 = y[2] & w | y[3] & w | y[5] & w;\n \nendmodule\n", "module top_module (\n\tinput [6:1] y,\n\tinput w,\n\toutput Y2,\n\toutput Y4\n);\n\n // State assignments for better understanding\n // y[6:1] = 000001 -> State A\n // y[6:1] = 000010 -> State B\n // y[6:1] = 000100 -> State C\n // y[6:1] = 001000 -> State D\n // y[6:1] = 010000 -> State E\n // y[6:1] = 100000 -> State F\n\n assign Y2 = (y[1] & ~w) | (y[4] & ~w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n assign Y2 = (y[1] & ~w) | (y[2] & ~w) | (y[6] & w);\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & ~w) | (y[6] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n \n // Next-state logic for Y2\n assign Y2 = (y[1] & ~w) | (y[6] & ~w);\n\n // Next-state logic for Y4\n assign Y4 = (y[2] & w) | (y[3] & w) | (y[4] & w) | (y[5] & w);\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // Next state logic for Y2 (state B)\n assign Y2 = y[1] & ~w; // Transition from A to B on input 0\n\n // Next state logic for Y4 (state D)\n assign Y4 = (y[2] & w) | // Transition from B to D on input 1\n (y[3] & w) | // Transition from C to D on input 1\n (y[4] & w) | // Transition from D to A on input 1\n (y[5] & w) | // Transition from E to D on input 1\n (y[6] & w); // Transition from F to D on input 1\n\nendmodule\n", "module top_module (\n input [6:1] y,\n input w,\n output Y2,\n output Y4\n);\n\n // State assignments\n // A => y[6:1] = 000001\n // B => y[6:1] = 000010\n // C => y[6:1] = 000100\n // D => y[6:1] = 001000\n // E => y[6:1] = 010000\n // F => y[6:1] = 100000\n\n // Y2 corresponds to state B, next state logic:\n // Transition to B occurs on:\n // - 0 from A (no change since it starts in B)\n // - 1 from F\n assign Y2 = y[1] & ~w | y[6] & ~w;\n\n // Y4 corresponds to state D, next state logic:\n // Transition to D occurs on:\n // - 1 from B\n // - 1 from C\n // - 1 from D (no change since it starts in D)\n // - 1 from E\n // - 1 from F\n assign Y4 = y[2] & w | y[3] & w | y[4] & w | y[5] & w | y[6] & w;\n\nendmodule\n"]}
{"task_id": "mux256to1", "llmgen_RTL": ["module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n", "module top_module (\n\tinput [255:0] in,\n\tinput [7:0] sel,\n\toutput out\n);\n\n assign out = in[sel];\n\nendmodule\n", "module top_module (\n input [255:0] in,\n input [7:0] sel,\n output out\n);\n assign out = in[sel];\nendmodule\n"]}
{"task_id": "ece241_2014_q4", "llmgen_RTL": ["module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3;\n wire xor_out, and_out, or_out;\n \n // XOR gate\n assign xor_out = x ^ q1;\n \n // AND gate\n assign and_out = x & ~q2;\n \n // OR gate\n assign or_out = x | ~q3;\n \n // D flip-flops\n always @(posedge clk) begin\n q1 <= xor_out;\n q2 <= and_out;\n q3 <= or_out;\n end\n\n // XNOR gate\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n reg q1, q2, q3;\n\n wire d1, d2, d3;\n wire xn1, xn2, xn3;\n\n // Inputs to flip-flops\n assign d1 = x ^ q1;\n assign d2 = x & ~q2;\n assign d3 = x | ~q3;\n\n // D Flip-flops\n always @(posedge clk) begin\n q1 <= d1;\n q2 <= d2;\n q3 <= d3;\n end\n\n // XNOR operation\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n \n reg q1, q2, q3;\n wire x_xor_q1, x_and_not_q2, x_or_not_q3;\n \n always @(posedge clk) begin\n q1 <= x_xor_q1;\n q2 <= x_and_not_q2;\n q3 <= x_or_not_q3;\n end\n \n assign x_xor_q1 = x ^ q1;\n assign x_and_not_q2 = x & ~q2;\n assign x_or_not_q3 = x | ~q3;\n \n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput x,\n\toutput z\n);\n\n reg q1, q2, q3;\n\n wire xor_out, and_out, or_out;\n wire q1_n, q2_n, q3_n;\n\n // XOR gate with flip-flop output\n assign xor_out = x ^ q1;\n // AND gate with complemented flip-flop output\n assign q2_n = ~q2;\n assign and_out = x & q2_n;\n // OR gate with complemented flip-flop output\n assign q3_n = ~q3;\n assign or_out = x | q3_n;\n\n // Flip-flops\n always @(posedge clk) begin\n q1 <= xor_out;\n q2 <= and_out;\n q3 <= or_out;\n end\n\n // Three-input XNOR\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n reg q1, q2, q3;\n wire d1, d2, d3;\n \n // Combinational logic for flip-flop inputs\n assign d1 = x ^ q1;\n assign d2 = x & ~q2;\n assign d3 = x | ~q3;\n \n // D flip-flops\n always @(posedge clk) begin\n q1 <= d1;\n q2 <= d2;\n q3 <= d3;\n end\n \n // XNOR operation for output\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n wire q1, q2, q3;\n wire d1, d2, d3;\n \n // Flip-flop 1: XOR gate\n assign d1 = x ^ q1;\n \n // Flip-flop 2: AND gate\n assign d2 = x & ~q2;\n \n // Flip-flop 3: OR gate\n assign d3 = x | ~q3;\n \n // D flip-flops\n always @(posedge clk) begin\n q1 <= d1;\n q2 <= d2;\n q3 <= d3;\n end\n\n // XNOR gate\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3; // Flip-flop outputs\n\n always @(posedge clk) begin\n q1 <= x ^ q1; // XOR gate\n q2 <= x & ~q2; // AND gate\n q3 <= x | ~q3; // OR gate\n end\n\n assign z = ~(q1 ^ q2 ^ q3); // XNOR gate\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3;\n\n always @(posedge clk) begin\n q1 <= x ^ q1; // XOR with the output of its corresponding flip-flop\n q2 <= x & ~q2; // AND with the complement of its corresponding flip-flop's output\n q3 <= x | ~q3; // OR with the complement of its corresponding flip-flop's output\n end\n\n assign z = ~(q1 ^ q2 ^ q3); // XNOR of all flip-flop outputs\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n // Intermediate signals\n wire q1, q2, q3;\n wire xor_out, and_out, or_out;\n\n // XOR gate with flip-flop output feedback\n assign xor_out = x ^ q1;\n\n // AND gate with complemented flip-flop output feedback\n assign and_out = x & ~q2;\n\n // OR gate with complemented flip-flop output feedback\n assign or_out = x | ~q3;\n\n // D flip-flops for state storage\n always @(posedge clk) begin\n q1 <= xor_out;\n q2 <= and_out;\n q3 <= or_out;\n end\n\n // Three-input XNOR gate\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n wire q1, q2, q3;\n wire d1, d2, d3;\n wire nq1, nq2, nq3;\n\n // D flip-flops with reset to zero functionality\n reg ff1, ff2, ff3;\n always @(posedge clk) begin\n ff1 <= d1;\n ff2 <= d2;\n ff3 <= d3;\n end\n\n assign q1 = ff1;\n assign q2 = ff2;\n assign q3 = ff3;\n assign nq1 = ~ff1;\n assign nq2 = ~ff2;\n assign nq3 = ~ff3;\n\n // Combinational logic for D flip-flops input\n assign d1 = x ^ q1; // XOR gate\n assign d2 = x & nq2; // AND gate\n assign d3 = x | nq3; // OR gate\n\n // 3-input XNOR gate for the output\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3;\n\n always @(posedge clk) begin\n q1 <= x ^ q1;\n q2 <= x & ~q2;\n q3 <= x | ~q3;\n end\n\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n reg d1, d2, d3;\n wire q1, q2, q3;\n \n // Flip-flops\n always @(posedge clk) begin\n d1 <= x ^ q1;\n d2 <= x & ~q2;\n d3 <= x | ~q3;\n end\n\n // Outputs of flip-flops\n assign q1 = d1;\n assign q2 = d2;\n assign q3 = d3;\n \n // XNOR gate\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg d1, d2, d3;\n\n always @(posedge clk) begin\n d1 <= x ^ d1;\n d2 <= x & ~d2;\n d3 <= x | ~d3;\n end\n\n assign z = ~(d1 ^ d2 ^ d3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg dff1, dff2, dff3;\n wire xor_out, and_out, or_out;\n\n // XOR gate with flip-flop output (dff1) as the second input\n assign xor_out = x ^ dff1;\n\n // AND gate with complemented flip-flop output (~dff2) as the second input\n assign and_out = x & ~dff2;\n\n // OR gate with complemented flip-flop output (~dff3) as the second input\n assign or_out = x | ~dff3;\n\n // D flip-flops\n always @(posedge clk) begin\n dff1 <= xor_out;\n dff2 <= and_out;\n dff3 <= or_out;\n end\n\n // XNOR gate with the outputs of the flip-flops as inputs\n assign z = ~(dff1 ^ dff2 ^ dff3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n wire q_xor, q_and, q_or;\n wire nq_xor, nq_and, nq_or;\n wire d_xor, d_and, d_or;\n\n // XOR gate\n assign d_xor = x ^ q_xor;\n // AND gate\n assign d_and = x & nq_and;\n // OR gate\n assign d_or = x | nq_or;\n\n // D flip-flops\n always @(posedge clk) begin\n q_xor <= d_xor;\n q_and <= d_and;\n q_or <= d_or;\n end\n\n // Complement of flip-flop outputs\n assign nq_xor = ~q_xor;\n assign nq_and = ~q_and;\n assign nq_or = ~q_or;\n\n // 3-input XNOR\n assign z = ~(q_xor ^ q_and ^ q_or);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg d1, d2, d3;\n wire q1, q2, q3;\n wire xor_out, and_out, or_out;\n wire qb2, qb3;\n \n // XOR gate processing\n assign xor_out = x ^ q1;\n \n // AND gate processing\n assign qb2 = ~q2; // Complement output of second flip-flop\n assign and_out = x & qb2;\n \n // OR gate processing\n assign qb3 = ~q3; // Complement output of third flip-flop\n assign or_out = x | qb3;\n \n // Connect the outputs of the gates to the D flip-flops\n always @(posedge clk) begin\n d1 <= xor_out;\n d2 <= and_out;\n d3 <= or_out;\n end\n\n // D flip-flop outputs\n assign q1 = d1;\n assign q2 = d2;\n assign q3 = d3;\n \n // Three-input XNOR gate\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3;\n wire d1, d2, d3;\n wire xnor_in1, xnor_in2, xnor_in3;\n\n // Define the logic for D flip-flops\n assign d1 = x ^ q1;\n assign d2 = x & ~q2;\n assign d3 = x | ~q3;\n\n // Define the flip-flops\n always @(posedge clk) begin\n q1 <= d1;\n q2 <= d2;\n q3 <= d3;\n end\n\n // Define output logic\n assign xnor_in1 = q1;\n assign xnor_in2 = q2;\n assign xnor_in3 = q3;\n assign z = ~(xnor_in1 ^ xnor_in2 ^ xnor_in3);\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3; // Flip-flop outputs\n \n always @(posedge clk) begin\n q1 <= x ^ q1; // XOR gate\n q2 <= x & ~q2; // AND gate with complemented flip-flop output\n q3 <= x | ~q3; // OR gate with complemented flip-flop output\n end\n\n assign z = ~(q1 ^ q2 ^ q3); // XNOR of all flip-flop outputs\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n reg q1, q2, q3;\n\n always @(posedge clk) begin\n q1 <= x ^ q1; // XOR operation with flip-flop output\n q2 <= x & ~q2; // AND operation with complemented flip-flop output\n q3 <= x | ~q3; // OR operation with complemented flip-flop output\n end\n\n assign z = ~(q1 ^ q2 ^ q3); // XNOR operation of the flip-flop outputs\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n output z\n);\n\n wire q1, q2, q3;\n wire x_xor_q1, x_and_notq2, x_or_notq3;\n wire not_q2, not_q3;\n\n // XOR gate\n assign x_xor_q1 = x ^ q1;\n\n // AND gate with complemented second input\n assign not_q2 = ~q2;\n assign x_and_notq2 = x & not_q2;\n\n // OR gate with complemented second input\n assign not_q3 = ~q3;\n assign x_or_notq3 = x | not_q3;\n\n // D flip-flops\n always @(posedge clk) begin\n q1 <= x_xor_q1;\n q2 <= x_and_notq2;\n q3 <= x_or_notq3;\n end\n\n // XNOR the outputs of the three flip-flops\n assign z = ~(q1 ^ q2 ^ q3);\n\nendmodule\n"]}
{"task_id": "circuit4", "llmgen_RTL": ["module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b | c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (a & c) | (c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (c & ~a) | (b & ~a);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = c | (b & ~a);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & c) | (b & d);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & c) | (c & ~d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b | c);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (a & b) | (c & ~a) | (c & ~b & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b | c) & (~a | b);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & b);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n\n assign q = (b & ~a) | c;\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b | c);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b | c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (a & c) | (b & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b | c) & ~(a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (a & c) | (c & d);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & c) | (b & ~a) | (c & d);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n assign q = (b & c) | (a & c);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (a & c) | (a & b);\nendmodule\n"]}
{"task_id": "rule110", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i == 0 ? 1'b0 : q[i-1]), q[i], (i == 511 ? 1'b0 : q[i+1])})\n 3'b111: next_q[i] = 1'b0;\n 3'b110: next_q[i] = 1'b1;\n 3'b101: next_q[i] = 1'b1;\n 3'b100: next_q[i] = 1'b0;\n 3'b011: next_q[i] = 1'b1;\n 3'b010: next_q[i] = 1'b1;\n 3'b001: next_q[i] = 1'b1;\n 3'b000: next_q[i] = 1'b0;\n endcase\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] q_next;\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i > 0 ? q[i-1] : 1'b0), q[i], (i < 511 ? q[i+1] : 1'b0)})\n 3'b111: q_next[i] = 0;\n 3'b110: q_next[i] = 1;\n 3'b101: q_next[i] = 1;\n 3'b100: q_next[i] = 0;\n 3'b011: q_next[i] = 1;\n 3'b010: q_next[i] = 1;\n 3'b001: q_next[i] = 1;\n 3'b000: q_next[i] = 0;\n default: q_next[i] = 0; // default is only for safety, should match above cases\n endcase\n end\n q <= q_next;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n \n for (i = 0; i <= 511; i = i + 1) begin\n case ({(i == 0 ? 1'b0 : q[i-1]), q[i], (i == 511 ? 1'b0 : q[i+1])})\n 3'b111: next_q[i] = 1'b0;\n 3'b110: next_q[i] = 1'b1;\n 3'b101: next_q[i] = 1'b1;\n 3'b100: next_q[i] = 1'b0;\n 3'b011: next_q[i] = 1'b1;\n 3'b010: next_q[i] = 1'b1;\n 3'b001: next_q[i] = 1'b1;\n 3'b000: next_q[i] = 1'b0;\n endcase\n end\n \n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_state;\n for (i = 0; i < 512; i = i + 1) begin\n // Apply Rule 110 for each cell\n case ({q[i+1:0], q[i], q[i-1:0]})\n 3'b111: next_state[i] = 0;\n 3'b110: next_state[i] = 1;\n 3'b101: next_state[i] = 1;\n 3'b100: next_state[i] = 0;\n 3'b011: next_state[i] = 1;\n 3'b010: next_state[i] = 1;\n 3'b001: next_state[i] = 1;\n 3'b000: next_state[i] = 0;\n endcase\n end\n q <= next_state;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n reg [511:0] new_q;\n integer i;\n\n // Apply Rule 110 to each cell\n for (i = 0; i < 512; i = i + 1) begin\n case ({q[i+1], q[i], q[i-1]})\n 3'b111: new_q[i] = 1'b0;\n 3'b110: new_q[i] = 1'b1;\n 3'b101: new_q[i] = 1'b1;\n 3'b100: new_q[i] = 1'b0;\n 3'b011: new_q[i] = 1'b1;\n 3'b010: new_q[i] = 1'b1;\n 3'b001: new_q[i] = 1'b1;\n 3'b000: new_q[i] = 1'b0;\n default: new_q[i] = 1'b0;\n endcase\n end\n\n q <= new_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n q[i] <= (i == 0 ? 0 : q[i-1]) ^ (q[i] | (i == 511 ? 0 : q[i+1]));\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n reg [513:0] extended; // Extended array for boundary conditions\n extended[511:0] = q; // Assign current state to extended\n extended[512] = 0; // Boundary condition on the right\n extended[-1] = 0; // Boundary condition on the left\n \n for (i = 0; i < 512; i = i + 1) begin\n case ({extended[i+1], extended[i], extended[i-1]})\n 3'b111: q[i] <= 0;\n 3'b110: q[i] <= 1;\n 3'b101: q[i] <= 1;\n 3'b100: q[i] <= 0;\n 3'b011: q[i] <= 1;\n 3'b010: q[i] <= 1;\n 3'b001: q[i] <= 1;\n 3'b000: q[i] <= 0;\n default: q[i] <= 0;\n endcase\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_state;\n for (i = 0; i < 512; i = i + 1) begin\n // Define neighbors with boundary conditions assuming q[-1] = 0 and q[512] = 0\n reg left = (i == 0) ? 0 : q[i-1];\n reg center = q[i];\n reg right = (i == 511) ? 0 : q[i+1];\n\n // Determine the next state based on Rule 110\n next_state[i] = (left & center & ~right) |\n (left & ~center & right) |\n (~left & center & right) |\n (~left & center & ~right) |\n (~left & ~center & right);\n end\n q <= next_state;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n reg [511:0] next_q;\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n next_q[0] = (q[1]) ? 1 : 0; // Special rule for the first cell\n next_q[511] = (q[510]) ? 1 : 0; // Special rule for the last cell\n for (i = 1; i < 511; i = i + 1) begin\n case ({q[i+1], q[i], q[i-1]})\n 3'b111: next_q[i] = 0;\n 3'b110: next_q[i] = 1;\n 3'b101: next_q[i] = 1;\n 3'b100: next_q[i] = 0;\n 3'b011: next_q[i] = 1;\n 3'b010: next_q[i] = 1;\n 3'b001: next_q[i] = 1;\n 3'b000: next_q[i] = 0;\n endcase\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n\n // Define internal wires to hold next state\n reg [511:0] next_q;\n\n // Process each clock cycle\n always @(posedge clk) begin\n if (load) begin\n // Load new state when load is high\n q <= data;\n end else begin\n // Compute next state based on Rule 110\n integer i;\n for (i = 0; i < 512; i = i + 1) begin\n // Determine the left and right neighbors, considering boundary conditions\n reg left, right;\n left = (i == 0) ? 0 : q[i-1];\n right = (i == 511) ? 0 : q[i+1];\n\n // Apply Rule 110 to determine the next state of each cell\n case ({left, q[i], right})\n 3'b111: next_q[i] = 0;\n 3'b110: next_q[i] = 1;\n 3'b101: next_q[i] = 1;\n 3'b100: next_q[i] = 0;\n 3'b011: next_q[i] = 1;\n 3'b010: next_q[i] = 1;\n 3'b001: next_q[i] = 1;\n 3'b000: next_q[i] = 0;\n endcase\n end\n // Update q with the next state\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n case ({i == 0 ? 1'b0 : q[i-1], q[i], i == 511 ? 1'b0 : q[i+1]})\n 3'b111: q[i] <= 1'b0;\n 3'b110: q[i] <= 1'b1;\n 3'b101: q[i] <= 1'b1;\n 3'b100: q[i] <= 1'b0;\n 3'b011: q[i] <= 1'b1;\n 3'b010: q[i] <= 1'b1;\n 3'b001: q[i] <= 1'b1;\n 3'b000: q[i] <= 1'b0;\n endcase\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n reg [511:0] next_q;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n next_q[0] = (q[1] == 1);\n next_q[511] = (q[510] == 1);\n\n for (i = 1; i < 511; i = i + 1) begin\n case ({q[i+1], q[i], q[i-1]})\n 3'b111: next_q[i] = 0;\n 3'b110: next_q[i] = 1;\n 3'b101: next_q[i] = 1;\n 3'b100: next_q[i] = 0;\n 3'b011: next_q[i] = 1;\n 3'b010: next_q[i] = 1;\n 3'b001: next_q[i] = 1;\n 3'b000: next_q[i] = 0;\n default: next_q[i] = 0; // Default case\n endcase\n end\n\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n reg [511:0] next_q;\n integer i;\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i == 0 ? 1'b0 : q[i-1]), q[i], (i == 511 ? 1'b0 : q[i+1])})\n 3'b111: next_q[i] = 1'b0; // 1 1 1 -> 0\n 3'b110: next_q[i] = 1'b1; // 1 1 0 -> 1\n 3'b101: next_q[i] = 1'b1; // 1 0 1 -> 1\n 3'b100: next_q[i] = 1'b0; // 1 0 0 -> 0\n 3'b011: next_q[i] = 1'b1; // 0 1 1 -> 1\n 3'b010: next_q[i] = 1'b1; // 0 1 0 -> 1\n 3'b001: next_q[i] = 1'b1; // 0 0 1 -> 1\n 3'b000: next_q[i] = 1'b0; // 0 0 0 -> 0\n endcase\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n // Determine the state of the left, center, and right cells\n reg left = (i == 0) ? 1'b0 : q[i-1];\n reg center = q[i];\n reg right = (i == 511) ? 1'b0 : q[i+1];\n // Apply Rule 110 logic\n next_q[i] = (left & center & ~right) | (left & ~center) | (~left & center) | (center & right);\n end\n q <= next_q;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i == 0 ? 1'b0 : q[i-1]), q[i], (i == 511 ? 1'b0 : q[i+1])})\n 3'b111: next_q[i] = 0;\n 3'b110: next_q[i] = 1;\n 3'b101: next_q[i] = 1;\n 3'b100: next_q[i] = 0;\n 3'b011: next_q[i] = 1;\n 3'b010: next_q[i] = 1;\n 3'b001: next_q[i] = 1;\n 3'b000: next_q[i] = 0;\n endcase\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n \n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i == 0) ? 1'b0 : q[i-1], q[i], (i == 511) ? 1'b0 : q[i+1]})\n 3'b111: q[i] <= 1'b0;\n 3'b110: q[i] <= 1'b1;\n 3'b101: q[i] <= 1'b1;\n 3'b100: q[i] <= 1'b0;\n 3'b011: q[i] <= 1'b1;\n 3'b010: q[i] <= 1'b1;\n 3'b001: q[i] <= 1'b1;\n 3'b000: q[i] <= 1'b0;\n endcase\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n integer i;\n reg [511:0] next_q;\n \n always @(*) begin\n next_q[0] = (q[0] & q[1]) | (~q[0] & q[1]) | (q[1] & q[512]);\n next_q[511] = (q[510] & q[511]) | (q[510] & ~q[511]) | (~q[510] & q[511]);\n \n for (i = 1; i < 511; i = i + 1) begin\n next_q[i] = (q[i-1] & q[i] & ~q[i+1]) |\n (~q[i-1] & q[i] & q[i+1]) |\n (q[i-1] & ~q[i] & q[i+1]) |\n (~q[i-1] & q[i] & ~q[i+1]);\n end\n end\n\n always @(posedge clk) begin\n if (load)\n q <= data;\n else\n q <= next_q;\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n reg [511:0] next_q;\n integer i;\n for (i = 0; i < 512; i = i + 1) begin\n case ({(i == 0 ? 1'b0 : q[i-1]), q[i], (i == 511 ? 1'b0 : q[i+1])})\n 3'b111: next_q[i] = 0;\n 3'b110: next_q[i] = 1;\n 3'b101: next_q[i] = 1;\n 3'b100: next_q[i] = 0;\n 3'b011: next_q[i] = 1;\n 3'b010: next_q[i] = 1;\n 3'b001: next_q[i] = 1;\n 3'b000: next_q[i] = 0;\n endcase\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [511:0] data,\n\toutput reg [511:0] q);\n\n\treg [511:0] next_q;\n\n\talways @(posedge clk) begin\n\t\tif (load)\n\t\t\tq <= data;\n\t\telse begin\n\t\t\tinteger i;\n\t\t\tfor (i = 0; i < 512; i = i + 1) begin\n\t\t\t\tcase ({i == 0 ? 1'b0 : q[i-1], q[i], i == 511 ? 1'b0 : q[i+1]})\n\t\t\t\t\t3'b111: next_q[i] = 1'b0;\n\t\t\t\t\t3'b110: next_q[i] = 1'b1;\n\t\t\t\t\t3'b101: next_q[i] = 1'b1;\n\t\t\t\t\t3'b100: next_q[i] = 1'b0;\n\t\t\t\t\t3'b011: next_q[i] = 1'b1;\n\t\t\t\t\t3'b010: next_q[i] = 1'b1;\n\t\t\t\t\t3'b001: next_q[i] = 1'b1;\n\t\t\t\t\t3'b000: next_q[i] = 1'b0;\n\t\t\t\t\tdefault: next_q[i] = 1'b0; // Should never happen\n\t\t\t\tendcase\n\t\t\tend\n\n\t\t\tq <= next_q;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [511:0] data,\n\toutput reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n // Handle boundary condition for q[-1]\n next_q[i] = (q[i+1] & (~q[i] | q[i+2])) | (q[i] & ~q[i+2]);\n end else if (i == 511) begin\n // Handle boundary condition for q[512]\n next_q[i] = (q[i-1] & ~q[i]) | (q[i] & ~(q[i-1] & q[i]));\n end else begin\n // Normal case\n next_q[i] = (q[i-1] & ~q[i] & q[i+1]) | (~q[i-1] & (q[i] | q[i+1]));\n end\n end\n q <= next_q;\n end\n end\n\nendmodule\n"]}
{"task_id": "circuit5", "llmgen_RTL": ["module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // f in hexadecimal\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case(c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // f\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n\n always @* begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // f in hexadecimal is 15 in decimal\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // representation of 'f'\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // 0xF in hexadecimal\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d, \n input [3:0] e, \n output reg [3:0] q\n);\n \n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d, \n input [3:0] e, \n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b; \n 4'd1: q = e; \n 4'd2: q = a; \n 4'd3: q = d; \n default: q = 4'hf; \n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd0; // For other cases, output is 0\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf; // Assign 'f' when c is 4 or more\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf; // Default output when c >= 4 or any other cases not matched\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n\n always @(*) begin\n case (c[3:0])\n 4'b0000: q = b; // c = 0\n 4'b0001: q = e; // c = 1\n 4'b0010: q = a; // c = 2\n 4'b0011: q = d; // c = 3\n default: q = 4'b1111; // for values 4 to 15, q = f (assuming f = 4'b1111 as unspecified input leads to an unspecified q)\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @* begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // 'f' corresponds to the binary 4'b1111, which is decimal 15\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // f in hexadecimal\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a,\n input [3:0] b,\n input [3:0] c,\n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n \n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf; // for values from 4 to f\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'd15; // f represents the value 15 in hexadecimal\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] a, \n input [3:0] b, \n input [3:0] c, \n input [3:0] d,\n input [3:0] e,\n output reg [3:0] q\n);\n always @(*) begin\n case (c)\n 4'd0: q = b;\n 4'd1: q = e;\n 4'd2: q = a;\n 4'd3: q = d;\n default: q = 4'hf; // Assign 'f' for inputs 4 to 9 and beyond\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [3:0] a, \n\tinput [3:0] b, \n\tinput [3:0] c, \n\tinput [3:0] d,\n\tinput [3:0] e,\n\toutput reg [3:0] q\n);\n\n always @(*) begin\n case (c)\n 4'b0000: q = b;\n 4'b0001: q = e;\n 4'b0010: q = a;\n 4'b0011: q = d;\n default: q = 4'b1111; // 'f' value in default case for 4 to 9, a to f.\n endcase\n end\n\nendmodule\n"]}
{"task_id": "bugs_mux2", "llmgen_RTL": ["module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n if (sel)\n out = b;\n else\n out = a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n always @(*) begin\n out = (sel) ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n\tinput sel,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out\n);\n\n\talways @(*) begin\n\t\tout = sel ? b : a;\n\tend\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n always @(*) begin\n out = sel ? b : a;\n end\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n", "module top_module (\n input sel,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out\n);\n\n always @(*) begin\n out = sel ? b : a;\n end\n\nendmodule\n"]}
{"task_id": "mt2015_muxdff", "llmgen_RTL": ["module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module flipflop_mux(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg q_out\n);\n always @(posedge clk) begin\n if (L) begin\n q_out <= r_in;\n end else begin\n q_out <= q_in;\n end\n end\nendmodule\n\nmodule top_module(\n input clk,\n input L,\n input [2:0] r_in,\n output [2:0] Q\n);\n wire [2:0] q_feedback;\n\n flipflop_mux ffm0(\n .clk(clk),\n .L(L),\n .q_in(q_feedback[1] ^ q_feedback[2]),\n .r_in(r_in[0]),\n .q_out(q_feedback[0])\n );\n\n flipflop_mux ffm1(\n .clk(clk),\n .L(L),\n .q_in(q_feedback[0]),\n .r_in(r_in[1]),\n .q_out(q_feedback[1])\n );\n\n flipflop_mux ffm2(\n .clk(clk),\n .L(L),\n .q_in(q_feedback[2]),\n .r_in(r_in[2]),\n .q_out(q_feedback[2])\n );\n\n assign Q = q_feedback;\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput L,\n\tinput q_in,\n\tinput r_in,\n\toutput reg Q\n);\n\n wire mux_out;\n reg flipflop_out;\n\n // 2-1 multiplexer\n assign mux_out = L ? r_in : (q_in ^ flipflop_out);\n\n // Flip-flop\n always @(posedge clk) begin\n flipflop_out <= mux_out;\n end\n\n // Output assignment\n always @(posedge clk) begin\n Q <= flipflop_out;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n \n reg mux_out;\n \n always @(posedge clk) begin\n Q <= mux_out;\n end\n \n always @(*) begin\n if (L) begin\n mux_out = r_in;\n end else begin\n mux_out = q_in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput L,\n\tinput q_in,\n\tinput r_in,\n\toutput reg Q);\n\n\twire mux_out;\n\t\n\tassign mux_out = L ? r_in : q_in;\n\n\talways @(posedge clk) begin\n\t\tQ <= mux_out;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n wire mux_out;\n\n // 2-1 Multiplexer\n assign mux_out = (L) ? r_in : q_in;\n\n // Flip-flop\n always @(posedge clk) begin\n Q <= mux_out;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module sub_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg q_out\n);\n always @(posedge clk) begin\n if (L) begin\n q_out <= r_in;\n end else begin\n q_out <= q_in;\n end\n end\nendmodule\n\nmodule top_module(\n input clk,\n input L,\n input [2:0] r_in,\n output [2:0] Q\n);\n\n wire q0, q1;\n \n sub_module u0 (\n .clk(clk),\n .L(L),\n .q_in(Q[1] ^ Q[2]),\n .r_in(r_in[0]),\n .q_out(Q[0])\n );\n\n sub_module u1 (\n .clk(clk),\n .L(L),\n .q_in(Q[0]),\n .r_in(r_in[1]),\n .q_out(Q[1])\n );\n\n sub_module u2 (\n .clk(clk),\n .L(L),\n .q_in(Q[2]),\n .r_in(r_in[2]),\n .q_out(Q[2])\n );\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n wire mux_out;\n\n // 2-1 multiplexer\n assign mux_out = L ? r_in : q_in;\n\n // Flip-flop\n always @(posedge clk) begin\n Q <= mux_out;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput L,\n\tinput q_in,\n\tinput r_in,\n\toutput reg Q\n);\n\n wire mux_out;\n\n assign mux_out = L ? r_in : (q_in ^ Q);\n\n always @(posedge clk) begin\n Q <= mux_out;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput L,\n\tinput q_in,\n\tinput r_in,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\nend\n\nendmodule\n\nmodule full_module (\n input [2:0] r,\n input L,\n input clk,\n output [2:0] q\n);\n\n wire [2:0] q_in;\n \n top_module u0 (\n .clk(clk),\n .L(L),\n .q_in(q[1] ^ q[2]),\n .r_in(r[0]),\n .Q(q_in[0])\n );\n\n top_module u1 (\n .clk(clk),\n .L(L),\n .q_in(q[0]),\n .r_in(r[1]),\n .Q(q_in[1])\n );\n\n top_module u2 (\n .clk(clk),\n .L(L),\n .q_in(q[2]),\n .r_in(r[2]),\n .Q(q_in[2])\n );\n\n assign q = q_in;\n\nendmodule\n", "module submodule(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\nendmodule\n\nmodule top_module(\n input clk,\n input L,\n input [2:0] r,\n output [2:0] q\n);\n wire q0, q1, q2;\n \n submodule u0(\n .clk(clk),\n .L(L),\n .q_in(q[1] ^ q[2]),\n .r_in(r[0]),\n .Q(q[0])\n );\n \n submodule u1(\n .clk(clk),\n .L(L),\n .q_in(q[0]),\n .r_in(r[1]),\n .Q(q[1])\n );\n \n submodule u2(\n .clk(clk),\n .L(L),\n .q_in(q[2]),\n .r_in(r[2]),\n .Q(q[2])\n );\n\n assign q = {q2, q1, q0};\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n \n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L) begin\n Q <= r_in;\n end else begin\n Q <= q_in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input L,\n input q_in,\n input r_in,\n output reg Q);\n\n reg mux_out;\n\n always @(*) begin\n mux_out = L ? r_in : q_in;\n end\n\n always @(posedge clk) begin\n Q <= mux_out;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput L,\n\tinput q_in,\n\tinput r_in,\n\toutput reg Q);\n\n\twire mux_out;\n\t\n\t// 2-1 MUX \n\tassign mux_out = L ? r_in : q_in;\n\n\t// D Flip-Flop\n\talways @(posedge clk) begin\n\t\tQ <= mux_out;\n\tend\n\nendmodule\n"]}
{"task_id": "edgecapture", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] previous_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n previous_in <= 32'b0;\n end else begin\n out <= out | (previous_in & ~in);\n previous_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput [31:0] in,\n\toutput reg [31:0] out);\n\n\treg [31:0] prev_in;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tout <= 32'b0;\n\t\t\tprev_in <= 32'b0;\n\t\tend else begin\n\t\t\tout <= out | (prev_in & ~in);\n\t\t\tprev_in <= in;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n end\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n end\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out\n);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out\n);\n\n reg [31:0] previous_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n previous_in <= 32'b0;\n end else begin\n out <= out | (previous_in & ~in);\n previous_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out\n);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out\n);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput [31:0] in,\n\toutput reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n end\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n \n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out\n);\n reg [31:0] prev_in;\n \n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n prev_in <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput [31:0] in,\n\toutput reg [31:0] out);\n\n\treg [31:0] prev_in;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tout <= 32'b0;\n\t\tend else begin\n\t\t\tout <= out | (prev_in & ~in);\n\t\tend\n\t\tprev_in <= in;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input [31:0] in,\n output reg [31:0] out);\n\n reg [31:0] prev_in;\n\n always @(posedge clk) begin\n if (reset) begin\n out <= 32'b0;\n end else begin\n out <= out | (prev_in & ~in);\n prev_in <= in;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput [31:0] in,\n\toutput reg [31:0] out);\n\n\treg [31:0] prev_in;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tout <= 32'b0;\n\t\t\tprev_in <= 32'b0;\n\t\tend else begin\n\t\t\tout <= out | (prev_in & ~in);\n\t\t\tprev_in <= in;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput [31:0] in,\n\toutput reg [31:0] out);\n\n\treg [31:0] prev_in;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tout <= 32'b0;\n\t\t\tprev_in <= 32'b0;\n\t\tend else begin\n\t\t\tout <= out | (prev_in & ~in);\n\t\t\tprev_in <= in;\n\t\tend\n\tend\n\nendmodule\n"]}
{"task_id": "dff8", "llmgen_RTL": ["module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n"]}
{"task_id": "ece241_2014_q1c", "llmgen_RTL": ["module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n \n assign s = a + b;\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n assign s = a + b;\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n assign s = a + b;\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n assign s = a + b; // Compute the sum\n // Determine if a signed overflow occurred\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n wire carry_out;\n \n assign {carry_out, s} = a + b;\n \n // Overflow occurs if the signs of a and b are the same, but the sign of s is different.\n // This is calculated by checking the MSBs of a, b, and s.\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n // Perform the addition\n assign s = a + b;\n \n // Check for signed overflow\n assign overflow = (~a[7] & ~b[7] & s[7]) | (a[7] & b[7] & ~s[7]);\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n \n // Overflow occurs if the sign bits of a and b are the same,\n // and the sign bit of s is different from both.\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n wire signed [8:0] sum;\n \n assign sum = {a[7], a} + {b[7], b};\n assign s = sum[7:0];\n assign overflow = (a[7] == b[7]) && (s[7] != a[7]);\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n\n wire [8:0] sum;\n \n assign sum = {a[7], a} + {b[7], b};\n assign s = sum[7:0];\n assign overflow = (sum[8] != sum[7]);\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput [7:0] s,\n\toutput overflow\n);\n\n assign s = a + b;\n \n // Overflow detection for 2's complement addition\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n \nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n output [7:0] s,\n output overflow\n);\n\n assign s = a + b;\n assign overflow = (a[7] & b[7] & ~s[7]) | (~a[7] & ~b[7] & s[7]);\n\nendmodule\n"]}
{"task_id": "review2015_fsmonehot", "llmgen_RTL": ["module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State bit definitions for readability\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n \n // Next state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = S & d;\n assign B3_next = B2;\n assign Count_next = B3;\n assign Wait_next = (Count & done_counting) | (Wait & ~ack);\n\n // Output logic\n assign shift_ena = B0 | B1 | B2 | B3;\n assign counting = Count;\n assign done = Wait;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count = 10'b0100000000;\n localparam Wait = 10'b1000000000;\n\n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign S11_next = state[S1] & d;\n assign S110_next = state[S11] & ~d;\n assign B0_next = state[S110] & d;\n assign B1_next = state[B0];\n assign B2_next = state[B1];\n assign B3_next = state[B2];\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign Wait_next = state[Count] & done_counting;\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n parameter S = 10'b0000000001;\n parameter S1 = 10'b0000000010;\n parameter S11 = 10'b0000000100;\n parameter S110 = 10'b0000001000;\n parameter B0 = 10'b0000010000;\n parameter B1 = 10'b0000100000;\n parameter B2 = 10'b0001000000;\n parameter B3 = 10'b0010000000;\n parameter Count = 10'b0100000000;\n parameter Wait = 10'b1000000000;\n\n // Next-state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign B3_next = state[B2]; // always goes to next cycle\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign Wait_next = state[Count] & done_counting;\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // Define state positions for clarity\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n\n // Next-state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = (S & d);\n assign B3_next = B2;\n assign Count_next = (B3) | (Count & ~done_counting);\n assign Wait_next = (Count & done_counting) | (Wait & ~ack);\n\n // Output logic\n assign done = Wait;\n assign counting = Count;\n assign shift_ena = B0 | B1 | B2 | B3;\n \nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n\n // Next state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = (S & d);\n assign B3_next = B2;\n assign Count_next = B3;\n assign Wait_next = (Count & done_counting);\n\n // For additional states not explicitly mentioned, we add:\n wire S11_next = (S1 & d) | (S11 & d);\n wire S110_next = (S11 & ~d);\n wire B0_next = (S110 & d);\n wire B1_next = B0;\n wire B2_next = B1;\n\n // Output logic\n assign shift_ena = B0 | B1 | B2 | B3;\n assign counting = Count;\n assign done = Wait;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n );\n\n // State encoding\n parameter S = 10'b0000000001;\n parameter S1 = 10'b0000000010;\n parameter S11 = 10'b0000000100;\n parameter S110 = 10'b0000001000;\n parameter B0 = 10'b0000010000;\n parameter B1 = 10'b0000100000;\n parameter B2 = 10'b0001000000;\n parameter B3 = 10'b0010000000;\n parameter Count = 10'b0100000000;\n parameter Wait = 10'b1000000000;\n \n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign B3_next = state[B2];\n assign Wait_next = state[Count] & done_counting;\n\n // Output logic\n assign done = state[Wait];\n assign counting = state[Count];\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n // S = 10'b0000000001\n // S1 = 10'b0000000010\n // S11 = 10'b0000000100\n // S110 = 10'b0000001000\n // B0 = 10'b0000010000\n // B1 = 10'b0000100000\n // B2 = 10'b0001000000\n // B3 = 10'b0010000000\n // Count = 10'b0100000000\n // Wait = 10'b1000000000\n\n // Next-state logic\n assign S_next = state[0] | (state[2] & ~d) | (state[3] & ~d) | (state[9] & ack);\n assign S1_next = (state[0] & d);\n assign B3_next = state[6];\n assign Count_next = state[7];\n assign Wait_next = (state[8] & done_counting);\n\n // Output logic\n assign shift_ena = state[4] | state[5] | state[6] | state[7];\n assign counting = state[8];\n assign done = state[9];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // Next state logic\n assign S_next = state[0] & ~d | state[2] & ~d | state[6] & ~d | state[9] & ack;\n assign S1_next = state[0] & d | state[1] & d;\n assign Count_next = state[7];\n assign Wait_next = state[8] & done_counting | state[9] & ~ack;\n assign B3_next = state[6];\n\n // Output logic\n assign done = state[9];\n assign counting = state[8];\n assign shift_ena = state[4] | state[5] | state[6] | state[7];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n \n // Next-state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = (S & d);\n assign B3_next = B2;\n assign Count_next = B3;\n assign Wait_next = Count & done_counting;\n \n // Output logic\n assign done = Wait;\n assign counting = Count;\n assign shift_ena = B0 | B1 | B2 | B3;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count= 10'b0100000000;\n localparam Wait = 10'b1000000000;\n\n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = (state[S] & d);\n assign B3_next = (state[B2]);\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count = 10'b0100000000;\n localparam Wait = 10'b1000000000;\n\n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign S11_next = state[S1] & d;\n assign B3_next = state[B2];\n assign S110_next = (state[S11] & ~d);\n assign B0_next = state[S110] & d;\n assign B1_next = state[B0];\n assign B2_next = state[B1];\n assign Count_next = state[B3] | (state[Count] & ~done_counting);\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // Define state positions for clarity\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count = 10'b0100000000;\n localparam Wait = 10'b1000000000; \n\n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = (state[S] & d);\n assign B3_next = state[B2];\n assign Count_next = state[B3] | (state[Count] & ~done_counting);\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State assignments\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n\n // Next-state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = (S & d);\n assign Count_next = (B3) | (Count & ~done_counting);\n assign Wait_next = (Count & done_counting) | (Wait & ~ack);\n assign B3_next = (B2);\n\n // Output logic\n assign done = Wait;\n assign counting = Count;\n assign shift_ena = B0 | B1 | B2 | B3;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n );\n\n // One-hot encoded states\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n\n // Next-state logic\n assign S_next = S & ~d | S1 & ~d | S110 & ~d | Wait & ack;\n assign S1_next = S & d;\n assign S11_next = S1 & d | S11 & d;\n assign S110_next = S11 & ~d;\n assign B0_next = S110 & d;\n assign B1_next = B0;\n assign B2_next = B1;\n assign B3_next = B2;\n assign Count_next = B3 | (Count & ~done_counting);\n assign Wait_next = Count & done_counting | (Wait & ~ack);\n\n // Output logic\n assign shift_ena = B0 | B1 | B2 | B3;\n assign counting = Count;\n assign done = Wait;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n wire S = state[0];\n wire S1 = state[1];\n wire S11 = state[2];\n wire S110 = state[3];\n wire B0 = state[4];\n wire B1 = state[5];\n wire B2 = state[6];\n wire B3 = state[7];\n wire Count = state[8];\n wire Wait = state[9];\n \n // Next state logic\n assign S_next = (S & ~d) | (S1 & ~d) | (S110 & ~d) | (Wait & ack);\n assign S1_next = (S & d);\n assign B3_next = B2;\n assign Count_next = B3;\n assign Wait_next = (Count & done_counting) | (Wait & ~ack);\n \n // Output logic\n assign done = Wait;\n assign counting = Count;\n assign shift_ena = B0 | B1 | B2 | B3;\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count = 10'b0100000000;\n localparam Wait = 10'b1000000000;\n\n // Next-state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign S11_next = state[S1] & d;\n assign S110_next = state[S11] & ~d;\n assign B0_next = state[S110] & d;\n assign B1_next = state[B0];\n assign B2_next = state[B1];\n assign B3_next = state[B2];\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n assign counting = state[Count];\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state,\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // Current state encoding\n parameter S = 10'b0000000001;\n parameter S1 = 10'b0000000010;\n parameter S11 = 10'b0000000100;\n parameter S110 = 10'b0000001000;\n parameter B0 = 10'b0000010000;\n parameter B1 = 10'b0000100000;\n parameter B2 = 10'b0001000000;\n parameter B3 = 10'b0010000000;\n parameter Count = 10'b0100000000;\n parameter Wait = 10'b1000000000;\n\n // Next state logic\n assign S_next = (state[S] & ~d) |\n (state[S1] & ~d) |\n (state[S11] & ~d) |\n (state[S110] & ~d) |\n (state[Wait] & ack);\n\n assign S1_next = (state[S] & d);\n\n assign B3_next = state[B2];\n\n assign Count_next = state[B3] |\n (state[Count] & ~done_counting);\n\n assign Wait_next = (state[Count] & done_counting) |\n (state[Wait] & ~ack);\n\n // Output logic\n assign shift_ena = state[B0] |\n state[B1] |\n state[B2] |\n state[B3];\n\n assign counting = state[Count];\n\n assign done = state[Wait];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n parameter S = 10'b0000000001;\n parameter S1 = 10'b0000000010;\n parameter S11 = 10'b0000000100;\n parameter S110 = 10'b0000001000;\n parameter B0 = 10'b0000010000;\n parameter B1 = 10'b0000100000;\n parameter B2 = 10'b0001000000;\n parameter B3 = 10'b0010000000;\n parameter Count = 10'b0100000000;\n parameter Wait = 10'b1000000000;\n\n // Next state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign B3_next = state[B2];\n assign Count_next = state[B3];\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign done = state[Wait];\n assign counting = state[Count];\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State encoding\n parameter S = 10'b0000000001;\n parameter S1 = 10'b0000000010;\n parameter S11 = 10'b0000000100;\n parameter S110 = 10'b0000001000;\n parameter B0 = 10'b0000010000;\n parameter B1 = 10'b0000100000;\n parameter B2 = 10'b0001000000;\n parameter B3 = 10'b0010000000;\n parameter Count = 10'b0100000000;\n parameter Wait = 10'b1000000000;\n\n // Next-state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S110] & ~d) | (state[Wait] & ack);\n assign S1_next = state[S] & d;\n assign S11_next = state[S1] & d;\n assign S110_next = state[S11] & ~d;\n assign B0_next = state[S110] & d;\n assign B1_next = state[B0];\n assign B2_next = state[B1];\n assign B3_next = state[B2];\n assign Count_next = (state[B3]) | (state[Count] & ~done_counting);\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign done = state[Wait];\n assign counting = state[Count];\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n\nendmodule\n", "module top_module(\n input d,\n input done_counting,\n input ack,\n input [9:0] state, // 10-bit one-hot current state\n output B3_next,\n output S_next,\n output S1_next,\n output Count_next,\n output Wait_next,\n output done,\n output counting,\n output shift_ena\n);\n\n // State definitions for one-hot encoding\n localparam S = 10'b0000000001;\n localparam S1 = 10'b0000000010;\n localparam S11 = 10'b0000000100;\n localparam S110 = 10'b0000001000;\n localparam B0 = 10'b0000010000;\n localparam B1 = 10'b0000100000;\n localparam B2 = 10'b0001000000;\n localparam B3 = 10'b0010000000;\n localparam Count = 10'b0100000000;\n localparam Wait = 10'b1000000000;\n\n // Next-state logic\n assign S_next = (state[S] & ~d) | (state[S1] & ~d) | (state[S11] & ~d) | (state[S110] & ~d) | \n (state[Wait] & ack);\n\n assign S1_next = state[S] & d;\n\n assign B3_next = state[B2];\n\n assign Count_next = state[B3];\n\n assign Wait_next = (state[Count] & done_counting) | (state[Wait] & ~ack);\n\n // Output logic\n assign done = state[Wait];\n\n assign counting = state[Count];\n\n assign shift_ena = state[B0] | state[B1] | state[B2] | state[B3];\n\nendmodule\n"]}
{"task_id": "counter_2bc", "llmgen_RTL": ["module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n // Increment the counter up to a maximum of 3\n if (state < 2'b11) begin\n state <= state + 1;\n end\n end else begin\n // Decrement the counter down to a minimum of 0\n if (state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) \n state <= 2'b01;\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11)\n state <= state + 1;\n end else begin\n if (state > 2'b00)\n state <= state - 1;\n end\n end\n // When train_valid is 0, state remains unchanged\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 1;\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Weakly not-taken state\n end else if (train_valid) begin\n if (train_taken && state < 2'b11) begin\n state <= state + 1;\n end else if (!train_taken && state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 2'b01;\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 2'b01;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state != 2'b11) begin\n state <= state + 2'b01;\n end\n end else begin\n if (state != 2'b00) begin\n state <= state - 2'b01;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11)\n state <= state + 2'b01; // Increment\n end else begin\n if (state > 2'b00)\n state <= state - 2'b01; // Decrement\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11)\n state <= state + 1;\n end else begin\n if (state > 2'b00)\n state <= state - 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 2'b01; // Increment, saturate at 3\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 2'b01; // Decrement, saturate at 0\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end else if (train_valid) begin\n if (train_taken && state < 2'b11) begin\n state <= state + 1; // Increment counter\n end else if (!train_taken && state > 2'b00) begin\n state <= state - 1; // Decrement counter\n end \n // If not taken and at minimum, or taken and at maximum, do nothing\n end\n // If train_valid is 0, maintain current state\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end\n else if (train_valid) begin\n if (train_taken && state < 2'b11) begin\n state <= state + 1;\n end\n else if (!train_taken && state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01;\n end\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) \n state <= state + 2'b01;\n end\n else begin\n if (state > 2'b00) \n state <= state - 2'b01;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 1; // Increment if not saturated\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 1; // Decrement if not at minimum\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 1;\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 1; // Increment\n end\n end\n else begin\n if (state > 2'b00) begin\n state <= state - 1; // Decrement\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 2'b01; // Increment\n end\n end\n else begin\n if (state > 2'b00) begin\n state <= state - 2'b01; // Decrement\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Weakly not-taken\n end\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 2'b01;\n end\n end\n else begin\n if (state > 2'b00) begin\n state <= state - 2'b01;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01;\n end else if (train_valid) begin\n if (train_taken && state != 2'b11) begin\n state <= state + 1;\n end else if (!train_taken && state != 2'b00) begin\n state <= state - 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // weakly not-taken\n end else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 1;\n end\n end else begin\n if (state > 2'b00) begin\n state <= state - 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input train_valid,\n input train_taken,\n output logic [1:0] state\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= 2'b01; // Reset to weakly not-taken\n end\n else if (train_valid) begin\n if (train_taken) begin\n if (state < 2'b11) begin\n state <= state + 2'b01; // Increment if not at max\n end\n end\n else begin\n if (state > 2'b00) begin\n state <= state - 2'b01; // Decrement if not at min\n end\n end\n end\n // If train_valid is 0, state remains unchanged\n end\n\nendmodule\n"]}
{"task_id": "always_casez", "llmgen_RTL": ["module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casex(in)\n 8'bxxxxxxx1: pos = 3'd0;\n 8'bxxxxxx10: pos = 3'd1;\n 8'bxxxxx100: pos = 3'd2;\n 8'bxxxx1000: pos = 3'd3;\n 8'bxxx10000: pos = 3'd4;\n 8'bxx100000: pos = 3'd5;\n 8'bx1000000: pos = 3'd6;\n 8'b10000000: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casex(in)\n 8'bxxxxxxx1: pos = 3'd0;\n 8'bxxxxxx10: pos = 3'd1;\n 8'bxxxxx100: pos = 3'd2;\n 8'bxxxx1000: pos = 3'd3;\n 8'bxxx10000: pos = 3'd4;\n 8'bxx100000: pos = 3'd5;\n 8'bx1000000: pos = 3'd6;\n 8'b10000000: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casez (in)\n 8'b???????1: pos = 3'd0;\n 8'b??????10: pos = 3'd1;\n 8'b?????100: pos = 3'd2;\n 8'b????1000: pos = 3'd3;\n 8'b???10000: pos = 3'd4;\n 8'b??100000: pos = 3'd5;\n 8'b?1000000: pos = 3'd6;\n 8'b10000000: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n\n always @(*) begin\n casez (in)\n 8'b???????1: pos = 3'd0;\n 8'b??????10: pos = 3'd1;\n 8'b?????100: pos = 3'd2;\n 8'b????1000: pos = 3'd3;\n 8'b???10000: pos = 3'd4;\n 8'b??100000: pos = 3'd5;\n 8'b?1000000: pos = 3'd6;\n 8'b10000000: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n always @(*) begin\n casez (in)\n 8'bzzzzzzz1: pos = 3'd0;\n 8'bzzzzzz10: pos = 3'd1;\n 8'bzzzzz100: pos = 3'd2;\n 8'bzzzz1000: pos = 3'd3;\n 8'bzzz10000: pos = 3'd4;\n 8'bzz100000: pos = 3'd5;\n 8'bz1000000: pos = 3'd6;\n 8'b10000000: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n\nalways @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casex (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casex (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n\n always @(*) begin\n if (in[0] == 1'b1)\n pos = 3'd0;\n else if (in[1] == 1'b1)\n pos = 3'd1;\n else if (in[2] == 1'b1)\n pos = 3'd2;\n else if (in[3] == 1'b1)\n pos = 3'd3;\n else if (in[4] == 1'b1)\n pos = 3'd4;\n else if (in[5] == 1'b1)\n pos = 3'd5;\n else if (in[6] == 1'b1)\n pos = 3'd6;\n else if (in[7] == 1'b1)\n pos = 3'd7;\n else\n pos = 3'd0;\n end\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casex (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n case (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n\n always @(*) begin\n case (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n\n always @(*) begin\n casex (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001x: pos = 3'd1;\n 8'b000001xx: pos = 3'd2;\n 8'b00001xxx: pos = 3'd3;\n 8'b0001xxxx: pos = 3'd4;\n 8'b001xxxxx: pos = 3'd5;\n 8'b01xxxxxx: pos = 3'd6;\n 8'b1xxxxxxx: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output reg [2:0] pos\n);\n always @(*) begin\n casez (in)\n 8'b00000001: pos = 3'd0;\n 8'b0000001?: pos = 3'd1;\n 8'b000001??: pos = 3'd2;\n 8'b00001???: pos = 3'd3;\n 8'b0001????: pos = 3'd4;\n 8'b001?????: pos = 3'd5;\n 8'b01??????: pos = 3'd6;\n 8'b1???????: pos = 3'd7;\n default: pos = 3'd0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput reg [2:0] pos\n);\n\n\talways @(*) begin\n\t\tcasez (in)\n\t\t\t8'b???????1: pos = 3'd0;\n\t\t\t8'b??????10: pos = 3'd1;\n\t\t\t8'b?????100: pos = 3'd2;\n\t\t\t8'b????1000: pos = 3'd3;\n\t\t\t8'b???10000: pos = 3'd4;\n\t\t\t8'b??100000: pos = 3'd5;\n\t\t\t8'b?1000000: pos = 3'd6;\n\t\t\t8'b10000000: pos = 3'd7;\n\t\t\tdefault: pos = 3'd0;\n\t\tendcase\n\tend\n\nendmodule\n"]}
{"task_id": "history_shift", "llmgen_RTL": ["module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n logic [31:0] current_history;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n current_history <= 32'b0;\n end else if (train_mispredicted) begin\n current_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n current_history <= {current_history[30:0], predict_taken};\n end\n end\n\n assign predict_history = current_history;\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end\n else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0; // reset history counter to zero\n end\n else if (train_mispredicted) begin\n // On misprediction, load history with train_history concatenated with train_taken\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n // On valid prediction, shift in predict_taken from the LSB side\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n // Load the history before the mispredicted branch concatenated with the actual result\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n // Shift in predict_taken\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n // Load branch history register with the history after mispredicted branch\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n // Shift in predict_taken into the LSB (youngest branch direction)\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n \n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end\n else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end\n else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end\n else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end\n else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n // Internal register to hold the history state\n logic [31:0] history_reg;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n // Reset the history register to zero on asynchronous reset\n history_reg <= 32'b0;\n end\n else if (train_mispredicted) begin\n // On misprediction, load the combined train_history and train_taken\n history_reg <= {train_history[30:0], train_taken};\n end\n else if (predict_valid) begin\n // On valid prediction, shift in predict_taken\n history_reg <= {history_reg[30:0], predict_taken};\n end\n end\n\n // Assign the current history register to the output\n assign predict_history = history_reg;\n\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\nendmodule\n", "module top_module\n(\n input clk,\n input areset,\n input predict_valid,\n input predict_taken,\n output logic [31:0] predict_history,\n \n input train_mispredicted,\n input train_taken,\n input [31:0] train_history\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n predict_history <= 32'b0;\n end else if (train_mispredicted) begin\n predict_history <= {train_history[30:0], train_taken};\n end else if (predict_valid) begin\n predict_history <= {predict_history[30:0], predict_taken};\n end\n end\n\nendmodule\n"]}
{"task_id": "wire_decl", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out,\n\toutput out_n );\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out;\n wire and2_out;\n\n // First layer of AND gates\n assign and1_out = a & b;\n assign and2_out = c & d;\n\n // Second layer OR gate\n assign out = and1_out | and2_out;\n\n // Inverted output\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n wire and1_out;\n wire and2_out;\n\n and and1 (and1_out, a, b);\n and and2 (and2_out, c, d);\n or or1 (out, and1_out, and2_out);\n not not1 (out_n, out);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out, and2_out;\n\n // First layer: AND gates\n assign and1_out = a & b;\n assign and2_out = c & d;\n\n // Second layer: OR gate\n assign out = and1_out | and2_out;\n\n // Inverted output\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n\n wire and1_out, and2_out;\n\n // First layer of gates: AND gates\n and and_gate1 (and1_out, a, b);\n and and_gate2 (and2_out, c, d);\n\n // Second layer of gate: OR gate\n or or_gate (out, and1_out, and2_out);\n\n // Inverted output\n not not_gate (out_n, out);\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out,\n\toutput out_n );\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out,\n\toutput out_n );\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n\n);\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out,\n\toutput out_n );\n\n wire and1_out, and2_out;\n\n and and1 (and1_out, a, b);\n and and2 (and2_out, c, d);\n or or1 (out, and1_out, and2_out);\n not not1 (out_n, out);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1, and2;\n\n // First layer of the circuit\n assign and1 = a & b;\n assign and2 = c & d;\n \n // Second layer of the circuit\n assign out = and1 | and2;\n\n // Inverted output\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out, and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out,\n output out_n );\n\n wire and1_out;\n wire and2_out;\n\n assign and1_out = a & b;\n assign and2_out = c & d;\n assign out = and1_out | and2_out;\n assign out_n = ~out;\n\nendmodule\n"]}
{"task_id": "dff", "llmgen_RTL": ["module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n\talways @(posedge clk) begin\n\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n always @(posedge clk) begin\n q <= d;\n end\n\nendmodule\n"]}
{"task_id": "thermostat", "llmgen_RTL": ["module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\nalways @(*) begin\n if (mode) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n fan = (heater || aircon || fan_on);\nend\n\nendmodule\n", "module top_module(\n\tinput mode,\n\tinput too_cold, \n\tinput too_hot,\n\tinput fan_on,\n\toutput heater,\n\toutput aircon,\n\toutput fan\n);\n\n assign heater = mode && too_cold;\n assign aircon = ~mode && too_hot;\n assign fan = heater || aircon || fan_on;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = heater | aircon | fan_on;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\n always @(*) begin\n // Default state for outputs\n heater = 0;\n aircon = 0;\n fan = fan_on; // Fan is turned on if requested by the user\n\n if (mode == 1) begin\n // Heating mode\n if (too_cold) begin\n heater = 1;\n fan = 1;\n end\n end else begin\n // Cooling mode\n if (too_hot) begin\n aircon = 1;\n fan = 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput mode,\n\tinput too_cold, \n\tinput too_hot,\n\tinput fan_on,\n\toutput heater,\n\toutput aircon,\n\toutput fan\n);\n // Heater control: active only in heating mode and when too cold\n assign heater = mode & too_cold;\n \n // Air conditioner control: active only in cooling mode and when too hot\n assign aircon = ~mode & too_hot;\n \n // Fan control: active if heater or aircon is on, or if fan_on is set\n assign fan = heater | aircon | fan_on;\n \nendmodule\n", "module top_module(\n\tinput mode,\n\tinput too_cold, \n\tinput too_hot,\n\tinput fan_on,\n\toutput reg heater,\n\toutput reg aircon,\n\toutput reg fan\n);\n\n always @(*) begin\n if (mode) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n\n fan = (heater || aircon || fan_on);\n end\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n // Heater control: active in heating mode and when too_cold is asserted.\n assign heater = mode & too_cold;\n \n // Air conditioning control: active in cooling mode and when too_hot is asserted.\n assign aircon = ~mode & too_hot;\n \n // Fan control: active if either the heater or aircon is on, or if fan_on is asserted by the user.\n assign fan = heater | aircon | fan_on;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = heater | aircon | fan_on;\nendmodule\n", "module top_module(\n input mode,\n input too_cold,\n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\n always @(*) begin\n if (mode == 1) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n\n fan = heater || aircon || fan_on;\n end\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\n always @(*) begin\n if (mode) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n \n // Fan logic - Fan is on if heater or aircon is on, or if fan_on is requested\n fan = heater || aircon || fan_on;\n end\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = heater | aircon | fan_on;\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n assign heater = (mode == 1'b1) && (too_cold == 1'b1);\n assign aircon = (mode == 1'b0) && (too_hot == 1'b1);\n assign fan = heater || aircon || fan_on;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = heater | aircon | fan_on;\n\nendmodule\n", "module top_module(\n\tinput mode,\n\tinput too_cold, \n\tinput too_hot,\n\tinput fan_on,\n\toutput reg heater,\n\toutput reg aircon,\n\toutput reg fan\n);\n\n\talways @(*) begin\n\t\t// Default states\n\t\theater = 0;\n\t\taircon = 0;\n\t\tfan = 0;\n\t\t\n\t\tif (mode) begin // Heating mode\n\t\t\tif (too_cold) begin\n\t\t\t\theater = 1;\n\t\t\tend\n\t\tend else begin // Cooling mode\n\t\t\tif (too_hot) begin\n\t\t\t\taircon = 1;\n\t\t\tend\n\t\tend\n\t\t\n\t\tif (heater || aircon || fan_on) begin\n\t\t\tfan = 1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = fan_on | heater | aircon;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\n always @(*) begin\n // Default values\n heater = 0;\n aircon = 0;\n fan = fan_on;\n \n if (mode == 1) begin // Heating mode\n if (too_cold) begin\n heater = 1;\n fan = 1;\n end\n end else begin // Cooling mode\n if (too_hot) begin\n aircon = 1;\n fan = 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold,\n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n \n assign heater = mode && too_cold;\n assign aircon = ~mode && too_hot;\n assign fan = heater || aircon || fan_on;\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output reg heater,\n output reg aircon,\n output reg fan\n);\n\n always @(*) begin\n if (mode) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n fan = heater || aircon || fan_on;\n end\n\nendmodule\n", "module top_module(\n\tinput mode,\n\tinput too_cold, \n\tinput too_hot,\n\tinput fan_on,\n\toutput reg heater,\n\toutput reg aircon,\n\toutput reg fan\n);\n\nalways @(*) begin\n if (mode) begin // Heating mode\n heater = too_cold;\n aircon = 0;\n end else begin // Cooling mode\n heater = 0;\n aircon = too_hot;\n end\n \n // Fan logic\n fan = heater || aircon || fan_on;\nend\n\nendmodule\n", "module top_module(\n input mode,\n input too_cold, \n input too_hot,\n input fan_on,\n output heater,\n output aircon,\n output fan\n);\n\n assign heater = mode & too_cold;\n assign aircon = ~mode & too_hot;\n assign fan = heater | aircon | fan_on;\n\nendmodule\n"]}
{"task_id": "ece241_2013_q2", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Sum-of-Products (SOP) for output 'out_sop'\n assign out_sop = (~a & b & c & d) | (a & ~b & c & d) | (a & b & c & d);\n\n // Product-of-Sums (POS) for output 'out_pos'\n assign out_pos = (a | ~b | ~c | ~d) & (~a | ~b | c | ~d) & (~a | ~b | ~c | d) & (~a | b | ~c | ~d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // SOP: Sum-of-Products for 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (~a & b & c & d) | // 7: 0111\n (a & b & c & d); // 15: 1111\n\n // POS: Product-of-Sums for 0, 1, 4, 5, 6, 9, 10, 13, 14\n assign out_pos = (a | b | ~c | d) & // excludes 0, 1, 4, 5, 6, 9, 10\n (a | ~b | ~c | ~d) & // excludes 0, 9\n (~a | ~b | ~c | d) & // excludes 0, 1, 4, 5, 6\n (a | b | c | ~d); // excludes 0, 4, 5, 6, 10, 13, 14\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Sum of Products (SOP) for: 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (~a & b & c & d) | // 7: 0111\n (a & b & c & d); // 15: 1111\n\n // Product of Sums (POS) for: 0, 1, 4, 5, 6, 9, 10, 13, 14\n assign out_pos = (a | b | c | ~d) & // ~0: 0000\n (a | b | ~c | ~d) & // ~1: 0001\n (a | ~b | c | ~d) & // ~4: 0100\n (a | ~b | ~c | ~d) & // ~5: 0101\n (a | ~b | ~c | d) & // ~6: 0110\n (~a | b | c | ~d) & // ~9: 1001\n (~a | b | ~c | ~d) & // ~10: 1010\n (~a | ~b | c | d) & // ~13: 1101\n (~a | ~b | ~c | d); // ~14: 1110\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // SOP form: 2 (0010), 7 (0111), 15 (1111)\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n \n // POS form: 0 (0000), 1 (0001), 4 (0100), 5 (0101),\n // 6 (0110), 9 (1001), 10 (1010), 13 (1101), 14 (1110)\n assign out_pos = (a | b | ~c | d) & (~a | b | ~c | ~d) & (~a | ~b | c | ~d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Sum-of-Products (SOP) form\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (a & b & c & d) | // 15: 1111\n (~a & b & c & d); // 7: 0111\n\n // Product-of-Sums (POS) form\n assign out_pos = (a | ~b | ~c | d) & // Covers 0, 1, 4, 5, 6\n (a | b | c | ~d) & // Covers 9, 10\n (~a | b | ~c | d) & // Covers 13\n (a | b | ~c | d); // Covers 14\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n // Minimum Sum-of-Products (SOP) form\n // Terms needed: m2, m7, m15\n assign out_sop = (~a & ~b & c & ~d) | // m2\n (~a & b & c & d) | // m7\n (a & b & c & d); // m15\n\n // Minimum Product-of-Sums (POS) form\n // Terms: M0, M1, M4, M5, M6, M9, M10, M13, M14\n assign out_pos = (a | ~b | ~c | ~d) & // M0\n (a | ~b | ~c | d) & // M1\n (a | b | ~c | ~d) & // M4\n (a | b | ~c | d) & // M5\n (~a | ~b | c | ~d) & // M6\n (~a | b | ~c | d) & // M9\n (~a | b | c | ~d) & // M10\n (a | b | c | ~d) & // M13\n (a | b | ~c | ~d); // M14\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Sum of Products (SOP)\n assign out_sop = (~a & b & ~c & d) | (a & b & c & ~d) | (a & b & c & d);\n\n // Product of Sums (POS)\n assign out_pos = (a | ~b | c | ~d) & (a | ~b | ~c | d) & (~a | b | c | d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Minimum sum-of-products (SOP) form for generating logic-1 for 2, 7, 15\n // 2 -> abcd = 0010, 7 -> abcd = 0111, 15 -> abcd = 1111\n assign out_sop = (~a & b & ~c & ~d) | (a & b & c & d) | (~a & b & c & ~d);\n\n // Minimum product-of-sums (POS) form to generate logic-0 for 0, 1, 4, 5, 6, 9, 10, 13, 14\n // 0 -> abcd = 0000, 1 -> abcd = 0001, 4 -> abcd = 0100, 5 -> abcd = 0101,\n // 6 -> abcd = 0110, 9 -> abcd = 1001, 10 -> abcd = 1010, 13 -> abcd = 1101,\n // 14 -> abcd = 1110\n assign out_pos = (a | ~b | ~c | d) & (a | ~b | c | ~d) & (a | ~b | c | d) &\n (a | b | ~c | ~d) & (a | b | ~c | d) & (a | b | c | ~d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n wire [3:0] in;\n assign in = {a, b, c, d};\n\n // Sum-of-Products (SOP)\n assign out_sop = ((~a & ~b & c & d) | // 2: 0010\n ( b & c & d) | // 7: 0111\n ( a & b & c & d)); // 15: 1111\n\n // Product-of-Sums (POS)\n assign out_pos = ( (a | b | ~c | ~d) & // ~2: 0010\n (a | ~b | ~c | ~d) & // ~7: 0111\n (~a | ~b | ~c | ~d) ); // ~15: 1111\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // SOP (Sum of Products) for logic-1 numbers: 2, 7, 15\n // 2 -> 0 0 1 0 -> a'b'cd'\n // 7 -> 0 1 1 1 -> a'bc'd\n // 15 -> 1 1 1 1 -> abcd\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n\n // POS (Product of Sums) for logic-0 numbers: 0, 1, 4, 5, 6, 9, 10, 13, 14\n // 0 -> 0 0 0 0 -> (a + b + c + d)\n // 1 -> 0 0 0 1 -> (a + b + c + d')\n // 4 -> 0 1 0 0 -> (a + b' + c + d)\n // 5 -> 0 1 0 1 -> (a + b' + c + d')\n // 6 -> 0 1 1 0 -> (a + b' + c' + d)\n // 9 -> 1 0 0 1 -> (a' + b + c + d')\n // 10 -> 1 0 1 0 -> (a' + b + c' + d)\n // 13 -> 1 1 0 1 -> (a' + b' + c + d')\n // 14 -> 1 1 1 0 -> (a' + b' + c' + d)\n assign out_pos = (a | b | c | d) & \n (a | b | c | ~d) & \n (a | ~b | c | d) & \n (a | ~b | c | ~d) & \n (a | ~b | ~c | d) & \n (~a | b | c | ~d) & \n (~a | b | ~c | d) & \n (~a | ~b | c | ~d) & \n (~a | ~b | ~c | d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Minimum Sum-Of-Products (SOP) for 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2\n (~a & b & c & d) | // 7\n (a & b & c & d); // 15\n\n // Minimum Product-Of-Sums (POS) for 0, 1, 4, 5, 6, 9, 10, 13, 14\n assign out_pos = (a | b | ~c | d) & // 0, 2, 8, 9, 10\n (a | ~b | ~c | ~d) & // 1, 3, 9, 11\n (~a | ~b | c | ~d) & // 4, 6, 7, 15\n (~a | b | c | ~d); // 5, 7, 13, 15\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // SOP form: out_sop = m(2, 7, 15)\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n\n // POS form: out_pos = M(0, 1, 4, 5, 6, 9, 10, 13, 14)\n assign out_pos = (b | c | d) & (a | b | ~c) & (a | ~c | d) & (a | ~b | c | ~d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n \n // Sum-of-Products (SOP)\n // 2: 0010, 7: 0111, 15: 1111\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n \n // Product-of-Sums (POS)\n // Covers all outputs for 0, 1, 4, 5, 6, 9, 10, 13, 14 (often easier to start with POS as zeros)\n // Zero locations can be described in POS form\n assign out_pos = (a | b | ~c | d) & (a | ~b | c | d) & (a | ~b | c | ~d) &\n (a | ~b | ~c | d) & (~a | b | c | ~d);\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out_sop,\n\toutput out_pos\n);\n\n // out_sop in minimum sum-of-products form\n assign out_sop = (~a & ~b & c & d) | (a & b & c & d) | (a & b & ~c & d);\n\n // out_pos in minimum product-of-sums form\n assign out_pos = (a | ~b | ~d) & (a | ~c | ~d) & (~a | ~b | d) & (~a | c | d);\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out_sop,\n\toutput out_pos\n);\n\n // SOP for 2 (0010), 7 (0111), 15 (1111)\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n\n // POS for 0 (0000), 1 (0001), 4 (0100), 5 (0101), 6 (0110), 9 (1001), \n // 10 (1010), 13 (1101), 14 (1110)\n assign out_pos = (a | b | ~c | d) & (a | ~b | c | d) & (a | ~b | c | ~d) &\n (~a | ~b | ~c | d) & (~a | ~b | c | d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n // SOP for outputs (Sum of Products)\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (~a & b & c & c) | // 7: 0111\n (a & b & c & d); // 15: 1111\n \n // POS for outputs (Product of Sums)\n assign out_pos = (a | b | ~c | d) & // ~0 1 (~1 0) (~2 4) (~3 5) (3 8) (~5 9) (~8 11) (~9 10) (~10 13) (~11 12) (~12 14)\n (a | ~b | c | ~d) & \n (a | ~b | ~c | d) &\n (~a | b | c | d);\n \nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out_sop,\n output out_pos\n);\n\n // Sum-of-Products (SOP) form\n assign out_sop = (~a & ~b & c & ~d) | (~a & b & c & d) | (a & b & c & d);\n\n // Product-of-Sums (POS) form\n assign out_pos = (a | b | ~c) & (a | ~b | ~d) & (~a | b | c | d);\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out_sop,\n\toutput out_pos\n);\n\n // Sum-of-products (SOP) for 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (~a & b & c & d) | // 7: 0111\n (a & b & c & d); // 15: 1111\n\n // Product-of-sums (POS) for 0, 1, 4, 5, 6, 9, 10, 13, 14\n assign out_pos = (a | b | ~c | d) & // 0: 0000\n (a | ~b | c | d) & // 1: 0001\n (a | ~b | ~c | ~d) &// 4: 0100\n (a | ~b | ~c | d) & // 5: 0101\n (a | ~b | c | ~d) & // 6: 0110\n (~a | b | ~c | d) & // 9: 1001\n (~a | b | c | ~d) & // 10: 1010\n (~a | ~b | c | d) & // 13: 1101\n (~a | b | c | d); // 14: 1110\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out_sop,\n\toutput out_pos\n);\n\n // Sum of Products (SOP) for 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (a & ~b & c & d) | // 7: 0111\n (a & b & c & d); // 15: 1111\n\n // Product of Sums (POS) for 2, 7, 15\n // For POS, we take the combination not appearing in(0, 1, 4, 5, 6, 9, 10, 13, 14)\n // So we derive it as not appearing in listed values:\n assign out_pos = (a | b | c | ~d) & // 0: 0000\n (a | b | ~c | ~d) & // 1: 0001\n (a | ~b | c | d) & // 4: 0100\n (a | ~b | ~c | d) & // 5: 0101\n (a | ~b | ~c | ~d) & // 6: 0110\n (~a | ~b | c | ~d) & // 9: 1001\n (~a | ~b | ~c | d) & // 10: 1010\n (~a | b | c | ~d) & // 13: 1101\n (~a | b | ~c | ~d); // 14: 1110\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out_sop,\n\toutput out_pos\n);\n\n // SOP (Sum of Products) form: 2, 7, 15\n assign out_sop = (~a & ~b & c & ~d) | // 2: 0010\n (~a & b & c & d) | // 7: 0111\n (a & b & c & d); // 15: 1111\n\n // POS (Product of Sums) form: 0, 1, 4, 5, 6, 9, 10, 13, 14\n assign out_pos = (a | b | ~c | d) & // 0: 0000\n (a | ~b | ~c | ~d) & // 1: 0001\n (a | ~b | c | d) & // 4: 0100\n (a | ~b | c | ~d) & // 5: 0101\n (a | ~b | ~c | d) & // 6: 0110\n (~a | b | c | ~d) & // 9: 1001\n (~a | b | ~c | d) & // 10: 1010\n (~a | ~b | c | ~d) & // 13: 1101\n (~a | ~b | ~c | d); // 14: 1110\n\nendmodule\n"]}
{"task_id": "circuit3", "llmgen_RTL": ["module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (b & d) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & d) | (b & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & d) | (a & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & d) | (b & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & d) | (a & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & d) | (a & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & c & d);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (b & c) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & (~b | c));\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & c) | (b & d) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & c) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & d) | (a & c);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = b & (c | d) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n assign q = (b & (c | d)) | (a & d);\nendmodule\n"]}
{"task_id": "7420", "llmgen_RTL": ["module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n \n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n\tinput p1a, \n\tinput p1b, \n\tinput p1c, \n\tinput p1d, \n\toutput p1y, \n\tinput p2a, \n\tinput p2b, \n\tinput p2c, \n\tinput p2d, \n\toutput p2y\n);\n\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n \n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n\tinput p1a, \n\tinput p1b, \n\tinput p1c, \n\tinput p1d, \n\toutput p1y, \n\tinput p2a, \n\tinput p2b, \n\tinput p2c, \n\tinput p2d, \n\toutput p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n", "module top_module(\n\tinput p1a, \n\tinput p1b, \n\tinput p1c, \n\tinput p1d, \n\toutput p1y, \n\tinput p2a, \n\tinput p2b, \n\tinput p2c, \n\tinput p2d, \n\toutput p2y\n);\n\n\tassign p1y = ~(p1a & p1b & p1c & p1d);\n\tassign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n\tinput p1a, \n\tinput p1b, \n\tinput p1c, \n\tinput p1d, \n\toutput p1y, \n\tinput p2a, \n\tinput p2b, \n\tinput p2c, \n\tinput p2d, \n\toutput p2y\n);\n\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d, \n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n assign p1y = ~(p1a & p1b & p1c & p1d);\n assign p2y = ~(p2a & p2b & p2c & p2d);\nendmodule\n"]}
{"task_id": "popcount255", "llmgen_RTL": ["module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 8'b0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\n integer i;\n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 8'b0; // Initialize output to zero\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i]; // Increment count for each '1'\n end\n end\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n\n integer i;\n \n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n \n always @(*) begin\n out = 8'b0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\n \nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 8'd0; // Initialize the output count to zero\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i]; // Increment the count for each '1' found\n end\n end\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tout = 0;\n\t\tfor (i = 0; i < 255; i = i + 1) begin\n\t\t\tout = out + in[i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n\n integer i;\n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n \n always @(*) begin\n out = 8'd0; // Initialize output to 0\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i]; // Add each bit of the input to the output count\n end\n end\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 8'd0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n\n integer i;\n \n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n\n integer i;\n always @(*) begin\n out = 8'b0; // Initialize the count to 0\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\n\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n \n always @(*) begin\n out = 8'd0; // Initialize the output to 0\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\tinteger i;\n\talways @(*) begin\n\t\tout = 0;\n\t\tfor (i = 0; i < 255; i = i + 1) begin\n\t\t\tout = out + in[i];\n\t\tend\n\tend\nendmodule\n", "module top_module (\n input [254:0] in,\n output reg [7:0] out\n);\n integer i;\n\n always @(*) begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tout = 0;\n\t\tfor (i = 0; i < 255; i = i + 1) begin\n\t\t\tout = out + in[i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\n integer i;\n always @* begin\n out = 0;\n for (i = 0; i < 255; i = i + 1) begin\n if (in[i]) begin\n out = out + 1;\n end\n end\n end\nendmodule\n", "module top_module (\n\tinput [254:0] in,\n\toutput reg [7:0] out\n);\n\n integer i; // Loop variable\n always @(*) begin\n out = 8'b0; // Initialize output to zero\n for (i = 0; i < 255; i = i + 1) begin\n out = out + in[i]; // Add each bit of input to output\n end\n end\n\nendmodule\n"]}
{"task_id": "gatesv", "llmgen_RTL": ["module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n assign out_both = {in[3] & in[2], in[2] & in[1], in[1] & in[0]};\n assign out_any = {in[3] | in[2], in[2] | in[1], in[1] | in[0]};\n assign out_different = {in[3] ^ in[0], in[2] ^ in[3], in[1] ^ in[2], in[0] ^ in[1]};\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n \n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n \n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n \n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n\n // out_both calculation\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // out_any calculation\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // out_different calculation\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n // Calculate out_both\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // Calculate out_any\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // Calculate out_different (with wrapping around)\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n\n // out_both calculation\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // out_any calculation\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // out_different calculation\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2:0] = {in[2] & in[3], in[1] & in[2], in[0] & in[1]};\n assign out_any[3:1] = {in[3] | in[2], in[2] | in[1], in[1] | in[0]};\n assign out_different = {in[3] ^ in[0], in[2] ^ in[3], in[1] ^ in[2], in[0] ^ in[1]};\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n \n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n \n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n assign out_both = {in[3] & in[2], in[2] & in[1], in[1] & in[0]};\n assign out_any = {in[3] | in[2], in[2] | in[1], in[1] | in[0]};\n assign out_different = {in[3] ^ in[0], in[2] ^ in[3], in[1] ^ in[2], in[0] ^ in[1]};\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n\n\tassign out_both[2] = in[2] & in[3];\n\tassign out_both[1] = in[1] & in[2];\n\tassign out_both[0] = in[0] & in[1];\n\n\tassign out_any[3] = in[3] | in[2];\n\tassign out_any[2] = in[2] | in[1];\n\tassign out_any[1] = in[1] | in[0];\n\n\tassign out_different[3] = in[3] ^ in[0];\n\tassign out_different[2] = in[2] ^ in[3];\n\tassign out_different[1] = in[1] ^ in[2];\n\tassign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n\n // Calculate out_both\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // Calculate out_any\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // Calculate out_different with wrap-around\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput [2:0] out_both,\n\toutput [3:1] out_any,\n\toutput [3:0] out_different\n);\n \n // Calculate out_both\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // Calculate out_any\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // Calculate out_different\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n // Compute out_both\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n // Compute out_any\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // Compute out_different\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n\n assign out_both[2] = in[2] & in[3];\n assign out_both[1] = in[1] & in[2];\n assign out_both[0] = in[0] & in[1];\n\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n assign out_different[3] = in[3] ^ in[0];\n assign out_different[2] = in[2] ^ in[3];\n assign out_different[1] = in[1] ^ in[2];\n assign out_different[0] = in[0] ^ in[1];\n \nendmodule\n", "module top_module (\n input [3:0] in,\n output [2:0] out_both,\n output [3:1] out_any,\n output [3:0] out_different\n);\n // (1) out_both: Check if both the current bit and the bit to the left are 1\n assign out_both[0] = in[0] & in[1];\n assign out_both[1] = in[1] & in[2];\n assign out_both[2] = in[2] & in[3];\n\n // (2) out_any: Check if any of the current bit and the bit to the right are 1\n assign out_any[3] = in[3] | in[2];\n assign out_any[2] = in[2] | in[1];\n assign out_any[1] = in[1] | in[0];\n\n // (3) out_different: Check if the current bit is different from the bit to the left, considering wrap-around\n assign out_different[0] = in[0] ^ in[3]; // Wrap-around case\n assign out_different[1] = in[1] ^ in[0];\n assign out_different[2] = in[2] ^ in[1];\n assign out_different[3] = in[3] ^ in[2];\n\nendmodule\n"]}
{"task_id": "circuit6", "llmgen_RTL": ["module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\n always @(*) begin\n case(a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000; // Default case to handle any unlisted input\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\n\talways @(*) begin\n\t\tcase (a)\n\t\t\t3'b000: q = 16'h1232;\n\t\t\t3'b001: q = 16'haee0;\n\t\t\t3'b010: q = 16'h27d4;\n\t\t\t3'b011: q = 16'h5a0e;\n\t\t\t3'b100: q = 16'h2066;\n\t\t\t3'b101: q = 16'h64ce;\n\t\t\t3'b110: q = 16'hc526;\n\t\t\t3'b111: q = 16'h2f19;\n\t\t\tdefault: q = 16'h0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000; // Optional: Default case for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\nalways @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\nend\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n always @* begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\nalways @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\nend\n\nendmodule\n", "module top_module (\n input [2:0] a,\n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case(a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000; // Default case to handle unexpected input\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] a, \n\toutput reg [15:0] q\n);\n\n\talways @(*) begin\n\t\tcase (a)\n\t\t\t3'b000: q = 16'h1232;\n\t\t\t3'b001: q = 16'haee0;\n\t\t\t3'b010: q = 16'h27d4;\n\t\t\t3'b011: q = 16'h5a0e;\n\t\t\t3'b100: q = 16'h2066;\n\t\t\t3'b101: q = 16'h64ce;\n\t\t\t3'b110: q = 16'hc526;\n\t\t\t3'b111: q = 16'h2f19;\n\t\t\tdefault: q = 16'h0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a,\n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'd0: q = 16'h1232;\n 3'd1: q = 16'haee0;\n 3'd2: q = 16'h27d4;\n 3'd3: q = 16'h5a0e;\n 3'd4: q = 16'h2066;\n 3'd5: q = 16'h64ce;\n 3'd6: q = 16'hc526;\n 3'd7: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [2:0] a, \n output reg [15:0] q\n);\n\n always @(*) begin\n case (a)\n 3'b000: q = 16'h1232;\n 3'b001: q = 16'haee0;\n 3'b010: q = 16'h27d4;\n 3'b011: q = 16'h5a0e;\n 3'b100: q = 16'h2066;\n 3'b101: q = 16'h64ce;\n 3'b110: q = 16'hc526;\n 3'b111: q = 16'h2f19;\n default: q = 16'h0000;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "countslow", "llmgen_RTL": ["module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end else if (slowena) begin\n if (q == 4'd9) begin\n q <= 4'd0;\n end else begin\n q <= q + 4'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end\n else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end\n else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end\n else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end\n else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end\n else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q\n);\n\nalways @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1'b1;\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput slowena,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 4'b0000;\n\t\telse if (slowena) begin\n\t\t\tif (q == 4'b1001)\n\t\t\t\tq <= 4'b0000;\n\t\t\telse\n\t\t\t\tq <= q + 1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (slowena) begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else if (slowena) begin\n if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input slowena,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else if (slowena) begin\n if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput slowena,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 4'b0000;\n\t\tend\n\t\telse if (slowena) begin\n\t\t\tif (q == 4'b1001) begin\n\t\t\t\tq <= 4'b0000;\n\t\t\tend\n\t\t\telse begin\n\t\t\t\tq <= q + 1'b1;\n\t\t\tend\n\t\tend\n\tend\n\nendmodule\n"]}
{"task_id": "m2014_q4f", "llmgen_RTL": ["module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2; // AND gate with a bubble on `in2`\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\n assign out = in1 & ~in2;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\n assign out = in1 & ~in2;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = in1 & ~in2;\nendmodule\n"]}
{"task_id": "fsm1", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg {A, B} state_t;\n state_t state, next_state;\n\n // Asynchronous reset logic and state transition \n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= B; // Asynchronously reset to state B\n else \n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n B: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n A: begin\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n default: next_state = B;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n B: out = 1;\n A: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {A = 2'b00, B = 2'b01} state_t;\n state_t current_state, next_state;\n\n // State transition logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= B; // Asynchronously reset to state B\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always_comb begin\n case (current_state)\n A: if (in == 1'b1)\n next_state = A;\n else\n next_state = B;\n B: if (in == 1'b1)\n next_state = B;\n else\n next_state = A;\n default: next_state = B;\n endcase\n end\n\n // Output logic\n always_comb begin\n case (current_state)\n A: out = 1'b0;\n B: out = 1'b1;\n default: out = 1'b1; // Default to state B's output\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum logic [1:0] {A = 1'b0, B = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? A : B;\n B: next_state = (in) ? B : A;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n A: out = 1'b0;\n B: out = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 1'b0, B = 1'b1} state_t;\n state_t state, next_state; \n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n B: if (in) next_state = B; else next_state = A;\n A: if (in) next_state = A; else next_state = B;\n default: next_state = B;\n endcase\n end\n\n always @(*) begin\n case (state)\n A: out = 1'b0;\n B: out = 1'b1;\n default: out = 1'b1;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] { \n STATE_A = 2'b00, \n STATE_B = 2'b01 \n } state_type;\n \n state_type state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n STATE_B: begin\n if (in) \n next_state = STATE_B;\n else \n next_state = STATE_A;\n end\n STATE_A: begin\n if (in) \n next_state = STATE_A;\n else \n next_state = STATE_B;\n end\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= STATE_B;\n else \n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n STATE_B: out = 1;\n STATE_A: out = 0;\n default: out = 0; // Optional default case\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] { A = 2'b00, B = 2'b01 } state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B; // Asynchronous reset to state B\n else\n state <= next_state; // Transition to the next state\n end\n\n always @(*) begin\n // Default assignment\n next_state = state;\n out = 1'b0;\n\n // State transition and output logic\n case (state)\n A: begin\n out = 1'b0;\n if (in == 1'b0)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n out = 1'b1;\n if (in == 1'b0)\n next_state = A;\n else\n next_state = B;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (in == 1'b0) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n STATE_B: begin\n if (in == 1'b0) begin\n next_state = STATE_A;\n end else begin\n next_state = STATE_B;\n end\n end\n default: next_state = STATE_B; // Default to reset state\n endcase\n end\n\n // State Register with Asynchronous Reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always_comb begin\n case (state)\n STATE_A: begin\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n\n STATE_B: begin\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n \n default: next_state = STATE_B; // This is just a safe default\n endcase\n end\n\n // State register logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_B; // Asynchronous reset to state B\n else\n state <= next_state;\n end\n\n // Output logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n out <= 1'b1; // For state B\n else begin\n case (state)\n STATE_A: out <= 1'b0;\n STATE_B: out <= 1'b1;\n default: out <= 1'b1;\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg {A, B} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= B;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: begin\n if (in == 1'b0) next_state = B;\n else next_state = A;\n end\n B: begin\n if (in == 1'b0) next_state = A;\n else next_state = B;\n end\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n A: out = 1'b0;\n B: out = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01} state_t;\n state_t state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n A: begin\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n B: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n default: next_state = B; // Default state, should never happen\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B;\n else\n state <= next_state;\n end\n \n // Output logic\n always @(*) begin\n case (state)\n A: out = 0;\n B: out = 1;\n default: out = 1'b0; // Default output, should never happen\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput areset,\n\toutput reg out\n);\n\n\t// State encoding\n\tlocalparam A = 1'b0;\n\tlocalparam B = 1'b1;\n\n\treg state, next_state;\n\n\t// State transition\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tA: next_state = (in == 1'b0) ? B : A;\n\t\t\tB: next_state = (in == 1'b0) ? A : B;\n\t\t\tdefault: next_state = B;\n\t\tendcase\n\tend\n\n\t// State register with asynchronous reset\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tstate <= B;\n\t\tend else begin\n\t\t\tstate <= next_state;\n\t\tend\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tA: out = 1'b0;\n\t\t\tB: out = 1'b1;\n\t\t\tdefault: out = 1'b1;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n typedef enum reg {A, B} state_t;\n state_t current_state, next_state;\n \n // State transition logic\n always @(*) begin\n case (current_state)\n B: if (in)\n next_state = B;\n else\n next_state = A;\n A: if (in)\n next_state = A;\n else\n next_state = B;\n default: next_state = B;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= B;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n B: out = 1;\n A: out = 0;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {STATE_A = 2'b00, STATE_B = 2'b01} state_t;\n \n state_t current_state, next_state;\n\n // State transition logic (combinational)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (in) begin\n next_state = STATE_A;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_B: begin\n if (in) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n default: begin\n next_state = STATE_B;\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State Encoding\n typedef enum reg [1:0] {A = 2'd0, B = 2'd1} state_t;\n state_t state, next_state;\n\n // State Transition Logic\n always @(*) begin\n case (state)\n B: begin\n if (in == 1'b0)\n next_state = A;\n else\n next_state = B;\n out = 1'b1;\n end\n \n A: begin\n if (in == 1'b0)\n next_state = B;\n else\n next_state = A;\n out = 1'b0;\n end\n \n default: begin\n next_state = B;\n out = 1'b1;\n end\n endcase\n end\n\n // State Flip-Flops with Asynchronous Reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {STATE_A = 1'b0, STATE_B = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_A: begin\n if (in == 0)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (in == 0)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n default: next_state = STATE_B; // Default to state B\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_B;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b1;\n default: out = 1'b1; // Default to state B's output\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output out\n);\n\n reg state, next_state;\n parameter A = 1'b0, B = 1'b1;\n \n // State transition\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B; // Asynchronously reset to state B\n else\n state <= next_state;\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n A: begin\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n B: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n default: next_state = B; // Default to state B\n endcase\n end\n \n // Output logic\n assign out = (state == B) ? 1 : 0;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (current_state)\n STATE_A: begin\n if (in) \n next_state = STATE_A;\n else \n next_state = STATE_B;\n end\n STATE_B: begin\n if (in) \n next_state = STATE_B;\n else \n next_state = STATE_A;\n end\n default: next_state = STATE_B;\n endcase\n end\n\n // Output logic\n assign out = (current_state == STATE_B);\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n parameter A = 1'b0, B = 1'b1;\n \n // State registers\n reg state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n B: next_state = (in) ? B : A;\n A: next_state = (in) ? A : B;\n default: next_state = B; // Default state is B for safety\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= B;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case(state)\n B: out = 1'b1;\n A: out = 1'b0;\n default: out = 1'b0; // Default output for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? A : B;\n B: next_state = (in) ? B : A;\n default: next_state = B; // Default to state B\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= B; // asynchronous reset to state B\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n A: out = 1'b0;\n B: out = 1'b1;\n default: out = 1'b0; // Default to output 0\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input areset,\n output reg out\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01\n } state_t;\n \n state_t state, next_state;\n\n // State Transition Logic\n always @(*) begin\n case (state)\n STATE_A: begin\n if (in == 1'b0) \n next_state = STATE_B;\n else \n next_state = STATE_A;\n end\n STATE_B: begin\n if (in == 1'b0) \n next_state = STATE_A;\n else \n next_state = STATE_B;\n end\n default: next_state = STATE_B; // Default to a known state\n endcase\n end\n\n // State Flip-Flops (Sequential Logic)\n always @(posedge clk or posedge areset) begin\n if (areset == 1'b1)\n state <= STATE_B; // Asynchronously reset to state B\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b1;\n default: out = 1'b1;\n endcase\n end\n \nendmodule\n"]}
{"task_id": "dualedge", "llmgen_RTL": ["module top_module(\n input clk,\n input d,\n output reg q\n);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = (clk) ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q1, q2;\n\n always @(posedge clk) begin\n q1 <= d;\n end\n \n always @(negedge clk) begin\n q2 <= d;\n end\n \n always @(*) begin\n q = clk ? q2 : q1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_posedge, q_negedge;\n\n always @(posedge clk) begin\n q_posedge <= d;\n end\n\n always @(negedge clk) begin\n q_negedge <= d;\n end\n\n always @(*) begin\n q = clk ? q_posedge : q_negedge;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_posedge, q_negedge;\n\n always @(posedge clk) begin\n q_posedge <= d;\n end\n\n always @(negedge clk) begin\n q_negedge <= d;\n end\n \n always @(*) begin\n q = clk ? q_posedge : q_negedge;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q1, q2;\n\n always @(posedge clk) begin\n q1 <= d;\n end\n \n always @(negedge clk) begin\n q2 <= d;\n end\n\n always @* begin\n q = clk ? q1 : q2;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_posedge, q_negedge;\n\n always @(posedge clk) begin\n q_posedge <= d;\n end\n\n always @(negedge clk) begin\n q_negedge <= d;\n end\n\n always @(*) begin\n q = clk ? q_posedge : q_negedge;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg trigger;\n\n always @(posedge clk or negedge clk) begin\n if (pos)\n q <= d;\n end\n\n always @(posedge clk or negedge clk) begin\n trigger <= ~trigger;\n end\n\n always @(posedge trigger) begin\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n \n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q1, q2;\n\n always @(posedge clk) begin\n q1 <= d;\n end\n\n always @(negedge clk) begin\n q2 <= d;\n end\n\n always @(*) begin\n q = clk ? q1 : q2;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput d,\n\toutput reg q);\n\n reg q1, q2;\n\n always @(posedge clk) begin\n q1 <= d;\n end\n\n always @(negedge clk) begin\n q2 <= d;\n end\n\n always @(*) begin\n q = (clk) ? q1 : q2;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q0, q1;\n\n always @(posedge clk) begin\n q0 <= d;\n end\n\n always @(negedge clk) begin\n q1 <= d;\n end\n\n always @(posedge clk or negedge clk) begin\n q <= clk ? q0 : q1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d; // Capture data on positive edge\n end\n\n always @(negedge clk) begin\n q_neg <= d; // Capture data on negative edge\n end\n\n always @(*) begin\n q = (clk) ? q_pos : q_neg; // Output based on the current clock edge\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_posedge, q_negedge;\n \n always @(posedge clk) begin\n q_posedge <= d;\n end\n\n always @(negedge clk) begin\n q_negedge <= d;\n end\n \n always @(*) begin\n q = clk ? q_negedge : q_posedge;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q\n);\n\n reg q_pos;\n reg q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = (clk) ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = clk ? q_pos : q_neg;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input d,\n output reg q);\n\n reg q_pos, q_neg;\n\n always @(posedge clk) begin\n q_pos <= d;\n end\n\n always @(negedge clk) begin\n q_neg <= d;\n end\n\n always @(*) begin\n q = (clk) ? q_pos : q_neg;\n end\n\nendmodule\n"]}
{"task_id": "xnorgate", "llmgen_RTL": ["module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n\n\tassign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n\n assign out = ~(a ^ b);\n\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = ~(a ^ b);\nendmodule\n"]}
{"task_id": "mt2015_q4", "llmgen_RTL": ["module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n A A1(.x(x), .y(y), .z(a1_out));\n A A2(.x(x), .y(y), .z(a2_out));\n B B1(.x(x), .y(y), .z(b1_out));\n B B2(.x(x), .y(y), .z(b2_out));\n\n assign or_out = a1_out | b1_out;\n assign and_out = a2_out & b2_out;\n assign z = or_out ^ and_out;\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire z_A1, z_A2, z_B1, z_B2;\n wire or_out, and_out;\n\n A A1(.x(x), .y(y), .z(z_A1));\n A A2(.x(x), .y(y), .z(z_A2));\n B B1(.x(x), .y(y), .z(z_B1));\n B B2(.x(x), .y(y), .z(z_B2));\n\n assign or_out = z_A1 | z_B1;\n assign and_out = z_A2 & z_B2;\n assign z = or_out ^ and_out;\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output z\n);\n assign z = (~x & ~y) | (x & y);\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire A1_out, A2_out, B1_out, B2_out;\n wire OR_out, AND_out;\n\n A A1 (\n .x(x),\n .y(y),\n .z(A1_out)\n );\n\n A A2 (\n .x(x),\n .y(y),\n .z(A2_out)\n );\n\n B B1 (\n .x(x),\n .y(y),\n .z(B1_out)\n );\n\n B B2 (\n .x(x),\n .y(y),\n .z(B2_out)\n );\n\n assign OR_out = A1_out | B1_out;\n assign AND_out = A2_out & B2_out;\n assign z = OR_out ^ AND_out;\n\nendmodule\n", "module A (\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B (\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n A a1 (\n .x(x),\n .y(y),\n .z(a1_out)\n );\n\n A a2 (\n .x(x),\n .y(y),\n .z(a2_out)\n );\n\n B b1 (\n .x(x),\n .y(y),\n .z(b1_out)\n );\n\n B b2 (\n .x(x),\n .y(y),\n .z(b2_out)\n );\n\n assign or_out = a1_out | b1_out;\n assign and_out = a2_out & b2_out;\n assign z = or_out ^ and_out;\nendmodule\n", "module top_module(\n\tinput x,\n\tinput y,\n\toutput z);\n\n\twire a1_out, a2_out, b1_out, b2_out;\n\twire or_out, and_out;\n\n\t// Submodule A instances\n\tassign a1_out = (x ^ y) & x;\n\tassign a2_out = (x ^ y) & x;\n\n\t// Submodule B instances\n\tassign b1_out = (y & ~x) | (~y & x & x);\n\tassign b2_out = (y & ~x) | (~y & x & x);\n\n\t// OR gate connecting the outputs of the first A and B submodules\n\tassign or_out = a1_out | b1_out;\n\n\t// AND gate connecting the outputs of the second A and B submodules\n\tassign and_out = a2_out & b2_out;\n\n\t// XOR gate connecting the outputs of the OR and AND gates\n\tassign z = or_out ^ and_out;\n\nendmodule\n", "module top_module(\n\tinput x,\n\tinput y,\n\toutput z);\n\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n // A submodule\n module_A A1 (.x(x), .y(y), .z(a1_out));\n module_A A2 (.x(x), .y(y), .z(a2_out));\n\n // B submodule\n module_B B1 (.x(x), .y(y), .z(b1_out));\n module_B B2 (.x(x), .y(y), .z(b2_out));\n\n // OR gate connected to first A and B submodules\n assign or_out = a1_out | b1_out;\n\n // AND gate connected to second A and B submodules\n assign and_out = a2_out & b2_out;\n\n // Final XOR gate\n assign z = or_out ^ and_out;\n\nendmodule\n\nmodule module_A (\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule module_B (\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n // Using case-style logic based on waveform description\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0; // Default case\n endcase\n end\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output z\n);\n assign z = (x & y) | ((~x) & (~y));\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire zA1, zA2, zB1, zB2;\n wire or_out, and_out;\n\n A A1 (.x(x), .y(y), .z(zA1));\n A A2 (.x(x), .y(y), .z(zA2));\n\n B B1 (.x(x), .y(y), .z(zB1));\n B B2 (.x(x), .y(y), .z(zB2));\n\n assign or_out = zA1 | zB1;\n assign and_out = zA2 & zB2;\n assign z = or_out ^ and_out;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n );\n\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n // Submodule A instantiations\n module_a A1 (.x(x), .y(y), .z(a1_out));\n module_a A2 (.x(x), .y(y), .z(a2_out));\n\n // Submodule B instantiations\n module_b B1 (.x(x), .y(y), .z(b1_out));\n module_b B2 (.x(x), .y(y), .z(b2_out));\n\n // OR gate\n assign or_out = a1_out | b1_out;\n\n // AND gate\n assign and_out = a2_out & b2_out;\n\n // XOR gate\n assign z = or_out ^ and_out;\n\nendmodule\n\nmodule module_a (\n input x,\n input y,\n output z\n );\n\n // Boolean function: z = (x^y) & x\n assign z = (x ^ y) & x;\n\nendmodule\n\nmodule module_b (\n input x,\n input y,\n output reg z\n );\n\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 1'bx;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire z_A1, z_A2, z_B1, z_B2;\n wire or_out, and_out;\n\n A module_A1(\n .x(x),\n .y(y),\n .z(z_A1)\n );\n\n B module_B1(\n .x(x),\n .y(y),\n .z(z_B1)\n );\n\n A module_A2(\n .x(x),\n .y(y),\n .z(z_A2)\n );\n\n B module_B2(\n .x(x),\n .y(y),\n .z(z_B2)\n );\n\n assign or_out = z_A1 | z_B1;\n assign and_out = z_A2 & z_B2;\n assign z = or_out ^ and_out;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n\n wire a1_out, a2_out;\n wire b1_out, b2_out;\n wire or_out, and_out;\n\n // Module A implementation\n assign a1_out = (x ^ y) & x;\n assign a2_out = (x ^ y) & x;\n\n // Module B implementation\n // From the simulation waveform:\n assign b1_out = (x == 0 && y == 0) || (x == 1 && y == 1);\n assign b2_out = (x == 0 && y == 0) || (x == 1 && y == 1);\n\n // OR gate connections\n assign or_out = a1_out | b1_out;\n\n // AND gate connections\n assign and_out = a2_out & b2_out;\n\n // XOR gate for final output\n assign z = or_out ^ and_out;\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n\n wire a1_out, a2_out;\n wire b1_out, b2_out;\n wire or_out, and_out;\n\n // Module A Instance 1\n assign a1_out = (x ^ y) & x;\n\n // Module A Instance 2\n assign a2_out = (x ^ y) & x;\n\n // Module B Instance 1\n assign b1_out = (x == 0 && y == 0) ? 1 : (x == 1 && y == 0) ? 0 : (x == 0 && y == 1) ? 0 : (x == 1 && y == 1) ? 1 : 0;\n \n // Module B Instance 2\n assign b2_out = (x == 0 && y == 0) ? 1 : (x == 1 && y == 0) ? 0 : (x == 0 && y == 1) ? 0 : (x == 1 && y == 1) ? 1 : 0;\n\n // OR gate for first pair output\n assign or_out = a1_out | b1_out;\n \n // AND gate for second pair output\n assign and_out = a2_out & b2_out;\n\n // XOR gate for final output\n assign z = or_out ^ and_out;\n\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n A a1 (.x(x), .y(y), .z(a1_out));\n A a2 (.x(x), .y(y), .z(a2_out));\n B b1 (.x(x), .y(y), .z(b1_out));\n B b2 (.x(x), .y(y), .z(b2_out));\n\n assign or_out = a1_out | b1_out;\n assign and_out = a2_out & b2_out;\n assign z = or_out ^ and_out;\n\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output z\n);\n assign z = ~(x | y) | (x & y);\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n // Instantiate two A submodules\n A a1 (.x(x), .y(y), .z(a1_out));\n A a2 (.x(x), .y(y), .z(a2_out));\n\n // Instantiate two B submodules\n B b1 (.x(x), .y(y), .z(b1_out));\n B b2 (.x(x), .y(y), .z(b2_out));\n\n // OR gate for the outputs of first A and B\n assign or_out = a1_out | b1_out;\n\n // AND gate for the outputs of second A and B\n assign and_out = a2_out & b2_out;\n\n // XOR gate for the outputs of OR and AND\n assign z = or_out ^ and_out;\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, b1_out, a2_out, b2_out;\n wire or_out, and_out;\n\n // Instantiate A and B modules\n A A1 (.x(x), .y(y), .z(a1_out));\n B B1 (.x(x), .y(y), .z(b1_out));\n A A2 (.x(x), .y(y), .z(a2_out));\n B B2 (.x(x), .y(y), .z(b2_out));\n\n // Connect the submodules to OR and AND gates\n assign or_out = a1_out | b1_out;\n assign and_out = a2_out & b2_out;\n\n // Connect the OR and AND outputs to an XOR gate\n assign z = or_out ^ and_out;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n // Module A definition\n wire module_a_output;\n assign module_a_output = (x ^ y) & x;\n \n // Module B Boolean Function Based on Simulation\n function b_output;\n input x, y;\n begin\n case ({x, y})\n 2'b00: b_output = 1;\n 2'b01: b_output = 0;\n 2'b10: b_output = 0;\n 2'b11: b_output = 1;\n default: b_output = 1;\n endcase\n end\n endfunction\n\n // Instantiating A1 and A2\n wire b_module_output_1, b_module_output_2;\n\tassign a1_out = module_a_output;\n\tassign a2_out = module_a_output;\n\n // Instantiating B1 and B2\n assign b1_out = b_output(x, y);\n assign b2_out = b_output(x, y);\n\n // OR gate for the first pair of A and B submodules\n assign or_out = a1_out | b1_out;\n\n // AND gate for the second pair of A and B submodules\n assign and_out = a2_out & b2_out;\n\n // XOR gate for the outputs of the OR and AND gates\n assign z = or_out ^ and_out;\n\nendmodule\n", "module A_module(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B_module(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire z1_A, z2_A, z1_B, z2_B;\n wire or_output, and_output;\n\n // Instantiate A and B modules\n A_module A1 (.x(x), .y(y), .z(z1_A));\n B_module B1 (.x(x), .y(y), .z(z1_B));\n A_module A2 (.x(x), .y(y), .z(z2_A));\n B_module B2 (.x(x), .y(y), .z(z2_B));\n\n // OR gate for the first pair of A and B submodules\n assign or_output = z1_A | z1_B;\n\n // AND gate for the second pair of A and B submodules\n assign and_output = z2_A & z2_B;\n\n // XOR gate connecting the outputs of the OR and AND gates\n assign z = or_output ^ and_output;\n\nendmodule\n", "module submodule_A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule submodule_B(\n input x,\n input y,\n output z\n);\n // Logic derived from simulation waveform\n assign z = (~x & ~y) | (x & y);\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire z_A1, z_A2, z_B1, z_B2;\n wire or_out, and_out;\n\n submodule_A A1 (\n .x(x),\n .y(y),\n .z(z_A1)\n );\n\n submodule_B B1 (\n .x(x),\n .y(y),\n .z(z_B1)\n );\n\n submodule_A A2 (\n .x(x),\n .y(y),\n .z(z_A2)\n );\n\n submodule_B B2 (\n .x(x),\n .y(y),\n .z(z_B2)\n );\n\n assign or_out = z_A1 | z_B1;\n assign and_out = z_A2 & z_B2;\n assign z = or_out ^ and_out;\nendmodule\n", "module A (\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B (\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_z, a2_z, b1_z, b2_z;\n wire or_z, and_z;\n\n A A1 (.x(x), .y(y), .z(a1_z));\n A A2 (.x(x), .y(y), .z(a2_z));\n B B1 (.x(x), .y(y), .z(b1_z));\n B B2 (.x(x), .y(y), .z(b2_z));\n\n assign or_z = a1_z | b1_z;\n assign and_z = a2_z & b2_z;\n assign z = or_z ^ and_z;\nendmodule\n", "module A(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\nmodule B(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 1'bx;\n endcase\n end\nendmodule\n\nmodule top_module(\n input x,\n input y,\n output z\n);\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n A a1(.x(x), .y(y), .z(a1_out));\n A a2(.x(x), .y(y), .z(a2_out));\n B b1(.x(x), .y(y), .z(b1_out));\n B b2(.x(x), .y(y), .z(b2_out));\n\n assign or_out = a1_out | b1_out;\n assign and_out = a2_out & b2_out;\n\n assign z = or_out ^ and_out;\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n wire a1_out, a2_out, b1_out, b2_out;\n wire or_out, and_out;\n\n // Instance of first Module A\n module_a inst_a1 (\n .x(x),\n .y(y),\n .z(a1_out)\n );\n\n // Instance of second Module A\n module_a inst_a2 (\n .x(x),\n .y(y),\n .z(a2_out)\n );\n\n // Instance of first Module B\n module_b inst_b1 (\n .x(x),\n .y(y),\n .z(b1_out)\n );\n\n // Instance of second Module B\n module_b inst_b2 (\n .x(x),\n .y(y),\n .z(b2_out)\n );\n\n // OR gate for first pair of A and B\n or or_gate (\n .a(a1_out),\n .b(b1_out),\n .y(or_out)\n );\n\n // AND gate for second pair of A and B\n and and_gate (\n .a(a2_out),\n .b(b2_out),\n .y(and_out)\n );\n\n // XOR gate for final output\n xor xor_gate (\n .a(or_out),\n .b(and_out),\n .y(z)\n );\n\nendmodule\n\n// Definition of Module A\nmodule module_a(\n input x,\n input y,\n output z\n);\n assign z = (x ^ y) & x;\nendmodule\n\n// Definition of Module B\nmodule module_b(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n if ((x == 0 && y == 0) || (x == 1 && y == 1))\n z = 1;\n else\n z = 0;\n end\nendmodule\n"]}
