module top_module(
    input clk,
    input d,
    output reg q
);

    reg q_pos, q_neg;

    always @(posedge clk) begin
        q_pos <= d;
    end

    always @(negedge clk) begin
        q_neg <= d;
    end

    always @(*) begin
        q = (clk) ? q_pos : q_neg;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q1, q2;

    always @(posedge clk) begin
        q1 <= d;
    end

    always @(negedge clk) begin
        q2 <= d;
    end

    always @(*) begin
        q = clk ? q2 : q1;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q_posedge, q_negedge;

    always @(posedge clk) begin
        q_posedge <= d;
    end

    always @(negedge clk) begin
        q_negedge <= d;
    end

    always @(*) begin
        q = clk ? q_posedge : q_negedge;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q_pos, q_neg;

    always @(posedge clk) begin
        q_pos <= d;
    end

    always @(negedge clk) begin
        q_neg <= d;
    end

    always @(*) begin
        q = clk ? q_pos : q_neg;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q1, q2;

    always @(posedge clk) begin
        q1 <= d;
    end

    always @(negedge clk) begin
        q2 <= d;
    end

    always @* begin
        q = clk ? q1 : q2;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg trigger;

    always @(posedge clk or negedge clk) begin
        if (pos)
            q <= d;
    end

    always @(posedge clk or negedge clk) begin
        trigger <= ~trigger;
    end

    always @(posedge trigger) begin
        q <= d;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q
);

    reg q_pos, q_neg;

    always @(posedge clk) begin
        q_pos <= d;
    end

    always @(negedge clk) begin
        q_neg <= d;
    end

    always @(*) begin
        q = clk ? q_pos : q_neg;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q1, q2;

    always @(posedge clk) begin
        q1 <= d;
    end

    always @(negedge clk) begin
        q2 <= d;
    end

    always @(*) begin
        q = clk ? q1 : q2;
    end

endmodule

module top_module(
	input clk,
	input d,
	output reg q);

    reg q1, q2;

    always @(posedge clk) begin
        q1 <= d;
    end

    always @(negedge clk) begin
        q2 <= d;
    end

    always @(*) begin
        q = (clk) ? q1 : q2;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q0, q1;

    always @(posedge clk) begin
        q0 <= d;
    end

    always @(negedge clk) begin
        q1 <= d;
    end

    always @(posedge clk or negedge clk) begin
        q <= clk ? q0 : q1;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q
);

    reg q_pos, q_neg;

    always @(posedge clk) begin
        q_pos <= d;        // Capture data on positive edge
    end

    always @(negedge clk) begin
        q_neg <= d;        // Capture data on negative edge
    end

    always @(*) begin
        q = (clk) ? q_pos : q_neg;   // Output based on the current clock edge
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q_posedge, q_negedge;

    always @(posedge clk) begin
        q_posedge <= d;
    end

    always @(negedge clk) begin
        q_negedge <= d;
    end

    always @(*) begin
        q = clk ? q_negedge : q_posedge;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q
);

    reg q_pos;
    reg q_neg;

    always @(posedge clk) begin
        q_pos <= d;
    end

    always @(negedge clk) begin
        q_neg <= d;
    end

    always @(*) begin
        q = clk ? q_pos : q_neg;
    end

endmodule

module top_module(
    input clk,
    input d,
    output reg q);

    reg q_pos, q_neg;

    always @(posedge clk) begin
        q_pos <= d;
    end

    always @(negedge clk) begin
        q_neg <= d;
    end

    always @(*) begin
        q = (clk) ? q_pos : q_neg;
    end

endmodule


module top_module(
    input a,
    input b,
    output out
);
    assign out = ~(a ^ b);
endmodule


module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    A A1(.x(x), .y(y), .z(a1_out));
    A A2(.x(x), .y(y), .z(a2_out));
    B B1(.x(x), .y(y), .z(b1_out));
    B B2(.x(x), .y(y), .z(b2_out));

    assign or_out = a1_out | b1_out;
    assign and_out = a2_out & b2_out;
    assign z = or_out ^ and_out;
endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire z_A1, z_A2, z_B1, z_B2;
    wire or_out, and_out;

    A A1(.x(x), .y(y), .z(z_A1));