{"task_id": "rotate100", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No change\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q\n);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend\n\t\telse begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation \n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend else begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No operation for 2'b00 and 2'b11\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data; // Load data into q\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No operation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No operation\n endcase\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No operation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend\n\t\telse begin\n\t\t\tcase(ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend else begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation\n\t\t\tendcase\n\t\tend\n\tend\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend else begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend\n\t\telse begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No rotation\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data; // Load data into q\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No operation\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [1:0] ena,\n\tinput [99:0] data,\n\toutput reg [99:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend else begin\n\t\t\tcase (ena)\n\t\t\t\t2'b01: q <= {q[0], q[99:1]}; // Rotate right\n\t\t\t\t2'b10: q <= {q[98:0], q[99]}; // Rotate left\n\t\t\t\tdefault: q <= q; // No operation\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [1:0] ena,\n input [99:0] data,\n output reg [99:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n case (ena)\n 2'b01: q <= {q[0], q[99:1]}; // Rotate right\n 2'b10: q <= {q[98:0], q[99]}; // Rotate left\n default: q <= q; // No rotation\n endcase\n end\n end\n\nendmodule\n"]}
{"task_id": "review2015_count1k", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'd0;\n end else if (q == 10'd999) begin\n q <= 10'd0;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'b0;\n else if (q == 10'd999)\n q <= 10'b0;\n else\n q <= q + 10'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'd0;\n end else if (q == 10'd999) begin\n q <= 10'd0;\n end else begin\n q <= q + 10'd1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'd0;\n else if (q == 10'd999)\n q <= 10'd0;\n else\n q <= q + 10'd1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'b0; // Reset counter to 0\n else if (q == 10'd999)\n q <= 10'b0; // Reset counter to 0 after reaching 999\n else\n q <= q + 1; // Increment counter\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else begin\n if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q\n);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'b0;\n else if (q == 10'd999)\n q <= 10'b0;\n else\n q <= q + 1'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'b0;\n else if (q == 10'd999)\n q <= 10'b0;\n else\n q <= q + 1'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'd0; // Reset the counter to 0\n end else begin\n if (q == 10'd999) begin\n q <= 10'd0; // Reset to 0 if it reaches 999\n end else begin\n q <= q + 10'd1; // Increment the counter\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n \n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 10'd1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'd0;\n else if (q == 10'd999)\n q <= 10'd0;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else begin\n if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [9:0] q);\n\n\talways @(posedge clk) begin\n if (reset) begin\n q <= 10'd0; // Reset the counter to 0\n end else if (q == 10'd999) begin\n q <= 10'd0; // Reset the counter after reaching 999\n end else begin\n q <= q + 10'd1; // Increment counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end else if (q == 10'd999) begin\n q <= 10'b0;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q\n);\n\n always @(posedge clk) begin\n if (reset)\n q <= 10'b0;\n else if (q == 10'd999)\n q <= 10'b0;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'b0;\n end\n else if (q == 10'd999) begin\n q <= 10'b0;\n end\n else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [9:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 10'd0;\n end else begin\n if (q == 10'd999) begin\n q <= 10'd0;\n end else begin\n q <= q + 10'd1;\n end\n end\n end\n\nendmodule\n"]}
{"task_id": "fsm_onehot", "llmgen_RTL": ["module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Default assignments\n next_state = 10'b0000000000;\n out1 = 0;\n out2 = 0;\n\n case (state)\n 10'b0000000001: begin // S0\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n end\n 10'b0000000010: begin // S1\n next_state = in ? 10'b0000000100 : 10'b0000000001;\n end\n 10'b0000000100: begin // S2\n next_state = in ? 10'b0000001000 : 10'b0000000001;\n end\n 10'b0000001000: begin // S3\n next_state = in ? 10'b0000010000 : 10'b0000000001;\n end\n 10'b0000010000: begin // S4\n next_state = in ? 10'b0000100000 : 10'b0000000001;\n end\n 10'b0000100000: begin // S5\n next_state = in ? 10'b0001000000 : 10'b1000000000;\n end\n 10'b0001000000: begin // S6\n next_state = in ? 10'b0010000000 : 10'b0100000000;\n end\n 10'b0010000000: begin // S7\n next_state = in ? 10'b0010000000 : 10'b0000000001;\n out2 = 1;\n end\n 10'b0100000000: begin // S8\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n 10'b1000000000: begin // S9\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n default: begin\n next_state = 10'b0000000001; // Default to S0 on unknown state\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2\n);\n\n always @(*) begin\n // Default values\n next_state = 10'b0;\n out1 = 0;\n out2 = 0;\n\n case (1'b1) // one-hot encoding, only one bit is high\n state[0]: next_state = in ? 10'b0000000010 : 10'b0000000001;\n state[1]: next_state = in ? 10'b0000000100 : 10'b0000000001;\n state[2]: next_state = in ? 10'b0000001000 : 10'b0000000001;\n state[3]: next_state = in ? 10'b0000010000 : 10'b0000000001;\n state[4]: next_state = in ? 10'b0000100000 : 10'b0000000001;\n state[5]: next_state = in ? 10'b0001000000 : 10'b1000000000;\n state[6]: next_state = in ? 10'b0010000000 : 10'b0100000000;\n state[7]: begin\n next_state = in ? 10'b0010000000 : 10'b0000000001;\n out2 = 1;\n end\n state[8]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n state[9]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2\n);\n\n always @(*) begin\n // Default assignments\n next_state = 10'b0000000000;\n out1 = 0;\n out2 = 0;\n\n case (state)\n 10'b0000000001: begin // S0\n if (in)\n next_state = 10'b0000000010; // S1\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0000000010: begin // S1\n if (in)\n next_state = 10'b0000000100; // S2\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0000000100: begin // S2\n if (in)\n next_state = 10'b0000001000; // S3\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0000001000: begin // S3\n if (in)\n next_state = 10'b0000010000; // S4\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0000010000: begin // S4\n if (in)\n next_state = 10'b0000100000; // S5\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0000100000: begin // S5\n if (in)\n next_state = 10'b0001000000; // S6\n else\n next_state = 10'b0100000000; // S8\n end\n 10'b0001000000: begin // S6\n if (in)\n next_state = 10'b0010000000; // S7\n else\n next_state = 10'b1000000000; // S9\n end\n 10'b0010000000: begin // S7\n out2 = 1;\n if (in)\n next_state = 10'b0010000000; // S7\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b0100000000: begin // S8\n out1 = 1;\n if (in)\n next_state = 10'b0000000010; // S1\n else\n next_state = 10'b0000000001; // S0\n end\n 10'b1000000000: begin // S9\n out1 = 1;\n out2 = 1;\n if (in)\n next_state = 10'b0000000010; // S1\n else\n next_state = 10'b0000000001; // S0\n end\n default: begin\n next_state = 10'b0000000000;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // Output logic\n assign out1 = state[8];\n assign out2 = state[7] | state[9];\n\n // Next state logic\n assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[5] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;\n assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in | state[7] & in;\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n \nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2\n);\n\n always @(*) begin\n // Default outputs\n next_state = 10'b0000000000;\n out1 = 0;\n out2 = 0;\n\n // State transitions and outputs\n case (1'b1) // one-hot encoding means one state bit will be set\n state[0]: begin\n if (in)\n next_state[1] = 1'b1; // S0 --1--> S1\n else\n next_state[0] = 1'b1; // S0 --0--> S0\n end\n state[1]: begin\n if (in)\n next_state[2] = 1'b1; // S1 --1--> S2\n else\n next_state[0] = 1'b1; // S1 --0--> S0\n end\n state[2]: begin\n if (in)\n next_state[3] = 1'b1; // S2 --1--> S3\n else\n next_state[0] = 1'b1; // S2 --0--> S0\n end\n state[3]: begin\n if (in)\n next_state[4] = 1'b1; // S3 --1--> S4\n else\n next_state[0] = 1'b1; // S3 --0--> S0\n end\n state[4]: begin\n if (in)\n next_state[5] = 1'b1; // S4 --1--> S5\n else\n next_state[0] = 1'b1; // S4 --0--> S0\n end\n state[5]: begin\n if (in)\n next_state[6] = 1'b1; // S5 --1--> S6\n else\n next_state[8] = 1'b1; // S5 --0--> S8\n end\n state[6]: begin\n if (in)\n next_state[7] = 1'b1; // S6 --1--> S7\n else\n next_state[9] = 1'b1; // S6 --0--> S9\n end\n state[7]: begin\n out2 = 1'b1;\n if (in)\n next_state[7] = 1'b1; // S7 --1--> S7\n else\n next_state[0] = 1'b1; // S7 --0--> S0\n end\n state[8]: begin\n out1 = 1'b1;\n if (in)\n next_state[1] = 1'b1; // S8 --1--> S1\n else\n next_state[0] = 1'b1; // S8 --0--> S0\n end\n state[9]: begin\n out1 = 1'b1;\n out2 = 1'b1;\n if (in)\n next_state[1] = 1'b1; // S9 --1--> S1\n else\n next_state[0] = 1'b1; // S9 --0--> S0\n end\n default: next_state = 10'b0000000000; // safety reset\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Initialize outputs\n out1 = 0;\n out2 = 0;\n\n // State transition logic\n case (state)\n 10'b0000000001: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n 10'b0000000010: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n 10'b0000000100: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n 10'b0000001000: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n 10'b0000010000: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n 10'b0000100000: next_state = in ? 10'b0001000000 : 10'b1000000000; // S5\n 10'b0001000000: next_state = in ? 10'b0010000000 : 10'b0100000000; // S6\n 10'b0010000000: begin // S7\n next_state = in ? 10'b0010000000 : 10'b0000000001;\n out2 = 1;\n end\n 10'b0100000000: begin // S8\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n 10'b1000000000: begin // S9\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n default: next_state = 10'b0000000001; // Default to S0\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // Next state logic\n assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;\n assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in | state[7] & in;\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n\n // Output logic\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2\n);\n\n always @(*) begin\n // Default outputs\n out1 = 0;\n out2 = 0;\n \n // Default next state is current state\n next_state = 10'b0000000000;\n\n case(1'b1) // synthesis parallel_case\n state[0]: next_state = in ? 10'b0000000010 : 10'b0000000001;\n state[1]: next_state = in ? 10'b0000000100 : 10'b0000000001;\n state[2]: next_state = in ? 10'b0000001000 : 10'b0000000001;\n state[3]: next_state = in ? 10'b0000010000 : 10'b0000000001;\n state[4]: next_state = in ? 10'b0000100000 : 10'b0000000001;\n state[5]: next_state = in ? 10'b0001000000 : 10'b1000000000;\n state[6]: next_state = in ? 10'b0010000000 : 10'b0100000000;\n state[7]: begin\n next_state = in ? 10'b0000000000 : 10'b0000000001;\n out2 = 1;\n end\n state[8]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n state[9]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2\n);\n\n assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | \n (state[3] & ~in) | (state[4] & ~in) | (state[5] & ~in) | \n (state[6] & ~in) | (state[7] & ~in) | (state[8] & ~in) | \n (state[9] & ~in);\n \n assign next_state[1] = (state[0] & in) | (state[8] & in) | (state[9] & in);\n\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in | (state[7] & in);\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Default assignments\n next_state = 10'b0;\n out1 = 0;\n out2 = 0;\n\n case (1'b1) // one-hot encoding\n state[0]: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n state[1]: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n state[2]: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n state[3]: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n state[4]: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n state[5]: next_state = in ? 10'b0001000000 : 10'b1000000000; // S5\n state[6]: next_state = in ? 10'b0010000000 : 10'b0100000000; // S6\n state[7]: begin // S7\n next_state = in ? 10'b0000000000 : 10'b0000000001; \n out2 = 1;\n end\n state[8]: begin // S8\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n state[9]: begin // S9\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n \n always @(*) begin\n // Default next_state and outputs\n next_state = 10'b0000000000;\n out1 = 0;\n out2 = 0;\n \n // State transition logic\n case (state)\n 10'b0000000001: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n 10'b0000000010: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n 10'b0000000100: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n 10'b0000001000: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n 10'b0000010000: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n 10'b0000100000: next_state = in ? 10'b0001000000 : 10'b1000000000; // S5\n 10'b0001000000: next_state = in ? 10'b0010000000 : 10'b0100000000; // S6\n 10'b0010000000: next_state = in ? 10'b0010000000 : 10'b0000000001; // S7\n 10'b0100000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S8\n 10'b1000000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S9\n default: next_state = 10'b0000000001; // Default to S0\n endcase\n\n // Output logic\n if (state[7]) begin // S7\n out1 = 0;\n out2 = 1;\n end\n else if (state[8]) begin // S8\n out1 = 1;\n out2 = 0;\n end\n else if (state[9]) begin // S9\n out1 = 1;\n out2 = 1;\n end\n end\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Default outputs\n out1 = 0;\n out2 = 0;\n next_state = 10'b0;\n\n // State transitions and output logic\n case (state)\n 10'b0000000001: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n 10'b0000000010: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n 10'b0000000100: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n 10'b0000001000: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n 10'b0000010000: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n 10'b0000100000: next_state = in ? 10'b0001000000 : 10'b1000000000; // S5\n 10'b0001000000: next_state = in ? 10'b0010000000 : 10'b0100000000; // S6\n 10'b0010000000: begin // S7\n next_state = in ? 10'b0010000000 : 10'b0000000001;\n out2 = 1;\n end\n 10'b0100000000: begin // S8\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n end\n 10'b1000000000: begin // S9\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1;\n out2 = 1;\n end\n default: next_state = 10'b0000000001; // Default to S0\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Default assignments for the next state and outputs\n next_state = 10'b0;\n out1 = 0;\n out2 = 0;\n\n case (1'b1) // One-hot encoded state\n state[0]: begin\n if (in)\n next_state[1] = 1'b1;\n else\n next_state[0] = 1'b1;\n end\n state[1]: begin\n if (in)\n next_state[2] = 1'b1;\n else\n next_state[0] = 1'b1;\n end\n state[2]: begin\n if (in)\n next_state[3] = 1'b1;\n else\n next_state[0] = 1'b1;\n end\n state[3]: begin\n if (in)\n next_state[4] = 1'b1;\n else\n next_state[0] = 1'b1;\n end\n state[4]: begin\n if (in)\n next_state[5] = 1'b1;\n else\n next_state[0] = 1'b1;\n end\n state[5]: begin\n if (in)\n next_state[6] = 1'b1;\n else\n next_state[8] = 1'b1;\n end\n state[6]: begin\n if (in)\n next_state[7] = 1'b1;\n else\n next_state[9] = 1'b1;\n end\n state[7]: begin\n if (in)\n next_state[7] = 1'b1;\n else\n next_state[0] = 1'b1;\n out2 = 1;\n end\n state[8]: begin\n if (in)\n next_state[1] = 1'b1;\n else\n next_state[0] = 1'b1;\n out1 = 1;\n end\n state[9]: begin\n if (in)\n next_state[1] = 1'b1;\n else\n next_state[0] = 1'b1;\n out1 = 1;\n out2 = 1;\n end\n default: next_state = 10'b0; // in case of invalid state\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // Next state logic\n assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | (state[3] & ~in) | (state[4] & ~in) | (state[7] & ~in);\n assign next_state[1] = (state[0] & in) | (state[8] & in) | (state[9] & in);\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in | (state[7] & in);\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n\n // Output logic\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2);\n\n always @(*) begin\n // Default outputs\n out1 = 0;\n out2 = 0;\n\n // Default next state\n next_state = 10'b0;\n\n case (1'b1) // One-hot encoded state machine\n state[0]: next_state = in ? 10'b0000000010 : 10'b0000000001;\n state[1]: next_state = in ? 10'b0000000100 : 10'b0000000001;\n state[2]: next_state = in ? 10'b0000001000 : 10'b0000000001;\n state[3]: next_state = in ? 10'b0000010000 : 10'b0000000001;\n state[4]: next_state = in ? 10'b0000100000 : 10'b0000000001;\n state[5]: next_state = in ? 10'b0001000000 : 10'b1000000000;\n state[6]: next_state = in ? 10'b0010000000 : 10'b0100000000;\n state[7]: begin\n next_state = in ? 10'b0000000000 : 10'b0000000001;\n out2 = 1; // Output for state S7\n end\n state[8]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001; \n out1 = 1; // Output for state S8\n end\n state[9]: begin\n next_state = in ? 10'b0000000010 : 10'b0000000001;\n out1 = 1; // Output for state S9\n out2 = 1; // Output for state S9\n end\n default: next_state = 10'b0000000001; // Default to S0 if no state is active\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output reg [9:0] next_state,\n output reg out1,\n output reg out2\n);\n\n always @(*) begin\n // Default next_state and outputs\n next_state = 10'b0;\n out1 = 0;\n out2 = 0;\n \n // State transition logic\n case (state)\n 10'b0000000001: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n 10'b0000000010: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n 10'b0000000100: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n 10'b0000001000: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n 10'b0000010000: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n 10'b0000100000: next_state = in ? 10'b0001000000 : 10'b1000000000; // S5\n 10'b0001000000: next_state = in ? 10'b0010000000 : 10'b0100000000; // S6\n 10'b0010000000: next_state = in ? 10'b0010000000 : 10'b0000000001; // S7\n 10'b0100000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S8\n 10'b1000000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S9\n default: next_state = 10'b0000000001; // Default to state S0\n endcase\n \n // Output logic\n if (state == 10'b0010000000) begin\n out2 = 1; // S7\n end else if (state == 10'b0100000000) begin\n out1 = 1; // S8\n end else if (state == 10'b1000000000) begin\n out1 = 1;\n out2 = 1; // S9\n end\n end\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // State transition logic\n assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in |\n state[4] & ~in | state[5] & ~in | state[7] & ~in | state[8] & ~in | \n state[9] & ~in;\n\n assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;\n\n assign next_state[2] = state[1] & in;\n\n assign next_state[3] = state[2] & in;\n\n assign next_state[4] = state[3] & in;\n\n assign next_state[5] = state[4] & in;\n\n assign next_state[6] = state[5] & in;\n\n assign next_state[7] = state[6] & in | state[7] & in;\n\n assign next_state[8] = state[5] & ~in;\n\n assign next_state[9] = state[6] & ~in;\n\n // Output logic\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | (state[3] & ~in) | (state[4] & ~in) | (state[5] & ~in) | (state[6] & in) | (state[7] & ~in) | (state[8] & ~in) | (state[9] & ~in);\n assign next_state[1] = state[0] & in;\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in;\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n \n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n \nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // State transitions\n always @(*) begin\n case (state)\n 10'b0000000001: next_state = in ? 10'b0000000010 : 10'b0000000001; // S0\n 10'b0000000010: next_state = in ? 10'b0000000100 : 10'b0000000001; // S1\n 10'b0000000100: next_state = in ? 10'b0000001000 : 10'b0000000001; // S2\n 10'b0000001000: next_state = in ? 10'b0000010000 : 10'b0000000001; // S3\n 10'b0000010000: next_state = in ? 10'b0000100000 : 10'b0000000001; // S4\n 10'b0000100000: next_state = in ? 10'b0001000000 : 10'b0010000000; // S5\n 10'b0001000000: next_state = in ? 10'b0100000000 : 10'b1000000000; // S6\n 10'b0010000000: next_state = in ? 10'b0010000000 : 10'b0000000001; // S7\n 10'b0100000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S8\n 10'b1000000000: next_state = in ? 10'b0000000010 : 10'b0000000001; // S9\n default: next_state = 10'b0000000000; // Default to prevent latches\n endcase\n end\n\n // Output logic\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n\nendmodule\n", "module top_module (\n input in,\n input [9:0] state,\n output [9:0] next_state,\n output out1,\n output out2);\n\n // Next state logic\n assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;\n assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;\n assign next_state[2] = state[1] & in;\n assign next_state[3] = state[2] & in;\n assign next_state[4] = state[3] & in;\n assign next_state[5] = state[4] & in;\n assign next_state[6] = state[5] & in;\n assign next_state[7] = state[6] & in | state[7] & in;\n assign next_state[8] = state[5] & ~in;\n assign next_state[9] = state[6] & ~in;\n \n // Output logic\n assign out1 = state[8] | state[9];\n assign out2 = state[7] | state[9];\n \nendmodule\n"]}
{"task_id": "ece241_2013_q7", "llmgen_RTL": ["module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q;\n 2'b01: Q <= 1'b0;\n 2'b10: Q <= 1'b1;\n 2'b11: Q <= ~Q;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 1'b0; // Reset\n 2'b10: Q <= 1'b1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\n\talways @(posedge clk) begin\n\t\tcase ({j, k})\n\t\t\t2'b00: Q <= Q; // No change\n\t\t\t2'b01: Q <= 0; // Reset\n\t\t\t2'b10: Q <= 1; // Set\n\t\t\t2'b11: Q <= ~Q; // Toggle\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 1'b0; // Reset\n 2'b10: Q <= 1'b1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No Change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\nend\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 1'b0; // Reset\n 2'b10: Q <= 1'b1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // Maintain current state\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\nend\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // Hold\n 2'b01: Q <= 1'b0; // Reset\n 2'b10: Q <= 1'b1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\nend\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q;\n 2'b01: Q <= 0;\n 2'b10: Q <= 1;\n 2'b11: Q <= ~Q;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n\tcase ({j, k})\n\t\t2'b00: Q <= Q; // No change\n\t\t2'b01: Q <= 0; // Reset\n\t\t2'b10: Q <= 1; // Set\n\t\t2'b11: Q <= ~Q; // Toggle\n\tendcase\nend\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\n always @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 0; // Reset\n 2'b10: Q <= 1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n output reg Q\n);\n\nalways @(posedge clk) begin\n case ({j, k})\n 2'b00: Q <= Q; // No change\n 2'b01: Q <= 1'b0; // Reset\n 2'b10: Q <= 1'b1; // Set\n 2'b11: Q <= ~Q; // Toggle\n endcase\nend\n\nendmodule\n"]}
{"task_id": "popcount3", "llmgen_RTL": ["module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n\tinput [2:0] in,\n\toutput [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output reg [1:0] out\n);\n\nalways @(*) begin\n out = in[0] + in[1] + in[2];\nend\n\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n\n assign out = in[0] + in[1] + in[2];\n\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n\n assign out = in[0] + in[1] + in[2];\n\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n\tinput [2:0] in,\n\toutput [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n assign out = in[0] + in[1] + in[2];\nendmodule\n", "module top_module (\n input [2:0] in,\n output [1:0] out\n);\n\n assign out = in[0] + in[1] + in[2];\n\nendmodule\n"]}
{"task_id": "vector5", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n \n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n \n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n \n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n \n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n \n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n \n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[ 9] = ~(d ^ a);\n assign out[ 8] = ~(d ^ b);\n assign out[ 7] = ~(d ^ c);\n assign out[ 6] = ~(d ^ d);\n assign out[ 5] = ~(d ^ e);\n assign out[ 4] = ~(e ^ a);\n assign out[ 3] = ~(e ^ b);\n assign out[ 2] = ~(e ^ c);\n assign out[ 1] = ~(e ^ d);\n assign out[ 0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[ 9] = ~(d ^ a);\n assign out[ 8] = ~(d ^ b);\n assign out[ 7] = ~(d ^ c);\n assign out[ 6] = ~(d ^ d);\n assign out[ 5] = ~(d ^ e);\n assign out[ 4] = ~(e ^ a);\n assign out[ 3] = ~(e ^ b);\n assign out[ 2] = ~(e ^ c);\n assign out[ 1] = ~(e ^ d);\n assign out[ 0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n \n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n \n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n \n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n \n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n \n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n \n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\tinput d,\n\tinput e,\n\toutput [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n \n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n input e,\n output [24:0] out\n);\n\n assign out[24] = ~(a ^ a);\n assign out[23] = ~(a ^ b);\n assign out[22] = ~(a ^ c);\n assign out[21] = ~(a ^ d);\n assign out[20] = ~(a ^ e);\n \n assign out[19] = ~(b ^ a);\n assign out[18] = ~(b ^ b);\n assign out[17] = ~(b ^ c);\n assign out[16] = ~(b ^ d);\n assign out[15] = ~(b ^ e);\n \n assign out[14] = ~(c ^ a);\n assign out[13] = ~(c ^ b);\n assign out[12] = ~(c ^ c);\n assign out[11] = ~(c ^ d);\n assign out[10] = ~(c ^ e);\n \n assign out[9] = ~(d ^ a);\n assign out[8] = ~(d ^ b);\n assign out[7] = ~(d ^ c);\n assign out[6] = ~(d ^ d);\n assign out[5] = ~(d ^ e);\n \n assign out[4] = ~(e ^ a);\n assign out[3] = ~(e ^ b);\n assign out[2] = ~(e ^ c);\n assign out[1] = ~(e ^ d);\n assign out[0] = ~(e ^ e);\n\nendmodule\n"]}
{"task_id": "lemmings1", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n typedef enum reg [1:0] {LEFT = 2'b01, RIGHT = 2'b10} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1'b1;\n walk_right = 1'b0;\n end\n RIGHT: begin\n walk_left = 1'b0;\n walk_right = 1'b1;\n end\n default: begin\n walk_left = 1'b1;\n walk_right = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n // State definitions\n typedef enum logic [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n \n state_t state, next_state;\n \n // State transition logic\n always_comb begin\n case (state)\n LEFT: begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Default case shouldn't be encountered\n endcase\n end\n\n // State register with asynchronous reset\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n // Define state encoding\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01\n } state_t;\n \n // State registers\n state_t state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left || (bump_left && bump_right))\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right || (bump_left && bump_right))\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n \n // Output logic\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n \nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n // State encoding\n parameter LEFT = 1'b0, RIGHT = 1'b1;\n reg state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n endcase\n end\n\n // State register\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic (Moore machine: outputs based solely on current state)\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n typedef enum reg [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n if (bump_left || bump_right) begin\n next_state = RIGHT;\n end else begin\n next_state = LEFT;\n end\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n if (bump_left || bump_right) begin\n next_state = LEFT;\n end else begin\n next_state = RIGHT;\n end\n end\n default: begin\n next_state = LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n typedef enum logic [0:0] {LEFT = 1'b0, RIGHT = 1'b1} state_t;\n state_t current_state, next_state;\n \n // State Transition\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= LEFT;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Next State Logic\n always_comb begin\n case (current_state)\n LEFT: begin\n if (bump_left || bump_right) begin\n next_state = RIGHT;\n end else begin\n next_state = LEFT;\n end\n end\n\n RIGHT: begin\n if (bump_left || bump_right) begin\n next_state = LEFT;\n end else begin\n next_state = RIGHT;\n end\n end\n\n default: begin\n next_state = LEFT; // Default state\n end\n endcase\n end\n\n // Output Logic (Moore)\n assign walk_left = (current_state == LEFT);\n assign walk_right = (current_state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n // State encoding\n typedef enum reg [1:0] {\n S_LEFT = 2'd0,\n S_RIGHT = 2'd1\n } state_t;\n \n reg state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n S_LEFT: begin\n if (bump_left || bump_right) \n next_state = S_RIGHT;\n else \n next_state = S_LEFT;\n end\n S_RIGHT: begin\n if (bump_left || bump_right) \n next_state = S_LEFT;\n else \n next_state = S_RIGHT;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= S_LEFT;\n else \n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == S_LEFT);\n walk_right = (state == S_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n // Define state encoding\n typedef enum reg [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n \n // State transition logic\n always @(*) begin\n case(current_state)\n LEFT: begin\n if (bump_left || (bump_left && bump_right))\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right || (bump_left && bump_right))\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Default state\n endcase\n end\n\n // State update and output logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= LEFT;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case(current_state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n // State register with asynchronous reset\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Next state logic\n always_comb begin\n case (state)\n LEFT: begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: begin\n next_state = LEFT; // Default state in case of an unexpected situation\n end\n endcase\n end\n\n // Output logic for Moore machine\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n // Define state encoding\n typedef enum logic [1:0] {\n STATE_WALK_LEFT = 2'b01,\n STATE_WALK_RIGHT = 2'b10\n } state_t;\n\n // State registers\n state_t state, next_state;\n \n // Output logic\n assign walk_left = (state == STATE_WALK_LEFT);\n assign walk_right = (state == STATE_WALK_RIGHT);\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (bump_left || bump_right)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_WALK_LEFT;\n end\n STATE_WALK_RIGHT: begin\n if (bump_left || bump_right)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_WALK_RIGHT;\n end\n default: next_state = STATE_WALK_LEFT; // Default to walk left on invalid state\n endcase\n end\n\n // State update logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_WALK_LEFT; // Reset to walk left\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n // State encoding\n typedef enum reg [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n LEFT: begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Default to LEFT if there's any undefined state\n endcase\n end\n\n // State register logic with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= LEFT;\n else\n current_state <= next_state;\n end\n\n // Output logic for Moore machine\n always @(*) begin\n case (current_state)\n LEFT: begin \n walk_left = 1;\n walk_right = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n end\n default: begin\n walk_left = 0;\n walk_right = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n \n state_t state, next_state;\n \n // State register\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT; // Reset state to walk left\n end else begin\n state <= next_state;\n end\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left || bump_right) begin\n next_state = RIGHT;\n end else begin\n next_state = LEFT;\n end\n end\n RIGHT: begin\n if (bump_left || bump_right) begin\n next_state = LEFT;\n end else begin\n next_state = RIGHT;\n end\n end\n default: next_state = LEFT;\n endcase\n end\n \n // Output logic\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n typedef enum reg [1:0] {\n STATE_LEFT = 2'b01,\n STATE_RIGHT = 2'b10\n } state_t;\n\n reg state, next_state;\n\n // State transition logic (Moore FSM)\n always @(*) begin\n case (state)\n STATE_LEFT: begin\n next_state = (bump_left) ? STATE_RIGHT : STATE_LEFT;\n end\n STATE_RIGHT: begin\n next_state = (bump_right) ? STATE_LEFT : STATE_RIGHT;\n end\n default: next_state = STATE_LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic (Moore FSM outputs based on current state)\n assign walk_left = (state == STATE_LEFT);\n assign walk_right = (state == STATE_RIGHT);\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\toutput reg walk_left,\n\toutput reg walk_right\n);\n\n // State encoding\n typedef enum logic {\n WALK_LEFT = 1'b0,\n WALK_RIGHT = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (bump_left) \n next_state = WALK_RIGHT;\n else \n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (bump_right) \n next_state = WALK_LEFT;\n else \n next_state = WALK_RIGHT;\n end\n default: next_state = WALK_LEFT; // Default for safety\n endcase\n end\n\n // State register (sequential logic with asynchronous reset)\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n walk_left = 1;\n walk_right = 0;\n end\n WALK_RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output walk_left,\n output walk_right\n);\n\n // State Definitions\n typedef enum reg [1:0] {\n LEFT = 2'b01, // State: walking left\n RIGHT = 2'b10 // State: walking right\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition\n always @(*) begin\n case (current_state)\n LEFT: begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n // State Register\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= LEFT;\n else\n current_state <= next_state;\n end\n\n // Output Logic\n assign walk_left = (current_state == LEFT);\n assign walk_right = (current_state == RIGHT);\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\toutput walk_left,\n\toutput walk_right\n);\n\n typedef enum logic [1:0] {LEFT=2'b00, RIGHT=2'b01} state_t;\n \n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT; // On reset, default state is walking left\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n LEFT: begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Default case, should not happen\n endcase\n end\n\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LEFT = 2'b01,\n RIGHT = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left || (bump_left && bump_right))\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right || (bump_left && bump_right))\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Default safety\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic (Moore machine based solely on state)\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n end\n default: begin\n walk_left = 1; // Default safety\n walk_right = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\toutput reg walk_left,\n\toutput reg walk_right\n);\n\n // Define state identifiers\n typedef enum reg [1:0] {\n LEFT = 2'b01, // Walking left\n RIGHT = 2'b10 // Walking right\n } state_t;\n\n // State registers\n reg state, next_state;\n\n // Next state logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n default: next_state = LEFT; // Should not happen\n endcase\n end\n\n // State register update (sequential logic)\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic (combinational logic based on states)\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n end\n default: begin\n walk_left = 1;\n walk_right = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\toutput reg walk_left,\n\toutput reg walk_right\n);\n\n\ttypedef enum reg [1:0] {LEFT, RIGHT} state_type;\n\tstate_type state, next_state;\n\n\t// State transition logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tLEFT: begin\n\t\t\t\tif (bump_left || bump_right)\n\t\t\t\t\tnext_state = RIGHT;\n\t\t\t\telse\n\t\t\t\t\tnext_state = LEFT;\n\t\t\tend\n\t\t\tRIGHT: begin\n\t\t\t\tif (bump_left || bump_right)\n\t\t\t\t\tnext_state = LEFT;\n\t\t\t\telse\n\t\t\t\t\tnext_state = RIGHT;\n\t\t\tend\n\t\tendcase\n\tend\n\n\t// State flip-flops with asynchronous reset\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset)\n\t\t\tstate <= LEFT;\n\t\telse\n\t\t\tstate <= next_state;\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tLEFT: begin\n\t\t\t\twalk_left = 1;\n\t\t\t\twalk_right = 0;\n\t\t\tend\n\t\t\tRIGHT: begin\n\t\t\t\twalk_left = 0;\n\t\t\t\twalk_right = 1;\n\t\t\tend\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n output reg walk_left,\n output reg walk_right\n);\n\n typedef enum reg [1:0] {\n WALK_LEFT = 2'b01,\n WALK_RIGHT = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (bump_left || bump_right)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (bump_left || bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n walk_left = 1'b1;\n walk_right = 1'b0;\n end\n\n WALK_RIGHT: begin\n walk_left = 1'b0;\n walk_right = 1'b1;\n end\n\n default: begin\n walk_left = 1'b1;\n walk_right = 1'b0;\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "circuit1", "llmgen_RTL": ["module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output q\n);\n\n assign q = a & b;\n\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\toutput q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n\n assign q = a & b;\n\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n\n assign q = a & b;\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\toutput q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n", "module top_module (\n input a, \n input b, \n output q\n);\n assign q = a & b;\nendmodule\n"]}
{"task_id": "2014_q3c", "llmgen_RTL": ["module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] state;\n reg [2:0] next_state;\n\n always @* begin\n case (state)\n 3'b000: begin\n if (x == 1'b0) next_state = 3'b000;\n else next_state = 3'b001;\n z = 1'b0;\n end\n 3'b001: begin\n if (x == 1'b0) next_state = 3'b001;\n else next_state = 3'b100;\n z = 1'b0;\n end\n 3'b010: begin\n if (x == 1'b0) next_state = 3'b010;\n else next_state = 3'b001;\n z = 1'b0;\n end\n 3'b011: begin\n if (x == 1'b0) next_state = 3'b001;\n else next_state = 3'b010;\n z = 1'b1;\n end\n 3'b100: begin\n if (x == 1'b0) next_state = 3'b011;\n else next_state = 3'b100;\n z = 1'b1;\n end\n default: begin\n next_state = 3'b000;\n z = 1'b0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n state <= next_state;\n end\n\n always @* begin\n Y0 = next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y;\n\n always @(posedge clk) begin\n case (y)\n 3'b000: Y = (x == 0) ? 3'b000 : 3'b001;\n 3'b001: Y = (x == 0) ? 3'b001 : 3'b100;\n 3'b010: Y = (x == 0) ? 3'b010 : 3'b001;\n 3'b011: Y = (x == 0) ? 3'b001 : 3'b010;\n 3'b100: Y = (x == 0) ? 3'b011 : 3'b100;\n default: Y = 3'b000;\n endcase\n \n z = (y == 3'b011 || y == 3'b100);\n Y0 = Y[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n reg [2:0] state, next_state;\n\n // State Transition Logic\n always @(posedge clk) begin\n state <= next_state;\n end\n\n // Next State Logic and Output Logic\n always @(*) begin\n case (state)\n 3'b000: begin\n next_state = x ? 3'b001 : 3'b000;\n z = 0;\n end\n 3'b001: begin\n next_state = x ? 3'b100 : 3'b001;\n z = 0;\n end\n 3'b010: begin\n next_state = x ? 3'b001 : 3'b010;\n z = 0;\n end\n 3'b011: begin\n next_state = x ? 3'b010 : 3'b001;\n z = 1;\n end\n 3'b100: begin\n next_state = x ? 3'b100 : 3'b011;\n z = 1;\n end\n default: begin\n next_state = 3'b000;\n z = 0;\n end\n endcase\n end\n\n // Y[0] Extraction\n always @(*) begin\n Y0 = next_state[0];\n end\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n reg [2:0] Y;\n \n always @(posedge clk) begin\n case (y)\n 3'b000: Y = (x == 1'b0) ? 3'b000 : 3'b001;\n 3'b001: Y = (x == 1'b0) ? 3'b001 : 3'b100;\n 3'b010: Y = (x == 1'b0) ? 3'b010 : 3'b001;\n 3'b011: Y = (x == 1'b0) ? 3'b001 : 3'b010;\n 3'b100: Y = (x == 1'b0) ? 3'b011 : 3'b100;\n default: Y = 3'b000; // Default case to prevent latches\n endcase\n \n // Assign outputs\n Y0 = Y[0];\n z = (y == 3'b011 || y == 3'b100) ? 1'b1 : 1'b0;\n\n // Update state\n y = Y;\n end\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_state;\n\n always @(*) begin\n case (y)\n 3'b000: begin\n next_state = (x == 1'b0) ? 3'b000 : 3'b001;\n z = 1'b0;\n end\n 3'b001: begin\n next_state = (x == 1'b0) ? 3'b001 : 3'b100;\n z = 1'b0;\n end\n 3'b010: begin\n next_state = (x == 1'b0) ? 3'b010 : 3'b001;\n z = 1'b0;\n end\n 3'b011: begin\n next_state = (x == 1'b0) ? 3'b001 : 3'b010;\n z = 1'b1;\n end\n 3'b100: begin\n next_state = (x == 1'b0) ? 3'b011 : 3'b100;\n z = 1'b1;\n end\n default: begin\n next_state = 3'b000; // Default state for safety\n z = 1'b0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y;\n\n always @(posedge clk) begin\n case (y)\n 3'b000: Y = (x == 1'b0) ? 3'b000 : 3'b001;\n 3'b001: Y = (x == 1'b0) ? 3'b001 : 3'b100;\n 3'b010: Y = (x == 1'b0) ? 3'b010 : 3'b001;\n 3'b011: Y = (x == 1'b0) ? 3'b001 : 3'b010;\n 3'b100: Y = (x == 1'b0) ? 3'b011 : 3'b100;\n default: Y = 3'b000;\n endcase\n end\n\n always @(*) begin\n z = (y == 3'b011 || y == 3'b100) ? 1'b1 : 1'b0;\n Y0 = Y[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n // Define next state and logic for outputs\n always @(posedge clk) begin\n case (y)\n 3'b000: begin\n Y0 = (x == 1'b0) ? 1'b0 : 1'b1; // Y0 = Y[0] for next state 001 when x=1\n z = 1'b0;\n end\n 3'b001: begin\n Y0 = (x == 1'b0) ? 1'b1 : 1'b0; // Y0 = Y[0] for next state 001 when x=0 and 100 when x=1 \n z = 1'b0;\n end\n 3'b010: begin\n Y0 = (x == 1'b0) ? 1'b0 : 1'b1; // Y0 = Y[0] for next state 001 when x=1\n z = 1'b0;\n end\n 3'b011: begin\n Y0 = 1'b1; // Y0 = Y[0] for next state 010 when x=1\n z = 1'b1;\n end\n 3'b100: begin\n Y0 = (x == 1'b0) ? 1'b1 : 1'b0; // Y0 = Y[0] for next state 011 when x=0 and 100 when x=1\n z = 1'b1;\n end\n default: begin\n Y0 = 1'b0;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y;\n\n always @(posedge clk) begin\n case (y)\n 3'b000: Y = (x == 0) ? 3'b000 : 3'b001;\n 3'b001: Y = (x == 0) ? 3'b001 : 3'b100;\n 3'b010: Y = (x == 0) ? 3'b010 : 3'b001;\n 3'b011: Y = (x == 0) ? 3'b001 : 3'b010;\n 3'b100: Y = (x == 0) ? 3'b011 : 3'b100;\n default: Y = 3'b000;\n endcase\n end\n\n always @(*) begin\n Y0 = Y[0];\n case (y)\n 3'b011: z = 1'b1;\n 3'b100: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y;\n \n always @(posedge clk) begin\n case (y)\n 3'b000: Y <= (x == 0) ? 3'b000 : 3'b001;\n 3'b001: Y <= (x == 0) ? 3'b001 : 3'b100;\n 3'b010: Y <= (x == 0) ? 3'b010 : 3'b001;\n 3'b011: Y <= (x == 0) ? 3'b001 : 3'b010;\n 3'b100: Y <= (x == 0) ? 3'b011 : 3'b100;\n default: Y <= 3'b000;\n endcase\n end\n\n always @(*) begin\n Y0 = Y[0];\n end\n\n always @(*) begin\n case (y)\n 3'b011, 3'b100: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_state;\n\n always @(*) begin\n // Default assignments\n next_state = y;\n z = 0;\n \n case (y)\n 3'b000: begin\n next_state = (x == 0) ? 3'b000 : 3'b001;\n end\n 3'b001: begin\n next_state = (x == 0) ? 3'b001 : 3'b100;\n end\n 3'b010: begin\n next_state = (x == 0) ? 3'b010 : 3'b001;\n end\n 3'b011: begin\n next_state = (x == 0) ? 3'b001 : 3'b010;\n z = 1;\n end\n 3'b100: begin\n next_state = (x == 0) ? 3'b011 : 3'b100;\n z = 1;\n end\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n always @(*) begin\n case (state)\n 3'b000: begin\n if (x == 0)\n next_state = 3'b000;\n else\n next_state = 3'b001;\n z = 0;\n end\n 3'b001: begin\n if (x == 0)\n next_state = 3'b001;\n else\n next_state = 3'b100;\n z = 0;\n end\n 3'b010: begin\n if (x == 0)\n next_state = 3'b010;\n else\n next_state = 3'b001;\n z = 0;\n end\n 3'b011: begin\n if (x == 0)\n next_state = 3'b001;\n else\n next_state = 3'b010;\n z = 1;\n end\n 3'b100: begin\n if (x == 0)\n next_state = 3'b011;\n else\n next_state = 3'b100;\n z = 1;\n end\n default: begin\n next_state = 3'b000;\n z = 0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n state <= next_state;\n end\n\n always @(*) begin\n Y0 = next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_state;\n\n always @(*) begin\n case (y)\n 3'b000: begin\n next_state = (x == 0) ? 3'b000 : 3'b001;\n z = 0;\n end\n 3'b001: begin\n next_state = (x == 0) ? 3'b001 : 3'b100;\n z = 0;\n end\n 3'b010: begin\n next_state = (x == 0) ? 3'b010 : 3'b001;\n z = 0;\n end\n 3'b011: begin\n next_state = (x == 0) ? 3'b001 : 3'b010;\n z = 1;\n end\n 3'b100: begin\n next_state = (x == 0) ? 3'b011 : 3'b100;\n z = 1;\n end\n default: begin\n next_state = 3'b000;\n z = 0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n reg [2:0] next_state;\n\n always @(*) begin\n case (y)\n 3'b000: next_state = (x == 1'b0) ? 3'b000 : 3'b001;\n 3'b001: next_state = (x == 1'b0) ? 3'b001 : 3'b100;\n 3'b010: next_state = (x == 1'b0) ? 3'b010 : 3'b001;\n 3'b011: next_state = (x == 1'b0) ? 3'b001 : 3'b010;\n 3'b100: next_state = (x == 1'b0) ? 3'b011 : 3'b100;\n default: next_state = 3'b000;\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_state[0];\n z <= (y == 3'b011 || y == 3'b100);\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput x,\n\tinput [2:0] y,\n\toutput reg Y0,\n\toutput reg z\n);\n\n reg [2:0] Y_next;\n\n always @(*) begin\n case (y)\n 3'b000: begin\n Y_next = (x == 0) ? 3'b000 : 3'b001;\n z = 0;\n end\n \n 3'b001: begin\n Y_next = (x == 0) ? 3'b001 : 3'b100;\n z = 0;\n end\n \n 3'b010: begin\n Y_next = (x == 0) ? 3'b010 : 3'b001;\n z = 0;\n end\n \n 3'b011: begin\n Y_next = (x == 0) ? 3'b001 : 3'b010;\n z = 1;\n end\n \n 3'b100: begin\n Y_next = (x == 0) ? 3'b011 : 3'b100;\n z = 1;\n end\n \n default: begin\n Y_next = 3'b000;\n z = 0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= Y_next[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_y;\n\n always @(*) begin\n // Default assignments\n next_y = 3'b000;\n z = 0;\n\n case (y)\n 3'b000: next_y = (x == 0) ? 3'b000 : 3'b001;\n 3'b001: next_y = (x == 0) ? 3'b001 : 3'b100;\n 3'b010: next_y = (x == 0) ? 3'b010 : 3'b001;\n 3'b011: begin\n next_y = (x == 0) ? 3'b001 : 3'b010;\n z = 1;\n end\n 3'b100: begin\n next_y = (x == 0) ? 3'b011 : 3'b100;\n z = 1;\n end\n default: next_y = 3'b000;\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_y[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y;\n \n always @(posedge clk) begin\n case (y)\n 3'b000: Y <= (x == 0) ? 3'b000 : 3'b001;\n 3'b001: Y <= (x == 0) ? 3'b001 : 3'b100;\n 3'b010: Y <= (x == 0) ? 3'b010 : 3'b001;\n 3'b011: Y <= (x == 0) ? 3'b001 : 3'b010;\n 3'b100: Y <= (x == 0) ? 3'b011 : 3'b100;\n default: Y <= 3'b000; // default case to handle any undefined states\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= Y[0]; // Output the LSB of the next state\n case (y)\n 3'b000, 3'b001, 3'b010: z <= 0;\n 3'b011, 3'b100: z <= 1;\n default: z <= 0; // default case for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] Y_next;\n\n always @(*) begin\n case (y)\n 3'b000: begin\n Y_next = (x == 0) ? 3'b000 : 3'b001;\n z = 0;\n end\n 3'b001: begin\n Y_next = (x == 0) ? 3'b001 : 3'b100;\n z = 0;\n end\n 3'b010: begin\n Y_next = (x == 0) ? 3'b010 : 3'b001;\n z = 0;\n end\n 3'b011: begin\n Y_next = (x == 0) ? 3'b001 : 3'b010;\n z = 1;\n end\n 3'b100: begin\n Y_next = (x == 0) ? 3'b011 : 3'b100;\n z = 1;\n end\n default: begin\n Y_next = 3'b000;\n z = 0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= Y_next[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_state;\n\n always @(*) begin\n case (y)\n 3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;\n 3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;\n 3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;\n 3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;\n 3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;\n default: next_state = 3'b000;\n endcase\n end\n\n always @(posedge clk) begin\n case (next_state)\n 3'b000, 3'b001, 3'b010: z <= 0;\n 3'b011, 3'b100: z <= 1;\n default: z <= 0;\n endcase\n end\n\n always @(posedge clk) begin\n Y0 <= next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] state;\n reg [2:0] next_state;\n\n always @(posedge clk) begin\n case (y)\n 3'b000: begin\n next_state = x ? 3'b001 : 3'b000;\n z = 0;\n end\n 3'b001: begin\n next_state = x ? 3'b100 : 3'b001;\n z = 0;\n end\n 3'b010: begin\n next_state = x ? 3'b001 : 3'b010;\n z = 0;\n end\n 3'b011: begin\n next_state = x ? 3'b010 : 3'b001;\n z = 1;\n end\n 3'b100: begin\n next_state = x ? 3'b100 : 3'b011;\n z = 1;\n end\n default: begin\n next_state = 3'b000;\n z = 0;\n end\n endcase\n\n state <= next_state;\n Y0 <= next_state[0];\n end\n\nendmodule\n", "module top_module (\n input clk,\n input x,\n input [2:0] y,\n output reg Y0,\n output reg z\n);\n\n reg [2:0] next_state;\n\n always @(posedge clk) begin\n case (y)\n 3'b000: next_state = x ? 3'b001 : 3'b000;\n 3'b001: next_state = x ? 3'b100 : 3'b001;\n 3'b010: next_state = x ? 3'b001 : 3'b010;\n 3'b011: next_state = x ? 3'b010 : 3'b001;\n 3'b100: next_state = x ? 3'b100 : 3'b011;\n default: next_state = 3'b000;\n endcase\n end\n\n always @* begin\n Y0 = next_state[0];\n case (y)\n 3'b011, 3'b100: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "wire4", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n // Connect the inputs to the outputs as described\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\t\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z\n);\n\nassign w = a;\nassign x = b;\nassign y = b;\nassign z = c;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n output w,\n output x,\n output y,\n output z );\n\n assign w = a;\n assign x = b;\n assign y = b;\n assign z = c;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput w,\n\toutput x,\n\toutput y,\n\toutput z );\n\n\tassign w = a;\n\tassign x = b;\n\tassign y = b;\n\tassign z = c;\n\nendmodule\n"]}
{"task_id": "always_case", "llmgen_RTL": ["module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'b000: out = data0;\n\t\t\t3'b001: out = data1;\n\t\t\t3'b010: out = data2;\n\t\t\t3'b011: out = data3;\n\t\t\t3'b100: out = data4;\n\t\t\t3'b101: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\t\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\t\nendmodule\n", "module top_module (\n input [2:0] sel,\n input [3:0] data0,\n input [3:0] data1,\n input [3:0] data2,\n input [3:0] data3,\n input [3:0] data4,\n input [3:0] data5,\n output reg [3:0] out\n);\n\n always @(*) begin\n case (sel)\n 3'd0: out = data0;\n 3'd1: out = data1;\n 3'd2: out = data2;\n 3'd3: out = data3;\n 3'd4: out = data4;\n 3'd5: out = data5;\n default: out = 4'b0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\t\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase(sel)\n\t\t\t3'b000: out = data0;\n\t\t\t3'b001: out = data1;\n\t\t\t3'b010: out = data2;\n\t\t\t3'b011: out = data3;\n\t\t\t3'b100: out = data4;\n\t\t\t3'b101: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'b000: out = data0;\n\t\t\t3'b001: out = data1;\n\t\t\t3'b010: out = data2;\n\t\t\t3'b011: out = data3;\n\t\t\t3'b100: out = data4;\n\t\t\t3'b101: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [2:0] sel,\n input [3:0] data0,\n input [3:0] data1,\n input [3:0] data2,\n input [3:0] data3,\n input [3:0] data4,\n input [3:0] data5,\n output reg [3:0] out\n);\n always @(*) begin\n case (sel)\n 3'd0: out = data0;\n 3'd1: out = data1;\n 3'd2: out = data2;\n 3'd3: out = data3;\n 3'd4: out = data4;\n 3'd5: out = data5;\n default: out = 4'd0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'b000: out = data0;\n\t\t\t3'b001: out = data1;\n\t\t\t3'b010: out = data2;\n\t\t\t3'b011: out = data3;\n\t\t\t3'b100: out = data4;\n\t\t\t3'b101: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n always @(*) begin\n case (sel)\n 3'b000: out = data0;\n 3'b001: out = data1;\n 3'b010: out = data2;\n 3'b011: out = data3;\n 3'b100: out = data4;\n 3'b101: out = data5;\n default: out = 4'b0000;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\n\talways @(*) begin\n\t\tcase (sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [2:0] sel,\n input [3:0] data0,\n input [3:0] data1,\n input [3:0] data2,\n input [3:0] data3,\n input [3:0] data4,\n input [3:0] data5,\n output reg [3:0] out\n);\n\n always @(*) begin\n case(sel)\n 3'd0: out = data0;\n 3'd1: out = data1;\n 3'd2: out = data2;\n 3'd3: out = data3;\n 3'd4: out = data4;\n 3'd5: out = data5;\n default: out = 4'b0000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [2:0] sel,\n\tinput [3:0] data0,\n\tinput [3:0] data1,\n\tinput [3:0] data2,\n\tinput [3:0] data3,\n\tinput [3:0] data4,\n\tinput [3:0] data5,\n\toutput reg [3:0] out\n);\n\talways @(*) begin\n\t\tcase(sel)\n\t\t\t3'd0: out = data0;\n\t\t\t3'd1: out = data1;\n\t\t\t3'd2: out = data2;\n\t\t\t3'd3: out = data3;\n\t\t\t3'd4: out = data4;\n\t\t\t3'd5: out = data5;\n\t\t\tdefault: out = 4'b0000;\n\t\tendcase\n\tend\nendmodule\n"]}
{"task_id": "timer", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input [9:0] data,\n output tc\n);\n reg [9:0] counter;\n reg tc_reg;\n \n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 10'b0) begin\n counter <= counter - 1;\n end\n end\n \n always @(posedge clk) begin\n if (counter == 10'b0) begin\n tc_reg <= 1;\n end else begin\n tc_reg <= 0;\n end\n end\n \n assign tc = tc_reg;\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n assign tc = (counter == 0);\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output reg tc\n);\n\n reg [9:0] counter;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end\n else if (counter != 0) begin\n counter <= counter - 1;\n end\n\n tc <= (counter == 0);\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output tc\n);\n\n reg [9:0] counter; // 10-bit internal counter\n \n always @(posedge clk) begin\n if (load) begin\n counter <= data; // Load the counter with data if load is high\n end else if (counter != 0) begin\n counter <= counter - 1; // Decrement the counter if load is low\n end\n end\n \n assign tc = (counter == 0); // Assert tc when the counter reaches 0\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output tc\n);\n\n reg [9:0] counter;\n reg tc_reg;\n\n assign tc = tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n tc_reg <= 0;\n end\n else if (counter != 0) begin\n counter <= counter - 1;\n if (counter == 1) begin\n tc_reg <= 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk, \n\tinput load, \n\tinput [9:0] data, \n\toutput tc\n);\n\n reg [9:0] counter;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n end\n\n assign tc = (counter == 0);\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output tc\n);\n\n reg [9:0] counter;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else begin\n if (counter != 0) begin\n counter <= counter - 1;\n end\n end\n end\n\n assign tc = (counter == 0);\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n reg tc_reg;\n\n assign tc = tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n tc_reg <= 0;\n end else if (counter > 0) begin\n counter <= counter - 1;\n if (counter == 1)\n tc_reg <= 1;\n end else begin\n tc_reg <= 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n reg tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n \n tc_reg <= (counter == 0);\n end\n\n assign tc = tc_reg;\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n reg tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 10'd0) begin\n counter <= counter - 10'd1;\n end\n end\n\n always @* begin\n tc_reg = (counter == 10'd0);\n end\n\n assign tc = tc_reg;\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n assign tc = (counter == 10'd0);\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter == 10'd0) begin\n counter <= 10'd0;\n end else begin\n counter <= counter - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output reg tc\n);\n\n reg [9:0] count;\n\n always @(posedge clk) begin\n if (load) begin\n count <= data;\n end else if (count != 10'b0) begin\n count <= count - 1'b1;\n end\n\n // Terminal count output (assert when count reaches 0)\n tc <= (count == 10'b0);\n end\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n reg [9:0] counter;\n \n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n end\n \n assign tc = (counter == 0);\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output reg tc\n);\n reg [9:0] counter;\n \n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n tc <= 0;\n end else if (counter != 0) begin\n counter <= counter - 1;\n if (counter == 1)\n tc <= 1;\n end\n end\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n reg [9:0] counter;\n \n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n end\n\n assign tc = (counter == 0);\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output tc\n);\n reg [9:0] counter;\n reg tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 0) begin\n counter <= counter - 1;\n end\n if (counter == 0) begin\n tc_reg <= 1;\n end else begin\n tc_reg <= 0;\n end\n end\n\n assign tc = tc_reg;\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n assign tc = (counter == 10'b0);\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter > 10'b0) begin\n counter <= counter - 1;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk, \n\tinput load, \n\tinput [9:0] data, \n\toutput tc\n);\n\n\treg [9:0] counter;\n\t\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tcounter <= data;\n\t\tend else if (counter != 10'b0) begin\n\t\t\tcounter <= counter - 10'b1;\n\t\tend\n\tend\n\t\n\tassign tc = (counter == 10'b0);\n\nendmodule\n", "module top_module(\n input clk, \n input load, \n input [9:0] data, \n output tc\n);\n\n reg [9:0] counter;\n reg tc_reg;\n\n assign tc = tc_reg;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n tc_reg <= 0;\n end\n else begin\n if (counter != 0) begin\n counter <= counter - 1;\n if (counter == 1) begin\n tc_reg <= 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [9:0] data,\n output reg tc\n);\n\n reg [9:0] counter;\n\n always @(posedge clk) begin\n if (load) begin\n counter <= data;\n end else if (counter != 10'b0) begin\n counter <= counter - 10'b1;\n end\n tc <= (counter == 10'b0);\n end\n\nendmodule\n"]}
{"task_id": "dff8r", "llmgen_RTL": ["module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) \n\t\t\tq <= 8'b0;\n\t\telse \n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) \n\t\t\tq <= 8'b0;\n\t\telse \n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset) \n q <= 8'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 8'b0;\n\t\tend else begin\n\t\t\tq <= d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) \n\t\t\tq <= 8'b0;\n\t\telse \n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n \n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(posedge clk) begin\n if (reset) \n q <= 8'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\t\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\t\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n"]}
{"task_id": "edgedetect2", "llmgen_RTL": ["module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (prev_in ^ in) & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= in & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (in & ~prev_in); // Detect 0 to 1 transition\n prev_in <= in; // Update previous input\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n // Detect edges and assign to anyedge\n anyedge <= (prev_in ^ in) & in;\n // Update prev_in for the next clock cycle\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (prev_in ^ in) & ~in; // Detect 0 to 1 transition\n prev_in <= in; // Update previous input\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] in_d; // Register to hold the previous state of 'in'\n\n always @(posedge clk) begin\n anyedge <= (in & ~in_d); // Detect 0 to 1 transition\n in_d <= in; // Update the previous state\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n \n reg [7:0] prev;\n \n always @(posedge clk) begin\n anyedge <= (prev & ~in);\n prev <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] previous;\n\n always @(posedge clk) begin\n anyedge <= (in & ~previous);\n previous <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= in & ~prev_in; // Set output on 0 to 1 transition\n prev_in <= in; // Store previous input\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n prev_in <= in;\n anyedge <= (in ^ prev_in) & ~prev_in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (prev_in ^ in) & ~in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (in ^ prev_in) & (~prev_in & in);\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (~prev_in & in);\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (in ^ prev_in) & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= in & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= in & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (prev_in ^ in) & ~in;\n prev_in <= in;\n end\n \nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] in,\n\toutput reg [7:0] anyedge);\n\n\treg [7:0] prev_in;\n\n\talways @(posedge clk) begin\n\t\tanyedge <= (in & ~prev_in);\n\t\tprev_in <= in;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (prev_in ^ in) & ~prev_in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] anyedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n anyedge <= (in & ~prev_in);\n prev_in <= in;\n end\n\nendmodule\n"]}
{"task_id": "circuit9", "llmgen_RTL": ["module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 3'd4;\n else\n q <= (q + 3'd1) % 3'd7;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n always @(posedge clk) begin\n if (a)\n q <= 3'd4;\n else\n q <= q + 1;\n end\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n always @(posedge clk) begin\n if (a) begin\n q <= 4;\n end else begin\n q <= q + 1;\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 3'b100;\n else\n q <= q + 3'b001;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 4;\n else \n q <= q + 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n always @(posedge clk) begin\n if (a) begin\n q <= 4;\n end else begin\n if (q == 6) begin\n q <= 0;\n end else begin\n q <= q + 1;\n end\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a) \n q <= 3'd4;\n else if (q == 3'd6) \n q <= 3'd0;\n else \n q <= q + 3'd1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n \n always @(posedge clk) begin\n if (a) begin\n q <= 3'd4;\n end else begin\n q <= (q == 3'd6) ? 3'd0 : (q + 1);\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 3'd4;\n else\n q <= (q == 3'd6) ? 3'd0 : q + 1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 4;\n else if (q == 4)\n q <= 5;\n else if (q == 5)\n q <= 6;\n else if (q == 6)\n q <= 0;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a) begin\n if (q == 3'b0) begin\n q <= 3'b100;\n end else begin\n q <= q;\n end\n end else begin\n q <= q + 1;\n if (q == 3'b110) begin\n q <= 3'b000;\n end\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 4;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a) begin\n q <= 3'b100;\n end else begin\n if (q == 3'b110) begin\n q <= 3'b000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\nalways @(posedge clk) begin\n if (a)\n q <= 4;\n else if (q == 6)\n q <= 0;\n else\n q <= q + 1;\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n always @(posedge clk) begin\n if (a) begin\n q <= 3'd4;\n end else begin\n if (q == 3'd6) begin\n q <= 3'd0;\n end \n else begin\n q <= q + 3'd1;\n end\n end\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a)\n q <= 3'b100;\n else if (q == 3'b110)\n q <= 3'b000;\n else\n q <= q + 1;\n end\n \nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a == 1) begin\n q <= 3'b100; // binary for 4\n end else begin\n if (q == 3'b110)\n q <= 3'b000; // reset q to 0 when it reaches 6\n else\n q <= q + 1;\n end\n end\n \nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a, \n\toutput reg [2:0] q\n);\n\n always @(posedge clk) begin\n if (a) begin\n q <= 3'b100;\n end else begin\n if (q == 3'b110)\n q <= 3'b000;\n else\n q <= q + 1;\n end\n end\n \nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n always @(posedge clk) begin\n if (a)\n q <= 3'b100;\n else\n q <= q + 1;\n end\nendmodule\n", "module top_module (\n input clk,\n input a, \n output reg [2:0] q\n);\n always @(posedge clk) begin\n if (a)\n q <= 3'b100;\n else \n q <= q + 1;\n end\nendmodule\n"]}
{"task_id": "lfsr5", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Reset state\n end else begin\n q <= {q[3:0], q[4] ^ q[2]}; // Shift and feedback using taps at positions 5 and 3\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Active-high synchronous reset to 1\n end else begin\n q <= {q[3:0], q[4] ^ q[2]}; // Shift and feedback taps at bit positions 5 and 3\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 5'b00001;\n else begin\n q[0] <= q[4];\n q[1] <= q[0];\n q[2] <= q[1];\n q[3] <= q[2] ^ q[4];\n q[4] <= q[3];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q\n );\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q\n);\n\nalways @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q[4] <= q[0]; // Since tap is at position 5 (LSB = position 1)\n q[3] <= q[4];\n q[2] <= q[3];\n q[1] <= q[2];\n q[0] <= q[1] ^ q[0]; // XOR the output and tap position 3\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Active-high reset to initial value 1\n end else begin\n q[0] <= q[1];\n q[1] <= q[2];\n q[2] <= q[3];\n q[3] <= q[4];\n q[4] <= q[0] ^ q[2]; // XOR taps at positions 5 and 3\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Synchronous reset to state 1\n end else begin\n q <= {q[3:0], q[4] ^ q[2]}; // Shift, XOR taps at bit positions 5 and 3 (4 and 2 in array)\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Initialize to 1 on reset\n end else begin\n // Implementing Galois LFSR with taps at bit positions 5 and 3\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) \n q <= 5'b00001; // Reset to 1\n else begin\n q[0] <= q[4]; // Shift the most significant bit to the least significant bit\n q[1] <= q[0]; // Shift each bit\n q[2] <= q[1]; // Shift each bit\n q[3] <= q[2]; // Shift each bit\n q[4] <= q[3] ^ q[4]; // XOR the tap position bit 3 with bit 5 (MSB)\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\nalways @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Reset to 1\n end else begin\n q <= {q[3:0], q[4] ^ q[2]}; // Shift and feedback with taps at bit positions 5 and 3\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q <= {q[3:0], q[4] ^ q[2]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001; // Active-high synchronous reset to 1\n end else begin\n q[4] <= q[0]; // Feedback from q[0] to q[4]\n q[3] <= q[4] ^ q[0]; // XOR tap positions 5 and 3\n q[2] <= q[3];\n q[1] <= q[2];\n q[0] <= q[1];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [4:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 5'b00001;\n end else begin\n q[0] <= q[4];\n q[1] <= q[0];\n q[2] <= q[1];\n q[3] <= q[2];\n q[4] <= q[3] ^ q[4];\n end\n end\n\nendmodule\n"]}
{"task_id": "bugs_addsubz", "llmgen_RTL": ["module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n // Check if out is zero\n result_is_zero = (out == 8'b0) ? 1'b1 : 1'b0;\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'h00);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0); // Correctly check if output is zero\n end\n\nendmodule\n", "module top_module (\n\tinput do_sub,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out,\n\toutput reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n if (out == 0)\n result_is_zero = 1;\n else\n result_is_zero = 0;\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n \n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b00000000);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0) ? 1 : 0;\n end\n\nendmodule\n", "module top_module (\n\tinput do_sub,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out,\n\toutput reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n default: out = 8'd0;\n endcase\n \n result_is_zero = (out == 8'd0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n\tinput do_sub,\n\tinput [7:0] a,\n\tinput [7:0] b,\n\toutput reg [7:0] out,\n\toutput reg result_is_zero\n);\n\n\talways @(*) begin\n\t\tcase (do_sub)\n\t\t\t0: out = a + b;\n\t\t\t1: out = a - b;\n\t\tendcase\n\n\t\tif (out == 8'b00000000)\n\t\t\tresult_is_zero = 1;\n\t\telse\n\t\t\tresult_is_zero = 0;\n\tend\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n if (out == 8'b0)\n result_is_zero = 1;\n else\n result_is_zero = 0;\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n if (out == 0)\n result_is_zero = 1;\n else\n result_is_zero = 0;\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n", "module top_module (\n input do_sub,\n input [7:0] a,\n input [7:0] b,\n output reg [7:0] out,\n output reg result_is_zero\n);\n\n always @(*) begin\n case (do_sub)\n 0: out = a + b;\n 1: out = a - b;\n endcase\n\n result_is_zero = (out == 8'b0);\n end\n\nendmodule\n"]}
{"task_id": "bugs_case", "llmgen_RTL": ["module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\nalways @(*) begin\n case (code)\n 8'h45: begin\n out = 4'd0;\n valid = 1'b1;\n end\n 8'h16: begin\n out = 4'd1;\n valid = 1'b1;\n end\n 8'h1e: begin\n out = 4'd2;\n valid = 1'b1;\n end\n 8'h26: begin\n out = 4'd3;\n valid = 1'b1;\n end\n 8'h25: begin\n out = 4'd4;\n valid = 1'b1;\n end\n 8'h2e: begin\n out = 4'd5;\n valid = 1'b1;\n end\n 8'h36: begin\n out = 4'd6;\n valid = 1'b1;\n end\n 8'h3d: begin\n out = 4'd7;\n valid = 1'b1;\n end\n 8'h3e: begin\n out = 4'd8;\n valid = 1'b1;\n end\n 8'h46: begin\n out = 4'd9;\n valid = 1'b1;\n end\n default: begin\n out = 4'd0;\n valid = 1'b0;\n end\n endcase\nend\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin\n out = 4'd0;\n valid = 1'b1;\n end\n 8'h16: begin\n out = 4'd1;\n valid = 1'b1;\n end\n 8'h1e: begin\n out = 4'd2;\n valid = 1'b1;\n end\n 8'h26: begin\n out = 4'd3;\n valid = 1'b1;\n end\n 8'h25: begin\n out = 4'd4;\n valid = 1'b1;\n end\n 8'h2e: begin\n out = 4'd5;\n valid = 1'b1;\n end\n 8'h36: begin\n out = 4'd6;\n valid = 1'b1;\n end\n 8'h3d: begin\n out = 4'd7;\n valid = 1'b1;\n end\n 8'h3e: begin\n out = 4'd8;\n valid = 1'b1;\n end\n 8'h46: begin\n out = 4'd9;\n valid = 1'b1;\n end\n default: begin\n out = 4'd0;\n valid = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\n always @(*) begin\n valid = 1'b0;\n out = 4'b0000;\n case (code)\n 8'h45: begin out = 4'b0000; valid = 1'b1; end // key 0\n 8'h16: begin out = 4'b0001; valid = 1'b1; end // key 1\n 8'h1e: begin out = 4'b0010; valid = 1'b1; end // key 2\n 8'h26: begin out = 4'b0011; valid = 1'b1; end // key 3\n 8'h25: begin out = 4'b0100; valid = 1'b1; end // key 4\n 8'h2e: begin out = 4'b0101; valid = 1'b1; end // key 5\n 8'h36: begin out = 4'b0110; valid = 1'b1; end // key 6\n 8'h3d: begin out = 4'b0111; valid = 1'b1; end // key 7\n 8'h3e: begin out = 4'b1000; valid = 1'b1; end // key 8\n 8'h46: begin out = 4'b1001; valid = 1'b1; end // key 9\n default: begin out = 4'b0000; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\nalways @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\nend\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin\n out = 4'd0;\n valid = 1'b1;\n end\n 8'h16: begin\n out = 4'd1;\n valid = 1'b1;\n end\n 8'h1e: begin\n out = 4'd2;\n valid = 1'b1;\n end\n 8'h26: begin\n out = 4'd3;\n valid = 1'b1;\n end\n 8'h25: begin\n out = 4'd4;\n valid = 1'b1;\n end\n 8'h2e: begin\n out = 4'd5;\n valid = 1'b1;\n end\n 8'h36: begin\n out = 4'd6;\n valid = 1'b1;\n end\n 8'h3d: begin\n out = 4'd7;\n valid = 1'b1;\n end\n 8'h3e: begin\n out = 4'd8;\n valid = 1'b1;\n end\n 8'h46: begin\n out = 4'd9;\n valid = 1'b1;\n end\n default: begin\n out = 4'd0;\n valid = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin\n out = 4'd0;\n valid = 1'b1;\n end\n 8'h16: begin\n out = 4'd1;\n valid = 1'b1;\n end\n 8'h1e: begin\n out = 4'd2;\n valid = 1'b1;\n end\n 8'h26: begin\n out = 4'd3;\n valid = 1'b1;\n end\n 8'h25: begin\n out = 4'd4;\n valid = 1'b1;\n end\n 8'h2e: begin\n out = 4'd5;\n valid = 1'b1;\n end\n 8'h36: begin\n out = 4'd6;\n valid = 1'b1;\n end\n 8'h3d: begin\n out = 4'd7;\n valid = 1'b1;\n end\n 8'h3e: begin\n out = 4'd8;\n valid = 1'b1;\n end\n 8'h46: begin\n out = 4'd9;\n valid = 1'b1;\n end\n default: begin\n out = 4'd0;\n valid = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\n always @* begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\nalways @(*) begin\n\tcase (code)\n\t\t8'h45: begin out = 4'd0; valid = 1'b1; end\n\t\t8'h16: begin out = 4'd1; valid = 1'b1; end\n\t\t8'h1e: begin out = 4'd2; valid = 1'b1; end\n\t\t8'h26: begin out = 4'd3; valid = 1'b1; end\n\t\t8'h25: begin out = 4'd4; valid = 1'b1; end\n\t\t8'h2e: begin out = 4'd5; valid = 1'b1; end\n\t\t8'h36: begin out = 4'd6; valid = 1'b1; end\n\t\t8'h3d: begin out = 4'd7; valid = 1'b1; end\n\t\t8'h3e: begin out = 4'd8; valid = 1'b1; end\n\t\t8'h46: begin out = 4'd9; valid = 1'b1; end\n\t\tdefault: begin out = 4'd0; valid = 1'b0; end\n\tendcase\nend\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\nalways @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1; end\n 8'h16: begin out = 4'd1; valid = 1; end\n 8'h1e: begin out = 4'd2; valid = 1; end\n 8'h26: begin out = 4'd3; valid = 1; end\n 8'h25: begin out = 4'd4; valid = 1; end\n 8'h2e: begin out = 4'd5; valid = 1; end\n 8'h36: begin out = 4'd6; valid = 1; end\n 8'h3d: begin out = 4'd7; valid = 1; end\n 8'h3e: begin out = 4'd8; valid = 1; end\n 8'h46: begin out = 4'd9; valid = 1; end\n default: begin out = 4'd0; valid = 0; end\n endcase\nend\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\nalways @(*) begin\n\tcase (code)\n\t\t8'h45: begin\n\t\t\tout = 4'd0;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h16: begin\n\t\t\tout = 4'd1;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h1e: begin\n\t\t\tout = 4'd2;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h26: begin\n\t\t\tout = 4'd3;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h25: begin\n\t\t\tout = 4'd4;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h2e: begin\n\t\t\tout = 4'd5;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h36: begin\n\t\t\tout = 4'd6;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h3d: begin\n\t\t\tout = 4'd7;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h3e: begin\n\t\t\tout = 4'd8;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\t8'h46: begin\n\t\t\tout = 4'd9;\n\t\t\tvalid = 1'b1;\n\t\tend\n\t\tdefault: begin\n\t\t\tout = 4'd0;\n\t\t\tvalid = 1'b0;\n\t\tend\n\tendcase\nend\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1; end\n 8'h16: begin out = 4'd1; valid = 1; end\n 8'h1e: begin out = 4'd2; valid = 1; end\n 8'h26: begin out = 4'd3; valid = 1; end\n 8'h25: begin out = 4'd4; valid = 1; end\n 8'h2e: begin out = 4'd5; valid = 1; end\n 8'h36: begin out = 4'd6; valid = 1; end\n 8'h3d: begin out = 4'd7; valid = 1; end\n 8'h3e: begin out = 4'd8; valid = 1; end\n 8'h46: begin out = 4'd9; valid = 1; end\n default: begin out = 4'd0; valid = 0; end\n endcase\n end\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\nalways @(*) begin\n case (code)\n 8'h45: begin\n out = 4'd0;\n valid = 1'b1;\n end\n 8'h16: begin\n out = 4'd1;\n valid = 1'b1;\n end\n 8'h1e: begin\n out = 4'd2;\n valid = 1'b1;\n end\n 8'h26: begin\n out = 4'd3;\n valid = 1'b1;\n end\n 8'h25: begin\n out = 4'd4;\n valid = 1'b1;\n end\n 8'h2e: begin\n out = 4'd5;\n valid = 1'b1;\n end\n 8'h36: begin\n out = 4'd6;\n valid = 1'b1;\n end\n 8'h3d: begin\n out = 4'd7;\n valid = 1'b1;\n end\n 8'h3e: begin\n out = 4'd8;\n valid = 1'b1;\n end\n 8'h46: begin\n out = 4'd9;\n valid = 1'b1;\n end\n default: begin\n out = 4'd0;\n valid = 1'b0;\n end\n endcase\nend\n\nendmodule\n", "module top_module (\n\tinput [7:0] code,\n\toutput reg [3:0] out,\n\toutput reg valid\n);\n\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [7:0] code,\n output reg [3:0] out,\n output reg valid\n);\n always @(*) begin\n case (code)\n 8'h45: begin out = 4'd0; valid = 1'b1; end\n 8'h16: begin out = 4'd1; valid = 1'b1; end\n 8'h1e: begin out = 4'd2; valid = 1'b1; end\n 8'h26: begin out = 4'd3; valid = 1'b1; end\n 8'h25: begin out = 4'd4; valid = 1'b1; end\n 8'h2e: begin out = 4'd5; valid = 1'b1; end\n 8'h36: begin out = 4'd6; valid = 1'b1; end\n 8'h3d: begin out = 4'd7; valid = 1'b1; end\n 8'h3e: begin out = 4'd8; valid = 1'b1; end\n 8'h46: begin out = 4'd9; valid = 1'b1; end\n default: begin out = 4'd0; valid = 1'b0; end\n endcase\n end\nendmodule\n"]}
{"task_id": "vectorr", "llmgen_RTL": ["module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[0] = in[7];\n assign out[1] = in[6];\n assign out[2] = in[5];\n assign out[3] = in[4];\n assign out[4] = in[3];\n assign out[5] = in[2];\n assign out[6] = in[1];\n assign out[7] = in[0];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [7:0] out\n);\n assign out = {in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7]};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out = {in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7]};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [7:0] out\n);\n\tassign out[0] = in[7];\n\tassign out[1] = in[6];\n\tassign out[2] = in[5];\n\tassign out[3] = in[4];\n\tassign out[4] = in[3];\n\tassign out[5] = in[2];\n\tassign out[6] = in[1];\n\tassign out[7] = in[0];\nendmodule\n", "module top_module (\n input [7:0] in,\n output [7:0] out\n);\n assign out[7] = in[0];\n assign out[6] = in[1];\n assign out[5] = in[2];\n assign out[4] = in[3];\n assign out[3] = in[4];\n assign out[2] = in[5];\n assign out[1] = in[6];\n assign out[0] = in[7];\nendmodule\n"]}
{"task_id": "kmap3", "llmgen_RTL": ["module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 0;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n default: out = 1; // Choosing to output 1 for don't-care conditions\n endcase\n end\n \nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n\talways @(*) begin\n\t\tcase ({c, d, a, b})\n\t\t\t4'b0001, 4'b0010, 4'b0011, \n\t\t\t4'b1110, 4'b1111, 4'b1101, 4'b1100, \n\t\t\t4'b1010, 4'b1011, 4'b1001: out = 1'b1;\n\t\t\tdefault: out = 1'b0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 1'b0; // cd = 00, ab = 00\n 4'b0011: out = 1'b1; // cd = 00, ab = 10\n 4'b0001: out = 1'b1; // cd = 00, ab = 11\n 4'b0100: out = 1'b0; // cd = 01, ab = 00\n 4'b0101: out = 1'b0; // cd = 01, ab = 01\n 4'b1010: out = 1'b1; // cd = 11, ab = 00\n 4'b1011: out = 1'b1; // cd = 11, ab = 10\n 4'b1000: out = 1'b0; // cd = 11, ab = 11\n 4'b1100: out = 1'b0; // cd = 10, ab = 00\n 4'b1101: out = 1'b1; // cd = 10, ab = 01\n 4'b1001: out = 1'b1; // cd = 10, ab = 11\n default: out = 1'b1; // don't-care conditions\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 0;\n 4'b0010: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n default: out = 1'bx; // For don't-cares, assign out to 'x' or any preferred value\n endcase\n end\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 1'b0;\n 4'b0110: out = 1'b0;\n 4'b1110: out = 1'b0;\n 4'b1010: out = 1'b0;\n 4'b0001: out = 1'b0;\n 4'b0000: out = 1'b0;\n 4'b1111: out = 1'b1;\n 4'b1110: out = 1'b1;\n 4'b1011: out = 1'b1;\n 4'b1010: out = 1'b1;\n 4'b1001: out = 1'b1;\n 4'b1000: out = 1'b1;\n 4'b1101: out = 1'b1;\n 4'b1100: out = 1'b1;\n default: out = 1'bx; // Handle don't cares by assigning don't-care values\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 0;\n 4'b0010: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n default: out = 0; // Assign a default value for unused don't-care cases\n endcase\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 0;\n 4'b0001: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b1101: out = 1;\n 4'b0101: out = 0;\n 4'b0110: out = 1;\n 4'b0111: out = 1;\n 4'b1000: out = 0;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n default: out = 1; // Choose '1' for don't-cares for convenience\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1'b0;\n 4'b0010: out = 1'b1;\n 4'b0011: out = 1'b1;\n 4'b0100: out = 1'b0;\n 4'b0101: out = 1'b0;\n 4'b1100: out = 1'b0;\n 4'b1101: out = 1'b1;\n 4'b1110: out = 1'b1;\n 4'b1111: out = 1'b1;\n 4'b1000: out = 1'b0;\n 4'b1001: out = 1'b1;\n 4'b1010: out = 1'b1;\n 4'b1011: out = 1'b1;\n default: out = 1'b0; // Handles don't-care conditions\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010, 4'b0011, 4'b0111, 4'b1010, 4'b1011, 4'b1110, 4'b1111: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 0;\n 4'b0010: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n default: out = 1'b0;\n endcase\nend\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n\talways @(*) begin\n\t\tcase ({c, d, a, b})\n\t\t\t4'b0010: out = 0;\n\t\t\t4'b0100: out = 0;\n\t\t\t4'b0110: out = 0;\n\t\t\t4'b0111: out = 1;\n\t\t\t4'b1110: out = 0;\n\t\t\t4'b1100: out = 1;\n\t\t\t4'b1101: out = 1;\n\t\t\t4'b1111: out = 1;\n\t\t\t4'b1010: out = 1;\n\t\t\t4'b1001: out = 1;\n\t\t\t4'b1000: out = 1;\n\t\t\t4'b1011: out = 1;\n\t\t\tdefault: out = 1; // Covering the don't care conditions\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0010, 4'b0011, 4'b1101, 4'b1110, 4'b1111, 4'b1010, 4'b1011: out = 1;\n default: out = 0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1'b0;\n 4'b0010: out = 1'b1;\n 4'b0011: out = 1'b1;\n 4'b0100: out = 1'b0;\n 4'b0101: out = 1'b0;\n 4'b1100: out = 1'b0;\n 4'b1101: out = 1'b1;\n 4'b1110: out = 1'b1;\n 4'b1111: out = 1'b1;\n 4'b1000: out = 1'b0;\n 4'b1001: out = 1'b1;\n 4'b1010: out = 1'b1;\n 4'b1011: out = 1'b1;\n default: out = 1'b0; // Handling don't-care conditions\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 0;\n 4'b0010: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n default: out = 0; // Using 0 for don't cares\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 0;\n 4'b0001: out = 0;\n 4'b0100: out = 0;\n 4'b1100: out = 0;\n 4'b0011: out = 1;\n 4'b1010: out = 1;\n 4'b1110: out = 1;\n 4'b1011: out = 1;\n 4'b1101: out = 1;\n 4'b1111: out = 1;\n default: out = 1; // Assign 1 for don't-care conditions\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0010: out = 0;\n 4'b0001: out = 0;\n 4'b0110: out = 0;\n 4'b1110: out = 0; \n 4'b1010: out = 0; \n 4'b0000: out = 0;\n 4'b0100: out = 1;\n 4'b0111: out = 1;\n 4'b1111: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 1;\n 4'b1001: out = 1;\n 4'b1101: out = 1;\n 4'b1000: out = 1;\n default: out = 1; // Handling don't care cases and unmapped values\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0011, \n 4'b0110, 4'b0111, \n 4'b1010, 4'b1011, \n 4'b1110, 4'b1111: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c,d,a,b})\n 4'b0000: out = 1'b0; // don't-care, choosing 0\n 4'b0001: out = 1'b0;\n 4'b0010: out = 1'b1;\n 4'b0011: out = 1'b1;\n 4'b0100: out = 1'b0;\n 4'b0101: out = 1'b0;\n 4'b0110: out = 1'b0; // don't-care, choosing 0\n 4'b0111: out = 1'b0; // don't-care, choosing 0\n 4'b1000: out = 1'b0;\n 4'b1001: out = 1'b1;\n 4'b1010: out = 1'b1;\n 4'b1011: out = 1'b1;\n 4'b1100: out = 1'b0;\n 4'b1101: out = 1'b1;\n 4'b1110: out = 1'b1;\n 4'b1111: out = 1'b1;\n default: out = 1'b0; // default case to handle all other cases\n endcase\n end\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0000: out = 0;\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 0;\n 4'b0101: out = 0;\n 4'b0110: out = 1; // Don't-care case, choosing 1 for convenience\n 4'b0111: out = 1; // Don't-care case, choosing 1 for convenience\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 0;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n 4'b1111: out = 1;\n default: out = 0; // This default case is added for safety.\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0011: out = 1;\n 4'b0100, 4'b0101, 4'b1100,\n 4'b1101, 4'b1110, 4'b1111,\n 4'b1000, 4'b1001, 4'b1010,\n 4'b1011: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n"]}
{"task_id": "count15", "llmgen_RTL": ["module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 4'b0000;\n\t\tend else begin\n\t\t\tq <= q + 1'b1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 4'b0000;\n\t\tend else begin\n\t\t\tq <= q + 1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) \n\t\t\tq <= 4'b0000;\n\t\telse \n\t\t\tq <= q + 1;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 4'b0001;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\nalways @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end else begin\n q <= q + 1;\n end\nend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 4'b0000;\n\t\telse\n\t\t\tq <= q + 1;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n"]}
{"task_id": "always_if", "llmgen_RTL": ["module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 & sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 & sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Implementing 2-to-1 mux using an assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Implementing 2-to-1 mux using a procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n // Using assign statements\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if(sel_b1 && sel_b2) begin\n out_always = b;\n end else begin\n out_always = a;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2) \n out_always = b;\n else \n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2) begin\n out_always = b;\n end else begin\n out_always = a;\n end\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n // Using assign statements\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using a procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n \n // Implementation using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Implementation using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2) begin\n out_always = b;\n end else begin\n out_always = a;\n end\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statements\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n \n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 & sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 & sel_b2) \n out_always = b;\n else \n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statements\n assign out_assign = (sel_b1 & sel_b2) ? b : a;\n\n // Using a procedural if statement\n always @(*) begin\n if (sel_b1 & sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel_b1,\n input sel_b2,\n output out_assign,\n output reg out_always\n);\n\n // Using assign statements\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using always block with procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel_b1,\n\tinput sel_b2,\n\toutput out_assign,\n\toutput reg out_always\n);\n\n // Using assign statement\n assign out_assign = (sel_b1 && sel_b2) ? b : a;\n\n // Using procedural if statement\n always @(*) begin\n if (sel_b1 && sel_b2)\n out_always = b;\n else\n out_always = a;\n end\n\nendmodule\n"]}
{"task_id": "kmap1", "llmgen_RTL": ["module top_module(\n input a, \n input b,\n input c,\n output out\n);\n\n assign out = (~b & ~c & a) | (~b & c) | (b & ~c) | (b & c);\n\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & c) | (~a & b & ~c) | (~a & ~b & ~c);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & ~c & a) | (~b & c) | (b & a);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (~c) | a;\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & ~c) | a;\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & a) | ( b & ~a) | c;\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & ~c) | (~a & b) | (a & b);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & ~c) | (b & c);\nendmodule\n", "module top_module(\n input a,\n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & ~c) | a;\nendmodule\n", "module top_module(\n\tinput a,\n\tinput b,\n\tinput c,\n\toutput out\n);\n\n assign out = (~b & c) | (b & c) | (~c & (b | a));\n\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (b & c) | (~b & ~c & a);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = b | c;\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & c) | (~c);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & c) | (b & c) | (b & ~c) | (~a & b);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (~b & ~c & a) | (~b & c) | (b & c);\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n\n assign out = (~b & c) | (b & ~c) | a;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (b & ~c) | a;\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n\nassign out = (~b & c) | (b & ~c) | a;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n input c,\n output out\n);\n assign out = (b & c) | (~b & c) | (b & ~c & a);\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\tinput c,\n\toutput out\n);\n assign out = (~b & c) | (b & c) | (~a & b) | (a & b);\nendmodule\n"]}
{"task_id": "2013_q2afsm", "llmgen_RTL": ["module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (~r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_A: g = 3'b000;\n STATE_B: g = 3'b100; // g1 = 1\n STATE_C: g = 3'b010; // g2 = 1\n STATE_D: g = 3'b001; // g3 = 1\n default: g = 3'b000;\n endcase\n end\n \nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput [3:1] r,\n\toutput reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'd0,\n STATE_B = 2'd1,\n STATE_C = 2'd2,\n STATE_D = 2'd3\n } state_t;\n\n // State variables\n reg [1:0] current_state, next_state;\n\n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn) \n current_state <= STATE_A;\n else \n current_state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000;\n case (current_state)\n STATE_B: g[1] = 1; // g1\n STATE_C: g[2] = 1; // g2\n STATE_D: g[3] = 1; // g3\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic (combinational)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1]) \n next_state = STATE_B;\n else if (r[2]) \n next_state = STATE_C;\n else if (r[3]) \n next_state = STATE_D;\n else \n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1]) \n next_state = STATE_B;\n else \n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2]) \n next_state = STATE_C;\n else \n next_state = STATE_A;\n end\n STATE_D: begin\n // Returns back to state A directly since no further actions defined for D\n next_state = STATE_A;\n end\n default: \n next_state = STATE_A;\n endcase\n end\n\n // State flip-flops (sequential)\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default all grants to 0\n case (current_state)\n STATE_B: g[1] = 1'b1; // Grant for device 1\n STATE_C: g[2] = 1'b1; // Grant for device 2\n STATE_D: g[3] = 1'b1; // Grant for device 3\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {S_A = 2'd0, S_B = 2'd1, S_C = 2'd2, S_D = 2'd3} state_t;\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n state <= S_A;\n else\n state <= next_state;\n end\n\n // State transition logic\n always @(*) begin\n case (state)\n S_A: begin\n if (r[1])\n next_state = S_B;\n else if (r[2])\n next_state = S_C;\n else if (r[3])\n next_state = S_D;\n else\n next_state = S_A;\n end\n S_B: begin\n if (r[1])\n next_state = S_B;\n else\n next_state = S_A;\n end\n S_C: begin\n if (r[2])\n next_state = S_C;\n else\n next_state = S_A;\n end\n S_D: begin\n next_state = S_A;\n end\n default: next_state = S_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default outputs\n case (state)\n S_B: g[1] = 1;\n S_C: g[2] = 1;\n S_D: g[3] = 1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // Combinational logic for state transition\n always @(*) begin\n case (state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n\n STATE_D: begin\n next_state = STATE_A;\n end\n\n default: next_state = STATE_A;\n endcase\n end\n\n // Sequential logic for state flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default grant values\n case (state)\n STATE_B: g[1] = 1'b1;\n STATE_C: g[2] = 1'b1;\n STATE_D: g[3] = 1'b1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default all grants to 0\n case (state)\n STATE_B: g[1] = 1; // Grant g1\n STATE_C: g[2] = 1; // Grant g2\n STATE_D: g[3] = 1; // Grant g3\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n\n // State flip-flops (sequential logic)\n always @(posedge clk) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // State table (combinational logic)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B; // Highest priority\n else if (r[2])\n next_state = STATE_C; // Second priority\n else if (r[3])\n next_state = STATE_D; // Lowest priority\n else\n next_state = STATE_A;\n end\n\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n\n STATE_D: begin\n if (!r[1] && !r[2] && r[3])\n next_state = STATE_D; \n else\n next_state = STATE_A;\n end\n\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default is no grant\n case (current_state)\n STATE_B: g[1] = 1'b1;\n STATE_C: g[2] = 1'b1;\n STATE_D: g[3] = 1'b1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n \n // State registers\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n \n // Next state logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n \n // Output logic\n always @(*) begin\n g = 3'b000; // default\n case (current_state)\n STATE_B: g[1] = 1'b1;\n STATE_C: g[2] = 1'b1;\n STATE_D: g[3] = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State register\n always @(posedge clk) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A; // No request that's why D came, go back to A\n end\n default:\n next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000;\n case (current_state)\n STATE_B: g[1] = 1'b1;\n STATE_C: g[2] = 1'b1;\n STATE_D: g[3] = 1'b1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput [3:1] r,\n\toutput reg [3:1] g\n);\n\n\t// State declarations\n\ttypedef enum reg [1:0] {STATE_A, STATE_B, STATE_C, STATE_D} state_t;\n\tstate_t state, next_state;\n\n\t// State Transition\n\talways @(posedge clk) begin\n\t\tif (!resetn)\n\t\t\tstate <= STATE_A;\n\t\telse\n\t\t\tstate <= next_state;\n\tend\n\n\t// Next State Logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tSTATE_A: begin\n\t\t\t\tif (r[1])\n\t\t\t\t\tnext_state = STATE_B;\n\t\t\t\telse if (r[2])\n\t\t\t\t\tnext_state = STATE_C;\n\t\t\t\telse if (r[3])\n\t\t\t\t\tnext_state = STATE_D;\n\t\t\t\telse\n\t\t\t\t\tnext_state = STATE_A;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_B: begin\n\t\t\t\tif (r[1])\n\t\t\t\t\tnext_state = STATE_B;\n\t\t\t\telse\n\t\t\t\t\tnext_state = STATE_A;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_C: begin\n\t\t\t\tif (r[2])\n\t\t\t\t\tnext_state = STATE_C;\n\t\t\t\telse\n\t\t\t\t\tnext_state = STATE_A;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_D: begin\n\t\t\t\tnext_state = STATE_A;\n\t\t\tend\n\t\t\t\n\t\t\tdefault: next_state = STATE_A;\n\t\tendcase\n\tend\n\n\t// Output Logic\n\talways @(*) begin\n\t\tg = 3'b000; // Default\n\t\tcase (state)\n\t\t\tSTATE_B: g[1] = 1;\n\t\t\tSTATE_C: g[2] = 1;\n\t\t\tSTATE_D: g[3] = 1;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n default: begin // STATE_D\n next_state = STATE_A; // Return to STATE_A since no requests are handled in STATE_D\n end\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_B: begin\n g = 3'b001; // Grant to r[1] - g1\n end\n STATE_C: begin\n g = 3'b010; // Grant to r[2] - g2\n end\n STATE_D: begin\n g = 3'b100; // Grant to r[3] - g3\n end\n default: begin // STATE_A or any unknown state\n g = 3'b000; // No grants\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // State table (next state logic)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n default: begin // STATE_D\n next_state = STATE_A;\n end\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000;\n case (current_state)\n STATE_B: g[1] = 1;\n STATE_C: g[2] = 1;\n STATE_D: g[3] = 1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n\n // State Flip-Flops\n always @(posedge clk) begin\n if (!resetn)\n current_state <= A; // Reset to state A\n else\n current_state <= next_state;\n end\n\n // State Table (Next State Logic)\n always @(*) begin\n case (current_state)\n A: begin\n if (r[1])\n next_state = B;\n else if (r[2])\n next_state = C;\n else if (r[3])\n next_state = D;\n else\n next_state = A;\n end\n B: begin\n if (r[1])\n next_state = B;\n else\n next_state = A;\n end\n C: begin\n if (r[2])\n next_state = C;\n else\n next_state = A;\n end\n D: begin\n next_state = A;\n end\n default: begin\n next_state = A;\n end\n endcase\n end\n\n // Output Logic\n always @(*) begin\n g = 3'b000; // Default output\n case (current_state)\n B: g[1] = 1;\n C: g[2] = 1;\n D: g[3] = 1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput [3:1] r,\n\toutput reg [3:1] g\n);\n\n\t// State encoding\n\tlocalparam A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11;\n\n\treg [1:0] state, next_state;\n\n\t// State table (state transition logic)\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tA: begin\n\t\t\t\tif (r[1])\n\t\t\t\t\tnext_state = B;\n\t\t\t\telse if (r[2])\n\t\t\t\t\tnext_state = C;\n\t\t\t\telse if (r[3])\n\t\t\t\t\tnext_state = D;\n\t\t\t\telse\n\t\t\t\t\tnext_state = A;\n\t\t\tend\n\t\t\tB: begin\n\t\t\t\tif (r[1])\n\t\t\t\t\tnext_state = B;\n\t\t\t\telse\n\t\t\t\t\tnext_state = A;\n\t\t\tend\n\t\t\tC: begin\n\t\t\t\tif (r[2])\n\t\t\t\t\tnext_state = C;\n\t\t\t\telse\n\t\t\t\t\tnext_state = A;\n\t\t\tend\n\t\t\tD: begin\n\t\t\t\t// In state D, there's no transition to another state\n\t\t\t\tnext_state = A;\n\t\t\tend\n\t\t\tdefault: next_state = A;\n\t\tendcase\n\tend\n\n\t// State flip-flops\n\talways @(posedge clk or negedge resetn) begin\n\t\tif (!resetn)\n\t\t\tstate <= A;\n\t\telse\n\t\t\tstate <= next_state;\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tg = 3'b000; // Default all grants to 0\n\t\tcase (state)\n\t\t\tB: g[1] = 1;\n\t\t\tC: g[2] = 1;\n\t\t\t// Note: Output for state D is 0 for all g as per description\n\t\t\tdefault: g = 3'b000;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State register\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Next state logic (state table)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n // Default all grants to 0\n g = 3'b000;\n \n case (current_state)\n STATE_B: g[1] = 1;\n STATE_C: g[2] = 1;\n STATE_D: g[3] = 1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State declarations\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always_ff @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n current_state <= STATE_A; // Reset state\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always_comb begin\n g = 3'b000; // Default output\n\n case (current_state)\n STATE_B: g[1] = 1;\n STATE_C: g[2] = 1;\n STATE_D: g[3] = 1;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic (next state logic)\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // State flip-flops (state registers)\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A; // Reset to state A\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default no grant\n case (current_state)\n STATE_B: g[1] = 1; // Grant device 1\n STATE_C: g[2] = 1; // Grant device 2\n STATE_D: g[3] = 1; // Grant device 3\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops (Registers)\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // State table (Next state logic)\n always @(*) begin\n case (state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (r[1])\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_C: begin\n if (r[2])\n next_state = STATE_C;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n next_state = STATE_A; // State D immediately transitions back to A\n end\n default: \n next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default assignment\n case (state)\n STATE_A: g = 3'b000;\n STATE_B: g = 3'b001;\n STATE_C: g = 3'b010;\n STATE_D: g = 3'b100;\n default: g = 3'b000;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n \n state_t state, next_state;\n \n // State flip-flops\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (state)\n STATE_A: begin\n if (r[1])\n next_state = STATE_B;\n else if (r[2])\n next_state = STATE_C;\n else if (!r[3])\n next_state = STATE_D;\n else\n next_state = STATE_A; // Stay in A if no requests\n end\n STATE_B: begin\n if (!r[1])\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n STATE_C: begin\n if (!r[2])\n next_state = STATE_A;\n else\n next_state = STATE_C;\n end\n STATE_D: begin\n // No going back from STATE_D since it maps to STATE_A\n next_state = STATE_A;\n end\n default: next_state = STATE_A; // Default state\n endcase\n end\n\n // Output logic for grants\n assign g[1] = (state == STATE_B);\n assign g[2] = (state == STATE_C);\n assign g[3] = (state == STATE_D);\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [3:1] r,\n output reg [3:1] g\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (!resetn) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\n // State table\n always @(*) begin\n case (state)\n STATE_A: begin\n if (r[1]) begin\n next_state = STATE_B;\n end else if (r[2]) begin\n next_state = STATE_C;\n end else if (r[3]) begin\n next_state = STATE_D;\n end else begin\n next_state = STATE_A;\n end\n end\n STATE_B: begin\n if (r[1]) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n STATE_C: begin\n if (r[2]) begin\n next_state = STATE_C;\n end else begin\n next_state = STATE_A;\n end\n end\n STATE_D: begin\n if (r[3]) begin\n next_state = STATE_D;\n end else begin\n next_state = STATE_A;\n end\n end\n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\n // Output logic\n always @(*) begin\n g = 3'b000; // Default to no grants\n case (state)\n STATE_B: g[1] = 1'b1; // Grant to device 1\n STATE_C: g[2] = 1'b1; // Grant to device 2\n STATE_D: g[3] = 1'b1; // Grant to device 3\n endcase\n end\n\nendmodule\n"]}
{"task_id": "count10", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 4'b0001;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end\n else begin\n if (q == 4'd9) begin\n q <= 4'd0;\n end\n else begin\n q <= q + 4'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end else begin\n if (q == 4'd9) begin\n q <= 4'd0;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 4'b0001;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end else if (q == 4'd9) begin\n q <= 4'd0;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n \n always @(posedge clk) begin\n if (reset)\n q <= 4'b0000;\n else if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n \n always @(posedge clk) begin\n if (reset) \n q <= 4'b0000;\n else if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1;\n end\n \nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 4'b0001;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000; // Synchronous reset to 0\n end\n else if (q == 4'b1001) begin\n q <= 4'b0000; // If counter is at 9, reset to 0\n end\n else begin\n q <= q + 1'b1; // Increment counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd0;\n end else if (q == 4'd9) begin\n q <= 4'd0;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n if (q == 4'b1001)\n q <= 4'b0000;\n else\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else begin\n if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0000;\n end else if (q == 4'b1001) begin\n q <= 4'b0000;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n"]}
{"task_id": "fsm_ps2", "llmgen_RTL": ["module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n // FSM State Definitions\n typedef enum reg [1:0] {\n IDLE = 2'b00, // Waiting for the first byte with in[3] = 1\n BYTE_1 = 2'b01, // First byte received, waiting for second byte\n BYTE_2 = 2'b10 // Second byte received, waiting for third byte\n } state_t;\n\n reg [1:0] state, next_state;\n reg done_reg;\n\n // State Register\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next State Logic and Output Logic\n always @(*) begin\n // Default values\n next_state = state;\n done_reg = 1'b0;\n\n case (state)\n IDLE: begin\n if (in[3] == 1'b1)\n next_state = BYTE_1;\n end\n BYTE_1: begin\n next_state = BYTE_2;\n end\n BYTE_2: begin\n done_reg = 1'b1; // Signal done on third byte\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n reg [1:0] state, next_state;\n reg [1:0] byte_count;\n\n // State encoding\n localparam IDLE = 2'b00, BYTE1 = 2'b01, BYTE2 = 2'b10, BYTE3 = 2'b11;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and byte count\n always @(*) begin\n next_state = state; // default\n byte_count = 2'b00;\n case (state)\n IDLE: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n byte_count = 2'b01;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n byte_count = 2'b10;\n end\n BYTE2: begin\n next_state = BYTE3;\n byte_count = 2'b11;\n end\n BYTE3: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n byte_count = 2'b01;\n end else begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\n // Output logic\n assign done = (state == BYTE3);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n reg [1:0] state, next_state;\n reg [1:0] byte_count;\n \n // State encoding\n localparam IDLE = 2'd0,\n BYTE1 = 2'd1,\n BYTE2 = 2'd2,\n DONE = 2'd3;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n always @(posedge clk) begin\n if (reset) begin\n byte_count <= 2'd0;\n end else if (state == BYTE1 || state == BYTE2) begin\n byte_count <= byte_count + 1;\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = DONE;\n end\n DONE: begin\n if (in[3] == 1) begin\n next_state = BYTE1;\n end else begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\n assign done = (state == DONE);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n always_ff @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n IDLE: begin\n if (in[3])\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = BYTE3;\n end\n BYTE3: begin\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n assign done = (state == BYTE3);\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput done\n);\n \n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n\n reg [1:0] state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1)\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n \n BYTE1: begin\n next_state = BYTE2;\n end\n \n BYTE2: begin\n next_state = BYTE3;\n end\n \n BYTE3: begin\n next_state = IDLE;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\n assign done = (state == BYTE3);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg done\n);\n\n reg [1:0] state, next_state;\n\n // State encoding\n localparam WAIT_FIRST_BYTE = 2'b00;\n localparam BYTE_ONE = 2'b01;\n localparam BYTE_TWO = 2'b10;\n localparam BYTE_THREE = 2'b11;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= WAIT_FIRST_BYTE;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n WAIT_FIRST_BYTE: begin\n if (in[3])\n next_state = BYTE_ONE;\n else\n next_state = WAIT_FIRST_BYTE;\n end\n BYTE_ONE: begin\n next_state = BYTE_TWO;\n end\n BYTE_TWO: begin\n next_state = BYTE_THREE;\n end\n BYTE_THREE: begin\n next_state = WAIT_FIRST_BYTE;\n end\n default: begin\n next_state = WAIT_FIRST_BYTE;\n end\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset)\n done <= 0;\n else if (state == BYTE_THREE)\n done <= 1;\n else\n done <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg done\n);\n\n // State encoding\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n state_t state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1'b1) \n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n if (state == BYTE3)\n done = 1'b1;\n else\n done = 1'b0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg done\n);\n \n reg [1:0] state, next_state;\n \n localparam WAIT = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11;\n\n // State transition logic\n always @(*) begin\n case (state)\n WAIT: next_state = (in[3] == 1'b1) ? BYTE1 : WAIT;\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = (in[3] == 1'b1) ? BYTE1 : WAIT;\n default: next_state = WAIT;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= WAIT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset)\n done <= 1'b0;\n else\n done <= (state == BYTE3);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n // FSM state declaration\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n logic done_reg;\n \n assign done = done_reg;\n \n always_ff @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n \n always_comb begin\n done_reg = 1'b0;\n next_state = current_state;\n \n case (current_state)\n IDLE: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE1;\n end\n end\n \n BYTE1: begin\n next_state = BYTE2;\n end\n \n BYTE2: begin\n next_state = BYTE3;\n end\n \n BYTE3: begin\n done_reg = 1'b1;\n if (in[3] == 1'b1) begin\n next_state = BYTE1;\n end else begin\n next_state = IDLE;\n end\n end\n \n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum logic [1:0] {\n IDLE = 2'b00,\n BYTE_1 = 2'b01,\n BYTE_2 = 2'b10,\n BYTE_3 = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n // State transition\n always_ff @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (state)\n IDLE: begin\n if (in[3] == 1) begin\n next_state = BYTE_1;\n end else begin\n next_state = IDLE;\n end\n end\n BYTE_1: begin\n next_state = BYTE_2;\n end\n BYTE_2: begin\n next_state = BYTE_3;\n end\n BYTE_3: begin\n if (in[3] == 1) begin\n next_state = BYTE_1;\n end else begin\n next_state = IDLE;\n end\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\n // Output logic\n assign done = (state == BYTE_3);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n typedef enum reg [1:0] {\n WAIT_BYTE_1 = 2'b00,\n BYTE_2 = 2'b01,\n BYTE_3 = 2'b10\n } state_t;\n \n reg [1:0] state, next_state;\n assign done = (state == BYTE_3); // Signal done in the cycle after BYTE_3\n \n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_BYTE_1;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n next_state = state;\n case(state)\n WAIT_BYTE_1: begin\n if (in[3] == 1) begin\n next_state = BYTE_2; // Found start of a new message\n end\n end\n BYTE_2: begin\n next_state = BYTE_3; // Transition to byte 3\n end\n BYTE_3: begin\n next_state = WAIT_BYTE_1; // Go back to waiting for a new message\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n reg [1:0] state, next_state;\n reg [1:0] byte_counter;\n\n // State encoding\n localparam IDLE = 2'd0;\n localparam BYTE_1 = 2'd1;\n localparam BYTE_2 = 2'd2;\n localparam BYTE_3 = 2'd3;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE_1;\n end else begin\n next_state = IDLE;\n end\n end\n BYTE_1: next_state = BYTE_2;\n BYTE_2: next_state = BYTE_3;\n BYTE_3: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE_1; // Possible start of a new message\n end else begin\n next_state = IDLE;\n end\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n assign done = (state == BYTE_3);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg done\n);\n\n reg [1:0] state, next_state;\n reg [1:0] byte_count;\n\n // State encoding\n localparam IDLE = 2'd0;\n localparam BYTE1 = 2'd1;\n localparam BYTE2 = 2'd2;\n localparam BYTE3 = 2'd3;\n\n // State transition logic\n always @(*) begin\n case (state)\n IDLE: next_state = (in[3] == 1) ? BYTE1 : IDLE;\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = (in[3] == 1) ? BYTE1 : IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // State register\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Byte count logic\n always @(posedge clk) begin\n if (reset) begin\n byte_count <= 2'd0;\n end else if (state == BYTE3) begin\n byte_count <= 2'd0;\n end else if (state != IDLE) begin\n byte_count <= byte_count + 2'd1;\n end\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n done <= 1'b0;\n end else if (state == BYTE3 && byte_count == 2'd2) begin\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n typedef enum reg [1:0] {\n WAIT_FOR_FIRST_BYTE = 2'b00,\n SECOND_BYTE = 2'b01,\n THIRD_BYTE = 2'b10\n } state_type;\n\n state_type state, next_state;\n reg done_reg;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_FOR_FIRST_BYTE;\n done_reg <= 0;\n end else begin\n state <= next_state;\n done_reg <= (state == THIRD_BYTE);\n end\n end\n\n always @(*) begin\n next_state = state; // Default to stay in the same state\n case (state)\n WAIT_FOR_FIRST_BYTE: begin\n if (in[3] == 1'b1) begin\n next_state = SECOND_BYTE;\n end\n end\n SECOND_BYTE: begin\n next_state = THIRD_BYTE;\n end\n THIRD_BYTE: begin\n next_state = WAIT_FOR_FIRST_BYTE;\n end\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n // State encoding\n parameter IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11;\n\n reg [1:0] state, next_state;\n reg done_reg;\n\n assign done = done_reg;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in[3] == 1'b1)\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = BYTE3;\n end\n BYTE3: begin\n next_state = IDLE;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n done_reg <= 1'b0;\n end else if (state == BYTE3) begin\n done_reg <= 1'b1;\n end else begin\n done_reg <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput reg done\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n WAIT_FOR_FIRST_BYTE = 2'b00,\n BYTE_ONE_RECEIVED = 2'b01,\n BYTE_TWO_RECEIVED = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n // State Transition Logic\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_FOR_FIRST_BYTE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next State Logic\n always @(*) begin\n next_state = state; // default to hold state\n done = 0;\n case (state)\n WAIT_FOR_FIRST_BYTE: begin\n if (in[3] == 1) begin\n next_state = BYTE_ONE_RECEIVED;\n end\n end\n BYTE_ONE_RECEIVED: begin\n next_state = BYTE_TWO_RECEIVED;\n end\n BYTE_TWO_RECEIVED: begin\n done = 1;\n next_state = WAIT_FOR_FIRST_BYTE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n parameter IDLE = 2'b00, BYTE1 = 2'b01, BYTE2 = 2'b10, BYTE3 = 2'b11;\n reg [1:0] state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case(state)\n IDLE: next_state = (in[3] == 1'b1) ? BYTE1 : IDLE;\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: next_state = (in[3] == 1'b1) ? BYTE1 : IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n assign done = (state == BYTE3);\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output reg done\n);\n\n typedef enum reg [1:0] {\n IDLE = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11\n } state_t;\n \n state_t state, next_state;\n \n always @(posedge clk) begin\n if (reset) \n state <= IDLE;\n else \n state <= next_state;\n end\n \n always @(*) begin\n done = 0;\n case (state)\n IDLE: begin\n if (in[3] == 1'b1) \n next_state = BYTE1;\n else \n next_state = IDLE;\n end\n BYTE1: next_state = BYTE2;\n BYTE2: next_state = BYTE3;\n BYTE3: begin\n done = 1;\n if (in[3] == 1'b1)\n next_state = BYTE1;\n else \n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input [7:0] in,\n input reset,\n output done\n);\n\n // State Encoding\n typedef enum logic [1:0] {\n IDLE = 2'd0,\n BYTE1 = 2'd1,\n BYTE2 = 2'd2,\n BYTE3 = 2'd3\n } state_t;\n\n state_t state, next_state;\n\n // State Transition\n always_ff @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next State Logic\n always_comb begin\n next_state = state; // Default state assignment\n case (state)\n IDLE: begin\n if (in[3] == 1) \n next_state = BYTE1;\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = BYTE3;\n end\n BYTE3: begin\n if (in[3] == 1)\n next_state = BYTE1;\n else\n next_state = IDLE;\n end\n endcase\n end\n\n // Output Logic\n assign done = (state == BYTE3);\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput [7:0] in,\n\tinput reset,\n\toutput done\n);\n\n reg [1:0] state, next_state;\n reg done_reg;\n\n localparam WAIT = 2'b00,\n BYTE1 = 2'b01,\n BYTE2 = 2'b10,\n BYTE3 = 2'b11;\n\n // State Transition\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT;\n end else begin\n state <= next_state;\n end\n end\n\n // Next State Logic\n always @(*) begin\n done_reg = 0;\n case (state)\n WAIT: begin\n if (in[3] == 1'b1) begin\n next_state = BYTE1;\n end else begin\n next_state = WAIT;\n end\n end\n BYTE1: begin\n next_state = BYTE2;\n end\n BYTE2: begin\n next_state = BYTE3;\n end\n BYTE3: begin\n next_state = WAIT;\n done_reg = 1;\n end\n default: begin\n next_state = WAIT;\n end\n endcase\n end\n\n // Output Logic\n assign done = done_reg;\n\nendmodule\n"]}
{"task_id": "mux2to1", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n\n assign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel,\n\toutput out\n);\n\n\tassign out = (sel) ? b : a;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput sel,\n\toutput out\n);\n\n\tassign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = (sel == 1'b0) ? a : b;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n\n assign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input sel,\n output out\n);\n\n assign out = sel ? b : a;\n\nendmodule\n"]}
{"task_id": "gates4", "llmgen_RTL": ["module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[3] & in[2] & in[1] & in[0];\n assign out_or = in[3] | in[2] | in[1] | in[0];\n assign out_xor = in[3] ^ in[2] ^ in[1] ^ in[0];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n \n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[3] & in[2] & in[1] & in[0];\n assign out_or = in[3] | in[2] | in[1] | in[0];\n assign out_xor = in[3] ^ in[2] ^ in[1] ^ in[0];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n\tassign out_and = in[0] & in[1] & in[2] & in[3];\n\tassign out_or = in[0] | in[1] | in[2] | in[3];\n\tassign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n \n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n\tassign out_and = in[0] & in[1] & in[2] & in[3];\n\tassign out_or = in[0] | in[1] | in[2] | in[3];\n\tassign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\n \nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n assign out_and = in[0] & in[1] & in[2] & in[3];\n assign out_or = in[0] | in[1] | in[2] | in[3];\n assign out_xor = in[0] ^ in[1] ^ in[2] ^ in[3];\nendmodule\n", "module top_module (\n input [3:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = in[3] & in[2] & in[1] & in[0];\n assign out_or = in[3] | in[2] | in[1] | in[0];\n assign out_xor = in[3] ^ in[2] ^ in[1] ^ in[0];\n\nendmodule\n"]}
{"task_id": "2014_q3bfsm", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000, // State 000\n S1 = 3'b001, // State 001\n S2 = 3'b010, // State 010\n S3 = 3'b011, // State 011\n S4 = 3'b100; // State 100\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3, S4: z = 1;\n default: z = 0;\n endcase\n end\n\n // State register\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State transition\n always @(*) begin\n case (state)\n S0: next_state = (x == 1'b0) ? S0 : S1;\n S1: next_state = (x == 1'b0) ? S1 : S4;\n S2: next_state = (x == 1'b0) ? S2 : S1;\n S3: next_state = (x == 1'b0) ? S1 : S2;\n S4: next_state = (x == 1'b0) ? S3 : S4;\n default: next_state = S0;\n endcase\n end\n\n // State register with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3: z = 1'b1;\n S4: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] y; // Present state\n\n // State encoding\n localparam [2:0] S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n \n // State transition and output logic\n always @(posedge clk) begin\n if (reset) begin\n y <= S0;\n end else begin\n case (y)\n S0: begin\n if (x == 0) y <= S0;\n else y <= S1;\n z <= 0;\n end\n S1: begin\n if (x == 0) y <= S1;\n else y <= S4;\n z <= 0;\n end\n S2: begin\n if (x == 0) y <= S2;\n else y <= S1;\n z <= 0;\n end\n S3: begin\n if (x == 0) y <= S1;\n else y <= S2;\n z <= 1;\n end\n S4: begin\n if (x == 0) y <= S3;\n else y <= S4;\n z <= 1;\n end\n default: y <= S0;\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n \n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000, \n S1 = 3'b001, \n S2 = 3'b010, \n S3 = 3'b011, \n S4 = 3'b100;\n \n // State transition logic (combinational)\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // State register logic (sequential)\n always @(posedge clk) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n\n // Output logic (combinational)\n always @(*) begin\n case (state)\n S3: z = 1;\n S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n // State declarations\n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3, S4: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\n // State register logic\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] y, Y; // State register y and next state Y\n\n always @(posedge clk) begin\n if (reset)\n y <= 3'b000; // Synchronous reset to state 000\n else\n y <= Y; // Transition to next state\n end\n\n always @(*) begin\n case (y)\n 3'b000: begin\n Y = (x == 1'b0) ? 3'b000 : 3'b001;\n z = 1'b0;\n end\n 3'b001: begin\n Y = (x == 1'b0) ? 3'b001 : 3'b100;\n z = 1'b0;\n end\n 3'b010: begin\n Y = (x == 1'b0) ? 3'b010 : 3'b001;\n z = 1'b0;\n end\n 3'b011: begin\n Y = (x == 1'b0) ? 3'b001 : 3'b010;\n z = 1'b1;\n end\n 3'b100: begin\n Y = (x == 1'b0) ? 3'b011 : 3'b100;\n z = 1'b1;\n end\n default: begin\n Y = 3'b000;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000, \n S1 = 3'b001, \n S2 = 3'b010, \n S3 = 3'b011, \n S4 = 3'b100;\n\n // State transition\n always @(posedge clk) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: if (x) next_state = S1; else next_state = S0;\n S1: if (x) next_state = S4; else next_state = S1;\n S2: if (x) next_state = S1; else next_state = S2;\n S3: if (x) next_state = S2; else next_state = S1;\n S4: if (x) next_state = S4; else next_state = S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S0, S1, S2: z = 0;\n S3, S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput x,\n\toutput reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State transition\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0; // Default case to handle undefined states\n endcase\n end\n\n // Synchronous state update\n always @(posedge clk) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S0, S1, S2: z = 0;\n S3, S4: z = 1;\n default: z = 0; // Default case for output\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000;\n localparam S1 = 3'b001;\n localparam S2 = 3'b010;\n localparam S3 = 3'b011;\n localparam S4 = 3'b100;\n\n // State transition logic\n always @(*) begin\n case(state)\n S0: next_state = (x == 1'b0) ? S0 : S1;\n S1: next_state = (x == 1'b0) ? S1 : S4;\n S2: next_state = (x == 1'b0) ? S2 : S1;\n S3: next_state = (x == 1'b0) ? S1 : S2;\n S4: next_state = (x == 1'b0) ? S3 : S4;\n default: next_state = S0;\n endcase\n end\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case(state)\n S3, S4: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State definitions\n localparam S0 = 3'b000;\n localparam S1 = 3'b001;\n localparam S2 = 3'b010;\n localparam S3 = 3'b011;\n localparam S4 = 3'b100;\n\n // State transition logic\n always @(*) begin\n case(state)\n S0: begin\n z = 0;\n next_state = x ? S1 : S0;\n end\n S1: begin\n z = 0;\n next_state = x ? S4 : S1;\n end\n S2: begin\n z = 0;\n next_state = x ? S1 : S2;\n end\n S3: begin\n z = 1;\n next_state = x ? S2 : S1;\n end\n S4: begin\n z = 1;\n next_state = x ? S4 : S3;\n end\n default: begin\n z = 0;\n next_state = S0;\n end\n endcase\n end\n\n // State update logic\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n \n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000;\n localparam S1 = 3'b001;\n localparam S2 = 3'b010;\n localparam S3 = 3'b011;\n localparam S4 = 3'b100;\n \n // State transition\n always @(*) begin\n case (state)\n S0: next_state = (x == 1'b0) ? S0 : S1;\n S1: next_state = (x == 1'b0) ? S1 : S4;\n S2: next_state = (x == 1'b0) ? S2 : S1;\n S3: next_state = (x == 1'b0) ? S1 : S2;\n S4: next_state = (x == 1'b0) ? S3 : S4;\n default: next_state = S0;\n endcase\n end\n \n // State registers\n always @(posedge clk or posedge reset) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n \n // Output logic\n always @(*) begin\n case (state)\n S3, S4: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n \nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] y, Y; // Present state and next state\n\n // State encoding\n parameter S0 = 3'b000;\n parameter S1 = 3'b001;\n parameter S2 = 3'b010;\n parameter S3 = 3'b011;\n parameter S4 = 3'b100;\n\n // State transition logic\n always @(*) begin\n case (y)\n S0: Y = (x == 0) ? S0 : S1;\n S1: Y = (x == 0) ? S1 : S4;\n S2: Y = (x == 0) ? S2 : S1;\n S3: Y = (x == 0) ? S1 : S2;\n S4: Y = (x == 0) ? S3 : S4;\n default: Y = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (y)\n S3, S4: z = 1;\n default: z = 0;\n endcase\n end\n\n // State register\n always @(posedge clk) begin\n if (reset)\n y <= S0;\n else\n y <= Y;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000;\n localparam S1 = 3'b001;\n localparam S2 = 3'b010;\n localparam S3 = 3'b011;\n localparam S4 = 3'b100;\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: next_state = x ? S1 : S0;\n S1: next_state = x ? S4 : S1;\n S2: next_state = x ? S1 : S2;\n S3: next_state = x ? S2 : S1;\n S4: next_state = x ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3: z = 1;\n S4: z = 1;\n default: z = 0;\n endcase\n end\n\n // State register\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000;\n localparam S1 = 3'b001;\n localparam S2 = 3'b010;\n localparam S3 = 3'b011;\n localparam S4 = 3'b100;\n\n // State transition\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3: z = 1;\n S4: z = 1;\n default: z = 0;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput x,\n\toutput reg z\n);\n\n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n \n // State transition\n always @(*) begin\n case (state)\n S0: next_state = (x) ? S1 : S0;\n S1: next_state = (x) ? S4 : S1;\n S2: next_state = (x) ? S1 : S2;\n S3: next_state = (x) ? S2 : S1;\n S4: next_state = (x) ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n \n // State registration\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n \n // Output logic\n always @(*) begin\n case (state)\n S3: z = 1;\n S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State transition logic (next state logic)\n always @(*) begin\n case (state)\n S0: begin\n if (x == 0)\n next_state = S0;\n else\n next_state = S1;\n end\n S1: begin\n if (x == 0)\n next_state = S1;\n else\n next_state = S4;\n end\n S2: begin\n if (x == 0)\n next_state = S2;\n else\n next_state = S1;\n end\n S3: begin\n if (x == 0)\n next_state = S1;\n else\n next_state = S2;\n end\n S4: begin\n if (x == 0)\n next_state = S3;\n else\n next_state = S4;\n end\n default: next_state = S0;\n endcase\n end\n\n // State register logic\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3, S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput x,\n\toutput reg z\n);\n\n\treg [2:0] state, next_state;\n\n\t// State encoding\n\tlocalparam S0 = 3'b000, \n\t S1 = 3'b001, \n\t S2 = 3'b010, \n\t S3 = 3'b011, \n\t S4 = 3'b100;\n\t\n\t// State transition logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tS0: next_state = (x ? S1 : S0);\n\t\t\tS1: next_state = (x ? S4 : S1);\n\t\t\tS2: next_state = (x ? S1 : S2);\n\t\t\tS3: next_state = (x ? S2 : S1);\n\t\t\tS4: next_state = (x ? S4 : S3);\n\t\t\tdefault: next_state = S0;\n\t\tendcase\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tS0, S1, S2: z = 0;\n\t\t\tS3, S4: z = 1;\n\t\t\tdefault: z = 0; // default case to handle unused states\n\t\tendcase\n\tend\n\n\t// State flip-flops with synchronous reset\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate <= S0;\n\t\tend else begin\n\t\t\tstate <= next_state;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State Encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State Transition\n always @(*) begin\n case (state)\n S0: next_state = x ? S1 : S0;\n S1: next_state = x ? S4 : S1;\n S2: next_state = x ? S1 : S2;\n S3: next_state = x ? S2 : S1;\n S4: next_state = x ? S4 : S3;\n default: next_state = S0;\n endcase\n end\n\n // Sequential Logic\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n S0: z = 0;\n S1: z = 0;\n S2: z = 0;\n S3: z = 1;\n S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n \n reg [2:0] state, next_state;\n \n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n \n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Next state logic and output logic\n always @(*) begin\n case (state)\n S0: begin\n if (x)\n next_state = S1;\n else\n next_state = S0;\n z = 0;\n end\n S1: begin\n if (x)\n next_state = S4;\n else\n next_state = S1;\n z = 0;\n end\n S2: begin\n if (x)\n next_state = S1;\n else\n next_state = S2;\n z = 0;\n end\n S3: begin\n if (x)\n next_state = S2;\n else\n next_state = S1;\n z = 1;\n end\n S4: begin\n if (x)\n next_state = S4;\n else\n next_state = S3;\n z = 1;\n end\n default: begin\n next_state = S0;\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input x,\n output reg z\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100;\n\n // State transition on clock edge\n always @(posedge clk) begin\n if (reset) begin\n state <= S0; // Synchronous reset to state 000\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: if (x) next_state = S1; else next_state = S0;\n S1: if (x) next_state = S4; else next_state = S1;\n S2: if (x) next_state = S1; else next_state = S2;\n S3: if (x) next_state = S2; else next_state = S1;\n S4: if (x) next_state = S4; else next_state = S3;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S3, S4: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "2013_q2bfsm", "llmgen_RTL": ["module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n STATE_A,\n STATE_B,\n STATE_C,\n STATE_D,\n STATE_E,\n STATE_F,\n STATE_G\n } state_t;\n\n state_t current_state, next_state;\n\n // FSM Sequential block\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // FSM Combinational block\n always @(*) begin\n // Default state transitions\n next_state = current_state;\n f = 0;\n g = 0;\n\n case (current_state)\n STATE_A: begin\n if (!resetn) begin\n next_state = STATE_A;\n end else begin\n f = 1;\n next_state = STATE_B;\n end\n end\n STATE_B: begin\n if (x) begin\n next_state = STATE_C;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_C: begin\n if (!x) begin\n next_state = STATE_D;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_D: begin\n if (x) begin\n next_state = STATE_E;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_E: begin\n g = 1;\n next_state = STATE_F;\n end\n STATE_F: begin\n g = 1;\n if (y) begin\n next_state = STATE_G;\n end else begin\n next_state = STATE_F;\n end\n end\n STATE_G: begin\n g = 1;\n // Permanent state until reset\n next_state = STATE_G;\n end\n default: next_state = STATE_A;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // Define states using a localparam for better readability\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n reg [2:0] current_state, next_state;\n reg [1:0] y_check_count; // Counter to check y for two cycles\n\n // Synchronous state transition\n always @(posedge clk) begin\n if (!resetn) begin\n current_state <= STATE_A;\n f <= 0;\n g <= 0;\n y_check_count <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n // Default assignments\n next_state = current_state;\n f = 0;\n g = (current_state == STATE_E) || (current_state == STATE_F);\n\n case (current_state)\n STATE_A: begin\n if (resetn) begin\n next_state = STATE_B;\n f = 1; // Set f to 1 for one cycle\n end\n end\n\n STATE_B: begin\n if (x) next_state = STATE_C;\n end\n\n STATE_C: begin\n if (!x) next_state = STATE_D;\n end\n\n STATE_D: begin\n if (x) next_state = STATE_E;\n end\n\n STATE_E: begin\n // Maintain g = 1 and start checking y\n if (y) begin\n next_state = STATE_F;\n end else begin\n if (y_check_count < 2) begin\n next_state = STATE_E;\n end else begin\n next_state = STATE_A; // return to start if y doesn't become 1 in time\n end\n end\n end\n\n STATE_F: begin\n // Stay with g = 1\n end\n endcase\n end\n\n // Synchronous y check counting\n always @(posedge clk) begin\n if (current_state == STATE_E) begin\n y_check_count <= y_check_count + 1;\n end else begin\n y_check_count <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n reg [2:0] state, next_state;\n\n always @(posedge clk) begin\n if (!resetn)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n always @(*) begin\n next_state = state; // Default state is the same unless overridden\n f = 0;\n g = 0;\n case (state)\n STATE_A: begin\n f = 0;\n if (resetn) // If reset is de-asserted\n next_state = STATE_B;\n end\n \n STATE_B: begin\n f = 1;\n next_state = STATE_C;\n end\n \n STATE_C: begin\n if (x == 1)\n next_state = STATE_D;\n end\n \n STATE_D: begin\n if (x == 0)\n next_state = STATE_E;\n else if (x != 1)\n next_state = STATE_C;\n end\n \n STATE_E: begin\n if (x == 1) begin\n g = 1;\n next_state = STATE_F;\n end\n else if (x != 0)\n next_state = STATE_C;\n end\n \n STATE_F: begin\n g = 1;\n if (y == 1)\n g = 1;\n else if (y == 0)\n next_state = STATE_A;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State definitions\n typedef enum logic [2:0] {\n STATE_A, // Beginning state after reset\n STATE_B, // Output f = 1 for one clock cycle\n STATE_C, // Monitoring x input for 1\n STATE_D, // Monitoring x input for 0\n STATE_E, // Monitoring x input for 1 (to complete 1,0,1)\n STATE_F, // Monitoring y for 1 within two cycles\n STATE_G // Permanent states after y check\n } state_t;\n \n state_t state, next_state;\n logic [1:0] y_counter; // Counter for y response time\n\n // State Transition Logic\n always_ff @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n state <= STATE_A;\n y_counter <= 2'b00;\n g <= 1'b0;\n end else begin\n state <= next_state;\n if (state == STATE_F) begin\n y_counter <= (y_counter == 2'b10) ? 2'b10 : y_counter + 1;\n end else begin\n y_counter <= 2'b00;\n end\n end\n end\n \n // Next State Logic\n always_comb begin\n next_state = state;\n f = 1'b0; // Default value for f\n case (state)\n STATE_A: begin\n next_state = STATE_B;\n end\n STATE_B: begin\n f = 1'b1; // Set f to 1 for one clock cycle\n next_state = STATE_C;\n end\n STATE_C: begin\n if (x) next_state = STATE_D;\n end\n STATE_D: begin\n if (!x) next_state = STATE_E;\n end\n STATE_E: begin\n if (x) next_state = STATE_F;\n end\n STATE_F: begin\n if (y) next_state = STATE_G;\n else if (y_counter == 2'b01) next_state = STATE_A; // If y is not 1 within two cycles\n end\n STATE_G: begin\n g = 1'b1; // Maintain g = 1 permanently\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State definitions\n typedef enum reg [2:0] {\n STATE_A = 0,\n STATE_B = 1,\n STATE_C = 2,\n STATE_D = 3,\n STATE_E = 4,\n STATE_F = 5,\n STATE_G = 6\n } state_t;\n \n state_t state, next_state;\n reg [1:0] y_wait_counter;\n\n // State transition and output logic\n always @(posedge clk) begin\n if (!resetn) begin\n state <= STATE_A;\n f <= 0;\n g <= 0;\n y_wait_counter <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n // Default next state\n next_state = state;\n case (state)\n STATE_A: begin\n f = 0;\n g = 0;\n if (resetn) begin\n next_state = STATE_B;\n f = 1;\n end\n end\n STATE_B: begin\n f = 0;\n if (x == 1) next_state = STATE_C;\n end\n STATE_C: begin\n if (x == 0) next_state = STATE_D;\n end\n STATE_D: begin\n if (x == 1) begin\n next_state = STATE_E;\n g = 1;\n end\n end\n STATE_E: begin\n g = 1;\n if (y == 1) begin\n next_state = STATE_F; // Maintain g = 1 permanently\n end else if (y_wait_counter == 2) begin\n next_state = STATE_G;\n end else begin\n next_state = STATE_E;\n end\n end\n STATE_F: begin\n g = 1;\n next_state = STATE_F; // permanent g = 1 until reset\n end\n STATE_G: begin\n g = 0;\n next_state = STATE_G; // permanent g = 0 until reset\n end\n endcase\n end\n\n // Count the two clock cycles for checking y\n always @(posedge clk) begin\n if (state == STATE_E && y != 1) begin\n y_wait_counter <= y_wait_counter + 1;\n end else begin\n y_wait_counter <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n typedef enum logic [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101,\n STATE_G = 3'b110\n } state_t;\n\n state_t current_state, next_state;\n reg [1:0] y_counter;\n\n always_ff @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n current_state <= STATE_A;\n f <= 0;\n g <= 0;\n y_counter <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_F || current_state == STATE_G)\n g <= current_state == STATE_F;\n end\n end\n\n always_comb begin\n next_state = current_state; // default\n f = 0;\n\n case (current_state)\n STATE_A: begin\n if (!resetn) begin\n next_state = STATE_B;\n f = 1;\n end\n end\n STATE_B: begin\n if (x) next_state = STATE_C;\n end\n STATE_C: begin\n if (!x) next_state = STATE_D;\n end\n STATE_D: begin\n if (x) next_state = STATE_E;\n end\n STATE_E: begin\n next_state = STATE_F;\n g = 1;\n y_counter = 0;\n end\n STATE_F: begin\n if (y) begin\n next_state = STATE_G;\n end else if (y_counter == 2) begin\n next_state = STATE_A;\n end else begin\n y_counter = y_counter + 1;\n end\n end\n STATE_G: begin\n g = 1; // Permanently keep g = 1 until reset\n end\n default: next_state = STATE_A;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n A, // Reset state\n B, // f=1 for one clock cycle\n C, // Wait for x = 1,0,1 sequence\n D, // Sequence detected, wait for y = 1\n E, // Permanent g = 1\n F // Permanent g = 0\n } state_t;\n\n state_t current_state, next_state;\n reg [1:0] y_counter; // To count up to 2 cycles while monitoring y\n\n // State Transition\n always @(posedge clk) begin\n if (!resetn) begin\n current_state <= A;\n y_counter <= 2'b00;\n end else begin\n current_state <= next_state;\n if (current_state == D && next_state == D)\n y_counter <= y_counter + 1'b1; // Increment y_counter only in state D\n else\n y_counter <= 2'b00; // Reset counter in other states\n end\n end\n\n // Next State Logic\n always @(*) begin\n f = 1'b0;\n g = 1'b0;\n case (current_state)\n A: begin\n next_state = B;\n end\n B: begin\n f = 1'b1;\n next_state = C;\n end\n C: begin\n if (x == 1'b1) begin\n next_state = C; // Waiting for 0 after 1\n end else if (x == 1'b0 && current_state == C) begin\n next_state = (x == 1'b1) ? D : C; // If sequence 101 detected\n end else begin\n next_state = C;\n end\n end\n D: begin\n g = 1'b1;\n if (y == 1'b1) begin\n next_state = E;\n end else if (y_counter == 2'b10) begin // If two cycles passed without y = 1\n next_state = F;\n end else begin\n next_state = D;\n end\n end\n E: begin\n g = 1'b1; // Maintain g = 1\n next_state = E;\n end\n F: begin\n g = 1'b0; // Maintain g = 0\n next_state = F;\n end\n default: next_state = A;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // Define state encoding\n typedef enum reg [2:0] {\n STATE_A = 3'b000, // Beginning state\n STATE_B = 3'b001, // After f = 1\n STATE_C = 3'b010, // Detected x = 1\n STATE_D = 3'b011, // Detected x = 0\n STATE_E = 3'b100, // Detected x = 1, 0, 1\n STATE_F = 3'b101, // Check y within 2 cycles\n STATE_G = 3'b110 // Set g = 1 permanently\n } state_t;\n\n state_t current_state, next_state;\n reg [1:0] y_counter; // Counter for checking y\n\n always @(posedge clk) begin\n if (!resetn) begin\n current_state <= STATE_A;\n y_counter <= 2'b00;\n f <= 1'b0;\n g <= 1'b0;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n // Default values\n next_state = current_state;\n f = 1'b0;\n g = 1'b0;\n\n case (current_state)\n STATE_A: begin\n if (!resetn) begin\n next_state = STATE_A; // Stay in state A if reset is asserted\n end else begin\n next_state = STATE_B; // Move to state B when reset is de-asserted\n end\n end\n STATE_B: begin\n f = 1'b1; // Set f = 1 for one clock cycle\n next_state = STATE_C; // Move to state C\n end\n STATE_C: begin\n if (x == 1'b1) begin\n next_state = STATE_D;\n end\n end\n STATE_D: begin\n if (x == 1'b0) begin\n next_state = STATE_E;\n end\n end\n STATE_E: begin\n if (x == 1'b1) begin\n next_state = STATE_F;\n end\n end\n STATE_F: begin\n g = 1'b1;\n if (y == 1'b1) begin\n next_state = STATE_G; // Maintain g = 1 permanently\n end else begin\n y_counter = y_counter + 1;\n if (y_counter == 2'b10) begin\n g = 1'b0; // Set g = 0 permanently\n next_state = STATE_G;\n end\n end\n end\n STATE_G: begin\n // g = 1 or g = 0 permanently until reset\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n // State declarations\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n state_t state, next_state;\n reg [1:0] y_counter;\n\n // State transition and output logic\n always @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n state <= STATE_A;\n f <= 0;\n g <= 0;\n y_counter <= 0;\n end else begin\n state <= next_state;\n case (state)\n STATE_A: f <= 0;\n STATE_B: f <= 1;\n STATE_C, STATE_D, STATE_E: f <= 0;\n STATE_F: g <= 0;\n default: ;\n endcase\n end\n end\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default to hold current state\n case (state)\n STATE_A: begin\n if (!resetn)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n STATE_B: begin\n next_state = STATE_C;\n end\n STATE_C: begin\n if (x)\n next_state = STATE_D;\n else\n next_state = STATE_C;\n end\n STATE_D: begin\n if (x)\n next_state = STATE_E;\n else\n next_state = STATE_C;\n end\n STATE_E: begin\n if (x)\n next_state = STATE_F;\n else\n next_state = STATE_C;\n end\n STATE_F: begin\n if (y || y_counter == 2'h2) begin\n next_state = STATE_F;\n g <= 1;\n end else begin\n y_counter = y_counter + 1;\n if (y) begin\n g <= 1;\n next_state = STATE_F;\n end else if (y_counter == 2'h1) begin\n g <= 0;\n end\n end\n end\n default: next_state = STATE_A;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State declarations\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101,\n STATE_G = 3'b110\n } state_t;\n\n state_t current_state, next_state;\n \n // Sequential logic for state transition\n always @(posedge clk) begin\n if (!resetn) begin\n current_state <= STATE_A;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Combinational logic for next state and output logic\n always @(*) begin\n // Default values\n next_state = current_state;\n f = 1'b0;\n g = 1'b0;\n\n case (current_state)\n STATE_A: begin\n f = 1'b0;\n g = 1'b0;\n if (resetn) begin\n next_state = STATE_B;\n end\n end\n STATE_B: begin\n f = 1'b1; // Set f to 1 for one clock cycle\n next_state = STATE_C;\n end\n STATE_C: begin\n if (x == 1'b1) begin\n next_state = STATE_D;\n end\n end\n STATE_D: begin\n if (x == 1'b0) begin\n next_state = STATE_E;\n end else begin\n next_state = STATE_C; // Return to C if sequence breaks\n end\n end\n STATE_E: begin\n if (x == 1'b1) begin\n next_state = STATE_F;\n end else begin\n next_state = STATE_C; // Return to C if sequence breaks\n end\n end\n STATE_F: begin\n g = 1'b1; // Set g to 1\n if (y == 1'b1) begin\n next_state = STATE_G; // g = 1 permanently\n end else begin\n next_state = STATE_G;\n end\n end\n STATE_G: begin\n g = 1'b1;\n // Remain in this state if y is seen as 1 within 2 clock cycles\n end\n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State encoding\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_MONITOR = 3'b001,\n STATE_G_WAIT = 3'b010,\n STATE_G_CHECK = 3'b011,\n STATE_G_SET = 3'b100,\n STATE_G_RESET = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n reg [1:0] x_pattern;\n reg [1:0] y_counter;\n\n // State transition logic\n always @(*) begin\n next_state = current_state;\n f = 0;\n case (current_state)\n STATE_A: begin\n f = 1; // Set f for one clock cycle when reset is de-asserted\n if (~resetn)\n next_state = STATE_MONITOR;\n end\n STATE_MONITOR: begin\n if (x_pattern == 2'b101)\n next_state = STATE_G_WAIT;\n end\n STATE_G_WAIT: begin\n if (x)\n next_state = STATE_G_CHECK;\n end\n STATE_G_CHECK: begin\n g = 1;\n if (y) begin\n next_state = STATE_G_SET;\n end else if (y_counter == 2) begin\n next_state = STATE_G_RESET;\n end\n end\n STATE_G_SET: begin\n g = 1; // Maintain g = 1 permanently\n end\n STATE_G_RESET: begin\n g = 0; // Maintain g = 0 permanently\n end\n endcase\n end\n\n // State register update\n always @(posedge clk) begin\n if (~resetn) begin\n current_state <= STATE_A;\n x_pattern <= 2'b00;\n y_counter <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_MONITOR) begin\n x_pattern <= {x_pattern[0], x};\n end\n if (current_state == STATE_G_CHECK) begin\n y_counter <= y_counter + 1;\n end else begin\n y_counter <= 0;\n end\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State encoding\n typedef enum logic [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101,\n STATE_G = 3'b110\n } state_t;\n\n state_t current_state, next_state;\n logic [1:0] y_counter;\n \n always_ff @(posedge clk) begin\n if (!resetn)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n always_comb begin\n // Defaults\n next_state = current_state;\n f = 0;\n g = 0;\n\n case (current_state)\n STATE_A: begin\n f = 0;\n g = 0;\n if (!resetn)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n\n STATE_B: begin\n f = 1;\n if (resetn)\n next_state = STATE_C;\n end\n\n STATE_C: begin\n f = 0;\n if (x)\n next_state = STATE_D;\n else\n next_state = STATE_C;\n end\n\n STATE_D: begin\n if (!x)\n next_state = STATE_E;\n else\n next_state = STATE_C;\n end\n\n STATE_E: begin\n if (x)\n next_state = STATE_F;\n else\n next_state = STATE_C;\n end\n\n STATE_F: begin\n g = 1;\n if (y)\n next_state = STATE_G; // Set g permamently to 1 if y=1\n else\n next_state = STATE_F;\n end\n\n STATE_G: begin\n g = 1;\n y_counter = 0;\n while (y_counter < 2) begin\n if (y)\n next_state = STATE_G; // Maintain g = 1 permanently\n else\n y_counter = y_counter + 1;\n end\n if (y_counter == 2)\n next_state = STATE_A; // Timeout reached, reset to state A\n end\n\n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n typedef enum reg [2:0] {\n STATE_A,\n STATE_B,\n STATE_C,\n STATE_D,\n STATE_E,\n STATE_F,\n STATE_G,\n STATE_H\n } state_t;\n \n state_t current_state, next_state;\n\n always @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n current_state <= STATE_A;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @* begin\n next_state = current_state;\n f = 0;\n g = 0;\n \n case (current_state)\n STATE_A: begin\n if (!resetn)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n \n STATE_B: begin\n f = 1;\n next_state = STATE_C;\n end\n \n STATE_C: begin\n if (x) \n next_state = STATE_D;\n end\n \n STATE_D: begin\n if (!x)\n next_state = STATE_E;\n end\n \n STATE_E: begin\n if (x) \n next_state = STATE_F;\n end\n \n STATE_F: begin\n g = 1;\n if (y)\n next_state = STATE_H;\n else\n next_state = STATE_G;\n end\n \n STATE_G: begin\n g = 1;\n if (y)\n next_state = STATE_H;\n // if y is not 1 after this cycle, g becomes 0 permanently\n else \n next_state = STATE_A;\n end\n \n STATE_H: begin\n g = 1;\n end\n \n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] y_check_count;\n\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n // Default transition\n next_state = current_state;\n f = 1'b0;\n \n case (current_state)\n A: begin\n f = 1'b0;\n g = 1'b0;\n if (resetn)\n next_state = B;\n end\n B: begin\n f = 1'b1;\n g = 1'b0;\n next_state = C;\n end\n C: begin\n f = 1'b0;\n if (x)\n next_state = D;\n end\n D: begin\n if (!x)\n next_state = E;\n end\n E: begin\n if (x)\n next_state = F;\n end\n F: begin\n g = 1'b1; \n if (y_check_count < 2) begin\n if (y)\n next_state = F;\n else\n y_check_count = y_check_count + 1;\n end else begin\n g = 1'b0;\n end\n end\n endcase\n end\n\n always @(posedge clk or negedge resetn) begin\n if (!resetn)\n y_check_count <= 0;\n else if (current_state == F)\n y_check_count <= y_check_count;\n else\n y_check_count <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State encoding\n typedef enum logic [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n state_t state, next_state;\n reg [1:0] y_counter;\n\n // State transition and output logic\n always @(posedge clk) begin\n if (!resetn) begin\n state <= STATE_A;\n f <= 1'b0;\n g <= 1'b0;\n y_counter <= 2'b00;\n end else begin\n state <= next_state;\n\n case (next_state)\n STATE_A: begin\n f <= 1'b0;\n g <= 1'b0;\n y_counter <= 2'b00;\n end\n STATE_B: begin\n f <= 1'b1; // Set f to 1 for one clock cycle\n end\n STATE_D, STATE_E: begin\n f <= 1'b0; // Ensure f is cleared after STATE_B\n end\n STATE_F: begin\n g <= 1'b0; // After reset, ensure g is cleared\n end\n default: begin\n // No default action needed\n end\n endcase\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n STATE_A: begin\n next_state = (!resetn) ? STATE_A : STATE_B;\n end\n STATE_B: begin\n next_state = STATE_C;\n end\n STATE_C: begin\n if (x)\n next_state = STATE_D;\n else\n next_state = STATE_C;\n end\n STATE_D: begin\n if (!x)\n next_state = STATE_E;\n else\n next_state = STATE_D;\n end\n STATE_E: begin\n if (x)\n next_state = STATE_F;\n else\n next_state = STATE_C;\n end\n STATE_F: begin\n next_state = y_counter < 2 && !y ? STATE_F : STATE_A;\n end\n default: next_state = STATE_A;\n endcase\n end\n\n // Output g update logic based on y input\n always @(posedge clk) begin\n if (state == STATE_F) begin\n if (!y) begin\n if (y_counter == 2'b01)\n g <= 1'b0; // y did not become 1 within two cycles\n y_counter <= y_counter + 1;\n end else begin\n g <= 1'b1; // y became 1 within two cycles\n y_counter <= 2'b00;\n end\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput x,\n\tinput y,\n\toutput reg f,\n\toutput reg g\n);\n\n\t// State declaration\n\ttypedef enum reg [2:0] {\n\t\tSTATE_A,\n\t\tSTATE_B,\n\t\tSTATE_C,\n\t\tSTATE_D,\n\t\tSTATE_E,\n\t\tSTATE_F,\n\t\tSTATE_G,\n\t\tSTATE_H\n\t} state_t;\n\t\n\tstate_t current_state, next_state;\n\treg [1:0] x_seq; // To track the x sequence\n\t\n\t// State transition and output logic\n\talways @(posedge clk) begin\n\t\tif (!resetn) begin\n\t\t\tcurrent_state <= STATE_A;\n\t\t\tf <= 0;\n\t\t\tg <= 0;\n\t\t\tx_seq <= 2'b00;\n\t\tend else begin\n\t\t\tcurrent_state <= next_state;\n\t\tend\n\tend\n\t\n\talways @(*) begin\n\t\t// Default assignments\n\t\tnext_state = current_state;\n\t\tf = 0;\n\t\tg = 0;\n\t\t\n\t\tcase (current_state)\n\t\t\tSTATE_A: begin\n\t\t\t\tif (resetn) begin\n\t\t\t\t\tnext_state = STATE_B;\n\t\t\t\t\tf = 1;\n\t\t\t\tend\n\t\t\tend\n\t\t\tSTATE_B: begin\n\t\t\t\tnext_state = STATE_C;\n\t\t\tend\n\t\t\tSTATE_C: begin\n\t\t\t\tif (x)\n\t\t\t\t\tx_seq[1] <= 1;\n\t\t\t\tnext_state = STATE_D;\n\t\t\tend\n\t\t\tSTATE_D: begin\n\t\t\t\tif (!x)\n\t\t\t\t\tx_seq[0] <= 0;\n\t\t\t\tnext_state = STATE_E;\n\t\t\tend\n\t\t\tSTATE_E: begin\n\t\t\t\tif (x_seq == 2'b11 && x) begin\n\t\t\t\t\tnext_state = STATE_F;\n\t\t\t\t\tg = 1;\n\t\t\t\tend else begin\n\t\t\t\t\tx_seq <= {x_seq[0], x};\n\t\t\t\t\tnext_state = STATE_C;\n\t\t\t\tend\n\t\t\tend\n\t\t\tSTATE_F: begin\n\t\t\t\tif (y) begin\n\t\t\t\t\tnext_state = STATE_H;\n\t\t\t\t\tg = 1; // Permanently\n\t\t\t\tend else begin\n\t\t\t\t\tnext_state = STATE_G;\n\t\t\t\tend\n\t\t\tend\n\t\t\tSTATE_G: begin\n\t\t\t\tif (!y) begin\n\t\t\t\t\tnext_state = STATE_H;\n\t\t\t\t\tg = 0; // Permanently\n\t\t\t\tend\n\t\t\tend\n\t\t\tSTATE_H: begin\n\t\t\t\tg = 1;\n\t\t\tend\n\t\tendcase\n\tend\n\t\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n // State encoding\n typedef enum reg [3:0] {\n STATE_A = 4'd0,\n STATE_F_SET = 4'd1,\n STATE_X1 = 4'd2,\n STATE_X10 = 4'd3,\n STATE_X101 = 4'd4,\n STATE_G1_WAIT = 4'd5,\n STATE_CHECK_Y1 = 4'd6,\n STATE_CHECK_Y2 = 4'd7,\n STATE_G0 = 4'd8\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] y_count;\n \n // Sequential logic for state transitions\n always @(posedge clk) begin\n if (!resetn) begin\n current_state <= STATE_A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Combinational logic for next state and outputs\n always @(*) begin\n // Default outputs\n f = 1'b0;\n next_state = current_state;\n\n case (current_state)\n STATE_A: begin\n if (!resetn)\n next_state = STATE_A;\n else\n next_state = STATE_F_SET;\n end\n STATE_F_SET: begin\n f = 1'b1;\n next_state = STATE_X1;\n end\n STATE_X1: begin\n if (x == 1'b1)\n next_state = STATE_X10;\n end\n STATE_X10: begin\n if (x == 1'b0)\n next_state = STATE_X101;\n else\n next_state = STATE_X1;\n end\n STATE_X101: begin\n if (x == 1'b1) begin\n next_state = STATE_G1_WAIT;\n g = 1'b1;\n end else begin\n next_state = STATE_X1;\n end\n end\n STATE_G1_WAIT: begin\n g = 1'b1;\n y_count = 0;\n next_state = STATE_CHECK_Y1;\n end\n STATE_CHECK_Y1: begin\n g = 1'b1;\n if (y == 1'b1) begin\n next_state = STATE_G1_WAIT;\n end else begin\n next_state = STATE_CHECK_Y2;\n end\n end\n STATE_CHECK_Y2: begin\n g = 1'b1;\n if (y == 1'b1) begin\n next_state = STATE_G1_WAIT;\n end else begin\n next_state = STATE_G0;\n end\n end\n STATE_G0: begin\n g = 1'b0;\n end\n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput x,\n\tinput y,\n\toutput reg f,\n\toutput reg g\n);\n\n\t// State declaration\n\ttypedef enum reg [2:0] {\n\t\tSTATE_A, // Initial state\n\t\tSTATE_B, // After de-asserted reset, for producing f = 1\n\t\tSTATE_X1, // After detecting x = 1\n\t\tSTATE_X0, // After detecting x = 0\n\t\tSTATE_X1_FINAL, // After detecting x = 1, hence 1, 0, 1 pattern is complete\n\t\tSTATE_Y1, // After completing 1, 0, 1 pattern and waiting for y = 1\n\t\tSTATE_Y0 // After completing 1, 0, 1 pattern allowing two clocks to detect y = 1\n\t} state_t;\n\n\tstate_t current_state, next_state;\n\treg [1:0] y_counter; // To count the 2 clock cycles for y\n\n\t// State transition\n\talways @(posedge clk or negedge resetn) begin\n\t\tif (!resetn) begin\n\t\t\tcurrent_state <= STATE_A;\n\t\t\ty_counter <= 0;\n\t\tend else begin\n\t\t\tcurrent_state <= next_state;\n\t\t\tif (current_state == STATE_Y1 || current_state == STATE_Y0) begin\n\t\t\t\ty_counter <= y_counter + 1;\n\t\t\tend else begin\n\t\t\t\ty_counter <= 0;\n\t\t\tend\n\t\tend\n\tend\n\n\t// Next state logic\n\talways @(*) begin\n\t\tnext_state = current_state; // Default state stays the same\n\t\tcase (current_state)\n\t\t\tSTATE_A: begin\n\t\t\t\tif (!resetn) begin\n\t\t\t\t\tnext_state = STATE_B;\n\t\t\t\tend\n\t\t\tend\n\t\t\tSTATE_B: begin\n\t\t\t\tnext_state = STATE_X1;\n\t\t\tend\n\t\t\tSTATE_X1: begin\n\t\t\t\tif (x) next_state = STATE_X0;\n\t\t\tend\n\t\t\tSTATE_X0: begin\n\t\t\t\tif (!x) next_state = STATE_X1_FINAL;\n\t\t\tend\n\t\t\tSTATE_X1_FINAL: begin\n\t\t\t\tif (x) next_state = STATE_Y1;\n\t\t\tend\n\t\t\tSTATE_Y1: begin\n\t\t\t\tif (y) next_state = STATE_A; // Stay in state if y is 1\n\t\t\t\telse if (y_counter == 2) next_state = STATE_Y0; // Check two clock cycle wait\n\t\t\tend\n\t\t\tSTATE_Y0: begin\n\t\t\t\tif (y) next_state = STATE_A; // Stay in state if y is 1\n\t\t\tend\n\t\tendcase\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tf = 0;\n\t\tg = 0;\n\t\tcase (current_state)\n\t\t\tSTATE_B: f = 1;\n\t\t\tSTATE_Y1, STATE_Y0: g = 1;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101,\n STATE_G = 3'b110\n } state_t;\n \n state_t state, next_state;\n reg [1:0] y_counter;\n\n always @(posedge clk) begin\n if (!resetn) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n // Default values\n next_state = state;\n f = 0;\n g = g;\n\n case (state)\n STATE_A: begin\n f = 0;\n g = 0;\n if (!resetn) next_state = STATE_A;\n else next_state = STATE_B;\n end\n\n STATE_B: begin\n f = 1;\n next_state = STATE_C;\n end\n\n STATE_C: begin\n if (x) next_state = STATE_D;\n else next_state = STATE_B;\n end\n\n STATE_D: begin\n if (!x) next_state = STATE_E;\n end\n\n STATE_E: begin\n if (x) next_state = STATE_F;\n else next_state = STATE_B;\n end\n\n STATE_F: begin\n g = 1;\n y_counter = 0;\n if (y) next_state = STATE_G;\n else next_state = STATE_F;\n end\n\n STATE_G: begin\n if (y) g = 1;\n else begin\n y_counter = y_counter + 1;\n if (y_counter >= 2) g = 0;\n end\n next_state = STATE_G;\n end\n\n default: next_state = STATE_A;\n endcase\n end\n\n always @(posedge clk) begin\n if (!resetn) begin\n y_counter <= 0;\n end else if (state == STATE_G && !y) begin\n y_counter <= y_counter + 1;\n end else begin\n y_counter <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input x,\n input y,\n output reg f,\n output reg g\n);\n\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n reg [1:0] y_counter;\n\n always @(posedge clk or negedge resetn) begin\n if (!resetn) begin\n current_state <= STATE_A;\n f <= 0;\n g <= 0;\n y_counter <= 2'b00;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n // Default assignments\n next_state = current_state;\n f = 0;\n g = 0;\n\n case (current_state)\n STATE_A: begin\n if (resetn) \n next_state = STATE_B;\n end\n STATE_B: begin\n f = 1;\n next_state = STATE_C;\n end\n STATE_C: begin\n if (x) \n next_state = STATE_D;\n end\n STATE_D: begin\n if (!x)\n next_state = STATE_E;\n end\n STATE_E: begin\n if (x) \n next_state = STATE_F;\n end\n STATE_F: begin\n g = 1; // Indicate g should be set in next cycle\n y_counter = y ? 2'b11 : y_counter + 1;\n\n if (y_counter == 2'b00) // If y is not 1 within 2 cycles\n g = 0; // set g to 0\n\n if (y_counter != 2'b00) \n next_state = STATE_F;\n end\n default: next_state = STATE_A;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "dff8p", "llmgen_RTL": ["module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\t\n\talways @(negedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'h34;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\nalways @(negedge clk) begin\n if (reset) begin\n q <= 8'h34;\n end else begin\n q <= d;\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(negedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'h34;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(negedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 8'h34;\n\t\tend else begin\n\t\t\tq <= d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset) begin\n q <= 8'h34;\n end else begin\n q <= d;\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\nalways @(negedge clk) begin\n if (reset) \n q <= 8'h34;\n else \n q <= d;\nend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(negedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'h34;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(negedge clk) begin\n if (reset) begin\n q <= 8'h34;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset) begin\n q <= 8'h34;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset) \n q <= 8'h34;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput reset,\n\toutput reg [7:0] q);\n\n\talways @(negedge clk) begin\n\t\tif (reset)\n\t\t\tq <= 8'h34;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input reset,\n output reg [7:0] q\n);\n\n always @(negedge clk) begin\n if (reset)\n q <= 8'h34;\n else\n q <= d;\n end\n\nendmodule\n"]}
{"task_id": "reduction", "llmgen_RTL": ["module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n \n assign parity = ^in;\n \nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in; // XOR all bits of `in` to calculate even parity\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = in[0] ^ in[1] ^ in[2] ^ in[3] ^ in[4] ^ in[5] ^ in[6] ^ in[7];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput parity\n);\n\n assign parity = ^in;\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = in[0] ^ in[1] ^ in[2] ^ in[3] ^ in[4] ^ in[5] ^ in[6] ^ in[7];\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in; // XOR all bits in 'in' to calculate even parity\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n", "module top_module (\n input [7:0] in,\n output parity\n);\n assign parity = ^in;\nendmodule\n"]}
{"task_id": "fsm3comb", "llmgen_RTL": ["module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 2'b00: begin // State A\n next_state = (in == 1'b0) ? 2'b00 : 2'b01;\n end\n 2'b01: begin // State B\n next_state = (in == 1'b0) ? 2'b10 : 2'b01;\n end\n 2'b10: begin // State C\n next_state = (in == 1'b0) ? 2'b00 : 2'b11;\n end\n 2'b11: begin // State D\n next_state = (in == 1'b0) ? 2'b10 : 2'b01;\n end\n default: begin\n next_state = 2'b00;\n end\n endcase\n end\n\n assign out = (state == 2'b11) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [1:0] state,\n\toutput reg [1:0] next_state,\n\toutput out\n);\n\n always @(*) begin\n case (state)\n 2'b00: begin // State A\n next_state = (in == 1'b0) ? 2'b00 : 2'b01; // A or B\n end\n 2'b01: begin // State B\n next_state = (in == 1'b0) ? 2'b10 : 2'b01; // C or B\n end\n 2'b10: begin // State C\n next_state = (in == 1'b0) ? 2'b00 : 2'b11; // A or D\n end\n 2'b11: begin // State D\n next_state = (in == 1'b0) ? 2'b10 : 2'b01; // C or B\n end\n default: next_state = 2'b00; // Default case to handle unexpected states\n endcase\n end\n\n assign out = (state == 2'b11) ? 1'b1 : 1'b0; // Output is 1 only in state D\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // State encoding\n parameter A = 2'b00;\n parameter B = 2'b01;\n parameter C = 2'b10;\n parameter D = 2'b11;\n\n // Output logic for Moore state machine\n assign out = (state == D) ? 1 : 0;\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (in == 1'b0) ? A : B;\n B: next_state = (in == 1'b0) ? C : B;\n C: next_state = (in == 1'b0) ? A : D;\n D: next_state = (in == 1'b0) ? C : B;\n default: next_state = A; // Default state\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n // Output logic for Moore machine\n assign out = (state == 2'b11) ? 1'b1 : 1'b0;\n\n // Next state logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // D\n default: next_state = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00; // Default to State A\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n // Combinational logic for next state\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00;\n endcase\n end\n\n // Combinational logic for output\n assign out = (state == 2'b11) ? 1 : 0; // Output logic\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // Next state logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00; // Default state A\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n always @(*) begin\n case (state)\n 2'b00: begin // State A\n next_state = (in == 1'b0) ? 2'b00 : 2'b01;\n end\n 2'b01: begin // State B\n next_state = (in == 1'b0) ? 2'b10 : 2'b01;\n end\n 2'b10: begin // State C\n next_state = (in == 1'b0) ? 2'b00 : 2'b11;\n end\n 2'b11: begin // State D\n next_state = (in == 1'b0) ? 2'b10 : 2'b01;\n end\n endcase\n end\n\n assign out = (state == 2'b11) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 2'b00: begin // State A\n next_state = (in) ? 2'b01 : 2'b00; // A -> B on in=1, A -> A on in=0\n // Output logic for State A\n end\n 2'b01: begin // State B\n next_state = (in) ? 2'b01 : 2'b10; // B -> B on in=1, B -> C on in=0\n // Output logic for State B\n end\n 2'b10: begin // State C\n next_state = (in) ? 2'b11 : 2'b00; // C -> D on in=1, C -> A on in=0\n // Output logic for State C\n end\n 2'b11: begin // State D\n next_state = (in) ? 2'b01 : 2'b10; // D -> B on in=1, D -> C on in=0\n // Output logic for State D\n end\n default: begin\n next_state = 2'b00; // Default to state A for safety\n end\n endcase\n end\n\n // Output logic for the Moore state machine\n assign out = (state == 2'b11) ? 1'b1 : 1'b0; // Output is 1 only in state D\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [1:0] state,\n\toutput reg [1:0] next_state,\n\toutput out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00; // Default case\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // A: in=0 -> A, in=1 -> B\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // B: in=0 -> C, in=1 -> B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // C: in=0 -> A, in=1 -> D\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // D: in=0 -> C, in=1 -> B\n default: next_state = 2'b00; // Default case handling\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1'b1 : 1'b0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // D\n default: next_state = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n \n // Output logic based on state\n assign out = (state == 2'b11) ? 1'b1 : 1'b0;\n \n // Next state logic based on current state and input\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case(state)\n 2'b00: next_state = (in == 0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00; // Default case\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n always @(*) begin\n case (state)\n 2'b00: // State A\n if (in)\n next_state = 2'b01; // Move to B\n else\n next_state = 2'b00; // Stay at A\n \n 2'b01: // State B\n if (in)\n next_state = 2'b01; // Stay at B\n else\n next_state = 2'b10; // Move to C\n \n 2'b10: // State C\n if (in)\n next_state = 2'b11; // Move to D\n else\n next_state = 2'b00; // Move to A\n \n 2'b11: // State D\n if (in)\n next_state = 2'b01; // Move to B\n else\n next_state = 2'b10; // Move to C\n \n default: \n next_state = 2'b00; // Default to State A\n endcase\n end\n\n assign out = (state == 2'b11) ? 1'b1 : 1'b0; // Output logic\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // Output logic\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n assign out = (state == 2'b11) ? 1'b1 : 1'b0; // Output logic\n\n always @(*) begin\n case(state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // D\n default: next_state = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n\n // State encoding\n localparam A = 2'b00;\n localparam B = 2'b01;\n localparam C = 2'b10;\n localparam D = 2'b11;\n\n // Output logic\n assign out = (state == D) ? 1'b1 : 1'b0;\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (in == 1'b0) ? A : B;\n B: next_state = (in == 1'b0) ? C : B;\n C: next_state = (in == 1'b0) ? A : D;\n D: next_state = (in == 1'b0) ? C : B;\n default: next_state = A; // Default case (safety)\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n // Output logic based on current state\n assign out = (state == 2'b11) ? 1 : 0;\n\n // State transition logic\n always @(*) begin\n case (state)\n 2'b00: next_state = (in == 1'b0) ? 2'b00 : 2'b01; // State A\n 2'b01: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State B\n 2'b10: next_state = (in == 1'b0) ? 2'b00 : 2'b11; // State C\n 2'b11: next_state = (in == 1'b0) ? 2'b10 : 2'b01; // State D\n default: next_state = 2'b00; // Default case for safety\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [1:0] state,\n output reg [1:0] next_state,\n output out\n);\n \n // Combinational logic for next state\n always @(*) begin\n case (state)\n 2'b00: next_state = in ? 2'b01 : 2'b00; // State A\n 2'b01: next_state = in ? 2'b01 : 2'b10; // State B\n 2'b10: next_state = in ? 2'b11 : 2'b00; // State C\n 2'b11: next_state = in ? 2'b01 : 2'b10; // State D\n default: next_state = 2'b00;\n endcase\n end\n \n // Combinational logic for output\n assign out = (state == 2'b11) ? 1'b1 : 1'b0; // Output logic\n\nendmodule\n"]}
{"task_id": "mt2015_q4b", "llmgen_RTL": ["module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x & y) | (~x & ~y & ~z);\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z\n);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n else\n z = 1; // Default case, though it may not be needed as all cases are covered\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (~x & ~y)\n z = 1;\n else if (x & y)\n z = 1;\n else\n z = 0;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z\n);\n assign z = (x & y) | (!x & !y);\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n else\n z = 0; // Default case\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x & y) | (~x & ~y);\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n \n assign z = (x & y) | (~x & ~y);\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x & y) | (~x & ~y);\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z\n);\n\n always @* begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n\n assign z = (x & y) | (~x & ~y);\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0) \n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n\n always @(*) begin\n if (x == 0 && y == 0) \n z = 1;\n else if (x == 1 && y == 0) \n z = 0;\n else if (x == 0 && y == 1) \n z = 0;\n else if (x == 1 && y == 1) \n z = 1;\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z\n);\n always @(*) begin\n if (x == 0 && y == 0) begin\n z = 1;\n end else if (x == 1 && y == 0) begin\n z = 0;\n end else if (x == 0 && y == 1) begin\n z = 0;\n end else if (x == 1 && y == 1) begin\n z = 1;\n end\n end\nendmodule\n", "module top_module(\n input x,\n input y,\n output z);\n \n assign z = (~x & ~y) | (x & y);\n \nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z\n);\n\n always @(*) begin\n if (x == 0 && y == 0)\n z = 1;\n else if (x == 1 && y == 0)\n z = 0;\n else if (x == 0 && y == 1)\n z = 0;\n else if (x == 1 && y == 1)\n z = 1;\n else\n z = 1; // Default case for completeness\n end\n\nendmodule\n", "module top_module(\n input x,\n input y,\n output reg z);\n \n always @(*) begin\n case ({x, y})\n 2'b00: z = 1;\n 2'b01: z = 0;\n 2'b10: z = 0;\n 2'b11: z = 1;\n default: z = 0;\n endcase\n end\n \nendmodule\n"]}
{"task_id": "2012_q2fsm", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // State table (next state logic)\n always @(*) begin\n case (current_state)\n A: next_state = (w ? B : A);\n B: next_state = (w ? C : D);\n C: next_state = (w ? E : D);\n D: next_state = (w ? F : A);\n E: next_state = (w ? E : D);\n F: next_state = (w ? C : D);\n default: next_state = A;\n endcase\n end\n\n // Output logic for 'z'\n always @(*) begin\n case (current_state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // Define state codes\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n \n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n \n // State table\n always @(*) begin\n case (current_state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A; // Default state\n endcase\n end\n \n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput w,\n\toutput z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (current_state)\n STATE_A: next_state = (w) ? STATE_B : STATE_A;\n STATE_B: next_state = (w) ? STATE_C : STATE_D;\n STATE_C: next_state = (w) ? STATE_E : STATE_D;\n STATE_D: next_state = (w) ? STATE_F : STATE_A;\n STATE_E: next_state = (w) ? STATE_E : STATE_D;\n STATE_F: next_state = (w) ? STATE_C : STATE_D;\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n assign z = (current_state == STATE_E || current_state == STATE_F);\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = w ? B : A;\n B: next_state = w ? C : D;\n C: next_state = w ? E : D;\n D: next_state = w ? F : A;\n E: next_state = w ? E : D;\n F: next_state = w ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State declarations\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: begin\n if (w) \n next_state = B;\n else \n next_state = A;\n end\n \n B: begin\n if (w) \n next_state = C;\n else \n next_state = D;\n end\n\n C: begin\n if (w) \n next_state = E;\n else \n next_state = D;\n end\n\n D: begin\n if (w) \n next_state = F;\n else \n next_state = A;\n end\n\n E: begin\n if (w) \n next_state = E;\n else \n next_state = D;\n end\n\n F: begin\n if (w) \n next_state = C;\n else \n next_state = D;\n end\n \n default: next_state = A; // Default case for safety\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n \n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (current_state)\n STATE_A: next_state = w ? STATE_B : STATE_A;\n STATE_B: next_state = w ? STATE_C : STATE_D;\n STATE_C: next_state = w ? STATE_E : STATE_D;\n STATE_D: next_state = w ? STATE_F : STATE_A;\n STATE_E: next_state = w ? STATE_E : STATE_D;\n STATE_F: next_state = w ? STATE_C : STATE_D;\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_E, STATE_F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n S_A = 3'd0,\n S_B = 3'd1,\n S_C = 3'd2,\n S_D = 3'd3,\n S_E = 3'd4,\n S_F = 3'd5\n } state_t;\n \n state_t current_state, next_state;\n\n // State flip-flops (sequential logic)\n always @(posedge clk) begin\n if (reset)\n current_state <= S_A;\n else\n current_state <= next_state;\n end\n \n // State table (combinational logic)\n always @(*) begin\n case (current_state)\n S_A: next_state = (w) ? S_B : S_A;\n S_B: next_state = (w) ? S_C : S_D;\n S_C: next_state = (w) ? S_E : S_D;\n S_D: next_state = (w) ? S_F : S_A;\n S_E: next_state = (w) ? S_E : S_D;\n S_F: next_state = (w) ? S_C : S_D;\n default: next_state = S_A;\n endcase\n end\n \n // Output logic\n always @(*) begin\n case (current_state)\n S_E, S_F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // State transition table (combinational logic for next state)\n always @(*) begin\n case (state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State Declarations\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State Flip-Flops\n always @(posedge clk) begin\n if (reset)\n current_state <= A; // Reset to state A\n else\n current_state <= next_state;\n end\n\n // State Table\n always @(*) begin\n case (current_state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'd0,\n B = 3'd1,\n C = 3'd2,\n D = 3'd3,\n E = 3'd4,\n F = 3'd5\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset) begin\n current_state <= A; // Reset to state A\n end else begin\n current_state <= next_state;\n end\n end\n\n // State transition table\n always @(*) begin\n case (current_state)\n A: next_state = (w ? B : A);\n B: next_state = (w ? C : D);\n C: next_state = (w ? E : D);\n D: next_state = (w ? F : A);\n E: next_state = (w ? E : D);\n F: next_state = (w ? C : D);\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // State transition table\n always @(*) begin\n case (current_state)\n A: next_state = (w ? B : A);\n B: next_state = (w ? C : D);\n C: next_state = (w ? E : D);\n D: next_state = (w ? F : A);\n E: next_state = (w ? E : D);\n F: next_state = (w ? C : D);\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E: z = 1;\n F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flop (register) logic\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State declaration\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset) \n state <= A;\n else \n state <= next_state;\n end\n\n // State table\n always @(*) begin\n case (state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: next_state = (w ? B : A);\n B: next_state = (w ? C : D);\n C: next_state = (w ? E : D);\n D: next_state = (w ? F : A);\n E: next_state = (w ? E : D);\n F: next_state = (w ? C : D);\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n\n // State flip-flops (Sequential logic)\n always @(posedge clk) begin\n if (reset)\n current_state <= A; // Reset to state A\n else\n current_state <= next_state;\n end\n\n // State transition table (Combinational logic)\n always @(*) begin\n case (current_state)\n A: begin\n if (w)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n if (w)\n next_state = C;\n else\n next_state = D;\n end\n C: begin\n if (w)\n next_state = E;\n else\n next_state = D;\n end\n D: begin\n if (w)\n next_state = F;\n else\n next_state = A;\n end\n E: begin\n if (w)\n next_state = E;\n else\n next_state = D;\n end\n F: begin\n if (w)\n next_state = C;\n else\n next_state = D;\n end\n default: next_state = A; // Default to avoid latches\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1; // Output z is 1 in states E and F\n default: z = 0; // Output z is 0 in other states\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n \n // State register\n always @(posedge clk) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E: z = 1'b1;\n F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n \n // State flip-flops\n always @(posedge clk) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n \n // State transition logic\n always @(*) begin\n case (current_state)\n A: next_state = (w) ? B : A;\n B: next_state = (w) ? C : D;\n C: next_state = (w) ? E : D;\n D: next_state = (w) ? F : A;\n E: next_state = (w) ? E : D;\n F: next_state = (w) ? C : D;\n default: next_state = A;\n endcase\n end\n \n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100,\n F = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // State transition table\n always @(*) begin\n case (current_state)\n A: if (w)\n next_state = B;\n else\n next_state = A;\n B: if (w)\n next_state = C;\n else\n next_state = D;\n C: if (w)\n next_state = E;\n else\n next_state = D;\n D: if (w)\n next_state = F;\n else\n next_state = A;\n E: if (w)\n next_state = E;\n else\n next_state = D;\n F: if (w)\n next_state = C;\n else\n next_state = D;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n E, F: z = 1'b1;\n default: z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_C = 3'b010,\n STATE_D = 3'b011,\n STATE_E = 3'b100,\n STATE_F = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition always block\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (w)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n \n STATE_B: begin\n if (w)\n next_state = STATE_C;\n else\n next_state = STATE_D;\n end\n \n STATE_C: begin\n if (w)\n next_state = STATE_E;\n else\n next_state = STATE_D;\n end\n \n STATE_D: begin\n if (w)\n next_state = STATE_F;\n else\n next_state = STATE_A;\n end\n \n STATE_E: begin\n if (w)\n next_state = STATE_E;\n else\n next_state = STATE_D;\n end\n \n STATE_F: begin\n if (w)\n next_state = STATE_C;\n else\n next_state = STATE_D;\n end\n \n default: next_state = STATE_A;\n endcase\n end\n\n // State flip-flops always block\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_E, STATE_F: z = 1;\n default: z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input w,\n output reg z\n);\n\n// Define state codes\ntypedef enum reg [2:0] {A = 3'b000, B = 3'b001, C = 3'b010, D = 3'b011, E = 3'b100, F = 3'b101} state_t;\n\n// State registers\nreg [2:0] current_state, next_state;\n\n// State flip-flops (Sequential logic)\nalways @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\nend\n\n// State transition table (Combinational logic)\nalways @(*) begin\n case (current_state)\n A: begin\n if (w) next_state = B;\n else next_state = A;\n end\n B: begin\n if (w) next_state = C;\n else next_state = D;\n end\n C: begin\n if (w) next_state = E;\n else next_state = D;\n end\n D: begin\n if (w) next_state = F;\n else next_state = A;\n end\n E: begin\n if (w) next_state = E;\n else next_state = D;\n end\n F: begin\n if (w) next_state = C;\n else next_state = D;\n end\n default: next_state = A;\n endcase\nend\n\n// Output logic\nalways @(*) begin\n case (current_state)\n E, F: z = 1;\n default: z = 0;\n endcase\nend\n\nendmodule\n"]}
{"task_id": "dff16e", "llmgen_RTL": ["module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q\n);\n \n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput resetn,\n\tinput [1:0] byteena,\n\tinput [15:0] d,\n\toutput reg [15:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (!resetn) begin\n\t\t\tq <= 16'b0;\n\t\tend else begin\n\t\t\tif (byteena[0]) q[7:0] <= d[7:0];\n\t\t\tif (byteena[1]) q[15:8] <= d[15:8];\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q\n);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput resetn,\n\tinput [1:0] byteena,\n\tinput [15:0] d,\n\toutput reg [15:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (!resetn)\n\t\t\tq <= 16'b0;\n\t\telse begin\n\t\t\tif (byteena[0])\n\t\t\t\tq[7:0] <= d[7:0];\n\t\t\tif (byteena[1])\n\t\t\t\tq[15:8] <= d[15:8];\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[1])\n q[15:8] <= d[15:8];\n if (byteena[0])\n q[7:0] <= d[7:0];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q\n);\n\nalways @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q\n);\n \n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end\n else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn)\n q <= 16'b0;\n else begin\n if (byteena[0])\n q[7:0] <= d[7:0];\n if (byteena[1])\n q[15:8] <= d[15:8];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[0]) begin\n q[7:0] <= d[7:0];\n end\n if (byteena[1]) begin\n q[15:8] <= d[15:8];\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput resetn,\n\tinput [1:0] byteena,\n\tinput [15:0] d,\n\toutput reg [15:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (!resetn) begin\n\t\t\tq <= 16'b0;\n\t\tend else begin\n\t\t\tif (byteena[0])\n\t\t\t\tq[7:0] <= d[7:0];\n\t\t\tif (byteena[1])\n\t\t\t\tq[15:8] <= d[15:8];\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input resetn,\n input [1:0] byteena,\n input [15:0] d,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (!resetn) begin\n q <= 16'b0;\n end else begin\n if (byteena[1])\n q[15:8] <= d[15:8];\n if (byteena[0])\n q[7:0] <= d[7:0];\n end\n end\n\nendmodule\n"]}
{"task_id": "edgedetect", "llmgen_RTL": ["module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in & in);\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (in & ~prev_in);\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n \n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in; // Register to store the previous state of the input\n\n always @(posedge clk) begin\n pedge <= (in & ~prev_in); // Detect 0 to 1 transitions\n prev_in <= in; // Update the previous state to the current input\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (in & ~prev_in);\n prev_in <= in;\n end\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge\n);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= (~prev_in) & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] in_reg;\n\n always @(posedge clk) begin\n in_reg <= in; // Store current input in register\n pedge <= (~in_reg) & in; // Detect rising edge\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] in,\n output reg [7:0] pedge);\n\n reg [7:0] prev_in;\n\n always @(posedge clk) begin\n pedge <= ~prev_in & in;\n prev_in <= in;\n end\n\nendmodule\n"]}
{"task_id": "circuit8", "llmgen_RTL": ["module top_module (\n\tinput clock,\n\tinput a, \n\toutput reg p,\n\toutput reg q\n);\n\n reg current_state, next_state;\n\n parameter S0 = 1'b0, S1 = 1'b1;\n\n always @(posedge clock) begin\n current_state <= next_state;\n end\n\n always @(*) begin\n case (current_state)\n S0: begin\n p = 0;\n q = 0;\n if (a) begin\n next_state = S1;\n end else begin\n next_state = S0;\n end\n end\n S1: begin\n p = 1;\n q = 1;\n if (~a) begin\n next_state = S0;\n end else begin\n next_state = S1;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clock,\n\tinput a,\n\toutput reg p,\n\toutput reg q\n);\n\n reg state;\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n q <= state;\n end else begin\n p <= 0;\n q <= state;\n end\n state <= q;\n end\n\n always @(negedge clock) begin\n if (~a) begin\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg state, next_state;\n\n // State definitions\n localparam STATE_0 = 1'b0;\n localparam STATE_1 = 1'b1;\n\n // State transition logic\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Next state and output logic\n always @(*) begin\n case(state)\n STATE_0: begin\n p = 0;\n q = 0;\n if (a)\n next_state = STATE_1;\n else\n next_state = STATE_0;\n end\n STATE_1: begin\n p = 1;\n q = 1;\n if (~a)\n next_state = STATE_0;\n else\n next_state = STATE_1;\n end\n default: begin\n p = 0;\n q = 0;\n next_state = STATE_0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a,\n output reg p,\n output reg q\n);\n\n reg [1:0] state, next_state;\n // State encoding\n localparam S0 = 2'b00, S1 = 2'b01, S2 = 2'b10, S3 = 2'b11;\n\n // State transition\n always @(*) begin\n case (state)\n S0: next_state = a ? S1 : S0;\n S1: next_state = a ? S2 : S0;\n S2: next_state = a ? S2 : S0;\n S3: next_state = a ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // State update\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S0, S1: begin\n p = 0;\n q = 0;\n end\n S2: begin\n p = 1;\n q = 0;\n end\n S3: begin\n p = 1;\n q = 1;\n end\n default: begin\n p = 0;\n q = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg prev_a;\n \n always @(posedge clock) begin\n // Implement the behavior for p\n if (a) \n p <= 1;\n else if (q)\n p <= 0;\n \n // Implement the behavior for q\n if (prev_a && !a)\n q <= 1;\n else if (a)\n q <= 0;\n \n prev_a <= a;\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg [1:0] state;\n\n always @(posedge clock) begin\n case (state)\n 2'b00: begin\n p <= a;\n q <= 0;\n if (a) state <= 2'b01;\n end\n 2'b01: begin\n p <= a;\n q <= 0;\n if (!a) state <= 2'b10;\n end\n 2'b10: begin\n p <= 1;\n q <= 1;\n if (a) state <= 2'b01;\n end\n endcase\n end\n\n always @(negedge clock) begin\n if (!a) state <= 2'b00;\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011;\n\n // State transition\n always @(*) begin\n case (state)\n S0: next_state = a ? S1 : S0;\n S1: next_state = a ? S1 : S2;\n S2: next_state = a ? S1 : S3;\n S3: next_state = a ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n p = (state == S1);\n q = (state == S1 || state == S3);\n end\n\n // Sequential block for state updating on the clock's positive edge\n always @(posedge clock) begin\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a,\n output reg p,\n output reg q\n);\n\n reg state;\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n state <= 1;\n end else begin\n if (state == 1) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n p <= 0;\n state <= 0;\n end\n end\n\n always @(negedge clock) begin\n if (state == 1) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg state;\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n state <= 1;\n end else begin\n p <= 0;\n state <= state;\n end\n end\n \n always @(negedge clock) begin\n if (state) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a,\n output reg p,\n output reg q\n);\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n end else begin\n p <= 0;\n end\n q <= p;\n end\n\nendmodule\n", "module top_module (\n\tinput clock,\n\tinput a, \n\toutput reg p,\n\toutput reg q\n);\n\n reg state;\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n q <= state;\n end else begin\n p <= 0;\n q <= state;\n end\n\n state <= a;\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg [1:0] state, next_state;\n\n // State encoding\n localparam S0 = 2'b00;\n localparam S1 = 2'b01;\n localparam S2 = 2'b10;\n localparam S3 = 2'b11;\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: next_state = a ? S1 : S0;\n S1: next_state = a ? S2 : S0;\n S2: next_state = a ? S2 : S3;\n S3: next_state = a ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // State update logic\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n S0: {p, q} = 2'b00;\n S1: {p, q} = 2'b00;\n S2: {p, q} = 2'b10;\n S3: {p, q} = 2'b11;\n default: {p, q} = 2'b00;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clock,\n\tinput a, \n\toutput reg p,\n\toutput reg q\n);\n\n reg [1:0] state, next_state;\n\n // State encoding\n localparam S0 = 2'b00;\n localparam S1 = 2'b01;\n localparam S2 = 2'b10;\n localparam S3 = 2'b11;\n\n // State transition logic\n always @(*) begin\n case (state)\n S0: begin\n if (a) \n next_state = S1;\n else \n next_state = S0;\n end\n S1: begin\n if (a) \n next_state = S2;\n else \n next_state = S0;\n end\n S2: begin\n if (a) \n next_state = S3;\n else \n next_state = S0;\n end\n S3: begin\n if (!a)\n next_state = S0;\n else\n next_state = S3;\n end\n default: next_state = S0;\n endcase\n end\n\n // State flip-flops\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n p = (state == S3);\n q = (state == S2) || (state == S3);\n end\n\nendmodule\n", "module top_module (\n\tinput clock,\n\tinput a, \n\toutput reg p,\n\toutput reg q\n);\n\n reg [1:0] state, next_state;\n\n // State encoding\n localparam IDLE = 2'b00,\n STATE1 = 2'b01,\n STATE2 = 2'b10;\n\n // State transition\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (a)\n next_state = STATE1;\n else\n next_state = IDLE;\n end\n STATE1: begin\n if (!a)\n next_state = STATE2;\n else\n next_state = STATE1;\n end\n STATE2: begin\n if (a)\n next_state = STATE1;\n else\n next_state = STATE2;\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n always @(posedge clock) begin\n case (state)\n IDLE: begin\n p <= 0;\n q <= 0;\n end\n STATE1: begin\n p <= 1;\n q <= 0;\n end\n STATE2: begin\n p <= 1;\n q <= 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg last_a; // to store the last value of a\n\n always @(posedge clock) begin\n if (a && !last_a) begin\n p <= 1;\n end else begin\n p <= 0;\n end\n\n if (!a && last_a) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n\n // Update last_a for the next clock cycle\n last_a <= a;\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg state;\n\n always @(posedge clock) begin\n if (a) begin\n p <= 1;\n state <= 1;\n end else begin\n p <= 0;\n state <= 0;\n end\n end\n\n always @(negedge clock) begin\n if (state) begin\n q <= 1;\n end else begin\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg [1:0] state;\n reg [1:0] next_state;\n \n // State encoding\n localparam S0 = 2'b00;\n localparam S1 = 2'b01;\n localparam S2 = 2'b10;\n localparam S3 = 2'b11;\n\n // State transition on rising edge of clock\n always @(posedge clock) begin\n state <= next_state;\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n S0: if (a) next_state = S1; else next_state = S0;\n S1: next_state = S2;\n S2: if (a) next_state = S1; else next_state = S3;\n S3: if (a) next_state = S1; else next_state = S0;\n default: next_state = S0;\n endcase\n end\n \n // Output logic\n always @(*) begin\n case (state)\n S0: begin\n p = 0;\n q = 0;\n end\n S1: begin\n p = 0;\n q = 0;\n end\n S2: begin\n p = 1;\n q = 0;\n end\n S3: begin\n p = 1;\n q = 1;\n end\n default: begin\n p = 0;\n q = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\n reg [1:0] state;\n\n always @(posedge clock) begin\n case (state)\n 2'b00: begin\n p <= a;\n q <= 0;\n state <= a ? 2'b01 : 2'b00;\n end\n\n 2'b01: begin\n p <= 1;\n q <= 0;\n state <= a ? 2'b10 : 2'b00;\n end\n\n 2'b10: begin\n p <= 1;\n q <= 0;\n state <= a ? 2'b10 : 2'b00;\n end\n\n default: begin\n p <= 0;\n q <= 0;\n state <= 2'b00;\n end\n endcase\n end\n\n always @(negedge clock) begin\n if (!a) q <= p;\n end\n\nendmodule\n", "module top_module (\n\tinput clock,\n\tinput a, \n\toutput reg p,\n\toutput reg q\n);\n\n reg [1:0] state, next_state;\n localparam IDLE = 2'b00, DETECT_A_1 = 2'b01, ASSERT_P = 2'b10, ASSERT_PQ = 2'b11;\n\n // State transition logic\n always @(*) begin\n case (state)\n IDLE: next_state = a ? DETECT_A_1 : IDLE;\n DETECT_A_1: next_state = ASSERT_P;\n ASSERT_P: next_state = a ? ASSERT_PQ : IDLE;\n ASSERT_PQ: next_state = IDLE;\n default: next_state = IDLE;\n endcase\n end\n\n // State update on positive edge of clock\n always @(posedge clock) begin\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n IDLE: begin\n p = 0;\n q = 0;\n end\n DETECT_A_1: begin\n p = 0;\n q = 0;\n end\n ASSERT_P: begin\n p = 1;\n q = 0;\n end\n ASSERT_PQ: begin\n p = 1;\n q = 1;\n end\n default: begin\n p = 0;\n q = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clock,\n input a, \n output reg p,\n output reg q\n);\n\nalways @(posedge clock) begin\n if (a) begin\n p <= 1;\n end else begin\n p <= 0;\n end\nend\n\nalways @(negedge clock) begin\n q <= p;\nend\n\nendmodule\n"]}
{"task_id": "rule90", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n next_q[i] <= 1'b0 ^ q[i+1];\n end else if (i == 511) begin\n next_q[i] <= q[i-1] ^ 1'b0;\n end else begin\n next_q[i] <= q[i-1] ^ q[i+1];\n end\n end\n q <= next_q;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n q[i] <= 0 ^ q[i+1];\n end else if (i == 511) begin\n q[i] <= q[i-1] ^ 0;\n end else begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n integer i;\n reg [511:0] next_q;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n next_q[i] = 0 ^ q[i+1];\n end else if (i == 511) begin\n next_q[i] = q[i-1] ^ 0;\n end else begin\n next_q[i] = q[i-1] ^ q[i+1];\n end\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q[0] <= q[1]; // q[-1] is 0, q[0]'s next state is q[1] ^ 0 = q[1]\n for (i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n q[511] <= q[510]; // q[512] is 0, q[511]'s next state is q[510] ^ 0 = q[510]\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n // Compute the next state for each cell, treating q[-1] and q[512] as 0.\n q[0] <= q[1]; // q[-1] assumed to be 0\n for (i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n q[511] <= q[510]; // q[512] assumed to be 0\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q[0] <= q[1]; // q[-1] is 0, so q[0]'s next state is q[1] ^ 0\n q[511] <= q[510]; // q[512] is 0, so q[511]'s next state is q[510] ^ 0\n for (int i = 1; i < 511; i++) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n q[i] <= 0 ^ q[i+1]; // q[-1] is 0\n end else if (i == 511) begin\n q[i] <= q[i-1] ^ 0; // q[512] is 0\n end else begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q[0] <= q[1]; // Left neighbor is 0 for the first cell\n for (i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n q[511] <= q[510]; // Right neighbor is 0 for the last cell\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q[0] <= q[1]; // q[-1] is treated as 0\n q[511] <= q[510]; // q[512] is treated as 0\n for (int i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n q[i] <= q[i+1]; // q[-1] is considered 0\n end else if (i == 511) begin\n q[i] <= q[i-1]; // q[512] is considered 0\n end else begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0)\n q[i] <= q[i+1]; // q[-1] is 0, q[512] is 0 at boundaries\n else if (i == 511)\n q[i] <= q[i-1];\n else\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0)\n next_q[i] = 0 ^ q[i+1];\n else if (i == 511)\n next_q[i] = q[i-1] ^ 0;\n else\n next_q[i] = q[i-1] ^ q[i+1];\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n q[i] <= q[i+1]; // Left boundary neighbor is 0\n end else if (i == 511) begin\n q[i] <= q[i-1]; // Right boundary neighbor is 0\n end else begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n q[i] <= q[1]; // q[-1] assumed as 0\n end else if (i == 511) begin\n q[i] <= q[510]; // q[512] assumed as 0\n end else begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q\n);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data; // Load data into q when load is high\n end else begin\n q[0] <= q[1]; // Boundary condition: q[-1] is assumed 0\n q[511] <= q[510]; // Boundary condition: q[512] is assumed 0\n // Update inner bits using Rule 90\n for (int i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0)\n q[i] <= 1'b0 ^ q[i+1]; // q[-1] is 0\n else if (i == 511)\n q[i] <= q[i-1] ^ 1'b0; // q[512] is 0\n else\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else begin\n q[0] <= q[1]; // q[-1] is considered 0\n q[511] <= q[510]; // q[512] is considered 0\n for (int i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n integer i;\n reg [511:0] next_q;\n for (i = 0; i < 512; i = i + 1) begin\n if (i == 0) begin\n next_q[i] = 0 ^ q[i+1];\n end else if (i == 511) begin\n next_q[i] = q[i-1] ^ 0;\n end else begin\n next_q[i] = q[i-1] ^ q[i+1];\n end\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput [511:0] data,\n\toutput reg [511:0] q);\n\n\tinteger i;\n\talways @(posedge clk) begin\n\t\tif (load) begin\n\t\t\tq <= data;\n\t\tend else begin\n\t\t\tfor (i = 0; i < 512; i = i + 1) begin\n\t\t\t\tif (i == 0) begin\n\t\t\t\t\tq[i] <= q[1];\n\t\t\t\tend else if (i == 511) begin\n\t\t\t\t\tq[i] <= q[510];\n\t\t\t\tend else begin\n\t\t\t\t\tq[i] <= q[i-1] ^ q[i+1];\n\t\t\t\tend\n\t\t\tend\n\t\tend\n\tend\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [511:0] data,\n output reg [511:0] q);\n\n integer i;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q[0] <= 0 ^ q[0] ^ q[1];\n for (i = 1; i < 511; i = i + 1) begin\n q[i] <= q[i-1] ^ q[i+1];\n end\n q[511] <= q[510] ^ 0;\n end\n end\n\nendmodule\n"]}
{"task_id": "mt2015_eq2", "llmgen_RTL": ["module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B);\n\nendmodule\n", "module top_module(\n\tinput [1:0] A,\n\tinput [1:0] B,\n\toutput z);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B);\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n\nassign z = (A == B) ? 1 : 0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n assign z = (A == B) ? 1'b1 : 1'b0;\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n assign z = (A == B) ? 1 : 0;\nendmodule\n", "module top_module(\n\tinput [1:0] A,\n\tinput [1:0] B,\n\toutput z);\n\n\tassign z = (A == B);\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B);\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n\tinput [1:0] A,\n\tinput [1:0] B,\n\toutput z);\n\n\tassign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n assign z = (A == B) ? 1'b1 : 1'b0;\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n assign z = (A == B) ? 1'b1 : 1'b0;\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n\n assign z = (A == B) ? 1 : 0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n \nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n\n assign z = (A == B) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module(\n input [1:0] A,\n input [1:0] B,\n output z\n);\n assign z = (A == B) ? 1'b1 : 1'b0;\nendmodule\n", "module top_module(\n\tinput [1:0] A,\n\tinput [1:0] B,\n\toutput z);\n\n\tassign z = (A == B);\n\nendmodule\n"]}
{"task_id": "gatesv100", "llmgen_RTL": ["module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // out_both: Check if both the current bit and the next one to the left are '1'\n assign out_both = in[99:1] & in[98:0];\n\n // out_any: Check if any of the current bit and the next one to the right are '1'\n assign out_any = in[99:1] | in[98:0];\n\n // out_different: Check if the current bit is different from the next one to the left,\n // treat the vector as wrapping around\n assign out_different = in ^ {in[0], in[99:1]};\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Generate out_both: Each bit should indicate if both its corresponding input bit and its neighbor to the left are '1'.\n generate\n genvar i;\n for (i = 0; i < 99; i = i + 1) begin: gen_out_both\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Generate out_any: Each bit should indicate if any of the corresponding input bit and its neighbor to the right are '1'.\n generate\n for (i = 1; i < 100; i = i + 1) begin: gen_out_any\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Generate out_different: Each bit should indicate if the corresponding input bit is different from its neighbor to the left,\n // considering vector wrapping for in[99].\n generate\n for (i = 0; i < 99; i = i + 1) begin: gen_out_different\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0];\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n // out_both: Both in[i] and in[i+1] are 1\n assign out_both = in[99:1] & in[98:0];\n\n // out_any: Any of in[i] or in[i-1] is 1\n assign out_any = in[99:1] | in[98:0];\n\n // out_different: in[i] is different from its left neighbor\n assign out_different = in ^ {in[0], in[99:1]};\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Calculate out_both: both in[i] and in[i+1] are 1\n generate\n genvar i;\n for (i = 0; i < 99; i = i + 1) begin: both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Calculate out_any: any of in[i] or in[i-1] is 1\n generate\n for (i = 1; i < 100; i = i + 1) begin: any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Calculate out_different: in[i] is different from in[i+1], with wrap-around\n generate\n for (i = 0; i < 99; i = i + 1) begin: different_loop\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0]; // Wrap-around case\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Logic for out_both\n generate\n genvar i;\n for (i = 0; i < 99; i = i + 1) begin: out_both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Logic for out_any\n generate\n for (i = 1; i < 100; i = i + 1) begin: out_any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Logic for out_different\n generate\n for (i = 0; i < 99; i = i + 1) begin: out_different_loop\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0];\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n // Generate out_both: each bit indicates both in[i] and in[i+1] are 1\n genvar i;\n generate\n for (i = 0; i < 99; i = i + 1) begin : both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Generate out_any: each bit indicates either in[i] or in[i-1] is 1\n generate\n for (i = 1; i < 100; i = i + 1) begin : any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Generate out_different: each bit indicates in[i] is different from its left neighbor\n generate\n for (i = 0; i < 99; i = i + 1) begin : different_loop\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0]; // Wrap-around for the last bit\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Part (1) out_both\n genvar i;\n generate\n for (i = 0; i < 99; i = i + 1) begin : both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Part (2) out_any\n generate\n for (i = 99; i > 0; i = i - 1) begin : any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Part (3) out_different\n assign out_different[0] = in[0] ^ in[99];\n generate\n for (i = 1; i < 100; i = i + 1) begin : different_loop\n assign out_different[i] = in[i] ^ in[i-1];\n end\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n assign out_both = in[99:1] & in[98:0];\n assign out_any = in[99:1] | in[98:0];\n assign out_different = in ^ {in[0], in[99:1]};\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n assign out_both = in[99:1] & in[98:0];\n assign out_any = in[99:1] | in[98:0];\n assign out_different[99:1] = in[99:1] ^ in[98:0];\n assign out_different[0] = in[0] ^ in[99];\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // out_both logic\n genvar i;\n generate\n for (i = 0; i < 99; i = i + 1) begin: both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // out_any logic\n generate\n for (i = 1; i < 100; i = i + 1) begin: any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // out_different logic\n generate\n for (i = 0; i < 99; i = i + 1) begin: different_loop\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0]; // Wrap around case\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n genvar i;\n generate\n // out_both: Check if both the current and left neighbour bits are '1'\n for (i = 0; i < 99; i = i + 1) begin: gen_out_both\n assign out_both[i] = in[i] & in[i+1];\n end\n\n // out_any: Check if either the current or right neighbour bits are '1'\n for (i = 1; i < 100; i = i + 1) begin: gen_out_any\n assign out_any[i] = in[i] | in[i-1];\n end\n\n // out_different: Check if the current bit is different from the left neighbour\n for (i = 0; i < 100; i = i + 1) begin: gen_out_different\n assign out_different[i] = in[i] ^ in[(i+1)%100];\n end\n endgenerate\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n genvar i;\n \n // Generate out_both: Check for both the input bit and its neighbour to the left being '1'\n generate\n for (i = 0; i < 99; i = i + 1) begin : gen_out_both\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Generate out_any: Check for any of the input bit and its neighbour to the right being '1'\n generate\n for (i = 1; i < 100; i = i + 1) begin : gen_out_any\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n \n // Generate out_different: Check for difference between the input bit and its neighbour to the left, wrapping around\n assign out_different[99] = in[99] ^ in[0]; // Special case for wrapping at the end\n generate\n for (i = 1; i < 100; i = i + 1) begin : gen_out_different\n assign out_different[i-1] = in[i] ^ in[i-1];\n end\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n // Calculate out_both\n genvar i;\n generate\n for (i = 0; i < 99; i = i + 1) begin\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Calculate out_any\n generate\n for (i = 1; i < 100; i = i + 1) begin\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Calculate out_different\n generate\n for (i = 0; i < 99; i = i + 1) begin\n assign out_different[i] = in[i] ^ in[i+1];\n end\n endgenerate\n assign out_different[99] = in[99] ^ in[0];\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // (1) out_both: Both in[i] and in[i+1] are 1\n assign out_both = in[99:1] & in[98:0];\n \n // (2) out_any: Either in[i] or in[i-1] is 1\n assign out_any = in[99:1] | in[98:0];\n\n // (3) out_different: in[i] is different from in[i+1], treat as wrapping\n assign out_different[98:0] = in[99:1] ^ in[98:0];\n assign out_different[99] = in[0] ^ in[99];\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // (1) out_both: Check if both the bit and its neighbor to the left are '1'\n assign out_both = in[99:1] & in[98:0];\n\n // (2) out_any: Check if any of the bit and its neighbor to the right are '1'\n assign out_any = in[99:1] | in[98:0];\n\n // (3) out_different: Check if the bit is different from its neighbor to the left (with wrap-around)\n assign out_different[99] = in[99] ^ in[0];\n assign out_different[98:0] = in[99:1] ^ in[98:0];\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n assign out_both = in[99:1] & in[98:0];\n assign out_any = in[99:1] | in[98:0];\n assign out_different = in ^ {in[0], in[99:1]};\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Assign out_both: comparison of in[i] and in[i+1] for i = 0 to 98\n assign out_both = in[99:1] & in[98:0];\n\n // Assign out_any: comparison of in[i] and in[i-1] for i = 1 to 99\n assign out_any = in[99:1] | in[98:0];\n\n // Assign out_different: comparison of in[i] and in[i+1], with wrapping around\n assign out_different = in ^ {in[0], in[99:1]};\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n // Generate out_both: check both 'in' and its left neighbor\n generate\n genvar i;\n for (i = 0; i < 99; i = i + 1) begin : gen_out_both\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Generate out_any: check any of 'in' and its right neighbor\n generate\n for (i = 1; i < 100; i = i + 1) begin : gen_out_any\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Generate out_different: check if 'in' is different from its left neighbor, wrap around\n generate\n for (i = 0; i < 100; i = i + 1) begin : gen_out_different\n assign out_different[i] = in[i] ^ ((i == 0) ? in[99] : in[i-1]);\n end\n endgenerate\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n genvar i;\n \n // Generate out_both: out_both[i] = in[i] & in[i+1]\n generate\n for (i = 0; i < 99; i = i + 1) begin : both_loop\n assign out_both[i] = in[i] & in[i+1];\n end\n endgenerate\n\n // Generate out_any: out_any[i] = in[i] | in[i-1]\n generate\n for (i = 1; i < 100; i = i + 1) begin : any_loop\n assign out_any[i] = in[i] | in[i-1];\n end\n endgenerate\n\n // Generate out_different: out_different[i] = in[i] ^ in[i+1] (wrap around)\n generate\n for (i = 0; i < 99; i = i + 1) begin : different_loop\n assign out_different[i] = in[i] ^ in[i+1];\n end\n assign out_different[99] = in[99] ^ in[0]; // Wrap around\n endgenerate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output [98:0] out_both,\n output [99:1] out_any,\n output [99:0] out_different\n);\n\n // Compute out_both[98:0]\n assign out_both = in[99:1] & in[98:0];\n\n // Compute out_any[99:1]\n assign out_any = in[99:1] | in[98:0];\n\n // Compute out_different[99:0]\n assign out_different[99:1] = in[99:1] ^ in[98:0];\n assign out_different[0] = in[0] ^ in[99];\n\nendmodule\n"]}
{"task_id": "m2014_q4a", "llmgen_RTL": ["module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n \n\talways @(*) begin\n\t\tif (ena) begin\n\t\t\tq = d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @* begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(d or ena) begin\n if (ena)\n q <= d;\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @* begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n always @(d or ena) begin\n if (ena) begin\n q <= d;\n end\n end\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n always @(d or ena) begin\n if (ena) \n q <= d;\n end\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @* begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n\n\talways @(*) begin\n\t\tif (ena) begin\n\t\t\tq = d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n\n\talways @* begin\n\t\tif (ena) begin\n\t\t\tq = d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n\n\talways @(*) begin\n\t\tif (ena) begin\n\t\t\tq = d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @* begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n\n always @(d or ena) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) \n q = d;\n end\n\nendmodule\n", "module top_module (\n input d,\n input ena,\n output logic q\n);\n\n always @(*) begin\n if (ena) begin\n q = d;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput d,\n\tinput ena,\n\toutput logic q\n);\n\n always @(*) begin\n if (ena)\n q = d;\n end\n\nendmodule\n"]}
{"task_id": "mux256to1v", "llmgen_RTL": ["module top_module (\n\tinput [1023:0] in,\n\tinput [7:0] sel,\n\toutput [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel * 4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n\tinput [1023:0] in,\n\tinput [7:0] sel,\n\toutput [3:0] out\n);\n\n assign out = in[sel*4 +: 4];\n\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n\n assign out = in[sel*4 +: 4];\n\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel * 4 +: 4];\nendmodule\n", "module top_module (\n\tinput [1023:0] in,\n\tinput [7:0] sel,\n\toutput [3:0] out\n);\n\n assign out = in[sel*4 +: 4];\n\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n\tinput [1023:0] in,\n\tinput [7:0] sel,\n\toutput [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n\tinput [1023:0] in,\n\tinput [7:0] sel,\n\toutput [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[4*sel +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n", "module top_module (\n input [1023:0] in,\n input [7:0] sel,\n output [3:0] out\n);\n assign out = in[sel*4 +: 4];\nendmodule\n"]}
{"task_id": "mux9to1v", "llmgen_RTL": ["module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n always @(*) begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'b1111_1111_1111_1111;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n\n\talways_comb begin\n\t\tcase (sel)\n\t\t\t4'd0: out = a;\n\t\t\t4'd1: out = b;\n\t\t\t4'd2: out = c;\n\t\t\t4'd3: out = d;\n\t\t\t4'd4: out = e;\n\t\t\t4'd5: out = f;\n\t\t\t4'd6: out = g;\n\t\t\t4'd7: out = h;\n\t\t\t4'd8: out = i;\n\t\t\tdefault: out = 16'hFFFF;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always @(*) begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF; // set all bits to '1' for sel=9 to 15\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n\n\talways_comb begin\n\t\tcase (sel)\n\t\t\t4'd0: out = a;\n\t\t\t4'd1: out = b;\n\t\t\t4'd2: out = c;\n\t\t\t4'd3: out = d;\n\t\t\t4'd4: out = e;\n\t\t\t4'd5: out = f;\n\t\t\t4'd6: out = g;\n\t\t\t4'd7: out = h;\n\t\t\t4'd8: out = i;\n\t\t\tdefault: out = 16'b1111_1111_1111_1111;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF; // correspond to sel=9 to sel=15\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n\nalways_comb begin\n\tcase (sel)\n\t\t4'd0: out = a;\n\t\t4'd1: out = b;\n\t\t4'd2: out = c;\n\t\t4'd3: out = d;\n\t\t4'd4: out = e;\n\t\t4'd5: out = f;\n\t\t4'd6: out = g;\n\t\t4'd7: out = h;\n\t\t4'd8: out = i;\n\t\tdefault: out = 16'b1111_1111_1111_1111;\n\tendcase\nend\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'b1111_1111_1111_1111;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF; // Set all output bits to '1' for sel = 9 to 15\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF; // all output bits set to '1'\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'b1111_1111_1111_1111;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n\n\talways_comb begin\n\t\tcase (sel)\n\t\t\t4'd0: out = a;\n\t\t\t4'd1: out = b;\n\t\t\t4'd2: out = c;\n\t\t\t4'd3: out = d;\n\t\t\t4'd4: out = e;\n\t\t\t4'd5: out = f;\n\t\t\t4'd6: out = g;\n\t\t\t4'd7: out = h;\n\t\t\t4'd8: out = i;\n\t\t\tdefault: out = 16'hFFFF; // Sets all output bits to '1'\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always @(*) begin\n case (sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'b1111_1111_1111_1111;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [15:0] a,\n\tinput [15:0] b,\n\tinput [15:0] c,\n\tinput [15:0] d,\n\tinput [15:0] e,\n\tinput [15:0] f,\n\tinput [15:0] g,\n\tinput [15:0] h,\n\tinput [15:0] i,\n\tinput [3:0] sel,\n\toutput logic [15:0] out\n);\n\n\talways_comb begin\n\t\tcase (sel)\n\t\t\t4'd0: out = a;\n\t\t\t4'd1: out = b;\n\t\t\t4'd2: out = c;\n\t\t\t4'd3: out = d;\n\t\t\t4'd4: out = e;\n\t\t\t4'd5: out = f;\n\t\t\t4'd6: out = g;\n\t\t\t4'd7: out = h;\n\t\t\t4'd8: out = i;\n\t\t\tdefault: out = 16'hFFFF;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [15:0] a,\n input [15:0] b,\n input [15:0] c,\n input [15:0] d,\n input [15:0] e,\n input [15:0] f,\n input [15:0] g,\n input [15:0] h,\n input [15:0] i,\n input [3:0] sel,\n output logic [15:0] out\n);\n always_comb begin\n case(sel)\n 4'd0: out = a;\n 4'd1: out = b;\n 4'd2: out = c;\n 4'd3: out = d;\n 4'd4: out = e;\n 4'd5: out = f;\n 4'd6: out = g;\n 4'd7: out = h;\n 4'd8: out = i;\n default: out = 16'hFFFF;\n endcase\n end\nendmodule\n"]}
{"task_id": "vectorgates", "llmgen_RTL": ["module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n assign out_or_bitwise = a | b;\n assign out_or_logical = |(a | b);\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n \n // Bitwise OR of two vectors\n assign out_or_bitwise = a | b;\n \n // Logical OR of two vectors\n assign out_or_logical = |(a | b);\n \n // Inverse (NOT) of both vectors\n assign out_not[2:0] = ~a;\n assign out_not[5:3] = ~b;\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n // Bitwise OR of a and b\n assign out_or_bitwise = a | b;\n\n // Logical OR of a and b\n assign out_or_logical = |a || |b;\n\n // Inverse (NOT) of b in upper half, inverse of a in lower half of out_not\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n // Compute the bitwise OR of the two vectors\n assign out_or_bitwise = a | b;\n \n // Compute the logical OR of the two vectors\n assign out_or_logical = |(a | b);\n \n // Compute the inverse of both vectors\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n // Perform bitwise OR between vectors a and b\n assign out_or_bitwise = a | b;\n\n // Perform logical OR between vectors a and b\n assign out_or_logical = |(a | b);\n\n // Compute NOT of vectors a and b\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n // Bitwise OR\n assign out_or_bitwise = a | b;\n\n // Logical OR\n assign out_or_logical = |(a | b);\n\n // Inverse (NOT) of both vectors\n assign out_not = {~b, ~a};\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n assign out_or_bitwise = a | b; // Bitwise OR\n assign out_or_logical = |(a | b); // Logical OR by reducing the result of bitwise OR\n assign out_not[5:3] = ~b; // Inverse of b in the upper half\n assign out_not[2:0] = ~a; // Inverse of a in the lower half\nendmodule\n", "module top_module(\n input [2:0] a,\n input [2:0] b,\n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n // Compute the bitwise OR\n assign out_or_bitwise = a | b;\n\n // Compute the logical OR\n assign out_or_logical = |(a | b);\n\n // Compute the NOT of inputs and place them in the output\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n assign out_or_bitwise = a | b; // Bitwise OR of the two vectors\n assign out_or_logical = |(a | b); // Logical OR of the two vectors\n assign out_not[5:3] = ~b; // Inverse of b in the upper half\n assign out_not[2:0] = ~a; // Inverse of a in the lower half\n\nendmodule\n", "module top_module(\n\tinput [2:0] a, \n\tinput [2:0] b, \n\toutput [2:0] out_or_bitwise,\n\toutput out_or_logical,\n\toutput [5:0] out_not\n);\n\n\tassign out_or_bitwise = a | b; // Bitwise OR\n\tassign out_or_logical = |(a | b); // Logical OR (non-zero presence check)\n\tassign out_not = {~b, ~a}; // Inverse of b in upper half, inverse of a in lower half\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n assign out_or_bitwise = a | b; // Bitwise OR operation\n assign out_or_logical = |(a | b); // Logical OR operation\n assign out_not = {~b, ~a}; // Concatenation of NOT b and NOT a\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n \n assign out_or_bitwise = a | b; // Bitwise OR of a and b\n assign out_or_logical = |(a | b); // Logical OR: checks if any bit in a or b is 1\n assign out_not = {~b, ~a}; // Concatenate NOT of b and NOT of a\n \nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n assign out_or_bitwise = a | b;\n assign out_or_logical = |(a | b);\n assign out_not = {~b, ~a};\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n // Bitwise OR\n assign out_or_bitwise = a | b;\n\n // Logical OR\n assign out_or_logical = |(a | b);\n\n // NOT operation\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n assign out_or_bitwise = a | b; // Bitwise OR of a and b\n assign out_or_logical = |(a | b); // Logical OR: any '1' in a or b\n assign out_not = {~b, ~a}; // Inverse of b in upper half, a in lower half\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n \n // Compute the bitwise OR of inputs a and b\n assign out_or_bitwise = a | b;\n \n // Compute the logical OR of inputs a and b\n assign out_or_logical = |a || |b;\n \n // Compute the NOT (inverse) of inputs a and b\n // Place the inverse of b in the upper half of out_not,\n // and the inverse of a in the lower half\n assign out_not = {~b, ~a};\n \nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n assign out_or_bitwise = a | b; // Bitwise OR\n assign out_or_logical = |(a | b); // Logical OR of the two vectors\n assign out_not = {~b, ~a}; // Inverse of b in the upper half and inverse of a in the lower half\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n \n assign out_or_bitwise = a | b;\n assign out_or_logical = |(a | b);\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n", "module top_module(\n input [2:0] a,\n input [2:0] b,\n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n\n assign out_or_bitwise = a | b; // Bitwise OR\n assign out_or_logical = |(a | b); // Logical OR\n assign out_not[5:3] = ~b; // Inverse of b\n assign out_not[2:0] = ~a; // Inverse of a\n\nendmodule\n", "module top_module(\n input [2:0] a, \n input [2:0] b, \n output [2:0] out_or_bitwise,\n output out_or_logical,\n output [5:0] out_not\n);\n \n // Compute the bitwise OR of the two vectors\n assign out_or_bitwise = a | b;\n \n // Compute the logical OR of the two vectors\n assign out_or_logical = |(a | b);\n \n // Compute the inverse (NOT) of both vectors\n assign out_not[5:3] = ~b;\n assign out_not[2:0] = ~a;\n\nendmodule\n"]}
{"task_id": "fsm3onehot", "llmgen_RTL": ["module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n always @(*) begin\n case (state)\n 4'b0001: // State A\n next_state = in ? 4'b0010 : 4'b0001; // A->B on in=1 else stay in A\n 4'b0010: // State B\n next_state = in ? 4'b0010 : 4'b0100; // B->B on in=1 else B->C\n 4'b0100: // State C\n next_state = in ? 4'b1000 : 4'b0001; // C->D on in=1 else C->A\n 4'b1000: // State D\n next_state = in ? 4'b0010 : 4'b0100; // D->B on in=1 else D->C\n default: // Default state (should not happen)\n next_state = 4'b0001; // Reset to state A\n endcase\n end\n\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0; // Output is 1 only in state D\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n // State transition logic\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to state A\n endcase\n end\n \n // Output logic\n assign out = (state == 4'b1000) ? 1 : 0;\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [3:0] state,\n\toutput reg [3:0] next_state,\n\toutput out\n);\n\n // Combinational logic for the next state\n always @(*) begin\n case (state)\n 4'b0001: next_state = (in) ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = (in) ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = (in) ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = (in) ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to State A for safety\n endcase\n end\n\n // Combinational logic for the output 'out'\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0; // Output logic\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n assign out = state[3]; // Output is 1 only in state D\n\n always @(*) begin\n // Default next state\n next_state = 4'b0000;\n \n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to state A for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [3:0] state,\n\toutput reg [3:0] next_state,\n\toutput out\n);\n\n // Output logic\n assign out = state[3];\n\n // State transition logic\n always @(*) begin\n case (state)\n 4'b0001: // State A\n next_state = (in) ? 4'b0010 : 4'b0001;\n 4'b0010: // State B\n next_state = (in) ? 4'b0010 : 4'b0100;\n 4'b0100: // State C\n next_state = (in) ? 4'b1000 : 4'b0001;\n 4'b1000: // State D\n next_state = (in) ? 4'b0010 : 4'b0100;\n default:\n next_state = 4'b0000; // Undefined state\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = (in == 1'b0) ? 4'b0001 : 4'b0010; // A state transitions\n 4'b0010: next_state = (in == 1'b0) ? 4'b0100 : 4'b0010; // B state transitions\n 4'b0100: next_state = (in == 1'b0) ? 4'b0001 : 4'b1000; // C state transitions\n 4'b1000: next_state = (in == 1'b0) ? 4'b0100 : 4'b0010; // D state transitions\n default: next_state = 4'b0001; // Default to A if undefined state\n endcase\n end\n\n assign out = state[3]; // Output is 1 only in state D (4'b1000)\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [3:0] state,\n\toutput reg [3:0] next_state,\n\toutput out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default state\n endcase\n end\n\n assign out = (state == 4'b1000) ? 1 : 0; // Output logic\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n // State transition logic\n always @(*) begin\n case (state)\n 4'b0001: next_state = (in) ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = (in) ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = (in) ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = (in) ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to State A\n endcase\n end\n\n // Output logic\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n // Combinational logic for next state\n always @(*) begin\n case (state)\n 4'b0001: next_state = (in == 0) ? 4'b0001 : 4'b0010; // A\n 4'b0010: next_state = (in == 0) ? 4'b0100 : 4'b0010; // B\n 4'b0100: next_state = (in == 0) ? 4'b0001 : 4'b1000; // C\n 4'b1000: next_state = (in == 0) ? 4'b0100 : 4'b0010; // D\n default: next_state = 4'b0000; // Undefined states default to an invalid state\n endcase\n end\n\n // Combinational logic for output\n assign out = (state == 4'b1000) ? 1 : 0; // Output is 1 only in state D\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to State A, as a safe fallback\n endcase\n end\n\n assign out = state[3]; // Output is '1' only in State D (4'b1000)\n\nendmodule\n", "module top_module (\n\tinput in,\n\tinput [3:0] state,\n\toutput reg [3:0] next_state,\n\toutput out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // D\n default: next_state = 4'b0001; // Default to state A for safety\n endcase\n end\n\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0; // Output logic\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n // Output logic\n assign out = state[3];\n\n // Next state logic using one-hot encoding\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to state A for safety\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n assign out = state[3]; // Output is 1 only in state D (1000).\n\n always @(*) begin\n next_state = 4'b0000; // Default state to prevent latches\n case (state)\n 4'b0001: // State A\n next_state = in ? 4'b0010 : 4'b0001; // B if in=1, A if in=0\n 4'b0010: // State B\n next_state = in ? 4'b0010 : 4'b0100; // B if in=1, C if in=0\n 4'b0100: // State C\n next_state = in ? 4'b1000 : 4'b0001; // D if in=1, A if in=0\n 4'b1000: // State D\n next_state = in ? 4'b0010 : 4'b0100; // B if in=1, C if in=0\n default: \n next_state = 4'b0000; // Undefined state, reset to 0\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // D\n default: next_state = 4'b0001; // Default to A in invalid state\n endcase\n end\n \n assign out = (state == 4'b1000) ? 1 : 0; // Output logic\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to A in case of invalid state\n endcase\n end\n\n assign out = (state == 4'b1000) ? 1 : 0; // Output logic\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n // Output logic\n assign out = state[3]; // Output is '1' only in state D (4'b1000)\n\n // State transition logic\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to state A for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n assign out = state[3]; // Output logic, out is 1 only in state D\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // A to B if in=1, else A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // B to B if in=1, else C\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // C to D if in=1, else A\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // D to B if in=1, else C\n default: next_state = 4'b0000; // Default case to handle unspecified state\n endcase\n end\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n // Combinational logic for next state generation\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to state A\n endcase\n end\n\n // Combinational logic for output generation\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0;\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n \n // Output logic\n assign out = state[3];\n \n // Next state logic\n always @ (*) begin\n case (state)\n 4'b0001: next_state = (in) ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = (in) ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = (in) ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = (in) ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default to State A\n endcase\n end\n\nendmodule\n", "module top_module (\n input in,\n input [3:0] state,\n output reg [3:0] next_state,\n output out\n);\n\n always @(*) begin\n case (state)\n 4'b0001: next_state = in ? 4'b0010 : 4'b0001; // State A\n 4'b0010: next_state = in ? 4'b0010 : 4'b0100; // State B\n 4'b0100: next_state = in ? 4'b1000 : 4'b0001; // State C\n 4'b1000: next_state = in ? 4'b0010 : 4'b0100; // State D\n default: next_state = 4'b0001; // Default case\n endcase\n end\n\n assign out = (state == 4'b1000) ? 1'b1 : 1'b0; // Output logic\n\nendmodule\n"]}
{"task_id": "conditional", "llmgen_RTL": ["module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\nalways @(*) begin\n if (a < b)\n min = a;\n else\n min = b;\n \n if (c < min)\n min = c;\n \n if (d < min)\n min = d;\nend\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n always @(*) begin\n min = a; // Assume a is the minimum\n if (b < min) min = b; // Check if b is less than current min\n if (c < min) min = c; // Check if c is less than current min\n if (d < min) min = d; // Check if d is less than current min\n end\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n\n always @(*) begin\n min = a;\n if (b < min) min = b;\n if (c < min) min = c;\n if (d < min) min = d;\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\n\talways @(*) begin\n\t\tmin = a;\n\n\t\tif (b < min)\n\t\t\tmin = b;\n\n\t\tif (c < min)\n\t\t\tmin = c;\n\n\t\tif (d < min)\n\t\t\tmin = d;\n\tend\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\n always @(*) begin\n min = a; // Initialize min with the value of a\n \n if (b < min) begin\n min = b; // Update min if b is less than current min\n end\n \n if (c < min) begin\n min = c; // Update min if c is less than current min\n end\n \n if (d < min) begin\n min = d; // Update min if d is less than current min\n end\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n \n always @(*) begin\n min = a; // Start by assuming 'a' is the minimum\n if (b < min) min = b; // Compare and update minimum if 'b' is smaller\n if (c < min) min = c; // Compare and update minimum if 'c' is smaller\n if (d < min) min = d; // Compare and update minimum if 'd' is smaller\n end\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n\nalways @(*) begin\n if (a < b) \n min = a;\n else\n min = b;\n \n if (c < min)\n min = c;\n\n if (d < min)\n min = d;\nend\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\n always @(*) begin\n if (a < b && a < c && a < d)\n min = a;\n else if (b < c && b < d)\n min = b;\n else if (c < d)\n min = c;\n else\n min = d;\n end\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n\n always @(*) begin\n // Start with the assumption that 'a' is the minimum\n min = a;\n\n // Compare 'min' with 'b', and update if 'b' is smaller\n if (b < min) begin\n min = b;\n end\n\n // Compare 'min' with 'c', and update if 'c' is smaller\n if (c < min) begin\n min = c;\n end\n\n // Compare 'min' with 'd', and update if 'd' is smaller\n if (d < min) begin\n min = d;\n end\n end\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n always @(*) begin\n min = a; // Initialize min with 'a'\n if (b < min) min = b;\n if (c < min) min = c;\n if (d < min) min = d;\n end\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n\n always @(*) begin\n min = a; // Start with the assumption that 'a' is the minimum\n if (b < min) min = b; // Compare with 'b' and update if necessary\n if (c < min) min = c; // Compare with 'c' and update if necessary\n if (d < min) min = d; // Compare with 'd' and update if necessary\n end\n\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\nalways @(*) begin\n if (a < b && a < c && a < d)\n min = a;\n else if (b < c && b < d)\n min = b;\n else if (c < d)\n min = c;\n else\n min = d;\nend\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n always @(*) begin\n min = a;\n if (b < min)\n min = b;\n if (c < min)\n min = c;\n if (d < min)\n min = d;\n end\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\n\talways @(*) begin\n\t\tmin = a; // Assume 'a' is the smallest initially\n\n\t\t// Compare with 'b'\n\t\tif (b < min)\n\t\t\tmin = b;\n\n\t\t// Compare with 'c'\n\t\tif (c < min)\n\t\t\tmin = c;\n\n\t\t// Compare with 'd'\n\t\tif (d < min)\n\t\t\tmin = d;\n\tend\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n always @(*) begin\n // Assume 'a' is the minimum initially\n min = a;\n \n // Compare with 'b'\n if (b < min)\n min = b;\n \n // Compare with 'c'\n if (c < min)\n min = c;\n \n // Compare with 'd'\n if (d < min)\n min = d;\n end\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\nalways @(*) begin\n if (a < b)\n min = a;\n else\n min = b;\n\n if (c < min)\n min = c;\n\n if (d < min)\n min = d;\nend\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n\n always @(*) begin\n min = a; // Start by assuming 'a' is the minimum\n if (b < min) min = b;\n if (c < min) min = c;\n if (d < min) min = d;\n end\n\nendmodule\n", "module top_module (\n input [7:0] a,\n input [7:0] b,\n input [7:0] c,\n input [7:0] d,\n output reg [7:0] min\n);\n always @(*) begin\n if (a < b && a < c && a < d)\n min = a;\n else if (b < c && b < d)\n min = b;\n else if (c < d)\n min = c;\n else\n min = d;\n end\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n always @(*) begin\n min = a;\n if (b < min) min = b;\n if (c < min) min = c;\n if (d < min) min = d;\n end\nendmodule\n", "module top_module (\n\tinput [7:0] a,\n\tinput [7:0] b,\n\tinput [7:0] c,\n\tinput [7:0] d,\n\toutput reg [7:0] min\n);\n\nalways @(*) begin\n if (a < b && a < c && a < d)\n min = a;\n else if (b < c && b < d)\n min = b;\n else if (c < d)\n min = c;\n else\n min = d;\nend\n\nendmodule\n"]}
{"task_id": "kmap2", "llmgen_RTL": ["module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out\n);\n\n assign out = (~c & ~d) | (~a & ~c) | (~b & d) | (a & b & c & ~d);\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d & ~b) |\n (~c & ~d & a) |\n (~c & d & ~b) |\n (~c & d & a) |\n (c & ~d & ~a & ~b) |\n (c & d & b) |\n (c & d & a & ~b);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n\n assign out = (~c & ~d) | (~b & ~d) | (c & d) | (b & c);\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & ~d) | (~b & c & d) | (a & b & ~c) | (a & b & ~d);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n\n assign out = (~c & ~d) | (~a & ~b & c) | (~a & ~c & d) | (a & b & ~c) | (a & ~b & d) | (~b & c & d);\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d & ~b) | (~c & d & ~b) | (~c & d & ~a) | (c & ~d & b) | (c & ~d & ~a) | (c & d & b) | (c & d & ~a);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & ~b & d) | (~a & b & d) | (a & ~b & ~c & ~d) | \n (a & b & d) | (b & c & ~d);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out\n);\n\n assign out = (!c & !d) | (!b & !d) | (!a & !b & c) | (!a & b & d) | (a & b & !d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & d) | (b & c & d) | (a & ~b & ~d) | (a & ~c & d);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n \n assign out = (~c & ~d) | (~a & ~b & d) | (a & b & ~d) | (b & ~c & d) | (a & ~b & c);\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out\n);\n assign out = (~c & ~d) | (~a & ~b & ~c) | (~a & ~c & d) | (~a & ~b & d) | \n (b & c & d) | (a & ~c & d) | (a & b & ~d);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & b & d) | (a & c) | (~a & ~b & c);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~c & a) | (c & b) | (c & ~d & a);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & ~b & c) | (b & d) | (a & b & ~d);\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~c & ~b) | (a & ~b & d) | (b & d);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~a & ~b & c & ~d) | (~b & ~c & d) | (b & ~d) | (a & ~b & ~c) | (a & b & d);\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n\n assign out = (~c & ~d) | (~a & ~b & d) | (b & d) | (a & ~b & c) | (a & b & ~c);\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput out\n);\n\n assign out = (~c & ~d) | (~a & ~b & d) | (a & c & b & ~d) | (~a & b & c & d) | (~a & ~c);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output out\n);\n\n assign out = (~a & ~b & ~d) | (~a & ~c & ~d) | (~a & b & d) | (~b & c & ~d) |\n (a & ~b & c) | (a & b & ~c) | (a & ~c & ~d);\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output out\n);\n assign out = (~c & ~d) | (~c & a) | (~a & d) | (b & d) | (a & b & ~d) | (c & b);\nendmodule\n"]}
{"task_id": "2014_q3fsm", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n \n typedef enum logic [1:0] {\n STATE_A,\n STATE_B,\n STATE_COUNT_1,\n STATE_COUNT_2 \n } state_t;\n \n state_t state, next_state;\n int w_count;\n \n always_ff @(posedge clk) begin\n if (reset) begin\n state <= STATE_A;\n z <= 0;\n w_count <= 0;\n end else begin\n state <= next_state;\n \n if (state == STATE_COUNT_2) begin\n z <= (w_count == 2);\n end else begin\n z <= 0;\n end\n \n if (state == STATE_B || state == STATE_COUNT_1 || state == STATE_COUNT_2) begin\n if (state == STATE_COUNT_2) begin\n w_count <= 0;\n end else begin\n w_count <= w_count + w;\n end\n end\n end\n end\n \n always_comb begin\n case (state)\n STATE_A: begin\n if (s == 1)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_B:\n next_state = STATE_COUNT_1;\n STATE_COUNT_1:\n next_state = STATE_COUNT_2;\n STATE_COUNT_2:\n next_state = STATE_B;\n default:\n next_state = STATE_A;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput s,\n\tinput w,\n\toutput reg z\n);\n\n\ttypedef enum logic [1:0] {\n\t\tA = 2'b00,\n\t\tB = 2'b01,\n\t\tB1 = 2'b10,\n\t\tB2 = 2'b11\n\t} state_t;\n\n\tstate_t current_state, next_state;\n\treg [1:0] w_count;\n\n\talways_ff @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tcurrent_state <= A;\n\t\t\tw_count <= 2'b00;\n\t\t\tz <= 1'b0;\n\t\tend else begin\n\t\t\tcurrent_state <= next_state;\n\t\tend\n\tend\n\n\talways_comb begin\n\t\tnext_state = current_state;\n\t\tz = 1'b0;\n\t\tcase (current_state)\n\t\t\tA: begin\n\t\t\t\tif (s) next_state = B;\n\t\t\tend\n\t\t\tB, B1: begin\n\t\t\t\tif (w) w_count = w_count + 1;\n\t\t\t\tif (w_count == 2'b10 && state_count == 2) z = 1'b1;\n\t\t\t\tnext_state = (state_count == 3) ? B : (current_state == B ? B1 : B2);\n\t\t\tend\n\t\t\tB2: begin\n\t\t\t\tif (w) w_count = w_count + 1;\n\t\t\t\tif (w_count == 2'b10) z = 1'b1;\n\t\t\t\tnext_state = B;\n\t\t\tend\n\t\tendcase\n\tend\n\n\treg [1:0] state_count;\n\n\talways_ff @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate_count <= 2'b00;\n\t\t\tw_count <= 2'b00;\n\t\tend else if (current_state == B || current_state == B1 || current_state == B2) begin\n\t\t\tif (state_count == 3) begin\n\t\t\t\tstate_count <= 2'b00;\n\t\t\t\tw_count <= 2'b00;\n\t\t\tend else begin\n\t\t\t\tstate_count <= state_count + 1;\n\t\t\tend\n\t\tend else begin\n\t\t\tstate_count <= 2'b00;\n\t\t\tw_count <= 2'b00;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput s,\n\tinput w,\n\toutput reg z\n);\n\n\t// State declarations\n\ttypedef enum reg [1:0] {\n\t\tA = 2'b00,\n\t\tB = 2'b01\n\t} state_t;\n\tstate_t state, next_state;\n\n\t// Counter to track number of '1's in w\n\treg [1:0] one_count;\n\treg [1:0] cycle_count;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate <= A;\n\t\t\tone_count <= 2'b00;\n\t\t\tcycle_count <= 2'b00;\n\t\t\tz <= 0;\n\t\tend\n\t\telse begin\n\t\t\tstate <= next_state;\n\n\t\t\tif (state == B) begin\n\t\t\t\t// Count the number of 1's in w for three cycles\n\t\t\t\tif (cycle_count < 3) begin\n\t\t\t\t\tcycle_count <= cycle_count + 1;\n\t\t\t\t\tif (w) one_count <= one_count + 1;\n\t\t\t\tend\n\t\t\t\telse begin\n\t\t\t\t\t// After three cycles, set z based on one_count\n\t\t\t\t\tif (one_count == 2) z <= 1;\n\t\t\t\t\telse z <= 0;\n\t\t\t\t\t\n\t\t\t\t\t// Reset cycle and one counters\n\t\t\t\t\tcycle_count <= 0;\n\t\t\t\t\tone_count <= 0;\n\t\t\t\tend\n\t\t\tend\n\t\tend\n\tend\n\n\talways @(*) begin\n\t\t// Default next state\n\t\tnext_state = state;\n\n\t\tcase (state)\n\t\t\tA: begin\n\t\t\t\tif (s) next_state = B;\n\t\t\t\telse next_state = A;\n\t\t\tend\n\t\t\tB: begin\n\t\t\t\t// Stay in state B and continue counting\n\t\t\t\tnext_state = B;\n\t\t\tend\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum logic [1:0] {A, B0, B1, B2, B3} state_t;\n state_t state, next_state;\n reg [1:0] w_count; // Counter for 'w' value in state B\n\n always_ff @(posedge clk) begin\n if (reset) begin\n state <= A;\n w_count <= 0;\n z <= 0;\n end else begin\n state <= next_state;\n if (state == B3) begin\n z <= (w_count == 2);\n w_count <= 0;\n end\n else if (state == B1 || state == B2) begin\n if (w)\n w_count <= w_count + 1;\n end\n end\n end\n\n always_comb begin\n case (state)\n A: begin\n if (s)\n next_state = B0;\n else\n next_state = A;\n end\n B0: begin\n next_state = B1;\n end\n B1: begin\n next_state = B2;\n end\n B2: begin\n next_state = B3;\n end\n B3: begin\n next_state = B0;\n end\n default: next_state = A;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum logic [2:0] {\n A = 3'b000,\n B = 3'b001,\n C = 3'b010,\n D = 3'b011,\n E = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [1:0] w_count;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n w_count <= 2'b00;\n z <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n z = 0;\n case (state)\n A: begin\n if (s) \n next_state = B;\n else \n next_state = A;\n end\n B: begin\n w_count = 0;\n next_state = C;\n end\n C: begin\n if (w) w_count = w_count + 1;\n next_state = D;\n end\n D: begin\n if (w) w_count = w_count + 1;\n next_state = E;\n end\n E: begin\n if (w) w_count = w_count + 1;\n if (w_count == 2) \n z = 1;\n next_state = B;\n end\n default: next_state = A;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum reg [2:0] {\n STATE_A = 3'b000,\n STATE_B = 3'b001,\n STATE_B1 = 3'b010,\n STATE_B2 = 3'b011,\n STATE_B3 = 3'b100,\n STATE_OUT = 3'b101\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] w_count;\n \n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_A;\n w_count <= 2'b00;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_B1 || current_state == STATE_B2 || current_state == STATE_B3) begin\n w_count <= w_count + w;\n end else begin\n w_count <= 0;\n end\n end\n end\n\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (s) \n next_state = STATE_B;\n else \n next_state = STATE_A;\n z = 0;\n end\n \n STATE_B: begin\n next_state = STATE_B1;\n z = 0;\n end\n \n STATE_B1: begin\n next_state = STATE_B2;\n z = 0;\n end\n \n STATE_B2: begin\n next_state = STATE_B3;\n z = 0;\n end\n \n STATE_B3: begin\n next_state = STATE_OUT;\n z = 0;\n end\n \n STATE_OUT: begin\n if (w_count == 2) \n z = 1;\n else \n z = 0;\n next_state = STATE_B1;\n end\n \n default: begin\n next_state = STATE_A;\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum {A, B, C, D, E, F, G} state_t;\n state_t state, next_state;\n integer w_count;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n z <= 0;\n w_count <= 0;\n end else begin\n state <= next_state;\n case (state)\n G: z <= (w_count == 2);\n default: z <= 0;\n endcase\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n A: if (s) next_state = B;\n B: next_state = C;\n C: next_state = D;\n D: next_state = E;\n E: next_state = F;\n F: next_state = G;\n G: begin\n next_state = B;\n w_count = 0;\n end\n endcase\n end\n\n always @(posedge clk) begin\n if (reset || state == G) begin\n w_count <= 0;\n end else if (state == B || state == C || state == D) begin\n if (w) w_count <= w_count + 1;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [2:0] {\n STATE_A = 3'b000, // Initial state\n STATE_B = 3'b001, // Check w for next 3 clock cycles\n STATE_B1 = 3'b010,\n STATE_B2 = 3'b011,\n STATE_B3 = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [1:0] w_count; // Counter for w = 1\n\n // Sequential logic for state transitions\n always @(posedge clk) begin\n if (reset) begin\n state <= STATE_A;\n z <= 1'b0;\n w_count <= 2'b00;\n end else begin\n state <= next_state;\n end\n end\n\n // Combinational logic for next state and outputs\n always @(*) begin\n next_state = state; // Default to stay in the current state\n z = 1'b0;\n\n case (state)\n STATE_A: begin\n if (s) begin\n next_state = STATE_B;\n w_count = 2'b00;\n end\n end\n STATE_B: begin\n if (w) w_count = w_count + 1;\n next_state = STATE_B1;\n end\n STATE_B1: begin\n if (w) w_count = w_count + 1;\n next_state = STATE_B2;\n end\n STATE_B2: begin\n if (w) w_count = w_count + 1;\n next_state = STATE_B3;\n end\n STATE_B3: begin\n if (w_count == 2'b10) begin\n z = 1'b1;\n end\n w_count = 2'b00;\n next_state = STATE_B;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput s,\n\tinput w,\n\toutput reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10\n } state_t;\n \n // State registers\n state_t current_state, next_state;\n \n // Counter to track how many times w = 1 in state B\n reg [1:0] count_w1;\n\n // Synchronous reset logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_A;\n count_w1 <= 2'b00;\n z <= 1'b0;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_B) begin\n if (count_w1 == 2'b10) begin\n z <= 1'b1;\n end else begin\n z <= 1'b0;\n end\n count_w1 <= 2'b00; // Reset counter for new cycle of detections\n end else begin\n z <= 1'b0;\n end\n end\n end\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (s == 1'b1) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n\n STATE_B: begin\n if (count_w1 == 2'b10) begin\n next_state = STATE_C;\n end else begin\n next_state = STATE_B;\n end\n end\n\n STATE_C: begin\n next_state = STATE_B;\n end\n\n default: begin\n next_state = STATE_A;\n end\n endcase\n end\n\n // Counter logic to keep track of w in state B\n always @(posedge clk) begin\n if (current_state == STATE_B) begin\n if (w == 1'b1) begin\n count_w1 <= count_w1 + 2'b01;\n end\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [2:0] {\n A = 3'b000,\n B0 = 3'b001,\n B1 = 3'b010,\n B2 = 3'b011,\n B3 = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [1:0] w_count; // Count of w=1 in three cycles\n\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n w_count <= 2'b00;\n end else begin\n state <= next_state;\n if (state == B3) begin\n w_count <= 2'b00;\n end else if (state == B0 || state == B1 || state == B2) begin\n if (w)\n w_count <= w_count + 1;\n end\n end\n end\n\n always @* begin\n next_state = state;\n z = 0;\n case (state)\n A: begin\n if (s) begin\n next_state = B0;\n end\n end\n B0: begin\n next_state = B1;\n end\n B1: begin\n next_state = B2;\n end\n B2: begin\n next_state = B3;\n end\n B3: begin\n z = (w_count == 2);\n next_state = B0;\n end\n default: begin\n next_state = A;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A,\n STATE_B,\n STATE_C,\n STATE_D\n } state_t;\n\n state_t state, next_state;\n reg [1:0] w_count; // Counter for the number of times w is 1\n\n // State transition and output logic\n always @(posedge clk) begin\n if (reset) begin\n state <= STATE_A;\n z <= 0;\n w_count <= 2'b00;\n end\n else begin\n state <= next_state;\n if (state == STATE_D) begin\n if (w_count == 2'b10)\n z <= 1;\n else\n z <= 0;\n end\n end\n end\n\n always @(*) begin\n next_state = state; // Default to hold state\n case (state)\n STATE_A: begin\n z = 0; // Default output\n if (s)\n next_state = STATE_B;\n end\n STATE_B: begin\n if (w)\n w_count = w_count + 1;\n if (w_count == 2'b11)\n next_state = STATE_D;\n else\n next_state = STATE_C;\n end\n STATE_C: begin\n if (w)\n w_count = w_count + 1;\n next_state = STATE_D;\n end\n STATE_D: begin\n next_state = STATE_B;\n w_count = 2'b00; // Reset w_count for the next cycle\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n reg [2:0] state, next_state;\n reg [1:0] w_count;\n \n localparam A = 3'd0;\n localparam B = 3'd1;\n localparam C = 3'd2;\n localparam D = 3'd3;\n localparam E = 3'd4;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n w_count <= 2'd0;\n z <= 1'b0;\n end else begin\n state <= next_state;\n if (state == C || state == D || state == E) begin\n if (w) w_count <= w_count + 1;\n end\n if (state == E) begin\n z <= (w_count == 2'd2);\n w_count <= 2'd0; // Reset w_count after every three checks\n end\n if (state == A) begin\n z <= 1'b0; // Ensure z is cleared when returning to A\n end\n end\n end\n\n always @(*) begin\n case (state)\n A: next_state = (s) ? B : A;\n B: next_state = C;\n C: next_state = D;\n D: next_state = E;\n E: next_state = B;\n default: next_state = A;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput s,\n\tinput w,\n\toutput reg z\n);\n\n\t// State declaration\n\ttypedef enum logic [2:0] {\n\t\tA, // Reset state\n\t\tB0, // State for counting w's first cycle\n\t\tB1, // State for counting w's second cycle\n\t\tB2, // State for counting w's third cycle\n\t\tB3 // State to decide output z\n\t} state_t;\n\n\tstate_t state, next_state;\n\tlogic [1:0] w_count; // Counter for the number of 1s in w\n\n\t// State transition logic\n\talways_ff @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate <= A;\n\t\tend else begin\n\t\t\tstate <= next_state;\n\t\tend\n\tend\n\n\t// Next state and output logic\n\talways_comb begin\n\t\tnext_state = state;\n\t\tz = 0; // Default value\n\n\t\tcase (state)\n\t\t\tA: begin\n\t\t\t\tif (s) next_state = B0;\n\t\t\tend\n\t\t\tB0: begin\n\t\t\t\tif (w) w_count = 1; else w_count = 0;\n\t\t\t\tnext_state = B1;\n\t\t\tend\n\t\t\tB1: begin\n\t\t\t\tif (w) w_count = w_count + 1;\n\t\t\t\tnext_state = B2;\n\t\t\tend\n\t\t\tB2: begin\n\t\t\t\tif (w) w_count = w_count + 1;\n\t\t\t\tnext_state = B3;\n\t\t\tend\n\t\t\tB3: begin\n\t\t\t\tif (w_count == 2) z = 1;\n\t\t\t\tnext_state = B0; // Restart the w examination cycle\n\t\t\tend\n\t\tendcase\n\tend\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] w_count;\n \n // State transition and output logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= A;\n w_count <= 2'b00;\n z <= 0;\n end else begin\n current_state <= next_state;\n \n case (current_state)\n A: begin\n if (s)\n next_state <= B;\n else\n next_state <= A;\n end\n B: begin\n if (w_count == 2'b11) begin\n z <= (w_count == 2'b10) ? 1 : 0;\n next_state <= B;\n w_count <= 2'b00;\n end else begin\n w_count <= w_count + w;\n next_state <= B;\n end\n end\n default: begin\n next_state <= A;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n reg [2:0] state, next_state;\n reg [1:0] count;\n\n localparam A = 3'b000,\n B = 3'b001,\n C1 = 3'b010,\n C2 = 3'b011,\n C3 = 3'b100,\n D = 3'b101;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= A;\n count <= 0;\n z <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n next_state = state;\n z = 0; // Default output\n case (state)\n A: begin\n if (s)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n if (w) count = count + 1;\n next_state = C1;\n end\n C1: begin\n if (w) count = count + 1;\n next_state = C2;\n end\n C2: begin\n if (w) count = count + 1;\n if (count == 2)\n next_state = D;\n else\n next_state = B;\n end\n D: begin\n z = 1;\n count = 0; // Reset count\n next_state = B;\n end\n default: next_state = A;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput s,\n\tinput w,\n\toutput reg z\n);\n\n\treg [1:0] state, next_state;\n\treg [1:0] w_count;\n\tlocalparam A = 2'd0, B = 2'd1, C = 2'd2, D = 2'd3;\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate <= A;\n\t\t\tw_count <= 2'd0;\n\t\t\tz <= 1'b0;\n\t\tend else begin\n\t\t\tstate <= next_state;\n\t\tend\n\tend\n\n\talways @(posedge clk) begin\n\t\tif (state == B || state == C || state == D) begin\n\t\t\tif (w) begin\n\t\t\t\tw_count <= w_count + 2'd1;\n\t\t\tend\n\n\t\t\tif (state == D) begin\n\t\t\t\tif (w_count == 2'd2) begin\n\t\t\t\t\tz <= 1'b1;\n\t\t\t\tend else begin\n\t\t\t\t\tz <= 1'b0;\n\t\t\t\tend\n\t\t\t\tw_count <= 2'd0; // Reset the w counter after checking\n\t\t\tend\n\t\tend else begin\n\t\t\tw_count <= 2'd0; // Reset w_count in state A\n\t\t\tz <= 1'b0;\n\t\tend\n\tend\n\t\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tA: begin\n\t\t\t\tif (s == 1) next_state = B;\n\t\t\t\telse next_state = A;\n\t\t\tend\n\t\t\tB: next_state = C;\n\t\t\tC: next_state = D;\n\t\t\tD: next_state = B;\n\t\t\tdefault: next_state = A;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n // State encoding\n typedef enum reg [1:0] {A, B, C, D, E} state_t;\n state_t state, next_state;\n \n reg [1:0] w_count; // Counter for w=1 occurrences within three cycles\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n \n // Next state logic and output z logic\n always @(*) begin\n next_state = state; // Default state transition\n z = 0; // Default output\n \n case (state)\n A: begin\n if (s)\n next_state = B;\n end\n B: begin\n if (w)\n w_count = w_count + 1;\n next_state = C;\n end\n C: begin\n if (w)\n w_count = w_count + 1;\n next_state = D;\n end\n D: begin\n if (w)\n w_count = w_count + 1;\n if (w_count == 2)\n z = 1;\n else\n z = 0;\n next_state = E;\n end\n E: begin\n // Reset w_count and continue checking in next three cycles\n w_count = 0;\n next_state = B;\n end\n endcase\n end\n\n // w_count management\n always @(posedge clk) begin\n if (reset)\n w_count <= 0;\n else if (state == A)\n w_count <= 0; // Reset counter in state A\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] count;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_A;\n count <= 0;\n z <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic and count logic\n always @(*) begin\n z = 0;\n next_state = current_state; // default state transition\n case (current_state)\n STATE_A: begin\n if (s)\n next_state = STATE_B;\n end\n STATE_B: begin\n if (count == 3) begin\n if (count_w == 2) z = 1;\n count = 0;\n end else begin\n count = count + 1;\n next_state = STATE_C;\n end\n end\n STATE_C: begin\n next_state = STATE_B;\n end\n endcase\n end\n\n reg [1:0] count_w;\n\n // W examining logic\n always @(posedge clk) begin\n if (reset) begin\n count_w <= 0;\n end else if (current_state == STATE_B && count < 3) begin\n count_w <= count_w + w;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum logic [1:0] {A, B0, B1, B2, CHECK} state_t;\n state_t state, next_state;\n reg [1:0] w_count;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default: stay in the current state\n case (state)\n A: if (s) next_state = B0;\n B0: next_state = B1;\n B1: next_state = B2;\n B2: next_state = CHECK;\n CHECK: next_state = B0;\n endcase\n end\n\n // Output logic and counter\n always @(posedge clk) begin\n if (reset) begin\n z <= 0;\n w_count <= 0;\n end else begin\n case (state)\n A: begin\n z <= 0;\n w_count <= 0;\n end\n B0,\n B1,\n B2: if (w) w_count <= w_count + 1;\n CHECK: begin\n z <= (w_count == 2) ? 1 : 0;\n w_count <= 0; // Reset w_count for the next three cycles\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input s,\n input w,\n output reg z\n);\n\n typedef enum {STATE_A, STATE_B, STATE_C1, STATE_C2, STATE_C3, STATE_D} state_t;\n state_t current_state, next_state;\n\n reg [1:0] w_count; // To count the number of 1s in the last three clock cycles\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_A;\n z <= 0;\n w_count <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_B || current_state == STATE_C1 || current_state == STATE_C2) begin\n z <= 0; // Ensure z gets cleared in necessary states\n end else if (current_state == STATE_D) begin\n z <= (w_count == 2) ? 1 : 0; // Output z based on count of 1s\n w_count <= 0; // Reset w_count after use\n end\n\n // Update w_count only when necessary\n if (current_state == STATE_B || current_state == STATE_C1 || current_state == STATE_C2) begin\n if (w) begin\n w_count <= w_count + 1;\n end\n end\n end\n end\n \n // Next state logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = (s == 1) ? STATE_B : STATE_A;\n STATE_B: next_state = STATE_C1;\n STATE_C1: next_state = STATE_C2;\n STATE_C2: next_state = STATE_D;\n STATE_D: next_state = STATE_B; // Loop back to observe next 3 w signals\n default: next_state = STATE_A;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "vector4", "llmgen_RTL": ["module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n); \n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n\tinput [7:0] in,\n\toutput [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n\n assign out = {{24{in[7]}}, in};\n\nendmodule\n", "module top_module (\n input [7:0] in,\n output [31:0] out\n);\n assign out = {{24{in[7]}}, in};\nendmodule\n"]}
{"task_id": "m2014_q4k", "llmgen_RTL": ["module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n reg [3:0] shift_reg;\n \n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n \n assign out = shift_reg[3];\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput in,\n\toutput out\n);\n\n\treg [3:0] shift_reg;\n\n\talways @(posedge clk) begin\n\t\tif (!resetn)\n\t\t\tshift_reg <= 4'b0;\n\t\telse\n\t\t\tshift_reg <= {shift_reg[2:0], in};\n\tend\n\n\tassign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n reg [3:0] shift_reg;\n \n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n \n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput in,\n\toutput out\n);\n \n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000; // Synchronous active-low reset\n else\n shift_reg <= {shift_reg[2:0], in}; // Shift left with new input bit\n end\n \n assign out = shift_reg[3]; // Output the last bit of the shift register\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn) \n shift_reg <= 4'b0000;\n else \n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n // Internal signals for shift register's stages\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (~resetn) begin\n shift_reg <= 4'b0000; // Synchronous reset to 0 when resetn is low\n end else begin\n shift_reg <= {shift_reg[2:0], in}; // Shift left and input new bit\n end\n end\n\n assign out = shift_reg[3]; // Output the last bit of the shift register\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000; // reset state\n else\n shift_reg <= {shift_reg[2:0], in}; // shift left and input new bit\n end\n \n assign out = shift_reg[3]; // Output the MSB\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn) begin\n shift_reg <= 4'b0000;\n end else begin\n shift_reg <= {shift_reg[2:0], in};\n end\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_register;\n\n // Assign the output to the last bit of the shift register\n assign out = shift_register[3];\n\n always @(posedge clk) begin\n if (!resetn) begin\n shift_register <= 4'b0;\n end else begin\n shift_register <= {shift_register[2:0], in};\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput in,\n\toutput out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn) begin\n shift_reg <= 4'b0000;\n end else begin\n shift_reg <= {shift_reg[2:0], in};\n end\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput in,\n\toutput out\n);\n \n reg [3:0] shift_register;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_register <= 4'b0000;\n else\n shift_register <= {shift_register[2:0], in};\n end\n\n assign out = shift_register[3];\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput resetn,\n\tinput in,\n\toutput out\n);\n\n\treg [3:0] shift_reg;\n\n\talways @(posedge clk) begin\n\t\tif (!resetn)\n\t\t\tshift_reg <= 4'b0000;\n\t\telse\n\t\t\tshift_reg <= {shift_reg[2:0], in};\n\tend\n\t\n\tassign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0000;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n\n always @(posedge clk) begin\n if (!resetn)\n shift_reg <= 4'b0;\n else\n shift_reg <= {shift_reg[2:0], in};\n end\n\n assign out = shift_reg[3];\n\nendmodule\n", "module top_module (\n input clk,\n input resetn,\n input in,\n output out\n);\n\n reg [3:0] shift_reg;\n \n always @(posedge clk) begin\n if (!resetn) begin\n shift_reg <= 4'b0000;\n end else begin\n shift_reg <= {shift_reg[2:0], in};\n end\n end\n \n assign out = shift_reg[3];\n\nendmodule\n"]}
{"task_id": "fsm2", "llmgen_RTL": ["module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n // State Declaration\n typedef enum reg {OFF, ON} state_t;\n state_t state, next_state;\n\n // State Transition Logic\n always @(*) begin\n case (state)\n OFF: begin\n if (j) next_state = ON;\n else next_state = OFF;\n end\n ON: begin\n if (k) next_state = OFF;\n else next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // State Flip-Flops with Asynchronous Reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n typedef enum reg [0:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = (j == 1'b1) ? ON : OFF;\n ON: next_state = (k == 1'b1) ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput areset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // Asynchronous reset and state transition\n always_ff @(posedge clk or posedge areset) begin\n if (areset) \n state <= OFF;\n else\n state <= next_state;\n end\n\n // Next state logic and output logic\n always_comb begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1'b1;\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n next_state = OFF;\n out = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n typedef enum logic [1:0] {OFF = 2'b00, ON = 2'b01} state_t;\n state_t state, next_state;\n \n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = (j == 1'b1) ? ON : OFF;\n ON: next_state = (k == 1'b1) ? OFF : ON;\n default: next_state = OFF; // Default state\n endcase\n end\n\n // State flip-flop with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n out <= 1'b0; // Corresponds to OFF\n else if (state == OFF)\n out <= 1'b0;\n else if (state == ON)\n out <= 1'b1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n // Define state encoding\n parameter OFF = 1'b0, ON = 1'b1;\n \n // State registers\n reg state, next_state;\n\n // State transition\n always @(*) begin\n case (state)\n OFF: begin\n if (j == 1'b1)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k == 1'b1)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput areset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum logic {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition logic (combinational)\n always @(*) begin\n case (state)\n OFF: next_state = j ? ON : OFF;\n ON: next_state = k ? OFF : ON;\n default: next_state = OFF; // Default case for safety\n endcase\n end\n\n // State flip-flops with asynchronous reset (sequential)\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= OFF;\n else \n state <= next_state;\n end\n\n // Output logic (Moore machine)\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0; // Default case for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n typedef enum reg {OFF, ON} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 0;\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1;\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n out = 0;\n next_state = OFF; // Default state\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [0:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j) begin\n next_state = ON;\n end else begin\n next_state = OFF;\n end\n end\n ON: begin\n out = 1'b1;\n if (k) begin\n next_state = OFF;\n end else begin\n next_state = ON;\n end\n end\n default: begin\n next_state = OFF;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n typedef enum reg [1:0] {\n OFF = 2'd0,\n ON = 2'd1\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= OFF;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n OFF: if (j) next_state = ON;\n else next_state = OFF;\n ON: if (k) next_state = OFF;\n else next_state = ON;\n default: next_state = OFF; // Default case for safety\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0; // Default case for safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n typedef enum reg {OFF, ON} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 0;\n if (j) begin\n next_state = ON;\n end else begin\n next_state = OFF;\n end\n end\n ON: begin\n out = 1;\n if (k) begin\n next_state = OFF;\n end else begin\n next_state = ON;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // Define states\n typedef enum reg {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition and output logic\n always @(*) begin\n case (state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // State update logic\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic based on state\n always @(posedge clk or posedge areset) begin\n if (areset)\n out <= 0;\n else\n out <= (state == ON);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic (Moore FSM)\n always @(*) begin\n case (state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n \n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n \n default: next_state = OFF;\n endcase\n end\n\n // Output logic (Moore FSM)\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output assignments\n always @(*) begin\n out = (state == ON);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j) \n next_state = ON;\n else \n next_state = OFF;\n end\n ON: begin\n if (k) \n next_state = OFF;\n else \n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n current_state <= OFF;\n else\n current_state <= next_state;\n end\n\n // Output logic: Moore machine output depends only on the current state\n always @(*) begin\n case (current_state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n OFF = 2'b00,\n ON = 2'b01\n } state_t;\n \n state_t state, next_state;\n \n // State transition logic (Moore machine)\n always @(*) begin\n case (state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n \n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 0;\n ON: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State declaration\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = j ? ON : OFF;\n ON: next_state = k ? OFF : ON;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n // Moore output logic\n always @(*) begin\n out = (state == ON) ? 1'b1 : 1'b0;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput areset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum reg {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition\n always @(*) begin\n case (state)\n OFF: next_state = (j) ? ON : OFF;\n ON: next_state = (k) ? OFF : ON;\n default: next_state = OFF; // Safety net\n endcase\n end\n\n // Sequential logic for state updating\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0; // Safety net\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput areset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n \n state_t state, next_state;\n \n // Asynchronous reset and state transition logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF; // reset to OFF state\n end else begin\n state <= next_state;\n end\n end\n \n // Next state and output logic\n always_comb begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1'b1;\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n next_state = OFF; // Default to OFF state\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = (j) ? ON : OFF;\n ON: next_state = (k) ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [0:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // Asynchronous reset and state transition\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always_comb begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1'b1;\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n next_state = OFF;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input areset,\n output reg out\n);\n\n // Define states\n typedef enum logic {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = (j) ? ON : OFF;\n ON: next_state = (k) ? OFF : ON;\n endcase\n end\n\n // State update logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= OFF; // Reset to state OFF\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "m2014_q4i", "llmgen_RTL": ["module top_module(\n output out\n);\n\n assign out = 0;\n\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out);\n \n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 0;\n\nendmodule\n", "module top_module(\n output out\n);\n assign out = 1'b0;\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out);\n \n assign out = 1'b0;\n \nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n assign out = 0;\nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n assign out = 1'b0;\nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n assign out = 0;\nendmodule\n", "module top_module(\n output out);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n output out\n);\n\n assign out = 1'b0;\n\nendmodule\n", "module top_module(\n\toutput out);\n\n\tassign out = 1'b0;\n\nendmodule\n"]}
{"task_id": "step_one", "llmgen_RTL": ["module top_module(\n output one);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n\toutput one);\n\n assign one = 1;\n\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n\toutput one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one);\n\n assign one = 1;\n\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one\n);\n\n assign one = 1'b1;\n\nendmodule\n", "module top_module(\n output one\n);\n assign one = 1'b1;\nendmodule\n", "module top_module(\n output one);\n assign one = 1'b1;\nendmodule\n"]}
{"task_id": "vector100r", "llmgen_RTL": ["module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\nendmodule\n", "module top_module (\n input [99:0] in,\n output reg [99:0] out\n);\n always @(*) begin\n integer i;\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99 - i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99 - i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99 - i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99 - i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n integer i;\n \n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput reg [99:0] out\n);\n\n\tinteger i;\n\talways @(*) begin\n\t\tfor (i = 0; i < 100; i = i + 1) begin\n\t\t\tout[i] = in[99-i];\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output reg [99:0] out\n);\n\n integer i;\n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99 - i];\n end\n end\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output reg [99:0] out\n);\n\n integer i;\n \n always @(*) begin\n for (i = 0; i < 100; i = i + 1) begin\n out[i] = in[99-i];\n end\n end\n\nendmodule\n"]}
{"task_id": "shift4", "llmgen_RTL": ["module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end\n else if (load) begin\n q <= data;\n end\n else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end\n else if (load) begin\n q <= data;\n end\n else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset,\n\tinput load,\n\tinput ena,\n\tinput [3:0] data,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tq <= 4'b0000;\n\t\tend else if (load) begin\n\t\t\tq <= data;\n\t\tend else if (ena) begin\n\t\t\tq <= {1'b0, q[3:1]};\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 4'b0000;\n else if (load)\n q <= data;\n else if (ena)\n q <= {1'b0, q[3:1]};\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end\n else if (load) begin\n q <= data;\n end\n else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000; // Reset the shift register to zero\n end else if (load) begin\n q <= data; // Load the shift register with data\n end else if (ena) begin\n q <= {1'b0, q[3:1]}; // Shift right with the MSB becoming 0\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 4'b0000;\n else if (load)\n q <= data;\n else if (ena)\n q <= {1'b0, q[3:1]};\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q\n);\n\nalways @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset,\n\tinput load,\n\tinput ena,\n\tinput [3:0] data,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tq <= 4'b0000;\n\t\tend else if (load) begin\n\t\t\tq <= data;\n\t\tend else if (ena) begin\n\t\t\tq <= {1'b0, q[3:1]};\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end\n else if (load) begin\n q <= data;\n end\n else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end\n else if (load) begin\n q <= data;\n end\n else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input areset,\n input load,\n input ena,\n input [3:0] data,\n output reg [3:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 4'b0000;\n end else if (load) begin\n q <= data;\n end else if (ena) begin\n q <= {1'b0, q[3:1]};\n end\n end\n\nendmodule\n"]}
{"task_id": "truthtable1", "llmgen_RTL": ["module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x2 & x1) | (x3 & x1 & ~x2);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x2 & x1) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n\n assign f = (~x3 & x2) | (x3 & x1);\n\nendmodule\n", "module top_module (\n\tinput x3,\n\tinput x2,\n\tinput x1,\n\toutput f\n);\n assign f = (~x3 & x2) | (x2 & x1) | (x3 & ~x2 & x1) | (x3 & x2 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (x2 & ~x3) | (x1 & x3);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x2 & x1) | (x3 & x1 & ~x2);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x3 & x1);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (x2 & ~x3) | (x1 & x3);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (x2 & ~x3) | (x1 & x3);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n\n assign f = (~x3 & x2) | (x3 & ~x2 & x1) | (x3 & x2 & x1);\n\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n\n assign f = (~x3 & x2) | (x3 & x1);\n\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (~x3 & x2) | (x1 & x3);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n assign f = (x2 & ~x3) | (x1 & x3);\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n\n assign f = (~x3 & x2) | (~x3 & x1 & x2) | (x3 & x1);\n\nendmodule\n", "module top_module (\n input x3,\n input x2,\n input x1,\n output f\n);\n\n assign f = (~x3 & x2) | (x3 & x1);\n \nendmodule\n"]}
{"task_id": "gates100", "llmgen_RTL": ["module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in; // 100-input AND gate\n assign out_or = |in; // 100-input OR gate\n assign out_xor = ^in; // 100-input XOR gate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n \n assign out_and = &in; // 100-input AND gate\n assign out_or = |in; // 100-input OR gate\n assign out_xor = ^in; // 100-input XOR gate\n\nendmodule\n", "module top_module (\n\tinput [99:0] in,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in; // AND reduction operator\n assign out_or = |in; // OR reduction operator\n assign out_xor = ^in; // XOR reduction operator\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in; // 100-input AND gate\n assign out_or = |in; // 100-input OR gate\n assign out_xor = ^in; // 100-input XOR gate\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n", "module top_module (\n input [99:0] in,\n output out_and,\n output out_or,\n output out_xor\n);\n\n assign out_and = &in;\n assign out_or = |in;\n assign out_xor = ^in;\n\nendmodule\n"]}
{"task_id": "hadd", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\nassign sum = a ^ b;\nassign cout = a & b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // XOR operation for sum\n assign cout = a & b; // AND operation for carry-out\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n assign sum = a ^ b;\n assign cout = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b;\n assign cout = a & b;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\toutput sum,\n\toutput cout\n);\n\n\tassign sum = a ^ b; // XOR operation for sum\n\tassign cout = a & b; // AND operation for carry-out\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n \n assign sum = a ^ b; // XOR operation for the sum\n assign cout = a & b; // AND operation for the carry-out\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // XOR for sum\n assign cout = a & b; // AND for carry-out\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b;\n assign cout = a & b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // Sum is the XOR of inputs\n assign cout = a & b; // Carry-out is the AND of inputs\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n assign sum = a ^ b;\n assign cout = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\nassign sum = a ^ b; // XOR operation for sum\nassign cout = a & b; // AND operation for carry-out\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\toutput sum,\n\toutput cout\n);\n \n assign sum = a ^ b;\n assign cout = a & b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // Sum is the XOR of inputs a and b\n assign cout = a & b; // Carry-out is the AND of inputs a and b\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // XOR gate for sum\n assign cout = a & b; // AND gate for carry-out\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\nassign sum = a ^ b;\nassign cout = a & b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n assign sum = a ^ b; // XOR operation for sum\n assign cout = a & b; // AND operation for carry-out\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n assign sum = a ^ b;\n assign cout = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n assign sum = a ^ b;\n assign cout = a & b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b; // Sum is the result of XORing the inputs a and b\n assign cout = a & b; // Carry-out is the result of ANDing the inputs a and b\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output sum,\n output cout\n);\n\n assign sum = a ^ b;\n assign cout = a & b;\n\nendmodule\n"]}
{"task_id": "always_if2", "llmgen_RTL": ["module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (arrived)\n keep_driving = 0;\n else\n keep_driving = ~gas_tank_empty;\n end\n\nendmodule\n", "module top_module (\n\tinput cpu_overheated,\n\toutput reg shut_off_computer,\n\tinput arrived,\n\tinput gas_tank_empty,\n\toutput reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n shut_off_computer = 0; // Initialize to known state\n if (cpu_overheated)\n shut_off_computer = 1;\n end\n\n always @(*) begin\n keep_driving = 0; // Initialize to known state\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0; // Ensure the output is defined when cpu is not overheated\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0; // Ensure the output is defined when the destination has arrived\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n\tinput cpu_overheated,\n\toutput reg shut_off_computer,\n\tinput arrived,\n\tinput gas_tank_empty,\n\toutput reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n\tinput cpu_overheated,\n\toutput reg shut_off_computer,\n\tinput arrived,\n\tinput gas_tank_empty,\n\toutput reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0; // Ensure it's defined for all conditions\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0; // Ensure it's defined for all conditions\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n\tinput cpu_overheated,\n\toutput reg shut_off_computer,\n\tinput arrived,\n\tinput gas_tank_empty,\n\toutput reg keep_driving\n);\n\n\talways @(*) begin\n\t\tif (cpu_overheated)\n\t\t\tshut_off_computer = 1;\n\t\telse\n\t\t\tshut_off_computer = 0;\n\tend\n\n\talways @(*) begin\n\t\tif (!arrived)\n\t\t\tkeep_driving = !gas_tank_empty;\n\t\telse\n\t\t\tkeep_driving = 0;\n\tend\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0; // Ensure shut_off_computer is reset when not overheated\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0; // Ensure keep_driving is reset when arrived\n end\n\nendmodule\n", "module top_module (\n input cpu_overheated,\n output reg shut_off_computer,\n input arrived,\n input gas_tank_empty,\n output reg keep_driving\n);\n\n always @(*) begin\n if (cpu_overheated)\n shut_off_computer = 1;\n else\n shut_off_computer = 0;\n end\n\n always @(*) begin\n if (~arrived)\n keep_driving = ~gas_tank_empty;\n else\n keep_driving = 0;\n end\n\nendmodule\n"]}
{"task_id": "fsm2s", "llmgen_RTL": ["module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset) \n state <= OFF;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 1'b0;\n next_state = j ? ON : OFF;\n end\n ON: begin\n out = 1'b1;\n next_state = k ? OFF : ON;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State definition\n typedef enum logic [1:0] {\n OFF = 2'b00,\n ON = 2'b01\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition on clock\n always @(posedge clk) begin\n if (reset) begin\n current_state <= OFF; // Synchronous reset\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF; // Default to OFF state\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n reg state, next_state;\n parameter OFF = 1'b0, ON = 1'b1;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = j ? ON : OFF;\n ON: next_state = k ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(posedge clk) begin\n out <= (state == ON);\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput reset,\n\toutput reg out\n);\n\n\t// Define states\n\ttypedef enum reg {OFF = 1'b0, ON = 1'b1} state_t;\n\tstate_t state, next_state;\n\n\t// State transition logic (combinational)\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tOFF: begin\n\t\t\t\tout = 1'b0; // Output for OFF state\n\t\t\t\tif (j)\n\t\t\t\t\tnext_state = ON;\n\t\t\t\telse\n\t\t\t\t\tnext_state = OFF;\n\t\t\tend\n\t\t\tON: begin\n\t\t\t\tout = 1'b1; // Output for ON state\n\t\t\t\tif (k)\n\t\t\t\t\tnext_state = OFF;\n\t\t\t\telse\n\t\t\t\t\tnext_state = ON;\n\t\t\tend\n\t\t\tdefault: begin\n\t\t\t\tnext_state = OFF; // Default to OFF in case of invalid state\n\t\t\tend\n\t\tendcase\n\tend\n\n\t// State register logic (sequential)\n\talways @(posedge clk) begin\n\t\tif (reset)\n\t\t\tstate <= OFF; // Reset to OFF state\n\t\telse\n\t\t\tstate <= next_state;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput j,\n\tinput k,\n\tinput reset,\n\toutput reg out\n);\n\n typedef enum logic [0:0] {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= OFF; // Synchronous reset\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1'b1;\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n next_state = OFF;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State Encoding\n typedef enum logic {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State Transition Logic\n always @(*) begin\n case (state)\n OFF: next_state = (j == 1'b1) ? ON : OFF;\n ON: next_state = (k == 1'b1) ? OFF : ON;\n default: next_state = OFF; // Default State\n endcase\n end\n\n // State Flip-Flops with Synchronous Reset\n always @(posedge clk) begin\n if (reset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n typedef enum logic [0:0] {OFF=1'b0, ON=1'b1} state_t;\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= OFF;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 1'b0;\n if (j == 1'b1)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n out = 1'b1;\n if (k == 1'b1)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: begin\n next_state = OFF;\n out = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // Define state encoding\n typedef enum reg {OFF, ON} state_t;\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF; // Synchronous reset\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n OFF: begin\n if (j) next_state = ON;\n else next_state = OFF;\n end\n ON: begin\n if (k) next_state = OFF;\n else next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 0;\n ON: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State declaration\n typedef enum reg {OFF = 1'b0, ON = 1'b1} state_t;\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j == 1'b1)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k == 1'b1)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF; // default case for completeness\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n current_state <= OFF;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0; // default case for completeness\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n OFF = 2'b00,\n ON = 2'b01\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition Logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= OFF;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next State Logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j) begin\n next_state = ON;\n end else begin\n next_state = OFF;\n end\n end\n ON: begin\n if (k) begin\n next_state = OFF;\n end else begin\n next_state = ON;\n end\n end\n default: next_state = OFF;\n endcase\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {OFF = 1'b0, ON = 1'b1} state_type;\n state_type state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n OFF: begin\n out = 1'b0;\n next_state = (j == 1'b1) ? ON : OFF;\n end\n ON: begin\n out = 1'b1;\n next_state = (k == 1'b1) ? OFF : ON;\n end\n default: begin\n out = 1'b0;\n next_state = OFF;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // Define the state encoding\n typedef enum reg {OFF, ON} state_type;\n state_type state, next_state;\n\n // State transition and output logic (Moore Machine)\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF; // Synchronous reset to the OFF state\n end else begin\n state <= next_state; // Move to the next state on clock edge\n end\n end\n\n always @(*) begin\n // Default assignments\n next_state = state;\n out = 1'b0;\n\n case (state)\n OFF: begin\n out = 1'b0;\n if (j == 1'b1)\n next_state = ON;\n end\n\n ON: begin\n out = 1'b1;\n if (k == 1'b1)\n next_state = OFF;\n end\n\n default: state = OFF; // Default for internal safety\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // Definition of states\n typedef enum logic {OFF, ON} state_t;\n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset)\n current_state <= OFF;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n OFF: out = 0;\n ON: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [0:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: next_state = (j == 1'b1) ? ON : OFF;\n ON: next_state = (k == 1'b1) ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // State register with synchronous reset\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg {OFF = 1'b0, ON = 1'b1} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF; // Default state\n endcase\n end\n\n // State update\n always @(posedge clk) begin\n if (reset)\n state <= OFF; // Synchronous reset\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n reg state, next_state;\n localparam OFF = 1'b0, ON = 1'b1;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n OFF: begin\n if (j)\n next_state = ON;\n else\n next_state = OFF;\n end\n ON: begin\n if (k)\n next_state = OFF;\n else\n next_state = ON;\n end\n default: next_state = OFF;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {OFF = 2'b00, ON = 2'b01} state_t;\n state_t current_state, next_state;\n \n // State transition logic\n always_comb begin\n case (current_state)\n OFF: next_state = j ? ON : OFF;\n ON: next_state = k ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // State update and output logic\n always_ff @(posedge clk) begin\n if (reset) begin\n current_state <= OFF;\n end else begin\n current_state <= next_state;\n end\n end\n\n always_ff @(posedge clk) begin\n if (reset) begin\n out <= 0;\n end else begin\n case (current_state)\n OFF: out <= 0;\n ON: out <= 1;\n default: out <= 0;\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // Define states\n typedef enum reg {OFF, ON} state_t;\n state_t current_state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= OFF; // Synchronous reset to state OFF\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n OFF: begin\n if (j) \n next_state = ON;\n else \n next_state = OFF;\n end\n ON: begin\n if (k) \n next_state = OFF;\n else \n next_state = ON;\n end\n endcase\n end\n\n // Output logic (Moore machine)\n always @(posedge clk) begin\n if (reset) begin\n out <= 0;\n end else begin\n case (current_state)\n OFF: out <= 0;\n ON: out <= 1;\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n OFF = 1'b0,\n ON = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) \n state <= OFF;\n else \n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n OFF: next_state = (j) ? ON : OFF;\n ON: next_state = (k) ? OFF : ON;\n default: next_state = OFF;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n OFF: out = 1'b0;\n ON: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input j,\n input k,\n input reset,\n output reg out\n);\n\n // State declaration\n typedef enum reg {OFF, ON} state_t;\n state_t state, next_state;\n\n // State transition on clock's rising edge\n always @(posedge clk) begin\n if (reset) begin\n state <= OFF;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case(state)\n OFF: begin\n out = 0;\n if (j == 1) next_state = ON;\n else next_state = OFF;\n end\n ON: begin\n out = 1;\n if (k == 1) next_state = OFF;\n else next_state = ON;\n end\n endcase\n end\nendmodule\n"]}
{"task_id": "vector3", "llmgen_RTL": ["module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n \n wire [31:0] concatenated_vector;\n \n assign concatenated_vector = {a, b, c, d, e, f, 2'b11};\n \n assign w = concatenated_vector[31:24];\n assign x = concatenated_vector[23:16];\n assign y = concatenated_vector[15:8];\n assign z = concatenated_vector[7:0];\n\nendmodule\n", "module top_module (\n\tinput [4:0] a,\n\tinput [4:0] b,\n\tinput [4:0] c,\n\tinput [4:0] d,\n\tinput [4:0] e,\n\tinput [4:0] f,\n\toutput [7:0] w,\n\toutput [7:0] x,\n\toutput [7:0] y,\n\toutput [7:0] z\n);\n\n wire [31:0] concatenated;\n\n // Concatenate all input vectors and two 1 bits\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n // Assign concatenated bits to the output vectors\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated_input;\n\n // Concatenate the inputs and add two 1 bits at the LSB positions\n assign concatenated_input = {a, b, c, d, e, f, 2'b11};\n\n // Assign outputs by splitting the concatenated input\n assign w = concatenated_input[31:24];\n assign x = concatenated_input[23:16];\n assign y = concatenated_input[15:8];\n assign z = concatenated_input[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n // Concatenate input vectors and add two 1 bits at the LSB positions\n wire [31:0] concatenated;\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n // Split the concatenated vector into four 8-bit outputs\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated;\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n\tinput [4:0] a,\n\tinput [4:0] b,\n\tinput [4:0] c,\n\tinput [4:0] d,\n\tinput [4:0] e,\n\tinput [4:0] f,\n\toutput [7:0] w,\n\toutput [7:0] x,\n\toutput [7:0] y,\n\toutput [7:0] z\n);\n\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n\tinput [4:0] a,\n\tinput [4:0] b,\n\tinput [4:0] c,\n\tinput [4:0] d,\n\tinput [4:0] e,\n\tinput [4:0] f,\n\toutput [7:0] w,\n\toutput [7:0] x,\n\toutput [7:0] y,\n\toutput [7:0] z\n);\n\n // Concatenate all inputs and append two 1 bits.\n wire [31:0] concatenated_input = {a, b, c, d, e, f, 2'b11};\n\n // Assign to output vectors\n assign w = concatenated_input[31:24];\n assign x = concatenated_input[23:16];\n assign y = concatenated_input[15:8];\n assign z = concatenated_input[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n assign {w, x, y, z} = concatenated;\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n assign {w, x, y, z} = concatenated;\n\nendmodule\n", "module top_module (\n\tinput [4:0] a,\n\tinput [4:0] b,\n\tinput [4:0] c,\n\tinput [4:0] d,\n\tinput [4:0] e,\n\tinput [4:0] f,\n\toutput [7:0] w,\n\toutput [7:0] x,\n\toutput [7:0] y,\n\toutput [7:0] z\n);\n\n wire [31:0] temp;\n\n assign temp = {a, b, c, d, e, f, 2'b11};\n assign w = temp[31:24];\n assign x = temp[23:16];\n assign y = temp[15:8];\n assign z = temp[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated_input = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated_input[31:24];\n assign x = concatenated_input[23:16];\n assign y = concatenated_input[15:8];\n assign z = concatenated_input[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n \n wire [31:0] concatenated_input;\n \n assign concatenated_input = {a, b, c, d, e, f, 2'b11};\n \n assign {w, x, y, z} = concatenated_input;\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated_input;\n\n assign concatenated_input = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated_input[31:24];\n assign x = concatenated_input[23:16];\n assign y = concatenated_input[15:8];\n assign z = concatenated_input[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n wire [31:0] combined;\n\n assign combined = {a, b, c, d, e, f, 2'b11};\n \n assign w = combined[31:24];\n assign x = combined[23:16];\n assign y = combined[15:8];\n assign z = combined[7:0];\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n wire [31:0] concat_input;\n\n // Concatenate all inputs along with two 1-bits\n assign concat_input = {a, b, c, d, e, f, 2'b11};\n\n // Split into output vectors\n assign {w, x, y, z} = concat_input;\n\nendmodule\n", "module top_module (\n\tinput [4:0] a,\n\tinput [4:0] b,\n\tinput [4:0] c,\n\tinput [4:0] d,\n\tinput [4:0] e,\n\tinput [4:0] f,\n\toutput [7:0] w,\n\toutput [7:0] x,\n\toutput [7:0] y,\n\toutput [7:0] z\n);\n\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n\n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n\n wire [31:0] concatenated;\n\n assign concatenated = {a, b, c, d, e, f, 2'b11};\n \n assign w = concatenated[31:24];\n assign x = concatenated[23:16];\n assign y = concatenated[15:8];\n assign z = concatenated[7:0];\n\nendmodule\n", "module top_module (\n input [4:0] a,\n input [4:0] b,\n input [4:0] c,\n input [4:0] d,\n input [4:0] e,\n input [4:0] f,\n output [7:0] w,\n output [7:0] x,\n output [7:0] y,\n output [7:0] z\n);\n wire [31:0] temp;\n \n assign temp = {a, b, c, d, e, f, 2'b11};\n \n assign w = temp[31:24];\n assign x = temp[23:16];\n assign y = temp[15:8];\n assign z = temp[7:0];\n \nendmodule\n"]}
{"task_id": "circuit2", "llmgen_RTL": ["module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (a & b & c & d) | (a & ~b & ~c & ~d) | (~a & b & ~c & d) | (~a & b & c & ~d) | (~a & ~b & c & d) | (~a & ~b & ~c & ~d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | \n (~a & b & d) | \n ( a & ~b & d) | \n ( a & b & ~c & ~d) | \n ( a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) |\n (~a & ~b & c & d) |\n (~a & b & ~c & d) |\n (~a & b & c & ~d) |\n ( a & ~b & ~c & d) |\n ( a & ~b & c & ~d) |\n ( a & b & ~c & ~d) |\n ( a & b & c & d);\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b, \n\tinput c, \n\tinput d,\n\toutput q\n);\n assign q = (a & b & c & d) | (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | (~a & b & ~c & d) | \n (a & ~b & c & ~d) | (a & b & ~c & ~d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (a & b & c & d) | (a & ~b & ~c & ~d) | (~a & b & c & ~d) | (~a & ~b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n\n assign q = (~a & ~b & ~c & ~d) |\n (~a & ~b & c & d) |\n (~a & b & c & ~d) |\n (~a & b & ~c & d) |\n ( a & ~b & d) |\n ( a & b & ~c & ~d) |\n ( a & b & c & d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) |\n (~a & b & d) |\n (a & ~c & d) |\n (a & b & ~c & ~d) |\n (a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n\n assign q = (~a & ~b & ~c & ~d) |\n (~a & ~b & c & d) |\n (~a & b & d) |\n (a & ~c & d) |\n (a & b & ~c & ~d) |\n (a & b & c & d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | \n (~a & b & d) | \n ( a & ~c & d) | \n ( a & b & ~c & ~d) | \n ( a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (a & b & c & d) | (~a & ~b & ~c & ~d) | \n (c & ~d & ~(a ^ b)) | (~c & d & (a ^ b));\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) |\n (~a & ~b & c & d) |\n (~a & b & ~c & d) |\n (~a & b & c & ~d) |\n ( a & ~b & ~c & d) |\n ( a & ~b & c & ~d) |\n ( a & b & ~c & ~d) |\n ( a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | \n (~a & b & d) | \n (a & ~b & d) | \n (a & b & ~c & ~d) | \n (a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | \n (~a & b & c & ~d) | \n (~a & b & ~c & d) | \n (a & ~b & ~c & d) | \n (a & ~b & c & ~d) | \n (a & b & ~c & ~d) | \n (a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | \n (~a & ~b & c & d) | \n (~a & b & ~c & d) | \n (~a & b & c & ~d) | \n ( a & ~b & ~c & d) | \n ( a & ~b & c & ~d) | \n ( a & b & ~c & ~d) | \n ( a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n\n assign q = (a & b & c & d) | \n (a & b & ~c & ~d) | \n (a & ~b & c & ~d) | \n (a & ~b & ~c & d) | \n (~a & b & c & ~d) | \n (~a & b & ~c & d) | \n (~a & ~b & c & d) | \n (~a & ~b & ~c & ~d);\n\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (a & b & c & d) | \n (a & b & ~c & ~d) | \n (a & ~b & c & ~d) | \n (~a & b & c & ~d) | \n (~a & b & ~c & d) | \n (~a & ~b & c & d) | \n (~a & ~b & ~c & ~d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n\n assign q = (~a & ~b & ~c & ~d) |\n (~a & ~b & c & d) |\n (~a & b & d) |\n (a & ~b & ~c & d) |\n (a & ~b & c & ~d) |\n (a & b & ~c & ~d) |\n (a & b & c & d);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output q\n);\n assign q = (a & b & c & d) | (~a & b & c & ~d) | (a & ~b & c & ~d) |\n (a & b & ~c & ~d) | (a & ~b & ~c & d) | (~a & b & ~c & d) |\n (~a & ~b & c & d) | (~a & ~b & ~c & ~d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = (~a & ~b & ~c & ~d) | (~a & ~b & c & d) | (~a & b & d) | (a & ~c & d) | (a & c & b & ~d) | (a & b & c & d);\nendmodule\n", "module top_module (\n input a, \n input b, \n input c, \n input d,\n output q\n);\n assign q = ((~a & ~b & ~c & ~d) | // 0, 5, 10, 15 ns\n (~a & ~b & c & d) | // 30 ns\n (~a & b & d) | // 40, 45 ns\n (a & ~b & d) | // 60 ns\n (a & ~b & c & ~d) | // 65 ns\n (a & b & ~c & ~d) | // 75 ns\n (a & b & c & d)); // 90 ns\nendmodule\n"]}
{"task_id": "andgate", "llmgen_RTL": ["module top_module(\n input a,\n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a,\n input b,\n output out\n);\n\n assign out = a & b;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n\n assign out = a & b;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a,\n input b,\n output out\n);\n\n assign out = a & b;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n\n assign out = a & b;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n\tinput a, \n\tinput b,\n\toutput out\n);\n\n\tassign out = a & b;\n\nendmodule\n", "module top_module(\n input a, \n input b,\n output out\n);\n assign out = a & b;\nendmodule\n", "module top_module(\n input a,\n input b,\n output out\n);\n assign out = a & b;\nendmodule\n"]}
{"task_id": "fsm1s", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n reg state, next_state;\n localparam A = 1'b0;\n localparam B = 1'b1;\n\n // State transition logic\n always @(*) begin\n case (state)\n B: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n A: begin\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n default: next_state = B;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= B;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n B: out = 1'b1;\n A: out = 1'b0;\n default: out = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n \n // State declarations\n typedef enum reg {A, B} state_t;\n state_t current_state, next_state;\n\n // State transition\n always @(*) begin\n case (current_state)\n B: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n A: begin\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n default: next_state = B; // Safe default state\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n B: out = 1;\n A: out = 0;\n default: out = 1; // Safe default output\n endcase\n end\n\n // State register\n always @(posedge clk) begin\n if (reset)\n current_state <= B;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg {A, B} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n B: begin\n if (in == 0) begin\n next_state = A;\n end else begin\n next_state = B;\n end\n end\n A: begin\n if (in == 0) begin\n next_state = B;\n end else begin\n next_state = A;\n end\n end\n default: next_state = B;\n endcase\n end\n\n // State update logic (synchronous)\n always @(posedge clk) begin\n if (reset) begin\n state <= B;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (state)\n B: out = 1;\n A: out = 0;\n default: out = 1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [0:0] {STATE_A = 1'b0, STATE_B = 1'b1} state_t;\n state_t current_state, next_state;\n\n // Sequential logic: State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Combinational logic: State transitions and output logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n out = 0;\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n STATE_B: begin\n out = 1;\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n default: begin\n next_state = STATE_B; // Default reset state\n out = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n STATE_B = 2'b01,\n STATE_A = 2'b10\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition Logic\n always @(*) begin\n case (current_state)\n STATE_B: next_state = (in == 0) ? STATE_A : STATE_B;\n STATE_A: next_state = (in == 0) ? STATE_B : STATE_A;\n default: next_state = STATE_B;\n endcase\n end\n\n // State Register Logic\n always @(posedge clk) begin\n if (reset)\n current_state <= STATE_B;\n else\n current_state <= next_state;\n end\n\n // Output Logic\n always @(*) begin\n case (current_state)\n STATE_B: out = 1;\n STATE_A: out = 0;\n default: out = 1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State declaration\n typedef enum logic [1:0] {\n STATE_B = 2'b00, // State B with output 1\n STATE_A = 2'b01 // State A with output 0\n } state_t;\n\n state_t current_state, next_state;\n\n // Set the output based on the current state\n always @(*) begin\n case (current_state)\n STATE_B: out = 1'b1;\n STATE_A: out = 1'b0;\n default: out = 1'b0; // default to avoid latches (though shouldn't be needed here)\n endcase\n end\n\n // State transition\n always @(*) begin\n case (current_state)\n STATE_B: next_state = (in == 1'b0) ? STATE_A : STATE_B;\n STATE_A: next_state = (in == 1'b0) ? STATE_B : STATE_A;\n default: next_state = STATE_B; // Default to reset state if needed\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n current_state <= STATE_B;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg {\n STATE_A = 1'b0,\n STATE_B = 1'b1\n } state_t;\n \n state_t current_state, next_state;\n \n // State transition and output logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n \n always @(*) begin\n case (current_state)\n STATE_B: begin\n out = 1'b1;\n if (in) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n STATE_A: begin\n out = 1'b0;\n if (in) begin\n next_state = STATE_A;\n end else begin\n next_state = STATE_B;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [0:0] {A = 1'b0, B = 1'b1} state_t;\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= B;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n B: begin\n out = 1;\n if (in == 1'b0) begin\n next_state = A;\n end else begin\n next_state = B;\n end\n end\n A: begin\n out = 0;\n if (in == 1'b0) begin\n next_state = B;\n end else begin\n next_state = A;\n end\n end\n default: begin\n next_state = B;\n out = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [0:0] {\n STATE_A = 1'b0,\n STATE_B = 1'b1\n } state_t;\n\n reg state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= STATE_B;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n STATE_B: begin\n out = 1;\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_A: begin\n out = 0;\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n default: begin\n next_state = STATE_B;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum logic [1:0] {\n STATE_A = 1'b0,\n STATE_B = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @ (posedge clk) begin\n if (reset) begin\n state <= STATE_B;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @ (*) begin\n case (state)\n STATE_B: begin\n out = 1;\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_A: begin\n out = 0;\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // Define state encoding\n typedef enum reg {STATE_A, STATE_B} state_t;\n state_t state, next_state;\n \n // State transition and output logic\n always @(posedge clk) begin\n if (reset) begin\n state <= STATE_B; // Reset state to B\n end else begin\n state <= next_state; // Move to next state\n end\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n STATE_B: begin\n out = 1'b1; // Output for state B\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_A: begin\n out = 1'b0; // Output for state A\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n default: begin\n next_state = STATE_B;\n out = 1'b1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n // Define state parameters\n typedef enum logic [0:0] {\n STATE_B = 1'b0,\n STATE_A = 1'b1\n } state_t;\n \n state_t current_state, next_state;\n \n // Sequential logic for state transitions\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Combinational logic for state transitions and output\n always @(*) begin\n case (current_state)\n STATE_B: begin\n out = 1'b1;\n if (in == 1'b0) begin\n next_state = STATE_A;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_A: begin\n out = 1'b0;\n if (in == 1'b0) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n default: begin\n next_state = STATE_B;\n out = 1'b1;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01\n } state_t;\n\n // State register\n reg state, next_state;\n\n // State transition and output logic\n always @(*) begin\n case (state)\n STATE_B: begin\n out = 1;\n if (in == 0)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n STATE_A: begin\n out = 0;\n if (in == 0)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n default: begin\n next_state = STATE_B; // Default to reset state for safety\n end\n endcase\n end\n\n // State register update\n always @(posedge clk) begin\n if (reset) \n state <= STATE_B; // Synchronous reset\n else \n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum logic [1:0] {\n STATE_A = 1'b0,\n STATE_B = 1'b1\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_B;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n case (current_state)\n STATE_B: begin\n out = 1'b1;\n if (in == 1'b0) begin\n next_state = STATE_A;\n end else begin\n next_state = STATE_B;\n end\n end\n STATE_A: begin\n out = 1'b0;\n if (in == 1'b0) begin\n next_state = STATE_B;\n end else begin\n next_state = STATE_A;\n end\n end\n default: begin\n next_state = STATE_B; // Default state assignment\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput reset,\n\toutput reg out\n);\n\n // State Declaration\n typedef enum reg {A, B} state_t;\n state_t state, next_state;\n \n // State Transition Logic\n always @(*) begin\n case(state)\n B: begin\n out = 1;\n if (in == 0)\n next_state = A;\n else\n next_state = B;\n end\n A: begin\n out = 0;\n if (in == 0)\n next_state = B;\n else\n next_state = A;\n end\n default: begin\n next_state = B;\n out = 1;\n end\n endcase\n end\n\n // State Update Logic\n always @(posedge clk) begin\n if (reset)\n state <= B;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State definitions\n typedef enum logic [1:0] {\n A = 1'b0,\n B = 1'b1\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= B; // Reset state is B\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n B: begin\n out = 1'b1;\n if (in)\n next_state = B;\n else\n next_state = A;\n end\n A: begin\n out = 1'b0;\n if (in)\n next_state = A;\n else\n next_state = B;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [0:0] {B=1'b0, A=1'b1} state_t;\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= B;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n B: next_state = in ? B : A;\n A: next_state = in ? A : B;\n default: next_state = B;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (state)\n B: out = 1;\n A: out = 0;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State definitions\n typedef enum reg {STATE_A, STATE_B} state_t;\n state_t state, next_state;\n \n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= STATE_B;\n end else begin\n state <= next_state;\n end\n end\n \n // Next state logic\n always @(*) begin\n case(state)\n STATE_B: begin\n out = 1;\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_A: begin\n out = 0;\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n end\n default: begin\n next_state = STATE_B; // Default to reset state\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [0:0] {A = 1'b0, B = 1'b1} state_t;\n state_t current_state, next_state;\n \n // State transition logic\n always @(*) begin\n case (current_state)\n B: next_state = in ? B : A;\n A: next_state = in ? A : B;\n default: next_state = B;\n endcase\n end\n \n // State register\n always @(posedge clk) begin\n if (reset)\n current_state <= B;\n else\n current_state <= next_state;\n end\n \n // Output logic\n always @(*) begin\n case (current_state)\n B: out = 1'b1;\n A: out = 1'b0;\n default: out = 1'b1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n // State encoding\n typedef enum logic [1:0] {\n STATE_B = 2'd0,\n STATE_A = 2'd1\n } state_t;\n \n reg state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_B: begin\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n out = 1;\n end\n\n STATE_A: begin\n if (in)\n next_state = STATE_A;\n else\n next_state = STATE_B;\n out = 0;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk) begin\n if (reset)\n state <= STATE_B;\n else\n state <= next_state;\n end\n\nendmodule\n"]}
{"task_id": "m2014_q4g", "llmgen_RTL": ["module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n\n logic xnor_out;\n \n assign xnor_out = ~(in1 ^ in2); // XNOR operation\n assign out = xnor_out ^ in3; // XOR operation\n \nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n \n assign xnor_out = ~(in1 ^ in2); // XNOR operation\n assign out = xnor_out ^ in3; // XOR operation with in3\n\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\tinput in3,\n\toutput logic out\n);\n\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2); // XNOR operation\n assign out = xnor_out ^ in3; // XOR operation with in3\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n wire xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n // Two-input XNOR\n assign xnor_out = ~(in1 ^ in2);\n \n // Two-input XOR with second input from xnor_out\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\tinput in3,\n\toutput logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n\n logic xnor_out;\n \n // XNOR gate\n assign xnor_out = ~(in1 ^ in2);\n \n // XOR gate\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n \n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n \n // XNOR gate\n assign xnor_out = ~(in1 ^ in2);\n \n // XOR gate\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n \n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n wire xnor_out;\n \n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n\n logic xnor_out;\n\n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n input in3,\n output logic out\n);\n logic xnor_out;\n \n assign xnor_out = ~(in1 ^ in2);\n assign out = xnor_out ^ in3;\n\nendmodule\n"]}
{"task_id": "ece241_2014_q3", "llmgen_RTL": ["module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = ~c & d; // For ab = 00\n assign mux_in[1] = 0; // For ab = 01\n assign mux_in[2] = c; // For ab = 11\n assign mux_in[3] = 1; // For ab = 10\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = d;\n assign mux_in[1] = 0;\n assign mux_in[2] = c | d;\n assign mux_in[3] = 1;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // mux_in[0] corresponds to ab = 00\n assign mux_in[0] = ~c & d;\n\n // mux_in[1] corresponds to ab = 01\n assign mux_in[1] = 0; // ndicates a direct zero connection\n\n // mux_in[2] corresponds to ab = 11\n assign mux_in[2] = c | (d & c);\n\n // mux_in[3] corresponds to ab = 10\n assign mux_in[3] = ~d | c;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Implementing the function as per the given Karnaugh map\n // mux_in[0] corresponds to ab = 00\n assign mux_in[0] = ~c & d | c & ~d;\n // mux_in[1] corresponds to ab = 01\n assign mux_in[1] = 0;\n // mux_in[2] corresponds to ab = 11\n assign mux_in[2] = c & d;\n // mux_in[3] corresponds to ab = 10\n assign mux_in[3] = ~d;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Implementation of mux_in[0] for ab=00\n assign mux_in[0] = d;\n\n // Implementation of mux_in[1] for ab=01\n assign mux_in[1] = 0;\n\n // Implementation of mux_in[2] for ab=11\n assign mux_in[2] = c;\n\n // Implementation of mux_in[3] for ab=10\n assign mux_in[3] = c | d;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = ~c & d | c & ~d;\n assign mux_in[1] = 0;\n assign mux_in[2] = ~c & d;\n assign mux_in[3] = 1;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n // Corresponding functions for each mux_in based on the K-map\n assign mux_in[0] = d; // ab = 00\n assign mux_in[1] = ~c & d; // ab = 01 \n assign mux_in[2] = c; // ab = 11 \n assign mux_in[3] = ~d; // ab = 10\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = (~c & d) | (c & ~d); // cd = 00, 10, 11\n assign mux_in[1] = 1'b0; // cd = 01\n assign mux_in[2] = c & d; // cd = 11\n assign mux_in[3] = ~c | d; // cd = 00, 10, 11\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n assign mux_in[0] = (~c & d) | c;\n assign mux_in[1] = 0;\n assign mux_in[2] = (c & d);\n assign mux_in[3] = 1;\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Outputs corresponding to ab = 00, 01, 11, 10\n assign mux_in[0] = ~c & d; // 00 -> 1\n assign mux_in[1] = 0; // 01 -> 0\n assign mux_in[2] = c | d; // 11 -> 1 (c=1 or d=1)\n assign mux_in[3] = 1; // 10 -> 1\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Assign mux_in[0] based on K-map: when ab = 00\n assign mux_in[0] = ~c & d | c & ~d | c & d;\n\n // Assign mux_in[1] based on K-map: when ab = 01\n assign mux_in[1] = 0;\n\n // Assign mux_in[2] based on K-map: when ab = 11\n assign mux_in[2] = c & d;\n\n // Assign mux_in[3] based on K-map: when ab = 10\n assign mux_in[3] = ~c & d | c & ~d | c & d;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n assign mux_in[0] = ~c & d; // 00\n assign mux_in[1] = 0; // 01\n assign mux_in[2] = c | ~d; // 11\n assign mux_in[3] = 1; // 10\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Define the logic for each mux_in output based on the Karnaugh map\n assign mux_in[0] = ~c & d;\n assign mux_in[1] = 1'b0;\n assign mux_in[2] = c & ~d;\n assign mux_in[3] = 1'b1;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n assign mux_in[0] = ~c & d;\n assign mux_in[1] = 0;\n assign mux_in[2] = c;\n assign mux_in[3] = ~d | c;\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = ~c & d; // For ab = 00, covers minterms (0,1)\n assign mux_in[1] = 0; // For ab = 01, covers minterms (2,3)\n assign mux_in[2] = c | (d & ~c); // For ab = 11, covers minterms (6,7,14)\n assign mux_in[3] = c | ~d; // For ab = 10, covers minterms (4,13,15)\n\nendmodule\n", "module top_module (\n\tinput c,\n\tinput d,\n\toutput [3:0] mux_in\n);\n\n\tassign mux_in[0] = d; // cd = 00 -> mux_in[0] = 1 for minterms 3, 7, 11, 10\n\tassign mux_in[1] = c & d; // cd = 01 -> mux_in[1] = 0\n\tassign mux_in[2] = c | d; // cd = 11 -> mux_in[2] = 1\n\tassign mux_in[3] = 1'b1; // cd = 10 -> mux_in[3] = 1\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Implementing the logic for each mux_in[i] based on the K-map\n // mux_in[0] corresponds to ab = 00\n assign mux_in[0] = (~c & d) | (c & ~d) | (c & d);\n\n // mux_in[1] corresponds to ab = 01\n assign mux_in[1] = 0;\n\n // mux_in[2] corresponds to ab = 11\n assign mux_in[2] = c & d;\n\n // mux_in[3] corresponds to ab = 10\n assign mux_in[3] = (~c & d) | (c & d);\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n assign mux_in[0] = d;\n assign mux_in[1] = c & d;\n assign mux_in[2] = c;\n assign mux_in[3] = 1'b1;\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n assign mux_in[0] = d;\n assign mux_in[1] = c & d;\n assign mux_in[2] = c;\n assign mux_in[3] = 1'b1;\n\nendmodule\n", "module top_module (\n input c,\n input d,\n output [3:0] mux_in\n);\n\n // Logic for mux_in[0] corresponding to ab = 00\n assign mux_in[0] = d;\n\n // Logic for mux_in[1] corresponding to ab = 01\n assign mux_in[1] = 0;\n\n // Logic for mux_in[2] corresponding to ab = 11\n assign mux_in[2] = c | d;\n\n // Logic for mux_in[3] corresponding to ab = 10\n assign mux_in[3] = 1;\n\nendmodule\n"]}
{"task_id": "ece241_2014_q5b", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot\n reg [1:0] state, next_state;\n localparam A = 2'b01, B = 2'b10;\n\n // State transition and output logic\n always @(*) begin\n // Default assignments\n next_state = state;\n z = 0;\n\n case (state)\n A: begin\n if (x == 1) begin\n next_state = B;\n z = 1;\n end\n end\n B: begin\n if (x == 0)\n z = 1;\n else\n z = 0;\n end\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n \nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot\n reg [1:0] state, next_state;\n localparam [1:0] STATE_A = 2'b01;\n localparam [1:0] STATE_B = 2'b10;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_A: begin\n if (x) begin\n next_state = STATE_B;\n z = 1;\n end else begin\n next_state = STATE_A;\n z = 0;\n end\n end\n STATE_B: begin\n if (x) begin\n next_state = STATE_B;\n z = 0;\n end else begin\n next_state = STATE_B;\n z = 1;\n end\n end\n default: begin\n next_state = STATE_A;\n z = 0;\n end\n endcase\n end\n\n // State flip-flops with asynchronous active-high reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot\n reg state, next_state;\n parameter A = 1'b0, B = 1'b1;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A; // Reset to state A\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1'b1;\n end else begin\n next_state = A;\n z = 1'b0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 1'b0;\n end else begin\n next_state = B;\n z = 1'b1;\n end\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State declarations using one-hot encoding\n reg state_A, state_B;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state_A <= 1'b1; // Initial state A\n state_B <= 1'b0;\n end else begin\n case ({state_A, state_B})\n 2'b10: begin // State A\n if (x) begin\n state_A <= 1'b0;\n state_B <= 1'b1;\n z <= 1'b1;\n end else begin\n state_A <= 1'b1;\n state_B <= 1'b0;\n z <= 1'b0;\n end\n end\n 2'b01: begin // State B\n if (x) begin\n state_A <= 1'b0;\n state_B <= 1'b1;\n z <= 1'b0;\n end else begin\n state_A <= 1'b0;\n state_B <= 1'b1;\n z <= 1'b1;\n end\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // One-hot encoding for states\n typedef enum reg [1:0] {\n STATE_A = 2'b01,\n STATE_B = 2'b10\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_A: begin\n if (x == 1'b0) begin\n next_state = STATE_A;\n z = 1'b0;\n end else begin\n next_state = STATE_B;\n z = 1'b1;\n end\n end\n STATE_B: begin\n if (x == 1'b0) begin\n next_state = STATE_B;\n z = 1'b1;\n end else begin\n next_state = STATE_B;\n z = 1'b0;\n end\n end\n default: begin\n next_state = STATE_A;\n z = 1'b0;\n end\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n typedef enum reg [1:0] {A = 2'b01, B = 2'b10} state_t;\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) \n state <= A;\n else \n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n A: begin\n z = 0;\n if (x)\n next_state = B;\n else\n next_state = A;\n end\n B: begin\n if (x) begin\n z = 0;\n next_state = B;\n end\n else begin\n z = 1;\n next_state = B;\n end\n end\n default: begin\n z = 0;\n next_state = A;\n end\n endcase\n end\n \nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot encoding\n reg [1:0] state, next_state;\n localparam A = 2'b01;\n localparam B = 2'b10;\n\n // State transition logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A; // Reset to state A\n else\n state <= next_state;\n end\n\n // Next state logic and output logic\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n default: begin\n next_state = A; // Default state in case of invalid state\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n reg [1:0] state, next_state;\n\n // State encoding in one-hot fashion\n localparam A = 2'b01;\n localparam B = 2'b10;\n\n // State transition based on current state and input\n always @(*) begin\n case (state)\n A: begin\n if (x == 0) begin\n next_state = A;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n B: begin\n if (x == 0) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = B;\n z = 0;\n end\n end\n default: begin\n next_state = A; // default state if needed\n z = 0;\n end\n endcase\n end\n\n // State register with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State Encoding\n parameter A = 1'b0, B = 1'b1;\n\n // State registers\n reg state, next_state;\n\n // State transition and output logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (x == 1'b0) begin\n next_state = A;\n z = 1'b0;\n end else begin\n next_state = B;\n z = 1'b1;\n end\n end\n B: begin\n if (x == 1'b0) begin\n next_state = B;\n z = 1'b1;\n end else begin\n next_state = B;\n z = 1'b0;\n end\n end\n default: begin\n next_state = A;\n z = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot encoding\n parameter A = 2'b01, B = 2'b10;\n reg [1:0] state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A; // Asynchronous reset to state A\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot\n reg state_A, state_B;\n reg next_A, next_B;\n\n // State transition and output logic\n always @(*) begin\n case ({state_A, state_B})\n 2'b10: begin // State A\n if (x) begin\n next_A = 1'b0;\n next_B = 1'b1;\n z = 1'b1;\n end else begin\n next_A = 1'b1;\n next_B = 1'b0;\n z = 1'b0;\n end\n end\n 2'b01: begin // State B\n if (x) begin\n next_A = 1'b0;\n next_B = 1'b1;\n z = 1'b0;\n end else begin\n next_A = 1'b0;\n next_B = 1'b1;\n z = 1'b1;\n end\n end\n default: begin\n next_A = 1'b1; // Default state A\n next_B = 1'b0;\n z = 1'b0; // Default output for unknown states\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state_A <= 1'b1;\n state_B <= 1'b0;\n end else begin\n state_A <= next_A;\n state_B <= next_B;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // One-hot state encoding\n typedef enum reg [1:0] {A = 2'b01, B = 2'b10} state_t;\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n default: begin\n next_state = A; // Default case to handle unforeseen cases, reset state\n z = 0;\n end\n endcase\n end\n\n // State register update\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot encoding\n reg [1:0] state, next_state;\n parameter A = 2'b01, B = 2'b10;\n \n // State transition on clock edge\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A; // Reset to state A\n end else begin\n state <= next_state;\n end\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n // No need for a default as all states are enumerated\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State parameters for one-hot encoding\n reg [1:0] state, next_state;\n parameter A = 2'b01, B = 2'b10;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A; // Reset to state A\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n if(x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n\n B: begin\n if(x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b01,\n B = 2'b10\n } state_t;\n \n state_t state, next_state;\n\n // Combinational logic for determining the next state and output\n always @(*) begin\n case (state)\n A: begin\n if (x == 1'b0) begin\n next_state = A;\n z = 1'b0;\n end else begin\n next_state = B;\n z = 1'b1;\n end\n end\n B: begin\n if (x == 1'b0) begin\n next_state = B;\n z = 1'b1;\n end else begin\n next_state = B;\n z = 1'b0;\n end\n end\n default: begin\n next_state = A;\n z = 1'b0;\n end\n endcase\n end\n\n // Sequential logic for state transition\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A; // Reset state\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n // One-hot encoding states\n reg [1:0] state, next_state;\n localparam A = 2'b01, B = 2'b10;\n\n // State transition and output logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end \n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State declaration for one-hot encoding\n reg state, next_state;\n \n // State encoding\n parameter A = 1'b0, B = 1'b1;\n \n // State transition logic (combinational)\n always @(*) begin\n // Default next_state assignment\n next_state = state;\n \n case (state)\n A: begin\n if (x)\n next_state = B;\n z = x; // z=1 when x=1 in state A, z=0 when x=0\n end\n B: begin\n if (~x)\n z = 1; // z=1 when x=0 in state B\n else\n z = 0; // z=0 when x=1 in state B\n end\n endcase\n end\n \n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding\n reg [1:0] state, next_state;\n \n localparam A = 2'b01, B = 2'b10;\n\n // State transition logic (combinational)\n always @(*) begin\n case (state)\n A: begin\n if (x == 0) begin\n next_state = A;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n B: begin\n if (x == 0) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = B;\n z = 0;\n end\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot encoding\n reg [1:0] state, next_state;\n localparam A = 2'b01;\n localparam B = 2'b10;\n\n // State transition always block\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n A: begin\n if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n end\n B: begin\n if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input x,\n output reg z\n);\n\n // State encoding using one-hot technique\n reg [1:0] state, next_state;\n localparam A = 2'b01;\n localparam B = 2'b10;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: if (x) begin\n next_state = B;\n z = 1;\n end else begin\n next_state = A;\n z = 0;\n end\n B: if (x) begin\n next_state = B;\n z = 0;\n end else begin\n next_state = B;\n z = 1;\n end\n default: begin\n next_state = A;\n z = 0;\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= A;\n else\n state <= next_state;\n end\n\nendmodule\n"]}
{"task_id": "circuit10", "llmgen_RTL": ["module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n state <= q; // the state output follows the current q\n \n // Determine the next state of q based on current inputs a and b\n if (a & b)\n q <= ~q; // toggle q when both a and b are 1\n else if (a)\n q <= 1; // set q to 1 when only a is 1\n else\n q <= 0; // set q to 0 for all other conditions\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a,\n\tinput b,\n\toutput reg q,\n\toutput reg state\n);\n\nalways @(posedge clk) begin\n if (a && b)\n state <= 1;\n else\n state <= 0;\n \n if (a && b)\n q <= ~q;\n else\n q <= state;\nend\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a & b) begin\n q <= state;\n state <= ~state;\n end else if (a) begin\n state <= 1'b0;\n q <= state;\n end else if (b) begin\n state <= 1'b1;\n q <= state;\n end else begin\n q <= state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a & b) begin\n state <= 1'b0;\n q <= 1'b0;\n end else if (a & ~b) begin\n state <= 1'b1;\n q <= 1'b0;\n end else if (~a & b) begin\n state <= state;\n q <= 1'b1;\n end else begin\n state <= state;\n q <= ~q;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n state <= q;\n q <= (a & ~b) | (~a & b & ~q) | (a & b & ~state);\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a,\n\tinput b,\n\toutput reg q,\n\toutput reg state\n);\n\n always @(posedge clk) begin\n if (a & b) begin\n state <= ~state;\n end else if (a) begin\n state <= b;\n end\n q <= state;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a,\n\tinput b,\n\toutput reg q,\n\toutput reg state\n);\n\n always @(posedge clk) begin\n if (a && b) begin\n q <= 0;\n state <= 0;\n end else if (a) begin\n q <= 0;\n state <= 1;\n end else if (b) begin\n q <= ~q;\n state <= ~q;\n end else begin\n q <= q;\n state <= q;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a && b) begin\n state <= ~state;\n end\n q <= state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a && b) begin\n state <= ~state;\n q <= state;\n end else if (a && ~b) begin\n state <= 0;\n q <= 1;\n end else if (~a && b) begin\n state <= 1;\n q <= 0;\n end else begin\n state <= 0;\n q <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput a,\n\tinput b,\n\toutput reg q,\n\toutput state\n);\n\n reg q_next; // Next state of the flip-flop\n\n assign state = q; // The current state is the output of the flip-flop\n\n always @(*) begin\n if (a == 1'b1 && b == 1'b1)\n q_next = ~q; // Toggle the state if both a and b are 1\n else if (a == 1'b1 || b == 1'b1)\n q_next = 1'b1; // Set the state to 1 if either a or b is 1\n else\n q_next = 1'b0; // Otherwise reset the state to 0\n end\n\n always @(posedge clk) begin\n q <= q_next; // Update the output at the positive edge of the clock\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n\n reg current_state;\n\n always @(posedge clk) begin\n if (a & ~b)\n current_state <= 1;\n else if (~a & b)\n current_state <= 0;\n end\n\n assign state = current_state;\n assign q = current_state;\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n // State logic\n state <= q;\n \n // Next state and output logic\n if (a && b)\n q <= 1'b1;\n else if (a && !b)\n q <= 1'b0;\n else\n q <= q; // Maintain previous state\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n reg q_next;\n\n always @(posedge clk) begin\n q <= q_next;\n end\n\n always @(*) begin\n case ({a, b})\n 2'b00: q_next = q; // Hold state\n 2'b01: q_next = 1; // Set state\n 2'b10: q_next = q; // Hold state\n 2'b11: q_next = ~q; // Toggle state\n default: q_next = q; // Default to hold state\n endcase\n end\n \n assign state = q;\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n\n reg flip_flop;\n\n always @(posedge clk) begin\n if (a && b) \n flip_flop <= ~flip_flop;\n else if (a && ~b)\n flip_flop <= 1;\n else if (~a && b)\n flip_flop <= 0;\n\t// If neither condition is met, maintain the current state (implied)\n end\n\n assign q = flip_flop;\n assign state = flip_flop;\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n\n reg state_reg;\n\n always @(posedge clk) begin\n if (a && b)\n state_reg <= state_reg;\n else if (a && ~b)\n state_reg <= ~state_reg;\n else if (~a && b)\n state_reg <= state_reg;\n else\n state_reg <= state_reg;\n end\n\n assign state = state_reg;\n assign q = (state_reg) ? ~b : (state_reg | b);\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n\n reg state_reg;\n \n always @(posedge clk) begin\n state_reg <= (b & ~a) | (state_reg & ~(a & b));\n q <= state_reg;\n end\n \n assign state = state_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a && b)\n state <= ~state;\n else if (a)\n state <= 1'b0;\n else if (b)\n state <= 1'b1;\n \n q <= state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output state\n);\n\n reg flipflop;\n\n always @(posedge clk) begin\n flipflop <= (a && b) ? ~flipflop : a;\n end\n \n assign state = flipflop;\n assign q = flipflop;\n\nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n // Internal signal for the flip-flop\n reg q_internal;\n\n always @(posedge clk) begin\n // State logic\n state <= q_internal;\n\n // Combinational logic based on inputs 'a' and 'b'\n if (a && b)\n q_internal <= ~q_internal;\n else if (a && !b)\n q_internal <= 1;\n else if (!a && b)\n q_internal <= 0;\n end\n\n // Output logic\n always @(posedge clk) begin\n q <= q_internal;\n end\n \nendmodule\n", "module top_module (\n input clk,\n input a,\n input b,\n output reg q,\n output reg state\n);\n\n always @(posedge clk) begin\n if (a && b) begin\n q <= state;\n state <= ~state;\n end else if (a) begin\n q <= 1'b0;\n state <= 1'b1;\n end else if (b) begin\n q <= 1'b1;\n state <= 1'b0;\n end else begin\n q <= state;\n state <= state;\n end\n end\n\nendmodule\n"]}
{"task_id": "2012_q1g", "llmgen_RTL": ["module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b1;\n 4'b0001: f = 1'b0;\n 4'b0011: f = 1'b0;\n 4'b0010: f = 1'b1;\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0;\n 4'b0111: f = 1'b0;\n 4'b0110: f = 1'b0;\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1111: f = 1'b1;\n 4'b1110: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1011: f = 1'b0;\n 4'b1010: f = 1'b1;\n default: f = 1'b0; // Default case to handle undefined states\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0; // default case, should not occur\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000, 4'b0011, 4'b1111, 4'b1011, 4'b1000, 4'b1100, 4'b1101: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [4:1] x,\n\toutput logic f\n);\n always_comb begin\n case (x)\n 4'b0000, 4'b0011, 4'b1100, 4'b1101, 4'b1110, 4'b1011, 4'b1000, 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000, 4'b0010: f = 1;\n 4'b1011, 4'b1100, 4'b1110, 4'b0001, 4'b1101, 4'b1010: f = 0;\n 4'b1000, 4'b1101: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000, 4'b0011, \n 4'b1100, 4'b1101, 4'b1110, \n 4'b1000, 4'b1001, 4'b1011: f = 1;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n assign f = (~x[3] & ~x[4] & ~x[1] & ~x[2]) |\n (~x[3] & ~x[4] & x[1] & ~x[2]) |\n (~x[3] & ~x[4] & ~x[1] & x[2]) |\n (~x[3] & x[4] & ~x[1] & x[2]) |\n (x[3] & ~x[4] & ~x[1] & ~x[2]) |\n (x[3] & ~x[4] & x[1] & ~x[2]) |\n (x[3] & ~x[4] & ~x[1] & x[2]) |\n (x[3] & x[4] & ~x[1] & ~x[2]);\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0010: f = 0;\n 4'b0011: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0110: f = 0;\n 4'b0111: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1010: f = 0;\n 4'b1011: f = 1;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1110: f = 1;\n 4'b1111: f = 0;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0010: f = 0;\n 4'b0011: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0110: f = 0;\n 4'b0111: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1010: f = 0;\n 4'b1011: f = 1;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1110: f = 1;\n 4'b1111: f = 0;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [4:1] x,\n\toutput logic f\n);\n always_comb begin\n case (x)\n 4'b0000, 4'b0010: f = 1; // 00 00, 00 10\n 4'b1100, 4'b1101, 4'b1110: f = 1; // 11 00, 11 01, 11 10\n 4'b1000, 4'b1001, 4'b1011: f = 1; // 10 00, 10 01, 10 11\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x) \n 4'b0000, 4'b0011, 4'b1111, 4'b1100, 4'b1101, 4'b1110, 4'b1000, 4'b1001, 4'b1011: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000, 4'b0011, 4'b1110, 4'b1010, 4'b1000, 4'b1100, 4'b1111, 4'b1011: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b1;\n 4'b0001: f = 1'b0;\n 4'b0010: f = 1'b0;\n 4'b0011: f = 1'b1;\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0;\n 4'b0110: f = 1'b0;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1010: f = 1'b0;\n 4'b1011: f = 1'b1;\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b1;\n 4'b1111: f = 1'b0;\n default: f = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b1;\n 4'b0001: f = 1'b0;\n 4'b0011: f = 1'b0;\n 4'b0010: f = 1'b1;\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0;\n 4'b0111: f = 1'b0;\n 4'b0110: f = 1'b0;\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1111: f = 1'b1;\n 4'b1110: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1011: f = 1'b0;\n 4'b1010: f = 1'b1;\n default: f = 1'b0; // default case\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1;\n 4'b0001: f = 0;\n 4'b0011: f = 0;\n 4'b0010: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 0;\n 4'b0111: f = 0;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1;\n 4'b1110: f = 0;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1;\n default: f = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "fsm_hdlc", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input in,\n output disc,\n output flag,\n output err\n);\n\n // State definitions\n typedef enum logic [2:0] {\n S0, // Reset state\n S1, // 0\n S2, // 01\n S3, // 011\n S4, // 0111\n S5, // 01111\n S6, // 011111\n S7, // 0111111\n S8 // 01111111 (Error state)\n } state_t;\n\n state_t state, next_state;\n\n // Output logic\n always_ff @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Next state logic\n always_comb begin\n // Default assignments\n next_state = state;\n \n disc = 0;\n flag = 0;\n err = 0;\n\n case (state)\n S0: begin\n if (in)\n next_state = S1;\n end\n \n S1: begin\n if (in)\n next_state = S2;\n else\n next_state = S0;\n end\n\n S2: begin\n if (in)\n next_state = S3;\n else\n next_state = S0;\n end\n\n S3: begin\n if (in)\n next_state = S4;\n else\n next_state = S0;\n end\n\n S4: begin\n if (in)\n next_state = S5;\n else\n next_state = S0;\n end\n\n S5: begin\n if (in)\n next_state = S6;\n else\n next_state = S0;\n end\n\n S6: begin\n if (in)\n next_state = S7;\n else\n next_state = S0;\n end\n\n S7: begin\n if (in)\n next_state = S8;\n else begin\n next_state = S0;\n flag = 1; // Detected 01111110\n end\n end\n \n S8: begin\n next_state = S8;\n err = 1; // Detected 01111111 (error)\n if (!in) // Go back to reset\n next_state = S0;\n end\n endcase\n end\n\n // Output assignments\n always_ff @(posedge clk) begin\n if (state == S6 && in == 0)\n disc <= 1; // Detected the pattern 0111110\n else\n disc <= 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S111 = 3'b011,\n S1111 = 3'b100,\n S11111 = 3'b101,\n S111110 = 3'b110,\n S111111 = 3'b111\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (in == 1) next_state = S1;\n end\n S1: begin\n if (in == 1) next_state = S11;\n else next_state = IDLE;\n end\n S11: begin\n if (in == 1) next_state = S111;\n else next_state = IDLE;\n end\n S111: begin\n if (in == 1) next_state = S1111;\n else next_state = IDLE;\n end\n S1111: begin\n if (in == 1) next_state = S11111;\n else next_state = IDLE;\n end\n S11111: begin\n if (in == 1) next_state = S111111;\n else next_state = S111110;\n end\n S111110: begin\n if (in == 1) next_state = S1;\n else next_state = IDLE;\n disc = 1;\n end\n S111111: begin\n if (in == 1) begin\n next_state = S111111;\n err = 1;\n end\n else begin\n next_state = IDLE;\n flag = 1;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // Define states\n typedef enum logic [2:0] {\n STATE_0 = 3'd0, // Initial state\n STATE_1 = 3'd1,\n STATE_2 = 3'd2,\n STATE_3 = 3'd3,\n STATE_4 = 3'd4,\n STATE_5 = 3'd5,\n STATE_6 = 3'd6,\n STATE_7 = 3'd7 // Error state for 7 or more consecutive 1s\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] ones_count; // To count consecutive 1s\n\n // State transition logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_0;\n else\n current_state <= next_state;\n end\n\n // Next state logic and output logic\n always_comb begin\n // Default assignments\n disc = 0;\n flag = 0;\n err = 0;\n next_state = current_state;\n\n case (current_state)\n STATE_0: begin\n if (in)\n next_state = STATE_1;\n end\n STATE_1: begin\n if (in)\n next_state = STATE_2;\n else\n next_state = STATE_0;\n end\n STATE_2: begin\n if (in)\n next_state = STATE_3;\n else\n next_state = STATE_0;\n end\n STATE_3: begin\n if (in)\n next_state = STATE_4;\n else\n next_state = STATE_0;\n end\n STATE_4: begin\n if (in)\n next_state = STATE_5;\n else\n next_state = STATE_0;\n end\n STATE_5: begin\n if (in)\n next_state = STATE_6;\n else\n next_state = STATE_0;\n end\n STATE_6: begin\n if (in) begin\n next_state = STATE_7; // Go to error state\n err = 1;\n end else begin\n next_state = STATE_0;\n flag = 1; // Flag condition for \"01111110\"\n end\n end\n STATE_7: begin\n err = 1; // Stay in error state\n // Can stay here indefinitely or reset naturally on reset signal\n // In a realistic scenario, you might have different handling here\n end\n endcase\n end\n\n // Detect bit to be discarded\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n ones_count <= 3'd0;\n end else if (current_state == STATE_5 && in) begin\n disc <= 1; // Bit 0 following five 1s should be discarded\n end else begin\n disc <= 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum logic [3:0] {\n S0, S1, S2, S3, S4, S5, S6, S7\n } state_t;\n\n state_t state, next_state;\n \n // State register logic\n always_ff @(posedge clk) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n\n // Next state logic and outputs\n always_comb begin\n // Default outputs\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n \n case (state)\n S0: begin\n next_state = in ? S1 : S0;\n end\n S1: begin\n next_state = in ? S2 : S0;\n end\n S2: begin\n next_state = in ? S3 : S0;\n end\n S3: begin\n next_state = in ? S4 : S0;\n end\n S4: begin\n next_state = in ? S5 : S0;\n end\n S5: begin\n if (in) \n next_state = S6;\n else begin\n disc = 1'b1; // Indicate a bit discard\n next_state = S0;\n end\n end\n S6: begin\n if (in) begin\n err = 1'b1; // Indicate an error\n next_state = S7;\n end else begin\n flag = 1'b1; // Indicate a flag\n next_state = S0;\n end\n end\n S7: begin\n if (in) \n next_state = S7;\n else \n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n typedef enum logic [2:0] {\n S0, // Initial state, assumes previous input as 0\n S1, // Saw '0'\n S2, // Saw '01'\n S3, // Saw '011'\n S4, // Saw '0111'\n S5, // Saw '01111'\n S6, // Saw '011111'\n S7, // Saw '0111111', indicates potential error\n S8 // Saw '01111110', indicates flag\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n\n case (state)\n S0: begin\n if (in) next_state = S1;\n else next_state = S0;\n end\n S1: begin\n if (in) next_state = S2;\n else next_state = S0;\n end\n S2: begin\n if (in) next_state = S3;\n else next_state = S0;\n end\n S3: begin\n if (in) next_state = S4;\n else next_state = S0;\n end\n S4: begin\n if (in) next_state = S5;\n else next_state = S0;\n end\n S5: begin\n if (in) next_state = S6;\n else next_state = S0;\n end\n S6: begin\n if (in) begin\n next_state = S7;\n end else begin\n next_state = S8;\n end\n end\n S7: begin\n if (in) begin\n next_state = S7;\n err = 1; // Error detected\n end else begin\n next_state = S0;\n disc = 1; // Discard zero after 5 consecutive 1s\n end\n end\n S8: begin\n flag = 1; // Indicate flag detection\n if (in) next_state = S1; // Started with 1\n else next_state = S0; // Started with 0\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput in,\n\toutput reg disc,\n\toutput reg flag,\n\toutput reg err);\n\n // Define state encoding\n typedef enum logic [2:0] {\n S0, // Start state, after reset or seeing 0\n S1, // Seen 1\n S2, // Seen 11\n S3, // Seen 111\n S4, // Seen 1111\n S5, // Seen 11111\n S6, // Seen 111110\n S7, // Seen 111111 (error state hereafter)\n S8 // Seen 1111110 (flag state)\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition and output logic using combinational logic\n always_comb begin\n // Default output values\n disc = 0;\n flag = 0;\n err = 0;\n \n case (current_state)\n S0: begin\n if (in) next_state = S1;\n else next_state = S0;\n end\n S1: begin\n if (in) next_state = S2;\n else next_state = S0;\n end\n S2: begin\n if (in) next_state = S3;\n else next_state = S0;\n end\n S3: begin\n if (in) next_state = S4;\n else next_state = S0;\n end\n S4: begin\n if (in) next_state = S5;\n else next_state = S0;\n end\n S5: begin\n if (in) next_state = S6;\n else begin\n next_state = S0;\n disc = 1;\n end\n end\n S6: begin\n if (in) next_state = S7;\n else begin\n next_state = S8;\n flag = 1;\n end\n end\n S7: begin\n if (in) begin\n next_state = S7;\n err = 1;\n end else begin\n next_state = S0;\n flag = 1;\n end\n end\n S8: begin\n if (in) next_state = S1;\n else next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\n // Sequential logic for state transitions\n always_ff @(posedge clk) begin\n if (reset) current_state <= S0;\n else current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output disc,\n output flag,\n output err);\n\n // State enumeration\n typedef enum reg [2:0] {\n S0, // Initial state\n S1, // First 1\n S2, // Second 1\n S3, // Third 1\n S4, // Fourth 1\n S5, // Fifth 1\n S6, // Sixth 1\n S7, // Seventh 1 (Error state)\n SD // Discard state\n } state_t;\n \n state_t state, next_state;\n \n // Output logic\n assign disc = (state == SD);\n assign flag = (state == S6 && in == 1'b0); \n assign err = (state == S7);\n\n // State transition logic (combinational)\n always @(*) begin\n case (state)\n S0: next_state = (in == 1'b1) ? S1 : S0;\n S1: next_state = (in == 1'b1) ? S2 : S0;\n S2: next_state = (in == 1'b1) ? S3 : S0;\n S3: next_state = (in == 1'b1) ? S4 : S0;\n S4: next_state = (in == 1'b1) ? S5 : S0;\n S5: next_state = (in == 1'b1) ? S6 : SD;\n S6: next_state = (in == 1'b1) ? S7 : S0;\n S7: next_state = (in == 1'b1) ? S7 : S0;\n SD: next_state = (in == 1'b1) ? S1 : S0;\n default: next_state = S0;\n endcase\n end\n\n // State flip-flops (sequential)\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n \nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n typedef enum logic [2:0] {\n S0 = 3'b000, // Initial state, assume the previous bit is 0\n S1 = 3'b001, // Seen one '1'\n S2 = 3'b010, // Seen two '1's\n S3 = 3'b011, // Seen three '1's\n S4 = 3'b100, // Seen four '1's\n S5 = 3'b101, // Seen five '1's\n S6 = 3'b110, // Seen six '1's\n S7 = 3'b111 // Error state for seven or more '1's\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n // Default output values\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n \n case (current_state)\n S0: begin\n if (in) \n next_state = S1;\n else \n next_state = S0;\n end\n S1: begin\n if (in)\n next_state = S2;\n else\n next_state = S0;\n end\n S2: begin\n if (in)\n next_state = S3;\n else\n next_state = S0;\n end\n S3: begin\n if (in)\n next_state = S4;\n else\n next_state = S0;\n end\n S4: begin\n if (in)\n next_state = S5;\n else\n next_state = S0;\n end\n S5: begin\n if (in)\n next_state = S6;\n else\n next_state = S0;\n end\n S6: begin\n if (in)\n next_state = S7;\n else begin\n next_state = S0;\n flag = 1'b1;\n end\n end\n S7: begin\n if (in)\n next_state = S7; // Remain in error state\n else \n next_state = S0;\n err = 1'b1;\n end\n default: begin\n next_state = S0;\n end\n endcase\n \n // Disc should be set only when moving from S5 to S6 on incoming '0' \n if (current_state == S5 && ~in)\n disc = 1'b1;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum reg [2:0] {\n S0, // State with 0 or not enough 1s\n S1, // 1 consecutive '1'\n S2, // 2 consecutive '1's\n S3, // 3 consecutive '1's\n S4, // 4 consecutive '1's\n S5, // 5 consecutive '1's\n S6, // 6 consecutive '1's (flag detection)\n S7 // 7 or more consecutive '1's (error)\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n S0: next_state = in ? S1 : S0;\n S1: next_state = in ? S2 : S0;\n S2: next_state = in ? S3 : S0;\n S3: next_state = in ? S4 : S0;\n S4: next_state = in ? S5 : S0;\n S5: next_state = in ? S6 : S0;\n S6: next_state = in ? S7 : S0;\n S7: next_state = in ? S7 : S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic based on the state transition\n always @(posedge clk) begin\n if (reset) begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n end else begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n case (current_state)\n S5: if (!in) disc <= 1; // 0111110 detected\n S6: if (in) flag <= 1; // 01111110 detected\n S7: if (in) err <= 1; // 01111111 (error) detected\n default: begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum logic [2:0] {\n S0, // Initial state\n S1, // Saw 1\n S2, // Saw 11\n S3, // Saw 111\n S4, // Saw 1111\n S5, // Saw 11111\n S6, // Saw 011111\n S7, // Saw 0111111\n S8 // Error state (7 or more consecutive 1s)\n } state_t;\n \n state_t current_state, next_state;\n\n // Sequential logic: Move to the next state on every clock edge\n always @(posedge clk) begin\n if (reset)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Combinational logic: Determine next state and outputs based on current state and input\n always @(*) begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n \n case (current_state)\n S0: begin\n if (in)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (in)\n next_state = S2;\n else\n next_state = S0;\n end\n S2: begin\n if (in)\n next_state = S3;\n else\n next_state = S0;\n end\n S3: begin\n if (in)\n next_state = S4;\n else\n next_state = S0;\n end\n S4: begin\n if (in)\n next_state = S5;\n else\n next_state = S0;\n end\n S5: begin\n if (in)\n next_state = S6;\n else\n next_state = S0;\n end\n S6: begin\n if (in) begin\n next_state = S7;\n flag = 1; // 01111110 detected\n end\n else begin\n next_state = S0;\n disc = 1; // 0111110 detected\n end\n end\n S7: begin\n if (in) begin\n next_state = S8;\n err = 1; // 7 or more 1s detected\n end\n else\n next_state = S0;\n end\n S8: begin\n if (in)\n next_state = S8;\n else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n typedef enum reg [2:0] {\n S0, // Initial state (After a reset or an input of 0)\n S1, // 1\n S2, // 11\n S3, // 111\n S4, // 1111\n S5, // 11111\n S6, // 111111\n S7 // 1111111 or more\n } state_t;\n\n state_t current_state, next_state;\n\n // State Register\n always @(posedge clk) begin\n if (reset)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Next State Logic\n always @(*) begin\n // Default outputs\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n\n case (current_state)\n S0: next_state = in ? S1 : S0;\n S1: next_state = in ? S2 : S0;\n S2: next_state = in ? S3 : S0;\n S3: next_state = in ? S4 : S0;\n S4: next_state = in ? S5 : S0;\n S5: next_state = in ? S6 : S0;\n S6: begin \n if (in) begin\n next_state = S7;\n err = 1'b1;\n end else begin\n next_state = S0; \n flag = 1'b1;\n end\n end\n S7: begin\n if (in) begin\n next_state = S7;\n err = 1'b1;\n end else begin\n next_state = S0;\n end\n end\n endcase\n\n // Output Logic for S5 (0111110)\n if (current_state == S5 && !in) begin\n disc = 1'b1;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err);\n\n typedef enum reg [2:0] {\n S0, // Initial state, previous input is 0\n S1, // 1\n S2, // 11\n S3, // 111\n S4, // 1111\n S5, // 11111\n S6, // 111110\n S7, // 111111 (flag or error based on next input)\n S8 // Error state for 1111111 and beyond\n } state_t;\n\n state_t state, next_state;\n\n always @ (posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n always @ (*) begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n\n case (state)\n S0: begin\n if (in) next_state = S1;\n else next_state = S0;\n end\n S1: begin\n if (in) next_state = S2;\n else next_state = S0;\n end\n S2: begin\n if (in) next_state = S3;\n else next_state = S0;\n end\n S3: begin\n if (in) next_state = S4;\n else next_state = S0;\n end\n S4: begin\n if (in) next_state = S5;\n else next_state = S0;\n end\n S5: begin\n if (in) next_state = S6;\n else next_state = S0;\n end\n S6: begin\n if (in) next_state = S7;\n else begin\n next_state = S0;\n disc = 1;\n end\n end\n S7: begin\n if (in) begin\n next_state = S8;\n err = 1;\n end else begin\n next_state = S0;\n flag = 1;\n end\n end\n S8: begin\n if (in) begin\n next_state = S8;\n err = 1;\n end else\n next_state = S0;\n end\n default: next_state = S0;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum reg [3:0] {\n S0, // Initial state / after reset\n S1, // 0\n S2, // 01\n S3, // 011\n S4, // 0111\n S5, // 01111\n S6, // 011111\n S7, // 0111111 (7 ones in sequence will be an error)\n S8, // 01111110 (Flag detection)\n S_ERR // Error state\n } state_t;\n \n state_t current_state, next_state;\n\n // State update logic (sequential)\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic (combinatorial)\n always @(*) begin\n // Default assignments\n next_state = current_state;\n disc = 0;\n flag = 0;\n err = 0;\n\n case (current_state)\n S0: begin\n if (in == 1'b0)\n next_state = S1;\n // else remain in S0\n end\n S1: begin\n if (in == 1'b1)\n next_state = S2;\n else\n next_state = S1; // Reset on 0\n end\n S2: begin\n if (in == 1'b1)\n next_state = S3;\n else\n next_state = S1; // Reset on 0\n end\n S3: begin\n if (in == 1'b1)\n next_state = S4;\n else\n next_state = S1; // Reset on 0\n end\n S4: begin\n if (in == 1'b1)\n next_state = S5;\n else\n next_state = S1; // Reset on 0\n end\n S5: begin\n if (in == 1'b1)\n next_state = S6;\n else\n next_state = S1; // Reset on 0\n end\n S6: begin\n if (in == 1'b0) begin\n next_state = S1; // Back to initial after 0111110\n disc = 1'b1; // Signal discard\n end else begin\n next_state = S7;\n end\n end\n S7: begin // Possible flag detection\n if (in == 1'b0) begin\n next_state = S8; // Complete flag detected\n flag = 1'b1;\n end else begin\n next_state = S_ERR; // More than 6 ones in a row\n end\n end\n S8: begin\n next_state = S0; // State after flag detected\n end\n S_ERR: begin\n err = 1'b1; // Error due to 7 or more consecutive 1s\n next_state = S_ERR; // Remain in error state\n end\n default: begin\n next_state = S0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum logic [3:0] {\n S0, // start state, equivalent to seeing a '0'\n S1, // seen one '1'\n S11, // seen two '1's\n S111, // seen three '1's\n S1111, // seen four '1's\n S11111, // seen five '1's\n S111110, // seen '0111110' (discard)\n S111111, // seen six '1's\n S1111110, // seen '01111110' (flag)\n S1111111, // seen seven '1's (error)\n Error\n } state_t;\n\n state_t state, next_state;\n\n // State transitions\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: next_state = in ? S1 : S0;\n S1: next_state = in ? S11 : S0;\n S11: next_state = in ? S111 : S0;\n S111: next_state = in ? S1111 : S0;\n S1111: next_state = in ? S11111 : S0;\n S11111: next_state = in ? S111111 : S111110;\n S111110: next_state = in ? S1 : S0; // Discard detected\n S111111: begin\n if (in) next_state = S1111111;\n else next_state = S1111110;\n end\n S1111110: next_state = in ? S1 : S0; // Flag detected\n S1111111: next_state = in ? Error : S0; // Error detected\n Error: next_state = in ? Error : S0;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n end else begin\n disc <= (state == S111110);\n flag <= (state == S1111110);\n err <= (state == S1111111) || (state == Error);\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err);\n\n // State encoding\n parameter [2:0] S0 = 3'd0, // Initial state or after a '0'\n S1 = 3'd1, // 0 -> 1\n S2 = 3'd2, // 01 -> 11\n S3 = 3'd3, // 011 -> 111\n S4 = 3'd4, // 0111 -> 1111\n S5 = 3'd5, // 01111 -> 11111\n S6 = 3'd6, // 011111 -> 111111\n S7 = 3'd7; // 0111111 -> 1111111 (Error or Flag)\n\n reg [2:0] state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: next_state = in ? S1 : S0;\n S1: next_state = in ? S2 : S0;\n S2: next_state = in ? S3 : S0;\n S3: next_state = in ? S4 : S0;\n S4: next_state = in ? S5 : S0;\n S5: next_state = in ? S6 : S0;\n S6: next_state = in ? S7 : S0; \n S7: next_state = in ? S7 : S0; // Stay in Error state if more 1's\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(*) begin\n disc = 0;\n flag = 0;\n err = 0;\n case (state)\n S5: disc = ~in; // Discard the 0 after 011111\n S6: flag = in; // Flag for 01111110\n S7: err = in; // Error for 7 or more 1's\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State Encoding\n typedef enum logic [3:0] {\n STATE_ZERO = 4'b0000,\n STATE_ONE = 4'b0001,\n STATE_TWO = 4'b0010,\n STATE_THREE = 4'b0011,\n STATE_FOUR = 4'b0100,\n STATE_FIVE = 4'b0101,\n STATE_SIX = 4'b0110,\n STATE_FLAG = 4'b0111,\n STATE_ERROR = 4'b1000\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic (next state)\n always_comb begin\n case (state)\n STATE_ZERO: begin\n if (in)\n next_state = STATE_ONE;\n else\n next_state = STATE_ZERO;\n end\n STATE_ONE: begin \n if (in)\n next_state = STATE_TWO;\n else\n next_state = STATE_ZERO;\n end\n STATE_TWO: begin\n if (in)\n next_state = STATE_THREE;\n else\n next_state = STATE_ZERO;\n end\n STATE_THREE: begin\n if (in)\n next_state = STATE_FOUR;\n else\n next_state = STATE_ZERO;\n end\n STATE_FOUR: begin\n if (in)\n next_state = STATE_FIVE;\n else\n next_state = STATE_ZERO;\n end\n STATE_FIVE: begin\n if (in)\n next_state = STATE_SIX; // possible flag or error\n else\n next_state = STATE_ZERO; // 0111110 -> disc\n end\n STATE_SIX: begin\n if (in)\n next_state = STATE_ERROR; // More than 6 ones, error\n else\n next_state = STATE_FLAG; // 01111110, valid flag\n end\n STATE_FLAG: begin\n if (in)\n next_state = STATE_ONE;\n else\n next_state = STATE_ZERO;\n end\n STATE_ERROR: begin\n if (in)\n next_state = STATE_ERROR;\n else\n next_state = STATE_ZERO;\n end\n default: next_state = STATE_ZERO;\n endcase\n end\n\n // State flip-flops (sequential logic)\n always_ff @(posedge clk) begin\n if (reset)\n state <= STATE_ZERO;\n else\n state <= next_state;\n end\n\n // Output logic\n always_comb begin\n // Default outputs\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n\n case (state)\n STATE_ZERO, STATE_ONE, STATE_TWO, STATE_THREE, STATE_FOUR: begin\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n end\n STATE_FIVE: begin\n disc = !in; // assert disc for sequence 0111110\n flag = 1'b0;\n err = 1'b0;\n end\n STATE_FLAG: begin\n flag = 1'b1; // assert flag for sequence 01111110\n disc = 1'b0;\n err = 1'b0;\n end\n STATE_ERROR: begin\n err = 1'b1; // assert err for 7 or more consecutive 1s\n disc = 1'b0;\n flag = 1'b0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum reg [2:0] {\n S0, // Initial state (as if the previous input were 0)\n S1, // Saw one 1\n S2, // Saw two consecutive 1s\n S3, // Saw three consecutive 1s\n S4, // Saw four consecutive 1s\n S5, // Saw five consecutive 1s\n S6, // Detected pattern 0111110 (discard state)\n S7, // Full flag detected 01111110\n ERR // Detected error with 7 consecutive 1s\n } state_t;\n\n state_t state, next_state;\n \n // State transition logic (Moore FSM)\n always @(*) begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n \n case (state)\n S0: begin\n if (in)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (in)\n next_state = S2;\n else\n next_state = S0;\n end\n S2: begin\n if (in)\n next_state = S3;\n else\n next_state = S0;\n end\n S3: begin\n if (in)\n next_state = S4;\n else\n next_state = S0;\n end\n S4: begin\n if (in)\n next_state = S5;\n else\n next_state = S0;\n end\n S5: begin\n if (in)\n next_state = S6;\n else\n next_state = S0;\n end\n S6: begin\n if (in)\n next_state = S7; // 01111110\n else begin\n next_state = S0; // 0111110\n disc = 1;\n end\n end\n S7: begin\n if (in) begin\n next_state = ERR; // 01111111 detected\n err = 1;\n end else begin\n next_state = S0; // 01111110 ends here\n flag = 1;\n end\n end\n ERR: begin\n // Once in error state, stay until reset\n next_state = ERR;\n err = 1;\n end\n default: next_state = S0;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= S0;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum reg [3:0] {\n S0, // initial state, previous input is considered as 0\n S1, // observed 0\n S2, // observed 01\n S3, // observed 011\n S4, // observed 0111\n S5, // observed 01111\n S6, // observed 011111\n S7, // observed 0111111\n S8 // observed 01111110\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n // Default outputs\n disc = 0;\n flag = 0;\n err = 0;\n case (current_state)\n S0: next_state = in ? S0 : S1;\n S1: next_state = in ? S2 : S1;\n S2: next_state = in ? S3 : S1;\n S3: next_state = in ? S4 : S1;\n S4: next_state = in ? S5 : S1;\n S5: next_state = in ? S6 : S1;\n S6: next_state = in ? S7 : S8;\n S7: next_state = in ? S7 : S1; // ERR condition, stay in S7, as 7 or more 1s\n S8: next_state = in ? S2 : S1; // FLAG detected, reset counting\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n end else begin\n case (current_state)\n S7: err <= 1; // Detected 7 or more 1s\n S8: flag <= 1; // Detected 01111110\n S6: if (!in) disc <= 1; // If next is 0, means 0111110 (bit stuffing)\n default: begin\n disc <= 0;\n flag <= 0;\n err <= 0;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n typedef enum logic [2:0] {\n S0, // initial state\n S1, // observed a '0', no '1's yet or a series reset by a '0'\n S2, // observed 1 '1'\n S3, // observed 2 consecutive '1's\n S4, // observed 3 consecutive '1's\n S5, // observed 4 consecutive '1's\n S6, // observed 5 consecutive '1's\n S7, // observed 6 consecutive '1's (full flag)\n S8 // Error state (more than 6 '1's)\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always_ff @(posedge clk) begin\n if (reset) \n state <= S0;\n else \n state <= next_state;\n end\n\n // Next state logic\n always_comb begin\n disc = 0;\n flag = 0;\n err = 0;\n case (state)\n S0: begin\n if (in) next_state = S2;\n else next_state = S1;\n end\n S1: begin\n if (in) next_state = S2;\n else next_state = S1;\n end\n S2: begin\n if (in) next_state = S3;\n else next_state = S1;\n end\n S3: begin\n if (in) next_state = S4;\n else next_state = S1;\n end\n S4: begin\n if (in) next_state = S5;\n else next_state = S1;\n end\n S5: begin\n if (in) next_state = S6;\n else next_state = S1;\n end\n S6: begin\n if (in) next_state = S7;\n else begin\n next_state = S1;\n disc = 1;\n end\n end\n S7: begin\n if (in) next_state = S8;\n else begin\n next_state = S1;\n flag = 1;\n end\n end\n S8: begin\n next_state = S8;\n err = 1;\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input in,\n output reg disc,\n output reg flag,\n output reg err\n);\n\n // State encoding\n typedef enum reg [3:0] {\n S0, // Initial state or after 0 detected\n S1, // After detecting 01\n S2, // After detecting 011\n S3, // After detecting 0111\n S4, // After detecting 01111\n S5, // After detecting 011111\n S6, // After detecting 0111111 (disc or flag)\n S7 // After detecting 01111111 (error state)\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Next state logic and output logic\n always @(*) begin\n // Default outputs\n disc = 1'b0;\n flag = 1'b0;\n err = 1'b0;\n \n case (current_state)\n S0: begin\n if (in == 1'b1)\n next_state = S1;\n else\n next_state = S0;\n end\n S1: begin\n if (in == 1'b1)\n next_state = S2;\n else\n next_state = S0;\n end\n S2: begin\n if (in == 1'b1)\n next_state = S3;\n else\n next_state = S0;\n end\n S3: begin\n if (in == 1'b1)\n next_state = S4;\n else\n next_state = S0;\n end\n S4: begin\n if (in == 1'b1)\n next_state = S5;\n else\n next_state = S0;\n end\n S5: begin\n if (in == 1'b1)\n next_state = S6;\n else\n next_state = S0;\n end\n S6: begin\n if (in == 1'b0) begin\n disc = 1'b1;\n next_state = S0;\n end\n else\n next_state = S7;\n end\n S7: begin\n if (in == 1'b0) begin\n flag = 1'b1;\n next_state = S0;\n end\n else begin\n err = 1'b1;\n next_state = S7;\n end\n end\n default: next_state = S0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "review2015_fancytimer", "llmgen_RTL": ["module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n typedef enum logic [2:0] {\n IDLE,\n DETECT_PATTERN,\n LOAD_DELAY,\n COUNTING,\n WAIT_ACK\n } state_t;\n \n state_t state, next_state;\n reg [3:0] shift_reg;\n reg [3:0] delay;\n reg [11:0] counter;\n \n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n shift_reg <= 4'b0;\n delay <= 4'b0;\n counter <= 12'b0;\n counting <= 1'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n shift_reg <= {shift_reg[2:0], data};\n if (state == LOAD_DELAY) begin\n delay <= {delay[2:0], data};\n end\n if (state == COUNTING && counting) begin\n if (counter != 12'd0) begin\n counter <= counter - 12'd1;\n end\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n counting = 1'b0;\n done = 1'b0;\n \n case (state)\n IDLE: begin\n if (shift_reg == 4'b1101) begin\n next_state = LOAD_DELAY;\n end\n end\n\n LOAD_DELAY: begin\n if (delay[3:0] == 4'b1111) begin\n next_state = COUNTING;\n counting = 1'b1;\n counter = (delay + 4'b0001) * 12'd1000;\n end\n end\n\n COUNTING: begin\n if (counter == 12'd0) begin\n next_state = WAIT_ACK;\n done = 1'b1;\n end else begin\n counting = 1'b1;\n end\n end\n\n WAIT_ACK: begin\n if (ack) begin\n next_state = DETECT_PATTERN;\n end\n end\n endcase\n end\n\n assign count = (state == COUNTING) ? (counter / 12'd1000) : 4'bxxxx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n // State encoding\n typedef enum reg [2:0] {\n WAIT_PATTERN = 3'd0,\n LOAD_DELAY = 3'd1,\n COUNTING = 3'd2,\n DONE = 3'd3\n } state_t;\n\n state_t state, next_state;\n reg [3:0] delay;\n reg [3:0] current_count;\n reg [13:0] cycle_count;\n\n // Initialize state and outputs\n initial begin\n state = WAIT_PATTERN;\n done = 0;\n counting = 0;\n end\n\n // State register\n always @(posedge clk) begin\n if (reset) begin\n state <= WAIT_PATTERN;\n done <= 0;\n counting <= 0;\n cycle_count <= 14'd0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output control\n always @(*) begin\n next_state = state;\n case (state)\n WAIT_PATTERN: begin\n done = 0;\n counting = 0;\n cycle_count = 14'd0;\n current_count = 4'd0;\n\n // Shift in bits and detect pattern 1101\n if (data) begin\n if (({data, cycle_count[3:1]} == 4'b1101)) begin\n next_state = LOAD_DELAY;\n end else begin\n cycle_count = {data, cycle_count[3:0]};\n end\n end\n end\n\n LOAD_DELAY: begin\n if (cycle_count[3:0] != 4'b1111) begin\n cycle_count = {data, cycle_count[3:0]};\n end else begin\n delay = cycle_count[3:0];\n next_state = COUNTING;\n end\n end\n\n COUNTING: begin\n counting = 1;\n \n cycle_count = cycle_count + 1;\n \n if (cycle_count == 14'd999) begin\n cycle_count = 14'd0;\n if (current_count > 0) begin\n current_count = current_count - 1;\n end else begin\n next_state = DONE;\n end\n end\n end\n\n DONE: begin\n counting = 0;\n done = 1;\n\n if (ack) begin\n next_state = WAIT_PATTERN;\n end\n end\n\n default: begin\n next_state = WAIT_PATTERN;\n end\n endcase\n end\n\n // Output logic for the count output\n assign count = (state == COUNTING) ? current_count : 4'bxxxx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n PATTERN_DETECT = 3'b001,\n LOAD_DELAY = 3'b010,\n COUNT = 3'b011,\n WAIT_ACK = 3'b100\n } state_t;\n\n state_t state, next_state;\n logic [3:0] delay;\n logic [12:0] count_cycle; // to count up to 8000\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n count <= 4'b0;\n counting <= 1'b0;\n done <= 1'b0;\n delay <= 4'b0;\n count_cycle <= 13'b0;\n end else begin\n state <= next_state;\n if (state == LOAD_DELAY && next_state == COUNT) begin\n count <= delay;\n count_cycle <= (delay + 1) * 1000;\n counting <= 1'b1;\n end else if (next_state == COUNT) begin\n if (count_cycle == 0) begin\n counting <= 1'b0;\n done <= 1'b1;\n end else if (count_cycle % 1000 == 0) begin\n count <= count - 1;\n end\n count_cycle <= count_cycle - 1;\n end else if (next_state == WAIT_ACK) begin\n done <= 1'b1;\n end else if (next_state == IDLE) begin\n done <= 1'b0;\n end\n end\n end\n\n always_comb begin\n next_state = state;\n case (state)\n IDLE: begin\n if (data == 1'b1) begin // Start of 1101 pattern\n next_state = PATTERN_DETECT;\n end\n end\n PATTERN_DETECT: begin\n if (data == 1'b1) begin // 2nd bit of pattern is 1\n next_state = LOAD_DELAY;\n end else begin\n next_state = IDLE; // Reset state if pattern fails\n end\n end\n LOAD_DELAY: begin\n if (count_cycle[12:9] == 4'b1101) begin\n delay = count_cycle[8:5]; // Delay comes from next 4 bits\n next_state = COUNT;\n end else begin\n count_cycle = {count_cycle[11:0], data}; // Shift in next data bit\n end\n end\n COUNT: begin\n if (count_cycle == 13'b0) begin\n next_state = WAIT_ACK;\n end\n end\n WAIT_ACK: begin\n if (ack == 1'b1) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n reg [3:0] state, next_state;\n reg [5:0] bit_counter; // To count delay and sequence bits\n reg [3:0] delay, current_count;\n reg [9:0] cycle_counter; // For 1000 cycle count\n\n localparam IDLE = 4'd0,\n DETECT_1 = 4'd1,\n DETECT_11 = 4'd2,\n DETECT_110 = 4'd3,\n DETECT_1101 = 4'd4,\n LOAD_DELAY = 4'd5,\n COUNTDOWN = 4'd6,\n DONE = 4'd7;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n bit_counter <= 0;\n current_count <= 0;\n cycle_counter <= 0;\n delay <= 0;\n done <= 0;\n counting <= 0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(posedge clk) begin\n case (state)\n IDLE: begin\n counting <= 0;\n done <= 0;\n bit_counter <= 0;\n if (data)\n next_state <= DETECT_1;\n else\n next_state <= IDLE;\n end\n \n DETECT_1: next_state <= (data) ? DETECT_11 : IDLE;\n \n DETECT_11: next_state <= (!data) ? DETECT_110 : IDLE;\n \n DETECT_110: next_state <= (data) ? DETECT_1101 : IDLE;\n \n DETECT_1101: begin\n if (data) begin\n bit_counter <= 0;\n next_state <= LOAD_DELAY;\n end else begin\n next_state <= IDLE;\n end\n end\n\n LOAD_DELAY: begin\n bit_counter <= bit_counter + 1;\n delay <= {delay[2:0], data};\n if (bit_counter == 3) begin // Once 4 bits are loaded\n current_count <= delay;\n counting <= 1;\n cycle_counter <= 0;\n next_state <= COUNTDOWN;\n end else begin\n next_state <= LOAD_DELAY;\n end\n end\n\n COUNTDOWN: begin\n if (cycle_counter == 999) begin\n cycle_counter <= 0;\n if (current_count == 0) begin\n counting <= 0;\n done <= 1;\n next_state <= DONE;\n end else begin\n current_count <= current_count - 1;\n next_state <= COUNTDOWN;\n end\n end else begin\n cycle_counter <= cycle_counter + 1;\n next_state <= COUNTDOWN;\n end\n end\n\n DONE: begin\n if (ack) begin\n done <= 0;\n next_state <= IDLE;\n end else begin\n next_state <= DONE;\n end\n end\n\n default: next_state <= IDLE;\n endcase\n end\n\n always @* begin\n if (state == COUNTDOWN)\n count = current_count;\n else\n count = 4'bxxxx; // Don't care state\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack \n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n READ_DELAY = 3'b001,\n COUNT = 3'b010,\n DONE = 3'b011,\n WAIT_ACK = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n \n reg [3:0] delay;\n reg [3:0] delay_counter;\n reg [9:0] cycle_counter;\n \n // State transition\n always_ff @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n counting <= 1'b0;\n done <= 1'b0;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Next state logic and output logic\n always_comb begin\n next_state = current_state;\n counting = 1'b0;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n count = 4'd0;\n if (data == 1'b1 && $past(data, 1) == 1'b0 && \n $past(data, 2) == 1'b1 && $past(data, 3) == 1'b1) begin\n next_state = READ_DELAY;\n end\n end\n \n READ_DELAY: begin\n if (cycle_counter < 4) begin\n delay[3] = delay[2];\n delay[2] = delay[1];\n delay[1] = delay[0];\n delay[0] = data;\n cycle_counter = cycle_counter + 1;\n end else begin\n delay_counter = delay;\n cycle_counter = 10'd1000;\n next_state = COUNT;\n end\n end\n \n COUNT: begin\n counting = 1'b1;\n count = delay_counter;\n if (cycle_counter == 10'd0) begin\n if (delay_counter == 4'd0) begin\n next_state = DONE;\n end else begin\n delay_counter = delay_counter - 1;\n cycle_counter = 10'd999;\n end\n end else begin\n cycle_counter = cycle_counter - 1;\n end\n end\n \n DONE: begin\n done = 1'b1;\n if (ack) begin\n next_state = WAIT_ACK;\n end\n end\n \n WAIT_ACK: begin\n if (!ack) begin\n next_state = IDLE;\n end\n end\n \n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack \n);\n \n // State definitions\n typedef enum reg [2:0] {\n S_IDLE = 3'b000,\n S_DETECT = 3'b001,\n S_LOAD_DELAY = 3'b010,\n S_COUNTDOWN = 3'b011,\n S_DONE = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [3:0] delay;\n reg [3:0] received_bits;\n reg [12:0] cycle_count; // 13 bits to count up to 8000\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= S_IDLE;\n else\n state <= next_state;\n end\n\n // Next state logic and outputs\n always @(*) begin\n // Defaults\n next_state = state;\n counting = 0;\n done = 0;\n case (state)\n S_IDLE: begin\n if (reset)\n next_state = S_IDLE;\n else\n next_state = S_DETECT;\n end\n S_DETECT: begin\n if (reset)\n next_state = S_IDLE;\n else if (received_bits == 4'b1101)\n next_state = S_LOAD_DELAY;\n end\n S_LOAD_DELAY: begin\n if (reset)\n next_state = S_IDLE;\n else if (received_bits[3:0] == 4'hF)\n next_state = S_COUNTDOWN;\n end\n S_COUNTDOWN: begin\n counting = 1;\n if (cycle_count == 13'd0)\n next_state = S_DONE;\n end\n S_DONE: begin\n done = 1;\n if (ack)\n next_state = S_IDLE;\n end\n endcase\n end\n\n // Register control\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n received_bits <= 4'b0;\n delay <= 4'b0;\n cycle_count <= 13'b0;\n count <= 4'b0;\n end else begin\n case (state)\n S_DETECT: begin\n received_bits <= {received_bits[2:0], data};\n end\n S_LOAD_DELAY: begin\n delay <= {delay[2:0], data};\n end\n S_COUNTDOWN: begin\n if (cycle_count == 13'd0) begin\n if (count > 0)\n count <= count - 1;\n cycle_count <= 13'd999; \n end else begin\n cycle_count <= cycle_count - 1;\n end\n end\n S_DONE: begin\n if (ack) begin\n received_bits <= 4'b0;\n delay <= 4'b0;\n cycle_count <= 13'b0;\n count <= 4'b0;\n end\n end\n endcase\n end\n end\n\n // Countdown logic\n always @(state or count) begin\n case (state)\n S_COUNTDOWN: begin\n if (cycle_count == 13'd999)\n count <= delay;\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n // State definitions\n typedef enum reg [2:0] {\n IDLE,\n PATTERN_DETECTION,\n LOAD_DELAY,\n COUNTING,\n WAIT_ACK\n } state_t;\n \n state_t state, next_state;\n reg [3:0] shift_reg;\n reg [3:0] delay;\n reg [9:0] cycle_counter;\n reg [11:0] total_cycles; // Stores (delay + 1) * 1000\n reg [3:0] remaining_time;\n\n // Shift register logic for pattern detection and delay loading\n always @(posedge clk) begin\n if (reset) begin\n shift_reg <= 4'b0000;\n end else if (state == PATTERN_DETECTION) begin\n shift_reg <= {shift_reg[2:0], data};\n end else if (state == LOAD_DELAY) begin\n shift_reg <= {shift_reg[2:0], data};\n end\n end\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // State machine\n always @(*) begin\n next_state = state;\n counting = 1'b0;\n done = 1'b0;\n\n case (state)\n IDLE: begin\n if (shift_reg == 4'b1101) begin\n next_state = LOAD_DELAY;\n end\n end \n LOAD_DELAY: begin\n if (&shift_reg) begin // Delay pattern loaded (after keeping clk cycles)\n delay = shift_reg;\n total_cycles = (delay + 1) * 1000;\n cycle_counter = 0;\n remaining_time = delay;\n next_state = COUNTING;\n end\n end\n COUNTING: begin\n counting = 1'b1;\n if (cycle_counter < total_cycles) begin\n cycle_counter = cycle_counter + 1;\n end else begin\n next_state = WAIT_ACK;\n end\n if (cycle_counter % 1000 == 0 && cycle_counter != 0) begin\n remaining_time = remaining_time - 1;\n end\n end\n WAIT_ACK: begin\n done = 1'b1;\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\n // Remaining time and count logic\n assign count = (counting) ? remaining_time : 4'bx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n reg [3:0] state, next_state;\n reg [3:0] shift_reg, delay;\n reg [13:0] cycle_counter;\n reg [1:0] bit_count;\n wire pattern_detected;\n \n // State encoding\n localparam IDLE = 4'd0,\n READ_DELAY = 4'd1,\n COUNTING = 4'd2,\n DONE = 4'd3;\n\n // Pattern detection: 1101\n assign pattern_detected = (shift_reg == 4'b1101);\n \n // Output count as the remaining time in 1000 cycle units\n assign count = (state == COUNTING) ? (cycle_counter[13:10]) : 4'bxxxx;\n\n // State machine logic\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n shift_reg <= 4'b0;\n delay <= 4'b0;\n cycle_counter <= 14'b0;\n counting <= 1'b0;\n done <= 1'b0;\n bit_count <= 2'b0;\n end\n else begin\n state <= next_state;\n case(state)\n IDLE: begin\n shift_reg <= {shift_reg[2:0], data}; // Shift in new data bit\n if (pattern_detected) begin\n counting <= 1'b1;\n bit_count <= 2'b0;\n end\n end\n \n READ_DELAY: begin\n if (bit_count < 2'b11) begin\n shift_reg <= {shift_reg[2:0], data}; // Shift in next 4 bits (MSB first)\n bit_count <= bit_count + 1;\n end\n else begin\n delay <= {shift_reg[2:0], data};\n cycle_counter <= ({shift_reg[2:0], data} + 1) * 1000;\n bit_count <= 2'b0;\n end\n end\n \n COUNTING: begin\n if (cycle_counter > 0) begin\n cycle_counter <= cycle_counter - 1;\n end\n else begin\n counting <= 1'b0;\n done <= 1'b1;\n end\n end\n \n DONE: begin\n if (ack) begin\n done <= 1'b0;\n end\n end\n endcase\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (pattern_detected) begin\n next_state = READ_DELAY;\n end\n end\n READ_DELAY: begin\n if (bit_count == 2'b11) begin\n next_state = COUNTING;\n end\n end\n COUNTING: begin\n if (cycle_counter == 0) begin\n next_state = DONE;\n end\n end\n DONE: begin\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack );\n\n reg [3:0] state;\n reg [2:0] bit_counter;\n reg [3:0] delay;\n reg [13:0] cycle_counter;\n \n localparam STATE_IDLE = 4'd0;\n localparam STATE_DETECT_1101 = 4'd1;\n localparam STATE_SHIFT = 4'd2;\n localparam STATE_COUNT = 4'd3;\n localparam STATE_DONE = 4'd4;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= STATE_IDLE;\n bit_counter <= 3'd0;\n delay <= 4'd0;\n cycle_counter <= 14'd0;\n counting <= 1'b0;\n done <= 1'b0;\n count <= 4'd0;\n end else begin\n case (state)\n STATE_IDLE: begin\n done <= 1'b0;\n counting <= 1'b0;\n if (data) begin\n bit_counter <= 3'd1;\n state <= STATE_DETECT_1101;\n end\n end\n\n STATE_DETECT_1101: begin\n if (data == 1'b1 && bit_counter == 3'd3) begin\n state <= STATE_SHIFT;\n delay <= 4'd0;\n bit_counter <= 3'd0;\n end else if (data == 1'b1 && bit_counter < 3'd3) begin\n bit_counter <= bit_counter + 3'd1;\n end else begin\n state <= STATE_IDLE;\n end\n end\n\n STATE_SHIFT: begin\n if (bit_counter < 3'd4) begin\n delay <= {delay[2:0], data};\n bit_counter <= bit_counter + 3'd1;\n end else begin\n cycle_counter <= (delay + 14'd1) * 14'd1000;\n state <= STATE_COUNT;\n counting <= 1'b1;\n bit_counter <= 3'd0;\n end\n end\n\n STATE_COUNT: begin\n if (cycle_counter > 0) begin\n cycle_counter <= cycle_counter - 1;\n if (cycle_counter[9:0] == 10'd0)\n count <= cycle_counter[13:10];\n end else begin\n state <= STATE_DONE;\n counting <= 1'b0;\n done <= 1'b1;\n end\n end\n \n STATE_DONE: begin\n if (ack) begin\n state <= STATE_IDLE;\n end\n end\n \n default: begin\n state <= STATE_IDLE;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n reg [3:0] state;\n reg [3:0] delay;\n reg [9:0] counter;\n reg [3:0] shift_register;\n reg [3:0] remaining_count;\n\n localparam IDLE = 4'd0;\n localparam PATTERN_DETECTED = 4'd1;\n localparam DELAY_RECEIVING = 4'd2;\n localparam COUNTING = 4'd3;\n localparam DONE = 4'd4;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n delay <= 4'd0;\n shift_register <= 4'd0;\n counter <= 10'd0;\n remaining_count <= 4'd0;\n counting <= 0;\n done <= 0;\n end else begin\n case (state)\n IDLE: begin\n done <= 0;\n if (shift_register == 4'b1101) begin\n state <= PATTERN_DETECTED;\n shift_register <= 4'd0;\n end else begin\n shift_register <= {shift_register[2:0], data};\n end\n end\n PATTERN_DETECTED: begin\n shift_register <= {shift_register[2:0], data};\n if (shift_register == 4'b1100) begin // After reaching 4 bits\n delay <= {shift_register[2:0], data};\n state <= DELAY_RECEIVING;\n remaining_count <= {shift_register[2:0], data};\n end\n end\n DELAY_RECEIVING: begin\n counter <= 10'd999;\n state <= COUNTING;\n counting <= 1;\n end\n COUNTING: begin\n if (counter == 0) begin\n if (remaining_count == 0) begin\n state <= DONE;\n counting <= 0;\n done <= 1;\n end else begin\n remaining_count <= remaining_count - 1;\n counter <= 10'd999;\n end\n end else begin\n counter <= counter - 1;\n end\n end\n DONE: begin\n if (ack) begin\n state <= IDLE;\n end\n end\n endcase\n end\n end\n\n assign count = (counting) ? remaining_count : 4'd0;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n DETECT_1 = 3'b001,\n DETECT_11 = 3'b010,\n DETECT_110 = 3'b011,\n DETECT_1101= 3'b100,\n LOAD_DELAY = 3'b101,\n COUNTING = 3'b110,\n WAIT_ACK = 3'b111\n } state_t;\n\n state_t state, next_state; // current and next state\n\n reg [3:0] delay, remaining_time;\n reg [12:0] cycle_count; // 13 bits to count up to 8191 cycles (max delay+1)*1000\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and outputs\n always @(*) begin\n // Default signals\n done = 0;\n counting = 0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (data) next_state = DETECT_1;\n end\n\n DETECT_1: begin\n if (!data) next_state = IDLE;\n else next_state = DETECT_11;\n end\n\n DETECT_11: begin\n if (!data) next_state = IDLE;\n else next_state = DETECT_110;\n end\n\n DETECT_110: begin\n if (data) next_state = DETECT_1101;\n else next_state = IDLE;\n end\n\n DETECT_1101: begin\n if (!data) next_state = LOAD_DELAY;\n else next_state = IDLE;\n end\n\n LOAD_DELAY: begin\n next_state = COUNTING;\n end\n\n COUNTING: begin\n counting = 1;\n if (cycle_count == 13'd0) begin\n done = 1;\n next_state = WAIT_ACK;\n end\n end\n\n WAIT_ACK: begin\n done = 1;\n if (ack) next_state = IDLE;\n end\n\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\n // Timer count and shift logic\n always @(posedge clk) begin\n if (reset) begin\n delay <= 4'b0;\n remaining_time <= 4'b0;\n cycle_count <= 13'd0;\n end else begin\n case (state)\n DETECT_1101: begin\n delay <= {delay[2:0], data}; // Shift in the next 4 bits as delay\n remaining_time <= delay;\n end\n\n LOAD_DELAY: begin\n cycle_count <= (delay + 4'b1) * 13'd1000;\n remaining_time <= delay;\n end\n\n COUNTING: begin\n if (cycle_count != 13'd0) begin\n cycle_count <= cycle_count - 1;\n if (cycle_count[9:0] == 10'd0) begin\n if (remaining_time != 4'b0) begin\n remaining_time <= remaining_time - 1;\n end\n end\n end\n end\n endcase\n end\n end\n\n // Assign count output\n assign count = (counting) ? remaining_time : 4'bxxxx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack \n);\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n PATTERN_DETECTED = 3'b001,\n LOAD_DELAY = 3'b010,\n COUNTING = 3'b011,\n WAIT_FOR_ACK = 3'b100\n } state_t;\n\n reg [2:0] current_state, next_state;\n reg [3:0] delay;\n reg [3:0] delay_counter;\n reg [9:0] cycle_counter;\n reg [2:0] pattern_count;\n\n // State machine\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (pattern_count == 3'b110 && data) begin\n next_state = PATTERN_DETECTED;\n end else begin\n next_state = IDLE;\n end\n end\n PATTERN_DETECTED: begin\n next_state = LOAD_DELAY;\n end\n LOAD_DELAY: begin\n if (delay_counter == 4'b1000) begin\n next_state = COUNTING;\n end else begin\n next_state = LOAD_DELAY;\n end\n end\n COUNTING: begin\n if (cycle_counter == 10'b0) begin\n next_state = WAIT_FOR_ACK;\n end else begin\n next_state = COUNTING;\n end\n end\n WAIT_FOR_ACK: begin\n if (ack) begin\n next_state = IDLE;\n end else begin\n next_state = WAIT_FOR_ACK;\n end\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic and counter updates\n always @(posedge clk) begin\n if (reset) begin\n pattern_count <= 3'b0;\n delay <= 4'b0;\n delay_counter <= 4'b0;\n cycle_counter <= 10'b0;\n counting <= 1'b0;\n done <= 1'b0;\n end else begin\n case (current_state)\n IDLE: begin\n done <= 1'b0;\n counting <= 1'b0;\n if (data) begin\n pattern_count <= {pattern_count[1:0], 1'b1};\n end else begin\n pattern_count <= {pattern_count[1:0], 1'b0};\n end\n end\n PATTERN_DETECTED: begin\n delay_counter <= 4'b0;\n pattern_count <= 3'b0;\n end\n LOAD_DELAY: begin\n delay <= {delay[2:0], data};\n delay_counter <= delay_counter + 1;\n end\n COUNTING: begin\n counting <= 1'b1;\n if (cycle_counter == 10'd0) begin\n delay <= delay - 1;\n cycle_counter <= 10'd999;\n end else begin\n cycle_counter <= cycle_counter - 1;\n end\n if (delay == 4'b0 && cycle_counter == 10'd0) begin\n counting <= 1'b0;\n done <= 1'b1;\n end\n end\n WAIT_FOR_ACK: begin\n if (ack) begin\n done <= 1'b0;\n end\n end\n endcase\n end\n end\n\n assign count = counting ? delay : 4'bxxxx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n DETECT_PATTERN = 3'b001,\n LOAD_DELAY = 3'b010,\n COUNT_DELAY = 3'b011,\n WAIT_ACK = 3'b100\n } state_t;\n \n reg [2:0] state, next_state;\n reg [3:0] shift_reg;\n reg [9:0] count_reg;\n reg [3:0] delay_reg, delay_counter;\n \n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n shift_reg <= 4'b0000;\n count_reg <= 10'b0000000000;\n delay_reg <= 4'b0000;\n counting <= 1'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n\n // State Actions\n case (state)\n IDLE: begin\n // Reset values\n counting <= 1'b0;\n done <= 1'b0;\n end\n \n DETECT_PATTERN: begin\n // Shift in data\n shift_reg <= {shift_reg[2:0], data};\n end\n \n LOAD_DELAY: begin\n // Shift in delay duration\n shift_reg <= {shift_reg[2:0], data};\n end\n \n COUNT_DELAY: begin\n // Count down delay counter and 1000 clock cycles\n if (count_reg == 10'd0) begin\n if (delay_counter == 4'b0000) begin\n // Timer is done\n done <= 1'b1;\n counting <= 1'b0;\n end else begin\n // Decrement delay counter\n delay_counter <= delay_counter - 4'b0001;\n count_reg <= 10'd999; // 1000 cycles per delay step\n end\n end else begin\n count_reg <= count_reg - 10'b0000000001;\n end\n end\n \n WAIT_ACK: begin\n if (ack) begin\n done <= 1'b0;\n end\n end\n endcase\n end\n end\n\n always @(*) begin\n next_state = state; // Default to stay in current state\n \n case (state)\n IDLE: begin\n if (reset == 1'b0) begin\n next_state = DETECT_PATTERN;\n end\n end\n \n DETECT_PATTERN: begin\n if (shift_reg == 4'b1101) begin\n next_state = LOAD_DELAY;\n shift_reg = 4'b0000; // Clear the shift register for loading delay\n end\n end\n \n LOAD_DELAY: begin\n if (&shift_reg) begin // If 4 bits have been shifted in\n delay_reg = shift_reg; // Store the delay\n delay_counter = shift_reg; // Initialize delay counter\n count_reg = 10'd999; // Start 1000-cycle countdown\n next_state = COUNT_DELAY;\n counting = 1'b1;\n end\n end\n \n COUNT_DELAY: begin\n if (done) begin\n next_state = WAIT_ACK;\n end\n end\n \n WAIT_ACK: begin\n if (ack) begin\n next_state = IDLE; // After acknowledgment, go back to IDLE\n end\n end\n endcase\n end\n\n // Assign current remaining time as count output\n assign count = (counting) ? delay_counter : 4'bx;\n\nendmodule\n", "module top_module(\n\tinput wire clk,\n\tinput wire reset,\n\tinput wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n CHECK_PATTERN = 3'b001,\n LOAD_DELAY = 3'b010,\n COUNT = 3'b011,\n DONE = 3'b100\n } state_t;\n \n state_t current_state, next_state;\n reg [3:0] delay;\n reg [9:0] cycle_count;\n reg [3:0] bit_count;\n reg [3:0] temp_count;\n\n // Sequential Logic for State Transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Combinational Logic for Next State and Outputs\n always @(*) begin\n // Default values\n next_state = current_state;\n done = 1'b0;\n counting = 1'b0;\n \n case (current_state)\n IDLE: begin\n // Start pattern detection\n if (data == 1) begin\n bit_count <= 0;\n temp_count <= 4'b1101;\n next_state = CHECK_PATTERN;\n end\n end\n CHECK_PATTERN: begin\n if (data == temp_count[bit_count]) begin\n bit_count = bit_count + 1;\n if (bit_count == 3) next_state = LOAD_DELAY;\n end else begin\n next_state = IDLE;\n end\n end\n LOAD_DELAY: begin\n delay[3 - bit_count] = data;\n bit_count = bit_count + 1;\n if (bit_count == 4) begin\n cycle_count = 10'd0;\n next_state = COUNT;\n end\n end\n COUNT: begin\n counting = 1'b1;\n if (cycle_count < (delay + 1) * 1000) begin\n cycle_count = cycle_count + 1;\n end else begin\n next_state = DONE;\n end\n end\n DONE: begin\n done = 1'b1;\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\n // Output logic for count\n assign count = counting ? delay - (cycle_count / 1000) : 4'bxxxx;\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n reg [3:0] state, next_state;\n reg [3:0] delay, delay_reg;\n reg [3:0] shift_reg;\n reg [9:0] cycle_counter;\n reg [2:0] bit_counter;\n \n // State encoding\n localparam S_IDLE = 4'd0;\n localparam S_DET1 = 4'd1;\n localparam S_DET2 = 4'd2;\n localparam S_DET3 = 4'd3;\n localparam S_DET4 = 4'd4;\n localparam S_DELAY = 4'd5;\n localparam S_COUNT = 4'd6;\n localparam S_DONE = 4'd7;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= S_IDLE;\n cycle_counter <= 10'd0;\n bit_counter <= 3'd0;\n delay <= 4'd0;\n done <= 1'b0;\n counting <= 1'b0;\n end else begin\n state <= next_state;\n if (state == S_DELAY) begin\n shift_reg <= {shift_reg[2:0], data};\n if (bit_counter < 3'd4) begin\n bit_counter <= bit_counter + 1'b1;\n end else begin\n delay <= {shift_reg[2:0], data};\n end\n end\n if (state == S_COUNT) begin\n if (cycle_counter > 10'd0) begin\n cycle_counter <= cycle_counter - 1'b1;\n end\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n counting = 1'b0;\n case (state)\n S_IDLE: begin\n if (data == 1'b1) next_state = S_DET1;\n end\n S_DET1: begin\n if (data == 1'b1) next_state = S_DET2;\n else next_state = S_IDLE;\n end\n S_DET2: begin\n if (data == 1'b0) next_state = S_DET3;\n else next_state = S_IDLE;\n end\n S_DET3: begin\n if (data == 1'b1) next_state = S_DET4;\n else next_state = S_IDLE;\n end\n S_DET4: begin\n next_state = S_DELAY;\n bit_counter = 3'd0;\n end\n S_DELAY: begin\n if (bit_counter == 3'd4) begin\n delay_reg = delay;\n cycle_counter = (delay + 4'b0001) * 10'd1000;\n next_state = S_COUNT;\n end\n end\n S_COUNT: begin\n counting = 1'b1;\n if (cycle_counter == 10'd0) begin\n done = 1'b1;\n next_state = S_DONE;\n end\n end\n S_DONE: begin\n done = 1'b1;\n if (ack == 1'b1) next_state = S_IDLE;\n end\n endcase\n end\n\n assign count = delay_reg - cycle_counter / 10'd1000;\n\nendmodule\n", "module top_module(\n\tinput wire clk,\n\tinput wire reset,\n\tinput wire data,\n\toutput reg [3:0] count,\n\toutput reg counting,\n\toutput reg done,\n\tinput wire ack\n);\n\n reg [3:0] state;\n reg [3:0] bit_count;\n reg [3:0] delay;\n reg [15:0] cycle_count;\n \n localparam IDLE = 4'b0000;\n localparam SHIFT_PATTERN = 4'b0001;\n localparam LOAD_DELAY = 4'b0010;\n localparam COUNTING = 4'b0011;\n localparam NOTIFY = 4'b0100;\n\n always @(posedge clk) begin\n if(reset) begin\n state <= IDLE;\n counting <= 0;\n done <= 0;\n bit_count <= 0;\n count <= 4'bxxxx;\n delay <= 0;\n cycle_count <= 0;\n end else begin\n case(state)\n IDLE: begin\n done <= 0;\n if(data == 1'b1) begin\n bit_count <= bit_count + 1;\n state <= (bit_count == 3) ? SHIFT_PATTERN : IDLE;\n end else begin\n bit_count <= 0;\n end\n end\n \n SHIFT_PATTERN: begin\n if(bit_count < 4) begin\n bit_count <= bit_count + 1;\n end else begin\n state <= LOAD_DELAY;\n bit_count <= 0;\n end\n end\n \n LOAD_DELAY: begin\n delay <= {delay[2:0], data};\n bit_count <= bit_count + 1;\n if(bit_count == 3) begin\n counting <= 1;\n cycle_count <= (({delay[2:0], data} + 1) * 1000) - 1;\n count <= delay;\n state <= COUNTING;\n bit_count <= 0;\n end\n end\n \n COUNTING: begin\n if(cycle_count > 0) begin\n cycle_count <= cycle_count - 1;\n if(cycle_count[9:0] == 0) begin\n count <= (count == 0) ? 0 : count - 1;\n end\n end else begin\n counting <= 0;\n done <= 1;\n state <= NOTIFY;\n end\n end\n \n NOTIFY: begin\n if(ack) begin\n state <= IDLE;\n end\n end\n endcase\n end\n end\n \nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n // State definitions\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n MATCH_1101 = 3'b001,\n READ_DELAY = 3'b010,\n COUNTING = 3'b011,\n WAIT_ACK = 3'b100\n } state_t;\n \n state_t state, next_state;\n reg [3:0] delay;\n reg [2:0] bit_counter;\n reg [11:0] cycle_counter;\n\n // Sequential logic for state transitions\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Sequential logic for cycle_counter and delay counters\n always @(posedge clk) begin\n if (reset) begin\n cycle_counter <= 12'd0;\n bit_counter <= 3'd0;\n delay <= 4'd0;\n end else begin\n case (state)\n READ_DELAY: begin\n if (bit_counter < 3'd4) begin\n // Shift the incoming bits\n delay <= {delay[2:0], data};\n bit_counter <= bit_counter + 1;\n end\n end\n COUNTING: begin\n if (cycle_counter < 12'd1000) begin\n cycle_counter <= cycle_counter + 1;\n end else begin\n cycle_counter <= 12'd0;\n if (count > 0) begin\n count <= count - 1;\n end\n end\n end\n endcase\n end\n end\n\n // Combinational logic for next_state and output control\n always @(*) begin\n // Default assignments\n done = 0;\n counting = 0;\n count = delay;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (data == 1'b1) begin\n next_state = MATCH_1101;\n bit_counter = 3'd0;\n end\n end\n MATCH_1101: begin\n if (bit_counter == 3'd3) begin\n if ({1'b1, data} == 4'b1101) begin\n next_state = READ_DELAY;\n bit_counter = 3'd0;\n end else begin\n next_state = IDLE;\n end\n end else begin\n bit_counter = bit_counter + 1;\n end\n end\n READ_DELAY: begin\n if (bit_counter == 3'd4) begin\n next_state = COUNTING;\n cycle_counter = 12'd0;\n count = delay;\n end\n end\n COUNTING: begin\n counting = 1;\n if (count == 4'd0 && cycle_counter == 12'd999) begin\n done = 1;\n next_state = WAIT_ACK;\n end\n end\n WAIT_ACK: begin\n done = 1;\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output reg [3:0] count,\n output reg counting,\n output reg done,\n input wire ack );\n\n // State declarations\n typedef enum reg [2:0] {\n IDLE,\n DETECT,\n LOAD_DELAY,\n COUNTDOWN,\n WAIT_ACK\n } state_t;\n state_t state, next_state;\n \n reg [3:0] delay;\n reg [14:0] cycle_count; // To count up to (delay + 1) * 1000 cycles\n \n // State machine: State transition\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // State machine: Next state logic\n always @(*) begin\n case (state)\n IDLE:\n if (reset)\n next_state = DETECT;\n else\n next_state = IDLE;\n DETECT:\n if ({data, delay[3:1]} == 4'b1101) // Serially detect '1101'\n next_state = LOAD_DELAY; \n else\n next_state = DETECT;\n LOAD_DELAY:\n if (&delay[2:0]) // After 4 bits of delay are loaded\n next_state = COUNTDOWN;\n else\n next_state = LOAD_DELAY;\n COUNTDOWN:\n if (cycle_count == 0)\n next_state = WAIT_ACK;\n else\n next_state = COUNTDOWN;\n WAIT_ACK:\n if (ack)\n next_state = DETECT;\n else\n next_state = WAIT_ACK;\n default: next_state = IDLE;\n endcase\n end\n \n // State machine: Output logic and data path\n always @(posedge clk) begin\n if (reset) begin\n delay <= 4'b0;\n cycle_count <= 15'b0;\n done <= 0;\n counting <= 0;\n end else begin\n case (state)\n IDLE: begin\n delay <= 4'b0;\n cycle_count <= 15'b0;\n counting <= 0;\n done <= 0;\n end\n DETECT: begin\n // Shift in data serially\n delay <= {delay[2:0], data};\n end\n LOAD_DELAY: begin\n // Perform no operation in terms of delay loading\n end\n COUNTDOWN: begin\n counting <= 1;\n if (cycle_count == 0) begin\n done <= 1;\n counting <= 0;\n end else begin\n cycle_count <= cycle_count - 1;\n end\n end\n WAIT_ACK: begin\n if (ack) begin\n done <= 0;\n // Reset to ready for next detection\n end\n end\n endcase\n end\n end\n\n // Count logic\n always @(posedge clk) begin\n if (reset) begin\n count <= 4'bx;\n end else if (state == COUNTDOWN) begin\n count <= cycle_count / 1000; // Remaining time divided by 1000\n end else begin\n count <= 4'bx; // Don't care\n end\n end\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack \n);\n\n reg [3:0] state, next_state;\n reg [3:0] shift_reg;\n reg [13:0] counter;\n reg [3:0] delay;\n\n localparam IDLE = 4'd0;\n localparam PATTERN = 4'd1;\n localparam LOAD = 4'd2;\n localparam COUNT = 4'd3;\n localparam DONE = 4'd4;\n \n // Combinational logic for next state\n always @(*) begin\n next_state = state; // Default is to stay in the current state\n case (state)\n IDLE: begin\n if (reset || ack) \n next_state = PATTERN;\n end\n PATTERN: begin\n if (shift_reg[3:0] == 4'b1101)\n next_state = LOAD;\n end\n LOAD: begin\n next_state = COUNT;\n end\n COUNT: begin\n if (counter == 0)\n next_state = DONE;\n end\n DONE: begin\n if (ack)\n next_state = PATTERN;\n end\n endcase\n end\n\n // Sequential logic for state transition and outputs\n always @(posedge clk) begin\n if (reset) begin\n state <= PATTERN;\n shift_reg <= 4'b0;\n counting <= 0;\n done <= 0;\n end else begin\n state <= next_state;\n case (state)\n PATTERN: begin\n shift_reg <= {shift_reg[2:0], data};\n if (shift_reg[3:0] == 4'b1101) begin\n delay <= shift_reg[3:0];\n end\n end\n LOAD: begin\n counting <= 1;\n counter <= (delay + 1) * 1000;\n end\n COUNT: begin\n if (counter > 0) begin\n counter <= counter - 1;\n end else begin\n counting <= 0;\n end\n end\n DONE: begin\n done <= 1;\n if (ack) begin\n done <= 0;\n end\n end\n endcase\n end\n end\n\n // Output count logic\n assign count = counter[13:10];\n\nendmodule\n", "module top_module(\n input wire clk,\n input wire reset,\n input wire data,\n output wire [3:0] count,\n output reg counting,\n output reg done,\n input wire ack\n);\n\n reg [3:0] state, next_state;\n reg [3:0] shift_reg;\n reg [3:0] delay;\n reg [13:0] count_cycles;\n reg [9:0] delay_counter;\n reg [3:0] rem_count;\n\n localparam IDLE = 4'd0,\n DETECT_1 = 4'd1,\n DETECT_11 = 4'd2,\n DETECT_110 = 4'd3,\n DETECT_1101 = 4'd4,\n LOAD_DELAY = 4'd5,\n COUNT = 4'd6,\n WAIT_ACK = 4'd7;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n count_cycles <= 0;\n delay_counter <= 0;\n shift_reg <= 4'b0;\n rem_count <= 4'b0;\n end else begin\n state <= next_state;\n if (state == LOAD_DELAY) begin\n delay <= shift_reg;\n end\n if (state == COUNT) begin\n count_cycles <= (delay + 4'd1) * 10'd1000;\n rem_count <= delay;\n end else if (count_cycles != 14'd0) begin\n count_cycles <= count_cycles - 1'b1;\n if (delay_counter == 10'd999) begin\n delay_counter <= 10'd0;\n if (rem_count != 0)\n rem_count <= rem_count - 4'b1;\n end else begin\n delay_counter <= delay_counter + 1'b1;\n end\n end\n end\n end\n\n always @(*) begin\n next_state = state;\n counting = 1'b0;\n done = 1'b0;\n case (state)\n IDLE: begin\n if (data == 1'b1) next_state = DETECT_1;\n end\n DETECT_1: begin\n if (data == 1'b1) next_state = DETECT_11;\n else next_state = IDLE;\n end\n DETECT_11: begin\n if (data == 1'b0) next_state = DETECT_110;\n else next_state = IDLE;\n end\n DETECT_110: begin\n if (data == 1'b1) next_state = DETECT_1101;\n else next_state = IDLE;\n end\n DETECT_1101: begin\n shift_reg <= {shift_reg[2:0], data};\n next_state = LOAD_DELAY;\n end\n LOAD_DELAY: begin\n next_state = COUNT;\n end\n COUNT: begin\n counting = 1'b1;\n if (count_cycles == 14'd0) next_state = WAIT_ACK;\n end\n WAIT_ACK: begin\n done = 1'b1;\n if (ack == 1'b1) next_state = IDLE;\n end\n endcase\n end\n\n assign count = (state == COUNT) ? rem_count : 4'bx;\n\nendmodule\n"]}
{"task_id": "ece241_2013_q4", "llmgen_RTL": ["module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n reg [2:0] state, next_state;\n\n // State encoding\n localparam LOW = 3'b000,\n MIDLOW = 3'b001,\n MIDHI = 3'b010,\n HIGH = 3'b011;\n\n // State transition logic\n always @(*) begin\n case (state)\n HIGH: begin\n if (s == 3'b110)\n next_state = MIDHI;\n else if (s == 3'b100)\n next_state = MIDLOW;\n else if (s == 3'b000)\n next_state = LOW;\n else\n next_state = HIGH;\n end\n MIDHI: begin\n if (s == 3'b111)\n next_state = HIGH;\n else if (s == 3'b100)\n next_state = MIDLOW;\n else if (s == 3'b000)\n next_state = LOW;\n else\n next_state = MIDHI;\n end\n MIDLOW: begin\n if (s == 3'b111)\n next_state = HIGH;\n else if (s == 3'b110)\n next_state = MIDHI;\n else if (s == 3'b000)\n next_state = LOW;\n else\n next_state = MIDLOW;\n end\n LOW: begin\n if (s == 3'b111)\n next_state = HIGH;\n else if (s == 3'b110)\n next_state = MIDHI;\n else if (s == 3'b100)\n next_state = MIDLOW;\n else\n next_state = LOW;\n end\n default: next_state = LOW;\n endcase\n end\n\n // Output logic based on state\n always @(*) begin\n fr1 = 0;\n fr2 = 0;\n fr3 = 0;\n dfr = 0;\n case (state)\n HIGH: begin\n // No flow rates once water is above the highest sensor\n end\n MIDHI: begin\n fr1 = 1; // Normal flow for between s[3] and s[2]\n end\n MIDLOW: begin\n fr1 = 1;\n fr2 = 1; // Both fr1 and fr2 for between s[2] and s[1]\n end\n LOW: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 1; // All flows for below s[1]\n dfr = 1; // Open the supplemental flow valve\n end\n endcase\n end\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= LOW; // Reset to LOW state\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput [3:1] s,\n\toutput reg fr3,\n\toutput reg fr2,\n\toutput reg fr1,\n\toutput reg dfr\n);\n\n\t// State encoding\n\tlocalparam [1:0] LOW = 2'b00, MID_LOW = 2'b01, MID_HIGH = 2'b10, HIGH = 2'b11;\n\t\n\treg [1:0] current_state, next_state;\n\n\t// State transition\n\talways @(posedge clk or posedge reset) begin\n\t\tif (reset)\n\t\t\tcurrent_state <= LOW;\n\t\telse\n\t\t\tcurrent_state <= next_state;\n\tend\n\n\t// Next state logic\n\talways @(*) begin\n\t\tcase (current_state)\n\t\t\tLOW: begin\n\t\t\t\tif (s[3] && s[2] && s[1])\n\t\t\t\t\tnext_state = HIGH;\n\t\t\t\telse if (s[2] && s[1])\n\t\t\t\t\tnext_state = MID_HIGH;\n\t\t\t\telse if (s[1])\n\t\t\t\t\tnext_state = MID_LOW;\n\t\t\t\telse\n\t\t\t\t\tnext_state = LOW;\n\t\t\tend\n\t\t\tMID_LOW: begin\n\t\t\t\tif (s[3] && s[2])\n\t\t\t\t\tnext_state = HIGH;\n\t\t\t\telse if (s[2])\n\t\t\t\t\tnext_state = MID_HIGH;\n\t\t\t\telse\n\t\t\t\t\tnext_state = LOW;\n\t\t\tend\n\t\t\tMID_HIGH: begin\n\t\t\t\tif (s[3] && s[2] && s[1])\n\t\t\t\t\tnext_state = HIGH;\n\t\t\t\telse if (!s[2])\n\t\t\t\t\tnext_state = MID_LOW;\n\t\t\t\telse\n\t\t\t\t\tnext_state = MID_HIGH;\n\t\t\tend\n\t\t\tHIGH: begin\n\t\t\t\tif (!s[3])\n\t\t\t\t\tnext_state = MID_HIGH;\n\t\t\t\telse\n\t\t\t\t\tnext_state = HIGH;\n\t\t\tend\n\t\t\tdefault: next_state = LOW;\n\t\tendcase\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\t// Default outputs\n\t\tfr3 = 0;\n\t\tfr2 = 0;\n\t\tfr1 = 0;\n\t\tdfr = 0;\n\t\tcase (current_state)\n\t\t\tLOW: begin\n\t\t\t\tfr3 = 1;\n\t\t\t\tfr2 = 1;\n\t\t\t\tfr1 = 1;\n\t\t\t\tdfr = 1;\n\t\t\tend\n\t\t\tMID_LOW: begin\n\t\t\t\tfr2 = 1;\n\t\t\t\tfr1 = 1;\n\t\t\t\tdfr = ~s[2]; // Increase flow if previous was lower.\n\t\t\tend\n\t\t\tMID_HIGH: begin\n\t\t\t\tfr1 = 1;\n\t\t\t\tdfr = ~s[3]; // Increase flow if previous was lower.\n\t\t\tend\n\t\t\tHIGH: begin\n\t\t\t\t// No flow control asserted.\n\t\t\tend\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State definitions\n typedef enum reg [1:0] {\n LOW = 2'b00,\n MID = 2'b01,\n HIGH = 2'b10,\n ABOVE = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n reg prev_level_higher;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= LOW;\n {fr3, fr2, fr1, dfr} <= 4'b1111;\n prev_level_higher <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @* begin\n // Default output values\n {fr3, fr2, fr1, dfr} = 4'b0000;\n next_state = current_state;\n \n case (current_state)\n LOW: begin\n {fr3, fr2, fr1} = 3'b111;\n if (s[1]) begin\n next_state = MID;\n end\n end\n\n MID: begin\n {fr2, fr1} = 2'b11;\n if (s[2]) begin\n next_state = HIGH;\n end else if (!s[1]) begin\n next_state = LOW;\n end\n end\n\n HIGH: begin\n fr1 = 1'b1;\n if (s[3]) begin\n next_state = ABOVE;\n end else if (!s[2]) begin\n next_state = MID;\n end\n end\n \n ABOVE: begin\n if (!s[3]) begin\n next_state = HIGH;\n end\n end\n endcase\n\n // Check for previous level change to manage dfr\n if (next_state == HIGH && current_state == MID) begin\n dfr = prev_level_higher;\n prev_level_higher = 1;\n end else if (next_state == MID && current_state == LOW) begin\n dfr = prev_level_higher;\n prev_level_higher = 1;\n end else begin\n prev_level_higher = 0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State encoding\n typedef enum reg [1:0] {\n LOW = 2'b00,\n BETWEEN_LOW_MID = 2'b01,\n BETWEEN_MID_HIGH = 2'b10,\n HIGH = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n reg previous_increase;\n\n // State transition and output logic\n always @(*) begin\n // Default output values\n fr3 = 0;\n fr2 = 0;\n fr1 = 0;\n dfr = previous_increase;\n\n case (current_state)\n LOW: begin\n fr3 = 1;\n fr2 = 1;\n fr1 = 1;\n dfr = 1;\n if (s[1]) next_state = BETWEEN_LOW_MID;\n else next_state = LOW;\n end\n\n BETWEEN_LOW_MID: begin\n fr2 = 1;\n fr1 = 1;\n if (s[2]) begin\n next_state = BETWEEN_MID_HIGH;\n dfr = (previous_increase == 0) ? 1 : 0;\n end else if (~s[1]) begin\n next_state = LOW;\n end else begin\n next_state = BETWEEN_LOW_MID;\n end\n end\n\n BETWEEN_MID_HIGH: begin\n fr1 = 1;\n if (s[3]) begin\n next_state = HIGH;\n end else if (~s[2]) begin\n next_state = BETWEEN_LOW_MID;\n end else begin\n next_state = BETWEEN_MID_HIGH;\n end\n end\n\n HIGH: begin\n dfr = 0;\n if (~s[3]) next_state = BETWEEN_MID_HIGH;\n else next_state = HIGH;\n end\n endcase\n end\n\n // Sequential state update\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= LOW;\n previous_increase <= 0;\n end else begin\n if (next_state > current_state) \n previous_increase <= 1;\n else if (next_state < current_state)\n previous_increase <= 0;\n current_state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput [3:1] s,\n\toutput reg fr3,\n\toutput reg fr2,\n\toutput reg fr1,\n\toutput reg dfr\n);\n\n reg [1:0] prev_level;\n\n // State encoding\n localparam [1:0] ABOVE_S3 = 2'b11,\n BETWEEN_S3_S2 = 2'b10,\n BETWEEN_S2_S1 = 2'b01,\n BELOW_S1 = 2'b00;\n\t\t\t\t\t \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n {fr3, fr2, fr1, dfr} <= 4'b1111;\n prev_level <= BELOW_S1;\n end else begin\n casez (s)\n 3'b111: begin // Above s[3]\n {fr3, fr2, fr1, dfr} <= 4'b0000;\n prev_level <= ABOVE_S3;\n end\n 3'b011: begin // Between s[3] and s[2]\n {fr3, fr2, fr1} <= 3'b001;\n dfr <= (prev_level != BETWEEN_S3_S2);\n prev_level <= BETWEEN_S3_S2;\n end\n 3'b001: begin // Between s[2] and s[1]\n {fr3, fr2, fr1} <= 3'b011;\n dfr <= (prev_level == BELOW_S1 || prev_level == BETWEEN_S3_S2);\n prev_level <= BETWEEN_S2_S1;\n end\n 3'b000: begin // Below s[1]\n {fr3, fr2, fr1, dfr} <= 4'b1111;\n prev_level <= BELOW_S1;\n end\n default: begin\n {fr3, fr2, fr1, dfr} <= 4'b0000; // Default to safe state\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n typedef enum reg [1:0] {\n HIGH = 2'b11, // Sensors s[1], s[2], s[3] asserted\n MID_HIGH = 2'b10, // Sensors s[1], s[2] asserted\n MID_LOW = 2'b01, // Sensor s[1] asserted\n LOW = 2'b00 // No sensors asserted\n } state_t;\n \n reg [1:0] current_state, next_state;\n reg previous_rising;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= LOW; // Reset to LOW state\n previous_rising <= 1'b0;\n end else begin\n current_state <= next_state;\n previous_rising <= (s > current_state); // Track rising edge\n end\n end\n\n always @(*) begin\n // Default outputs\n fr1 = 1'b0;\n fr2 = 1'b0;\n fr3 = 1'b0;\n dfr = 1'b0;\n\n case (current_state)\n HIGH: begin\n next_state = (s == 3'b111) ? HIGH : MID_HIGH;\n end\n MID_HIGH: begin\n fr1 = 1'b1;\n next_state = (s[3] == 1'b0) ? MID_LOW : MID_HIGH;\n end\n MID_LOW: begin\n fr1 = 1'b1;\n fr2 = 1'b1;\n next_state = (s[2] == 1'b0) ? LOW : MID_LOW;\n end\n LOW: begin\n fr1 = 1'b1;\n fr2 = 1'b1;\n fr3 = 1'b1;\n dfr = 1'b1;\n next_state = (s[1] == 1'b1) ? MID_LOW : LOW;\n end\n endcase\n\n // Supplemental flow rate control\n if (previous_rising && (current_state != LOW) && (current_state != HIGH)) begin\n dfr = 1'b1;\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LOW = 2'b00,\n BETWEEN_S1_S2 = 2'b01,\n BETWEEN_S2_S3 = 2'b10,\n ABOVE_S3 = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n state_t previous_state;\n\n // State transition logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= LOW;\n previous_state <= LOW;\n end else begin\n current_state <= next_state;\n previous_state <= current_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (s)\n 3'b111: next_state = ABOVE_S3;\n 3'b011: next_state = BETWEEN_S2_S3;\n 3'b001: next_state = BETWEEN_S1_S2;\n default: next_state = LOW;\n endcase\n end\n\n // Output logic\n always_comb begin\n // Default values\n fr3 = 0;\n fr2 = 0;\n fr1 = 0;\n dfr = 0;\n\n case (current_state)\n ABOVE_S3: begin\n // No flow rates asserted\n end\n BETWEEN_S2_S3: begin\n fr1 = 1;\n if (previous_state == LOW || previous_state == BETWEEN_S1_S2) begin\n dfr = 1; // Supplemental flow due to level increase\n end\n end\n BETWEEN_S1_S2: begin\n fr1 = 1;\n fr2 = 1;\n if (previous_state == LOW) begin\n dfr = 1; // Supplemental flow due to level increase\n end\n end\n LOW: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 1;\n dfr = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_LOW = 2'b00, // Below s[1]\n STATE_MID1 = 2'b01, // Between s[2] and s[1]\n STATE_MID2 = 2'b10, // Between s[3] and s[2]\n STATE_HIGH = 2'b11 // Above s[3]\n } state_t;\n \n reg [1:0] current_state, next_state;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n // Reset to the state where no sensors are asserted\n current_state <= STATE_LOW;\n fr1 <= 1'b1;\n fr2 <= 1'b1;\n fr3 <= 1'b1;\n dfr <= 1'b1;\n end else begin\n current_state <= next_state;\n end\n end\n \n always @(*) begin\n // Default outputs\n fr1 = 1'b0;\n fr2 = 1'b0;\n fr3 = 1'b0;\n dfr = 1'b0;\n \n case (current_state)\n STATE_LOW: begin\n fr1 = 1'b1;\n fr2 = 1'b1;\n fr3 = 1'b1;\n dfr = 1'b0;\n if (s == 3'b001)\n next_state = STATE_MID1;\n else\n next_state = STATE_LOW;\n end\n STATE_MID1: begin\n fr1 = 1'b1;\n fr2 = 1'b1;\n dfr = (s == 3'b111 || s == 3'b011) ? 1'b1 : 1'b0;\n if (s == 3'b011)\n next_state = STATE_MID2;\n else if (s == 3'b000)\n next_state = STATE_LOW;\n else\n next_state = STATE_MID1;\n end\n STATE_MID2: begin\n fr1 = 1'b1;\n dfr = (s == 3'b111 && current_state == STATE_MID1) ? 1'b1 : 1'b0;\n if (s == 3'b111)\n next_state = STATE_HIGH;\n else if (s == 3'b001)\n next_state = STATE_MID1;\n else\n next_state = STATE_MID2;\n end\n STATE_HIGH: begin\n fr1 = 1'b0;\n fr2 = 1'b0;\n fr3 = 1'b0;\n dfr = 1'b0;\n if (s != 3'b111)\n next_state = (s == 3'b011) ? STATE_MID2 : (s == 3'b001) ? STATE_MID1 : STATE_LOW;\n else\n next_state = STATE_HIGH;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // state encoding\n typedef enum logic [1:0] {\n LOW = 2'b00, // Below s[1]\n MID_LOW = 2'b01, // Between s[2] and s[1]\n MID_HIGH = 2'b10, // Between s[3] and s[2]\n HIGH = 2'b11 // Above s[3]\n } state_t;\n\n state_t current_state, next_state;\n reg prev_up; // to track the direction of the last sensor change\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= LOW;\n fr3 <= 1;\n fr2 <= 1;\n fr1 <= 1;\n dfr <= 1;\n prev_up <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n // default outputs\n fr3 = 0;\n fr2 = 0;\n fr1 = 0;\n dfr = 0;\n\n next_state = current_state;\n\n case (current_state)\n LOW: begin\n fr3 = 1;\n fr2 = 1;\n fr1 = 1;\n dfr = 1;\n if (s == 3'b001)\n next_state = MID_LOW;\n else if (s == 3'b011)\n next_state = MID_HIGH;\n else if (s == 3'b111)\n next_state = HIGH;\n end\n\n MID_LOW: begin\n fr2 = 1;\n fr1 = 1;\n if (prev_up) dfr = 1;\n if (s == 3'b000)\n next_state = LOW;\n else if (s == 3'b011)\n next_state = MID_HIGH;\n else if (s == 3'b111)\n next_state = HIGH;\n end\n\n MID_HIGH: begin\n fr1 = 1;\n if (prev_up) dfr = 1;\n if (s == 3'b001)\n next_state = MID_LOW;\n else if (s == 3'b000)\n next_state = LOW;\n else if (s == 3'b111)\n next_state = HIGH;\n end\n\n HIGH: begin\n // no flow\n if (s == 3'b011)\n next_state = MID_HIGH;\n else if (s == 3'b001)\n next_state = MID_LOW;\n else if (s == 3'b000)\n next_state = LOW;\n end\n endcase\n\n // Update prev_up flag based on sensor change\n if (s > {1'b0, s[3:2]} || s > {2'b00, s[3]})\n prev_up = 1;\n else if (s < {1'b0, s[3:2]} || s < {2'b00, s[3]})\n prev_up = 0;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n LOW_LEVEL = 2'b00,\n BETWEEN_S1_S2 = 2'b01,\n BETWEEN_S2_S3 = 2'b10,\n ABOVE_S3 = 2'b11\n } state_t;\n \n // State Registers\n reg state, next_state;\n\n // Previous Sensors State\n reg [3:1] prev_s;\n\n // State Transition Logic\n always @(*) begin\n case (state)\n LOW_LEVEL: begin\n if (s[1]) next_state = BETWEEN_S1_S2;\n else next_state = LOW_LEVEL;\n end\n BETWEEN_S1_S2: begin\n if (s[2]) next_state = BETWEEN_S2_S3;\n else if (!s[1]) next_state = LOW_LEVEL;\n else next_state = BETWEEN_S1_S2;\n end\n BETWEEN_S2_S3: begin\n if (s[3]) next_state = ABOVE_S3;\n else if (!s[2]) next_state = BETWEEN_S1_S2;\n else next_state = BETWEEN_S2_S3;\n end\n ABOVE_S3: begin\n if (!s[3]) next_state = BETWEEN_S2_S3;\n else next_state = ABOVE_S3;\n end\n default: next_state = LOW_LEVEL;\n endcase\n end\n\n // Sequential State Update\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= LOW_LEVEL;\n prev_s <= 3'b000;\n end else begin\n state <= next_state;\n prev_s <= s;\n end\n end\n\n // Output Logic\n always @(*) begin\n // Default output values\n {fr3, fr2, fr1, dfr} = 4'b0000;\n\n case (state)\n LOW_LEVEL: begin\n fr3 = 1;\n fr2 = 1;\n fr1 = 1;\n dfr = 1;\n end\n BETWEEN_S1_S2: begin\n fr1 = 1;\n fr2 = 1;\n if (prev_s[1] != s[1]) // If the level is increasing\n dfr = 1;\n end\n BETWEEN_S2_S3: begin\n fr1 = 1;\n if (prev_s[2] != s[2]) // If the level is increasing\n dfr = 1;\n end\n ABOVE_S3: begin\n // No flow rate is set, all remain 0\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n typedef enum logic [1:0] {\n LOW = 2'b00,\n MID = 2'b01,\n HIGH = 2'b10,\n FULL = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= LOW;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n LOW: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 1;\n dfr = 1;\n case (s)\n 3'b000: next_state = LOW;\n 3'b001: next_state = MID;\n default: next_state = LOW;\n endcase\n end\n MID: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 0;\n if (s == 3'b011) begin\n next_state = HIGH;\n dfr = 1;\n end else begin\n next_state = MID;\n dfr = 0;\n end\n end\n HIGH: begin\n fr1 = 1;\n fr2 = 0;\n fr3 = 0;\n if (s == 3'b111) begin\n next_state = FULL;\n dfr = 1;\n end else begin\n next_state = HIGH;\n dfr = 0;\n end\n end\n FULL: begin\n fr1 = 0;\n fr2 = 0;\n fr3 = 0;\n dfr = 0;\n if (s == 3'b110) begin\n next_state = HIGH;\n end else begin\n next_state = FULL;\n end\n end\n default: begin\n next_state = LOW;\n fr1 = 1;\n fr2 = 1;\n fr3 = 1;\n dfr = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n typedef enum reg [1:0] {\n ABOVE_S3 = 2'b00,\n BETWEEN_S3_S2 = 2'b01,\n BETWEEN_S2_S1 = 2'b10,\n BELOW_S1 = 2'b11\n } state_t;\n\n state_t state, next_state;\n reg last_s2, last_s1;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= BELOW_S1;\n last_s2 <= 0;\n last_s1 <= 0;\n end else begin\n state <= next_state;\n if (s[2]) last_s2 <= 1;\n if (s[1]) last_s1 <= 1;\n end\n end\n\n always @(*) begin\n fr1 = 0;\n fr2 = 0;\n fr3 = 0;\n dfr = 0;\n case (state)\n ABOVE_S3: begin\n if (!s[3]) begin\n if (s[2]) next_state = BETWEEN_S3_S2;\n else next_state = BETWEEN_S2_S1;\n end else\n next_state = ABOVE_S3;\n end\n BETWEEN_S3_S2: begin\n fr1 = 1;\n if (s[3]) next_state = ABOVE_S3;\n else if (!s[2]) begin\n if (s[1]) next_state = BETWEEN_S2_S1;\n else next_state = BELOW_S1;\n end else begin\n next_state = BETWEEN_S3_S2;\n if (last_s1) dfr = 1;\n end\n end\n BETWEEN_S2_S1: begin\n fr1 = 1;\n fr2 = 1;\n if (s[3]) next_state = ABOVE_S3;\n else if (s[2]) next_state = BETWEEN_S3_S2;\n else if (!s[1]) begin\n next_state = BELOW_S1;\n end else begin\n next_state = BETWEEN_S2_S1;\n if (last_s1) dfr = 1;\n end\n end\n BELOW_S1: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 1;\n if (s[3]) next_state = ABOVE_S3;\n else if (s[2]) next_state = BETWEEN_S3_S2;\n else if (s[1]) begin\n next_state = BETWEEN_S2_S1;\n end else \n next_state = BELOW_S1;\n end\n default: next_state = BELOW_S1;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput [3:1] s,\n\toutput reg fr3,\n\toutput reg fr2,\n\toutput reg fr1,\n\toutput reg dfr\n);\n\n\treg [1:0] prev_state, current_state;\n\t\n\tlocalparam ABOVE_S3 = 2'd0;\n\tlocalparam BETWEEN_S3_S2 = 2'd1;\n\tlocalparam BETWEEN_S2_S1 = 2'd2;\n\tlocalparam BELOW_S1 = 2'd3;\n\n\talways @(posedge clk or posedge reset) begin\n\t\tif (reset) begin\n\t\t\tcurrent_state <= BELOW_S1;\n\t\t\tprev_state <= BELOW_S1;\n\t\tend else begin\n\t\t\tprev_state <= current_state;\n\t\t\tcase (s)\n\t\t\t\t3'b111: current_state <= ABOVE_S3;\n\t\t\t\t3'b011: current_state <= BETWEEN_S3_S2;\n\t\t\t\t3'b001: current_state <= BETWEEN_S2_S1;\n\t\t\t\t3'b000: current_state <= BELOW_S1;\n\t\t\t\tdefault: current_state <= current_state;\n\t\t\tendcase\n\t\tend\n\tend\n\t\n\talways @(*) begin\n\t\t{fr3, fr2, fr1, dfr} = 4'b0000; // default value\n\t\tcase (current_state)\n\t\t\tABOVE_S3: begin\n\t\t\t\t{fr3, fr2, fr1, dfr} = 4'b0000;\n\t\t\tend\n\t\t\tBETWEEN_S3_S2: begin\n\t\t\t\tfr1 = 1'b1;\n\t\t\t\tif (prev_state < BETWEEN_S3_S2) dfr = 1'b1;\n\t\t\tend\n\t\t\tBETWEEN_S2_S1: begin\n\t\t\t\tfr1 = 1'b1;\n\t\t\t\tfr2 = 1'b1;\n\t\t\t\tif (prev_state < BETWEEN_S2_S1) dfr = 1'b1;\n\t\t\tend\n\t\t\tBELOW_S1: begin\n\t\t\t\tfr3 = 1'b1;\n\t\t\t\tfr2 = 1'b1;\n\t\t\t\tfr1 = 1'b1;\n\t\t\t\tdfr = 1'b1;\n\t\t\tend\n\t\t\tdefault: begin\n\t\t\t\t{fr3, fr2, fr1, dfr} = 4'b0000;\n\t\t\tend\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // Define state encoding\n typedef enum logic [1:0] {\n STATE_LOW = 2'b00, // No sensors asserted, fr1, fr2, fr3, dfr asserted\n STATE_BETWEEN_1_2 = 2'b01, // s[1] asserted, fr1, fr2 asserted\n STATE_BETWEEN_2_3 = 2'b10, // s[1], s[2] asserted, fr1 asserted\n STATE_ABOVE_3 = 2'b11 // s[1], s[2], s[3] asserted, no fr asserted\n } state_t;\n\n state_t current_state, next_state;\n reg last_level_up;\n \n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_LOW: begin\n if (s == 3'b000) next_state = STATE_LOW;\n else if (s == 3'b001) next_state = STATE_BETWEEN_1_2;\n else if (s == 3'b011) next_state = STATE_BETWEEN_2_3;\n else if (s == 3'b111) next_state = STATE_ABOVE_3;\n end\n STATE_BETWEEN_1_2: begin\n if (s == 3'b000) next_state = STATE_LOW;\n else if (s == 3'b001) next_state = STATE_BETWEEN_1_2;\n else if (s == 3'b011) next_state = STATE_BETWEEN_2_3;\n else if (s == 3'b111) begin\n next_state = STATE_ABOVE_3;\n last_level_up = 1'b1;\n end\n end\n STATE_BETWEEN_2_3: begin\n if (s == 3'b000) next_state = STATE_LOW;\n else if (s == 3'b001) begin\n next_state = STATE_BETWEEN_1_2;\n last_level_up = 1'b0;\n end\n else if (s == 3'b011) next_state = STATE_BETWEEN_2_3;\n else if (s == 3'b111) begin\n next_state = STATE_ABOVE_3;\n last_level_up = 1'b1;\n end\n end\n STATE_ABOVE_3: begin\n if (s == 3'b000) next_state = STATE_LOW;\n else if (s == 3'b001) begin\n next_state = STATE_BETWEEN_1_2;\n last_level_up = 1'b0;\n end\n else if (s == 3'b011) begin\n next_state = STATE_BETWEEN_2_3;\n last_level_up = 1'b0;\n end\n else if (s == 3'b111) next_state = STATE_ABOVE_3;\n end\n default: next_state = STATE_LOW;\n endcase\n end\n\n // Output logic\n always @(*) begin\n fr3 = 1'b0;\n fr2 = 1'b0;\n fr1 = 1'b0;\n dfr = 1'b0;\n case (current_state)\n STATE_LOW: begin\n fr3 = 1'b1;\n fr2 = 1'b1;\n fr1 = 1'b1;\n dfr = 1'b1;\n end\n STATE_BETWEEN_1_2: begin\n fr2 = 1'b1;\n fr1 = 1'b1;\n if (last_level_up)\n dfr = 1'b1;\n end\n STATE_BETWEEN_2_3: begin\n fr1 = 1'b1;\n if (last_level_up)\n dfr = 1'b1;\n end\n STATE_ABOVE_3: begin\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= STATE_LOW;\n last_level_up <= 1'b0;\n end else begin\n current_state <= next_state;\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n reg [1:0] previous_level;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n fr3 <= 1'b1;\n fr2 <= 1'b1;\n fr1 <= 1'b1;\n dfr <= 1'b1;\n previous_level <= 2'b00;\n end else begin\n case (s)\n 3'b111: begin // Above s[3]\n fr3 <= 1'b0;\n fr2 <= 1'b0;\n fr1 <= 1'b0;\n dfr <= 1'b0;\n previous_level <= 2'b11;\n end\n 3'b011: begin // Between s[3] and s[2]\n fr3 <= 1'b0;\n fr2 <= 1'b0;\n fr1 <= 1'b1;\n dfr <= (previous_level < 2'b10) ? 1'b1 : 1'b0;\n previous_level <= 2'b10;\n end\n 3'b001: begin // Between s[2] and s[1]\n fr3 <= 1'b0;\n fr2 <= 1'b1;\n fr1 <= 1'b1;\n dfr <= (previous_level < 2'b01) ? 1'b1 : 1'b0;\n previous_level <= 2'b01;\n end\n default: begin // Below s[1]\n fr3 <= 1'b1;\n fr2 <= 1'b1;\n fr1 <= 1'b1;\n dfr <= 1'b1;\n previous_level <= 2'b00;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput reset,\n\tinput [3:1] s,\n\toutput reg fr3,\n\toutput reg fr2,\n\toutput reg fr1,\n\toutput reg dfr\n);\n\n\treg [1:0] previous_level;\n\n\t// State encoding\n\tlocalparam LOW = 2'd0;\n\tlocalparam BETWEEN_S1_S2 = 2'd1;\n\tlocalparam BETWEEN_S2_S3 = 2'd2;\n\tlocalparam ABOVE_S3 = 2'd3;\n\n\talways @(posedge clk or posedge reset) begin\n\t\tif (reset) begin\n\t\t\tfr1 <= 1'b1;\n\t\t\tfr2 <= 1'b1;\n\t\t\tfr3 <= 1'b1;\n\t\t\tdfr <= 1'b1;\n\t\t\tprevious_level <= LOW;\n\t\tend else begin\n\t\t\tcase (s)\n\t\t\t\t3'b111: begin // Above s[3]\n\t\t\t\t\tfr1 <= 1'b0;\n\t\t\t\t\tfr2 <= 1'b0;\n\t\t\t\t\tfr3 <= 1'b0;\n\t\t\t\t\tdfr <= 1'b0;\n\t\t\t\t\tprevious_level <= ABOVE_S3;\n\t\t\t\tend\n\n\t\t\t\t3'b011: begin // Between s[3] and s[2]\n\t\t\t\t\tfr1 <= 1'b1;\n\t\t\t\t\tfr2 <= 1'b0;\n\t\t\t\t\tfr3 <= 1'b0;\n\t\t\t\t\tdfr <= (previous_level == BETWEEN_S1_S2) ? 1'b1 : 1'b0;\n\t\t\t\t\tprevious_level <= BETWEEN_S2_S3;\n\t\t\t\tend\n\n\t\t\t\t3'b001: begin // Between s[2] and s[1]\n\t\t\t\t\tfr1 <= 1'b1;\n\t\t\t\t\tfr2 <= 1'b1;\n\t\t\t\t\tfr3 <= 1'b0;\n\t\t\t\t\tdfr <= (previous_level == LOW) ? 1'b1 : 1'b0;\n\t\t\t\t\tprevious_level <= BETWEEN_S1_S2;\n\t\t\t\tend\n\n\t\t\t\t3'b000: begin // Below s[1]\n\t\t\t\t\tfr1 <= 1'b1;\n\t\t\t\t\tfr2 <= 1'b1;\n\t\t\t\t\tfr3 <= 1'b1;\n\t\t\t\t\tdfr <= 1'b1;\n\t\t\t\t\tprevious_level <= LOW;\n\t\t\t\tend\n\t\t\tendcase\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n \n // State encoding for FSM\n typedef enum logic [1:0] {\n LOW_WATER = 2'b00, // Below s[1]\n BETWEEN_S1_S2 = 2'b01, // Between s[2] and s[1]\n BETWEEN_S2_S3 = 2'b10, // Between s[3] and s[2]\n ABOVE_S3 = 2'b11 // Above s[3]\n } state_t;\n\n state_t state, next_state;\n state_t last_state;\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= LOW_WATER;\n last_state <= LOW_WATER;\n end else begin\n state <= next_state;\n last_state <= state;\n end\n end\n \n // Next state logic\n always @(*) begin\n case (state)\n LOW_WATER: begin\n if (s[1])\n next_state = BETWEEN_S1_S2;\n else\n next_state = LOW_WATER;\n end\n BETWEEN_S1_S2: begin\n if (s[2])\n next_state = BETWEEN_S2_S3;\n else if (!s[1])\n next_state = LOW_WATER;\n else\n next_state = BETWEEN_S1_S2;\n end\n BETWEEN_S2_S3: begin\n if (s[3])\n next_state = ABOVE_S3;\n else if (!s[2])\n next_state = BETWEEN_S1_S2;\n else\n next_state = BETWEEN_S2_S3;\n end\n ABOVE_S3: begin\n if (!s[3])\n next_state = BETWEEN_S2_S3;\n else\n next_state = ABOVE_S3;\n end\n default: next_state = LOW_WATER;\n endcase\n end\n \n // Output logic based on current state and previous state\n always @(*) begin\n fr1 = 0;\n fr2 = 0;\n fr3 = 0;\n dfr = 0;\n case (state)\n LOW_WATER: begin\n fr1 = 1;\n fr2 = 1;\n fr3 = 1;\n dfr = 1;\n end\n BETWEEN_S1_S2: begin\n fr1 = 1;\n fr2 = 1;\n // More flow needed if rising water level\n if (last_state == LOW_WATER)\n dfr = 1;\n end\n BETWEEN_S2_S3: begin\n fr1 = 1;\n // More flow needed if rising water level\n if (last_state == BETWEEN_S1_S2)\n dfr = 1;\n end\n ABOVE_S3: begin\n // All output flow rates zero\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State Encoding\n typedef enum reg [1:0] {\n STATE_BELOW_S1 = 2'b00,\n STATE_BETWEEN_S1_S2 = 2'b01,\n STATE_BETWEEN_S2_S3 = 2'b10,\n STATE_ABOVE_S3 = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n // Reset to a state equivalent to if the water level had been low for a long time\n current_state <= STATE_BELOW_S1;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n // Default values\n fr3 = 0;\n fr2 = 0;\n fr1 = 0;\n dfr = 0;\n next_state = current_state;\n \n case (current_state)\n STATE_BELOW_S1: begin\n fr3 = 1;\n fr2 = 1;\n fr1 = 1;\n dfr = 1;\n if (s[1]) begin\n next_state = STATE_BETWEEN_S1_S2;\n end\n end\n \n STATE_BETWEEN_S1_S2: begin\n fr2 = 1;\n fr1 = 1;\n if (!s[1]) begin\n next_state = STATE_BELOW_S1;\n end else if (s[2]) begin\n next_state = STATE_BETWEEN_S2_S3;\n end\n end\n \n STATE_BETWEEN_S2_S3: begin\n fr1 = 1;\n if (!s[2]) begin\n next_state = STATE_BETWEEN_S1_S2;\n end else if (s[3]) begin\n next_state = STATE_ABOVE_S3;\n end\n end\n \n STATE_ABOVE_S3: begin\n // No flow\n if (!s[3]) begin\n next_state = STATE_BETWEEN_S2_S3;\n dfr = 1; // Increase flow rate if going from higher to lower\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n typedef enum reg [1:0] {\n STATE_LOW = 2'b00,\n STATE_MID = 2'b01,\n STATE_HIGH = 2'b10,\n STATE_ABOVE = 2'b11\n } state_t;\n\n reg [1:0] current_state, next_state;\n reg [1:0] previous_state;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= STATE_LOW;\n previous_state <= STATE_LOW;\n end else begin\n current_state <= next_state;\n if (current_state != next_state)\n previous_state <= current_state;\n end\n end\n\n always @(*) begin\n fr3 = 0;\n fr2 = 0;\n fr1 = 0;\n dfr = 0;\n\n case (current_state)\n STATE_LOW: begin\n if (s == 3'b000) begin\n fr3 = 1;\n fr2 = 1;\n fr1 = 1;\n end\n if (s[1])\n next_state = STATE_MID;\n else\n next_state = STATE_LOW;\n end\n\n STATE_MID: begin\n if (s == 3'b010) begin\n fr2 = 1;\n fr1 = 1;\n if (previous_state == STATE_LOW)\n dfr = 1;\n end\n if (s[2])\n next_state = STATE_HIGH;\n else if (!s[1])\n next_state = STATE_LOW;\n else\n next_state = STATE_MID;\n end\n\n STATE_HIGH: begin\n if (s == 3'b110) begin\n fr1 = 1;\n if (previous_state == STATE_MID)\n dfr = 1;\n end\n if (s[3])\n next_state = STATE_ABOVE;\n else if (!s[2])\n next_state = STATE_MID;\n else\n next_state = STATE_HIGH;\n end\n\n STATE_ABOVE: begin\n if (s == 3'b111) begin\n // No flow rate\n end\n if (!s[3])\n next_state = STATE_HIGH;\n else\n next_state = STATE_ABOVE;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input reset,\n input [3:1] s,\n output reg fr3,\n output reg fr2,\n output reg fr1,\n output reg dfr\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_LOW = 2'b00, // Below s[1]\n STATE_MID1 = 2'b01, // Between s[2] and s[1]\n STATE_MID2 = 2'b10, // Between s[3] and s[2]\n STATE_HIGH = 2'b11 // Above s[3]\n } state_type;\n\n reg [1:0] current_state, next_state;\n reg [1:0] prev_state;\n\n // Sequential logic for state transitions\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= STATE_LOW;\n prev_state <= STATE_LOW;\n end else begin\n current_state <= next_state;\n prev_state <= current_state;\n end\n end\n\n // Combinational logic for state transitions\n always @(*) begin\n case (current_state)\n STATE_LOW: begin\n if (s[3]) next_state = STATE_HIGH;\n else if (s[2]) next_state = STATE_MID2;\n else if (s[1]) next_state = STATE_MID1;\n else next_state = STATE_LOW;\n end\n STATE_MID1: begin\n if (s[3]) next_state = STATE_HIGH;\n else if (s[2]) next_state = STATE_MID2;\n else if (~s[1]) next_state = STATE_LOW;\n else next_state = STATE_MID1;\n end\n STATE_MID2: begin\n if (s[3]) next_state = STATE_HIGH;\n else if (~s[2]) next_state = STATE_MID1;\n else if (~s[1]) next_state = STATE_LOW;\n else next_state = STATE_MID2;\n end\n STATE_HIGH: begin\n if (~s[3]) next_state = STATE_MID2;\n else next_state = STATE_HIGH;\n end\n default: next_state = STATE_LOW;\n endcase\n end\n\n // Output logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n fr3 <= 1'b1;\n fr2 <= 1'b1;\n fr1 <= 1'b1;\n dfr <= 1'b1;\n end else begin\n case (current_state)\n STATE_LOW: begin\n fr3 <= 1;\n fr2 <= 1;\n fr1 <= 1;\n dfr <= 1;\n end\n STATE_MID1: begin\n fr3 <= 0;\n fr2 <= 1;\n fr1 <= 1;\n dfr <= (prev_state == STATE_LOW) ? 1 : 0;\n end\n STATE_MID2: begin\n fr3 <= 0;\n fr2 <= 0;\n fr1 <= 1;\n dfr <= (prev_state == STATE_MID1 || prev_state == STATE_LOW) ? 1 : 0;\n end\n STATE_HIGH: begin\n fr3 <= 0;\n fr2 <= 0;\n fr1 <= 0;\n dfr <= 0;\n end\n default: begin\n fr3 <= 1;\n fr2 <= 1;\n fr1 <= 1;\n dfr <= 1;\n end\n endcase\n end\n end\n\nendmodule\n"]}
{"task_id": "fsm_serial", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State definitions\n typedef enum reg [2:0] {\n IDLE = 3'b000, // Waiting for start bit\n START = 3'b001, // Start bit detected\n DATA = 3'b010, // Receiving data bits\n STOP = 3'b011, // Expecting stop bit\n DONE = 3'b100, // Byte successfully received\n ERROR = 3'b101 // Stop bit error\n } state_t;\n\n state_t state, next_state;\n reg [2:0] bit_count; // To count the number of data bits received\n reg done_reg;\n\n // Sequential Logic: State Transition and Output Logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 0;\n done_reg <= 0;\n end else begin\n state <= next_state;\n done_reg <= (next_state == DONE);\n end\n end\n\n // Combinational Logic: Next State Logic\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in == 0) // Detect start bit\n next_state = START;\n end\n\n START: begin\n next_state = DATA;\n bit_count = 0;\n end\n\n DATA: begin\n if (bit_count == 7)\n next_state = STOP;\n else\n bit_count = bit_count + 1;\n end\n\n STOP: begin\n if (in == 1)\n next_state = DONE;\n else\n next_state = ERROR;\n end\n\n DONE: begin\n if (in == 1)\n next_state = IDLE;\n end\n\n ERROR: begin\n if (in == 1) // Wait for a stop bit to return to IDLE\n next_state = IDLE;\n end\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n CHECK_STOP = 3'b100\n } state_t;\n \n state_t state, next_state;\n reg [2:0] bit_counter;\n reg done_reg;\n\n // Next state logic\n always_comb begin\n next_state = state; // Default to current state\n done_reg = 1'b0; // Default output\n case (state)\n IDLE: begin\n if (in == 1'b0) // Detecting start bit\n next_state = START_BIT;\n end\n START_BIT: begin\n next_state = DATA_BITS;\n bit_counter = 3'd0; // Reset bit counter\n end\n DATA_BITS: begin\n if (bit_counter == 3'd7)\n next_state = STOP_BIT;\n else\n next_state = DATA_BITS;\n end\n STOP_BIT: begin\n next_state = CHECK_STOP;\n end\n CHECK_STOP: begin\n if (in == 1'b1) begin\n done_reg = 1'b1; // Byte correctly received\n next_state = IDLE;\n end else begin\n next_state = IDLE; // Go back to IDLE and try to find new byte\n end\n end\n default: begin\n next_state = IDLE; // In case of unexpected state\n end\n endcase\n end\n \n // Sequential logic for state transitions and output\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_counter <= 3'd0;\n end else begin\n state <= next_state;\n if (state == DATA_BITS)\n bit_counter <= bit_counter + 1;\n end\n end\n\n // Output assignment\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // State Encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n \n state_t current_state, next_state;\n reg [2:0] bit_counter;\n reg [7:0] data_byte;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_counter <= 3'b000;\n done <= 1'b0;\n end \n else begin\n current_state <= next_state;\n\n if (current_state == DATA) begin\n data_byte[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end else if (current_state == STOP || current_state == ERROR) begin\n bit_counter <= 3'b000;\n end\n\n if (current_state == STOP && in == 1'b1) begin\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START;\n else\n next_state = IDLE;\n end\n START: begin\n if (in == 1'b0)\n next_state = DATA;\n else\n next_state = IDLE; // Start bit must be 0\n end\n DATA: begin\n if (bit_counter == 3'b111) // 8 bits received\n next_state = STOP;\n else\n next_state = DATA;\n end\n STOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n ERROR: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n reg [3:0] state, next_state;\n reg [2:0] bit_counter;\n reg done_reg;\n\n localparam IDLE = 4'd0,\n START = 4'd1,\n DATA_BITS = 4'd2,\n STOP = 4'd3,\n DONE = 4'd4,\n ERROR = 4'd5;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_counter <= 3'd0;\n done_reg <= 1'b0;\n end else begin\n state <= next_state;\n if (state == DATA_BITS)\n bit_counter <= bit_counter + 3'd1;\n else\n bit_counter <= 3'd0;\n\n if (state == DONE)\n done_reg <= 1'b1;\n else\n done_reg <= 1'b0;\n end\n end\n\n always @(*) begin\n next_state = state; // Default to stay in current state\n case (state)\n IDLE: begin\n if (in == 1'b0) // Start bit detected\n next_state = START;\n end\n START: begin\n next_state = DATA_BITS;\n end\n DATA_BITS: begin\n if (bit_counter == 3'd7)\n next_state = STOP;\n end\n STOP: begin\n if (in == 1'b1) // Stop bit detected\n next_state = DONE;\n else\n next_state = ERROR;\n end\n DONE: begin\n if (in == 1'b1) // Wait for line to return to idle to restart\n next_state = IDLE;\n end\n ERROR: begin\n if (in == 1'b1) // Wait for line to return to idle to restart\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n\n // State transition logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'd0;\n done <= 1'b0;\n end\n else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always_comb begin\n next_state = current_state; // Default to remain in the current state\n done = 1'b0; // Default done output\n case (current_state)\n IDLE: begin\n if (in == 1'b0) begin\n next_state = START;\n end\n end\n START: begin\n if (in == 1'b0) begin\n next_state = DATA;\n bit_count = 3'd0;\n end\n else begin\n next_state = IDLE; // False start, back to IDLE\n end\n end\n DATA: begin\n data_byte[bit_count] = in;\n if (bit_count == 3'd7) begin\n next_state = STOP;\n end\n bit_count = bit_count + 3'd1;\n end\n STOP: begin\n if (in == 1'b1) begin\n done = 1'b1; // Byte received successfully\n next_state = IDLE;\n end\n else begin\n next_state = ERROR; // Stop bit not correct\n end\n end\n ERROR: begin\n if (in == 1'b1) begin\n next_state = IDLE; // Wait for line to go idle\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n DONE = 3'b100\n } state_t;\n \n reg [2:0] state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n reg done_reg;\n \n assign done = done_reg;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'b000;\n data_byte <= 8'b00000000;\n done_reg <= 1'b0;\n end else begin\n state <= next_state;\n if (state == DATA_BITS) begin\n data_byte <= {in, data_byte[7:1]}; // Shift in bits (LSB first)\n end\n if (state == DONE) begin\n done_reg <= 1'b1;\n end else begin\n done_reg <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n next_state = state; // Default is to remain in the same state\n case (state)\n IDLE: begin\n if (in == 0) begin\n next_state = START_BIT;\n end\n end\n START_BIT: begin\n next_state = DATA_BITS; // Start bit detected, move to data bits\n bit_count = 3'b000; // Reset bit count for data bits\n end\n DATA_BITS: begin\n if (bit_count == 3'b111) begin\n next_state = STOP_BIT; // All data bits received, move to stop bit\n end else begin\n bit_count = bit_count + 3'b001; // Increment bit counter\n end\n end\n STOP_BIT: begin\n if (in == 1) begin\n next_state = DONE; // Stop bit correct\n end else begin\n next_state = IDLE; // Wait for a stop bit\n end\n end\n DONE: begin\n next_state = IDLE; // Return to idle after a successful byte capture\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [3:0] bit_count; // 4 bits to count up to 8 data bits\n reg done_reg;\n\n assign done = done_reg;\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 4'd0;\n done_reg <= 1'b0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n next_state = state;\n done_reg = 1'b0; // Default done signal to 0\n\n case (state)\n IDLE: begin\n if (in == 1'b0) begin // Look for start bit (0)\n next_state = START;\n end\n end\n START: begin\n next_state = DATA; // Move to DATA state\n bit_count = 4'd0; // Reset bit counter\n end\n DATA: begin\n if (bit_count == 4'd8) begin\n next_state = (in == 1'b1) ? STOP : ERROR; // Expect stop bit (1)\n end else begin\n bit_count = bit_count + 1;\n end\n end\n STOP: begin\n done_reg = 1'b1; // Byte received successfully\n next_state = IDLE; // Return to IDLE state\n end\n ERROR: begin\n if (in == 1'b1) begin // Wait for the stop bit (1) to complete\n next_state = IDLE;\n end\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n typedef enum logic [1:0] {\n IDLE, // Waiting for start bit\n START, // Start bit detected, wait for data bits\n DATA, // Receiving data bits\n STOP // Data bits received, checking stop bit\n } state_t;\n \n state_t current_state, next_state;\n logic [2:0] bit_counter; // Counter for data bits\n logic done_reg;\n \n // State transition\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_counter <= 3'b000;\n done_reg <= 1'b0;\n end else begin\n current_state <= next_state;\n if (next_state == DATA) begin\n bit_counter <= bit_counter + 1;\n end else if (next_state == STOP || next_state == IDLE) begin\n bit_counter <= 3'b000;\n end\n done_reg <= (current_state == STOP) && (in == 1'b1);\n end\n end\n\n // Next state logic\n always_comb begin\n next_state = current_state; // Default to stay in the same state\n case (current_state)\n IDLE: begin\n if (in == 1'b0) begin\n next_state = START;\n end\n end\n START: begin\n next_state = DATA;\n end\n DATA: begin\n if (bit_counter == 3'b111) begin // 8th data bit\n next_state = STOP;\n end\n end\n STOP: begin\n if (in == 1'b1) begin\n next_state = IDLE;\n end else begin\n next_state = STOP; // Wait here until stop bit is found\n end\n end\n endcase\n end\n \n // Output logic\n assign done = done_reg;\n \nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [3:0] bit_count;\n reg done_reg;\n\n // Output logic\n assign done = done_reg;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 0;\n done_reg <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA) bit_count <= bit_count + 1;\n else bit_count <= 0;\n done_reg <= (next_state == STOP);\n end\n end\n\n // Next state logic\n always @* begin\n next_state = current_state; // Default: stay in the same state\n case (current_state)\n IDLE: \n if (!in) next_state = START; // Detect start bit\n START: \n next_state = DATA; // Move to DATA state\n DATA: \n if (bit_count == 8) \n next_state = (in) ? STOP : ERROR; // Check stop bit after 8 data bits\n STOP: \n if (!in) next_state = START; // Prepare for a new byte\n else next_state = IDLE; // Stay idle while the line is high\n ERROR: \n if (in) next_state = IDLE; // Wait to return to idle\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] bit_count; // To count 8 data bits\n reg done_reg;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START_BIT;\n else\n next_state = IDLE;\n end\n\n START_BIT: begin\n next_state = DATA_BITS;\n end\n\n DATA_BITS: begin\n if (bit_count == 3'd7)\n next_state = STOP_BIT;\n else\n next_state = DATA_BITS;\n end\n\n STOP_BIT: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n ERROR: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n bit_count <= 3'b0;\n done_reg <= 1'b0;\n end else begin\n done_reg <= 1'b0;\n case (current_state)\n DATA_BITS: begin\n bit_count <= bit_count + 1'b1;\n end\n STOP_BIT: begin\n if (in == 1'b1)\n done_reg <= 1'b1;\n bit_count <= 3'b0;\n end\n default: begin\n bit_count <= 3'b0;\n end\n endcase\n end\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // State encoding\n typedef enum logic[2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n ERROR = 3'b100\n } state_t;\n \n state_t state, next_state;\n\n // Count for data bits\n reg [2:0] bit_count;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'd0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n \n if (state == DATA_BITS) begin\n bit_count <= bit_count + 3'd1;\n end else begin\n bit_count <= 3'd0;\n end\n \n if (state == STOP_BIT && in == 1'b1) begin\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n if (in == 1'b0) // Detect start bit (0)\n next_state = START_BIT;\n else\n next_state = IDLE;\n end\n\n START_BIT: begin\n next_state = DATA_BITS;\n end\n\n DATA_BITS: begin\n if (bit_count == 3'd7)\n next_state = STOP_BIT;\n else\n next_state = DATA_BITS;\n end\n\n STOP_BIT: begin\n if (in == 1'b1) // Check for stop bit (1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n ERROR: begin\n if (in == 1'b1) // Wait for idle state (stop bit)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n reg [3:0] state, next_state;\n reg [7:0] data_bits;\n reg done_reg;\n\n // State encoding\n localparam IDLE = 4'd0,\n START = 4'd1,\n DATA_0 = 4'd2,\n DATA_1 = 4'd3,\n DATA_2 = 4'd4,\n DATA_3 = 4'd5,\n DATA_4 = 4'd6,\n DATA_5 = 4'd7,\n DATA_6 = 4'd8,\n DATA_7 = 4'd9,\n STOP = 4'd10,\n ERROR = 4'd11;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n done_reg <= 1'b0;\n end \n else begin\n state <= next_state;\n if (state == STOP && in == 1'b1) \n done_reg <= 1'b1;\n else \n done_reg <= 1'b0;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START;\n else\n next_state = IDLE;\n end\n START: begin\n next_state = DATA_0;\n end\n DATA_0: begin\n next_state = DATA_1;\n end\n DATA_1: begin\n next_state = DATA_2;\n end\n DATA_2: begin\n next_state = DATA_3;\n end\n DATA_3: begin\n next_state = DATA_4;\n end\n DATA_4: begin\n next_state = DATA_5;\n end\n DATA_5: begin\n next_state = DATA_6;\n end\n DATA_6: begin\n next_state = DATA_7;\n end\n DATA_7: begin\n next_state = STOP;\n end\n STOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n ERROR: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n default: next_state = IDLE;\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE, // Waiting for start bit\n START, // Checking start bit\n DATA, // Receiving data bits\n STOP, // Checking stop bit\n WAITSTOP // Wait for a valid stop bit\n } state_t;\n \n state_t state, next_state;\n reg [2:0] bit_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'd0;\n done <= 1'b0;\n end\n else begin\n state <= next_state;\n if (state == DATA) \n bit_count <= bit_count + 1;\n else \n bit_count <= 3'd0;\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n case (state)\n IDLE: begin\n if (in == 1'b0) // Start bit detected\n next_state = START;\n end\n START: begin\n next_state = DATA;\n end\n DATA: begin\n if (bit_count == 3'd7)\n if (in == 1'b1)\n next_state = STOP;\n else\n next_state = WAITSTOP;\n end\n STOP: begin\n done = 1'b1;\n if (in == 1'b0)\n next_state = START;\n else\n next_state = IDLE;\n end\n WAITSTOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n // State definitions\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] bit_count;\n reg done_reg;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'd0;\n done_reg <= 1'b0;\n end else begin\n current_state <= next_state;\n done_reg <= (current_state == STOP);\n if (current_state == DATA)\n bit_count <= bit_count + 3'd1;\n else\n bit_count <= 3'd0;\n end\n end\n\n always @* begin\n case (current_state)\n IDLE: begin\n if (in == 1'b0) // Start bit detected\n next_state = START;\n else\n next_state = IDLE;\n end\n START: begin\n next_state = DATA;\n end\n DATA: begin\n if (bit_count == 3'd7)\n next_state = STOP;\n else\n next_state = DATA;\n end\n STOP: begin\n if (in == 1'b1) // Correct stop bit\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n ERROR: begin\n if (in == 1'b1) // Wait for idle to find stop bit\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n default: next_state = IDLE;\n endcase\n end\n\n assign done = done_reg;\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // State encoding\n typedef enum logic [3:0] {\n IDLE = 4'b0000,\n START = 4'b0001,\n DATA_0 = 4'b0010,\n DATA_1 = 4'b0011,\n DATA_2 = 4'b0100,\n DATA_3 = 4'b0101,\n DATA_4 = 4'b0110,\n DATA_5 = 4'b0111,\n DATA_6 = 4'b1000,\n DATA_7 = 4'b1001,\n STOP = 4'b1010,\n ERROR = 4'b1011\n } state_t;\n\n state_t state, next_state;\n reg [7:0] data_byte; // Storage for received data bits\n integer bit_count;\n\n // Synchronous state transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output\n always @(*) begin\n next_state = state; // Default stay in the same state\n done = 1'b0; // Default done output is 0\n \n case (state)\n IDLE: begin\n if (in == 1'b0) begin // Detect start bit\n next_state = START;\n end\n end\n \n START: begin\n if (in == 1'b0) begin\n next_state = DATA_0;\n bit_count = 0;\n end else begin\n next_state = ERROR; // If start bit was not '0', go to error\n end\n end\n \n DATA_0, DATA_1, DATA_2, DATA_3, DATA_4, DATA_5, DATA_6, DATA_7: begin\n data_byte[bit_count] = in; // Capture the incoming data bit\n next_state = state + 1; // Move to the next data state\n bit_count = bit_count + 1;\n end\n \n STOP: begin\n if (in == 1'b1) begin // Check for valid stop bit\n done = 1'b1;\n next_state = IDLE;\n end else begin\n next_state = ERROR; // If stop bit was not '1', go to error\n end\n end\n \n ERROR: begin\n if (in == 1'b1) begin // Wait for a line idle (logic 1) to resync\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput reset,\n\toutput reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n \n state_t current_state, next_state;\n reg [2:0] bit_counter;\n reg [7:0] data_byte;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_counter <= 0;\n done <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA) begin\n data_byte[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n end\n end\n \n always @(*) begin\n done = 0;\n case (current_state)\n IDLE: begin\n if (in == 0)\n next_state = START;\n else\n next_state = IDLE;\n end\n START: begin\n if (in == 0)\n next_state = DATA;\n else\n next_state = IDLE;\n end\n DATA: begin\n if (bit_counter == 7)\n next_state = STOP;\n else\n next_state = DATA;\n end\n STOP: begin\n if (in == 1) begin\n next_state = IDLE;\n done = 1;\n end else\n next_state = ERROR;\n end\n ERROR: begin\n if (in == 1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'd0,\n START_BIT = 3'd1,\n DATA_BITS = 3'd2,\n STOP_BIT = 3'd3,\n DONE = 3'd4\n } state_t;\n \n state_t state, next_state;\n reg [2:0] bit_count;\n \n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'd0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n next_state = state; // Default to hold state\n done = 1'b0; // Default done signal\n\n case (state)\n IDLE: begin\n if (~in) // Detect start bit (0)\n next_state = START_BIT;\n end\n \n START_BIT: begin\n next_state = DATA_BITS;\n bit_count = 3'd0;\n end\n \n DATA_BITS: begin\n if (bit_count == 3'd7)\n next_state = STOP_BIT;\n else\n bit_count = bit_count + 1;\n end\n \n STOP_BIT: begin\n if (in) // Detect stop bit (1)\n next_state = DONE;\n else\n next_state = IDLE; // Go back to IDLE if stop bit not detected\n end\n \n DONE: begin\n done = 1'b1; // Signal the reception is done\n if (~in) // Look for the next start bit\n next_state = START_BIT;\n else\n next_state = IDLE;\n end\n \n default: begin\n next_state = IDLE; // Default state\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n WAIT_STOP = 3'b100\n } state_t;\n \n state_t state, next_state;\n reg [3:0] bit_counter; // To count the 8 data bits.\n \n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_counter <= 4'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n end\n end\n \n always_comb begin\n next_state = state;\n done = 1'b0;\n \n case (state)\n IDLE: begin\n if (in == 1'b0) // Detected start bit\n next_state = START_BIT;\n end\n \n START_BIT: begin\n next_state = DATA_BITS;\n end\n \n DATA_BITS: begin\n if (bit_counter < 8) begin\n next_state = DATA_BITS;\n end else begin\n next_state = STOP_BIT;\n end\n end\n \n STOP_BIT: begin\n if (in == 1'b1) begin // Correct stop bit\n done = 1'b1; // Byte received correctly\n next_state = IDLE;\n end else begin\n next_state = WAIT_STOP;\n end\n end\n \n WAIT_STOP: begin\n if (in == 1'b1) begin // Waiting for idle\n next_state = IDLE;\n end\n end\n \n default: begin\n next_state = IDLE;\n end\n endcase\n end\n \n always_ff @(posedge clk) begin\n if (state == DATA_BITS) begin\n bit_counter <= bit_counter + 1;\n end else if (state != DATA_BITS) begin\n bit_counter <= 4'b0;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [3:0] bit_count; // 4 bits to count from 0 to 8\n reg [7:0] data_reg; // To hold received byte\n reg done_reg;\n\n // Output logic\n assign done = done_reg;\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 4'd0;\n data_reg <= 8'd0;\n done_reg <= 1'b0;\n end else begin\n state <= next_state;\n if (state == DATA) begin\n data_reg <= {in, data_reg[7:1]};\n bit_count <= bit_count + 1;\n end else if (state != DATA) begin\n bit_count <= 4'd0;\n end\n\n if (state == STOP && in == 1'b1) begin\n done_reg <= 1'b1;\n end else begin\n done_reg <= 1'b0;\n end\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START;\n else\n next_state = IDLE;\n end\n\n START: begin\n next_state = DATA;\n end\n\n DATA: begin\n if (bit_count == 4'd8)\n next_state = STOP;\n else\n next_state = DATA;\n end\n\n STOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n ERROR: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = ERROR;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg done\n);\n\n // Define the states\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n // State registers\n state_t current_state, next_state;\n\n // Bit counter for data bits\n reg [2:0] bit_counter;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_counter <= 3'b000;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n // Default state\n next_state = current_state;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (in == 1'b0) begin // Start bit detected\n next_state = START;\n end\n end\n START: begin\n next_state = DATA;\n bit_counter = 3'b000;\n end\n DATA: begin\n if (bit_counter == 3'b111) begin\n next_state = STOP;\n end else begin\n next_state = DATA;\n end\n bit_counter = bit_counter + 1;\n end\n STOP: begin\n if (in == 1'b1) begin // Correct stop bit\n done = 1'b1;\n next_state = IDLE;\n end else begin\n next_state = ERROR;\n end\n end\n ERROR: begin\n if (in == 1'b1) begin // Wait for line to be idle\n next_state = IDLE;\n end else begin\n next_state = ERROR;\n end\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "fsm_serialdata", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n WAIT_STOP = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [7:0] data_reg;\n reg [2:0] bit_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n out_byte <= 8'b0;\n done <= 1'b0;\n data_reg <= 8'b0;\n bit_count <= 3'b0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n case (state)\n IDLE: begin\n if (in == 1'b0) // Detect start bit\n next_state = START;\n end\n START: begin\n if (in == 1'b0) // Confirm start bit\n next_state = DATA;\n end\n DATA: begin\n if (bit_count == 3'b111) // Last bit of data\n next_state = STOP;\n end\n STOP: begin\n if (in == 1'b1) begin // Check stop bit\n next_state = IDLE;\n done = 1'b1;\n end else begin\n next_state = WAIT_STOP;\n end\n end\n WAIT_STOP: begin\n if (in == 1'b1) // Wait for stop bit\n next_state = IDLE;\n end\n endcase\n end\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n data_reg <= 8'b0;\n bit_count <= 3'b0;\n out_byte <= 8'b0;\n end else begin\n case (state)\n IDLE: begin\n bit_count <= 3'b0;\n end\n START: begin\n if (in == 1'b0) // Confirm start bit\n bit_count <= 3'b0;\n end\n DATA: begin\n data_reg[bit_count] <= in;\n bit_count <= bit_count + 1;\n end\n STOP: begin\n if (in == 1'b1) // Valid stop bit, store data\n out_byte <= data_reg;\n end\n WAIT_STOP: begin\n // Do nothing, wait for stop bit\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n // States of the FSM\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n RECEIVE = 3'b010,\n STOP = 3'b011,\n WAIT_STOP = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [2:0] bit_counter;\n reg [7:0] shift_reg;\n\n // State transition logic\n always @(*) begin\n case (state)\n IDLE: begin\n if (in == 1'b0) // Detect start bit\n next_state = START;\n else\n next_state = IDLE;\n end\n START: next_state = RECEIVE;\n \n RECEIVE: begin\n if (bit_counter == 3'b111)\n next_state = STOP;\n else\n next_state = RECEIVE;\n end\n \n STOP: begin\n if (in == 1'b1) // Detect stop bit\n next_state = IDLE;\n else\n next_state = WAIT_STOP;\n end\n \n WAIT_STOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = WAIT_STOP;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Output logic and shift register\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n shift_reg <= 8'b0;\n out_byte <= 8'b0;\n done <= 1'b0;\n bit_counter <= 3'b0;\n end\n else begin\n case (state)\n IDLE: begin\n done <= 1'b0;\n end\n\n START: begin\n bit_counter <= 3'b0;\n end\n\n RECEIVE: begin\n shift_reg <= {in, shift_reg[7:1]};\n bit_counter <= bit_counter + 3'b1;\n end\n\n STOP: begin\n if (in == 1'b1) begin\n out_byte <= shift_reg;\n done <= 1'b1;\n end\n end\n\n WAIT_STOP: begin\n done <= 1'b0;\n end\n endcase\n end\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n DONE = 3'b100\n } state_t;\n \n state_t current_state, next_state;\n reg [2:0] bit_counter; // For counting up to 8 data bits\n reg [7:0] data_buffer; // Buffer to store received data bits\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_counter <= 3'b000;\n out_byte <= 8'b0;\n done <= 1'b0;\n data_buffer <= 8'b0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA) begin\n data_buffer <= {in, data_buffer[7:1]}; // Shift data in LSB-first\n end\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n next_state = current_state;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (in == 1'b0) begin // Detect start bit\n next_state = START;\n end\n end\n \n START: begin\n next_state = DATA;\n bit_counter = 3'b000;\n end\n \n DATA: begin\n if (bit_counter == 3'b111) begin\n next_state = STOP;\n end else begin\n bit_counter = bit_counter + 1'b1;\n end\n end\n \n STOP: begin\n if (in == 1'b1) begin // Check stop bit\n next_state = DONE;\n end else begin\n next_state = IDLE; // Wait for stop bit correctly\n end\n end\n \n DONE: begin\n done = 1'b1;\n out_byte = data_buffer;\n next_state = IDLE; // Go back to idle to receive next byte\n end\n \n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'b0;\n out_byte <= 8'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n if (state == DATA)\n data_byte[bit_count] <= in;\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n \n case (state)\n IDLE: begin\n if (in == 1'b0) // Start bit detected\n next_state = START;\n end\n\n START: begin\n next_state = DATA;\n end\n\n DATA: begin\n if (bit_count == 3'b111) begin\n next_state = STOP;\n end else begin\n bit_count = bit_count + 1'b1;\n end\n end\n\n STOP: begin\n if (in == 1'b1) begin // Stop bit detected\n out_byte = data_byte;\n done = 1'b1;\n next_state = IDLE;\n end else begin\n next_state = ERROR;\n end\n bit_count = 3'b0;\n end\n\n ERROR: begin\n if (in == 1'b1) // Wait for stop bit to transition to IDLE\n next_state = IDLE;\n end\n \n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n ERROR = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_reg;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'b000;\n data_reg <= 8'b0;\n out_byte <= 8'b0;\n done <= 1'b0;\n end\n else begin\n state <= next_state;\n \n if (state == DATA) begin\n data_reg[bit_count] <= in;\n bit_count <= bit_count + 1;\n end\n end\n end\n\n always @(*) begin\n next_state = state; // Default state is to remain in the current state\n done = 1'b0; // Default output for done\n case (state)\n IDLE: begin\n if (in == 1'b0) begin // Detect start bit\n next_state = START;\n bit_count = 3'b000;\n end\n end\n\n START: begin\n next_state = DATA;\n end\n\n DATA: begin\n if (bit_count == 3'b111) begin\n next_state = STOP;\n end\n end\n\n STOP: begin\n if (in == 1'b1) begin // Check stop bit\n out_byte = data_reg;\n done = 1'b1;\n next_state = IDLE;\n end\n else begin\n next_state = ERROR;\n end\n end\n\n ERROR: begin\n if (in == 1'b1) begin\n next_state = IDLE; // Wait for stop bit to return to IDLE\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n WAIT_STOP = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [2:0] bit_cnt;\n reg [7:0] data_reg;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_cnt <= 3'b000;\n data_reg <= 8'b00000000;\n out_byte <= 8'bxxxxxxxx;\n done <= 0;\n end else begin\n state <= next_state;\n if (state == DATA) begin\n data_reg[bit_cnt] <= in;\n bit_cnt <= bit_cnt + 1;\n end else if (state == IDLE) begin\n bit_cnt <= 3'b000;\n end\n end\n end\n\n always @* begin\n next_state = state;\n done = 0;\n out_byte = 8'bxxxxxxxx;\n case (state)\n IDLE: begin\n if (in == 0) begin\n next_state = START;\n end\n end\n START: begin\n if (in == 0) begin\n next_state = DATA;\n end else begin\n next_state = IDLE;\n end\n end\n DATA: begin\n if (bit_cnt == 3'b111) begin\n next_state = STOP;\n end\n end\n STOP: begin\n if (in == 1) begin\n done = 1;\n out_byte = data_reg;\n next_state = IDLE;\n end else begin\n next_state = WAIT_STOP;\n end\n end\n WAIT_STOP: begin\n if (in == 1) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n DONE = 3'b100\n } state_t;\n \n state_t state, next_state;\n \n reg [2:0] bit_count;\n reg [7:0] data;\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n out_byte <= 8'b0;\n done <= 1'b0;\n bit_count <= 3'b0;\n data <= 8'b0;\n end else begin\n state <= next_state;\n if (state == DATA) begin\n data[bit_count] <= in;\n bit_count <= bit_count + 1;\n end\n if (state == DONE) begin\n out_byte <= data;\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always_comb begin\n next_state = state;\n case (state)\n IDLE: begin\n if (in == 1'b0) begin\n next_state = START;\n end\n end\n START: begin\n if (in == 1'b0) begin\n next_state = DATA;\n end else begin\n next_state = IDLE;\n end\n end\n DATA: begin\n if (bit_count == 3'b111) begin\n next_state = STOP;\n end\n end\n STOP: begin\n if (in == 1'b1) begin\n next_state = DONE;\n end else begin\n next_state = IDLE;\n end\n end\n DONE: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE,\n START,\n DATA,\n STOP,\n ERROR\n } state_type;\n\n state_type current_state, next_state;\n reg [2:0] bit_idx;\n reg [7:0] data_register;\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_idx <= 3'd0;\n out_byte <= 8'b0;\n done <= 1'b0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA && bit_idx < 3'd8)\n data_register[bit_idx] <= in;\n if (current_state == DATA)\n bit_idx <= bit_idx + 1;\n else if (current_state != DATA)\n bit_idx <= 3'd0;\n end\n end\n\n always_comb begin\n next_state = current_state;\n done = 1'b0;\n case (current_state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START;\n end\n START: begin\n if (in == 1'b0)\n next_state = DATA;\n else\n next_state = IDLE;\n end\n DATA: begin\n if (bit_idx == 3'd7)\n next_state = STOP;\n end\n STOP: begin\n if (in == 1'b1) begin\n next_state = IDLE;\n done = 1'b1;\n out_byte = data_register;\n end else\n next_state = ERROR;\n end\n ERROR: begin\n if (in == 1'b1)\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n WAIT_STOP = 3'b100\n } state_t;\n\n reg [2:0] state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_reg;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 0;\n out_byte <= 8'b0;\n done <= 0;\n data_reg <= 8'b0;\n end else begin\n state <= next_state;\n\n if (state == DATA) begin\n data_reg[bit_count] <= in;\n bit_count <= bit_count + 1;\n end else if (state == STOP) begin\n out_byte <= data_reg;\n done <= 1;\n end else begin\n done <= 0;\n bit_count <= 0;\n end\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: next_state = (in == 0) ? START : IDLE;\n START: next_state = DATA;\n DATA: next_state = (bit_count == 3'd7) ? STOP : DATA;\n STOP: next_state = (in == 1) ? IDLE : WAIT_STOP;\n WAIT_STOP: next_state = (in == 1) ? IDLE : WAIT_STOP;\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'd0,\n START = 3'd1,\n DATA = 3'd2,\n STOP = 3'd3\n } state_t;\n \n state_t state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n always_ff @(posedge clk) begin\n if (reset) begin\n bit_count <= 3'd0;\n data_byte <= 8'd0;\n out_byte <= 8'd0;\n done <= 1'b0;\n end else begin\n case (state)\n IDLE: begin\n done <= 1'b0;\n if (in == 1'b0) begin // Detect start bit\n next_state <= START;\n end\n end\n START: begin\n if (in == 1'b0) begin // Valid start bit detected\n next_state <= DATA;\n bit_count <= 3'd0;\n end else begin\n next_state <= IDLE; // False start, go back to IDLE\n end\n end\n DATA: begin\n data_byte[bit_count] <= in;\n bit_count <= bit_count + 3'd1;\n if (bit_count == 3'd7) begin\n next_state <= STOP;\n end\n end\n STOP: begin\n if (in == 1'b1) begin // Stop bit detected\n done <= 1'b1;\n out_byte <= data_byte;\n next_state <= IDLE;\n end else begin\n next_state <= IDLE; // Stay in IDLE waiting for the next start bit\n end\n end\n default: begin\n next_state <= IDLE;\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // State declaration\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BIT = 3'b010,\n STOP_BIT = 3'b011\n } state_t;\n \n state_t current_state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_reg;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'd0;\n data_reg <= 8'd0;\n out_byte <= 8'd0;\n done <= 1'b0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA_BIT) begin\n data_reg[bit_count] <= in;\n bit_count <= bit_count + 1;\n end\n end\n end\n \n always @(*) begin\n next_state = current_state;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (in == 1'b0) // Detected start bit\n next_state = START_BIT;\n end\n START_BIT: begin\n next_state = DATA_BIT;\n bit_count = 3'd0;\n end\n DATA_BIT: begin\n if (bit_count == 3'd7)\n next_state = STOP_BIT;\n end\n STOP_BIT: begin\n if (in == 1'b1) begin // Check for stop bit\n out_byte = data_reg;\n done = 1'b1;\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'd0,\n START = 3'd1,\n DATA = 3'd2,\n STOP = 3'd3\n } state_t;\n\n reg [2:0] state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_shift_reg;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n done <= 0;\n bit_count <= 0;\n out_byte <= 8'b0;\n end else begin\n state <= next_state;\n if (next_state == DATA && state == START) begin\n bit_count <= 0;\n end else if (next_state == DATA) begin\n bit_count <= bit_count + 1;\n end\n if (state == DATA) begin\n data_shift_reg <= {in, data_shift_reg[7:1]};\n end\n if (state == STOP) begin\n out_byte <= data_shift_reg;\n end\n end\n end\n\n always @(*) begin\n done = 0;\n next_state = state;\n case (state)\n IDLE: begin\n if (in == 0) // Detect start bit\n next_state = START;\n end\n START: begin\n next_state = DATA; // Move to DATA state\n end\n DATA: begin\n if (bit_count == 7)\n next_state = (in == 1) ? STOP : IDLE; // Expecting stop bit next\n end\n STOP: begin\n done = 1;\n if (in == 1)\n next_state = IDLE;\n end\n endcase\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput reset,\n\toutput reg [7:0] out_byte,\n\toutput reg done\n);\n\n // FSM States\n typedef enum reg [3:0] {\n IDLE = 4'd0,\n START = 4'd1,\n BIT0 = 4'd2,\n BIT1 = 4'd3,\n BIT2 = 4'd4,\n BIT3 = 4'd5,\n BIT4 = 4'd6,\n BIT5 = 4'd7,\n BIT6 = 4'd8,\n BIT7 = 4'd9,\n STOP = 4'd10\n } state_t;\n \n state_t current_state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n done <= 1'b0;\n out_byte <= 8'b0;\n bit_count <= 3'b0;\n data_byte <= 8'b0;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(posedge clk) begin\n if (current_state == BIT0 || \n current_state == BIT1 || \n current_state == BIT2 ||\n current_state == BIT3 || \n current_state == BIT4 || \n current_state == BIT5 || \n current_state == BIT6 || \n current_state == BIT7) begin\n data_byte[bit_count] <= in;\n end\n end\n\n always @(*) begin\n // Default values\n next_state = current_state;\n done = 1'b0;\n\n case (current_state)\n IDLE: begin\n if (!in) // Wait for start bit\n next_state = START;\n end\n \n START: begin\n next_state = BIT0;\n bit_count = 3'd0;\n end\n \n BIT0: begin\n next_state = BIT1;\n bit_count = 3'd1;\n end\n\n BIT1: begin\n next_state = BIT2;\n bit_count = 3'd2;\n end\n\n BIT2: begin\n next_state = BIT3;\n bit_count = 3'd3;\n end\n\n BIT3: begin\n next_state = BIT4;\n bit_count = 3'd4;\n end\n\n BIT4: begin\n next_state = BIT5;\n bit_count = 3'd5;\n end\n\n BIT5: begin\n next_state = BIT6;\n bit_count = 3'd6;\n end\n\n BIT6: begin\n next_state = BIT7;\n bit_count = 3'd7;\n end\n\n BIT7: begin\n next_state = STOP;\n end\n \n STOP: begin\n if (in) begin // Verify stop bit\n done = 1'b1;\n out_byte = data_byte;\n next_state = IDLE;\n end else begin\n next_state = IDLE; // Stay here until valid stop bit\n end\n end\n\n default: begin\n next_state = IDLE;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum reg [2:0] {\n IDLE, // Waiting for start bit\n START, // Start bit detected\n DATA, // Receiving data bits\n STOP, // Checking stop bit\n VALID // Stop bit validated\n } state_t;\n\n state_t state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_temp;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n out_byte <= 8'd0;\n done <= 1'b0;\n bit_count <= 3'd0;\n data_temp <= 8'd0;\n end else begin\n state <= next_state;\n end\n end\n\n always @(posedge clk) begin\n if (state == DATA && !reset) begin\n data_temp[bit_count] <= in;\n bit_count <= bit_count + 3'd1;\n end\n end\n\n always @(*) begin\n next_state = state;\n done = 1'b0;\n\n case (state)\n IDLE: begin\n if (in == 1'b0) begin // Start bit detected\n next_state = START;\n end\n end\n\n START: begin\n if (in == 1'b0) begin // Still in start bit\n next_state = DATA;\n bit_count = 3'd0;\n end else begin\n next_state = IDLE; // False start bit detected, return to idle\n end\n end\n\n DATA: begin\n if (bit_count == 3'd7) begin\n next_state = STOP;\n end\n end\n\n STOP: begin\n if (in == 1'b1) begin // Correct stop bit\n out_byte = data_temp;\n done = 1'b1;\n next_state = VALID;\n end else begin\n next_state = IDLE; // Stop bit error, return to idle and search for new start\n end\n end\n\n VALID: begin\n if (in == 1'b1) begin // Wait for stop bit to end\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // Define states\n typedef enum logic [3:0] {\n IDLE = 4'b0000,\n START_BIT = 4'b0001,\n BIT_0 = 4'b0010,\n BIT_1 = 4'b0011,\n BIT_2 = 4'b0100,\n BIT_3 = 4'b0101,\n BIT_4 = 4'b0110,\n BIT_5 = 4'b0111,\n BIT_6 = 4'b1000,\n BIT_7 = 4'b1001,\n STOP_BIT = 4'b1010\n } state_type;\n\n state_type current_state, next_state;\n reg [2:0] bit_count; // To count the number of bits\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'd0;\n out_byte <= 8'd0;\n done <= 1'b0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n next_state = current_state;\n done = 1'b0;\n\n case (current_state)\n IDLE: begin\n if (in == 1'b0) // Detected start bit (0)\n next_state = START_BIT;\n end\n \n START_BIT: begin\n next_state = BIT_0;\n bit_count = 3'd0;\n end\n\n BIT_0: begin\n out_byte[0] = in;\n next_state = BIT_1;\n end\n \n BIT_1: begin\n out_byte[1] = in;\n next_state = BIT_2;\n end\n\n BIT_2: begin\n out_byte[2] = in;\n next_state = BIT_3;\n end\n\n BIT_3: begin\n out_byte[3] = in;\n next_state = BIT_4;\n end\n\n BIT_4: begin\n out_byte[4] = in;\n next_state = BIT_5;\n end\n\n BIT_5: begin\n out_byte[5] = in;\n next_state = BIT_6;\n end\n\n BIT_6: begin\n out_byte[6] = in;\n next_state = BIT_7;\n end\n\n BIT_7: begin\n out_byte[7] = in;\n next_state = STOP_BIT;\n end\n\n STOP_BIT: begin\n if (in == 1'b1) begin\n done = 1'b1; // Valid stop bit detected\n next_state = IDLE;\n end else begin\n next_state = STOP_BIT; // Wait for a '1' stop bit\n end\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n reg [3:0] state, next_state;\n reg [7:0] data_buffer;\n reg [3:0] bit_counter;\n\n localparam IDLE = 4'd0,\n START = 4'd1,\n BIT0 = 4'd2,\n BIT1 = 4'd3,\n BIT2 = 4'd4,\n BIT3 = 4'd5,\n BIT4 = 4'd6,\n BIT5 = 4'd7,\n BIT6 = 4'd8,\n BIT7 = 4'd9,\n STOP = 4'd10,\n ERROR = 4'd11;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default to current state\n done = 0; // Default done to 0\n case (state)\n IDLE: begin\n if (in == 0)\n next_state = START;\n end\n START: begin\n next_state = BIT0;\n end\n BIT0: begin\n next_state = BIT1;\n end\n BIT1: begin\n next_state = BIT2;\n end\n BIT2: begin\n next_state = BIT3;\n end\n BIT3: begin\n next_state = BIT4;\n end\n BIT4: begin\n next_state = BIT5;\n end\n BIT5: begin\n next_state = BIT6;\n end\n BIT6: begin\n next_state = BIT7;\n end\n BIT7: begin\n next_state = STOP;\n end\n STOP: begin\n if (in == 1) begin\n next_state = IDLE;\n done = 1;\n end else begin\n next_state = ERROR;\n end\n end\n ERROR: begin\n if (in == 1)\n next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic and data capture\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n out_byte <= 8'd0;\n data_buffer <= 8'd0;\n bit_counter <= 4'd0;\n end else begin\n case (state)\n START: begin\n bit_counter <= 4'd0;\n end\n BIT0: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT1: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT2: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT3: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT4: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT5: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT6: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n BIT7: begin\n data_buffer[bit_counter] <= in;\n bit_counter <= bit_counter + 1;\n end\n STOP: begin\n if (in == 1) begin\n out_byte <= data_buffer;\n end\n end\n endcase\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n DONE = 3'b100\n } state_t;\n\n state_t state, next_state;\n reg [2:0] bit_count;\n reg [7:0] data_byte;\n\n // State Transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'b000;\n data_byte <= 8'b0;\n out_byte <= 8'b0;\n done <= 1'b0;\n end else begin\n state <= next_state;\n if (state == DATA_BITS) begin\n data_byte[bit_count] <= in;\n bit_count <= bit_count + 1'b1;\n end else if (state == IDLE || state == DONE) begin\n bit_count <= 3'b000;\n end\n end\n end\n\n // Next State Logic\n always @* begin\n next_state = state; // Default: Remain in current state\n done = 1'b0; // Default: done is 0\n case (state)\n IDLE: begin\n if (in == 1'b0) // Detect start bit (0)\n next_state = START_BIT;\n end\n START_BIT: begin\n next_state = DATA_BITS; // Move to DATA_BITS state immediately\n end\n DATA_BITS: begin\n if (bit_count == 3'b111) // Check if 8 data bits are received\n next_state = STOP_BIT;\n end\n STOP_BIT: begin\n if (in == 1'b1) begin // Check for stop bit (1)\n out_byte = data_byte;\n done = 1'b1;\n next_state = DONE;\n end else begin\n next_state = IDLE; // Go back to IDLE state if stop bit is incorrect\n end\n end\n DONE: begin\n next_state = IDLE; // Go back to IDLE after asserting done\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'd0,\n START = 3'd1,\n DATA = 3'd2,\n STOP = 3'd3\n } state_t;\n \n state_t state, next_state;\n logic [2:0] bit_count;\n logic [7:0] data_shift_reg;\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n bit_count <= 3'd0;\n data_shift_reg <= 8'd0;\n done <= 1'b0;\n out_byte <= 8'd0;\n end else begin\n state <= next_state;\n if (state == DATA) begin\n bit_count <= bit_count + 3'd1;\n data_shift_reg <= {in, data_shift_reg[7:1]};\n end else begin\n bit_count <= 3'd0;\n end\n \n if (state == STOP && in == 1'b1) begin\n done <= 1'b1;\n out_byte <= data_shift_reg;\n end else begin\n done <= 1'b0;\n end\n end\n end\n\n always_comb begin\n case (state)\n IDLE: begin\n if (in == 1'b0)\n next_state = START;\n else\n next_state = IDLE;\n end\n START: begin\n next_state = DATA;\n end\n DATA: begin\n if (bit_count == 3'd7)\n next_state = STOP;\n else\n next_state = DATA;\n end\n STOP: begin\n if (in == 1'b1)\n next_state = IDLE;\n else\n next_state = STOP;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // State encodings\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n START = 3'b001,\n DATA = 3'b010,\n STOP = 3'b011,\n DONE = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] bit_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'b000;\n done <= 1'b0;\n out_byte <= 8'b0;\n end else begin\n current_state <= next_state;\n if (current_state == DATA) begin\n out_byte[bit_count] <= in;\n bit_count <= bit_count + 1;\n end else if (current_state == DONE) begin\n done <= 1'b1;\n end else begin\n done <= 1'b0;\n bit_count <= 3'b000;\n end\n end\n end\n\n always @(*) begin\n next_state = current_state; // Default: stay in the current state\n case (current_state)\n IDLE: begin\n if (in == 1'b0) // Detected start bit\n next_state = START;\n end\n START: begin\n next_state = DATA;\n end\n DATA: begin\n if (bit_count == 3'b111) // Once 8 data bits are received\n next_state = STOP;\n end\n STOP: begin\n if (in == 1'b1) // Detected stop bit\n next_state = DONE;\n else\n next_state = IDLE; // Return to IDLE if stop bit is wrong\n end\n DONE: begin\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg [7:0] out_byte,\n output reg done\n);\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n START_BIT = 3'b001,\n DATA_BITS = 3'b010,\n STOP_BIT = 3'b011,\n DONE = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] bit_count; // Counter for tracking data bits (3 bits is sufficient for counting to 8)\n reg [7:0] byte_buffer; // Temporary storage for received byte\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n bit_count <= 3'd0;\n byte_buffer <= 8'd0;\n out_byte <= 8'd0;\n done <= 0;\n end else begin\n current_state <= next_state;\n\n if (current_state == DATA_BITS) begin\n // Shift in data bits\n byte_buffer <= {in, byte_buffer[7:1]};\n bit_count <= bit_count + 1;\n end\n\n if (current_state == DONE) begin\n // Capture the valid byte and signal done\n out_byte <= byte_buffer;\n done <= 1;\n end else begin\n done <= 0;\n end\n end\n end\n\n always @(*) begin\n next_state = current_state; // Default: stay in the current state\n case (current_state)\n IDLE: begin\n if (in == 0) // Look for start bit (0)\n next_state = START_BIT;\n end\n\n START_BIT: begin\n // Move to data bits collection\n next_state = DATA_BITS;\n bit_count = 3'd0; // Initialize bit counter\n end\n\n DATA_BITS: begin\n if (bit_count == 3'd7) // Last bit received\n next_state = STOP_BIT;\n end\n\n STOP_BIT: begin\n if (in == 1) // Verify stop bit (1)\n next_state = DONE;\n else\n next_state = IDLE; // Stop bit was incorrect, wait for a new stop bit\n end\n\n DONE: begin\n next_state = IDLE; // Return to idle after processing complete\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "gshare", "llmgen_RTL": ["module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [6:0] global_history;\n reg [1:0] PHT [0:127]; // 128-entry table of two-bit saturating counters\n\n wire [6:0] predict_index = predict_pc ^ global_history;\n wire [6:0] train_index = train_pc ^ train_history;\n\n // Asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n integer i;\n for (i = 0; i < 128; i = i + 1)\n PHT[i] <= 2'b01; // Initialize PHT to weakly not taken\n end else begin\n if (train_valid) begin\n // Perform training updates\n if (train_mispredicted) begin\n global_history <= train_history;\n end\n\n // Update counter in PHT\n if (train_taken) begin\n if (PHT[train_index] < 2'b11) \n PHT[train_index] <= PHT[train_index] + 1;\n end else begin\n if (PHT[train_index] > 2'b00) \n PHT[train_index] <= PHT[train_index] - 1;\n end\n end\n\n if (predict_valid && !train_valid) begin\n // Update global history with the latest prediction\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\n always @(*) begin\n if (predict_valid) begin\n predict_history = global_history;\n case (PHT[predict_index])\n 2'b00, 2'b01: predict_taken = 1'b0; // Weakly or strongly not taken\n 2'b10, 2'b11: predict_taken = 1'b1; // Weakly or strongly taken\n default: predict_taken = 1'b0;\n endcase\n end else begin\n predict_taken = 1'b0;\n predict_history = 7'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [1:0] PHT [127:0]; // 128-entry table of 2-bit saturating counters\n reg [6:0] global_history;\n\n // XOR-based hashing\n wire [6:0] predict_index = predict_pc ^ global_history;\n wire [6:0] train_index = train_pc ^ train_history;\n\n integer i;\n initial begin\n // Initialize the PHT and global history\n for (i = 0; i < 128; i = i + 1)\n PHT[i] = 2'b01; // Weakly not taken by default\n global_history = 7'b0;\n end\n\n // Prediction logic\n always @(*) begin\n if (predict_valid) begin\n predict_taken = PHT[predict_index] >= 2'b10; // Predict taken if counter is 2 or 3\n predict_history = global_history;\n end\n end\n\n // Training and prediction update\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Reset state\n for (i = 0; i < 128; i = i + 1)\n PHT[i] <= 2'b01; // Weakly not taken by default\n global_history <= 7'b0;\n end else begin\n if (train_valid) begin\n // Train the PHT using the true outcome\n if (train_taken) begin\n // Increment the saturating counter\n if (PHT[train_index] < 2'b11)\n PHT[train_index] <= PHT[train_index] + 1;\n end else begin\n // Decrement the saturating counter\n if (PHT[train_index] > 2'b00)\n PHT[train_index] <= PHT[train_index] - 1;\n end\n\n // Handle misprediction recovery\n if (train_mispredicted)\n global_history <= {train_history[5:0], train_taken};\n else\n global_history <= {global_history[5:0], predict_taken};\n end else if (predict_valid) begin\n // No training, update history with last prediction outcome\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset, \n\n\tinput predict_valid,\n\tinput [6:0] predict_pc,\n\toutput reg predict_taken, \n\toutput reg [6:0] predict_history,\n\n\tinput train_valid,\n\tinput train_taken,\n\tinput train_mispredicted,\n\tinput [6:0] train_history, \n\tinput [6:0] train_pc\n);\n\n\treg [6:0] global_history;\n\treg [1:0] pht [0:127]; // 128-entry table of 2-bit saturating counters\n\tinteger i;\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tglobal_history <= 7'b0;\n\t\t\tfor (i = 0; i < 128; i = i + 1) begin\n\t\t\t\tpht[i] <= 2'b01; // Weakly not-taken (initializing the PHT)\n\t\t\tend\n\t\tend else begin\n\t\t\tif (train_valid) begin\n\t\t\t\t// Calculate the index for training\n\t\t\t\tinteger train_index = train_pc ^ train_history;\n\t\t\t\t// Update PHT\n\t\t\t\tif (train_taken) begin\n\t\t\t\t\t// Increment saturating counter if taken\n\t\t\t\t\tif (pht[train_index] != 2'b11) begin\n\t\t\t\t\t\tpht[train_index] <= pht[train_index] + 1;\n\t\t\t\t\tend\n\t\t\t\tend else begin\n\t\t\t\t\t// Decrement saturating counter if not taken\n\t\t\t\t\tif (pht[train_index] != 2'b00) begin\n\t\t\t\t\t\tpht[train_index] <= pht[train_index] - 1;\n\t\t\t\t\tend\n\t\t\t\tend\n\t\t\t\t// Update global history after misprediction recovery\n\t\t\t\tif (train_mispredicted) begin\n\t\t\t\t\tglobal_history <= {train_history[5:0], train_taken};\n\t\t\t\tend\n\t\t\tend\n\t\t\t// Update global history with predicted outcome\n\t\t\tif (!train_valid && predict_valid) begin\n\t\t\t\tglobal_history <= {global_history[5:0], predict_taken};\n\t\t\tend\n\t\tend\n\tend\n\n\talways @(*) begin\n\t\t// Default values\n\t\tpredict_taken = 1'b0;\n\t\tpredict_history = global_history;\n\n\t\tif (predict_valid) begin\n\t\t\t// Calculate the index for prediction\n\t\t\tinteger predict_index = predict_pc ^ global_history;\n\t\t\t// Access PHT to get prediction\n\t\t\tpredict_taken = pht[predict_index][1];\n\t\t\tpredict_history = global_history;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [6:0] global_history;\n reg [1:0] PHT [0:127]; // 128-entry table of two-bit saturating counters\n\n wire [6:0] predict_index, train_index;\n assign predict_index = predict_pc ^ global_history;\n assign train_index = train_pc ^ train_history;\n\n // Asynchronous reset and updating the global history register\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 0;\n end\n else begin\n if (predict_valid && !(train_valid && train_mispredicted)) begin\n // Update global history with the predicted outcome\n global_history <= {global_history[5:0], predict_taken};\n end\n else if (train_valid && train_mispredicted) begin\n // Recover global history on misprediction\n global_history <= {train_history[5:0], train_taken};\n end\n end\n end\n\n // Prediction logic\n always @(*) begin\n if (predict_valid) begin\n predict_taken = PHT[predict_index][1];\n predict_history = global_history;\n end\n else begin\n predict_taken = 0;\n predict_history = 7'b0;\n end\n end\n\n // Training logic\n always @(posedge clk) begin\n if (train_valid) begin\n case ({train_taken, PHT[train_index]})\n 3'b00: PHT[train_index] <= 2'b00;\n 3'b01: PHT[train_index] <= 2'b00;\n 3'b10: PHT[train_index] <= 2'b01;\n 3'b11: PHT[train_index] <= 2'b10;\n 3'b01: PHT[train_index] <= 2'b01;\n 3'b11: PHT[train_index] <= 2'b11;\n 3'b00: PHT[train_index] <= 2'b10;\n 3'b10: PHT[train_index] <= 2'b11;\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset, \n\n\tinput predict_valid,\n\tinput [6:0] predict_pc,\n\toutput predict_taken, \n\toutput [6:0] predict_history,\n\n\tinput train_valid,\n\tinput train_taken,\n\tinput train_mispredicted,\n\tinput [6:0] train_history, \n\tinput [6:0] train_pc\n);\n\n\treg [1:0] PHT [0:127]; // Pattern History Table with 2-bit saturating counters\n\treg [6:0] GHR; // Global History Register\n\n\twire [6:0] predict_index;\n\twire [6:0] train_index;\n\n\tassign predict_index = predict_pc ^ GHR;\n\tassign train_index = train_pc ^ train_history;\n\n\t// Predict logic\n\tassign predict_taken = PHT[predict_index][1];\n\tassign predict_history = GHR;\n\n\t// Update logic for PHT during training\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\t// Asynchronously reset GHR and PHT\n\t\t\tGHR <= 7'b0;\n\t\t\tinteger i;\n\t\t\tfor (i = 0; i < 128; i = i + 1) begin\n\t\t\t\tPHT[i] <= 2'b01;\n\t\t\tend\n\t\tend else begin\n\t\t\t// Update predict history register\n\t\t\tif (predict_valid && !(train_valid && train_mispredicted)) begin\n\t\t\t\tGHR <= {GHR[5:0], predict_taken};\n\t\t\tend\n\n\t\t\t// Training Logic\n\t\t\tif (train_valid) begin\n\t\t\t\tif (train_taken) begin\n\t\t\t\t\tif (PHT[train_index] != 2'b11) begin\n\t\t\t\t\t\tPHT[train_index] <= PHT[train_index] + 1;\n\t\t\t\t\tend\n\t\t\t\tend else begin\n\t\t\t\t\tif (PHT[train_index] != 2'b00) begin\n\t\t\t\t\t\tPHT[train_index] <= PHT[train_index] - 1;\n\t\t\t\t\tend\n\t\t\t\tend\n\n\t\t\t\tif (train_mispredicted) begin\n\t\t\t\t\tGHR <= {train_history[6:1], train_taken};\n\t\t\t\tend else if (!predict_valid) begin\n\t\t\t\t\tGHR <= {GHR[5:0], predict_taken};\n\t\t\t\tend\n\t\t\tend\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // Two-bit saturating counter states\n localparam ST = 2'b11; // Strongly taken\n localparam WT = 2'b10; // Weakly taken\n localparam WN = 2'b01; // Weakly not taken\n localparam SN = 2'b00; // Strongly not taken\n\n reg [1:0] pht [0:127]; // Pattern history table with 128 entries of 2-bit counters\n reg [6:0] bhr; // Global branch history register\n\n wire [6:0] predict_index;\n wire [6:0] train_index;\n\n // XOR hash: PC ^ Global History\n assign predict_index = predict_pc ^ bhr;\n assign train_index = train_pc ^ train_history;\n\n integer i;\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Reset all PHT counters and branch history register\n for (i = 0; i < 128; i = i + 1) begin\n pht[i] <= WN; // Initialize to weakly not taken (neutral start)\n end\n bhr <= 7'b0;\n end else begin\n if (train_valid) begin\n // Update PHT based on actual outcome\n case(pht[train_index])\n ST: pht[train_index] <= train_taken ? ST : WT;\n WT: pht[train_index] <= train_taken ? ST : WN;\n WN: pht[train_index] <= train_taken ? WT : SN;\n SN: pht[train_index] <= train_taken ? WN : SN;\n endcase\n\n // Update the branch history register in case of misprediction\n if (train_mispredicted) begin\n bhr <= {train_history[5:0], train_taken};\n end\n end\n\n // Update branch history register for predictions not being trained\n if (predict_valid && !(train_valid && train_mispredicted)) begin\n bhr <= {bhr[5:0], predict_taken};\n end\n end\n end\n\n // Combinational logic for prediction\n always @(*) begin\n if (predict_valid) begin\n // Predict based on the current state of PHT\n case(pht[predict_index])\n ST, WT: predict_taken = 1'b1;\n WN, SN: predict_taken = 1'b0;\n endcase\n\n // Output the state of branch history register used for prediction\n predict_history = bhr;\n end else begin\n predict_taken = 1'b0;\n predict_history = 7'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [1:0] PHT [0:127]; // 128-entry table of two-bit saturating counters\n reg [6:0] global_history; // 7-bit global branch history register\n\n integer i;\n\n wire [6:0] predict_index = predict_pc ^ global_history; // Hash pc and history\n wire [6:0] train_index = train_pc ^ train_history;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n predict_history <= 7'b0;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // Weakly not taken\n end\n end else begin\n if (train_valid) begin\n if (train_taken) begin\n if (PHT[train_index] < 2'b11) begin\n PHT[train_index] <= PHT[train_index] + 1;\n end\n end else begin\n if (PHT[train_index] > 2'b00) begin\n PHT[train_index] <= PHT[train_index] - 1;\n end\n end\n if (train_mispredicted) begin\n global_history <= train_history;\n end\n end\n\n if (predict_valid && !train_valid) begin\n global_history <= {global_history[5:0], predict_taken};\n end\n\n predict_history <= global_history;\n end\n end\n\n assign predict_taken = (PHT[predict_index] >= 2'b10);\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output predict_taken, \n output [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // Global branch history register\n reg [6:0] global_bhr;\n\n // Pattern history table (PHT) with 128 entries of 2-bit saturating counters\n reg [1:0] PHT [0:127];\n\n wire [6:0] predict_index = predict_pc ^ global_bhr; // Predict index using XOR\n wire [6:0] train_index = train_pc ^ train_history; // Train index using XOR\n\n reg [1:0] predict_counter;\n reg [1:0] train_counter;\n\n // Predict taken based on the most significant bit of the counter (strong = 1, weak = 0)\n assign predict_taken = predict_counter[1];\n assign predict_history = global_bhr;\n\n // Update logic for saturating counter\n always @* begin\n // Read the counter value for prediction\n if (predict_valid) begin\n predict_counter = PHT[predict_index];\n end else begin\n predict_counter = 2'b00;\n end\n\n // Read the counter value for training\n if (train_valid) begin\n train_counter = PHT[train_index];\n end else begin\n train_counter = 2'b00;\n end\n end\n\n // Sequential logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_bhr <= 7'b0; // Reset the global branch history register\n // Reset all PHT entries to weakly taken (10)\n integer i;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b10;\n end\n end else begin\n // Update the branch history register for prediction\n if (predict_valid && (!train_valid || !train_mispredicted)) begin\n global_bhr <= {global_bhr[5:0], predict_taken}; // Shift in the predicted outcome\n end\n\n // Update the PHT based on training\n if (train_valid) begin\n if (train_taken) begin\n if (train_counter != 2'b11) begin\n PHT[train_index] <= train_counter + 2'b01;\n end\n end else begin\n if (train_counter != 2'b00) begin\n PHT[train_index] <= train_counter - 2'b01;\n end\n end\n\n // Recover the branch history register if there was a misprediction\n if (train_mispredicted) begin\n global_bhr <= {train_history[5:0], train_taken}; // Recover BHR\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // Define parameters\n parameter PHT_SIZE = 128;\n parameter PHT_BITS = 2; // Two-bit saturating counters\n \n // Two-bit saturating counters\n // 2'b00: Strongly not taken\n // 2'b01: Weakly not taken\n // 2'b10: Weakly taken\n // 2'b11: Strongly taken\n\n // Define registers\n reg [PHT_BITS-1:0] PHT [0:PHT_SIZE-1]; // Pattern History Table\n reg [6:0] global_history; // Global branch history register\n\n // Internal wires\n wire [6:0] predict_index;\n wire [6:0] train_index;\n wire [PHT_BITS-1:0] pht_predict_value;\n\n // Compute the XOR indices\n assign predict_index = predict_pc ^ global_history;\n assign train_index = train_pc ^ train_history;\n\n // Generate prediction\n always @(*) begin\n if (predict_valid) begin\n pht_predict_value = PHT[predict_index];\n predict_taken = pht_predict_value[1]; // MSB indicates the prediction\n predict_history = global_history;\n end\n end\n\n // Update routine on the clock's rising edge\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Asynchronous reset\n global_history <= 7'b0;\n end else begin\n if (train_valid) begin\n // Update branch history for mispredictions\n if (train_mispredicted) begin\n global_history <= {train_history[5:0], train_taken};\n end\n\n // Update Pattern History Table\n if (train_taken) begin\n if (PHT[train_index] < 2'b11) PHT[train_index] <= PHT[train_index] + 1'b1;\n end else begin\n if (PHT[train_index] > 2'b00) PHT[train_index] <= PHT[train_index] - 1'b1;\n end\n end\n\n // Update global history based on prediction if training doesn't take precedence\n if (predict_valid && !(train_valid && train_mispredicted)) begin\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // Declarations\n reg [1:0] PHT[0:127]; // Pattern History Table with 128 entries (2-bit counters)\n reg [6:0] global_history; // Global branch history register\n\n integer i;\n\n // Asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n predict_taken <= 1'b0;\n predict_history <= 7'b0;\n // Reset all PHT counters to weakly not taken (01)\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01;\n end\n end else begin\n if (train_valid) begin\n // Calculate index for training using XOR between train_pc and train_history\n reg [6:0] train_index;\n train_index = train_pc ^ train_history;\n\n // Update PHT entry for training\n case ({train_taken, PHT[train_index]})\n 3'b10: PHT[train_index] <= PHT[train_index] + 1; // Taken branch, increment counter\n 3'b00: PHT[train_index] <= PHT[train_index] - 1; // Not taken branch, decrement counter\n default: PHT[train_index] <= PHT[train_index]; // Saturating counters\n endcase\n\n // If branch is mispredicted, recover the global history register\n if (train_mispredicted) begin\n global_history <= train_history;\n end\n end else if (predict_valid) begin\n // Calculate index for prediction using XOR between predict_pc and global_history\n reg [6:0] predict_index;\n predict_index = predict_pc ^ global_history;\n\n // Make prediction based on PHT entry\n predict_taken <= (PHT[predict_index] >= 2'b10);\n\n // Update global history register after prediction\n global_history <= {global_history[5:0], predict_taken};\n end\n // Always remember the state of the branch history register used to make prediction\n predict_history <= global_history;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken,\n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history,\n input [6:0] train_pc\n);\n\n reg [1:0] PHT [0:127]; // Pattern History Table with 2-bit saturating counters\n reg [6:0] global_history;\n\n wire [6:0] predict_index;\n wire [6:0] train_index;\n \n assign predict_index = predict_pc ^ global_history;\n assign train_index = train_pc ^ train_history;\n\n integer i;\n \n // Initialize on reset\n initial begin\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] = 2'b01; // Weakly not taken\n end\n global_history = 7'd0;\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // Weakly not taken\n end\n global_history <= 7'd0;\n end else begin\n if (train_valid) begin\n // Train the PHT\n if (train_taken) begin\n if (PHT[train_index] != 2'b11) begin\n PHT[train_index] <= PHT[train_index] + 1;\n end\n end else begin\n if (PHT[train_index] != 2'b00) begin\n PHT[train_index] <= PHT[train_index] - 1;\n end\n end\n\n // Update global history\n if (train_mispredicted) begin\n global_history <= {global_history[5:0], train_taken};\n end else begin\n global_history <= {train_history[5:0], train_taken};\n end\n end else if (predict_valid) begin\n // Update global history for prediction\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\n always @(*) begin\n if (predict_valid) begin\n predict_taken = (PHT[predict_index] >= 2'b10);\n predict_history = global_history;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // 128-entry Pattern History Table of 2-bit saturating counters\n reg [1:0] pht [127:0];\n reg [6:0] global_history;\n\n // Compute index by XORing PC and Global History\n wire [6:0] predict_index = predict_pc ^ global_history;\n wire [6:0] train_index = train_pc ^ train_history;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Initialize PHT and Global History Register on reset\n for (integer i = 0; i < 128; i = i + 1) begin\n pht[i] <= 2'b01; // Weakly not-taken state\n end\n global_history <= 7'b0;\n end else begin\n // Training logic\n if (train_valid) begin\n // Update the PHT entry for the training index\n if (train_taken) begin\n if (pht[train_index] != 2'b11) begin\n pht[train_index] <= pht[train_index] + 1'b1;\n end\n end else begin\n if (pht[train_index] != 2'b00) begin\n pht[train_index] <= pht[train_index] - 1'b1;\n end\n end\n\n // Handle misprediction\n if (train_mispredicted) begin\n // Recover the global history register to the point after the misprediction\n global_history <= {global_history[5:0], train_taken};\n end\n end\n\n // If no misprediction or no train_valid, update global history\n if (predict_valid && !train_valid) begin\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\n always @(*) begin\n // Prediction logic\n if (predict_valid) begin\n case (pht[predict_index])\n 2'b00, 2'b01: predict_taken = 1'b0; // Predict not-taken\n 2'b10, 2'b11: predict_taken = 1'b1; // Predict taken\n endcase\n predict_history = global_history;\n end else begin\n predict_taken = 1'b0;\n predict_history = 7'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // Two-bit saturating counter states\n localparam STRONGLY_NOT_TAKEN = 2'b00;\n localparam WEAKLY_NOT_TAKEN = 2'b01;\n localparam WEAKLY_TAKEN = 2'b10;\n localparam STRONGLY_TAKEN = 2'b11;\n\n // PHT: Pattern History Table as an array of two-bit saturating counters\n reg [1:0] PHT [0:127];\n\n // Global history register\n reg [6:0] global_history;\n\n // XOR result for index\n wire [6:0] index_predict, index_train;\n\n assign index_predict = predict_pc ^ global_history;\n assign index_train = train_pc ^ train_history;\n\n // PHT read during prediction\n reg [1:0] predict_pht_entry;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Reset global history and PHT entries\n global_history <= 7'b0;\n integer i;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= WEAKLY_NOT_TAKEN; // Initialize PHT entries to weakly not taken\n end\n end else begin\n // Prediction logic\n if (predict_valid) begin\n predict_pht_entry <= PHT[index_predict];\n predict_taken <= (predict_pht_entry[1] == 1'b1); // If MSB is 1, predict taken\n predict_history <= global_history;\n // Update the global history register for the next operation\n global_history <= {global_history[5:0], predict_taken};\n end\n\n // Training logic\n if (train_valid) begin\n // Update PHT based on actual outcome\n case (PHT[index_train])\n STRONGLY_NOT_TAKEN: PHT[index_train] <= train_taken ? WEAKLY_NOT_TAKEN : STRONGLY_NOT_TAKEN;\n WEAKLY_NOT_TAKEN: PHT[index_train] <= train_taken ? WEAKLY_TAKEN : STRONGLY_NOT_TAKEN;\n WEAKLY_TAKEN: PHT[index_train] <= train_taken ? STRONGLY_TAKEN : WEAKLY_NOT_TAKEN;\n STRONGLY_TAKEN: PHT[index_train] <= train_taken ? STRONGLY_TAKEN : WEAKLY_TAKEN;\n endcase\n\n // If there was a misprediction, recover the global history register\n if (train_mispredicted) begin\n global_history <= {train_history[5:0], train_taken}; // Recover branch history state\n end else begin\n // Normally update global history at the next positive clock edge\n global_history <= {global_history[5:0], train_taken};\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n // 128-entry table of 2-bit saturating counters (using 256 bits)\n reg [1:0] PHT [0:127];\n \n // 7-bit Global Branch History Register\n reg [6:0] global_history;\n\n integer i;\n\n // Async reset and initialize\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // Initialize to weakly not taken state\n end\n end\n else begin\n if (train_valid) begin\n // Calculate the index using XOR for training\n if (train_mispredicted) begin\n global_history <= train_history;\n end else begin\n global_history <= {global_history[5:0], train_taken};\n end\n // Update PHT entry based on the actual outcome\n if (train_taken) begin\n if (PHT[train_pc ^ train_history] != 2'b11) begin\n PHT[train_pc ^ train_history] <= PHT[train_pc ^ train_history] + 1;\n end\n end else begin\n if (PHT[train_pc ^ train_history] != 2'b00) begin\n PHT[train_pc ^ train_history] <= PHT[train_pc ^ train_history] - 1;\n end\n end\n end\n else if (predict_valid) begin\n global_history <= {global_history[5:0], predict_taken};\n end\n end\n end\n\n always @(*) begin\n if (predict_valid) begin\n // Calculate the index using XOR for prediction\n predict_history = global_history;\n predict_taken = (PHT[predict_pc ^ global_history][1] == 1);\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [1:0] PHT [0:127]; // 128-entry table of 2-bit saturating counters\n reg [6:0] global_history_register;\n wire [6:0] predict_index, train_index;\n\n assign predict_index = predict_pc ^ global_history_register;\n assign train_index = train_pc ^ train_history;\n\n always @(*) begin\n if (PHT[predict_index] == 2'b00 || PHT[predict_index] == 2'b01) begin\n predict_taken = 0;\n end else begin\n predict_taken = 1;\n end\n predict_history = global_history_register;\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n integer i;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // Initialize weakly not taken\n end\n global_history_register <= 7'b0;\n end else begin\n if (train_valid) begin\n // Update PHT based on actual outcome\n if (train_taken) begin\n if (PHT[train_index] != 2'b11) begin\n PHT[train_index] <= PHT[train_index] + 1;\n end\n end else begin\n if (PHT[train_index] != 2'b00) begin\n PHT[train_index] <= PHT[train_index] - 1;\n end\n end\n\n // Update global history register\n global_history_register <= {global_history_register[5:0], train_taken};\n\n // Recover history register if misprediction\n if (train_mispredicted) begin\n global_history_register <= {train_history[5:0], train_taken};\n end\n end else if (predict_valid) begin\n // Update global history register for predicted branch\n global_history_register <= {global_history_register[5:0], predict_taken};\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output reg predict_taken, \n output reg [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [1:0] PHT [0:127]; // 128-entry table of 2-bit saturating counters\n reg [6:0] global_history; // 7-bit global history register\n integer i;\n\n // Asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // Weakly not taken state\n end\n end else begin\n if (train_valid) begin\n // Calculate index based on history and PC\n integer train_index;\n train_index = train_history ^ train_pc;\n \n // Train PHT\n if (train_taken) begin\n if (PHT[train_index] != 2'b11) begin\n PHT[train_index] <= PHT[train_index] + 1;\n end\n end else begin\n if (PHT[train_index] != 2'b00) begin\n PHT[train_index] <= PHT[train_index] - 1;\n end\n end\n\n // Recover global history register if mispredicted\n if (train_mispredicted) begin\n global_history <= (global_history << 1) | train_taken;\n end\n end else if (predict_valid) begin\n // Prediction based on current PC and global history\n integer predict_index;\n predict_index = global_history ^ predict_pc;\n\n // Predict based on PHT\n predict_taken <= (PHT[predict_index] >= 2'b10);\n predict_history <= global_history;\n\n // Update global history (regardless of predict_taken)\n global_history <= (global_history << 1) | predict_taken;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset,\n\n input predict_valid,\n input [6:0] predict_pc,\n output predict_taken,\n output [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history,\n input [6:0] train_pc\n);\n\n // Define states for 2-bit saturating counter\n localparam ST = 2'b11; // Strongly Taken\n localparam WT = 2'b10; // Weakly Taken\n localparam WN = 2'b01; // Weakly Not Taken\n localparam SN = 2'b00; // Strongly Not Taken\n\n reg [1:0] PHT[127:0]; // Pattern History Table with 128 entries of 2-bit counters\n reg [6:0] GHR; // Global History Register\n\n wire [6:0] predict_index;\n wire [6:0] train_index;\n\n // Compute indices using XOR hashing\n assign predict_index = predict_pc ^ GHR;\n assign train_index = train_pc ^ train_history;\n\n // Output the current global history for predictions\n assign predict_history = GHR;\n\n // Predict taken or not based on the PHT counter value\n assign predict_taken = (PHT[predict_index] == ST) || (PHT[predict_index] == WT);\n\n integer i;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Reset logic\n GHR <= 7'b0;\n // Initialize all PHT to Weakly Not Taken\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= WN;\n end\n end else begin\n // Prediction Phase: Update global history register\n if (predict_valid) begin\n GHR <= {GHR[5:0], predict_taken};\n end\n\n // Training Phase\n if (train_valid) begin\n // Update the PHT based on the actual outcome\n case (PHT[train_index])\n ST: PHT[train_index] <= train_taken ? ST : WT;\n WT: PHT[train_index] <= train_taken ? ST : WN;\n WN: PHT[train_index] <= train_taken ? WT : SN;\n SN: PHT[train_index] <= train_taken ? WN : SN;\n endcase\n\n // Recover the GHR if there was a misprediction\n if (train_mispredicted) begin\n GHR <= {train_history[5:0], train_taken};\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input areset, \n\n input predict_valid,\n input [6:0] predict_pc,\n output predict_taken, \n output [6:0] predict_history,\n\n input train_valid,\n input train_taken,\n input train_mispredicted,\n input [6:0] train_history, \n input [6:0] train_pc\n);\n\n reg [1:0] PHT [127:0]; // 128-entry table of 2-bit saturating counters\n reg [6:0] global_history; // 7-bit global history register\n wire [6:0] predict_index;\n wire [6:0] train_index;\n wire [1:0] predict_counter;\n reg [1:0] train_counter;\n\n assign predict_index = predict_pc ^ global_history;\n assign train_index = train_pc ^ train_history;\n assign predict_counter = PHT[predict_index];\n\n // Two-bit saturating counter logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n global_history <= 7'b0;\n integer i;\n for (i = 0; i < 128; i = i + 1) begin\n PHT[i] <= 2'b01; // weakly not taken\n end\n end else begin\n if (train_valid) begin\n train_counter = PHT[train_index];\n if (train_taken) begin\n if (train_counter != 2'b11)\n train_counter = train_counter + 1'b1;\n end else begin\n if (train_counter != 2'b00)\n train_counter = train_counter - 1'b1;\n end\n if (train_mispredicted) begin\n global_history <= {global_history[5:0], train_taken};\n end else if (predict_valid) begin\n global_history <= {global_history[5:0], (predict_counter[1] == 1'b1)};\n end\n PHT[train_index] <= train_counter;\n end else if (predict_valid) begin\n global_history <= {global_history[5:0], (predict_counter[1] == 1'b1)};\n end\n end\n end\n\n assign predict_taken = predict_counter[1];\n assign predict_history = global_history;\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset, \n\n\tinput predict_valid,\n\tinput [6:0] predict_pc,\n\toutput reg predict_taken, \n\toutput reg [6:0] predict_history,\n\n\tinput train_valid,\n\tinput train_taken,\n\tinput train_mispredicted,\n\tinput [6:0] train_history, \n\tinput [6:0] train_pc\n);\n\n\treg [1:0] PHT [0:127]; // Pattern History Table with 128 entries of 2-bit counters\n\treg [6:0] global_history;\n\n\tinteger i;\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\t// Asynchronous reset\n\t\t\tfor (i = 0; i < 128; i = i + 1)\n\t\t\t\tPHT[i] <= 2'b01; // Weakly taken state\n\t\t\tglobal_history <= 7'b0;\n\t\tend else begin\n\t\t\t// Training\n\t\t\tif (train_valid) begin\n\t\t\t\tinteger train_index;\n\t\t\t\ttrain_index = train_pc ^ train_history;\n\t\t\t\tcase (PHT[train_index])\n\t\t\t\t\t2'b00: PHT[train_index] <= train_taken ? 2'b01 : 2'b00;\n\t\t\t\t\t2'b01: PHT[train_index] <= train_taken ? 2'b10 : 2'b00;\n\t\t\t\t\t2'b10: PHT[train_index] <= train_taken ? 2'b11 : 2'b01;\n\t\t\t\t\t2'b11: PHT[train_index] <= train_taken ? 2'b11 : 2'b10;\n\t\t\t\tendcase\n\n\t\t\t\tif (train_mispredicted) begin\n\t\t\t\t\tglobal_history <= train_history; // Recover branch history\n\t\t\t\tend\n\t\t\tend\n\t\t\t\n\t\t\t// Update history register for prediction\n\t\t\tif (predict_valid && !train_valid) begin\n\t\t\t\tglobal_history <= {global_history[5:0], predict_taken}; \n\t\t\tend\n\t\tend\n\tend\n\n\talways @(*) begin\n\t\tif (predict_valid) begin\n\t\t\t// Determine prediction\n\t\t\tinteger predict_index;\n\t\t\tpredict_index = predict_pc ^ global_history;\n\t\t\tpredict_taken = (PHT[predict_index] >= 2'b10);\n\n\t\t\t// Provide current history used for prediction\n\t\t\tpredict_history = global_history;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput areset, \n\n\tinput predict_valid,\n\tinput [6:0] predict_pc,\n\toutput predict_taken, \n\toutput [6:0] predict_history,\n\n\tinput train_valid,\n\tinput train_taken,\n\tinput train_mispredicted,\n\tinput [6:0] train_history, \n\tinput [6:0] train_pc\n);\n\n\t// Define the Global History Register (GHR)\n\treg [6:0] GHR;\n\n\t// Define 128-entry Pattern History Table (PHT) with 2-bit saturating counters\n\treg [1:0] PHT [0:127];\n\n\t// Temporary variables for prediction and training\n\twire [6:0] predict_index;\n\twire [6:0] train_index;\n\treg [1:0] predict_value;\n\treg [1:0] train_value;\n\n\t// Predict index is calculated by XOR'ing the PC with the GHR\n\tassign predict_index = predict_pc ^ GHR;\n\t// Train index is calculated by XOR'ing the train PC with the train history\n\tassign train_index = train_pc ^ train_history;\n\n\t// Output current prediction and history\n\tassign predict_taken = predict_value[1];\n\tassign predict_history = GHR;\n\n\t// Always block for prediction\n\talways @(*) begin\n\t\tif (predict_valid) begin\n\t\t\tpredict_value = PHT[predict_index];\n\t\tend else begin\n\t\t\tpredict_value = 2'b00; // Default prediction\n\t\tend\n\tend\n\n\t// Always block for sequential logic (PHT update and GHR update)\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\t// Asynchronous reset\n\t\t\tGHR <= 7'b0;\n\t\t\tinteger i;\n\t\t\tfor (i = 0; i < 128; i = i + 1) begin\n\t\t\t\tPHT[i] <= 2'b01; // Weakly not taken\n\t\t\tend\n\t\tend else begin\n\t\t\t// Handle training and updates\n\t\t\tif (train_valid) begin\n\t\t\t\t// Update PHT based on train outcome\n\t\t\t\ttrain_value = PHT[train_index];\n\t\t\t\tif (train_taken) begin\n\t\t\t\t\tif (train_value != 2'b11) begin\n\t\t\t\t\t\tPHT[train_index] <= train_value + 1;\n\t\t\t\t\tend\n\t\t\t\tend else begin\n\t\t\t\t\tif (train_value != 2'b00) begin\n\t\t\t\t\t\tPHT[train_index] <= train_value - 1;\n\t\t\t\t\tend\n\t\t\t\tend\n\n\t\t\t\t// Recover GHR if it's a misprediction\n\t\t\t\tif (train_mispredicted) begin\n\t\t\t\t\tGHR <= {train_history[5:0], train_taken};\n\t\t\t\tend else begin\n\t\t\t\t\tGHR <= {GHR[5:0], train_taken};\n\t\t\t\tend\n\t\t\tend else if (predict_valid) begin\n\t\t\t\t// Update GHR with prediction (if no training is done)\n\t\t\t\tGHR <= {GHR[5:0], predict_value[1]};\n\t\t\tend\n\t\tend\n\tend\n\nendmodule\n"]}
{"task_id": "lemmings4", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output walk_left,\n output walk_right,\n output aaah,\n output digging\n);\n\n // State encoding\n typedef enum logic [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIG_LEFT = 3'b100,\n STATE_DIG_RIGHT = 3'b101,\n STATE_SPLATTERED = 3'b111\n } state_t;\n\n state_t state, next_state;\n logic [4:0] fall_count;\n\n // State transition\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n fall_count <= 5'b0;\n end else begin\n state <= next_state;\n if (next_state == STATE_FALL_LEFT || next_state == STATE_FALL_RIGHT) begin\n fall_count <= fall_count + 1;\n end else begin\n fall_count <= 5'b0;\n end\n end\n end\n\n // Next state logic\n always_comb begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else if (dig) begin\n next_state = STATE_DIG_LEFT;\n end else if (bump_left) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIG_RIGHT;\n end else if (bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n STATE_FALL_LEFT: begin\n if (fall_count > 20) begin\n next_state = STATE_SPLATTERED;\n end else if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_LEFT;\n end\n end\n STATE_FALL_RIGHT: begin\n if (fall_count > 20) begin\n next_state = STATE_SPLATTERED;\n end else if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n STATE_DIG_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else begin\n next_state = STATE_DIG_LEFT;\n end\n end\n STATE_DIG_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else begin\n next_state = STATE_DIG_RIGHT;\n end\n end\n STATE_SPLATTERED: begin\n next_state = STATE_SPLATTERED;\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\n // Output logic\n assign walk_left = (state == STATE_WALK_LEFT);\n assign walk_right = (state == STATE_WALK_RIGHT);\n assign aaah = (state == STATE_FALL_LEFT || state == STATE_FALL_RIGHT);\n assign digging = (state == STATE_DIG_LEFT || state == STATE_DIG_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n \n // Define state encoding\n typedef enum reg [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIG_LEFT = 3'b100,\n STATE_DIG_RIGHT = 3'b101,\n STATE_SPLATTER = 3'b110\n } state_t;\n \n state_t state, next_state;\n reg [4:0] fall_count;\n \n // State transition logic\n always @ (*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else if (dig)\n next_state = STATE_DIG_LEFT;\n else if (bump_left || bump_right)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_WALK_LEFT;\n end\n STATE_WALK_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else if (dig)\n next_state = STATE_DIG_RIGHT;\n else if (bump_left || bump_right)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_WALK_RIGHT;\n end\n STATE_FALL_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else if (fall_count > 5'd20)\n next_state = STATE_SPLATTER;\n else\n next_state = STATE_WALK_LEFT;\n end\n STATE_FALL_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else if (fall_count > 5'd20)\n next_state = STATE_SPLATTER;\n else\n next_state = STATE_WALK_RIGHT;\n end\n STATE_DIG_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else\n next_state = STATE_DIG_LEFT;\n end\n STATE_DIG_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else\n next_state = STATE_DIG_RIGHT;\n end\n STATE_SPLATTER: begin\n next_state = STATE_SPLATTER;\n end\n default: next_state = STATE_WALK_LEFT;\n endcase\n end\n \n // State and output logic\n always @ (posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n fall_count <= 5'd0;\n end else begin\n state <= next_state;\n if (state == STATE_FALL_LEFT || state == STATE_FALL_RIGHT) begin\n if (!ground)\n fall_count <= fall_count + 5'd1;\n else\n fall_count <= 5'd0;\n end else begin\n fall_count <= 5'd0;\n end\n end\n end\n\n // Output logic\n always @ (*) begin\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n case (state)\n STATE_WALK_LEFT: walk_left = 1'b1;\n STATE_WALK_RIGHT: walk_right = 1'b1;\n STATE_FALL_LEFT, STATE_FALL_RIGHT: aaah = 1'b1;\n STATE_DIG_LEFT: begin\n walk_left = 1'b1;\n digging = 1'b1;\n end\n STATE_DIG_RIGHT: begin\n walk_right = 1'b1;\n digging = 1'b1;\n end\n STATE_SPLATTER: begin\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n end\n endcase\n end\n \nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define state encoding\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLAT = 3'b110\n } state_t;\n\n state_t state, next_state;\n reg [4:0] fall_count;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = (fall_count > 20) ? SPLAT : WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = (fall_count > 20) ? SPLAT : WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n SPLAT: begin\n next_state = SPLAT;\n end\n default: begin\n next_state = WALK_LEFT;\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (state == FALL_LEFT || state == FALL_RIGHT)\n fall_count <= fall_count + 1;\n else\n fall_count <= 0;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT || state == FALL_RIGHT);\n digging = (state == DIG_LEFT || state == DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\tinput ground,\n\tinput dig,\n\toutput reg walk_left,\n\toutput reg walk_right,\n\toutput reg aaah,\n\toutput reg digging\n);\n\n\t// State Encoding\n\ttypedef enum {\n\t\tSTATE_WALK_LEFT,\n\t\tSTATE_WALK_RIGHT,\n\t\tSTATE_FALL_LEFT,\n\t\tSTATE_FALL_RIGHT,\n\t\tSTATE_DIG_LEFT,\n\t\tSTATE_DIG_RIGHT,\n\t\tSTATE_SPLATTERED\n\t} state_t;\n\t\n\tstate_t state, next_state;\n\tinteger fall_time;\n\n\t// State Transition\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tSTATE_WALK_LEFT: begin\n\t\t\t\tif (!ground) next_state = STATE_FALL_LEFT;\n\t\t\t\telse if (dig) next_state = STATE_DIG_LEFT;\n\t\t\t\telse if (bump_left) next_state = STATE_WALK_RIGHT;\n\t\t\t\telse next_state = STATE_WALK_LEFT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_WALK_RIGHT: begin\n\t\t\t\tif (!ground) next_state = STATE_FALL_RIGHT;\n\t\t\t\telse if (dig) next_state = STATE_DIG_RIGHT;\n\t\t\t\telse if (bump_right) next_state = STATE_WALK_LEFT;\n\t\t\t\telse next_state = STATE_WALK_RIGHT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_FALL_LEFT: begin\n\t\t\t\tif (ground) begin\n\t\t\t\t\tif (fall_time > 20) next_state = STATE_SPLATTERED;\n\t\t\t\t\telse next_state = STATE_WALK_LEFT;\n\t\t\t\tend\n\t\t\t\telse next_state = STATE_FALL_LEFT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_FALL_RIGHT: begin\n\t\t\t\tif (ground) begin\n\t\t\t\t\tif (fall_time > 20) next_state = STATE_SPLATTERED;\n\t\t\t\t\telse next_state = STATE_WALK_RIGHT;\n\t\t\t\tend\n\t\t\t\telse next_state = STATE_FALL_RIGHT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_DIG_LEFT: begin\n\t\t\t\tif (!ground) next_state = STATE_FALL_LEFT;\n\t\t\t\telse next_state = STATE_DIG_LEFT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_DIG_RIGHT: begin\n\t\t\t\tif (!ground) next_state = STATE_FALL_RIGHT;\n\t\t\t\telse next_state = STATE_DIG_RIGHT;\n\t\t\tend\n\t\t\t\n\t\t\tSTATE_SPLATTERED: begin\n\t\t\t\tnext_state = STATE_SPLATTERED;\n\t\t\tend\n\t\t\t\n\t\t\tdefault: next_state = STATE_WALK_LEFT;\n\t\tendcase\n\tend\n\t\n\t// State Register and Fall Time Counter\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tstate <= STATE_WALK_LEFT;\n\t\t\tfall_time <= 0;\n\t\tend\n\t\telse begin\n\t\t\tstate <= next_state;\n\t\t\tif (state == STATE_FALL_LEFT || state == STATE_FALL_RIGHT)\n\t\t\t\tfall_time <= fall_time + 1;\n\t\t\telse\n\t\t\t\tfall_time <= 0;\n\t\tend\n\tend\n\t\n\t// Output Logic\n\talways @(*) begin\n\t\twalk_left = 0;\n\t\twalk_right = 0;\n\t\taaah = 0;\n\t\tdigging = 0;\n\t\t\n\t\tcase (state)\n\t\t\tSTATE_WALK_LEFT: walk_left = 1;\n\t\t\tSTATE_WALK_RIGHT: walk_right = 1;\n\t\t\tSTATE_FALL_LEFT, STATE_FALL_RIGHT: aaah = 1;\n\t\t\tSTATE_DIG_LEFT: begin\n\t\t\t\twalk_left = 1;\n\t\t\t\tdigging = 1;\n\t\t\tend\n\t\t\tSTATE_DIG_RIGHT: begin\n\t\t\t\twalk_right = 1;\n\t\t\t\tdigging = 1;\n\t\t\tend\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n LEFT_WALK = 3'b000,\n RIGHT_WALK = 3'b001,\n FALL = 3'b010,\n LEFT_DIG = 3'b011,\n RIGHT_DIG = 3'b100,\n SPLATTER = 3'b101\n } state_t;\n \n state_t state, next_state;\n reg [4:0] fall_count;\n\n always @(*) begin\n case (state)\n LEFT_WALK: begin\n if (ground == 0) next_state = FALL;\n else if (dig == 1) next_state = LEFT_DIG;\n else if (bump_left) next_state = RIGHT_WALK;\n else next_state = LEFT_WALK;\n end\n RIGHT_WALK: begin\n if (ground == 0) next_state = FALL;\n else if (dig == 1) next_state = RIGHT_DIG;\n else if (bump_right) next_state = LEFT_WALK;\n else next_state = RIGHT_WALK;\n end\n FALL: begin\n if (ground == 1) begin\n if (fall_count > 20) next_state = SPLATTER;\n else if (state == LEFT_WALK || state == LEFT_DIG) next_state = LEFT_WALK;\n else if (state == RIGHT_WALK || state == RIGHT_DIG) next_state = RIGHT_WALK;\n end else next_state = FALL;\n end\n LEFT_DIG: begin\n if (ground == 0) next_state = FALL;\n else next_state = LEFT_DIG;\n end\n RIGHT_DIG: begin\n if (ground == 0) next_state = FALL;\n else next_state = RIGHT_DIG;\n end\n SPLATTER: next_state = SPLATTER; // Remains in SPLATTER state\n default: next_state = LEFT_WALK; // Default to avoid latches\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT_WALK;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (state == FALL && ground == 0) fall_count <= fall_count + 1;\n else fall_count <= 0;\n end\n end\n\n always @(*) begin\n walk_left = (state == LEFT_WALK);\n walk_right = (state == RIGHT_WALK);\n aaah = (state == FALL);\n digging = (state == LEFT_DIG || state == RIGHT_DIG);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALLING_LEFT,\n STATE_FALLING_RIGHT,\n STATE_DIG_LEFT,\n STATE_DIG_RIGHT,\n STATE_SPLATTER\n } state_t;\n\n reg [4:0] fall_counter; // 5 bits to count up to 20\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n fall_counter <= 0;\n end else begin\n state <= next_state;\n if (state == STATE_FALLING_LEFT || state == STATE_FALLING_RIGHT) begin\n fall_counter <= fall_counter + 1;\n end else begin\n fall_counter <= 0;\n end\n end\n end\n\n always @(*) begin\n // Default outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n STATE_WALK_LEFT: begin\n walk_left = 1;\n if (!ground) begin\n next_state = STATE_FALLING_LEFT;\n end else if (dig) begin\n next_state = STATE_DIG_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n\n STATE_WALK_RIGHT: begin\n walk_right = 1;\n if (!ground) begin\n next_state = STATE_FALLING_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIG_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n\n STATE_FALLING_LEFT: begin\n aaah = 1;\n if (ground && fall_counter <= 20) begin\n next_state = STATE_WALK_LEFT;\n end else if (ground && fall_counter > 20) begin\n next_state = STATE_SPLATTER;\n end else begin\n next_state = STATE_FALLING_LEFT;\n end\n end\n\n STATE_FALLING_RIGHT: begin\n aaah = 1;\n if (ground && fall_counter <= 20) begin\n next_state = STATE_WALK_RIGHT;\n end else if (ground && fall_counter > 20) begin\n next_state = STATE_SPLATTER;\n end else begin\n next_state = STATE_FALLING_RIGHT;\n end\n end\n\n STATE_DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALLING_LEFT;\n end else begin\n next_state = STATE_DIG_LEFT;\n end\n end\n\n STATE_DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALLING_RIGHT;\n end else begin\n next_state = STATE_DIG_RIGHT;\n end\n end\n\n STATE_SPLATTER: begin\n // All outputs are 0\n next_state = STATE_SPLATTER;\n end\n\n default: begin\n next_state = STATE_SPLATTER;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define states\n typedef enum logic [2:0] {\n WALKING_LEFT = 3'b000,\n WALKING_RIGHT = 3'b001,\n FALLING_LEFT = 3'b010,\n FALLING_RIGHT = 3'b011,\n DIGGING_LEFT = 3'b100,\n DIGGING_RIGHT = 3'b101,\n SPLATTERED = 3'b110\n } state_t;\n\n state_t state, next_state;\n logic [4:0] fall_counter; // 5 bits to count up to 20\n\n // State transition logic\n always @(*) begin\n case (state)\n WALKING_LEFT: begin\n if (!ground) next_state = FALLING_LEFT;\n else if (dig) next_state = DIGGING_LEFT;\n else if (bump_left || bump_right) next_state = WALKING_RIGHT;\n else next_state = WALKING_LEFT;\n end\n WALKING_RIGHT: begin\n if (!ground) next_state = FALLING_RIGHT;\n else if (dig) next_state = DIGGING_RIGHT;\n else if (bump_left || bump_right) next_state = WALKING_LEFT;\n else next_state = WALKING_RIGHT;\n end\n FALLING_LEFT: begin\n if (ground) next_state = (fall_counter > 20) ? SPLATTERED : WALKING_LEFT;\n else next_state = FALLING_LEFT;\n end\n FALLING_RIGHT: begin\n if (ground) next_state = (fall_counter > 20) ? SPLATTERED : WALKING_RIGHT;\n else next_state = FALLING_RIGHT;\n end\n DIGGING_LEFT: begin\n if (!ground) next_state = FALLING_LEFT;\n else next_state = DIGGING_LEFT;\n end\n DIGGING_RIGHT: begin\n if (!ground) next_state = FALLING_RIGHT;\n else next_state = DIGGING_RIGHT;\n end\n SPLATTERED: begin\n next_state = SPLATTERED;\n end\n default: next_state = WALKING_LEFT;\n endcase\n end\n\n // State flip-flops and fall counter\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALKING_LEFT;\n fall_counter <= 0;\n end else begin\n state <= next_state;\n if (!ground && (state == FALLING_LEFT || state == FALLING_RIGHT))\n fall_counter <= fall_counter + 1;\n else if (ground)\n fall_counter <= 0;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n WALKING_LEFT: walk_left = 1;\n WALKING_RIGHT: walk_right = 1;\n FALLING_LEFT, FALLING_RIGHT: aaah = 1;\n DIGGING_LEFT: digging = 1;\n DIGGING_RIGHT: digging = 1;\n SPLATTERED: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n LEFT = 3'b000,\n RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLATTER = 3'b110\n } state_t;\n\n state_t state, next_state;\n logic [4:0] fall_count; // 5 bits to count up to 21\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n fall_count <= 5'd0;\n end else begin\n state <= next_state;\n if (aaah) \n fall_count <= fall_count + 1;\n else \n fall_count <= 5'd0;\n end\n end\n\n always @(*) begin\n // Default outputs\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n next_state = state;\n\n case (state)\n LEFT: begin\n walk_left = 1'b1;\n if (!ground) \n next_state = FALL_LEFT;\n else if (dig) \n next_state = DIG_LEFT;\n else if (bump_left || bump_right) \n next_state = RIGHT;\n end\n\n RIGHT: begin\n walk_right = 1'b1;\n if (!ground) \n next_state = FALL_RIGHT;\n else if (dig) \n next_state = DIG_RIGHT;\n else if (bump_left || bump_right) \n next_state = LEFT;\n end\n\n FALL_LEFT: begin\n aaah = 1'b1;\n if (fall_count >= 5'd20 && ground) \n next_state = SPLATTER;\n else if (ground) \n next_state = LEFT;\n end\n\n FALL_RIGHT: begin\n aaah = 1'b1;\n if (fall_count >= 5'd20 && ground) \n next_state = SPLATTER;\n else if (ground) \n next_state = RIGHT;\n end\n\n DIG_LEFT: begin\n digging = 1'b1;\n if (!ground) \n next_state = FALL_LEFT;\n end\n\n DIG_RIGHT: begin\n digging = 1'b1;\n if (!ground) \n next_state = FALL_RIGHT;\n end\n\n SPLATTER: begin\n // Stay in SPLATTER, all outputs should be 0\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State encoding\n typedef enum reg [2:0] {\n WALK_LEFT = 3'd0,\n WALK_RIGHT = 3'd1,\n FALL = 3'd2,\n DIG_LEFT = 3'd3,\n DIG_RIGHT = 3'd4,\n SPLATTER = 3'd5\n } state_t;\n \n state_t state, next_state;\n reg [4:0] fall_count; // Counter to track fall duration\n \n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n fall_count <= 5'd0;\n end else begin\n state <= next_state;\n if (state == FALL) begin\n fall_count <= fall_count + 1;\n end else begin\n fall_count <= 5'd0;\n end\n end\n end\n\n always @(*) begin\n // Default output states\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n \n case (state)\n WALK_LEFT: begin\n walk_left = 1'b1;\n if (!ground) begin\n next_state = FALL;\n end else if (dig) begin\n next_state = DIG_LEFT;\n end else if (bump_left) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n end\n WALK_RIGHT: begin\n walk_right = 1'b1;\n if (!ground) begin\n next_state = FALL;\n end else if (dig) begin\n next_state = DIG_RIGHT;\n end else if (bump_right) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n end\n FALL: begin\n aaah = 1'b1;\n if (fall_count > 20) begin\n next_state = SPLATTER;\n end else if (ground) begin\n if (state == WALK_LEFT || state == DIG_LEFT) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n end else begin\n next_state = FALL;\n end\n end\n DIG_LEFT: begin\n digging = 1'b1;\n if (!ground) begin\n next_state = FALL;\n end else begin\n next_state = DIG_LEFT;\n end\n end\n DIG_RIGHT: begin\n digging = 1'b1;\n if (!ground) begin\n next_state = FALL;\n end else begin\n next_state = DIG_RIGHT;\n end\n end\n SPLATTER: begin\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n next_state = SPLATTER;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State encoding\n typedef enum reg [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIG_LEFT = 3'b100,\n STATE_DIG_RIGHT = 3'b101,\n STATE_SPLATTER = 3'b110\n } state_t;\n\n state_t state, next_state;\n reg [4:0] fall_count; // Counter to track falling duration\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n // Asynchronous reset to walk left\n state <= STATE_WALK_LEFT;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (aaah) begin\n fall_count <= fall_count + 1;\n end else begin\n fall_count <= 0;\n end\n end\n end\n\n always @(*) begin\n case(state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT; // Start falling if no ground\n end else if (dig && ground) begin\n next_state = STATE_DIG_LEFT; // Start digging if dig command given on ground\n end else if (bump_left || (bump_left && bump_right)) begin\n next_state = STATE_WALK_RIGHT; // Switch direction on bump\n end else begin\n next_state = STATE_WALK_LEFT; // Continue walking left\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT; // Start falling if no ground\n end else if (dig && ground) begin\n next_state = STATE_DIG_RIGHT; // Start digging if dig command given on ground\n end else if (bump_right || (bump_left && bump_right)) begin\n next_state = STATE_WALK_LEFT; // Switch direction on bump\n end else begin\n next_state = STATE_WALK_RIGHT; // Continue walking right\n end\n end\n STATE_FALL_LEFT: begin\n if (ground) begin\n if (fall_count > 20) begin\n next_state = STATE_SPLATTER; // Splatter when falling exceeds 20 cycles\n end else begin\n next_state = STATE_WALK_LEFT; // Land and walk left\n end\n end else begin\n next_state = STATE_FALL_LEFT; // Continue falling\n end\n end\n STATE_FALL_RIGHT: begin\n if (ground) begin\n if (fall_count > 20) begin\n next_state = STATE_SPLATTER; // Splatter when falling exceeds 20 cycles\n end else begin\n next_state = STATE_WALK_RIGHT; // Land and walk right\n end\n end else begin\n next_state = STATE_FALL_RIGHT; // Continue falling\n end\n end\n STATE_DIG_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT; // Start falling when not on ground\n end else begin\n next_state = STATE_DIG_LEFT; // Continue digging\n end\n end\n STATE_DIG_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT; // Start falling when not on ground\n end else begin\n next_state = STATE_DIG_RIGHT; // Continue digging\n end\n end\n STATE_SPLATTER: begin\n next_state = STATE_SPLATTER; // Remain in splatter state\n end\n endcase\n end\n\n always @(*) begin\n walk_left = (state == STATE_WALK_LEFT);\n walk_right = (state == STATE_WALK_RIGHT);\n aaah = (state == STATE_FALL_LEFT || state == STATE_FALL_RIGHT);\n digging = (state == STATE_DIG_LEFT || state == STATE_DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIG_LEFT = 3'b100,\n STATE_DIG_RIGHT = 3'b101,\n STATE_SPLATTER = 3'b110\n } state_t;\n\n state_t state, next_state;\n integer fall_count;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (aaah) begin\n fall_count <= fall_count + 1;\n end else if (ground) begin\n fall_count <= 0;\n end\n end\n end\n\n always_comb begin\n next_state = state; // Default to no state change.\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n STATE_WALK_LEFT: begin\n walk_left = 1;\n if (!ground) begin\n next_state = STATE_FALL_LEFT; \n end else if (dig) begin\n next_state = STATE_DIG_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n\n STATE_WALK_RIGHT: begin\n walk_right = 1;\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIG_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end\n end\n\n STATE_FALL_LEFT: begin\n aaah = 1;\n if (fall_count > 20 && ground) begin\n next_state = STATE_SPLATTER;\n end else if (ground) begin\n next_state = STATE_WALK_LEFT;\n end\n end\n\n STATE_FALL_RIGHT: begin\n aaah = 1;\n if (fall_count > 20 && ground) begin\n next_state = STATE_SPLATTER;\n end else if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n\n STATE_DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end\n end\n\n STATE_DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n\n STATE_SPLATTER: begin\n // Do nothing; all outputs are 0.\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State encoding\n typedef enum logic [2:0] {\n WL = 3'b000, // walk_left\n WR = 3'b001, // walk_right\n F = 3'b010, // falling\n DL = 3'b011, // digging left\n DR = 3'b100, // digging right\n SPLAT = 3'b101 // splattered\n } state_t;\n\n state_t state, next_state;\n integer fall_count;\n\n // State transition\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WL;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (next_state == F)\n fall_count <= fall_count + 1;\n else \n fall_count <= 0;\n end\n end\n\n // Next state logic\n always_comb begin\n case (state)\n WL: begin\n if (!ground)\n next_state = F;\n else if (dig)\n next_state = DL;\n else if (bump_left || bump_right)\n next_state = WR;\n else\n next_state = WL;\n end\n WR: begin\n if (!ground)\n next_state = F;\n else if (dig)\n next_state = DR;\n else if (bump_left || bump_right)\n next_state = WL;\n else\n next_state = WR;\n end\n F: begin\n if (ground) begin\n if (fall_count > 20)\n next_state = SPLAT;\n else if (state == WL)\n next_state = WL;\n else\n next_state = WR;\n end else\n next_state = F;\n end\n DL: begin\n if (!ground)\n next_state = F;\n else\n next_state = DL;\n end\n DR: begin\n if (!ground)\n next_state = F;\n else\n next_state = DR;\n end\n SPLAT: begin\n next_state = SPLAT;\n end\n default: next_state = WL;\n endcase\n end\n\n // Output logic\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n walk_left <= 1;\n walk_right <= 0;\n aaah <= 0;\n digging <= 0;\n end else begin\n walk_left <= (state == WL);\n walk_right <= (state == WR);\n aaah <= (state == F);\n digging <= ((state == DL) || (state == DR));\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n WALK_LEFT,\n WALK_RIGHT,\n DIG_LEFT,\n DIG_RIGHT,\n FALL_LEFT,\n FALL_RIGHT,\n SPLATTER\n } state_t;\n\n state_t state, next_state;\n reg [4:0] fall_count; // Counter for falling clock cycles\n\n always @(*) begin\n // Default outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n WALK_LEFT: begin\n walk_left = 1;\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig && ground)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n walk_right = 1;\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig && ground)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n DIG_LEFT: begin\n digging = 1;\n if (!ground)\n next_state = FALL_LEFT;\n else \n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n digging = 1;\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n FALL_LEFT: begin\n aaah = 1;\n if (ground) begin\n if (fall_count > 20)\n next_state = SPLATTER;\n else\n next_state = WALK_LEFT;\n end else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n aaah = 1;\n if (ground) begin\n if (fall_count > 20)\n next_state = SPLATTER;\n else\n next_state = WALK_RIGHT;\n end else\n next_state = FALL_RIGHT;\n end\n SPLATTER: begin\n next_state = SPLATTER;\n end\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (state == FALL_LEFT || state == FALL_RIGHT)\n fall_count <= fall_count + 1;\n else\n fall_count <= 0;\n end\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\tinput ground,\n\tinput dig,\n\toutput reg walk_left,\n\toutput reg walk_right,\n\toutput reg aaah,\n\toutput reg digging\n);\n\n typedef enum reg [2:0] {\n LEFT = 3'b000,\n RIGHT = 3'b001,\n FALLING_LEFT = 3'b010,\n FALLING_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLATTER = 3'b110\n } state_t;\n\n reg [2:0] state, next_state;\n reg [4:0] fall_counter; // Counter for falling\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n fall_counter <= 0;\n end else begin\n state <= next_state;\n if (aaah)\n fall_counter <= fall_counter + 1;\n else\n fall_counter <= 0;\n end\n end\n\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n next_state = state;\n\n case (state)\n LEFT: begin\n walk_left = 1;\n if (!ground) \n next_state = FALLING_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n end\n\n RIGHT: begin\n walk_right = 1;\n if (!ground) \n next_state = FALLING_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n end\n\n FALLING_LEFT: begin\n aaah = 1;\n if (ground) \n next_state = (fall_counter >= 20) ? SPLATTER : LEFT;\n end\n\n FALLING_RIGHT: begin\n aaah = 1;\n if (ground) \n next_state = (fall_counter >= 20) ? SPLATTER : RIGHT;\n end\n\n DIG_LEFT: begin\n digging = 1;\n if (!ground)\n next_state = FALLING_LEFT;\n end\n\n DIG_RIGHT: begin\n digging = 1;\n if (!ground)\n next_state = FALLING_RIGHT;\n end\n\n SPLATTER: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n\n default: begin\n next_state = LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define state encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLATTERED = 3'b111\n } state_t;\n\n state_t state, next_state;\n integer fall_count;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground) \n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left || (bump_left && bump_right))\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (!ground) \n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right || (bump_left && bump_right))\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n FALL_LEFT: begin\n if (ground) begin\n if (fall_count > 20)\n next_state = SPLATTERED;\n else\n next_state = WALK_LEFT;\n end\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground) begin\n if (fall_count > 20)\n next_state = SPLATTERED;\n else\n next_state = WALK_RIGHT;\n end\n else\n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n SPLATTERED: next_state = SPLATTERED;\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n fall_count <= 0;\n end\n else begin\n state <= next_state;\n if (state == FALL_LEFT || state == FALL_RIGHT) begin\n if (!ground)\n fall_count <= fall_count + 1;\n else\n fall_count <= 0;\n end\n else\n fall_count <= 0;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT || state == FALL_RIGHT);\n digging = (state == DIG_LEFT || state == DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State Encoding\n typedef enum reg [2:0] {\n S_WALK_LEFT = 3'd0,\n S_WALK_RIGHT = 3'd1,\n S_FALL_LEFT = 3'd2,\n S_FALL_RIGHT = 3'd3,\n S_DIG_LEFT = 3'd4,\n S_DIG_RIGHT = 3'd5,\n S_SPLATTER = 3'd6\n } state_t;\n \n reg [2:0] state, next_state;\n reg [4:0] fall_counter; // 5 bits to count up to 20\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default: stay in the same state\n case(state)\n S_WALK_LEFT: begin\n if (~ground)\n next_state = S_FALL_LEFT;\n else if (dig)\n next_state = S_DIG_LEFT;\n else if (bump_left)\n next_state = S_WALK_RIGHT;\n end\n S_WALK_RIGHT: begin\n if (~ground)\n next_state = S_FALL_RIGHT;\n else if (dig)\n next_state = S_DIG_RIGHT;\n else if (bump_right)\n next_state = S_WALK_LEFT;\n end\n S_FALL_LEFT, S_FALL_RIGHT: begin\n if (ground) begin\n if (fall_counter > 20)\n next_state = S_SPLATTER;\n else\n next_state = (state == S_FALL_LEFT) ? S_WALK_LEFT : S_WALK_RIGHT;\n end\n end\n S_DIG_LEFT: begin\n if (~ground)\n next_state = S_FALL_LEFT;\n end\n S_DIG_RIGHT: begin\n if (~ground)\n next_state = S_FALL_RIGHT;\n end\n S_SPLATTER: begin\n // Remain in S_SPLATTER\n end\n endcase\n end\n\n // State register update\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= S_WALK_LEFT;\n else\n state <= next_state;\n end\n \n // Fall counter logic\n always @(posedge clk or posedge areset) begin\n if (areset)\n fall_counter <= 0;\n else if (state == S_FALL_LEFT || state == S_FALL_RIGHT)\n fall_counter <= fall_counter + 1;\n else\n fall_counter <= 0;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == S_WALK_LEFT);\n walk_right = (state == S_WALK_RIGHT);\n aaah = (state == S_FALL_LEFT || state == S_FALL_RIGHT);\n digging = (state == S_DIG_LEFT || state == S_DIG_RIGHT);\n end\n \nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n WALK_LEFT,\n WALK_RIGHT,\n FALL_LEFT,\n FALL_RIGHT,\n DIG_LEFT,\n DIG_RIGHT,\n SPLATTERED\n } state_t;\n\n state_t state, next_state;\n reg [4:0] fall_count;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n fall_count <= 0;\n end else begin\n state <= next_state;\n if (aaah) begin\n fall_count <= fall_count + 1;\n end else begin\n fall_count <= 0;\n end\n end\n end\n\n always_comb begin\n next_state = state;\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n WALK_LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (dig) begin\n next_state = DIG_LEFT;\n end else if (bump_left) begin\n next_state = WALK_RIGHT;\n end\n end\n\n WALK_RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (dig) begin\n next_state = DIG_RIGHT;\n end else if (bump_right) begin\n next_state = WALK_LEFT;\n end\n end\n\n FALL_LEFT: begin\n aaah = 1;\n if (fall_count > 20) begin\n next_state = SPLATTERED;\n end else if (ground) begin\n next_state = WALK_LEFT;\n end\n end\n\n FALL_RIGHT: begin\n aaah = 1;\n if (fall_count > 20) begin\n next_state = SPLATTERED;\n end else if (ground) begin\n next_state = WALK_RIGHT;\n end\n end\n\n DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_LEFT;\n end\n end\n\n DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_RIGHT;\n end\n end\n\n SPLATTERED: begin\n // Do nothing, Lemming is splattered\n end\n endcase\n end\n\n always_comb begin\n case (state)\n WALK_LEFT: walk_left = 1;\n WALK_RIGHT: walk_right = 1;\n FALL_LEFT, FALL_RIGHT: aaah = 1;\n DIG_LEFT: begin walk_left = 1; digging = 1; end\n DIG_RIGHT: begin walk_right = 1; digging = 1; end\n SPLATTERED: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIG_LEFT = 3'b100,\n STATE_DIG_RIGHT = 3'b101,\n STATE_SPLATTER = 3'b110\n } state_t;\n\n state_t state, next_state;\n logic [4:0] fall_count;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n fall_count <= 5'd0;\n end else begin\n state <= next_state;\n if (aaah)\n fall_count <= fall_count + 5'd1;\n else\n fall_count <= 5'd0;\n end\n end\n\n always_comb begin\n // Default outputs\n walk_left = 1'b0;\n walk_right = 1'b0;\n aaah = 1'b0;\n digging = 1'b0;\n next_state = state;\n\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n aaah = 1'b1;\n next_state = STATE_FALL_LEFT;\n end else if (dig) begin\n digging = 1'b1;\n next_state = STATE_DIG_LEFT;\n end else if (bump_left | bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n walk_left = 1'b1;\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n aaah = 1'b1;\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n digging = 1'b1;\n next_state = STATE_DIG_RIGHT;\n end else if (bump_left | bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n walk_right = 1'b1;\n end\n end\n STATE_FALL_LEFT: begin\n aaah = 1'b1;\n if (ground) begin\n if (fall_count > 5'd20) begin\n next_state = STATE_SPLATTER;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n end\n STATE_FALL_RIGHT: begin\n aaah = 1'b1;\n if (ground) begin\n if (fall_count > 5'd20) begin\n next_state = STATE_SPLATTER;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n end\n STATE_DIG_LEFT: begin\n digging = 1'b1;\n if (!ground) begin\n aaah = 1'b1;\n next_state = STATE_FALL_LEFT;\n end\n end\n STATE_DIG_RIGHT: begin\n digging = 1'b1;\n if (!ground) begin\n aaah = 1'b1;\n next_state = STATE_FALL_RIGHT;\n end\n end\n STATE_SPLATTER: begin\n // All outputs are 0\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output walk_left,\n output walk_right,\n output aaah,\n output digging\n);\n\n // State encoding\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLATTER = 3'b110\n } state_t;\n\n state_t current_state, next_state;\n reg [4:0] fall_counter; // Counts the number of cycles while falling\n\n // State transitions\n always @(*) begin\n case (current_state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground) begin\n if (fall_counter > 20)\n next_state = SPLATTER;\n else\n next_state = WALK_LEFT;\n end\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground) begin\n if (fall_counter > 20)\n next_state = SPLATTER;\n else\n next_state = WALK_RIGHT;\n end\n else\n next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n\n SPLATTER: begin\n next_state = SPLATTER;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // Sequential logic\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= WALK_LEFT;\n fall_counter <= 0;\n end\n else begin\n current_state <= next_state;\n if (current_state == FALL_LEFT || current_state == FALL_RIGHT)\n fall_counter <= fall_counter + 1;\n else\n fall_counter <= 0;\n end\n end\n\n // Outputs\n assign walk_left = (current_state == WALK_LEFT);\n assign walk_right = (current_state == WALK_RIGHT);\n assign aaah = (current_state == FALL_LEFT || current_state == FALL_RIGHT);\n assign digging = (current_state == DIG_LEFT || current_state == DIG_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n LEFT = 3'b000,\n RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101,\n SPLATTERED = 3'b110\n } state_t;\n\n state_t state, next_state;\n reg [4:0] fall_counter; // 5 bits to count from 0 to 31\n\n // State transition\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground) \n next_state = FALL_LEFT;\n else if (dig) \n next_state = DIG_LEFT;\n else if (bump_left || bump_right) \n next_state = RIGHT;\n else \n next_state = LEFT;\n end\n RIGHT: begin\n if (!ground) \n next_state = FALL_RIGHT;\n else if (dig) \n next_state = DIG_RIGHT;\n else if (bump_left || bump_right) \n next_state = LEFT;\n else \n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground && fall_counter > 20) \n next_state = SPLATTERED;\n else if (ground) \n next_state = LEFT;\n else \n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground && fall_counter > 20) \n next_state = SPLATTERED;\n else if (ground) \n next_state = RIGHT;\n else \n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (!ground) \n next_state = FALL_LEFT;\n else \n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (!ground) \n next_state = FALL_RIGHT;\n else \n next_state = DIG_RIGHT;\n end\n SPLATTERED: begin\n next_state = SPLATTERED;\n end\n default: begin\n next_state = LEFT;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n fall_counter <= 0;\n end else begin\n state <= next_state;\n if (state == FALL_LEFT || state == FALL_RIGHT)\n fall_counter <= fall_counter + 1;\n else\n fall_counter <= 0;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n case (state)\n LEFT: walk_left = 1;\n RIGHT: walk_right = 1;\n FALL_LEFT, FALL_RIGHT: aaah = 1;\n DIG_LEFT: begin \n digging = 1;\n walk_left = 1;\n end\n DIG_RIGHT: begin \n digging = 1;\n walk_right = 1;\n end\n SPLATTERED: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "review2015_fsm", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n \n // State definitions\n typedef enum reg [2:0] {\n IDLE = 3'd0,\n S1 = 3'd1,\n S11 = 3'd2,\n S110 = 3'd3,\n S1101 = 3'd4,\n SHIFTING = 3'd5,\n WAIT_COUNT = 3'd6,\n DONE = 3'd7\n } state_t;\n \n state_t current_state, next_state;\n reg [1:0] shift_count;\n\n // State transition logic (combinational)\n always @(*) begin\n next_state = current_state;\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (data == 1) next_state = S1;\n end\n S1: begin\n if (data == 1) next_state = S11;\n else next_state = IDLE;\n end\n S11: begin\n if (data == 0) next_state = S110;\n else if (data == 1) next_state = S1;\n else next_state = IDLE;\n end\n S110: begin\n if (data == 1) next_state = S1101;\n else if (data == 0) next_state = IDLE;\n else next_state = S11;\n end\n S1101: begin\n next_state = SHIFTING;\n end\n SHIFTING: begin\n shift_ena = 1'b1;\n if (shift_count == 2'd3) next_state = WAIT_COUNT;\n end\n WAIT_COUNT: begin\n counting = 1'b1;\n if (done_counting) next_state = DONE;\n end\n DONE: begin\n done = 1'b1;\n if (ack) next_state = IDLE;\n end\n default: next_state = IDLE;\n endcase\n end\n \n // State register (sequential)\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n shift_count <= 2'd0;\n end\n else begin\n current_state <= next_state;\n if (current_state == SHIFTING)\n shift_count <= shift_count + 1;\n else\n shift_count <= 2'd0;\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n typedef enum logic [2:0] {\n S_WAIT_PATTERN = 3'b000,\n S_SHIFT_4BITS = 3'b001,\n S_WAIT_COUNT = 3'b010,\n S_DONE = 3'b011\n } state_t;\n \n state_t state, next_state;\n reg [3:0] pattern_shift_reg;\n \n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= S_WAIT_PATTERN;\n pattern_shift_reg <= 4'b0000;\n end else begin\n state <= next_state;\n \n if (state == S_WAIT_PATTERN)\n pattern_shift_reg <= {pattern_shift_reg[2:0], data};\n end\n end\n \n always_comb begin\n // Default signal values\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n \n case (state)\n S_WAIT_PATTERN: begin\n if (pattern_shift_reg == 4'b1101)\n next_state = S_SHIFT_4BITS;\n else\n next_state = S_WAIT_PATTERN;\n end\n \n S_SHIFT_4BITS: begin\n shift_ena = 1'b1;\n if (pattern_shift_reg == 4'b0000) // All bits shifted after 4 cycles\n next_state = S_WAIT_COUNT;\n else\n next_state = S_SHIFT_4BITS;\n end\n \n S_WAIT_COUNT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = S_DONE;\n else\n next_state = S_WAIT_COUNT;\n end\n \n S_DONE: begin\n done = 1'b1;\n if (ack)\n next_state = S_WAIT_PATTERN;\n else\n next_state = S_DONE;\n end\n \n default: next_state = S_WAIT_PATTERN;\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State encoding\n typedef enum reg [2:0] {\n STATE_IDLE,\n STATE_PATTERN_DETECT,\n STATE_SHIFT,\n STATE_COUNTING,\n STATE_DONE\n } state_t;\n \n state_t state, next_state;\n reg [3:0] pattern_register;\n\n // State transition logic\n always @(*) begin\n next_state = state; // Default: remain in the same state\n shift_ena = 0;\n counting = 0;\n done = 0;\n case (state)\n STATE_IDLE: begin\n if (pattern_register == 4'b1101) begin\n next_state = STATE_SHIFT;\n end else begin\n next_state = STATE_PATTERN_DETECT;\n end\n end\n\n STATE_PATTERN_DETECT: begin\n if (pattern_register == 4'b1101) begin\n next_state = STATE_SHIFT;\n end\n end\n\n STATE_SHIFT: begin\n shift_ena = 1;\n if (pattern_register == 4'b0000) begin // Assuming 4 cycles are enough\n next_state = STATE_COUNTING;\n end\n end\n\n STATE_COUNTING: begin\n counting = 1;\n if (done_counting) begin\n next_state = STATE_DONE;\n end\n end\n\n STATE_DONE: begin\n done = 1;\n if (ack) begin\n next_state = STATE_IDLE;\n end\n end\n\n default: begin\n next_state = STATE_IDLE;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= STATE_IDLE;\n pattern_register <= 4'b0000;\n end else begin\n state <= next_state;\n if (state == STATE_IDLE || state == STATE_PATTERN_DETECT) begin\n pattern_register <= {pattern_register[2:0], data};\n end else if (state == STATE_SHIFT) begin\n pattern_register <= pattern_register - 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n );\n\n typedef enum reg [2:0] {\n IDLE,\n PATTERN_DET_1,\n PATTERN_DET_11,\n PATTERN_DET_110,\n PATTERN_DET_1101,\n SHIFT,\n COUNT,\n DONE\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] shift_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n shift_count <= 3'd0;\n end else begin\n current_state <= next_state;\n if (shift_ena)\n shift_count <= shift_count + 1;\n else\n shift_count <= 3'd0;\n end\n end\n\n always @(*) begin\n shift_ena = 0;\n counting = 0;\n done = 0;\n\n case (current_state)\n IDLE: begin\n if (data)\n next_state = PATTERN_DET_1;\n else\n next_state = IDLE;\n end\n\n PATTERN_DET_1: begin\n if (data)\n next_state = PATTERN_DET_11;\n else\n next_state = IDLE;\n end\n\n PATTERN_DET_11: begin\n if (!data)\n next_state = PATTERN_DET_110;\n else\n next_state = IDLE;\n end\n\n PATTERN_DET_110: begin\n if (data)\n next_state = PATTERN_DET_1101;\n else \n next_state = IDLE;\n end\n\n PATTERN_DET_1101: begin\n shift_ena = 1;\n next_state = SHIFT;\n end\n\n SHIFT: begin\n shift_ena = 1;\n if (shift_count == 3'd3)\n next_state = COUNT;\n else\n next_state = SHIFT;\n end\n\n COUNT: begin\n counting = 1;\n if (done_counting)\n next_state = DONE;\n else\n next_state = COUNT;\n end\n\n DONE: begin\n done = 1;\n if (ack)\n next_state = IDLE;\n else\n next_state = DONE;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State encoding\n typedef enum reg [3:0] {\n IDLE = 4'b0000,\n DETECT1 = 4'b0001,\n DETECT11 = 4'b0010,\n DETECT110 = 4'b0011,\n DETECT1101 = 4'b0100,\n SHIFT = 4'b0101,\n COUNT = 4'b0110,\n DONE = 4'b0111\n } state_type;\n\n state_type state, next_state;\n\n // State transitions\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic and output logic\n always @(*) begin\n // Default values\n shift_ena = 0;\n counting = 0;\n done = 0;\n \n case (state)\n IDLE: begin\n if (data)\n next_state = DETECT1;\n else\n next_state = IDLE;\n end\n DETECT1: begin\n if (data)\n next_state = DETECT11;\n else\n next_state = IDLE;\n end\n DETECT11: begin\n if (~data)\n next_state = DETECT110;\n else\n next_state = DETECT1;\n end\n DETECT110: begin\n if (data)\n next_state = DETECT1101;\n else\n next_state = IDLE;\n end\n DETECT1101: begin\n shift_ena = 1;\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1;\n if (&{shift_ena, shift_ena, shift_ena, shift_ena}) // Assume counting happens after 4 cycles\n next_state = COUNT;\n else\n next_state = SHIFT;\n end\n COUNT: begin\n counting = 1;\n if (done_counting) \n next_state = DONE;\n else\n next_state = COUNT;\n end\n DONE: begin\n done = 1;\n if (ack)\n next_state = IDLE;\n else\n next_state = DONE;\n end\n default: next_state = IDLE;\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack \n);\n\n // State Definitions\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n PATTERN_DETECTED = 3'b001,\n SHIFT_ENABLE = 3'b010,\n COUNT_WAIT = 3'b011,\n DONE_WAIT = 3'b100\n } state_type;\n\n state_type current_state, next_state;\n reg [2:0] bit_counter;\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n // Default outputs\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n next_state = current_state;\n\n case (current_state)\n IDLE: begin\n if (data == 1)\n next_state = PATTERN_DETECTED;\n end\n\n PATTERN_DETECTED: begin\n if (data == 1) \n next_state = SHIFT_ENABLE;\n else \n next_state = IDLE;\n end\n\n SHIFT_ENABLE: begin\n shift_ena = 1'b1;\n if (bit_counter == 3'b100)\n next_state = COUNT_WAIT;\n end\n\n COUNT_WAIT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = DONE_WAIT;\n end\n\n DONE_WAIT: begin\n done = 1'b1;\n if (ack)\n next_state = IDLE;\n end\n endcase\n end\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n bit_counter <= 3'b000;\n else if (current_state == SHIFT_ENABLE)\n bit_counter <= bit_counter + 1;\n else\n bit_counter <= 3'b000;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n);\n\n // State Declaration\n typedef enum reg [2:0] {\n S_IDLE, // Waiting for 1101\n S_DETECT_1, // Detected '1'\n S_DETECT_11, // Detected '11'\n S_DETECT_110, // Detected '110'\n S_SHIFT, // Shift in 4 bits for delay duration\n S_COUNT, // Wait for counting to finish\n S_DONE // Notify user timer has timed out\n } state_t;\n \n state_t state, next_state;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= S_IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n // Default values\n next_state = state;\n shift_ena = 0;\n counting = 0;\n done = 0;\n \n case (state)\n S_IDLE: begin\n if (data == 1'b1)\n next_state = S_DETECT_1;\n end\n S_DETECT_1: begin\n if (data == 1'b1)\n next_state = S_DETECT_11;\n else\n next_state = S_IDLE;\n end\n S_DETECT_11: begin\n if (data == 1'b0)\n next_state = S_DETECT_110;\n else\n next_state = S_IDLE;\n end\n S_DETECT_110: begin\n if (data == 1'b1)\n next_state = S_SHIFT;\n else\n next_state = S_IDLE;\n end\n S_SHIFT: begin\n shift_ena = 1;\n if (shift_ena == 4) // After 4 clock cycles\n next_state = S_COUNT;\n end\n S_COUNT: begin\n counting = 1;\n if (done_counting)\n next_state = S_DONE;\n end\n S_DONE: begin\n done = 1;\n if (ack)\n next_state = S_IDLE;\n end\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n DETECT_1 = 3'b001,\n DETECT_11 = 3'b010,\n DETECT_110 = 3'b011,\n DETECT_1101 = 3'b100,\n SHIFT = 3'b101,\n COUNT = 3'b110,\n DONE = 3'b111\n } state_t;\n\n state_t state, next_state;\n reg [2:0] shift_count;\n\n always @(posedge clk) begin\n if (reset) \n state <= IDLE;\n else \n state <= next_state;\n end\n\n always @(posedge clk) begin\n if (reset)\n shift_count <= 3'd0;\n else if (state == SHIFT)\n shift_count <= shift_count + 1'b1;\n else\n shift_count <= 3'd0;\n end\n\n always @(*) begin\n // Default outputs\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (data) \n next_state = DETECT_1;\n end\n DETECT_1: begin\n if (data)\n next_state = DETECT_11;\n else\n next_state = IDLE;\n end\n DETECT_11: begin\n if (~data)\n next_state = DETECT_110;\n else\n next_state = IDLE;\n end\n DETECT_110: begin\n if (data)\n next_state = DETECT_1101;\n else\n next_state = IDLE;\n end\n DETECT_1101: begin\n shift_ena = 1'b1;\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1'b1;\n if (shift_count == 3'd3)\n next_state = COUNT;\n end\n COUNT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = DONE;\n end\n DONE: begin\n done = 1'b1;\n if (ack)\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State declarations\n typedef enum reg [2:0] {\n IDLE,\n DETECT_1,\n DETECT_11,\n DETECT_110,\n DETECT_1101,\n SHIFT,\n COUNT,\n DONE\n } state_t;\n \n state_t state, next_state;\n reg [2:0] shift_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n always @* begin\n // Default outputs\n shift_ena = 0;\n counting = 0;\n done = 0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (data == 1) next_state = DETECT_1;\n end\n\n DETECT_1: begin\n if (data == 1) next_state = DETECT_11;\n else next_state = IDLE;\n end\n\n DETECT_11: begin\n if (data == 0) next_state = DETECT_110;\n else next_state = IDLE;\n end\n\n DETECT_110: begin\n if (data == 1) next_state = DETECT_1101;\n else next_state = IDLE;\n end\n\n DETECT_1101: begin\n shift_ena = 1;\n next_state = SHIFT;\n shift_count = 4;\n end\n\n SHIFT: begin\n shift_ena = 1;\n if (shift_count > 0)\n shift_count = shift_count - 1;\n else \n next_state = COUNT;\n end\n\n COUNT: begin\n counting = 1;\n if (done_counting) \n next_state = DONE;\n end\n\n DONE: begin\n done = 1;\n if (ack) \n next_state = IDLE;\n end\n\n default: next_state = IDLE;\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n SHIFT = 3'b001,\n COUNT_WAIT = 3'b010,\n DONE_NOTIFY = 3'b011\n } state_t;\n\n state_t state, next_state;\n reg [3:0] pattern_shift;\n\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n pattern_shift <= 4'b0000;\n end else begin\n state <= next_state;\n if (shift_ena)\n pattern_shift <= {pattern_shift[2:0], data};\n end\n end\n\n always_comb begin\n // Default assignments\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (pattern_shift == 4'b1101)\n next_state = SHIFT;\n else\n next_state = IDLE;\n shift_ena = 1'b1;\n end\n\n SHIFT: begin\n shift_ena = 1'b1;\n next_state = (pattern_shift == 4'b1111) ? COUNT_WAIT : SHIFT;\n end\n\n COUNT_WAIT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = DONE_NOTIFY;\n end\n\n DONE_NOTIFY: begin\n done = 1'b1;\n if (ack)\n next_state = IDLE;\n end\n\n default: next_state = IDLE;\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n typedef enum reg [2:0] {\n IDLE,\n CHECK_1,\n CHECK_11,\n CHECK_110,\n CHECK_1101,\n SHIFT,\n WAIT_COUNT,\n DONE,\n WAIT_ACK\n } state_t;\n\n state_t state, next_state;\n reg [1:0] shift_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n shift_ena = 0;\n counting = 0;\n done = 0;\n \n case (state)\n IDLE: begin\n if (data)\n next_state = CHECK_1;\n else\n next_state = IDLE;\n end\n CHECK_1: begin\n if (data)\n next_state = CHECK_11;\n else\n next_state = IDLE;\n end\n CHECK_11: begin\n if (~data)\n next_state = CHECK_110;\n else\n next_state = CHECK_1;\n end\n CHECK_110: begin\n if (data)\n next_state = CHECK_1101;\n else\n next_state = IDLE;\n end\n CHECK_1101: begin\n if (data)\n next_state = CHECK_11;\n else begin\n shift_ena = 1;\n next_state = SHIFT;\n end\n end\n SHIFT: begin\n shift_ena = 1;\n if (shift_count == 3)\n next_state = WAIT_COUNT;\n else\n next_state = SHIFT;\n end\n WAIT_COUNT: begin\n counting = 1;\n if (done_counting)\n next_state = DONE;\n else\n next_state = WAIT_COUNT;\n end\n DONE: begin\n done = 1;\n if (ack)\n next_state = IDLE;\n else\n next_state = DONE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n shift_count <= 0;\n else if (state == SHIFT)\n shift_count <= shift_count + 1;\n else\n shift_count <= 0;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n);\n\n typedef enum reg [2:0] {\n IDLE, // Waiting for the pattern 1101\n PAT_DET1, // Pattern detection state 1\n PAT_DET2, // Pattern detection state 2\n PAT_DET3, // Pattern detection state 3\n PAT_DET4, // Pattern detection state 4, i.e., pattern match complete\n SHIFT, // Shift in the 4 bits to determine delay\n WAIT_CNT, // Wait for the counters to finish counting\n DONE // Notify user that time has timed out\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] shift_count;\n\n // Sequential logic: State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= IDLE;\n shift_count <= 3'd0;\n end else begin\n current_state <= next_state;\n if (current_state == SHIFT)\n shift_count <= shift_count + 1;\n else\n shift_count <= 3'd0;\n end\n end\n\n // Combinational logic: Next state logic and output logic\n always @(*) begin\n // Default outputs\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n\n case (current_state)\n IDLE: begin\n if (data == 1'b1) next_state = PAT_DET1;\n else next_state = IDLE;\n end\n PAT_DET1: begin\n if (data == 1'b1) next_state = PAT_DET2;\n else next_state = IDLE;\n end\n PAT_DET2: begin\n if (data == 1'b0) next_state = PAT_DET3;\n else next_state = PAT_DET1;\n end\n PAT_DET3: begin\n if (data == 1'b1) next_state = PAT_DET4;\n else next_state = IDLE;\n end\n PAT_DET4: begin\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1'b1;\n if (shift_count == 3'd3)\n next_state = WAIT_CNT;\n else\n next_state = SHIFT;\n end\n WAIT_CNT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = DONE;\n else\n next_state = WAIT_CNT;\n end\n DONE: begin\n done = 1'b1;\n if (ack)\n next_state = IDLE;\n else\n next_state = DONE;\n end\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n PATTERN_MATCH = 3'b001,\n SHIFT_ENA = 3'b010,\n COUNT = 3'b011,\n DONE = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n reg [3:0] pattern_shift;\n\n // State register\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n // Default assignments\n next_state = current_state;\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n \n case (current_state)\n IDLE: begin\n if (pattern_shift == 4'b1101)\n next_state = PATTERN_MATCH;\n end\n PATTERN_MATCH: begin\n next_state = SHIFT_ENA;\n end\n SHIFT_ENA: begin\n shift_ena = 1'b1;\n if (pattern_shift[3:0] == 4'b0000) // After 4 shifts\n next_state = COUNT;\n end\n COUNT: begin\n counting = 1'b1;\n if (done_counting)\n next_state = DONE;\n end\n DONE: begin\n done = 1'b1;\n if (ack)\n next_state = IDLE;\n end\n endcase\n end\n\n // Shift register for pattern matching and shift count\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n pattern_shift <= 4'b0000;\n end else begin\n if (current_state == IDLE || current_state == SHIFT_ENA)\n pattern_shift <= {pattern_shift[2:0], data};\n else\n pattern_shift <= 4'b0000;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack \n);\n\n // Define states\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n PATTERN_1 = 3'b001,\n PATTERN_2 = 3'b010,\n PATTERN_3 = 3'b011,\n PATTERN_4 = 3'b100,\n SHIFT = 3'b101,\n COUNT = 3'b110,\n DONE = 3'b111\n } state_t;\n\n state_t current_state, next_state;\n reg [2:0] shift_count;\n\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n always @(*) begin\n // Default outputs\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n\n case (current_state)\n IDLE: begin\n if (data == 1'b1) next_state = PATTERN_1;\n else next_state = IDLE;\n end\n PATTERN_1: begin\n if (data == 1'b1) next_state = PATTERN_2;\n else next_state = IDLE;\n end\n PATTERN_2: begin\n if (data == 1'b0) next_state = PATTERN_3;\n else next_state = IDLE;\n end\n PATTERN_3: begin\n if (data == 1'b1) next_state = PATTERN_4;\n else next_state = IDLE;\n end\n PATTERN_4: begin\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1'b1;\n if (shift_count == 3'h3) next_state = COUNT; // After 4 cycles (0 to 3)\n else next_state = SHIFT;\n end\n COUNT: begin\n counting = 1'b1;\n if (done_counting) next_state = DONE;\n else next_state = COUNT;\n end\n DONE: begin\n done = 1'b1;\n if (ack) next_state = IDLE;\n else next_state = DONE;\n end\n default: begin\n next_state = IDLE;\n end\n endcase\n end\n\n always @(posedge clk or posedge reset) begin\n if (reset) \n shift_count <= 3'h0;\n else if (current_state == SHIFT) \n shift_count <= shift_count + 1'b1;\n else \n shift_count <= 3'h0;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // Define states\n typedef enum reg [2:0] {\n IDLE,\n PATTERN_DETECT,\n SHIFT,\n WAIT_COUNTER,\n DONE_STATE\n } state_type;\n\n state_type state, next_state;\n reg [3:0] pattern_shift_reg;\n reg [1:0] shift_counter;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n pattern_shift_reg <= 4'b0000;\n shift_counter <= 2'b00;\n shift_ena <= 0;\n counting <= 0;\n done <= 0;\n end else begin\n state <= next_state;\n if (state == SHIFT) begin\n shift_counter <= shift_counter + 1;\n end\n if (state == PATTERN_DETECT) begin\n pattern_shift_reg <= {pattern_shift_reg[2:0], data};\n end\n end\n end\n\n always @(*) begin\n // Default values\n next_state = state;\n shift_ena = 0;\n counting = 0;\n done = 0;\n\n case (state)\n IDLE: begin\n if ({pattern_shift_reg[2:0], data} == 4'b1101)\n next_state = PATTERN_DETECT;\n end\n PATTERN_DETECT: begin\n if ({pattern_shift_reg[2:0], data} == 4'b1101) begin\n next_state = SHIFT;\n end else begin\n next_state = IDLE;\n end\n end\n SHIFT: begin\n shift_ena = 1;\n if (shift_counter == 2'b11) begin\n next_state = WAIT_COUNTER;\n end\n end\n WAIT_COUNTER: begin\n counting = 1;\n if (done_counting) begin\n next_state = DONE_STATE;\n end\n end\n DONE_STATE: begin\n done = 1;\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n DETECT_1 = 3'b001,\n DETECT_11 = 3'b010,\n DETECT_110 = 3'b011,\n DETECT_1101 = 3'b100,\n SHIFT = 3'b101,\n COUNT = 3'b110,\n NOTIFY = 3'b111\n } state_t;\n\n state_t state, next_state;\n reg [1:0] shift_counter;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n shift_ena <= 0;\n counting <= 0;\n done <= 0;\n shift_counter <= 0;\n end else begin\n state <= next_state;\n\n case (state)\n IDLE: begin\n shift_ena <= 0;\n counting <= 0;\n done <= 0;\n end\n DETECT_1101: begin\n shift_ena <= 1;\n shift_counter <= 2'b00;\n end\n SHIFT: begin\n shift_ena <= 1;\n shift_counter <= shift_counter + 1;\n if (shift_counter == 2'b11) begin\n shift_ena <= 0;\n end\n end\n COUNT: begin\n shift_ena <= 0;\n counting <= 1;\n end\n NOTIFY: begin\n counting <= 0;\n done <= 1;\n end\n default: begin\n shift_ena <= 0;\n counting <= 0;\n done <= 0;\n end\n endcase\n end\n end\n\n always @(*) begin\n next_state = state;\n case (state)\n IDLE: begin\n if (data)\n next_state = DETECT_1;\n end\n DETECT_1: begin\n if (data)\n next_state = DETECT_11;\n else\n next_state = IDLE;\n end\n DETECT_11: begin\n if (!data)\n next_state = DETECT_110;\n else\n next_state = DETECT_1;\n end\n DETECT_110: begin\n if (data)\n next_state = DETECT_1101;\n else\n next_state = IDLE;\n end\n DETECT_1101: begin\n next_state = SHIFT;\n end\n SHIFT: begin\n if (shift_counter == 2'b11)\n next_state = COUNT;\n end\n COUNT: begin\n if (done_counting)\n next_state = NOTIFY;\n end\n NOTIFY: begin\n if (ack)\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n );\n\n reg [2:0] state, next_state;\n reg [3:0] pattern_shifter;\n reg [1:0] bit_counter;\n\n localparam IDLE = 3'b000,\n PATTERN_DETECT = 3'b001,\n SHIFT_IN = 3'b010,\n COUNT_WAIT = 3'b011,\n DONE = 3'b100;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n pattern_shifter <= 4'b0000;\n bit_counter <= 2'b00;\n end else begin\n state <= next_state;\n if (state == PATTERN_DETECT) begin\n pattern_shifter <= {pattern_shifter[2:0], data};\n end\n if (state == SHIFT_IN) begin\n bit_counter <= bit_counter + 1;\n end else begin\n bit_counter <= 2'b00;\n end\n end\n end\n\n // Next state logic\n always @(*) begin\n shift_ena = 0;\n counting = 0;\n done = 0;\n next_state = state;\n \n case (state)\n IDLE: begin\n if (data == 1) begin\n next_state = PATTERN_DETECT;\n pattern_shifter = {pattern_shifter[2:0], data};\n end\n end\n PATTERN_DETECT: begin\n if (pattern_shifter == 4'b1101) begin\n next_state = SHIFT_IN;\n end else begin\n pattern_shifter = {pattern_shifter[2:0], data};\n end\n end\n SHIFT_IN: begin\n shift_ena = 1;\n if (bit_counter == 2'b11) begin // 4 bits shifted in\n next_state = COUNT_WAIT;\n end\n end\n COUNT_WAIT: begin\n counting = 1;\n if (done_counting) begin\n next_state = DONE;\n end\n end\n DONE: begin\n done = 1;\n if (ack) begin\n next_state = IDLE;\n end\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n DETECT_1 = 3'b001,\n DETECT_11 = 3'b010,\n DETECT_110 = 3'b011,\n DETECT_1101 = 3'b100,\n SHIFT = 3'b101,\n COUNT = 3'b110,\n DONE = 3'b111\n } state_t;\n\n state_t state, next_state;\n reg [1:0] shift_count;\n\n // State transition logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next state and output logic\n always_comb begin\n // Default outputs\n shift_ena = 0;\n counting = 0;\n done = 0;\n \n case (state)\n IDLE: begin\n if (data)\n next_state = DETECT_1;\n else\n next_state = IDLE;\n end\n DETECT_1: begin\n if (data)\n next_state = DETECT_11;\n else\n next_state = IDLE;\n end\n DETECT_11: begin\n if (data)\n next_state = DETECT_110;\n else\n next_state = IDLE;\n end\n DETECT_110: begin\n if (data)\n next_state = DETECT_1101;\n else\n next_state = IDLE;\n end\n DETECT_1101: begin\n shift_ena = 1;\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1;\n if (shift_count == 2'd3)\n next_state = COUNT;\n else\n next_state = SHIFT;\n end\n COUNT: begin\n counting = 1;\n if (done_counting)\n next_state = DONE;\n else\n next_state = COUNT;\n end\n DONE: begin\n done = 1;\n if (ack)\n next_state = IDLE;\n else\n next_state = DONE;\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Shift counter logic\n always_ff @(posedge clk or posedge reset) begin\n if (reset)\n shift_count <= 0;\n else if (state == SHIFT)\n shift_count <= shift_count + 1;\n else\n shift_count <= 0;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack\n );\n\n // State encoding\n parameter IDLE = 3'b000,\n DETECT1 = 3'b001,\n DETECT2 = 3'b010,\n DETECT3 = 3'b011,\n DETECT4 = 3'b100,\n SHIFT = 3'b101,\n WAIT_COUNT = 3'b110,\n DONE = 3'b111;\n\n reg [2:0] state, next_state;\n reg [1:0] shift_counter;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= IDLE;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default state transition\n shift_ena = 0;\n counting = 0;\n done = 0;\n\n case (state)\n IDLE: begin\n if (data == 1'b1) \n next_state = DETECT1;\n end\n DETECT1: begin\n if (data == 1'b1)\n next_state = DETECT2;\n else\n next_state = IDLE;\n end\n DETECT2: begin\n if (data == 1'b0)\n next_state = DETECT3;\n else\n next_state = IDLE;\n end\n DETECT3: begin\n if (data == 1'b1)\n next_state = DETECT4;\n else\n next_state = IDLE;\n end\n DETECT4: begin\n if (data == 1'b1)\n next_state = DETECT1;\n else\n next_state = SHIFT;\n end\n SHIFT: begin\n shift_ena = 1;\n if (shift_counter == 2'b11)\n next_state = WAIT_COUNT;\n end\n WAIT_COUNT: begin\n counting = 1;\n if (done_counting)\n next_state = DONE;\n end\n DONE: begin\n done = 1;\n if (ack)\n next_state = IDLE;\n end\n endcase\n end\n\n // Shift counter logic during SHIFT state\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n shift_counter <= 2'b00;\n end else if (shift_ena) begin\n shift_counter <= shift_counter + 1;\n end else begin\n shift_counter <= 2'b00;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg shift_ena,\n output reg counting,\n input done_counting,\n output reg done,\n input ack );\n\n // State definitions\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n PATTERN_1 = 3'b001,\n PATTERN_2 = 3'b010,\n PATTERN_3 = 3'b011,\n PATTERN_4 = 3'b100,\n SHIFT = 3'b101,\n COUNT = 3'b110,\n DONE = 3'b111\n } state_t;\n\n state_t state, next_state;\n reg [2:0] bit_counter;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n // Default values\n shift_ena = 1'b0;\n counting = 1'b0;\n done = 1'b0;\n next_state = state;\n\n case (state)\n IDLE: begin\n if (data) next_state = PATTERN_1;\n end\n PATTERN_1: begin\n if (~data) next_state = PATTERN_2;\n else next_state = PATTERN_1;\n end\n PATTERN_2: begin\n if (data) next_state = PATTERN_3;\n else next_state = IDLE;\n end\n PATTERN_3: begin\n if (data) next_state = PATTERN_4;\n else next_state = IDLE;\n end\n PATTERN_4: begin\n if (~data) next_state = SHIFT;\n else next_state = IDLE;\n end\n SHIFT: begin\n shift_ena = 1'b1;\n if (bit_counter == 3'b011) next_state = COUNT;\n end\n COUNT: begin\n counting = 1'b1;\n if (done_counting) next_state = DONE;\n end\n DONE: begin\n done = 1'b1;\n if (ack) next_state = IDLE;\n end\n endcase\n end\n\n // Bit counter logic\n always @(posedge clk or posedge reset) begin\n if (reset)\n bit_counter <= 3'b000;\n else if (state == SHIFT)\n bit_counter <= bit_counter + 1;\n else\n bit_counter <= 3'b000;\n end\n\nendmodule\n"]}
{"task_id": "lemmings3", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output walk_left,\n output walk_right,\n output aaah,\n output digging\n);\n\n // Define states\n typedef enum logic [2:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT,\n STATE_DIG_LEFT,\n STATE_DIG_RIGHT\n } state_t;\n\n // State registers\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else if (dig)\n next_state = STATE_DIG_LEFT;\n else if (bump_left || (bump_left && bump_right))\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_WALK_LEFT;\n end\n STATE_WALK_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else if (dig)\n next_state = STATE_DIG_RIGHT;\n else if (bump_right || (bump_left && bump_right))\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_WALK_RIGHT;\n end\n STATE_FALL_LEFT: begin\n if (ground)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_FALL_LEFT;\n end\n STATE_FALL_RIGHT: begin\n if (ground)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_FALL_RIGHT;\n end\n STATE_DIG_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else\n next_state = STATE_DIG_LEFT;\n end\n STATE_DIG_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else\n next_state = STATE_DIG_RIGHT;\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\n // State update\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n assign walk_left = (state == STATE_WALK_LEFT);\n assign walk_right = (state == STATE_WALK_RIGHT);\n assign aaah = (state == STATE_FALL_LEFT) || (state == STATE_FALL_RIGHT);\n assign digging = (state == STATE_DIG_LEFT) || (state == STATE_DIG_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [1:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALLING_LEFT,\n STATE_FALLING_RIGHT,\n STATE_DIGGING_LEFT,\n STATE_DIGGING_RIGHT\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALLING_LEFT;\n end else if (dig) begin\n next_state = STATE_DIGGING_LEFT;\n end else if (bump_left) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALLING_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIGGING_RIGHT;\n end else if (bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n STATE_FALLING_LEFT: begin\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALLING_LEFT;\n end\n end\n STATE_FALLING_RIGHT: begin\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALLING_RIGHT;\n end\n end\n STATE_DIGGING_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALLING_LEFT;\n end else begin\n next_state = STATE_DIGGING_LEFT;\n end\n end\n STATE_DIGGING_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALLING_RIGHT;\n end else begin\n next_state = STATE_DIGGING_RIGHT;\n end\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\n always @(*) begin\n walk_left = (state == STATE_WALK_LEFT);\n walk_right = (state == STATE_WALK_RIGHT);\n aaah = (state == STATE_FALLING_LEFT) || (state == STATE_FALLING_RIGHT);\n digging = (state == STATE_DIGGING_LEFT) || (state == STATE_DIGGING_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output walk_left,\n output walk_right,\n output aaah,\n output digging\n);\n\n // State encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT; // Reset state\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n WALK_LEFT: begin\n if (!ground) \n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left || (bump_left && bump_right))\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right || (bump_left && bump_right))\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n \n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // Output logic: based on state\n assign walk_left = (state == WALK_LEFT);\n assign walk_right = (state == WALK_RIGHT);\n assign aaah = (state == FALL_LEFT || state == FALL_RIGHT);\n assign digging = (state == DIG_LEFT || state == DIG_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State encoding\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n state_t state, next_state;\n\n always @(*) begin\n // Default outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n \n case (state)\n WALK_LEFT: begin\n walk_left = 1;\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (dig) begin\n next_state = DIG_LEFT;\n end else if (bump_left || (bump_left && bump_right)) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n end\n \n WALK_RIGHT: begin\n walk_right = 1;\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (dig) begin\n next_state = DIG_RIGHT;\n end else if (bump_right || (bump_left && bump_right)) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n end\n \n FALL_LEFT: begin\n aaah = 1;\n if (ground) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n \n FALL_RIGHT: begin\n aaah = 1;\n if (ground) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n \n DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_LEFT;\n end else begin\n next_state = DIG_LEFT;\n end\n end\n \n DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else begin\n next_state = DIG_RIGHT;\n end\n end\n\n default: begin\n next_state = WALK_LEFT;\n end\n endcase\n end\n \n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n WALK_LEFT,\n WALK_RIGHT,\n FALL_LEFT,\n FALL_RIGHT,\n DIG_LEFT,\n DIG_RIGHT\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left || bump_right)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_left || bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n always_comb begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n digging = (state == DIG_LEFT) || (state == DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define states\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (ground == 0)\n next_state = FALL_LEFT;\n else if (dig == 1)\n next_state = DIG_LEFT;\n else if (bump_left || bump_right)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (ground == 0)\n next_state = FALL_RIGHT;\n else if (dig == 1)\n next_state = DIG_RIGHT;\n else if (bump_left || bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n FALL_LEFT: begin\n if (ground == 1)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground == 1)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (ground == 0)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (ground == 0)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n default:\n next_state = WALK_LEFT;\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n \n case (state)\n WALK_LEFT: walk_left = 1;\n WALK_RIGHT: walk_right = 1;\n FALL_LEFT: aaah = 1;\n FALL_RIGHT: aaah = 1;\n DIG_LEFT: digging = 1;\n DIG_RIGHT: digging = 1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT,\n STATE_DIG_LEFT,\n STATE_DIG_RIGHT\n } state_t;\n \n state_t state, next_state;\n\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else if (dig)\n next_state = STATE_DIG_LEFT;\n else if (bump_left || (bump_left && bump_right))\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_WALK_LEFT;\n end\n\n STATE_WALK_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else if (dig)\n next_state = STATE_DIG_RIGHT;\n else if (bump_right || (bump_left && bump_right))\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_WALK_RIGHT;\n end\n\n STATE_FALL_LEFT: begin\n if (ground)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_FALL_LEFT;\n end\n\n STATE_FALL_RIGHT: begin\n if (ground)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_FALL_RIGHT;\n end\n\n STATE_DIG_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else\n next_state = STATE_DIG_LEFT;\n end\n\n STATE_DIG_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else\n next_state = STATE_DIG_RIGHT;\n end\n \n default: next_state = STATE_WALK_LEFT;\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= STATE_WALK_LEFT;\n else\n state <= next_state;\n end\n\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n \n case (state)\n STATE_WALK_LEFT: walk_left = 1;\n STATE_WALK_RIGHT: walk_right = 1;\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT: aaah = 1;\n STATE_DIG_LEFT: begin\n walk_left = 1;\n digging = 1;\n end\n STATE_DIG_RIGHT: begin\n walk_right = 1;\n digging = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\tinput ground,\n\tinput dig,\n\toutput reg walk_left,\n\toutput reg walk_right,\n\toutput reg aaah,\n\toutput reg digging\n);\n\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n always @(*) begin\n // Default outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n\n walk_left = 1;\n end\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n\n walk_right = 1;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n\n aaah = 1;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n\n aaah = 1;\n end\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n\n digging = 1;\n end\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n\n digging = 1;\n end\n default: begin\n next_state = WALK_LEFT;\n end\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT,\n STATE_DIG_LEFT,\n STATE_DIG_RIGHT,\n STATE_FALL_DIG_LEFT,\n STATE_FALL_DIG_RIGHT\n } state_t;\n\n state_t state, next_state;\n\n always @ (posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n dig = 1'b0;\n aaah = 1'b0;\n walking_left = 1'b0;\n walking_right = 1'b0;\n\n case (state)\n STATE_WALK_LEFT: begin\n walk_left = 1;\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else if (dig) begin\n next_state = STATE_DIG_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n STATE_WALK_RIGHT: begin\n walk_right = 1;\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIG_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n STATE_FALL_LEFT: begin\n aaah = 1;\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_LEFT;\n end\n end\n STATE_FALL_RIGHT: begin\n aaah = 1;\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n STATE_DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALL_DIG_LEFT;\n end else begin\n next_state = STATE_DIG_LEFT;\n end\n end\n STATE_DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = STATE_FALL_DIG_RIGHT;\n end else begin\n next_state = STATE_DIG_RIGHT;\n end\n end\n STATE_FALL_DIG_LEFT: begin\n aaah = 1;\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_DIG_LEFT;\n end\n end\n STATE_FALL_DIG_RIGHT: begin\n aaah = 1;\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_DIG_RIGHT;\n end\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define state encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // State register\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n digging = (state == DIG_LEFT) || (state == DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n \n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n case (state)\n WALK_LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (dig) begin\n next_state = DIG_LEFT;\n end else if (bump_left) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n walk_left = 1;\n end\n WALK_RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (dig) begin\n next_state = DIG_RIGHT;\n end else if (bump_right) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n walk_right = 1;\n end\n FALL_LEFT: begin\n aaah = 1;\n if (ground) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n FALL_RIGHT: begin\n aaah = 1;\n if (ground) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n DIG_LEFT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_LEFT;\n end else begin\n next_state = DIG_LEFT;\n end\n end\n DIG_RIGHT: begin\n digging = 1;\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else begin\n next_state = DIG_RIGHT;\n end\n end\n default: next_state = WALK_LEFT;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // State encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (dig) begin\n next_state = DIG_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n end\n\n WALK_RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (dig) begin\n next_state = DIG_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n end\n\n FALL_LEFT: begin\n if (ground) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n\n FALL_RIGHT: begin\n if (ground) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n\n DIG_LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else begin\n next_state = DIG_LEFT;\n end\n end\n\n DIG_RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else begin\n next_state = DIG_RIGHT;\n end\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n case (state)\n WALK_LEFT: walk_left = 1;\n WALK_RIGHT: walk_right = 1;\n FALL_LEFT, FALL_RIGHT: aaah = 1;\n DIG_LEFT: digging = 1;\n DIG_RIGHT: digging = 1;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\tinput ground,\n\tinput dig,\n\toutput reg walk_left,\n\toutput reg walk_right,\n\toutput reg aaah,\n\toutput reg digging\n);\n\n // State encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always_comb begin\n case (state)\n WALK_LEFT: begin\n if (!ground) next_state = FALL_LEFT;\n else if (dig) next_state = DIG_LEFT;\n else if (bump_left || bump_right) next_state = WALK_RIGHT;\n else next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground) next_state = FALL_RIGHT;\n else if (dig) next_state = DIG_RIGHT;\n else if (bump_right || bump_left) next_state = WALK_LEFT;\n else next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground) next_state = WALK_LEFT;\n else next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground) next_state = WALK_RIGHT;\n else next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground) next_state = FALL_LEFT;\n else next_state = DIG_LEFT;\n end\n\n DIG_RIGHT: begin\n if (!ground) next_state = FALL_RIGHT;\n else next_state = DIG_RIGHT;\n end\n\n default: begin\n next_state = WALK_LEFT; // Default to walk left on undefined state\n end\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always_comb begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n digging = (state == DIG_LEFT) || (state == DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define states\n typedef enum reg [2:0] {\n LEFT = 3'b000, // Walking left\n RIGHT = 3'b001, // Walking right\n FALL_LEFT = 3'b010, // Falling from left\n FALL_RIGHT = 3'b011, // Falling from right\n DIG_LEFT = 3'b100, // Digging to left\n DIG_RIGHT = 3'b101 // Digging to right\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n\n default: next_state = LEFT;\n endcase\n end\n\n // Sequential logic for state register\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n // Default assignments\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n LEFT: walk_left = 1;\n RIGHT: walk_right = 1;\n FALL_LEFT,\n FALL_RIGHT: aaah = 1;\n DIG_LEFT: begin\n walk_left = 1;\n digging = 1;\n end\n DIG_RIGHT: begin\n walk_right = 1;\n digging = 1;\n end\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n default: next_state = WALK_LEFT;\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n case (state)\n WALK_LEFT: walk_left = 1;\n WALK_RIGHT: walk_right = 1;\n FALL_LEFT, FALL_RIGHT: aaah = 1;\n DIG_LEFT: begin\n walk_left = 1;\n digging = 1;\n end\n DIG_RIGHT: begin\n walk_right = 1;\n digging = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n STATE_WALK_LEFT,\n STATE_WALK_RIGHT,\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT,\n STATE_DIG_LEFT,\n STATE_DIG_RIGHT\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else if (dig) begin\n next_state = STATE_DIG_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIG_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n\n STATE_FALL_LEFT: begin\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_LEFT;\n end\n end\n\n STATE_FALL_RIGHT: begin\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n\n STATE_DIG_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else begin\n next_state = STATE_DIG_LEFT;\n end\n end\n\n STATE_DIG_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else begin\n next_state = STATE_DIG_RIGHT;\n end\n end\n\n default: next_state = STATE_WALK_LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == STATE_WALK_LEFT);\n walk_right = (state == STATE_WALK_RIGHT);\n aaah = (state == STATE_FALL_LEFT) || (state == STATE_FALL_RIGHT);\n digging = (state == STATE_DIG_LEFT) || (state == STATE_DIG_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n typedef enum reg [2:0] {\n STATE_WALK_LEFT = 3'b000,\n STATE_WALK_RIGHT = 3'b001,\n STATE_FALL_LEFT = 3'b010,\n STATE_FALL_RIGHT = 3'b011,\n STATE_DIGGING_LEFT = 3'b100,\n STATE_DIGGING_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else if (dig) begin\n next_state = STATE_DIGGING_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (dig) begin\n next_state = STATE_DIGGING_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n STATE_FALL_LEFT: begin\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_LEFT;\n end\n end\n STATE_FALL_RIGHT: begin\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n STATE_DIGGING_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else begin\n next_state = STATE_DIGGING_LEFT;\n end\n end\n STATE_DIGGING_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else begin\n next_state = STATE_DIGGING_RIGHT;\n end\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n STATE_WALK_RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n digging = 0;\n end\n STATE_FALL_LEFT, STATE_FALL_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n digging = 0;\n end\n STATE_DIGGING_LEFT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 1;\n end\n STATE_DIGGING_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 1;\n end\n default: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define the states\n typedef enum reg [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n end\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n end\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (state)\n WALK_LEFT: walk_left = 1;\n WALK_RIGHT: walk_right = 1;\n FALL_LEFT, FALL_RIGHT: aaah = 1;\n DIG_LEFT: digging = 1;\n DIG_RIGHT: digging = 1;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output walk_left,\n output walk_right,\n output aaah,\n output digging\n);\n\n typedef enum logic [2:0] {\n LEFT_WALK = 3'b000,\n RIGHT_WALK = 3'b001,\n LEFT_FALL = 3'b010,\n RIGHT_FALL = 3'b011,\n LEFT_DIG = 3'b100,\n RIGHT_DIG = 3'b101\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT_WALK;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n case (state)\n LEFT_WALK: begin\n if (!ground) begin\n next_state = LEFT_FALL;\n end else if (dig) begin\n next_state = LEFT_DIG;\n end else if (bump_left) begin\n next_state = RIGHT_WALK;\n end else begin\n next_state = LEFT_WALK;\n end\n end\n RIGHT_WALK: begin\n if (!ground) begin\n next_state = RIGHT_FALL;\n end else if (dig) begin\n next_state = RIGHT_DIG;\n end else if (bump_right) begin\n next_state = LEFT_WALK;\n end else begin\n next_state = RIGHT_WALK;\n end\n end\n LEFT_FALL: begin\n if (ground) begin\n next_state = LEFT_WALK;\n end else begin\n next_state = LEFT_FALL;\n end\n end\n RIGHT_FALL: begin\n if (ground) begin\n next_state = RIGHT_WALK;\n end else begin\n next_state = RIGHT_FALL;\n end\n end\n LEFT_DIG: begin\n if (!ground) begin\n next_state = LEFT_FALL;\n end else begin\n next_state = LEFT_DIG;\n end\n end\n RIGHT_DIG: begin\n if (!ground) begin\n next_state = RIGHT_FALL;\n end else begin\n next_state = RIGHT_DIG;\n end\n end\n default: begin\n next_state = LEFT_WALK;\n end\n endcase\n end\n\n assign walk_left = (state == LEFT_WALK);\n assign walk_right = (state == RIGHT_WALK);\n assign aaah = (state == LEFT_FALL || state == RIGHT_FALL);\n assign digging = (state == LEFT_DIG || state == RIGHT_DIG);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n input dig,\n output reg walk_left,\n output reg walk_right,\n output reg aaah,\n output reg digging\n);\n\n // Define state encoding\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b000,\n WALK_RIGHT = 3'b001,\n FALL_LEFT = 3'b010,\n FALL_RIGHT = 3'b011,\n DIG_LEFT = 3'b100,\n DIG_RIGHT = 3'b101\n } state_t;\n\n state_t current_state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= WALK_LEFT;\n end else begin\n current_state <= next_state;\n end\n end\n\n always_comb begin\n // Default outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n digging = 0;\n\n case (current_state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (dig && ground)\n next_state = DIG_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n\n walk_left = 1;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (dig && ground)\n next_state = DIG_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n\n walk_right = 1;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n\n aaah = 1;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n\n aaah = 1;\n end\n\n DIG_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else\n next_state = DIG_LEFT;\n\n digging = 1;\n end\n\n DIG_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else\n next_state = DIG_RIGHT;\n\n digging = 1;\n end\n\n default: begin\n next_state = WALK_LEFT;\n end\n endcase\n end\n\nendmodule\n"]}
{"task_id": "count_clock", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n // Initialize hh, mm, ss, and pm\n initial begin\n hh = 8'b00010010; // \"12\"\n mm = 8'b00000000; // \"00\"\n ss = 8'b00000000; // \"00\"\n pm = 1'b0; // \"AM\"\n end\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset clock to 12:00 AM\n hh <= 8'b00010010;\n mm <= 8'b00000000;\n ss <= 8'b00000000;\n pm <= 1'b0;\n end else if (ena) begin\n // Increment seconds\n if (ss[3:0] == 4'd9) begin\n if (ss[7:4] == 4'd5) begin\n ss <= 8'b00000000; // Roll over to \"00\"\n\n // Increment minutes\n if (mm[3:0] == 4'd9) begin\n if (mm[7:4] == 4'd5) begin\n mm <= 8'b00000000; // Roll over to \"00\"\n\n // Increment hours\n if (hh == 8'b00010010) begin\n hh <= 8'b00000001; // Roll over to \"01\"\n pm <= ~pm; // Toggle AM/PM\n end else if (hh[3:0] == 4'd9) begin\n hh[3:0] <= 4'd0;\n hh[7:4] <= hh[7:4] + 1;\n end else begin\n hh <= hh + 1;\n end\n end else begin\n mm[7:4] <= mm[7:4] + 1;\n mm[3:0] <= 4'd0;\n end\n end else begin\n mm[3:0] <= mm[3:0] + 1;\n end\n end else begin\n ss[7:4] <= ss[7:4] + 1;\n ss[3:0] <= 4'd0;\n end\n end else begin\n ss[3:0] <= ss[3:0] + 1;\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n hh <= 8'b00010010; // 12 in BCD\n mm <= 8'b00000000; // 00 in BCD\n ss <= 8'b00000000; // 00 in BCD\n pm <= 1'b0; // AM\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'b01011001) begin // 59 in BCD\n ss <= 8'b00000000; // Reset seconds to 00\n // Increment minutes\n if (mm == 8'b01011001) begin // 59 in BCD\n mm <= 8'b00000000; // Reset minutes to 00\n // Increment hours\n if (hh == 8'b00010010) begin // 12 in BCD\n hh <= 8'b00000001; // Reset hours to 01\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'b00001001) begin // 9 in BCD\n hh <= hh + 8'b00000110; // Adjust to 10\n end else begin\n hh <= hh + 8'b00000001; // Simple increment\n end\n end else if (mm[3:0] == 4'b1001) begin // Last digit is 9\n mm <= mm + 8'b00000110; // Adjust the tens digit\n end else begin\n mm <= mm + 8'b00000001; // Simple increment\n end\n end else if (ss[3:0] == 4'b1001) begin // Last digit is 9\n ss <= ss + 8'b00000110; // Adjust the tens digit\n end else begin\n ss <= ss + 8'b00000001; // Simple increment\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss\n);\n\n // Binary Coded Decimal counter utility\n function [7:0] bcd_increment;\n input [7:0] value;\n input [3:0] max_value;\n begin\n if (value[3:0] == 4'd9) begin\n if (value[7:4] == max_value) begin\n bcd_increment = 8'd0;\n end else begin\n bcd_increment = {value[7:4] + 4'd1, 4'd0};\n end\n end else begin\n bcd_increment = value + 1;\n end\n end\n endfunction\n\n // Initialization\n initial begin\n hh = 8'd12;\n mm = 8'd0;\n ss = 8'd0;\n pm = 0;\n end\n\n // Clock\n always @(posedge clk) begin\n if (reset) begin\n hh <= 8'd12;\n mm <= 8'd0;\n ss <= 8'd0;\n pm <= 0;\n end else if (ena) begin\n ss <= bcd_increment(ss, 4'd5);\n \n if (ss == 8'd59) begin\n ss <= 8'd0;\n mm <= bcd_increment(mm, 4'd5);\n \n if (mm == 8'd59) begin\n mm <= 8'd0;\n if (hh == 8'd12) begin\n hh <= 8'd1;\n pm <= ~pm;\n end else begin\n hh <= bcd_increment(hh, 4'd1);\n if (hh == 8'd11 && !pm) begin\n pm <= 1;\n end else if (hh == 8'd11 && pm) begin\n pm <= 0;\n end\n end\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to 12:00 AM\n hh <= 8'b0001_0010; // 12 in BCD\n mm <= 8'b0000_0000; // 00 in BCD\n ss <= 8'b0000_0000; // 00 in BCD\n pm <= 1'b0; // AM\n end else if (ena) begin\n // Seconds counter\n if (ss == 8'b0101_1001) begin // 59 in BCD\n ss <= 8'b0000_0000; // Reset seconds to 00\n // Minutes counter\n if (mm == 8'b0101_1001) begin // 59 in BCD\n mm <= 8'b0000_0000; // Reset minutes to 00\n // Hours counter\n if (hh == 8'b0001_0010) begin // 12 in BCD\n hh <= 8'b0000_0001; // Set hours to 01\n pm <= ~pm; // Toggle PM/AM\n end else if (hh == 8'b0000_1001) begin // 09 in BCD\n hh <= 8'b0001_0000; // Set hours to 10\n end else if (hh == 8'b0001_0000) begin // 10 in BCD\n hh <= 8'b0001_0001; // Set hours to 11\n end else if (hh == 8'b0001_0001) begin // 11 in BCD\n hh <= 8'b0001_0010; // Set hours to 12\n end else begin\n hh[3:0] <= hh[3:0] + 1'b1; // Increment hours (for 01 to 08)\n end\n end else if (mm[3:0] == 4'b1001) begin // If minutes LSB is 9\n mm <= {mm[7:4] + 1'b1, 4'b0000}; // Increment tens place\n end else begin\n mm <= {mm[7:4], mm[3:0] + 1'b1}; // Increment minutes\n end\n end else if (ss[3:0] == 4'b1001) begin // If seconds LSB is 9\n ss <= {ss[7:4] + 1'b1, 4'b0000}; // Increment tens place\n end else begin\n ss <= {ss[7:4], ss[3:0] + 1'b1}; // Increment seconds\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to \"12:00 AM\"\n hh <= 8'h12; // 12 in BCD \n mm <= 8'h00; // 00 in BCD\n ss <= 8'h00; // 00 in BCD\n pm <= 1'b0; // AM\n end\n else if (ena) begin\n // Increment the seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment the minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment the hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'h11) begin\n hh <= 8'h12; // Transition from 11 to 12\n end\n else begin\n hh <= hh + 1;\n end\n end\n else begin\n mm <= mm + 1;\n end\n end\n else begin\n ss <= ss + 1;\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to 12:00:00 AM\n hh <= 8'b0001_0010; // 12 in BCD\n mm <= 8'b0000_0000; // 00 in BCD\n ss <= 8'b0000_0000; // 00 in BCD\n pm <= 1'b0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'b0101_1001) begin\n ss <= 8'b0000_0000; // Roll over to 00\n // Increment minutes\n if (mm == 8'b0101_1001) begin\n mm <= 8'b0000_0000; // Roll over to 00\n // Increment hours\n if (hh == 8'b0001_0010) begin\n hh <= 8'b0000_0001; // Roll over to 01\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'b0000_1001) begin\n hh <= 8'b0001_0000; // 09 to 10\n end\n else if (hh == 8'b0001_0000) begin\n hh <= 8'b0001_0001; // 10 to 11\n end\n else if (hh == 8'b0001_0001) begin\n hh <= 8'b0001_0010; // 11 to 12\n end\n else begin\n hh <= hh + 8'b0000_0001; // Increment hours\n end\n end\n else if (mm[3:0] == 4'b1001) begin\n mm <= {mm[7:4] + 4'b0001, 4'b0000}; // Handle minute rollover\n end\n else begin\n mm <= mm + 8'b0000_0001; // Increment minutes\n end\n end\n else if (ss[3:0] == 4'b1001) begin\n ss <= {ss[7:4] + 4'b0001, 4'b0000}; // Handle second rollover\n end\n else begin\n ss <= ss + 8'b0000_0001; // Increment seconds\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss\n);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the time to 12:00 AM\n hh <= 8'd12;\n mm <= 8'd0;\n ss <= 8'd0;\n pm <= 1'b0;\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'd59) begin\n ss <= 8'd0;\n // Increment minutes\n if (mm == 8'd59) begin\n mm <= 8'd0;\n // Increment hours\n if (hh == 8'd12) begin\n hh <= 8'd1;\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'd11) begin\n hh <= 8'd12;\n end else begin\n hh <= hh + 8'd1;\n end\n end else begin\n mm <= mm + 8'd1;\n end\n end else begin\n ss <= ss + 8'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to 12:00 AM\n hh <= 8'h12; // 12 in BCD\n mm <= 8'h00; // 00 in BCD\n ss <= 8'h00; // 00 in BCD\n pm <= 1'b0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'h11) begin\n hh <= 8'h12; // Wrap 11 to 12\n end else begin\n if (hh[3:0] == 4'd9) begin\n hh <= {hh[7:4] + 1'b1, 4'h0}; // Handle BCD increment\n end else begin\n hh <= hh + 1'b1;\n end\n end\n end else begin\n if (mm[3:0] == 4'd9) begin\n mm <= {mm[7:4] + 1'b1, 4'h0}; // Handle BCD increment\n end else begin\n mm <= mm + 1'b1;\n end\n end\n end else begin\n if (ss[3:0] == 4'd9) begin\n ss <= {ss[7:4] + 1'b1, 4'h0}; // Handle BCD increment\n end else begin\n ss <= ss + 1'b1;\n end\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset to \"12:00 AM\"\n hh <= 8'b0001_0010; // BCD for 12\n mm <= 8'b0000_0000; // BCD for 00\n ss <= 8'b0000_0000; // BCD for 00\n pm <= 0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'b0101_1001) begin // 59\n ss <= 8'b0000_0000;\n \n // Increment minutes\n if (mm == 8'b0101_1001) begin // 59\n mm <= 8'b0000_0000;\n\n // Increment hours\n if (hh == 8'b0001_0010) begin // 12\n hh <= 8'b0000_0001; // 1\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'b0001_0001) begin // 11\n hh <= 8'b0001_0010; // 12\n end\n else if (hh[3:0] == 4'b1001) begin // x9\n hh[3:0] <= 4'b0000;\n hh[7:4] <= hh[7:4] + 1;\n end\n else begin\n hh <= hh + 1;\n end\n end\n else if (mm[3:0] == 4'b1001) begin // x9\n mm[3:0] <= 4'b0000;\n mm[7:4] <= mm[7:4] + 1;\n end\n else begin\n mm <= mm + 1;\n end\n end\n else if (ss[3:0] == 4'b1001) begin // x9\n ss[3:0] <= 4'b0000;\n ss[7:4] <= ss[7:4] + 1;\n end\n else begin\n ss <= ss + 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput ena,\n\toutput reg pm,\n\toutput reg [7:0] hh,\n\toutput reg [7:0] mm,\n\toutput reg [7:0] ss);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\thh <= 8'b00010010; // 12 in BCD\n\t\t\tmm <= 8'b00000000; // 00 in BCD\n\t\t\tss <= 8'b00000000; // 00 in BCD\n\t\t\tpm <= 0; // AM\n\t\tend\n\t\telse if (ena) begin\n\t\t\tif (ss == 8'b01011001) begin // 59 in BCD\n\t\t\t\tss <= 8'b00000000;\n\t\t\t\tif (mm == 8'b01011001) begin // 59 in BCD\n\t\t\t\t\tmm <= 8'b00000000;\n\t\t\t\t\tif (hh == 8'b00010010) begin // 12 in BCD\n\t\t\t\t\t\thh <= 8'b00000001; // 01 in BCD\n\t\t\t\t\t\tpm <= ~pm; // toggle am/pm\n\t\t\t\t\tend\n\t\t\t\t\telse if (hh == 8'b00010001) begin // 11 in BCD\n\t\t\t\t\t\thh <= 8'b00010010; // 12 in BCD\n\t\t\t\t\tend\n\t\t\t\t\telse begin\n\t\t\t\t\t\tif (hh[3:0] == 4'b1001) begin // 9 in BCD\n\t\t\t\t\t\t\thh[3:0] <= 4'b0000;\n\t\t\t\t\t\t\thh[7:4] <= hh[7:4] + 1;\n\t\t\t\t\t\tend\n\t\t\t\t\t\telse begin\n\t\t\t\t\t\t\thh[3:0] <= hh[3:0] + 1;\n\t\t\t\t\t\tend\n\t\t\t\t\tend\n\t\t\t\tend\n\t\t\t\telse begin\n\t\t\t\t\tif (mm[3:0] == 4'b1001) begin // 9 in BCD\n\t\t\t\t\t\tmm[3:0] <= 4'b0000;\n\t\t\t\t\t\tmm[7:4] <= mm[7:4] + 1;\n\t\t\t\t\tend\n\t\t\t\t\telse begin\n\t\t\t\t\t\tmm[3:0] <= mm[3:0] + 1;\n\t\t\t\t\tend\n\t\t\t\tend\n\t\t\tend\n\t\t\telse begin\n\t\t\t\tif (ss[3:0] == 4'b1001) begin // 9 in BCD\n\t\t\t\t\tss[3:0] <= 4'b0000;\n\t\t\t\t\tss[7:4] <= ss[7:4] + 1;\n\t\t\t\tend\n\t\t\t\telse begin\n\t\t\t\t\tss[3:0] <= ss[3:0] + 1;\n\t\t\t\tend\n\t\t\tend\n\t\tend\n\tend\n\t\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n // Helper function to increment BCD digits\n function [7:0] increment_bcd;\n input [7:0] bcd;\n if (bcd[3:0] == 4'd9) begin\n if (bcd[7:4] == 4'd5) begin\n increment_bcd = 8'd0;\n end\n else begin\n increment_bcd = {bcd[7:4] + 4'd1, 4'd0};\n end\n end\n else begin\n increment_bcd = bcd + 1;\n end\n endfunction\n\n // Main sequential logic\n always @(posedge clk) begin\n if (reset) begin\n hh <= 8'h12; // hours set to 12\n mm <= 8'h00; // minutes set to 00\n ss <= 8'h00; // seconds set to 00\n pm <= 1'b0; // indicator set to AM\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle PM indicator\n end else if (hh == 8'h11) begin\n hh <= 8'h12;\n end else begin\n hh <= increment_bcd(hh);\n end\n end else begin\n mm <= increment_bcd(mm);\n end\n end else begin\n ss <= increment_bcd(ss);\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset time to 12:00:00 AM\n ss <= 8'b00000000;\n mm <= 8'b00000000;\n hh <= 8'b00010010; // 12 in BCD\n pm <= 0;\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'b01011001) begin\n ss <= 8'b00000000;\n // Increment minutes\n if (mm == 8'b01011001) begin\n mm <= 8'b00000000;\n // Increment hours\n if (hh == 8'b00010010) begin\n hh <= 8'b00000001; // Turn to 1\n end else if (hh == 8'b00001001) begin\n hh <= 8'b00010000; // Turn to 10\n end else if (hh == 8'b00010010) begin\n hh <= 8'b00000001; // Turn to 1\n pm <= ~pm; // Toggle AM/PM\n end else begin\n hh <= hh + 1;\n end\n end else begin\n mm <= mm + 1;\n end\n end else begin\n ss <= ss + 1;\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n // BCD counter helper function\n function [7:0] bcd_inc;\n input [7:0] bcd;\n if (bcd[3:0] == 4'd9) begin\n bcd_inc[3:0] = 4'd0;\n if (bcd[7:4] == 4'd9)\n bcd_inc[7:4] = 4'd0;\n else\n bcd_inc[7:4] = bcd[7:4] + 4'd1;\n end\n else begin\n bcd_inc[3:0] = bcd[3:0] + 4'd1;\n bcd_inc[7:4] = bcd[7:4];\n end\n endfunction\n\n always @(posedge clk) begin\n if (reset) begin\n hh <= 8'h12; // Set hours to \"12\"\n mm <= 8'h00; // Set minutes to \"00\"\n ss <= 8'h00; // Set seconds to \"00\"\n pm <= 1'b0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'h11) begin\n hh <= 8'h12; // Move to next hour, \"12\"\n end\n else begin\n hh <= bcd_inc(hh);\n end\n end\n else begin\n mm <= bcd_inc(mm);\n end\n end\n else begin\n ss <= bcd_inc(ss);\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset to 12:00:00 AM\n hh <= 8'b0001_0010; // 12 in BCD\n mm <= 8'b0000_0000; // 00 in BCD\n ss <= 8'b0000_0000; // 00 in BCD\n pm <= 0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'b0101_1001) begin // 59 in BCD\n ss <= 8'b0000_0000; // Reset seconds to 00\n // Increment minutes\n if (mm == 8'b0101_1001) begin // 59 in BCD\n mm <= 8'b0000_0000; // Reset minutes to 00\n // Increment hours\n if (hh == 8'b0001_0010) begin // 12 in BCD\n hh <= 8'b0000_0001; // Reset hours to 01\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'b0000_1001) begin // 09 in BCD\n hh <= 8'b0001_0000; // Increment to 10\n end\n else if (hh == 8'b0001_0000) begin // 10 in BCD\n hh <= 8'b0001_0001; // Increment to 11\n end\n else if (hh == 8'b0001_0001) begin // 11 in BCD\n hh <= 8'b0001_0010; // Increment to 12\n end\n else begin\n hh[3:0] <= hh[3:0] + 1; // Increment ones place\n end\n end\n else begin\n if (mm[3:0] == 4'b1001) begin // Ones place is at 9\n mm[3:0] <= 4'b0000; // Reset ones place to 0\n mm[7:4] <= mm[7:4] + 1; // Increment tens place\n end\n else begin\n mm[3:0] <= mm[3:0] + 1; // Increment ones place\n end\n end\n end\n else begin\n if (ss[3:0] == 4'b1001) begin // Ones place is at 9\n ss[3:0] <= 4'b0000; // Reset ones place to 0\n ss[7:4] <= ss[7:4] + 1; // Increment tens place\n end\n else begin\n ss[3:0] <= ss[3:0] + 1; // Increment ones place\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset to 12:00:00 AM\n hh <= 8'b00010010; // 12 in BCD\n mm <= 8'b00000000; // 00 in BCD\n ss <= 8'b00000000; // 00 in BCD\n pm <= 1'b0; // AM\n end\n else if (ena) begin\n // Increment seconds\n if (ss == 8'b01011001) begin // 59 in BCD\n ss <= 8'b00000000; // Reset seconds to 00\n // Increment minutes\n if (mm == 8'b01011001) begin // 59 in BCD\n mm <= 8'b00000000; // Reset minutes to 00\n // Increment hours\n if (hh == 8'b00010010) begin // 12 in BCD\n hh <= 8'b00000001; // Reset hours to 01\n pm <= ~pm; // Toggle AM/PM\n end\n else if (hh == 8'b00010001) begin // 11 in BCD\n hh <= 8'b00010010; // Set hours to 12\n end\n else begin\n if ((hh[3:0] == 4'b1001)) begin\n hh <= {hh[7:4] + 1'b1, 4'b0000}; // Increment tens place\n end\n else begin\n hh <= hh + 1'b1; // Increment units place\n end\n end\n end\n else begin\n if ((mm[3:0] == 4'b1001)) begin\n mm <= {mm[7:4] + 1'b1, 4'b0000}; // Increment tens place if units is 9\n end\n else begin\n mm <= mm + 1'b1; // Increment units place\n end\n end\n end\n else begin\n if ((ss[3:0] == 4'b1001)) begin\n ss <= {ss[7:4] + 1'b1, 4'b0000}; // Increment tens place if units is 9\n end\n else begin\n ss <= ss + 1'b1; // Increment units place\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset to \"12:00:00 AM\"\n hh <= 8'h12; // 12 in BCD\n mm <= 8'h00;\n ss <= 8'h00;\n pm <= 0;\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'h11) begin\n hh <= 8'h12;\n end else begin\n hh <= hh + 8'h01;\n end\n end else begin\n mm <= mm + 8'h01;\n end\n end else begin\n ss <= ss + 8'h01;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n // Define initial values\n initial begin\n hh = 8'h12; // 12 in BCD\n mm = 8'h00; // 00 in BCD\n ss = 8'h00; // 00 in BCD\n pm = 0; // AM\n end\n\n // Sequential logic for the clock, with synchronous reset\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to 12:00:00 AM\n hh <= 8'h12;\n mm <= 8'h00;\n ss <= 8'h00;\n pm <= 0;\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'h11) begin\n hh <= 8'h12;\n end else begin\n hh[3:0] <= hh[3:0] + 4'b0001;\n end\n end else if (mm[3:0] == 4'h9) begin\n mm <= {mm[7:4] + 4'b0001, 4'h0};\n end else begin\n mm[3:0] <= mm[3:0] + 4'b0001;\n end\n end else if (ss[3:0] == 4'h9) begin\n ss <= {ss[7:4] + 4'b0001, 4'h0};\n end else begin\n ss[3:0] <= ss[3:0] + 4'b0001;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss\n);\n\nalways @(posedge clk) begin\n if (reset) begin\n // Reset the time to \"12:00 AM\"\n ss <= 8'b00000000; // 00\n mm <= 8'b00000000; // 00\n hh <= 8'b00010010; // 12\n pm <= 1'b0; // AM\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'b01011001) begin // 59\n ss <= 8'b00000000; // Reset seconds to 00\n // Increment minutes\n if (mm == 8'b01011001) begin // 59\n mm <= 8'b00000000; // Reset minutes to 00\n // Increment hours\n if (hh == 8'b00010010) begin // 12\n hh <= 8'b00000001; // Wrap to 01\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'b00001001) begin // 09\n hh <= 8'b00010010; // Next is 10\n end else begin\n hh[3:0] <= hh[3:0] + 4'b0001;\n // Handle BCD carry for hh[7:4] when hours are 10, 11\n if (hh[3:0] == 4'b1001) begin\n hh[7:4] <= hh[7:4] + 4'b0001;\n hh[3:0] <= 4'b0000;\n end\n end\n end else begin\n mm[3:0] <= mm[3:0] + 4'b0001;\n // Handle BCD carry for mm[7:4]\n if (mm[3:0] == 4'b1001) begin\n mm[7:4] <= mm[7:4] + 4'b0001;\n mm[3:0] <= 4'b0000;\n end\n end\n end else begin\n ss[3:0] <= ss[3:0] + 4'b0001;\n // Handle BCD carry for ss[7:4]\n if (ss[3:0] == 4'b1001) begin\n ss[7:4] <= ss[7:4] + 4'b0001;\n ss[3:0] <= 4'b0000;\n end\n end\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n // Initialize registers\n initial begin\n hh = 8'b00010010; // 12 in BCD\n mm = 8'b00000000; // 00 in BCD\n ss = 8'b00000000; // 00 in BCD\n pm = 0; // AM\n end\n\n always @(posedge clk) begin\n if (reset) begin\n hh <= 8'b00010010; // Reset to 12\n mm <= 8'b00000000; // Reset to 00\n ss <= 8'b00000000; // Reset to 00\n pm <= 0; // Reset to AM\n end else if (ena) begin\n // Increment the second counter\n if (ss == 8'b01011001) begin // 59 in BCD\n ss <= 8'b00000000; // Reset seconds to 00\n // Increment the minute counter\n if (mm == 8'b01011001) begin // 59 in BCD\n mm <= 8'b00000000; // Reset minutes to 00\n // Increment the hour counter\n if (hh == 8'b00010010) begin // 12 in BCD\n hh <= 8'b00000001; // Reset hours to 01\n pm <= ~pm; // Toggle AM/PM\n end else if (hh == 8'b00001001) begin // 09 in BCD\n hh <= 8'b00010000; // Go to 10 in BCD\n end else if (hh == 8'b00001000) begin // 08 in BCD\n hh <= 8'b00001001; // Go to 09 in BCD\n end else begin\n hh <= hh + 1; // Simply increment the hour\n end\n end else if (mm[3:0] == 4'b1001) begin // X9 in BCD\n mm <= {mm[7:4] + 1, 4'b0000}; // Increment tens of minutes\n end else begin\n mm <= mm + 1; // Increment unit of minutes\n end\n end else if (ss[3:0] == 4'b1001) begin // X9 in BCD\n ss <= {ss[7:4] + 1, 4'b0000}; // Increment tens of seconds\n end else begin\n ss <= ss + 1; // Increment unit of seconds\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input ena,\n output reg pm,\n output reg [7:0] hh,\n output reg [7:0] mm,\n output reg [7:0] ss);\n\n always @(posedge clk) begin\n if (reset) begin\n // Reset the clock to \"12:00 AM\"\n hh <= 8'h12;\n mm <= 8'h00;\n ss <= 8'h00;\n pm <= 1'b0;\n end else if (ena) begin\n // Increment seconds\n if (ss == 8'h59) begin\n ss <= 8'h00;\n // Increment minutes\n if (mm == 8'h59) begin\n mm <= 8'h00;\n // Increment hours\n if (hh == 8'h12) begin\n hh <= 8'h01;\n // Toggle AM/PM\n pm <= ~pm;\n end else if (hh == 8'h11) begin\n hh <= hh + 1;\n // Toggle AM/PM on transition from 11 to 12\n pm <= ~pm;\n end else begin\n hh <= hh + 1;\n end\n end else begin\n mm <= mm + 1;\n end\n end else begin\n ss <= ss + 1;\n end\n end\n end\nendmodule\n"]}
{"task_id": "lemmings2", "llmgen_RTL": ["module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n STATE_WALK_LEFT = 2'b00,\n STATE_WALK_RIGHT = 2'b01,\n STATE_FALL_LEFT = 2'b10,\n STATE_FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= STATE_WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n STATE_WALK_LEFT: begin\n if (!ground) begin\n next_state = STATE_FALL_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_WALK_LEFT;\n end\n end\n STATE_WALK_RIGHT: begin\n if (!ground) begin\n next_state = STATE_FALL_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_WALK_RIGHT;\n end\n end\n STATE_FALL_LEFT: begin\n if (ground) begin\n next_state = STATE_WALK_LEFT;\n end else begin\n next_state = STATE_FALL_LEFT;\n end\n end\n STATE_FALL_RIGHT: begin\n if (ground) begin\n next_state = STATE_WALK_RIGHT;\n end else begin\n next_state = STATE_FALL_RIGHT;\n end\n end\n default: begin\n next_state = STATE_WALK_LEFT;\n end\n endcase\n end\n\n always @(*) begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n case (state)\n STATE_WALK_LEFT: begin\n walk_left = 1;\n end\n STATE_WALK_RIGHT: begin\n walk_right = 1;\n end\n STATE_FALL_LEFT,\n STATE_FALL_RIGHT: begin\n aaah = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output walk_left,\n output walk_right,\n output aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= LEFT;\n end else begin\n current_state <= next_state;\n end\n end\n\n always @(*) begin\n case (current_state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n default: next_state = LEFT;\n endcase\n end\n\n assign walk_left = (current_state == LEFT);\n assign walk_right = (current_state == RIGHT);\n assign aaah = (current_state == FALL_LEFT) || (current_state == FALL_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n // State encoding\n typedef enum reg [1:0] {\n WALK_LEFT = 2'b00,\n WALK_RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n \n default: next_state = WALK_LEFT; // Default to WALK_LEFT if undefined state\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n // Output logic based on current state\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n end\n \n WALK_RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n end\n \n FALL_LEFT,\n FALL_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n end\n \n default: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transitions\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n \n default: next_state = LEFT; // Default state\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == LEFT);\n walk_right = (state == RIGHT);\n aaah = (state == FALL_LEFT || state == FALL_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LEFT_WALK = 2'b00,\n RIGHT_WALK = 2'b01,\n FALLING_LEFT = 2'b10,\n FALLING_RIGHT = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always_comb begin\n case (state)\n LEFT_WALK: begin\n if (!ground) next_state = FALLING_LEFT;\n else if (bump_left) next_state = RIGHT_WALK;\n else next_state = LEFT_WALK;\n end\n RIGHT_WALK: begin\n if (!ground) next_state = FALLING_RIGHT;\n else if (bump_right) next_state = LEFT_WALK;\n else next_state = RIGHT_WALK;\n end\n FALLING_LEFT: begin\n if (ground) next_state = LEFT_WALK;\n else next_state = FALLING_LEFT;\n end\n FALLING_RIGHT: begin\n if (ground) next_state = RIGHT_WALK;\n else next_state = FALLING_RIGHT;\n end\n default: next_state = LEFT_WALK; // Default to LEFT_WALK state\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT_WALK;\n else\n state <= next_state;\n end\n\n // Output logic\n always_comb begin\n walk_left = (state == LEFT_WALK);\n walk_right = (state == RIGHT_WALK);\n aaah = (state == FALLING_LEFT || state == FALLING_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n walk_left = (state == LEFT);\n walk_right = (state == RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n LEFT = 2'b00, \n RIGHT = 2'b01, \n FALLING_LEFT = 2'b10, \n FALLING_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case(state)\n LEFT: begin\n if (!ground) next_state = FALLING_LEFT;\n else if (bump_left || bump_right) next_state = RIGHT;\n else next_state = LEFT;\n end\n RIGHT: begin\n if (!ground) next_state = FALLING_RIGHT;\n else if (bump_left || bump_right) next_state = LEFT;\n else next_state = RIGHT;\n end\n FALLING_LEFT: begin\n if (ground) next_state = LEFT;\n else next_state = FALLING_LEFT;\n end\n FALLING_RIGHT: begin\n if (ground) next_state = RIGHT;\n else next_state = FALLING_RIGHT;\n end\n endcase\n end\n\n always @(*) begin\n walk_left = (state == LEFT);\n walk_right = (state == RIGHT);\n aaah = (state == FALLING_LEFT) || (state == FALLING_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum logic [2:0] {\n WALK_LEFT = 3'b001,\n WALK_RIGHT = 3'b010,\n FALLING_LEFT = 3'b101,\n FALLING_RIGHT = 3'b110\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground) begin\n next_state = FALLING_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n end\n \n WALK_RIGHT: begin\n if (!ground) begin\n next_state = FALLING_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n end\n\n FALLING_LEFT: begin\n if (ground) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = FALLING_LEFT;\n end\n end\n\n FALLING_RIGHT: begin\n if (ground) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = FALLING_RIGHT;\n end\n end\n\n default: next_state = WALK_LEFT; // default case\n endcase\n end\n\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n end\n\n WALK_RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n end\n\n FALLING_LEFT, FALLING_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n end\n\n default: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output walk_left,\n output walk_right,\n output aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n LEFT: begin\n aaah = 0;\n walk_left = 1;\n walk_right = 0;\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n aaah = 0;\n walk_left = 0;\n walk_right = 1;\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n aaah = 1;\n walk_left = 0;\n walk_right = 0;\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n aaah = 1;\n walk_left = 0;\n walk_right = 0;\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: begin\n aaah = 0;\n walk_left = 0;\n walk_right = 0;\n next_state = LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n // State encoding\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT; // Start walking left on reset\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n LEFT: begin\n aaah = 0;\n walk_left = 1;\n walk_right = 0;\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = RIGHT;\n end else begin\n next_state = LEFT;\n end\n end\n \n RIGHT: begin\n aaah = 0;\n walk_left = 0;\n walk_right = 1;\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = LEFT;\n end else begin\n next_state = RIGHT;\n end\n end\n\n FALL_LEFT: begin\n aaah = 1;\n walk_left = 0;\n walk_right = 0;\n if (ground) begin\n next_state = LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n\n FALL_RIGHT: begin\n aaah = 1;\n walk_left = 0;\n walk_right = 0;\n if (ground) begin\n next_state = RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n\n default: begin\n next_state = LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n // Define state encoding\n typedef enum reg [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n endcase\n end\n\n // State update (sequential logic)\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n end\n FALL_LEFT, FALL_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (ground) begin\n if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n RIGHT: begin\n if (ground) begin\n if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == LEFT);\n walk_right = (state == RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput areset,\n\tinput bump_left,\n\tinput bump_right,\n\tinput ground,\n\toutput walk_left,\n\toutput walk_right,\n\toutput aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n \n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (ground) begin\n if (bump_left || bump_right)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n RIGHT: begin\n if (ground) begin\n if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT; // Default state for safety\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n assign aaah = (state == FALL_LEFT || state == FALL_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output walk_left,\n output walk_right,\n output aaah\n);\n\n typedef enum logic [1:0] {\n STATE_WALK_LEFT = 2'b00,\n STATE_WALK_RIGHT = 2'b01,\n STATE_FALL_LEFT = 2'b10,\n STATE_FALL_RIGHT = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n current_state <= STATE_WALK_LEFT;\n end else begin\n current_state <= next_state;\n end \n end\n\n always @(*) begin\n case (current_state)\n STATE_WALK_LEFT: begin\n if (!ground)\n next_state = STATE_FALL_LEFT;\n else if (bump_left || bump_right)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_WALK_LEFT;\n end\n\n STATE_WALK_RIGHT: begin\n if (!ground)\n next_state = STATE_FALL_RIGHT;\n else if (bump_left || bump_right)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_WALK_RIGHT;\n end\n\n STATE_FALL_LEFT: begin\n if (ground)\n next_state = STATE_WALK_LEFT;\n else\n next_state = STATE_FALL_LEFT;\n end\n\n STATE_FALL_RIGHT: begin\n if (ground)\n next_state = STATE_WALK_RIGHT;\n else\n next_state = STATE_FALL_RIGHT;\n end\n \n default: next_state = STATE_WALK_LEFT;\n endcase\n end\n \n assign walk_left = (current_state == STATE_WALK_LEFT);\n assign walk_right = (current_state == STATE_WALK_RIGHT);\n assign aaah = (current_state == STATE_FALL_LEFT) || (current_state == STATE_FALL_RIGHT);\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n // Define the states using an enumerated type\n typedef enum reg [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (!ground) \n next_state = FALL_LEFT;\n else if (bump_left || bump_right)\n next_state = RIGHT;\n else \n next_state = LEFT;\n end\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_left || bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n // Asynchronous reset and state update\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n end\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n end\n FALL_LEFT, FALL_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n case (state)\n LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (bump_left) begin\n next_state = RIGHT;\n end else begin\n next_state = LEFT;\n end\n end\n\n RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (bump_right) begin\n next_state = LEFT;\n end else begin\n next_state = RIGHT;\n end\n end\n\n FALL_LEFT: begin\n if (ground) begin\n next_state = LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n end\n\n FALL_RIGHT: begin\n if (ground) begin\n next_state = RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n end\n\n default: next_state = LEFT;\n endcase\n end\n\n always_comb begin\n case (state)\n LEFT: begin\n walk_left = 1;\n walk_right = 0;\n aaah = 0;\n end\n\n RIGHT: begin\n walk_left = 0;\n walk_right = 1;\n aaah = 0;\n end\n\n FALL_LEFT, FALL_RIGHT: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 1;\n end\n\n default: begin\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum logic [1:0] {\n WALK_LEFT = 2'b00,\n WALK_RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset) begin\n state <= WALK_LEFT;\n end else begin\n state <= next_state;\n end\n end\n\n always_comb begin\n // Default Outputs\n walk_left = 0;\n walk_right = 0;\n aaah = 0;\n\n case (state)\n WALK_LEFT: begin\n if (!ground) begin\n next_state = FALL_LEFT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = WALK_LEFT;\n end\n walk_left = 1;\n end\n\n WALK_RIGHT: begin\n if (!ground) begin\n next_state = FALL_RIGHT;\n end else if (bump_left || bump_right) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = WALK_RIGHT;\n end\n walk_right = 1;\n end\n\n FALL_LEFT: begin\n if (ground) begin\n next_state = WALK_LEFT;\n end else begin\n next_state = FALL_LEFT;\n end\n aaah = 1;\n end\n\n FALL_RIGHT: begin\n if (ground) begin\n next_state = WALK_RIGHT;\n end else begin\n next_state = FALL_RIGHT;\n end\n aaah = 1;\n end\n \n default: begin\n next_state = WALK_LEFT;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n WALK_LEFT = 2'b00,\n WALK_RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n WALK_LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left || (bump_left && bump_right))\n next_state = WALK_RIGHT;\n else\n next_state = WALK_LEFT;\n end\n\n WALK_RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right || (bump_left && bump_right))\n next_state = WALK_LEFT;\n else\n next_state = WALK_RIGHT;\n end\n\n FALL_LEFT: begin\n if (ground)\n next_state = WALK_LEFT;\n else\n next_state = FALL_LEFT;\n end\n\n FALL_RIGHT: begin\n if (ground)\n next_state = WALK_RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n\n default: next_state = WALK_LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= WALK_LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == WALK_LEFT);\n walk_right = (state == WALK_RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n end\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output walk_left,\n output walk_right,\n output aaah\n);\n\n typedef enum logic [1:0] {\n LEFT = 2'b00,\n RIGHT = 2'b01,\n FALL_LEFT = 2'b10,\n FALL_RIGHT = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always_ff @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n always_comb begin\n case (state)\n LEFT: begin\n if (!ground)\n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (!ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT; // Reset state\n endcase\n end\n\n assign walk_left = (state == LEFT);\n assign walk_right = (state == RIGHT);\n assign aaah = !ground;\n\nendmodule\n", "module top_module (\n input clk,\n input areset,\n input bump_left,\n input bump_right,\n input ground,\n output reg walk_left,\n output reg walk_right,\n output reg aaah\n);\n\n typedef enum reg [1:0] {\n LEFT = 2'd0,\n RIGHT = 2'd1,\n FALL_LEFT = 2'd2,\n FALL_RIGHT = 2'd3\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n LEFT: begin\n if (~ground) \n next_state = FALL_LEFT;\n else if (bump_left)\n next_state = RIGHT;\n else\n next_state = LEFT;\n end\n RIGHT: begin\n if (~ground)\n next_state = FALL_RIGHT;\n else if (bump_right)\n next_state = LEFT;\n else\n next_state = RIGHT;\n end\n FALL_LEFT: begin\n if (ground)\n next_state = LEFT;\n else\n next_state = FALL_LEFT;\n end\n FALL_RIGHT: begin\n if (ground)\n next_state = RIGHT;\n else\n next_state = FALL_RIGHT;\n end\n default: next_state = LEFT;\n endcase\n end\n\n // State flip-flops with asynchronous reset\n always @(posedge clk or posedge areset) begin\n if (areset)\n state <= LEFT;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n walk_left = (state == LEFT);\n walk_right = (state == RIGHT);\n aaah = (state == FALL_LEFT) || (state == FALL_RIGHT);\n end\n\nendmodule\n"]}
{"task_id": "mux2to1v", "llmgen_RTL": ["module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\tassign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n\n assign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\n\tassign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\n\tassign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\n\tassign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\tassign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n\n assign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\tassign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n\n\tassign out = sel ? b : a;\n\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = (sel == 0) ? a : b;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n\tinput [99:0] a,\n\tinput [99:0] b,\n\tinput sel,\n\toutput [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n", "module top_module (\n input [99:0] a,\n input [99:0] b,\n input sel,\n output [99:0] out\n);\n assign out = sel ? b : a;\nendmodule\n"]}
{"task_id": "shift18", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= $signed(q) >>> 1;\n 2'b11: q <= $signed(q) >>> 8;\n default: q <= q; // Default case not strictly necessary, but good practice\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q\n);\n\nalways @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic Shift right by 1 bit\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic Shift right by 8 bits\n endcase\n end\nend\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput load,\n\tinput ena,\n\tinput [1:0] amount,\n\tinput [63:0] data,\n\toutput reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic shift right by 1 bit\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic shift right by 8 bits\n default: q <= q;\n endcase\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1 bit\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8 bits\n default: q <= q; // default case to hold the value\n endcase\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8\n default: q <= q;\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= $signed(q) >>> 1;\n 2'b11: q <= $signed(q) >>> 8;\n default: q <= q; // Optional, for completeness\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= $signed(q) >>> 1; // Arithmetic shift right by 1 bit\n 2'b11: q <= $signed(q) >>> 8; // Arithmetic shift right by 8 bits\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q\n);\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= $signed(q) >>> 1; // Arithmetic shift right by 1 bit\n 2'b11: q <= $signed(q) >>> 8; // Arithmetic shift right by 8 bits\n default: q <= q;\n endcase\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]};\n 2'b11: q <= {{8{q[63]}}, q[63:8]};\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= q >>> 1; // Arithmetic shift right by 1 bit\n 2'b11: q <= q >>> 8; // Arithmetic shift right by 8 bits\n default: q <= q; // Default case to avoid latches, though not needed here\n endcase\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q\n);\n\nalways @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic shift right by 1 bit\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic shift right by 8 bits\n default: q <= q; // No change by default\n endcase\n end\nend\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8\n default: q <= q; // default case to handle any unexpected values\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]};\n 2'b11: q <= {{8{q[63]}}, q[63:8]};\n default: q <= q; // Default case to handle unexpected values\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end \n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= $signed(q) >>> 1;\n 2'b11: q <= $signed(q) >>> 8;\n default: q <= q;\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= q >>> 1;\n 2'b11: q <= q >>> 8;\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q\n);\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1; // Shift left by 1 bit\n 2'b01: q <= q << 8; // Shift left by 8 bits\n 2'b10: q <= q >>> 1; // Arithmetic shift right by 1 bit\n 2'b11: q <= q >>> 8; // Arithmetic shift right by 8 bits\n default: q <= q;\n endcase\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= {q[63], q[63:1]}; // Arithmetic right shift by 1\n 2'b11: q <= {{8{q[63]}}, q[63:8]}; // Arithmetic right shift by 8\n endcase\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input ena,\n input [1:0] amount,\n input [63:0] data,\n output reg [63:0] q);\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end\n else if (ena) begin\n case (amount)\n 2'b00: q <= q << 1;\n 2'b01: q <= q << 8;\n 2'b10: q <= q >>> 1;\n 2'b11: q <= q >>> 8;\n default: q <= q; // Optional, in case no condition is met\n endcase\n end\n end\n\nendmodule\n"]}
{"task_id": "2012_q2b", "llmgen_RTL": ["module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // For Y1: Corresponds to state B with one-hot encoding 000010\n // Transition to state B:\n // - From state A on input w == 1\n // - From state F on input w == 1\n assign Y1 = (y[0] & w) | (y[5] & w);\n\n // For Y3: Corresponds to state D with one-hot encoding 001000\n // Transition to state D:\n // - From state B on input w == 0\n // - From state C on input w == 0\n // - From state F on input w == 0\n // - From state E on input w == 0\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n assign Y1 = (y[0] & w) | (y[1] & ~w) | (y[4] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[3] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Y1 is the input for state flip-flop y[1] (state B)\n assign Y1 = (y[0] & w); // From A to B\n\n // Y3 is the input for state flip-flop y[3] (state D)\n assign Y3 = (y[1] & ~w) | // From B to D\n (y[2] & ~w) | // From C to D\n (y[5] & ~w); // From F to D\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Signal Y1 corresponds to the B state in one-hot encoding\n // - Y1 (B state) is set when:\n // 1. The system is in state A (000001) and input w is 1.\n assign Y1 = y[0] & w;\n\n // Signal Y3 corresponds to the D state in one-hot encoding\n // - Y3 (D state) is set when:\n // 1. The system is in state B (000010) and input w is 0.\n // 2. The system is in state C (000100) and input w is 0.\n // 3. The system is in state F (100000) and input w is 0.\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // For Y1: Corresponds to state B with one-hot encoding 000010\n // Transition to state B:\n // - From state A on input w == 1\n // - From state F on input w == 1\n assign Y1 = (y[0] & w) | (y[5] & w);\n\n // For Y3: Corresponds to state D with one-hot encoding 001000\n // Transition to state D:\n // - From state B on input w == 0\n // - From state C on input w == 0\n // - From state F on input w == 0\n // - From state E on input w == 0\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n assign Y1 = (y[0] & w) | (y[2] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Y1 is the input for state B (000010, y[1])\n assign Y1 = (y[0] & w) | (y[2] & ~w);\n\n // Y3 is the input for state D (001000, y[3])\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[3] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n assign Y1 = (y[0] & w) | (y[2] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n assign Y1 = (y[0] & w) | (y[1] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w);\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Intermediate states for clarity\n wire state_A = y[0];\n wire state_B = y[1];\n wire state_C = y[2];\n wire state_D = y[3];\n wire state_E = y[4];\n wire state_F = y[5];\n\n // Logic for Y1 and Y3 based on the state transitions\n assign Y1 = (state_A & w) | (state_D & w);\n assign Y3 = (state_B & ~w) | (state_C & ~w) | (state_F & ~w);\n\nendmodule\n", "module top_module (\n\tinput [5:0] y,\n\tinput w,\n\toutput Y1,\n\toutput Y3\n);\n\n // State assignments:\n // y[5:0] = 000001(A), 000010(B), 000100(C), 001000(D), 010000(E), 100000(F)\n \n // Deriving Y1 (B) logic:\n // Y1 is active when transitioning to state B.\n // A --1--> B\n assign Y1 = y[0] & w;\n \n // Deriving Y3 (D) logic:\n // Y3 is active when transitioning to state D.\n // B --0--> D\n // C --0--> D\n // F --0--> D\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // For Y1: Corresponds to state B with one-hot encoding 000010\n // Transition to state B:\n // - From state A on input w == 1\n // - From state F on input w == 1\n assign Y1 = (y[0] & w) | (y[5] & w);\n\n // For Y3: Corresponds to state D with one-hot encoding 001000\n // Transition to state D:\n // - From state B on input w == 0\n // - From state C on input w == 0\n // - From state F on input w == 0\n // - From state E on input w == 0\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n assign Y1 = (y[0] & w) | (y[2] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n\tinput [5:0] y,\n\tinput w,\n\toutput Y1,\n\toutput Y3\n);\n\n // Y1 is the input for state B (000010)\n // B transitions to C (000100) with w=1 or D (001000) with w=0\n assign Y1 = (y[0] & w) | (y[3] & ~w);\n\n // Y3 is the input for state D (001000)\n // D transitions to F (100000) with w=1 or A (000001) with w=0\n assign Y3 = (y[1] & ~w) | (y[2] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // For Y1: Corresponds to state B with one-hot encoding 000010\n // Transition to state B:\n // - From state A on input w == 1\n // - From state F on input w == 1\n assign Y1 = (y[0] & w) | (y[5] & w);\n\n // For Y3: Corresponds to state D with one-hot encoding 001000\n // Transition to state D:\n // - From state B on input w == 0\n // - From state C on input w == 0\n // - From state F on input w == 0\n // - From state E on input w == 0\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w) | (y[4] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Y1 is the input for state B, and since we're using one-hot encoding:\n // B is 000010, meaning y[1] should be high for state B.\n assign Y1 = (y[0] && w) || (y[3] && !w); // A --1--> B, D --0--> B\n\n // Y3 is the input for state D, and since we're using one-hot encoding:\n // D is 001000, meaning y[3] should be high for state D.\n assign Y3 = (y[1] && !w) || (y[2] && !w) || (y[5] && !w); // B --0--> D, C --0--> D, F --0--> D\n\nendmodule\n", "module top_module (\n\tinput [5:0] y,\n\tinput w,\n\toutput Y1,\n\toutput Y3\n);\n\n // Y1 is the input to the state flip-flop for state B.\n // It is set when the next state is B, which occurs on a transition to state B from state A on w = 1.\n assign Y1 = (y[0] & w);\n\n // Y3 is the input to the state flip-flop for state D.\n // It will be set if the current state is either B, C, D, or F and w = 0, or if the current state is C and w = 0.\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[3] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n assign Y1 = (y[0] & w) | (y[1] & ~w);\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[3] & w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // One-hot state: y[5:0] = 000001(A), 000010(B), 000100(C), 001000(D), 010000(E), 100000(F)\n // Finding Y1:\n // Y1 is 1 when the transition leads to state B, which occurs:\n // A (y[0]) with w=1: A --1--> B\n\n assign Y1 = y[0] & w;\n\n // Finding Y3:\n // Y3 is 1 when the transition leads to state D, which occurs:\n // B (y[1]) with w=0: B --0--> D\n // C (y[2]) with w=0: C --0--> D\n // F (y[5]) with w=0: F --0--> D\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w);\n\nendmodule\n", "module top_module (\n input [5:0] y,\n input w,\n output Y1,\n output Y3\n);\n\n // Y1 is the next state input for state B\n // B -> C on w=1, B -> D on w=0\n // The transition to state C occurs from B when w is 1\n // The transition to state D occurs from B or from C when w is 0\n assign Y1 = (y[0] & w) | (y[5] & w);\n\n // Y3 is the next state input for state D\n // D is reached from B on w=0, from C on w=0, from F on w=0\n // In one-hot encoding terms:\n // B (y[1]) and w=0 -> D; C (y[2]) and w=0 -> D; F (y[5]) and w=0 -> D\n assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[5] & ~w);\n\nendmodule\n"]}
{"task_id": "vector0", "llmgen_RTL": ["module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n assign outv = vec;\n assign o2 = vec[2];\n assign o1 = vec[1];\n assign o0 = vec[0];\nendmodule\n", "module top_module(\n input [2:0] vec,\n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n \n assign outv = vec;\n assign o2 = vec[2];\n assign o1 = vec[1];\n assign o0 = vec[0];\n\nendmodule\n", "module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec; // Output same vector\n assign o0 = vec[0]; // Split into separate 1-bit outputs\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n\n assign outv = vec;\n assign o2 = vec[2];\n assign o1 = vec[1];\n assign o0 = vec[0];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec; // Output the same vector\n assign o0 = vec[0]; // Split vector into separate 1-bit outputs\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n\n\tassign outv = vec; // Output the same vector\n\tassign o2 = vec[2]; // Individual bits\n\tassign o1 = vec[1];\n\tassign o0 = vec[0];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n assign outv = vec; // Output the same vector\n assign o0 = vec[0]; // Split the vector into individual bits\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec,\n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n\n assign outv = vec; // Output the same vector\n assign o2 = vec[2]; // Split individual bits\n assign o1 = vec[1];\n assign o0 = vec[0];\n\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec;\n assign o2 = vec[2];\n assign o1 = vec[1];\n assign o0 = vec[0];\n\nendmodule\n", "module top_module(\n\tinput [2:0] vec, \n\toutput [2:0] outv,\n\toutput o2,\n\toutput o1,\n\toutput o0\n);\n assign outv = vec;\n assign o0 = vec[0];\n assign o1 = vec[1];\n assign o2 = vec[2];\nendmodule\n", "module top_module(\n input [2:0] vec, \n output [2:0] outv,\n output o2,\n output o1,\n output o0\n);\n\n assign outv = vec; // Output the same vector\n assign o2 = vec[2]; // Split vector into separate bits\n assign o1 = vec[1];\n assign o0 = vec[0];\n\nendmodule\n"]}
{"task_id": "kmap4", "llmgen_RTL": ["module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0000: out = 0;\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0011: out = 0;\n 4'b0100: out = 1;\n 4'b0101: out = 0;\n 4'b0110: out = 0;\n 4'b0111: out = 1;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 0;\n 4'b1100: out = 1;\n 4'b1101: out = 0;\n 4'b1110: out = 0;\n 4'b1111: out = 1;\n default: out = 0; // Should never occur\n endcase\nend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0001, // cd=00, ab=01\n 4'b0011, // cd=00, ab=10\n 4'b0100, // cd=01, ab=00\n 4'b0110, // cd=01, ab=11\n 4'b1001, // cd=11, ab=01\n 4'b1011, // cd=11, ab=10\n 4'b1100, // cd=10, ab=00\n 4'b1110: // cd=10, ab=11\n out = 1;\n default:\n out = 0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0100, 4'b0111, \n 4'b1000, 4'b1011, 4'b1101, 4'b1110: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0111, 4'b1000,\n 4'b1011, 4'b1101: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0100: out = 1;\n 4'b0111: out = 1;\n 4'b1000: out = 1;\n 4'b1010: out = 1;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d})\n 2'b00: out = b;\n 2'b01: out = ~b;\n 2'b11: out = b;\n 2'b10: out = ~b;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0100: out = 1;\n 4'b0111: out = 1;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1101: out = 1;\n 4'b1110: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0100, 4'b0111, 4'b1010, 4'b1101: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0000: out = 0;\n 4'b0001: out = 1;\n 4'b0010: out = 0;\n 4'b0011: out = 1;\n 4'b0100: out = 1;\n 4'b0101: out = 0;\n 4'b0110: out = 1;\n 4'b0111: out = 0;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 0;\n 4'b1011: out = 1;\n 4'b1100: out = 1;\n 4'b1101: out = 0;\n 4'b1110: out = 1;\n 4'b1111: out = 0;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0000: out = 0;\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0011: out = 0;\n 4'b0100: out = 1;\n 4'b0101: out = 0;\n 4'b0110: out = 0;\n 4'b0111: out = 1;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 0;\n 4'b1100: out = 1;\n 4'b1101: out = 0;\n 4'b1110: out = 0;\n 4'b1111: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0111, 4'b1000, 4'b1011, 4'b1100: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0001,\n 4'b0010,\n 4'b0100,\n 4'b0111,\n 4'b1010,\n 4'b1101: out = 1;\n default: out = 0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0100, 4'b0101, \n 4'b1010, 4'b1011, 4'b1101, 4'b1110: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0011, 4'b0100, 4'b0110, \n 4'b1001, 4'b1011, 4'b1100, 4'b1110: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0111, 4'b1010: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput a, \n\tinput b,\n\tinput c,\n\tinput d,\n\toutput reg out\n);\n\n\talways @(*) begin\n\t\tcase ({c, d, a, b})\n\t\t\t4'b0001: out = 1;\n\t\t\t4'b0010: out = 1;\n\t\t\t4'b0100: out = 1;\n\t\t\t4'b0111: out = 1;\n\t\t\t4'b1001: out = 1;\n\t\t\t4'b1010: out = 1;\n\t\t\t4'b1101: out = 1;\n\t\t\t4'b1110: out = 1;\n\t\t\tdefault: out = 0;\n\t\tendcase\n\tend\n\t\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1;\n 4'b0011: out = 1;\n 4'b0100: out = 1;\n 4'b0110: out = 1;\n 4'b1001: out = 1;\n 4'b1011: out = 1;\n 4'b1100: out = 1;\n 4'b1110: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n always @(*) begin\n case ({c, d, a, b})\n 4'b0000: out = 0;\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0011: out = 0;\n 4'b0100: out = 1;\n 4'b0101: out = 0;\n 4'b0110: out = 0;\n 4'b0111: out = 1;\n 4'b1000: out = 0;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1011: out = 0;\n 4'b1100: out = 1;\n 4'b1101: out = 0;\n 4'b1110: out = 0;\n 4'b1111: out = 1;\n default: out = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\nalways @(*) begin\n case ({c, d, a, b})\n 4'b0001: out = 1;\n 4'b0010: out = 1;\n 4'b0100: out = 1;\n 4'b0111: out = 1;\n 4'b1001: out = 1;\n 4'b1010: out = 1;\n 4'b1100: out = 1;\n 4'b1111: out = 1;\n default: out = 0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input a, \n input b,\n input c,\n input d,\n output reg out\n);\n\n always @(*) begin\n case ({c, d, a, b})\n 4'b0001, 4'b0010, 4'b0111, 4'b1000, 4'b1011, 4'b1100 : out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "alwaysblock2", "llmgen_RTL": ["module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n\n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n\n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using clocked always block (with flip-flop)\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // Method 1: Using assign statement\n assign out_assign = a ^ b;\n\n // Method 2: Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Method 3: Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR gate using an assign statement\n assign out_assign = a ^ b;\n \n // XOR gate using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR gate using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a,\n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // Using an assign statement\n assign out_assign = a ^ b;\n\n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR using an assign statement\n assign out_assign = a ^ b;\n \n // XOR using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // XOR using a clocked always block (with flip-flop)\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n \n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // XOR using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // Using assign statement\n assign out_assign = a ^ b;\n \n // Using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // Using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR using an assign statement\n assign out_assign = a ^ b;\n\n // XOR using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // Using an assign statement\n assign out_assign = a ^ b;\n \n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // Using a clocked always block with a flip-flop\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n \n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // XOR using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // Using an assign statement\n assign out_assign = a ^ b;\n\n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // XOR using an assign statement\n assign out_assign = a ^ b;\n\n // XOR using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n\n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // Using assign statement\n assign out_assign = a ^ b;\n \n // Using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n \n // Using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // Using assign statement\n assign out_assign = a ^ b;\n\n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // Using assign statement\n assign out_assign = a ^ b;\n \n // Using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // Using an assign statement\n assign out_assign = a ^ b;\n\n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput a, \n\tinput b,\n\toutput out_assign,\n\toutput reg out_always_comb,\n\toutput reg out_always_ff\n);\n\n // Using an assign statement\n assign out_assign = a ^ b;\n\n // Using a combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // Using a clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input a, \n input b,\n output out_assign,\n output reg out_always_comb,\n output reg out_always_ff\n);\n\n // XOR using assign statement\n assign out_assign = a ^ b;\n\n // XOR using combinational always block\n always @(*) begin\n out_always_comb = a ^ b;\n end\n\n // XOR using clocked always block\n always @(posedge clk) begin\n out_always_ff <= a ^ b;\n end\n\nendmodule\n"]}
{"task_id": "2014_q4a", "llmgen_RTL": ["module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n if (L) begin\n Q <= R; // Load value R\n end else if (E) begin\n Q <= w; // Shift w into the first stage\n end\nend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L)\n Q <= R;\n else if (E)\n Q <= w;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L)\n Q <= R; // Load R into Q when L is asserted\n else if (E)\n Q <= w; // Shift w into Q when E is enabled\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nreg mux_out;\n\nalways @(*) begin\n\tif (L)\n\t\tmux_out = R;\n\telse if (E)\n\t\tmux_out = w;\n\telse\n\t\tmux_out = Q;\nend\n\nalways @(posedge clk) begin\n\tQ <= mux_out;\nend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\nalways @(posedge clk) begin\n if (L)\n Q <= R;\n else if (E)\n Q <= w;\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n\tif (L) \n\t\tQ <= R; // Load the value R into Q\n\telse if (E) \n\t\tQ <= w; // Shift the value w into Q\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n if (L) begin\n Q <= R; // Load value R when L is asserted\n end else if (E) begin\n Q <= w; // Shift value w when E is asserted\n end\n // If neither L nor E is asserted, Q retains its previous value\nend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\nalways @(posedge clk) begin\n if (L) begin\n Q <= R;\n end else if (E) begin\n Q <= w;\n end\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n\tif (L)\n\t\tQ <= R;\n\telse if (E)\n\t\tQ <= w;\nend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n always @(posedge clk) begin\n if (L)\n Q <= R;\n else if (E)\n Q <= w;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n\tif (L) begin\n\t\tQ <= R; // Load value R when L is asserted\n\tend else if (E) begin\n\t\tQ <= w; // Shift in w when E is enabled\n\tend\nend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L)\n Q <= R;\n else if (E)\n Q <= w;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\n\talways @(posedge clk) begin\n\t\tif (L)\n\t\t\tQ <= R;\n\t\telse if (E)\n\t\t\tQ <= w;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L) \n Q <= R;\n else if (E)\n Q <= w;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n\n always @(posedge clk) begin\n if (L)\n Q <= R; // Load value R\n else if (E)\n Q <= w; // Shift value w\n end\n\nendmodule\n", "module top_module (\n input clk,\n input w,\n input R,\n input E,\n input L,\n output reg Q\n);\n always @(posedge clk) begin\n if (L)\n Q <= R;\n else if (E)\n Q <= w;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nalways @(posedge clk) begin\n if (L) begin\n Q <= R;\n end else if (E) begin\n Q <= w;\n end\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\nreg mux_out;\n\nalways @(*) begin\n\tif (L)\n\t\tmux_out = R;\n\telse if (E)\n\t\tmux_out = w;\n\telse\n\t\tmux_out = Q;\nend\n\nalways @(posedge clk) begin\n\tQ <= mux_out;\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\n\talways @(posedge clk) begin\n\t\tif (L) \n\t\t\tQ <= R;\n\t\telse if (E)\n\t\t\tQ <= w;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput w,\n\tinput R,\n\tinput E,\n\tinput L,\n\toutput reg Q\n);\n\n\talways @(posedge clk) begin\n\t\tif (L)\n\t\t\tQ <= R;\n\t\telse if (E)\n\t\t\tQ <= w;\n\tend\n\nendmodule\n"]}
{"task_id": "fsm3s", "llmgen_RTL": ["module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State declarations\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition on the clock's positive edge\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= STATE_A; // Reset to state A\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_A;\n end\n STATE_B: begin\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_C;\n end\n STATE_C: begin\n if (in)\n next_state = STATE_D;\n else\n next_state = STATE_A;\n end\n STATE_D: begin\n if (in)\n next_state = STATE_B;\n else\n next_state = STATE_C;\n end\n default: next_state = STATE_A; // Default state\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t current_state, next_state;\n \n // State transition\n always @(*) begin\n case (current_state)\n A: next_state = in ? B : A;\n B: next_state = in ? B : C;\n C: next_state = in ? D : A;\n D: next_state = in ? B : C;\n default: next_state = A;\n endcase\n end\n \n // State register (Sequential logic)\n always @(posedge clk or posedge reset) begin\n if (reset) \n current_state <= A;\n else \n current_state <= next_state;\n end\n \n // Output logic (Moore)\n always @(*) begin\n case (current_state)\n A, B, C: out = 0;\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: begin\n next_state = in ? B : A;\n out = 1'b0;\n end \n B: begin\n next_state = in ? B : C;\n out = 1'b0;\n end \n C: begin\n next_state = in ? D : A;\n out = 1'b0;\n end \n D: begin\n next_state = in ? B : C;\n out = 1'b1;\n end \n default: begin\n next_state = A;\n out = 1'b0;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput reset,\n\toutput reg out\n);\n\n // Define state encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n \n state_t state, next_state;\n \n // Sequential logic for state transitions\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= STATE_A;\n end else begin\n state <= next_state;\n end\n end\n\n // Combinational logic for next state and output\n always @(*) begin\n case (state)\n STATE_A: begin\n next_state = (in) ? STATE_B : STATE_A;\n out = 0;\n end\n STATE_B: begin\n next_state = (in) ? STATE_B : STATE_C;\n out = 0;\n end\n STATE_C: begin\n next_state = (in) ? STATE_D : STATE_A;\n out = 0;\n end\n STATE_D: begin\n next_state = (in) ? STATE_B : STATE_C;\n out = 1;\n end\n default: begin\n next_state = STATE_A;\n out = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\tinput reset,\n\toutput reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always_comb begin\n case (state)\n STATE_A: next_state = in ? STATE_B : STATE_A;\n STATE_B: next_state = in ? STATE_B : STATE_C;\n STATE_C: next_state = in ? STATE_D : STATE_A;\n STATE_D: next_state = in ? STATE_B : STATE_C;\n default: next_state = STATE_A;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always_ff @(posedge clk or posedge reset) begin\n if (reset)\n state <= STATE_A;\n else\n state <= next_state;\n end\n\n // Output logic\n always_comb begin\n case (state)\n STATE_A, STATE_B, STATE_C: out = 1'b0;\n STATE_D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = (in == 1'b0) ? STATE_A : STATE_B;\n STATE_B: next_state = (in == 1'b0) ? STATE_C : STATE_B;\n STATE_C: next_state = (in == 1'b0) ? STATE_A : STATE_D;\n STATE_D: next_state = (in == 1'b0) ? STATE_C : STATE_B;\n default: next_state = STATE_A; // Default case\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b0;\n STATE_C: out = 1'b0;\n STATE_D: out = 1'b1;\n default: out = 1'b0; // Default case\n endcase\n end\n\n // State update logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= STATE_A; // Reset to state A\n end else begin\n current_state <= next_state;\n end\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State register\n always_ff @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always_comb begin\n case (state)\n A: next_state = in ? B : A;\n B: next_state = in ? B : C;\n C: next_state = in ? D : A;\n D: next_state = in ? B : C;\n default: next_state = A;\n endcase\n end\n\n // Output logic\n always_comb begin\n case (state)\n A, B, C: out = 0;\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: next_state = in ? B : A;\n B: next_state = in ? B : C;\n C: next_state = in ? D : A;\n D: next_state = in ? B : C;\n default: next_state = A;\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'd0,\n STATE_B = 2'd1,\n STATE_C = 2'd2,\n STATE_D = 2'd3\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = (in) ? STATE_B : STATE_A;\n STATE_B: next_state = (in) ? STATE_B : STATE_C;\n STATE_C: next_state = (in) ? STATE_D : STATE_A;\n STATE_D: next_state = (in) ? STATE_B : STATE_C;\n default: next_state = STATE_A; // Default state in case of an error\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_A: out = 1'b0;\n STATE_B: out = 1'b0;\n STATE_C: out = 1'b0;\n STATE_D: out = 1'b1;\n default: out = 1'b0; // Default output in case of an error\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum logic [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n \n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A; // Defensive coding (optional)\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n A, B, C: out = 0;\n D: out = 1;\n default: out = 0; // Defensive coding (optional)\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // Define state encoding\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n out = 0;\n end\n B: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n out = 0;\n end\n C: begin\n if (in)\n next_state = D;\n else\n next_state = A;\n out = 0;\n end\n D: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n out = 1;\n end\n default: begin\n next_state = A; // Default transition\n out = 0;\n end\n endcase\n end\n\n // Sequential logic for state update\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= A;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: next_state = in ? STATE_B : STATE_A;\n STATE_B: next_state = in ? STATE_B : STATE_C;\n STATE_C: next_state = in ? STATE_D : STATE_A;\n STATE_D: next_state = in ? STATE_B : STATE_C;\n default: next_state = STATE_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n STATE_A, STATE_B, STATE_C: out = 1'b0;\n STATE_D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\n // State update logic\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n next_state = (in) ? STATE_B : STATE_A;\n out = 1'b0;\n end\n STATE_B: begin\n next_state = (in) ? STATE_B : STATE_C;\n out = 1'b0;\n end\n STATE_C: begin\n next_state = (in) ? STATE_D : STATE_A;\n out = 1'b0;\n end\n STATE_D: begin\n next_state = (in) ? STATE_B : STATE_C;\n out = 1'b1;\n end\n default: begin\n next_state = STATE_A;\n out = 1'b0;\n end\n endcase\n end\n\n // State flip-flops\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t state, next_state;\n \n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n if (in)\n next_state = B;\n else\n next_state = A;\n out = 0;\n end\n B: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n out = 0;\n end\n C: begin\n if (in)\n next_state = D;\n else\n next_state = A;\n out = 0;\n end\n D: begin\n if (in)\n next_state = B;\n else\n next_state = C;\n out = 1;\n end\n default: begin\n next_state = A;\n out = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n STATE_A = 2'b00,\n STATE_B = 2'b01,\n STATE_C = 2'b10,\n STATE_D = 2'b11\n } state_type;\n\n state_type current_state, next_state;\n\n // Sequential block for state transitions\n always @(posedge clk or posedge reset) begin\n if (reset)\n current_state <= STATE_A;\n else\n current_state <= next_state;\n end\n\n // Combinational block for next state logic and output logic\n always @(*) begin\n case (current_state)\n STATE_A: begin\n next_state = in ? STATE_B : STATE_A;\n out = 0;\n end\n STATE_B: begin\n next_state = in ? STATE_B : STATE_C;\n out = 0;\n end\n STATE_C: begin\n next_state = in ? STATE_D : STATE_A;\n out = 0;\n end\n STATE_D: begin\n next_state = in ? STATE_B : STATE_C;\n out = 1;\n end\n default: begin\n next_state = STATE_A;\n out = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State Transition\n always @(posedge clk or posedge reset) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Next State Logic\n always @(*) begin\n case (state)\n A: next_state = (in) ? B : A;\n B: next_state = (in) ? B : C;\n C: next_state = (in) ? D : A;\n D: next_state = (in) ? B : C;\n default: next_state = A;\n endcase\n end\n\n // Output Logic\n always @(*) begin\n case (state)\n A: out = 0;\n B: out = 0;\n C: out = 0;\n D: out = 1;\n default: out = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n // State encoding\n typedef enum reg [1:0] {\n S_A = 2'b00,\n S_B = 2'b01,\n S_C = 2'b10,\n S_D = 2'b11\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= S_A;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n S_A: next_state = in ? S_B : S_A;\n S_B: next_state = in ? S_B : S_C;\n S_C: next_state = in ? S_D : S_A;\n S_D: next_state = in ? S_B : S_C;\n default: next_state = S_A;\n endcase\n end\n\n // Output logic\n always @(*) begin\n case (current_state)\n S_D: out = 1'b1;\n default: out = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n state <= A;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n A: begin\n next_state = in ? B : A;\n out = 0;\n end\n B: begin\n next_state = in ? B : C;\n out = 0;\n end\n C: begin\n next_state = in ? D : A;\n out = 0;\n end\n D: begin\n next_state = in ? B : C;\n out = 1;\n end\n default: begin\n next_state = A;\n out = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {A = 2'b00, B = 2'b01, C = 2'b10, D = 2'b11} state_t;\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n A: if (in == 1'b0) next_state = A; else next_state = B;\n B: if (in == 1'b0) next_state = C; else next_state = B;\n C: if (in == 1'b0) next_state = A; else next_state = D;\n D: if (in == 1'b0) next_state = C; else next_state = B;\n default: next_state = A; // default state\n endcase\n end\n \n // State flip-flops with synchronous reset\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n current_state <= A;\n end else begin\n current_state <= next_state;\n end\n end\n \n // Output logic\n always @(*) begin\n case (current_state)\n A: out = 1'b0;\n B: out = 1'b0;\n C: out = 1'b0;\n D: out = 1'b1;\n default: out = 1'b0; // default output\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n input reset,\n output reg out\n);\n\n typedef enum reg [1:0] {\n A = 2'b00,\n B = 2'b01,\n C = 2'b10,\n D = 2'b11\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(*) begin\n case (state)\n A: next_state = (in == 1'b0) ? A : B;\n B: next_state = (in == 1'b0) ? C : B;\n C: next_state = (in == 1'b0) ? A : D;\n D: next_state = (in == 1'b0) ? C : B;\n default: next_state = A; // Default state\n endcase\n end\n\n // State flip-flops with synchronous reset\n always @(posedge clk) begin\n if (reset)\n state <= A;\n else\n state <= next_state;\n end\n\n // Output logic\n always @(*) begin\n case (state)\n A: out = 1'b0;\n B: out = 1'b0;\n C: out = 1'b0;\n D: out = 1'b1;\n default: out = 1'b0; // Default output\n endcase\n end\n\nendmodule\n"]}
{"task_id": "always_nolatches", "llmgen_RTL": ["module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Check scancode and set appropriate output\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n // If none of the specified scancodes match, all outputs remain 0\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default output values\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n \n // Check the scancodes\n case (scancode)\n 16'he06b: left = 1; // Left arrow\n 16'he072: down = 1; // Down arrow\n 16'he074: right = 1; // Right arrow\n 16'he075: up = 1; // Up arrow\n // Anything else results in all outputs remaining 0\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n \n always @(*) begin\n // Default values for outputs\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1; // Left arrow key\n 16'he072: down = 1; // Down arrow key\n 16'he074: right = 1; // Right arrow key\n 16'he075: up = 1; // Up arrow key\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n \nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Check scancode and set respective output\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: ; // No arrow key pressed\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default to all outputs being 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n \n // Decode the scancode\n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n always @(*) begin\n // Default all outputs to zero\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n \n // Check scancode and set the appropriate output\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: ;\n endcase\n end\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n // Always block to evaluate scancode and set the appropriate outputs\n always @(*) begin\n // Default all outputs to zero\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Case statement to map scancode to arrow key\n case (scancode)\n 16'he06b: left = 1; // Left arrow\n 16'he072: down = 1; // Down arrow\n 16'he074: right = 1; // Right arrow\n 16'he075: up = 1; // Up arrow\n // Default case is already handled by initializing to 0\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default values for all outputs\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n \n // Determine which key is pressed based on scancode\n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n \n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: ; // none (all outputs remain 0)\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default values\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n // No arrow key is pressed\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n \nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default values\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Check the scancode and assert the appropriate key\n case (scancode)\n 16'he06b: left = 1; // Left arrow key\n 16'he072: down = 1; // Down arrow key\n 16'he074: right = 1; // Right arrow key\n 16'he075: up = 1; // Up arrow key\n default: ; // No arrow key\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default outputs\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Check scancode and set the appropriate output\n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: ; // none\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: ; // none\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default outputs\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Initialize all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Determine which arrow key is pressed based on the scancode\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n // No arrow key pressed, all outputs remain 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [15:0] scancode,\n\toutput reg left,\n\toutput reg down,\n\toutput reg right,\n\toutput reg up\n);\n\n always @(*) begin\n // default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // check scancode and set the appropriate output\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n default: begin\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n end\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default all outputs to 0\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n case (scancode)\n 16'he06b: left = 1;\n 16'he072: down = 1;\n 16'he074: right = 1;\n 16'he075: up = 1;\n // No need for a default, as outputs are already set to 0\n endcase\n end\n\nendmodule\n", "module top_module (\n input [15:0] scancode,\n output reg left,\n output reg down,\n output reg right,\n output reg up\n);\n\n always @(*) begin\n // Default values for outputs\n left = 0;\n down = 0;\n right = 0;\n up = 0;\n\n // Scancode processing\n case (scancode)\n 16'he06b: left = 1; // left arrow\n 16'he072: down = 1; // down arrow\n 16'he074: right = 1; // right arrow\n 16'he075: up = 1; // up arrow\n default: ; // none\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [15:0] scancode,\n\toutput reg left,\n\toutput reg down,\n\toutput reg right,\n\toutput reg up\n);\n\n\talways @(*) begin\n\t\t// Default all outputs to 0\n\t\tleft = 0;\n\t\tdown = 0;\n\t\tright = 0;\n\t\tup = 0;\n\n\t\t// Check scancode and set the appropriate output\n\t\tcase (scancode)\n\t\t\t16'he06b: left = 1;\n\t\t\t16'he072: down = 1;\n\t\t\t16'he074: right = 1;\n\t\t\t16'he075: up = 1;\n\t\t\tdefault: ; // Do nothing for other scancodes\n\t\tendcase\n\tend\n\nendmodule\n"]}
{"task_id": "m2014_q4j", "llmgen_RTL": ["module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c0, c1, c2, c3;\n\n // Full adder for bit 0\n assign sum[0] = x[0] ^ y[0];\n assign c0 = x[0] & y[0];\n \n // Full adder for bit 1\n assign sum[1] = x[1] ^ y[1] ^ c0;\n assign c1 = (x[1] & y[1]) | (c0 & (x[1] ^ y[1]));\n \n // Full adder for bit 2\n assign sum[2] = x[2] ^ y[2] ^ c1;\n assign c2 = (x[2] & y[2]) | (c1 & (x[2] ^ y[2]));\n \n // Full adder for bit 3\n assign sum[3] = x[3] ^ y[3] ^ c2;\n assign c3 = (x[3] & y[3]) | (c2 & (x[3] ^ y[3]));\n \n // Overflow bit\n assign sum[4] = c3;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // Full Adder for bit 0\n assign {c1, sum[0]} = x[0] + y[0];\n \n // Full Adder for bit 1\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n \n // Full Adder for bit 2\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n \n // Full Adder for bit 3\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n \n // Overflow bit\n assign sum[4] = c4;\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3;\n\n // First full adder for LSB\n assign {c1, sum[0]} = x[0] + y[0];\n\n // Second full adder\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n\n // Third full adder\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n\n // Fourth full adder\n assign {sum[4], sum[3]} = x[3] + y[3] + c3;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // Full adder for the least significant bit\n assign {c1, sum[0]} = x[0] + y[0];\n\n // Full adder for the second bit\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n\n // Full adder for the third bit\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n\n // Full adder for the most significant bit\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n\n // Assign the carry out as the overflow bit\n assign sum[4] = c4;\nendmodule\n", "module top_module (\n\tinput [3:0] x,\n\tinput [3:0] y,\n\toutput [4:0] sum\n);\n\n wire c1, c2, c3;\n\n // Instantiate full adders\n full_adder fa0 (x[0], y[0], 1'b0, sum[0], c1); // First full adder with initial carry-in as 0\n full_adder fa1 (x[1], y[1], c1, sum[1], c2); // Second full adder\n full_adder fa2 (x[2], y[2], c2, sum[2], c3); // Third full adder\n full_adder fa3 (x[3], y[3], c3, sum[3], sum[4]); // Fourth full adder, sum[4] is the overflow\n\nendmodule\n\nmodule full_adder (\n\tinput a,\n\tinput b,\n\tinput cin,\n\toutput sum,\n\toutput cout\n);\n assign {cout, sum} = a + b + cin;\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // Full adder for bit 0\n assign sum[0] = x[0] ^ y[0];\n assign c1 = x[0] & y[0];\n\n // Full adder for bit 1\n assign sum[1] = x[1] ^ y[1] ^ c1;\n assign c2 = (x[1] & y[1]) | (c1 & (x[1] ^ y[1]));\n\n // Full adder for bit 2\n assign sum[2] = x[2] ^ y[2] ^ c2;\n assign c3 = (x[2] & y[2]) | (c2 & (x[2] ^ y[2]));\n\n // Full adder for bit 3\n assign sum[3] = x[3] ^ y[3] ^ c3;\n assign c4 = (x[3] & y[3]) | (c3 & (x[3] ^ y[3]));\n\n // The overflow bit\n assign sum[4] = c4;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c1, c2, c3, c4;\n\n // Define the full adder for each bit position\n full_adder fa0 (\n .a(x[0]),\n .b(y[0]),\n .cin(1'b0),\n .sum(sum[0]),\n .cout(c1)\n );\n \n full_adder fa1 (\n .a(x[1]),\n .b(y[1]),\n .cin(c1),\n .sum(sum[1]),\n .cout(c2)\n );\n \n full_adder fa2 (\n .a(x[2]),\n .b(y[2]),\n .cin(c2),\n .sum(sum[2]),\n .cout(c3)\n );\n \n full_adder fa3 (\n .a(x[3]),\n .b(y[3]),\n .cin(c3),\n .sum(sum[3]),\n .cout(c4)\n );\n\n // Overflow bit\n assign sum[4] = c4;\n\nendmodule\n\nmodule full_adder (\n input a,\n input b,\n input cin,\n output sum,\n output cout\n);\n\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // First Full Adder\n assign {c1, sum[0]} = x[0] + y[0];\n\n // Second Full Adder\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n\n // Third Full Adder\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n\n // Fourth Full Adder\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n\n // Overflow bit\n assign sum[4] = c4;\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c1, c2, c3; // Internal carry wires\n\n // 1st full adder\n full_adder fa0 (\n .a(x[0]),\n .b(y[0]),\n .cin(1'b0),\n .sum(sum[0]),\n .cout(c1)\n );\n\n // 2nd full adder\n full_adder fa1 (\n .a(x[1]),\n .b(y[1]),\n .cin(c1),\n .sum(sum[1]),\n .cout(c2)\n );\n\n // 3rd full adder\n full_adder fa2 (\n .a(x[2]),\n .b(y[2]),\n .cin(c2),\n .sum(sum[2]),\n .cout(c3)\n );\n\n // 4th full adder\n full_adder fa3 (\n .a(x[3]),\n .b(y[3]),\n .cin(c3),\n .sum(sum[3]),\n .cout(sum[4]) // The carry-out from the last adder is the overflow bit\n );\n\nendmodule\n\nmodule full_adder (\n input a,\n input b,\n input cin,\n output sum,\n output cout\n);\n\n assign sum = a ^ b ^ cin; // Sum bit calculation\n assign cout = (a & b) | (b & cin) | (cin & a); // Carry-out calculation\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3; // Internal wires to connect carry outputs\n\n // Instantiate 4 full adders\n full_adder fa0 (\n .a(x[0]),\n .b(y[0]),\n .cin(1'b0),\n .sum(sum[0]),\n .cout(c1)\n );\n\n full_adder fa1 (\n .a(x[1]),\n .b(y[1]),\n .cin(c1),\n .sum(sum[1]),\n .cout(c2)\n );\n\n full_adder fa2 (\n .a(x[2]),\n .b(y[2]),\n .cin(c2),\n .sum(sum[2]),\n .cout(c3)\n );\n\n full_adder fa3 (\n .a(x[3]),\n .b(y[3]),\n .cin(c3),\n .sum(sum[3]),\n .cout(sum[4])\n );\n\nendmodule\n\nmodule full_adder(\n input a,\n input b,\n input cin,\n output sum,\n output cout\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (a & cin);\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // First full adder for least significant bit\n assign {c1, sum[0]} = x[0] + y[0];\n\n // Second full adder\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n\n // Third full adder\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n\n // Fourth full adder\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n\n // Assign overflow bit\n assign sum[4] = c4;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c1, c2, c3;\n\n // Instantiate full adders for each bit\n full_adder fa0 (\n .a(x[0]),\n .b(y[0]),\n .cin(0),\n .sum(sum[0]),\n .cout(c1)\n );\n\n full_adder fa1 (\n .a(x[1]),\n .b(y[1]),\n .cin(c1),\n .sum(sum[1]),\n .cout(c2)\n );\n\n full_adder fa2 (\n .a(x[2]),\n .b(y[2]),\n .cin(c2),\n .sum(sum[2]),\n .cout(c3)\n );\n\n full_adder fa3 (\n .a(x[3]),\n .b(y[3]),\n .cin(c3),\n .sum(sum[3]),\n .cout(sum[4])\n );\n\nendmodule\n\nmodule full_adder (\n input a,\n input b,\n input cin,\n output sum,\n output cout\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (a & cin);\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3;\n\n // Full Adder for bit[0]\n assign sum[0] = x[0] ^ y[0];\n assign c1 = x[0] & y[0];\n\n // Full Adder for bit[1]\n assign sum[1] = x[1] ^ y[1] ^ c1;\n assign c2 = (x[1] & y[1]) | (x[1] & c1) | (y[1] & c1);\n\n // Full Adder for bit[2]\n assign sum[2] = x[2] ^ y[2] ^ c2;\n assign c3 = (x[2] & y[2]) | (x[2] & c2) | (y[2] & c2);\n\n // Full Adder for bit[3]\n assign sum[3] = x[3] ^ y[3] ^ c3;\n assign sum[4] = (x[3] & y[3]) | (x[3] & c3) | (y[3] & c3);\n \nendmodule\n", "module top_module (\n\tinput [3:0] x,\n\tinput [3:0] y,\n\toutput [4:0] sum\n);\n\n\twire c1, c2, c3, c4;\n\n\t// First full adder\n\tassign sum[0] = x[0] ^ y[0];\n\tassign c1 = x[0] & y[0];\n\n\t// Second full adder\n\tassign sum[1] = x[1] ^ y[1] ^ c1;\n\tassign c2 = (x[1] & y[1]) | (x[1] & c1) | (y[1] & c1);\n\n\t// Third full adder\n\tassign sum[2] = x[2] ^ y[2] ^ c2;\n\tassign c3 = (x[2] & y[2]) | (x[2] & c2) | (y[2] & c2);\n\n\t// Fourth full adder\n\tassign sum[3] = x[3] ^ y[3] ^ c3;\n\tassign c4 = (x[3] & y[3]) | (x[3] & c3) | (y[3] & c3);\n\n\t// Overflow bit\n\tassign sum[4] = c4;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c1, c2, c3; // Intermediate carry wires\n\n // Full adder for bit 0\n assign {c1, sum[0]} = x[0] + y[0];\n\n // Full adder for bit 1\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n\n // Full adder for bit 2\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n\n // Full adder for bit 3\n assign {sum[4], sum[3]} = x[3] + y[3] + c3;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n \n // Full Adder for bit 0\n assign {c1, sum[0]} = x[0] + y[0];\n \n // Full Adder for bit 1\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n \n // Full Adder for bit 2\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n \n // Full Adder for bit 3\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n \n // Overflow bit\n assign sum[4] = c4;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3;\n\n // Full adder for bit 0\n assign sum[0] = x[0] ^ y[0];\n assign c1 = x[0] & y[0];\n\n // Full adder for bit 1\n assign sum[1] = x[1] ^ y[1] ^ c1;\n assign c2 = (x[1] & y[1]) | (x[1] & c1) | (y[1] & c1);\n\n // Full adder for bit 2\n assign sum[2] = x[2] ^ y[2] ^ c2;\n assign c3 = (x[2] & y[2]) | (x[2] & c2) | (y[2] & c2);\n\n // Full adder for bit 3\n assign sum[3] = x[3] ^ y[3] ^ c3;\n assign sum[4] = (x[3] & y[3]) | (x[3] & c3) | (y[3] & c3);\n \nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n\n wire c1, c2, c3, c4;\n\n // Full Adder for the least significant bit\n assign sum[0] = x[0] ^ y[0];\n assign c1 = x[0] & y[0];\n\n // Full Adder for the second bit\n assign sum[1] = x[1] ^ y[1] ^ c1;\n assign c2 = (x[1] & y[1]) | (x[1] & c1) | (y[1] & c1);\n\n // Full Adder for the third bit\n assign sum[2] = x[2] ^ y[2] ^ c2;\n assign c3 = (x[2] & y[2]) | (x[2] & c2) | (y[2] & c2);\n\n // Full Adder for the most significant bit\n assign sum[3] = x[3] ^ y[3] ^ c3;\n assign c4 = (x[3] & y[3]) | (x[3] & c3) | (y[3] & c3);\n\n // Overflow bit\n assign sum[4] = c4;\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3, c4;\n\n // Full adder for each bit, including carry-in and carry-out\n assign {c1, sum[0]} = x[0] + y[0];\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n assign {c4, sum[3]} = x[3] + y[3] + c3;\n assign sum[4] = c4; // Overflow bit\n\nendmodule\n", "module top_module (\n input [3:0] x,\n input [3:0] y,\n output [4:0] sum\n);\n wire c1, c2, c3;\n \n // First full adder: add x[0], y[0] and carry-in 0\n assign {c1, sum[0]} = x[0] + y[0];\n \n // Second full adder: add x[1], y[1] and carry-in c1\n assign {c2, sum[1]} = x[1] + y[1] + c1;\n \n // Third full adder: add x[2], y[2] and carry-in c2\n assign {c3, sum[2]} = x[2] + y[2] + c2;\n \n // Fourth full adder: add x[3], y[3] and carry-in c3\n assign {sum[4], sum[3]} = x[3] + y[3] + c3;\n\nendmodule\n"]}
{"task_id": "ece241_2013_q12", "llmgen_RTL": ["module top_module (\n\tinput clk,\n\tinput enable,\n\tinput S,\n\tinput A,\n\tinput B,\n\tinput C,\n\toutput reg Z\n);\n\n\treg [7:0] Q;\n\twire [2:0] selector;\n\tassign selector = {A, B, C};\n\n\talways @(posedge clk) begin\n\t\tif (enable) begin\n\t\t\tQ <= {Q[6:0], S}; // Shift right and insert S into Q[0]\n\t\tend\n\tend\n\n\talways @(*) begin\n\t\tcase (selector)\n\t\t\t3'b000: Z = Q[0];\n\t\t\t3'b001: Z = Q[1];\n\t\t\t3'b010: Z = Q[2];\n\t\t\t3'b011: Z = Q[3];\n\t\t\t3'b100: Z = Q[4];\n\t\t\t3'b101: Z = Q[5];\n\t\t\t3'b110: Z = Q[6];\n\t\t\t3'b111: Z = Q[7];\n\t\t\tdefault: Z = 1'b0; // Default case (shouldn't happen)\n\t\tendcase\n\tend\n\t\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift left and input new bit S\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // This case is technically redundant\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n reg [7:0] Q; // 8-bit shift register\n\n // Shift register logic\n always @(posedge clk) begin\n if (enable) begin\n Q[7:1] <= Q[6:0];\n Q[0] <= S;\n end\n end\n\n // 3:8 Decoder or Multiplexer logic for Z\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // default case, though not necessary\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift in new bit S\n end\n end\n\n always @* begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case if needed\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput enable,\n\tinput S,\n\tinput A,\n\tinput B,\n\tinput C,\n\toutput reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift operation\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case to handle unknown states\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q;\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift operation\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q;\n \n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift the register and input S into Q[0]\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 0; // Default case to avoid latches\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] shift_reg; // 8-bit shift register\n wire [2:0] select;\n assign select = {A, B, C}; // 3-bit select signal\n\n always @(posedge clk) begin\n if (enable) begin\n // Shift operation\n shift_reg <= {shift_reg[6:0], S};\n end\n end\n\n always @(*) begin\n // Multiplexing to select the appropriate Q[i] based on ABC\n case (select)\n 3'b000: Z = shift_reg[0];\n 3'b001: Z = shift_reg[1];\n 3'b010: Z = shift_reg[2];\n 3'b011: Z = shift_reg[3];\n 3'b100: Z = shift_reg[4];\n 3'b101: Z = shift_reg[5];\n 3'b110: Z = shift_reg[6];\n 3'b111: Z = shift_reg[7];\n default: Z = 0; // Default case\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n // Shift register logic\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift-in operation\n end\n end\n\n // Multiplexer logic based on inputs A, B, C\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case (typically unreachable)\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n // Shift register logic\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift in the new bit S to Q[0], MSB shifted first\n end\n end\n\n // Multiplexer logic\n always @* begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case, though not necessary\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift right and input S\n end\n end\n\n always @* begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q;\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S};\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case, should not happen\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // shift-in operation\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // just in case, though this should not occur\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q;\n\t\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift in the new bit S\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case, though unnecessary for 3-bit logic\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q;\n\n // 8-bit Shift Register\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S};\n end\n end\n\n // Multiplexer for selecting output Z based on inputs A, B, C\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput enable,\n\tinput S,\n\tinput A,\n\tinput B,\n\tinput C,\n\toutput reg Z\n);\n reg [7:0] Q;\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift to the right and insert new bit S\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case, though shouldn't occur\n endcase\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput enable,\n\tinput S,\n\tinput A,\n\tinput B,\n\tinput C,\n\toutput reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift operation\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift and input new bit S\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0; // Default case\n endcase\n end\n\nendmodule\n", "module top_module (\n input clk,\n input enable,\n input S,\n input A,\n input B,\n input C,\n output reg Z\n);\n\n reg [7:0] Q; // 8-bit shift register\n\n // Shift register logic\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift in the bit S\n end\n end\n\n // Multiplexer to choose the output based on ABC\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput enable,\n\tinput S,\n\tinput A,\n\tinput B,\n\tinput C,\n\toutput reg Z\n);\n\n reg [7:0] Q;\n\n always @(posedge clk) begin\n if (enable) begin\n Q <= {Q[6:0], S}; // Shift left, MSB (Q[0]) shifts in first\n end\n end\n\n always @(*) begin\n case ({A, B, C})\n 3'b000: Z = Q[0];\n 3'b001: Z = Q[1];\n 3'b010: Z = Q[2];\n 3'b011: Z = Q[3];\n 3'b100: Z = Q[4];\n 3'b101: Z = Q[5];\n 3'b110: Z = Q[6];\n 3'b111: Z = Q[7];\n default: Z = 1'b0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "lfsr32", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], (q[31] ^ q[21] ^ q[1] ^ q[0])};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [31:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 32'h1;\n\t\tend else begin\n\t\t\tq <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q[31] <= q[0];\n q[30] <= q[31];\n q[29] <= q[30];\n q[28] <= q[29];\n q[27] <= q[28];\n q[26] <= q[27];\n q[25] <= q[26];\n q[24] <= q[25];\n q[23] <= q[24];\n q[22] <= q[23] ^ q[0];\n q[21] <= q[22];\n q[20] <= q[21];\n q[19] <= q[20];\n q[18] <= q[19];\n q[17] <= q[18];\n q[16] <= q[17];\n q[15] <= q[16];\n q[14] <= q[15];\n q[13] <= q[14];\n q[12] <= q[13];\n q[11] <= q[12];\n q[10] <= q[11];\n q[9] <= q[10];\n q[8] <= q[9];\n q[7] <= q[8];\n q[6] <= q[7];\n q[5] <= q[6];\n q[4] <= q[5];\n q[3] <= q[4];\n q[2] <= q[3] ^ q[0];\n q[1] <= q[2] ^ q[0];\n q[0] <= q[1];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [31:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 32'h1;\n end else begin\n q <= {q[30:0], q[31] ^ q[21] ^ q[1] ^ q[0]};\n end\n end\n\nendmodule\n"]}
{"task_id": "m2014_q4h", "llmgen_RTL": ["module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\t\nendmodule\n", "module top_module(\n input in,\n output out);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out\n);\n\tassign out = in;\nendmodule\n"]}
{"task_id": "notgate", "llmgen_RTL": ["module top_module(\n input in,\n output out\n);\n\n assign out = ~in;\n\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out\n);\n\n\tassign out = ~in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out\n);\n\tassign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = ~in;\n\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out\n);\n\tassign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = ~in;\nendmodule\n"]}
{"task_id": "7458", "llmgen_RTL": ["module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n // Intermediate wires for the outputs of the AND gates\n wire and1_out, and2_out, and3_out, and4_out;\n\n // 3-input AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // 2-input AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // 2-input OR gates to generate final outputs\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n \n // 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // OR gate for the outputs of the 3-input AND gates\n assign p1y = and1_out | and2_out;\n \n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR gate for the outputs of the 2-input AND gates\n assign p2y = and3_out | and4_out;\n \nendmodule\n", "module top_module(\n input p1a,\n input p1b,\n input p1c,\n input p1d,\n input p1e,\n input p1f,\n output p1y,\n input p2a,\n input p2b,\n input p2c,\n input p2d,\n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // 3-input AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n\n // OR gate for first output (p1y)\n assign p1y = and1_out | and2_out;\n\n // 2-input AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gate for second output (p2y)\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // First two 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n\n // OR gate for p1y output\n assign p1y = and1_out | and2_out;\n\n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gate for p2y output\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n assign p1y = and1_out | and2_out;\n\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // First AND gate for p1y\n assign and1_out = p1a & p1b & p1c;\n\n // Second AND gate for p1y\n assign and2_out = p1d & p1e & p1f;\n \n // OR the outputs of the first two AND gates to produce p1y\n assign p1y = and1_out | and2_out;\n \n // First AND gate for p2y\n assign and3_out = p2a & p2b;\n \n // Second AND gate for p2y\n assign and4_out = p2c & p2d;\n \n // OR the outputs of the last two AND gates to produce p2y\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n wire and1_out, and2_out, and3_out, and4_out;\n \n // AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // OR gate for p1y\n assign p1y = and1_out | and2_out;\n \n // AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR gate for p2y\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n \n // First two 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // OR gate for the first set of AND outputs\n assign p1y = and1_out | and2_out;\n \n // Two 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR gate for the second set of AND outputs\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1, and2, and3, and4;\n\n // Three-input AND gates\n assign and1 = p1a & p1b & p1c;\n assign and2 = p1d & p1e & p1f;\n\n // Two-input AND gates\n assign and3 = p2a & p2b;\n assign and4 = p2c & p2d;\n\n // OR gates combining the outputs of the AND gates\n assign p1y = and1 | and2;\n assign p2y = and3 | and4;\n\nendmodule\n", "module top_module(\n input p1a,\n input p1b,\n input p1c,\n input p1d,\n input p1e,\n input p1f,\n output p1y,\n input p2a,\n input p2b,\n input p2c,\n input p2d,\n output p2y\n);\n\n // Intermediate wires for AND gate outputs\n wire and1_out, and2_out, and3_out, and4_out;\n \n // 3-input AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // 2-input AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR gates combining the AND gate results\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gates\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out;\n wire and2_out;\n wire and3_out;\n wire and4_out;\n\n // 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n\n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gates\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gates\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n \n // 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // OR of the outputs of the two 3-input AND gates\n assign p1y = and1_out | and2_out;\n \n // 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR of the outputs of the two 2-input AND gates\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n\tinput p1a, \n\tinput p1b, \n\tinput p1c, \n\tinput p1d,\n\tinput p1e,\n\tinput p1f,\n\toutput p1y, \n\tinput p2a, \n\tinput p2b, \n\tinput p2c, \n\tinput p2d, \n\toutput p2y\n);\n // Intermediate wires for the outputs of the AND gates\n wire and1_out, and2_out, and3_out, and4_out;\n \n // AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gates\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n\n // OR gate for p1y\n assign p1y = and1_out | and2_out;\n\n // AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gate for p2y\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n \n // 3-input AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n assign p1y = and1_out | and2_out;\n \n // 2-input AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out;\n wire and2_out;\n wire and3_out;\n wire and4_out;\n\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n assign p1y = and1_out | and2_out;\n\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n // Intermediate wires for AND gate outputs\n wire and1_out, and2_out, and3_out, and4_out;\n \n // 3-input AND gates for p1y\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n \n // 2-input AND gates for p2y\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n \n // OR outputs of the AND gate results\n assign p1y = and1_out | and2_out;\n assign p2y = and3_out | and4_out;\n\nendmodule\n", "module top_module(\n input p1a, \n input p1b, \n input p1c, \n input p1d,\n input p1e,\n input p1f,\n output p1y, \n input p2a, \n input p2b, \n input p2c, \n input p2d, \n output p2y\n);\n\n wire and1_out, and2_out, and3_out, and4_out;\n\n // First pair of 3-input AND gates\n assign and1_out = p1a & p1b & p1c;\n assign and2_out = p1d & p1e & p1f;\n\n // OR gate for p1y\n assign p1y = and1_out | and2_out;\n\n // First pair of 2-input AND gates\n assign and3_out = p2a & p2b;\n assign and4_out = p2c & p2d;\n\n // OR gate for p2y\n assign p2y = and3_out | and4_out;\n\nendmodule\n"]}
{"task_id": "m2014_q4e", "llmgen_RTL": ["module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\n assign out = ~(in1 | in2);\n\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\n assign out = ~(in1 | in2);\n\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\nassign out = ~(in1 | in2);\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n\n assign out = ~(in1 | in2);\n\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n\n\tassign out = ~(in1 | in2);\n\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n\tinput in1,\n\tinput in2,\n\toutput logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n", "module top_module (\n input in1,\n input in2,\n output logic out\n);\n assign out = ~(in1 | in2);\nendmodule\n"]}
{"task_id": "m2014_q4b", "llmgen_RTL": ["module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk or posedge ar) begin\n\t\tif (ar) \n\t\t\tq <= 0;\n\t\telse \n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n\n always_ff @(posedge clk or posedge ar) begin\n if (ar)\n q <= 0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n\n always @(posedge clk or posedge ar) begin\n if (ar) \n q <= 1'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways @(posedge clk or posedge ar) begin\n\t\tif (ar)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n always_ff @(posedge clk or posedge ar) begin\n if (ar)\n q <= 1'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk or posedge ar) begin\n\t\tif (ar)\n\t\t\tq <= 0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n always @(posedge clk or posedge ar) begin\n if (ar) \n q <= 0;\n else \n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n always @(posedge clk or posedge ar) begin\n if (ar)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n\n always @(posedge clk or posedge ar) begin\n if (ar) \n q <= 1'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk or posedge ar) begin\n\t\tif (ar) begin\n\t\t\tq <= 0;\n\t\tend else begin\n\t\t\tq <= d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n\n always_ff @(posedge clk or posedge ar) begin\n if (ar)\n q <= 1'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways @(posedge clk or posedge ar) begin\n\t\tif (ar)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n\nalways_ff @(posedge clk or posedge ar) begin\n if (ar) begin\n q <= 0;\n end else begin\n q <= d;\n end\nend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk or posedge ar) begin\n\t\tif (ar)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n \n always_ff @(posedge clk or posedge ar) begin\n if (ar) \n q <= 1'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n always_ff @(posedge clk or posedge ar) begin\n if (ar)\n q <= 0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n always_ff @(posedge clk or posedge ar) begin\n if (ar)\n q <= 0;\n else\n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\talways @(posedge clk or posedge ar) begin\n\t\tif (ar)\n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\nendmodule\n", "module top_module (\n input clk,\n input d,\n input ar,\n output logic q\n);\n always_ff @(posedge clk or posedge ar) begin\n if (ar) \n q <= 1'b0;\n else \n q <= d;\n end\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput d,\n\tinput ar,\n\toutput logic q\n);\n\n\talways_ff @(posedge clk or posedge ar) begin\n\t\tif (ar) \n\t\t\tq <= 1'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n"]}
{"task_id": "review2015_fsmseq", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n STATE_IDLE = 3'b000,\n STATE_1 = 3'b001,\n STATE_11 = 3'b010,\n STATE_110 = 3'b011,\n STATE_1101 = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n current_state <= STATE_IDLE;\n start_shifting <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == STATE_1101) begin\n start_shifting <= 1;\n end\n end\n end\n\n always @(*) begin\n case (current_state)\n STATE_IDLE: next_state = (data == 1'b1) ? STATE_1 : STATE_IDLE;\n STATE_1: next_state = (data == 1'b1) ? STATE_11 : STATE_IDLE;\n STATE_11: next_state = (data == 1'b0) ? STATE_110 : STATE_1;\n STATE_110: next_state = (data == 1'b1) ? STATE_1101 : STATE_IDLE;\n STATE_1101: next_state = STATE_1101;\n default: next_state = STATE_IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting);\n\n // State encoding\n typedef enum logic [2:0] {\n S0 = 3'b000, // Initial state\n S1 = 3'b001, // Detected 1\n S2 = 3'b010, // Detected 11\n S3 = 3'b011, // Detected 110\n S4 = 3'b100 // Detected 1101, set start_shifting\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n start_shifting <= 0;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next state and output logic\n always @(*) begin\n next_state = current_state; // Default state is current state\n case (current_state)\n S0: begin\n if (data) next_state = S1;\n end\n S1: begin\n if (data) next_state = S2;\n else next_state = S0;\n end\n S2: begin\n if (data) next_state = S2;\n else next_state = S3;\n end\n S3: begin\n if (data) next_state = S4;\n else next_state = S0;\n end\n S4: begin\n // Remain in state S4 once reached\n end\n default: next_state = S0;\n endcase\n end\n\n // Output logic for start_shifting\n always @(posedge clk) begin\n if (reset) begin\n start_shifting <= 0;\n end else if (next_state == S4) begin\n start_shifting <= 1;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting );\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n S1101 = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n next_state = state; // Default to stay in the same state\n case (state)\n IDLE: \n if (data) next_state = S1;\n S1: \n if (data) next_state = S11;\n else next_state = IDLE;\n S11:\n if (!data) next_state = S110;\n S110:\n if (data) next_state = S1101;\n else next_state = IDLE;\n S1101: \n next_state = S1101; // Stay in the same state\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset)\n start_shifting <= 0;\n else if (state == S1101)\n start_shifting <= 1;\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting);\n\n typedef enum reg [2:0] {\n S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n start_shifting <= 0;\n end else begin\n state <= next_state;\n if (state == S4)\n start_shifting <= 1;\n end\n end\n\n always @(*) begin\n case (state)\n S0: next_state = data ? S1 : S0;\n S1: next_state = data ? S2 : S0;\n S2: next_state = data ? S2 : S3;\n S3: next_state = data ? S4 : S0;\n S4: next_state = S4;\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // State encoding\n typedef enum reg [2:0] {\n S0, // Initial state\n S1, // Detected '1'\n S2, // Detected '11'\n S3, // Detected '110'\n S4 // Detected '1101'\n } state_t;\n \n state_t current_state, next_state;\n\n // Sequential logic: State transitions\n always @(posedge clk) begin\n if (reset)\n current_state <= S0;\n else\n current_state <= next_state;\n end\n\n // Combinational logic: Next state logic\n always @(*) begin\n case (current_state)\n S0: next_state = (data) ? S1 : S0;\n S1: next_state = (data) ? S2 : S0;\n S2: next_state = (data) ? S2 : S3;\n S3: next_state = (data) ? S4 : S0;\n S4: next_state = S4;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset)\n start_shifting <= 1'b0;\n else if (current_state == S4)\n start_shifting <= 1'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n S1101 = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n\n always_ff @(posedge clk) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n always_comb begin\n next_state = current_state;\n case (current_state)\n IDLE: next_state = (data ? S1 : IDLE);\n S1: next_state = (data ? S11 : IDLE);\n S11: next_state = (data ? S11 : S110);\n S110: next_state = (data ? S1101 : IDLE);\n S1101: next_state = S1101;\n endcase\n end\n\n always_ff @(posedge clk) begin\n if (reset)\n start_shifting <= 0;\n else if (current_state == S1101)\n start_shifting <= 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001, // Detected '1'\n S11 = 3'b010, // Detected '11'\n S110 = 3'b011, // Detected '110'\n S1101 = 3'b100 // Detected '1101'\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n start_shifting <= 0;\n end else begin\n state <= next_state;\n if (state == S1101)\n start_shifting <= 1;\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: next_state = (data) ? S1 : IDLE;\n S1: next_state = (data) ? S11 : IDLE;\n S11: next_state = (data) ? S11 : S110;\n S110: next_state = (data) ? S1101 : IDLE;\n S1101: next_state = S1101; // Remain in this state\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n FOUND = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n if (data)\n next_state = S1;\n else\n next_state = IDLE;\n end\n S1: begin\n if (data)\n next_state = S11;\n else\n next_state = IDLE;\n end\n S11: begin\n if (!data)\n next_state = S110;\n else\n next_state = S11;\n end\n S110: begin\n if (data)\n next_state = FOUND;\n else\n next_state = IDLE;\n end\n FOUND: begin\n next_state = FOUND; // Remain in FOUND state\n end\n default: next_state = IDLE;\n endcase\n end\n\n always @(posedge clk) begin\n if (reset)\n start_shifting <= 0;\n else if (state == FOUND)\n start_shifting <= 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n FOUND = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) \n state <= IDLE;\n else \n state <= next_state;\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: next_state = data ? S1 : IDLE;\n S1: next_state = data ? S11 : IDLE;\n S11: next_state = data ? S11 : S110;\n S110: next_state = data ? FOUND: IDLE;\n FOUND: next_state = FOUND;\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset)\n start_shifting <= 1'b0;\n else if (state == FOUND)\n start_shifting <= 1'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // Define state encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n FIRST_ONE = 3'b001,\n SECOND_ONE = 3'b010,\n ZERO_AFTER_TWO_ONES = 3'b011,\n THIRD_ONE = 3'b100\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n start_shifting <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == THIRD_ONE && data == 1)\n start_shifting <= 1;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n IDLE: begin\n if (data == 1)\n next_state = FIRST_ONE;\n else\n next_state = IDLE;\n end\n\n FIRST_ONE: begin\n if (data == 1)\n next_state = SECOND_ONE;\n else\n next_state = IDLE;\n end\n\n SECOND_ONE: begin\n if (data == 0)\n next_state = ZERO_AFTER_TWO_ONES;\n else\n next_state = SECOND_ONE;\n end\n\n ZERO_AFTER_TWO_ONES: begin\n if (data == 1)\n next_state = THIRD_ONE;\n else\n next_state = IDLE;\n end\n\n THIRD_ONE: begin\n if (data == 1)\n next_state = FIRST_ONE;\n else\n next_state = IDLE;\n end\n\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n S0, // 0\n S1, // 1\n S2, // 11\n S3, // 110\n S4 // 1101 (sequence found)\n } state_t;\n\n state_t state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n end else begin\n state <= next_state;\n end\n end\n\n // Next state logic\n always @(*) begin\n case(state)\n S0: next_state = data ? S1 : S0;\n S1: next_state = data ? S2 : S0;\n S2: next_state = data ? S2 : S3;\n S3: next_state = data ? S4 : S0;\n S4: next_state = S4;\n default: next_state = S0;\n endcase\n end\n\n // Output logic\n always @(posedge clk) begin\n if (reset) begin\n start_shifting <= 1'b0;\n end else if (state == S4) begin\n start_shifting <= 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n FOUND = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset)\n state <= IDLE;\n else\n state <= next_state;\n end\n\n always @(*) begin\n case (state)\n IDLE: next_state = data ? S1 : IDLE;\n S1: next_state = data ? S11 : IDLE;\n S11: next_state = data ? S11 : S110;\n S110: next_state = data ? FOUND : IDLE;\n FOUND: next_state = FOUND;\n default:next_state = IDLE;\n endcase\n end\n\n always @(posedge clk) begin\n if (reset)\n start_shifting <= 1'b0;\n else if (state == FOUND)\n start_shifting <= 1'b1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n S0 = 3'b000,\n S1 = 3'b001,\n S2 = 3'b010,\n S3 = 3'b011,\n S4 = 3'b100\n } state_t;\n\n state_t state, next_state;\n\n // State transition logic\n always @(posedge clk) begin\n if (reset) begin\n state <= S0;\n start_shifting <= 0;\n end else begin\n state <= next_state;\n if (state == S4) begin\n start_shifting <= 1;\n end\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n S0: next_state = (data == 1) ? S1 : S0;\n S1: next_state = (data == 1) ? S2 : S0;\n S2: next_state = (data == 0) ? S3 : S2;\n S3: next_state = (data == 1) ? S4 : S0;\n S4: next_state = S4;\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // Define states\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n S1101= 3'b100\n } state_t;\n\n state_t current_state, next_state;\n\n // State Transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n end else begin\n current_state <= next_state;\n end\n end\n\n // Next State Logic\n always @(*) begin\n case (current_state)\n IDLE: next_state = (data) ? S1 : IDLE;\n S1: next_state = (data) ? S11 : IDLE;\n S11: next_state = (data) ? S11 : S110;\n S110: next_state = (data) ? S1101 : IDLE;\n S1101: next_state = S1101;\n default: next_state = IDLE;\n endcase\n end\n\n // Output Logic\n always @(posedge clk) begin\n if (reset) begin\n start_shifting <= 1'b0;\n end else begin\n if (current_state == S1101) begin\n start_shifting <= 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // State encoding\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001, // Seen first 1\n S11 = 3'b010, // Seen 11\n S110 = 3'b011, // Seen 110\n S1101 = 3'b100 // Seen 1101\n } state_t;\n\n state_t current_state, next_state;\n\n // State transition logic\n always @(*) begin\n case (current_state)\n IDLE: next_state = data ? S1 : IDLE;\n S1: next_state = data ? S11 : IDLE;\n S11: next_state = data ? S11 : S110;\n S110: next_state = data ? S1101 : IDLE;\n S1101: next_state = S1101;\n default: next_state = IDLE;\n endcase\n end\n\n // State memory\n always @(posedge clk) begin\n if (reset) begin\n current_state <= IDLE;\n start_shifting <= 0;\n end\n else begin\n current_state <= next_state;\n if (current_state == S1101) begin\n start_shifting <= 1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\tinput data,\n\toutput reg start_shifting);\n\n\t// State encoding\n\ttypedef enum reg [2:0] {\n\t\tIDLE = 3'b000,\n\t\tS1 = 3'b001,\n\t\tS11 = 3'b010,\n\t\tS110 = 3'b011,\n\t\tS1101 = 3'b100,\n\t\tFOUND = 3'b101\n\t} state_type;\n\n\tstate_type state, next_state;\n\n\t// State transition logic\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tstate <= IDLE;\n\t\t\tstart_shifting <= 0;\n\t\tend else begin\n\t\t\tstate <= next_state;\n\t\t\tif (state == FOUND)\n\t\t\t\tstart_shifting <= 1;\n\t\tend\n\tend\n\n\t// Next state logic\n\talways @* begin\n\t\tnext_state = state;\n\t\tcase (state)\n\t\t\tIDLE: next_state = data ? S1 : IDLE;\n\t\t\tS1: next_state = data ? S11 : IDLE;\n\t\t\tS11: next_state = data ? S11 : S110;\n\t\t\tS110: next_state = data ? S1101 : IDLE;\n\t\t\tS1101: next_state = FOUND;\n\t\t\tFOUND: next_state = FOUND;\n\t\t\tdefault: next_state = IDLE;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting);\n\n // State encoding\n typedef enum reg [2:0] {\n S0, // Initial state, looking for first '1'\n S1, // Found '1', looking for second '1'\n S2, // Found '11', looking for '0'\n S3, // Found '110', looking for '1'\n S4 // Found '1101', activate start_shifting\n } state_t;\n \n state_t current_state, next_state;\n\n // Sequential logic for state transitions\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n start_shifting <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == S4)\n start_shifting <= 1;\n end\n end\n\n // Combinational logic to determine next state\n always @(*) begin\n case (current_state)\n S0: next_state = data ? S1 : S0;\n S1: next_state = data ? S2 : S0;\n S2: next_state = data ? S2 : S3;\n S3: next_state = data ? S4 : S0;\n S4: next_state = S4; // stay in S4 once sequence is detected\n default: next_state = S0;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n typedef enum reg [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n S1101= 3'b100\n } state_t;\n\n state_t state, next_state;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= IDLE;\n start_shifting <= 0;\n end else begin\n state <= next_state;\n if (state == S1101)\n start_shifting <= 1;\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: next_state = (data) ? S1 : IDLE;\n S1: next_state = (data) ? S11 : IDLE;\n S11: next_state = (data) ? S11 : S110;\n S110: next_state = (data) ? S1101 : IDLE;\n S1101: next_state = S1101;\n default: next_state = IDLE;\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // Define state encoding\n typedef enum logic [2:0] {\n IDLE = 3'b000,\n S1 = 3'b001,\n S11 = 3'b010,\n S110 = 3'b011,\n S1101 = 3'b100\n } state_t;\n \n state_t current_state, next_state;\n\n // Sequential logic for state transition\n always @(posedge clk) begin\n if (reset)\n current_state <= IDLE;\n else\n current_state <= next_state;\n end\n\n // Combinational logic for next state logic and output logic\n always_comb begin\n next_state = current_state; // Default state transition\n case (current_state)\n IDLE: begin\n if (data)\n next_state = S1;\n end\n S1: begin\n if (data)\n next_state = S11;\n else\n next_state = IDLE;\n end\n S11: begin\n if (data)\n next_state = S11;\n else\n next_state = S110;\n end\n S110: begin\n if (data)\n next_state = S1101;\n else\n next_state = IDLE;\n end\n S1101: begin\n // Stay in this state indefinitely once reached\n next_state = S1101;\n end\n default: next_state = IDLE;\n endcase\n end\n\n // Output logic\n always_comb begin\n start_shifting = (current_state == S1101);\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n input data,\n output reg start_shifting\n);\n\n // State encoding\n typedef enum reg [1:0] {S0, S1, S2, S3, FOUND} state_t;\n state_t current_state, next_state;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n current_state <= S0;\n start_shifting <= 0;\n end else begin\n current_state <= next_state;\n if (current_state == FOUND)\n start_shifting <= 1;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (current_state)\n S0: next_state = (data) ? S1 : S0;\n S1: next_state = (data) ? S1 : S2;\n S2: next_state = (data) ? S3 : S0;\n S3: next_state = (data) ? FOUND : S2;\n FOUND: next_state = FOUND;\n default: next_state = S0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "count1to10", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'd1;\n else if (q == 4'd10)\n q <= 4'd1;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n \n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset counter to 1\n end else if (q == 4'b1010) begin\n q <= 4'b0001; // Reset to 1 after reaching 10\n end else begin\n q <= q + 1; // Increment counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else begin\n if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 4'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset the counter to 1\n end else if (q == 4'b1010) begin\n q <= 4'b0001; // Wrap around to 1 after reaching 10\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1; // Reset the counter to 1\n end\n else if (q == 4'd10) begin\n q <= 4'd1; // Wrap around to 1 when reaching 10\n end\n else begin\n q <= q + 1; // Increment the counter\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset the counter to 1\n end else if (q == 4'b1010) begin\n q <= 4'b0001; // Reset to 1 after reaching 10\n end else begin\n q <= q + 1; // Increment the counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset the counter to 1\n end\n else if (q == 4'b1010) begin\n q <= 4'b0001; // Wrap around to 1 when reaching 10\n end\n else begin\n q <= q + 1; // Increment the counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset the counter to 1\n end else begin\n if (q == 4'b1010) begin // If the counter reaches 10\n q <= 4'b0001; // Reset the counter to 1\n end else begin\n q <= q + 1; // Increment the counter\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0001;\n else if (q == 4'b1010)\n q <= 4'b0001;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (reset) begin\n\t\t\tq <= 4'd1;\n\t\tend else if (q == 4'd10) begin\n\t\t\tq <= 4'd1;\n\t\tend else begin\n\t\t\tq <= q + 1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else begin\n if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 4'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'b0001; // Reset to 1\n end else begin\n if (q == 4'b1010) begin\n q <= 4'b0001; // Wrap around to 1 after counting to 10\n end else begin\n q <= q + 1; // Increment counter\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'b0001; // Reset counter to 1\n else if (q == 4'b1010)\n q <= 4'b0001; // Reset counter to 1 after reaching 10\n else\n q <= q + 1; // Increment counter\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 4'd1;\n else if (q == 4'd10)\n q <= 4'd1;\n else\n q <= q + 1;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 4'd1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg [3:0] q);\n\nalways @(posedge clk) begin\n if (reset) begin\n q <= 4'd1;\n end else begin\n if (q == 4'd10) begin\n q <= 4'd1;\n end else begin\n q <= q + 1;\n end\n end\nend\n\nendmodule\n"]}
{"task_id": "m2014_q3", "llmgen_RTL": ["module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b0; // Don't care\n 4'b0001: f = 1'b0;\n 4'b0010: f = 1'b0; // Don't care\n 4'b0011: f = 1'b0; // Don't care\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0; // Don't care\n 4'b0110: f = 1'b1;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1010: f = 1'b0;\n 4'b1011: f = 1'b0; // Don't care\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b0; // Don't care\n 4'b1111: f = 1'b0; // Don't care\n default: f = 1'b0; // For completeness\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [4:1] x,\n\toutput logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b0; // d (choosing 0 for don't-care)\n 4'b0001: f = 1'b0;\n 4'b0011: f = 1'b0; // d (choosing 0 for don't-care)\n 4'b0010: f = 1'b0; // d (choosing 0 for don't-care)\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0; // d (choosing 0 for don't-care)\n 4'b0111: f = 1'b1;\n 4'b0110: f = 1'b0;\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1111: f = 1'b1; // d (choosing 1 for don't-care)\n 4'b1110: f = 1'b1; // d (choosing 1 for don't-care)\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1011: f = 1'b0;\n 4'b1010: f = 1'b1; // d (choosing 1 for don't-care)\n default: f = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001, 4'b0110, 4'b1000, 4'b1001, 4'b1100, 4'b1101: f = 1;\n default: f = 0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001: f = 0;\n 4'b0100: f = 0;\n 4'b0110: f = 1;\n 4'b0111: f = 0;\n 4'b1011: f = 1;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1110: f = 0;\n 4'b1111: f = 1;\n 4'b1000: f = 1;\n default: f = 1'bx; // Handle don't-cares as undefined\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n casez (x)\n 4'b00?0: f = 0;\n 4'b01?1: f = 1;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1110: f = 1;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1010: f = 0;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001, 4'b0100, 4'b0111: f = 0;\n 4'b0101, 4'b0110, 4'b1011, 4'b1000, 4'b1001, 4'b1100, 4'b1101: f = 1;\n default: f = 0; // for don't-care conditions\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001, 4'b0111, 4'b1011, 4'b1000, 4'b1001, 4'b1100, 4'b1101: f = 1;\n 4'b0100, 4'b0110, 4'b1010, 4'b1111: f = 0;\n default: f = 0; // Don't-care conditions default to 0 or could be left unspecified\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 0;\n 4'b0001: f = 0;\n 4'b0010: f = 0;\n 4'b0011: f = 1;\n 4'b0100: f = 0;\n 4'b0101: f = 1;\n 4'b0110: f = 1;\n 4'b0111: f = 1;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1010: f = 0;\n 4'b1011: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n // Don't-care conditions can be arbitrarily assigned\n // The following lines are not required:\n // 4'b1110: f = 0; \n // 4'b1111: f = 0; \n endcase\n end\nendmodule\n", "module top_module (\n\tinput [4:1] x,\n\toutput logic f\n);\n always_comb begin\n case (x)\n 4'b0100: f = 1'b0;\n 4'b0110: f = 1'b0;\n 4'b0111: f = 1'b1;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b0;\n default: f = 1'b0; // Default can be don't-care but choosing '0' for simplicity\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001: f = 0;\n 4'b0100: f = 0;\n 4'b0111: f = 1;\n 4'b0110: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1010: f = 0;\n default: f = 0; // Assign for don't-cares conveniently\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0000: f = 1'b0; // d, choose 0 or 1\n 4'b0001: f = 1'b0;\n 4'b0010: f = 1'b0; // d, choose 0 or 1\n 4'b0011: f = 1'b0; // d, choose 0 or 1\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0; // d, choose 0 or 1\n 4'b0110: f = 1'b1;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1010: f = 1'b0;\n 4'b1011: f = 1'b0; // d, choose 0 or 1\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b0; // d, choose 0 or 1\n 4'b1111: f = 1'b0; // d, choose 0 or 1\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b0; // d (can be 0 or 1)\n 4'b0001: f = 1'b0;\n // 4'b0010: f = 1'b0; // d (can be 0 or 1)\n // 4'b0011: f = 1'b0; // d (can be 0 or 1)\n 4'b0100: f = 1'b0;\n // 4'b0101: f = 1'b0; // d (can be 0 or 1)\n 4'b0110: f = 1'b1;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n // 4'b1010: f = 1'b0; // d (can be 0 or 1)\n // 4'b1011: f = 1'b0; // d (can be 0 or 1)\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n // 4'b1110: f = 1'b0; // d (can be 0 or 1)\n // 4'b1111: f = 1'b0; // d (can be 0 or 1)\n default: f = 1'b0; // Potential default for don't-cares\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001, 4'b0111, 4'b1011, 4'b1000, 4'b1100: f = 1;\n 4'b0100, 4'b0110, 4'b1010: f = 0;\n default: f = 1'bx; // Consider don't-cares as undefined\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 1'b0; // don't care, choose 0\n 4'b0001: f = 1'b0;\n 4'b0010: f = 1'b0; // don't care, choose 0\n 4'b0011: f = 1'b0; // don't care, choose 0\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0; // don't care, choose 0\n 4'b0110: f = 1'b1;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1010: f = 1'b0;\n 4'b1011: f = 1'b0; // don't care, choose 0\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b0; // don't care, choose 0\n 4'b1111: f = 1'b0; // don't care, choose 0\n default: f = 1'b0;\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0000: f = 0; // don't care, choose 0\n 4'b0001: f = 0;\n 4'b0011: f = 0; // don't care, choose 0\n 4'b0010: f = 0; // don't care, choose 0\n 4'b0100: f = 0;\n 4'b0101: f = 0; // don't care, choose 0\n 4'b0110: f = 1;\n 4'b0111: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1111: f = 1; // don't care, choose 1\n 4'b1110: f = 1; // don't care, choose 1\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n 4'b1011: f = 0;\n 4'b1010: f = 1; // don't care, choose 1\n default: f = 0; // Covers unexpected inputs, choose 0\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001: f = 0;\n 4'b0110: f = 1;\n 4'b0100: f = 0;\n 4'b1000,\n 4'b1001: f = 1;\n 4'b1100,\n 4'b1101: f = 1;\n 4'b1011: f = 0;\n default: f = 0; // handle don't-cares and unspecified states\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0001: f = 0;\n 4'b0100: f = 0;\n 4'b0111: f = 1;\n 4'b1011: f = 0;\n 4'b1100: f = 1;\n 4'b1101: f = 1;\n 4'b1000: f = 1;\n 4'b1001: f = 1;\n default: f = 0; // Assign a value to don't-cares, 0 is chosen here for default.\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [4:1] x,\n\toutput logic f\n);\n always_comb begin\n case(x)\n 4'b0000: f = 1'b0; // Don't-care\n 4'b0001: f = 1'b0;\n 4'b0010: f = 1'b0; // Don't-care\n 4'b0011: f = 1'b0; // Don't-care\n 4'b0100: f = 1'b0;\n 4'b0101: f = 1'b0; // Don't-care\n 4'b0110: f = 1'b1;\n 4'b0111: f = 1'b0;\n 4'b1000: f = 1'b1;\n 4'b1001: f = 1'b1;\n 4'b1010: f = 1'b0;\n 4'b1011: f = 1'b0; // Don't-care\n 4'b1100: f = 1'b1;\n 4'b1101: f = 1'b1;\n 4'b1110: f = 1'b0; // Don't-care\n 4'b1111: f = 1'b0; // Don't-care\n default: f = 1'b0; // Default case to handle unused don't-cares as 0\n endcase\n end\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n\n always_comb begin\n case (x)\n 4'b0010, 4'b1011, 4'b1100, 4'b1101, 4'b1110: f = 1;\n 4'b0100, 4'b1001, 4'b1010, 4'b1111: f = 0;\n default: f = 0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [4:1] x,\n output logic f\n);\n always_comb begin\n case (x)\n 4'b0100, 4'b1011, 4'b1110: f = 0;\n 4'b0110, 4'b0111, 4'b1100, 4'b1101, 4'b1000, 4'b1001: f = 1;\n default: f = 0; // Assigning convenient value for don't-care conditions\n endcase\n end\nendmodule\n"]}
{"task_id": "review2015_shiftcount", "llmgen_RTL": ["module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift left and insert data into LSB\n end else if (count_ena) begin\n q <= q - 1; // Decrement counter\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput shift_ena,\n\tinput count_ena,\n\tinput data,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (shift_ena) begin\n\t\t\tq <= {q[2:0], data};\n\t\tend else if (count_ena) begin\n\t\t\tq <= q - 1;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift in MSB first\n end\n else if (count_ena) begin\n q <= q - 1; // Decrement the counter\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift in data from MSB first\n end\n else if (count_ena) begin\n q <= q - 1; // Decrement by one\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end\n else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift in data as MSB\n end\n else if (count_ena) begin\n q <= q - 1; // Decrement the value\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q\n);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end\n else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift left and insert new data bit\n end\n else if (count_ena) begin\n q <= q - 1; // Decrement the shift register value\n end\n end\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput shift_ena,\n\tinput count_ena,\n\tinput data,\n\toutput reg [3:0] q);\n\n\talways @(posedge clk) begin\n\t\tif (shift_ena) begin\n\t\t\tq <= {q[2:0], data}; // Shift in MSB first\n\t\tend\n\t\telse if (count_ena) begin\n\t\t\tq <= q - 1; // Decrement the value\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end\n else if (count_ena) begin\n q <= q - 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift left and bring in new data\n end else if (count_ena) begin\n q <= q - 1; // Decrement the value in q\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q\n);\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n // Shift in data MSB first\n q <= {q[2:0], data};\n end else if (count_ena) begin\n // Decrement the counter\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data};\n end else if (count_ena) begin\n q <= q - 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input shift_ena,\n input count_ena,\n input data,\n output reg [3:0] q);\n\n always @(posedge clk) begin\n if (shift_ena) begin\n q <= {q[2:0], data}; // Shift in data MSB first\n end\n else if (count_ena) begin\n q <= q - 1; // Decrement the number in the register\n end\n end\n\nendmodule\n"]}
{"task_id": "wire", "llmgen_RTL": ["module top_module(\n input in,\n output out);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n\n assign out = in;\n\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n assign out = in;\n \nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n\tinput in,\n\toutput out);\n\n\tassign out = in;\n\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n", "module top_module(\n input in,\n output out\n);\n assign out = in;\nendmodule\n"]}
{"task_id": "review2015_fsmshift", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count; // 3-bit counter to count clock cycles\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1'b1; // Enable shift for 4 cycles\n count <= 3'b000; // Reset counter\n end else if (count < 3'b100) begin\n shift_ena <= 1'b1; // Continue enabling shift\n count <= count + 1'b1; // Increment counter\n end else begin\n shift_ena <= 1'b0; // Disable shift\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] state;\n parameter IDLE = 3'b000;\n parameter SHIFT1 = 3'b001;\n parameter SHIFT2 = 3'b010;\n parameter SHIFT3 = 3'b011;\n parameter SHIFT4 = 3'b100;\n \n always @(posedge clk) begin\n if (reset) begin\n state <= SHIFT1;\n end else begin\n case (state)\n IDLE: begin\n shift_ena <= 0;\n state <= IDLE;\n end\n SHIFT1: begin\n shift_ena <= 1;\n state <= SHIFT2;\n end\n SHIFT2: begin\n shift_ena <= 1;\n state <= SHIFT3;\n end\n SHIFT3: begin\n shift_ena <= 1;\n state <= SHIFT4;\n end\n SHIFT4: begin\n shift_ena <= 1;\n state <= IDLE;\n end\n default: begin\n shift_ena <= 0;\n state <= IDLE;\n end\n endcase\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output shift_ena\n);\n\n reg [2:0] count;\n reg ena;\n\n assign shift_ena = ena;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b000;\n ena <= 1;\n end else if (ena) begin\n count <= count + 1;\n if (count == 3) begin\n ena <= 0;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1'b1;\n count <= 3'b100; // Initialize count to 4\n end else if (count > 0) begin\n shift_ena <= 1'b1;\n count <= count - 1;\n end else begin\n shift_ena <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count; // 3-bit counter to count up to 4 cycles\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b000;\n shift_ena <= 1;\n end\n else if (shift_ena) begin\n count <= count + 1;\n if (count == 3'b011) begin\n shift_ena <= 0;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output shift_ena);\n\n reg [2:0] state;\n reg shift_ena_reg;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= 3'd0;\n shift_ena_reg <= 1'b1;\n end else if (state < 3'd4) begin\n state <= state + 1;\n shift_ena_reg <= 1'b1;\n end else begin\n shift_ena_reg <= 1'b0;\n end\n end\n\n assign shift_ena = shift_ena_reg;\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b100;\n shift_ena <= 1'b1;\n end else if (count > 0) begin\n count <= count - 1;\n shift_ena <= 1'b1;\n end else begin\n shift_ena <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output shift_ena\n);\n\n reg [2:0] count;\n reg shift_ena_reg;\n\n assign shift_ena = shift_ena_reg;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b100;\n shift_ena_reg <= 1'b1;\n end\n else if (count > 0) begin\n count <= count - 1;\n shift_ena_reg <= 1;\n end\n else begin\n shift_ena_reg <= 0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] state, next_state;\n reg [2:0] count;\n\n // State encodings\n localparam IDLE = 3'b000;\n localparam ENABLE_1 = 3'b001;\n localparam ENABLE_2 = 3'b010;\n localparam ENABLE_3 = 3'b011;\n localparam ENABLE_4 = 3'b100;\n\n // State transition\n always @(posedge clk) begin\n if (reset) begin\n state <= ENABLE_1;\n count <= 3'b000;\n end else begin\n state <= next_state;\n if (shift_ena)\n count <= count + 1;\n end\n end\n\n // Next state logic\n always @(*) begin\n case (state)\n IDLE: begin\n shift_ena = 1'b0;\n if (reset) \n next_state = ENABLE_1;\n else\n next_state = IDLE;\n end\n ENABLE_1: begin\n shift_ena = 1'b1;\n next_state = ENABLE_2;\n end\n ENABLE_2: begin\n shift_ena = 1'b1;\n next_state = ENABLE_3;\n end\n ENABLE_3: begin\n shift_ena = 1'b1;\n next_state = ENABLE_4;\n end\n ENABLE_4: begin\n shift_ena = 1'b1;\n if (count == 3)\n next_state = IDLE;\n else\n next_state = ENABLE_4;\n end\n default: begin\n shift_ena = 1'b0;\n next_state = IDLE;\n end\n endcase\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] counter;\n\n always @(posedge clk) begin\n if (reset) begin\n counter <= 3'b100; // Initialize to 4\n shift_ena <= 1'b1;\n end else if (counter != 0) begin\n counter <= counter - 1;\n shift_ena <= 1'b1;\n end else begin\n shift_ena <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b100;\n shift_ena <= 1'b1;\n end \n else if (count > 0) begin\n count <= count - 1;\n shift_ena <= 1'b1;\n end \n else begin\n shift_ena <= 1'b0;\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput reg shift_ena);\n\n\treg [2:0] state, next_state;\n\t\n\t// State encoding\n\tlocalparam IDLE = 3'b000,\n\t SHIFT_1 = 3'b001,\n\t SHIFT_2 = 3'b010,\n\t SHIFT_3 = 3'b011,\n\t SHIFT_4 = 3'b100,\n\t DONE = 3'b101;\n\n\t// State transition\n\talways @(posedge clk) begin\n\t\tif (reset) \n\t\t\tstate <= SHIFT_1;\n\t\telse \n\t\t\tstate <= next_state;\n\tend\n\t\n\t// Next state logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tIDLE: \n\t\t\t\tnext_state = IDLE;\n\t\t\tSHIFT_1:\n\t\t\t\tnext_state = SHIFT_2;\n\t\t\tSHIFT_2:\n\t\t\t\tnext_state = SHIFT_3;\n\t\t\tSHIFT_3:\n\t\t\t\tnext_state = SHIFT_4;\n\t\t\tSHIFT_4:\n\t\t\t\tnext_state = DONE;\n\t\t\tDONE:\n\t\t\t\tnext_state = IDLE;\n\t\t\tdefault:\n\t\t\t\tnext_state = IDLE;\n\t\tendcase\n\tend\n\n\t// Output logic\n\talways @(*) begin\n\t\tcase (state)\n\t\t\tSHIFT_1, SHIFT_2, SHIFT_3, SHIFT_4:\n\t\t\t\tshift_ena = 1;\n\t\t\tdefault:\n\t\t\t\tshift_ena = 0;\n\t\tendcase\n\tend\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'b100;\n end else if (count != 3'b000) begin\n count <= count - 1;\n end\n\n shift_ena <= (count != 3'b000);\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'd4;\n end else if (count > 0) begin\n count <= count - 1;\n end\n end\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1;\n end else if (count > 0) begin\n shift_ena <= 1;\n end else begin\n shift_ena <= 0;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1;\n count <= 3'b000;\n end\n else if (shift_ena) begin\n if (count == 3'b011) begin\n shift_ena <= 0;\n end\n count <= count + 1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena);\n\n reg [2:0] counter;\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1;\n counter <= 3'd3; // Load the counter with 3 to count 4 cycles (3 -> 2 -> 1 -> 0)\n end else if (counter != 3'd0) begin\n shift_ena <= 1;\n counter <= counter - 1;\n end else begin\n shift_ena <= 0;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] state, next_state;\n reg [2:0] count;\n\n // State enumeration\n localparam IDLE = 3'd0;\n localparam SHIFT = 3'd1;\n\n always @(posedge clk) begin\n if (reset) begin\n state <= SHIFT;\n count <= 3'd4;\n end else begin\n state <= next_state;\n end\n end\n\n always @(*) begin\n case (state)\n IDLE: begin\n shift_ena = 1'b0;\n next_state = IDLE;\n end\n SHIFT: begin\n if (count > 0) begin\n shift_ena = 1'b1;\n next_state = SHIFT;\n end else begin\n shift_ena = 1'b0;\n next_state = IDLE;\n end\n end\n default: begin\n shift_ena = 1'b0;\n next_state = IDLE;\n end\n endcase\n end\n\n always @(posedge clk) begin\n if (reset) begin\n count <= 3'd4;\n end else if (state == SHIFT && count > 0) begin\n count <= count - 1'b1;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output shift_ena\n);\n\n reg [2:0] counter;\n reg shift_ena_reg;\n \n always @(posedge clk) begin\n if (reset) begin\n counter <= 3'd4;\n shift_ena_reg <= 1'b1;\n end else if (counter != 3'd0) begin\n counter <= counter - 1;\n shift_ena_reg <= 1'b1;\n end else begin\n shift_ena_reg <= 1'b0;\n end\n end\n\n assign shift_ena = shift_ena_reg;\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] count;\n reg state;\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1;\n count <= 3'b000;\n state <= 1;\n end \n else if (state) begin\n count <= count + 1;\n if (count == 3'b011) begin\n shift_ena <= 0;\n state <= 0;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output reg shift_ena\n);\n\n reg [2:0] cycle_count;\n\n always @(posedge clk) begin\n if (reset) begin\n shift_ena <= 1'b1;\n cycle_count <= 3'b000;\n end else if (shift_ena) begin\n if (cycle_count == 3'b011) begin\n shift_ena <= 1'b0;\n end else begin\n cycle_count <= cycle_count + 1'b1;\n end\n end\n end\n\nendmodule\n"]}
{"task_id": "gates", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n // Implement logic for each output\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n \n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\n \nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor,\n\toutput out_nand,\n\toutput out_nor,\n\toutput out_xnor,\n\toutput out_anotb\n);\n\n\tassign out_and = a & b;\n\tassign out_or = a | b;\n\tassign out_xor = a ^ b;\n\tassign out_nand = ~(a & b);\n\tassign out_nor = ~(a | b);\n\tassign out_xnor = a ~^ b;\n\tassign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor,\n\toutput out_nand,\n\toutput out_nor,\n\toutput out_xnor,\n\toutput out_anotb\n);\n\n\tassign out_and = a & b;\n\tassign out_or = a | b;\n\tassign out_xor = a ^ b;\n\tassign out_nand = ~(a & b);\n\tassign out_nor = ~(a | b);\n\tassign out_xnor = a ~^ b;\n\tassign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\toutput out_and,\n\toutput out_or,\n\toutput out_xor,\n\toutput out_nand,\n\toutput out_nor,\n\toutput out_xnor,\n\toutput out_anotb\n);\n\n\tassign out_and = a & b;\n\tassign out_or = a | b;\n\tassign out_xor = a ^ b;\n\tassign out_nand = ~(a & b);\n\tassign out_nor = ~(a | b);\n\tassign out_xnor = ~(a ^ b);\n\tassign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n \n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = ~(a ^ b);\n assign out_anotb = a & ~b;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n output out_and,\n output out_or,\n output out_xor,\n output out_nand,\n output out_nor,\n output out_xnor,\n output out_anotb\n);\n\n assign out_and = a & b;\n assign out_or = a | b;\n assign out_xor = a ^ b;\n assign out_nand = ~(a & b);\n assign out_nor = ~(a | b);\n assign out_xnor = a ~^ b;\n assign out_anotb = a & ~b;\n\nendmodule\n"]}
{"task_id": "always_case2", "llmgen_RTL": ["module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\nalways @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\nend\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n if (in[3])\n pos = 2'd3;\n else if (in[2])\n pos = 2'd2;\n else if (in[1])\n pos = 2'd1;\n else if (in[0])\n pos = 2'd0;\n else\n pos = 2'd0; // If no bits are high\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n case (in)\n 4'b0001: pos = 2'd0;\n 4'b0010: pos = 2'd1;\n 4'b0100: pos = 2'd2;\n 4'b1000: pos = 2'd3;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\nalways @(*) begin\n\tcasez (in)\n\t\t4'b1???: pos = 2'd3;\n\t\t4'b01??: pos = 2'd2;\n\t\t4'b001?: pos = 2'd1;\n\t\t4'b0001: pos = 2'd0;\n\t\tdefault: pos = 2'd0;\n\tendcase\nend\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n always @(*) begin\n case (in)\n 4'b0000: pos = 2'd0;\n 4'b0001: pos = 2'd0;\n 4'b0010: pos = 2'd1;\n 4'b0100: pos = 2'd2;\n 4'b1000: pos = 2'd3;\n default: pos = 2'd0; // When none of the positions match, default to 0\n endcase\n end\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b0001: pos = 2'd0;\n 4'b001?: pos = 2'd1;\n 4'b01??: pos = 2'd2;\n 4'b1???: pos = 2'd3;\n default: pos = 2'd0; // output zero if no bits are high\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\nalways @(*) begin\n if (in[3])\n pos = 2'd3;\n else if (in[2])\n pos = 2'd2;\n else if (in[1])\n pos = 2'd1;\n else if (in[0])\n pos = 2'd0;\n else\n pos = 2'd0;\nend\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\n\talways @(*) begin\n\t\tcasez (in)\n\t\t\t4'b1???: pos = 2'd3;\n\t\t\t4'b01??: pos = 2'd2;\n\t\t\t4'b001?: pos = 2'd1;\n\t\t\t4'b0001: pos = 2'd0;\n\t\t\tdefault: pos = 2'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0; // When input is zero\n endcase\n end\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\n\talways @(*) begin\n\t\tcasez (in)\n\t\t\t4'b1???: pos = 2'd3;\n\t\t\t4'b01??: pos = 2'd2;\n\t\t\t4'b001?: pos = 2'd1;\n\t\t\t4'b0001: pos = 2'd0;\n\t\t\tdefault: pos = 2'd0;\n\t\tendcase\n\tend\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n\tinput [3:0] in,\n\toutput reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n", "module top_module (\n input [3:0] in,\n output reg [1:0] pos\n);\n\n always @(*) begin\n casez (in)\n 4'b1???: pos = 2'd3;\n 4'b01??: pos = 2'd2;\n 4'b001?: pos = 2'd1;\n 4'b0001: pos = 2'd0;\n default: pos = 2'd0;\n endcase\n end\n\nendmodule\n"]}
{"task_id": "m2014_q4d", "llmgen_RTL": ["module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n\talways @(posedge clk) begin\n\t\tout <= in ^ out;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n logic d;\n\n always_ff @(posedge clk) begin\n out <= d;\n end\n\n assign d = in ^ out;\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n always @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n\talways @(posedge clk) begin\n\t\tout <= in ^ out;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n\tlogic xor_out;\n\n\t// XOR gate\n\tassign xor_out = in ^ out;\n\n\t// D flip-flop\n\talways_ff @(posedge clk) begin\n\t\tout <= xor_out;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n\talways_ff @(posedge clk) begin\n\t\tout <= in ^ out;\n\tend\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n logic xor_out;\n\n assign xor_out = in ^ out;\n\n always_ff @(posedge clk) begin\n out <= xor_out;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n logic xor_out;\n\n always_ff @(posedge clk) begin\n xor_out <= in ^ out;\n out <= xor_out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always_ff @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n wire xor_out;\n \n // XOR gate\n assign xor_out = in ^ out;\n\n // D flip-flop\n always_ff @(posedge clk) begin\n out <= xor_out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n logic xor_out;\n\n always @(posedge clk) begin\n xor_out <= in ^ out;\n out <= xor_out;\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always_ff @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n always @(posedge clk) begin\n out <= in ^ out;\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n logic xor_out;\n\n // XOR gate\n assign xor_out = in ^ out;\n\n // D flip-flop\n always_ff @(posedge clk) begin\n out <= xor_out;\n end\n\nendmodule\n", "module top_module (\n\tinput clk,\n\tinput in,\n\toutput logic out\n);\n\n\tlogic d;\n\n\t// XOR gate\n\tassign d = in ^ out;\n\n\t// D Flip-Flop\n\talways_ff @(posedge clk) begin\n\t\tout <= d;\n\tend\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n always_ff @(posedge clk) begin\n out <= in ^ out;\n end\nendmodule\n", "module top_module (\n input clk,\n input in,\n output logic out\n);\n\n always @(posedge clk) begin\n out <= in ^ out;\n end\n\nendmodule\n"]}
{"task_id": "dff8ar", "llmgen_RTL": ["module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput areset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset) begin\n\t\t\tq <= 8'b0;\n\t\tend else begin\n\t\t\tq <= d;\n\t\tend\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q\n);\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q\n);\n \n always @(posedge clk or posedge areset) begin\n if (areset) \n q <= 8'b0;\n else\n q <= d;\n end\n \nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end\n else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q\n);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) \n q <= 8'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q\n);\n\n always @(posedge clk, posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput [7:0] d,\n\tinput areset,\n\toutput reg [7:0] q);\n\n\talways @(posedge clk or posedge areset) begin\n\t\tif (areset)\n\t\t\tq <= 8'b0;\n\t\telse\n\t\t\tq <= d;\n\tend\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) \n q <= 8'b0;\n else \n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n \n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset)\n q <= 8'b0;\n else\n q <= d;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input [7:0] d,\n input areset,\n output reg [7:0] q);\n\n always @(posedge clk or posedge areset) begin\n if (areset) begin\n q <= 8'b0;\n end else begin\n q <= d;\n end\n end\n\nendmodule\n"]}
{"task_id": "fadd", "llmgen_RTL": ["module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n // Sum calculation using XOR gates\n assign sum = a ^ b ^ cin;\n \n // Carry-out calculation\n assign cout = (a & b) | (b & cin) | (cin & a);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n assign {cout, sum} = a + b + cin;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n\tinput a,\n\tinput b,\n\tinput cin,\n\toutput cout,\n\toutput sum\n);\n\n assign sum = a ^ b ^ cin; // Sum is the XOR of all three inputs\n assign cout = (a & b) | (b & cin) | (cin & a); // Carry-out is true if any two inputs are true\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (a & cin);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n // Internal signals\n wire ab_sum;\n wire ab_carry;\n wire sum_carry;\n\n // Sum of a and b\n assign ab_sum = a ^ b;\n assign ab_carry = a & b;\n\n // Final sum and carry out\n assign sum = ab_sum ^ cin;\n assign sum_carry = ab_sum & cin;\n assign cout = ab_carry | sum_carry;\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n // Sum is calculated as XOR of the three inputs\n assign sum = a ^ b ^ cin;\n // Carry-out is calculated based on full adder carry logic\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n // Sum calculation\n assign sum = a ^ b ^ cin;\n \n // Carry-out calculation\n assign cout = (a & b) | (b & cin) | (cin & a);\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n assign sum = a ^ b ^ cin; // Sum is the XOR of all three inputs\n assign cout = (a & b) | (b & cin) | (a & cin); // Carry-out is true if at least two inputs are true\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n\n assign sum = a ^ b ^ cin; // Sum bit\n assign cout = (a & b) | (b & cin) | (cin & a); // Carry-out bit\n\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (a & cin);\nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n \n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\n \nendmodule\n", "module top_module (\n input a,\n input b,\n input cin,\n output cout,\n output sum\n);\n assign sum = a ^ b ^ cin;\n assign cout = (a & b) | (b & cin) | (cin & a);\nendmodule\n"]}
{"task_id": "conwaylife", "llmgen_RTL": ["module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n function [3:0] count_neighbors;\n input integer r, c;\n begin\n count_neighbors = q[((r+15)%16)*16 + ((c+15)%16)] +\n q[((r+15)%16)*16 + c] +\n q[((r+15)%16)*16 + ((c+1)%16)] +\n q[r*16 + ((c+15)%16)] +\n q[r*16 + ((c+1)%16)] +\n q[((r+1)%16)*16 + ((c+15)%16)] +\n q[((r+1)%16)*16 + c] +\n q[((r+1)%16)*16 + ((c+1)%16)];\n end\n endfunction\n\n integer i, j;\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n case (count_neighbors(i, j))\n 2: q[i*16 + j] <= q[i*16 + j]; // State does not change\n 3: q[i*16 + j] <= 1; // Becomes alive\n default: q[i*16 + j] <= 0; // Becomes dead\n endcase\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [15:0] grid [15:0];\n reg [15:0] next_grid [15:0];\n\n integer i, j;\n integer ni, nj;\n reg [3:0] alive_neighbours;\n\n always @(posedge clk) begin\n if (load) begin\n // Load data into grid.\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[(i+1)*16-1:i*16];\n end\n end else begin\n // Compute the next state of the grid.\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n // Count alive neighbours.\n alive_neighbours = 0;\n for (ni = -1; ni <= 1; ni = ni + 1) begin\n for (nj = -1; nj <= 1; nj = nj + 1) begin\n if (ni != 0 || nj != 0) begin\n if (grid[(i+ni+16)%16][(j+nj+16)%16]) begin\n alive_neighbours = alive_neighbours + 1;\n end\n end\n end\n end\n\n // Update cell based on the number of alive neighbours.\n if (alive_neighbours < 2 || alive_neighbours > 3) begin\n next_grid[i][j] <= 0;\n end else if (alive_neighbours == 3) begin\n next_grid[i][j] <= 1;\n end else if (alive_neighbours == 2) begin\n next_grid[i][j] <= grid[i][j];\n end\n end\n end\n\n // Update the grid with the next state.\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= next_grid[i];\n end\n end\n\n // Update output.\n for (i = 0; i < 16; i = i + 1) begin\n q[(i+1)*16-1:i*16] <= grid[i];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [15:0] grid[15:0]; // 16x16 grid\n integer i, j;\n\n // Function to count the number of neighbors\n function [3:0] count_neighbors;\n input [3:0] x, y;\n integer rel_x, rel_y;\n begin\n count_neighbors = 0;\n for (rel_x = -1; rel_x <= 1; rel_x = rel_x + 1) begin\n for (rel_y = -1; rel_y <= 1; rel_y = rel_y + 1) begin\n if (rel_x != 0 || rel_y != 0) begin\n count_neighbors = count_neighbors + \n grid[(x + rel_x + 16) % 16][(y + rel_y + 16) % 16];\n end\n end\n end\n end\n endfunction\n\n // Load initial state\n always @(posedge clk) begin\n if (load) begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i * 16 +: 16];\n end\n end else begin\n // Compute the next state of the grid\n reg [15:0] next_grid [15:0];\n integer x, y;\n for (x = 0; x < 16; x = x + 1) begin\n for (y = 0; y < 16; y = y + 1) begin\n case (count_neighbors(x, y))\n 4'd2: next_grid[x][y] = grid[x][y]; // 2 neighbors: stay the same\n 4'd3: next_grid[x][y] = 1; // 3 neighbors: become alive\n default: next_grid[x][y] = 0; // 0-1 or 4+ neighbors: become dead\n endcase\n end\n end\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= next_grid[i];\n end\n end\n end\n\n // Update the output\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= grid[i];\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [15:0] grid [0:15];\n integer i, j, ni, nj, cnt;\n \n always @(posedge clk) begin\n if (load) begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i*16 +: 16];\n end\n end else begin\n reg [15:0] next_grid [0:15];\n \n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n cnt = 0;\n for (ni = -1; ni <= 1; ni = ni + 1) begin\n for (nj = -1; nj <= 1; nj = nj + 1) begin\n if (ni != 0 || nj != 0) begin\n if (grid[(i+ni+16)%16][(j+nj+16)%16] == 1)\n cnt = cnt + 1;\n end\n end\n end\n \n case(cnt)\n 3: next_grid[i][j] = 1;\n 2: next_grid[i][j] = grid[i][j];\n default: next_grid[i][j] = 0;\n endcase\n end\n end\n \n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= next_grid[i];\n end\n end\n end\n \n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] = grid[i];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [255:0] next_q;\n \n integer x, y, dx, dy;\n integer neighbors;\n\n always @(*) begin\n for (y = 0; y < 16; y = y + 1) begin\n for (x = 0; x < 16; x = x + 1) begin\n neighbors = 0;\n for (dy = -1; dy <= 1; dy = dy + 1) begin\n for (dx = -1; dx <= 1; dx = dx + 1) begin\n if (dx != 0 || dy != 0) begin\n neighbors = neighbors + q[((y + dy + 16) % 16) * 16 + ((x + dx + 16) % 16)];\n end\n end\n end\n \n case (neighbors)\n 3: next_q[y * 16 + x] = 1;\n 2: next_q[y * 16 + x] = q[y * 16 + x];\n default: next_q[y * 16 + x] = 0;\n endcase\n end\n end\n end\n\n always @(posedge clk) begin\n if (load)\n q <= data;\n else\n q <= next_q;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n integer i, j;\n reg [15:0] grid [15:0];\n reg [15:0] next_grid [15:0];\n\n // Initialize grid from 1D vector\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] = q[i*16 +: 16];\n end\n end\n\n // Compute next state of the grid\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n integer count;\n count = grid[(i-1+16)%16][(j-1+16)%16] +\n grid[(i-1+16)%16][j] +\n grid[(i-1+16)%16][(j+1)%16] +\n grid[i][(j-1+16)%16] +\n grid[i][(j+1)%16] +\n grid[(i+1)%16][(j-1+16)%16] +\n grid[(i+1)%16][j] +\n grid[(i+1)%16][(j+1)%16];\n\n case (count)\n 2: next_grid[i][j] = grid[i][j]; // Remains the same\n 3: next_grid[i][j] = 1; // Becomes alive\n default: next_grid[i][j] = 0; // Becomes dead\n endcase\n end\n end\n end\n\n // Synchronize on clock edge to update q \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= next_grid[i];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [255:0] next_q;\n\n integer i, j;\n\n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n integer up = (i == 0) ? 15 : i - 1;\n integer down = (i == 15) ? 0 : i + 1;\n integer left = (j == 0) ? 15 : j - 1;\n integer right = (j == 15) ? 0 : j + 1;\n\n integer neighbors = q[16*up + left] + q[16*up + j] + q[16*up + right] +\n q[16*i + left] + q[16*i + right] +\n q[16*down + left] + q[16*down + j] + q[16*down + right];\n\n case (neighbors)\n 3: next_q[16*i + j] = 1;\n 2: next_q[16*i + j] = q[16*i + j];\n default: next_q[16*i + j] = 0;\n endcase\n end\n end\n end\n\n always @(posedge clk) begin\n if (load)\n q <= data;\n else\n q <= next_q;\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [15:0] grid [15:0]; // Declare a 16x16 grid of registers\n \n always @(posedge clk) begin\n if (load) begin\n // Load data into grid\n integer i;\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i*16 +: 16];\n end\n end else begin\n reg [15:0] new_grid [15:0]; // Temporary grid to store the updated state\n \n integer row, col;\n for (row = 0; row < 16; row = row + 1) begin\n for (col = 0; col < 16; col = col + 1) begin\n // Determine indices of neighboring cells with wrapping\n integer left = (col == 0) ? 15 : (col - 1);\n integer right = (col == 15) ? 0 : (col + 1);\n integer up = (row == 0) ? 15 : (row - 1);\n integer down = (row == 15) ? 0 : (row + 1);\n \n // Count live neighbors\n integer live_neighbors = grid[up][left] + grid[up][col] + grid[up][right] +\n grid[row][left] + grid[row][right] +\n grid[down][left] + grid[down][col] + grid[down][right];\n \n // Rule application\n if (live_neighbors < 2 || live_neighbors > 3) begin\n new_grid[row][col] = 0;\n end else if (live_neighbors == 3) begin\n new_grid[row][col] = 1;\n end else begin\n new_grid[row][col] = grid[row][col];\n end\n end\n end\n \n // Update grid states\n for (row = 0; row < 16; row = row + 1) begin\n grid[row] <= new_grid[row];\n end\n end\n end\n\n // Concatenate 16x16 grid into a 256-bit vector for output\n always @(posedge clk) begin\n integer i;\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= grid[i];\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n wire [3:0] neighbors_count[15:0][15:0];\n \n integer i, j, ni, nj;\n \n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbors_count[i][j] = 0;\n for (ni = i-1; ni <= i+1; ni = ni + 1) begin\n for (nj = j-1; nj <= j+1; nj = nj + 1) begin\n if (!(ni == i && nj == j)) begin\n neighbors_count[i][j] = neighbors_count[i][j] + q[((ni+16)%16)*16 + ((nj+16)%16)];\n end\n end\n end\n end\n end\n end\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n case (neighbors_count[i][j])\n 2: q[i*16 + j] <= q[i*16 + j]; // State does not change\n 3: q[i*16 + j] <= 1; // Cell becomes alive\n default: q[i*16 + j] <= 0; // Cell becomes dead\n endcase\n end\n end\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n // Helper function to count the number of 1s around the given cell\n function integer count_neighbors;\n input [255:0] cells;\n input [3:0] x, y;\n integer i, j;\n integer count;\n begin\n count = 0;\n for (i = -1; i <= 1; i = i + 1) begin\n for (j = -1; j <= 1; j = j + 1) begin\n if (!(i == 0 && j == 0)) begin\n count = count + cells[((x + i + 16) % 16) * 16 + ((y + j + 16) % 16)];\n end\n end\n end\n count_neighbors = count;\n end\n endfunction\n\n reg [255:0] next_q;\n integer ix, iy, neighbors;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (ix = 0; ix < 16; ix = ix + 1) begin\n for (iy = 0; iy < 16; iy = iy + 1) begin\n neighbors = count_neighbors(q, ix, iy);\n\n // Apply the rules of the game\n case (neighbors)\n 2: next_q[ix * 16 + iy] = q[ix * 16 + iy]; // stays the same\n 3: next_q[ix * 16 + iy] = 1; // becomes alive\n default: next_q[ix * 16 + iy] = 0; // becomes dead\n endcase\n end\n end\n q <= next_q;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n integer i, j;\n reg [15:0] grid [15:0];\n reg [15:0] next_grid [15:0];\n\n // Function to count the number of alive neighbours\n function [3:0] count_neighbours(input [15:0] local_grid [15:0], input integer row, column);\n integer m, n, r, c;\n begin\n count_neighbours = 0;\n for (m = -1; m <= 1; m = m + 1) begin\n for (n = -1; n <= 1; n = n + 1) begin\n if (m != 0 || n != 0) begin\n r = (row + m) & 4'hF; // wrap around using modulo\n c = (column + n) & 4'hF;\n count_neighbours = count_neighbours + local_grid[r][c];\n end\n end\n end\n end\n endfunction\n\n // Split flat data input vector into 16x16 grid\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] = data[i*16 +: 16];\n end\n end\n\n // Compute the next state\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n case (count_neighbours(grid, i, j))\n 4'd2: next_grid[i][j] = grid[i][j]; // Stay the same\n 4'd3: next_grid[i][j] = 1'b1; // Become alive\n default: next_grid[i][j] = 1'b0; // Become dead\n endcase\n end\n end\n end\n\n // Load or update state on clock edge\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= next_grid[i];\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n integer i, j;\n reg [3:0] neighbors;\n\n // Function to calculate the number of neighbors for a given cell\n function [3:0] num_neighbors;\n input [3:0] x, y;\n integer x_minus, x_plus, y_minus, y_plus;\n x_minus = (x == 0) ? 15 : x - 1;\n x_plus = (x == 15) ? 0 : x + 1;\n y_minus = (y == 0) ? 15 : y - 1;\n y_plus = (y == 15) ? 0 : y + 1;\n num_neighbors = q[y_minus * 16 + x_minus] + q[y_minus * 16 + x] + q[y_minus * 16 + x_plus]\n + q[y * 16 + x_minus] + q[y * 16 + x_plus]\n + q[y_plus * 16 + x_minus] + q[y_plus * 16 + x] + q[y_plus * 16 + x_plus];\n endfunction\n\n // Always block for updating the state of the system\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbors = num_neighbors(j, i);\n if (neighbors == 3) begin\n q[i * 16 + j] <= 1;\n end else if (neighbors == 2) begin\n q[i * 16 + j] <= q[i * 16 + j];\n end else begin\n q[i * 16 + j] <= 0;\n end\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n wire [15:0][15:0] grid;\n wire [15:0][15:0] next_grid;\n integer i, j, x, y;\n reg [3:0] neighbors;\n\n assign grid = q;\n\n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbors = 0;\n for (x = -1; x <= 1; x = x + 1) begin\n for (y = -1; y <= 1; y = y + 1) begin\n if (x != 0 || y != 0) begin\n neighbors = neighbors + grid[(i + x + 16) % 16][(j + y + 16) % 16];\n end\n end\n end\n case (neighbors)\n 3: next_grid[i][j] = 1;\n 2: next_grid[i][j] = grid[i][j];\n default: next_grid[i][j] = 0;\n endcase\n end\n end\n end\n\n always @(posedge clk) begin\n if (load)\n q <= data;\n else\n q <= {next_grid[0], next_grid[1], next_grid[2], next_grid[3], next_grid[4], next_grid[5], next_grid[6], next_grid[7], next_grid[8], next_grid[9], next_grid[10], next_grid[11], next_grid[12], next_grid[13], next_grid[14], next_grid[15]};\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [255:0] q_next;\n\n integer i, j;\n wire [3:0] sum [15:0][15:0];\n reg [3:0] neighbors;\n\n // Calculate the number of neighbors for each cell\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbors = 4'd0;\n neighbors = neighbors + q[(i*16 + ((j+15) % 16))];\n neighbors = neighbors + q[(i*16 + ((j+1) % 16))];\n neighbors = neighbors + q[(((i+15) % 16)*16) + j];\n neighbors = neighbors + q[(((i+1) % 16)*16) + j];\n neighbors = neighbors + q[(((i+15) % 16)*16) + ((j+15) % 16)];\n neighbors = neighbors + q[(((i+15) % 16)*16) + ((j+1) % 16)];\n neighbors = neighbors + q[(((i+1) % 16)*16) + ((j+15) % 16)];\n neighbors = neighbors + q[(((i+1) % 16)*16) + ((j+1) % 16)];\n \n sum[i][j] = neighbors;\n end\n end\n end\n\n // Calculate next state\n always @* begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n case (sum[i][j])\n 4'd0, 4'd1: q_next[i*16 + j] = 1'b0;\n 4'd2: q_next[i*16 + j] = q[i*16 + j];\n 4'd3: q_next[i*16 + j] = 1'b1;\n default: q_next[i*16 + j] = 1'b0;\n endcase\n end\n end\n end\n\n // Update the state\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n q <= q_next;\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n integer i, j, idx, ni, nj, neighbor_idx;\n reg [3:0] neighbors;\n \n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n reg [255:0] next_q = 256'b0;\n\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n idx = i*16 + j;\n neighbors = 0;\n\n for (ni = i-1; ni <= i+1; ni = ni + 1) begin\n for (nj = j-1; nj <= j+1; nj = nj + 1) begin\n if (!(ni == i && nj == j)) begin\n neighbor_idx = ((ni + 16) % 16) * 16 + ((nj + 16) % 16);\n neighbors = neighbors + q[neighbor_idx];\n end\n end\n end\n\n case (neighbors)\n 2: next_q[idx] = q[idx];\n 3: next_q[idx] = 1'b1;\n default: next_q[idx] = 1'b0;\n endcase\n end\n end\n\n q <= next_q;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n // Calculate the number of neighbors for a cell at (i, j) considering wrap-around\n function integer count_neighbors;\n input [255:0] grid;\n input integer i, j;\n integer ni, nj;\n begin\n count_neighbors = 0;\n for(ni = i-1; ni <= i+1; ni = ni+1) begin\n for(nj = j-1; nj <= j+1; nj = nj+1) begin\n if(!(ni == i && nj == j)) begin\n count_neighbors = count_neighbors + grid[((ni + 16) % 16) * 16 + ((nj + 16) % 16)];\n end\n end\n end\n end\n endfunction\n\n reg [255:0] next_q;\n integer i, j, neighbors;\n\n always @(posedge clk) begin\n if (load) begin\n q <= data;\n end else begin\n // Calculate the next state of each cell\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbors = count_neighbors(q, i, j);\n if ((neighbors == 3) || (q[i * 16 + j] && neighbors == 2))\n next_q[i * 16 + j] = 1;\n else\n next_q[i * 16 + j] = 0;\n end\n end\n q <= next_q;\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n reg [15:0] grid [15:0]; // 16x16 grid\n\n integer i, j;\n\n // Function to count the number of alive neighbors\n function integer count_neighbors;\n input integer row, col;\n integer r, c;\n begin\n count_neighbors = 0;\n for(r = -1; r <= 1; r = r + 1) begin\n for(c = -1; c <= 1; c = c + 1) begin\n if(r != 0 || c != 0) begin\n // Use toroidal addressing\n if(grid[(row + r + 16) % 16][(col + c + 16) % 16])\n count_neighbors = count_neighbors + 1;\n end\n end\n end\n end\n endfunction\n\n always @(posedge clk) begin\n if (load) begin\n // Load new data into grid\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i*16 +: 16];\n end\n end\n else begin\n // Calculate next state\n reg [15:0] new_grid [15:0];\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n integer neighbors = count_neighbors(i, j);\n if (neighbors <= 1 || neighbors >= 4)\n new_grid[i][j] = 0;\n else if (neighbors == 3)\n new_grid[i][j] = 1;\n else\n new_grid[i][j] = grid[i][j];\n end\n end\n // Update the grid state\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= new_grid[i];\n end\n end\n\n // Update q output\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= grid[i];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n // Function to count live neighbors considering toroidal wrapping\n function [3:0] count_neighbors;\n input [15:0][15:0] cells;\n input [3:0] row;\n input [3:0] col;\n integer r, c;\n begin\n count_neighbors = 0;\n for (r = -1; r <= 1; r = r + 1) begin\n for (c = -1; c <= 1; c = c + 1) begin\n if (!(r == 0 && c == 0)) begin\n count_neighbors = count_neighbors + cells[(row + r) & 4'hF][(col + c) & 4'hF];\n end\n end\n end\n end\n endfunction\n\n reg [15:0][15:0] grid, next_grid;\n integer i, j;\n always @(posedge clk) begin\n if (load) begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i*16 +: 16];\n end\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n case (count_neighbors(grid, i, j))\n 4'h2: next_grid[i][j] <= grid[i][j];\n 4'h3: next_grid[i][j] <= 1'b1;\n default: next_grid[i][j] <= 1'b0;\n endcase\n end\n end\n grid <= next_grid;\n end\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] <= grid[i];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q);\n\n reg [15:0] grid [15:0]; // Array to hold current grid state\n reg [15:0] new_grid [15:0]; // Array to compute new grid state\n\n integer i, j, k, l;\n integer ni, nj;\n integer neighbours;\n\n always @(posedge clk) begin\n if (load) begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[(i+1)*16-1 -: 16]; // Load initial state\n end\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n neighbours = 0;\n // Check 8 neighboring cells with wrap-around\n for (k = -1; k <= 1; k = k + 1) begin\n for (l = -1; l <= 1; l = l + 1) begin\n if (k != 0 || l != 0) begin\n ni = (i + k + 16) % 16;\n nj = (j + l + 16) % 16;\n neighbours = neighbours + grid[ni][nj];\n end\n end\n end\n // Update cell based on the game rules\n if (neighbours < 2 || neighbours > 3)\n new_grid[i][j] = 0;\n else if (neighbours == 3)\n new_grid[i][j] = 1;\n else\n new_grid[i][j] = grid[i][j];\n end\n end\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= new_grid[i]; // Update grid with new state\n end\n end\n // Convert 2D grid into 256-bit vector q\n for (i = 0; i < 16; i = i + 1) begin\n q[(i+1)*16-1 -: 16] <= grid[i];\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input load,\n input [255:0] data,\n output reg [255:0] q\n);\n\n reg [15:0] grid[15:0];\n reg [15:0] next_grid[15:0];\n integer i, j;\n\n // Update the next_grid based on the rules of the game\n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n for (j = 0; j < 16; j = j + 1) begin\n // Count the number of alive neighbors\n integer alive_neighbors = 0;\n integer row, col;\n for (row = -1; row <= 1; row = row + 1) begin\n for (col = -1; col <= 1; col = col + 1) begin\n if (!(row == 0 && col == 0)) begin\n alive_neighbors = alive_neighbors +\n grid[(i + row + 16) % 16][(j + col + 16) % 16];\n end\n end\n end\n\n // Apply the rules of the game\n if (alive_neighbors < 2 || alive_neighbors > 3) begin\n next_grid[i][j] = 0;\n end else if (alive_neighbors == 3) begin\n next_grid[i][j] = 1;\n end else if (alive_neighbors == 2) begin\n next_grid[i][j] = grid[i][j];\n end\n end\n end\n end\n\n // Load data or update grid state at each clock cycle\n always @(posedge clk) begin\n if (load) begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= data[i*16 +: 16];\n end\n end else begin\n for (i = 0; i < 16; i = i + 1) begin\n grid[i] <= next_grid[i];\n end\n end\n end\n\n // Flatten the grid to a 256-bit vector\n always @(*) begin\n for (i = 0; i < 16; i = i + 1) begin\n q[i*16 +: 16] = grid[i];\n end\n end\n\nendmodule\n"]}
{"task_id": "countbcd", "llmgen_RTL": ["module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n wire[3:0] carry; // carry signals for incrementing the higher decades\n\n // Compute enable signals, indicating when each decade should increment\n assign ena[1] = (q[3:0] == 4'b1001); // enable tens when ones digit reaches 9\n assign ena[2] = (q[7:4] == 4'b1001) && ena[1]; // enable hundreds when tens digit reaches 9 and is enabled\n assign ena[3] = (q[11:8] == 4'b1001) && ena[2]; // enable thousands when hundreds digit reaches 9 and is enabled\n\n // Reset or count logic\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'd0;\n end else begin\n // Count logic for each digit\n if (q[3:0] == 4'b1001) begin\n q[3:0] <= 4'b0000;\n end else begin\n q[3:0] <= q[3:0] + 1;\n end\n\n if (ena[1]) begin\n if (q[7:4] == 4'b1001) begin\n q[7:4] <= 4'b0000;\n end else begin\n q[7:4] <= q[7:4] + 1;\n end\n end\n\n if (ena[2]) begin\n if (q[11:8] == 4'b1001) begin\n q[11:8] <= 4'b0000;\n end else begin\n q[11:8] <= q[11:8] + 1;\n end\n end\n\n if (ena[3]) begin\n if (q[15:12] == 4'b1001) begin\n q[15:12] <= 4'b0000;\n end else begin\n q[15:12] <= q[15:12] + 1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n // Internal signals for enable signals\n wire ena1, ena2, ena3;\n \n // Assign enable conditions for each BCD digit\n assign ena1 = (q[3:0] == 4'd9); // When ones digit reaches 9, tens digit enable\n assign ena2 = (q[7:4] == 4'd9) & ena1; // When tens digit reaches 9 and ones digit is at 9, hundreds digit enable\n assign ena3 = (q[11:8] == 4'd9) & ena2;// When hundreds digit reaches 9 and previous digits are maxed, thousands digit enable\n \n // Assign calculated enable signals\n assign ena = {ena3, ena2, ena1};\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'b0; // Reset all digits to 0\n end\n else begin\n if (ena1) begin\n q[3:0] <= 4'b0; // Reset ones digit\n if (ena2) begin\n q[7:4] <= 4'b0; // Reset tens digit\n if (ena3) begin\n q[11:8] <= 4'b0; // Reset hundreds digit\n q[15:12] <= q[15:12] + 4'b1; // Increment thousands digit\n end\n else begin\n q[11:8] <= q[11:8] + 4'b1; // Increment hundreds digit\n end\n end\n else begin\n q[7:4] <= q[7:4] + 4'b1; // Increment tens digit\n end\n end\n else begin\n q[3:0] <= q[3:0] + 4'b1; // Increment ones digit\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput [3:1] ena,\n\toutput reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 1'b1;\n end\n end else begin\n q[11:8] <= q[11:8] + 1'b1;\n end\n end else begin\n q[7:4] <= q[7:4] + 1'b1;\n end\n end else begin\n q[3:0] <= q[3:0] + 1'b1;\n end\n end\n end\n\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (q[7:4] == 4'd9) && ena[1];\n assign ena[3] = (q[11:8] == 4'd9) && ena[2];\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n // Intermediate signals for enables\n reg [3:0] digits [3:0];\n integer i;\n\n // Assign enable outputs based on the counter digits\n assign ena[1] = (digits[0] == 4'd9);\n assign ena[2] = ena[1] && (digits[1] == 4'd9);\n assign ena[3] = ena[2] && (digits[2] == 4'd9);\n\n always @(posedge clk) begin\n if (reset) begin\n // Synchronous reset\n digits[0] <= 4'd0;\n digits[1] <= 4'd0;\n digits[2] <= 4'd0;\n digits[3] <= 4'd0;\n end else begin\n // Ones digit increment and rollover\n if (digits[0] == 4'd9) begin\n digits[0] <= 4'd0;\n // Tens digit increment and rollover\n if (digits[1] == 4'd9) begin\n digits[1] <= 4'd0;\n // Hundreds digit increment and rollover\n if (digits[2] == 4'd9) begin\n digits[2] <= 4'd0;\n // Thousands digit increment\n if (digits[3] == 4'd9) begin\n digits[3] <= 4'd0;\n end else begin\n digits[3] <= digits[3] + 1;\n end\n end else begin\n digits[2] <= digits[2] + 1;\n end\n end else begin\n digits[1] <= digits[1] + 1;\n end\n end else begin\n digits[0] <= digits[0] + 1;\n end\n end\n \n // Concatenate digits into output q\n q <= {digits[3], digits[2], digits[1], digits[0]};\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Increment the ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n // Increment the tens digit when the ones digit overflows\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n // Increment the hundreds digit when the tens digit overflows\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n // Increment the thousands digit when the hundreds digit overflows\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 1;\n end\n end else begin\n q[11:8] <= q[11:8] + 1;\n end\n end else begin\n q[7:4] <= q[7:4] + 1;\n end\n end else begin\n q[3:0] <= q[3:0] + 1;\n end\n end\n end\n\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (q[7:4] == 4'd9 && q[3:0] == 4'd9);\n assign ena[3] = (q[11:8] == 4'd9 && q[7:4] == 4'd9 && q[3:0] == 4'd9);\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'd0;\n end else begin\n // Increment the ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n ena[1] = 1'b1; // Enable tens digit increment\n end else begin\n q[3:0] <= q[3:0] + 1'b1;\n ena[1] = 1'b0;\n end\n\n // Increment the tens digit\n if (ena[1] && q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n ena[2] = 1'b1; // Enable hundreds digit increment\n end else if (ena[1]) begin\n q[7:4] <= q[7:4] + 1'b1;\n ena[2] = 1'b0;\n end else begin\n ena[2] = 1'b0;\n end\n\n // Increment the hundreds digit\n if (ena[2] && q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n ena[3] = 1'b1; // Enable thousands digit increment\n end else if (ena[2]) begin\n q[11:8] <= q[11:8] + 1'b1;\n ena[3] = 1'b0;\n end else begin\n ena[3] = 1'b0;\n end\n\n // Increment the thousands digit\n if (ena[3] && q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else if (ena[3]) begin\n q[15:12] <= q[15:12] + 1'b1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q\n);\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'b0; // Reset all digits to 0\n end else begin\n // Ones digit increment\n if (q[3:0] == 4'b1001) begin\n q[3:0] <= 4'b0000; // Reset ones digit to 0\n q[7:4] <= q[7:4] + 1'b1; // Enable tens increment\n end else begin\n q[3:0] <= q[3:0] + 1'b1;\n end\n\n // Tens digit increment\n if (q[7:4] == 4'b1010) begin\n q[7:4] <= 4'b0000; // Reset tens digit to 0\n q[11:8] <= q[11:8] + 1'b1; // Enable hundreds increment\n end\n\n // Hundreds digit increment\n if (q[11:8] == 4'b1010) begin\n q[11:8] <= 4'b0000; // Reset hundreds digit to 0\n q[15:12] <= q[15:12] + 1'b1; // Enable thousands increment\n end\n\n // Thousands digit increment\n if (q[15:12] == 4'b1010) begin\n q[15:12] <= 4'b0000; // Reset thousands digit to 0\n end\n end\n end\n\n // Enable signals for increment\n assign ena[3] = (q[11:8] == 4'b1001) && (q[7:4] == 4'b1001) && (q[3:0] == 4'b1001);\n assign ena[2] = (q[7:4] == 4'b1001) && (q[3:0] == 4'b1001);\n assign ena[1] = (q[3:0] == 4'b1001);\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'b0;\n end\n else begin\n // Increment ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n ena[1] <= 1'b1; // Enable tens digit increment\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n ena[1] <= 1'b0;\n end\n\n // Increment tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n ena[2] <= 1'b1; // Enable hundreds digit increment\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n ena[2] <= 1'b0;\n end\n end\n\n // Increment hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n ena[3] <= 1'b1; // Enable thousands digit increment\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n ena[3] <= 1'b0;\n end\n end\n\n // Increment thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n ena[1] <= 1;\n end else begin\n q[3:0] <= q[3:0] + 1;\n ena[1] <= 0;\n end\n \n // Tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n ena[2] <= 1;\n end else begin\n q[7:4] <= q[7:4] + 1;\n ena[2] <= 0;\n end\n end\n\n // Hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n ena[3] <= 1;\n end else begin\n q[11:8] <= q[11:8] + 1;\n ena[3] <= 0;\n end\n end\n\n // Thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 1;\n end\n end\n end\n end\n \nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset)\n q <= 16'b0;\n else begin\n // increment ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n // enable tens digit\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n // enable hundreds digit\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n // enable thousands digit\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n end\n end\n \n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (ena[1] & (q[7:4] == 4'd9));\n assign ena[3] = (ena[2] & (q[11:8] == 4'd9));\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q\n);\n\n // Enable signals for each of the upper three digits\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (q[7:4] == 4'd9) && ena[1];\n assign ena[3] = (q[11:8] == 4'd9) && ena[2];\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'd0;\n end else begin\n // Increment ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n end else begin\n q[3:0] <= q[3:0] + 1;\n end\n\n // Increment tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n end else begin\n q[7:4] <= q[7:4] + 1;\n end\n end\n\n // Increment hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n end else begin\n q[11:8] <= q[11:8] + 1;\n end\n end\n \n // Increment thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 1;\n end\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q\n);\n\n // Enable logic for the tens, hundreds, and thousands place\n assign ena[1] = (q[3:0] == 4'd9); // Enable for tens digit\n assign ena[2] = ena[1] & (q[7:4] == 4'd9); // Enable for hundreds digit\n assign ena[3] = ena[2] & (q[11:8] == 4'd9); // Enable for thousands digit\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'd0; // Reset all digits to zero\n end else begin\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0; // Ones digit overflow\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0; // Tens digit overflow\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0; // Hundreds digit overflow\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0; // Thousands digit overflow\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end\n else begin\n // Increment ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n // No carry to output since it's the highest digit\n end\n else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end\n else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end\n else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n end\n end\n\n // Enable signals\n assign ena[1] = (q[3:0] == 4'd9); // ones to tens\n assign ena[2] = (q[3:0] == 4'd9) && (q[7:4] == 4'd9); // tens to hundreds\n assign ena[3] = (q[3:0] == 4'd9) && (q[7:4] == 4'd9) && (q[11:8] == 4'd9); // hundreds to thousands\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk or posedge reset) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Increment the ones place\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n // Increment the tens place\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n // Increment the hundreds place\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n // Increment the thousands place\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 1;\n end\n end else begin\n q[11:8] <= q[11:8] + 1;\n end\n end else begin\n q[7:4] <= q[7:4] + 1;\n end\n end else begin\n q[3:0] <= q[3:0] + 1;\n end\n end\n end\n\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (q[7:4] == 4'd9) & ena[1];\n assign ena[3] = (q[11:8] == 4'd9) & ena[2];\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n // Combinatorial logic to determine when to enable the increment of the next BCD digit\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = ena[1] && (q[7:4] == 4'd9);\n assign ena[3] = ena[2] && (q[11:8] == 4'd9);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0; // On reset, set the counter to 0\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n \n // Tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end\n \n // Hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end\n \n // Thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n end\n end\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q\n);\n\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = ena[1] && (q[7:4] == 4'd9);\n assign ena[3] = ena[2] && (q[11:8] == 4'd9);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'd0;\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n\n // Tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end\n\n // Hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end\n\n // Thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q\n);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n ena[1] <= 1'b1;\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n ena[1] <= 1'b0;\n end\n \n // Tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n ena[2] <= 1'b1;\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n ena[2] <= 1'b0;\n end\n end else begin\n ena[2] <= 1'b0;\n end\n \n // Hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n ena[3] <= 1'b1;\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n ena[3] <= 1'b0;\n end\n end else begin\n ena[3] <= 1'b0;\n end\n \n // Thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n\n // Tens digit\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n\n // Hundreds digit\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n \n // Thousands digit\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n end\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n end\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n end\n end\n end\n\n assign ena[1] = (q[3:0] == 4'd9);\n assign ena[2] = (q[3:0] == 4'd9) && (q[7:4] == 4'd9);\n assign ena[3] = (q[3:0] == 4'd9) && (q[7:4] == 4'd9) && (q[11:8] == 4'd9);\n\nendmodule\n", "module top_module(\n input clk,\n input reset,\n output [3:1] ena,\n output reg [15:0] q);\n\n always @(posedge clk) begin\n if (reset) begin\n q <= 16'b0;\n end else begin\n // Ones digit\n if (q[3:0] == 4'd9) begin\n q[3:0] <= 4'd0;\n ena[1] <= 1'b1;\n end else begin\n q[3:0] <= q[3:0] + 4'd1;\n ena[1] <= 1'b0;\n end\n\n // Tens digit\n if (ena[1]) begin\n if (q[7:4] == 4'd9) begin\n q[7:4] <= 4'd0;\n ena[2] <= 1'b1;\n end else begin\n q[7:4] <= q[7:4] + 4'd1;\n ena[2] <= 1'b0;\n end\n end else begin\n ena[2] <= 1'b0;\n end\n\n // Hundreds digit\n if (ena[2]) begin\n if (q[11:8] == 4'd9) begin\n q[11:8] <= 4'd0;\n ena[3] <= 1'b1;\n end else begin\n q[11:8] <= q[11:8] + 4'd1;\n ena[3] <= 1'b0;\n end\n end else begin\n ena[3] <= 1'b0;\n end\n\n // Thousands digit\n if (ena[3]) begin\n if (q[15:12] == 4'd9) begin\n q[15:12] <= 4'd0;\n end else begin\n q[15:12] <= q[15:12] + 4'd1;\n end\n end\n end\n end\n\nendmodule\n", "module top_module(\n\tinput clk,\n\tinput reset,\n\toutput [3:1] ena,\n\toutput reg [15:0] q);\n\n // Internal carry signals for enabling digit increments\n wire carry0, carry1, carry2;\n\n // Reset or increment ones digit\n always @(posedge clk) begin\n if (reset) \n q[3:0] <= 4'b0000;\n else if (q[3:0] == 4'b1001) \n q[3:0] <= 4'b0000;\n else\n q[3:0] <= q[3:0] + 1;\n end\n\n // Enable signal for tens digit, high when ones digit is about to overflow\n assign carry0 = (q[3:0] == 4'b1001);\n\n // Reset or increment tens digit\n always @(posedge clk) begin\n if (reset) \n q[7:4] <= 4'b0000;\n else if (carry0 && q[7:4] == 4'b1001) \n q[7:4] <= 4'b0000;\n else if (carry0)\n q[7:4] <= q[7:4] + 1;\n end\n\n // Enable signal for hundreds digit, high when tens digit is about to overflow\n assign carry1 = carry0 && (q[7:4] == 4'b1001);\n\n // Reset or increment hundreds digit\n always @(posedge clk) begin\n if (reset) \n q[11:8] <= 4'b0000;\n else if (carry1 && q[11:8] == 4'b1001) \n q[11:8] <= 4'b0000;\n else if (carry1)\n q[11:8] <= q[11:8] + 1;\n end\n\n // Enable signal for thousands digit, high when hundreds digit is about to overflow\n assign carry2 = carry1 && (q[11:8] == 4'b1001);\n\n // Reset or increment thousands digit\n always @(posedge clk) begin\n if (reset) \n q[15:12] <= 4'b0000;\n else if (carry2 && q[15:12] == 4'b1001) \n q[15:12] <= 4'b0000;\n else if (carry2)\n q[15:12] <= q[15:12] + 1;\n end\n\n // Enable signals for each of the upper three digits\n assign ena = {carry2, carry1, carry0};\n\nendmodule\n"]}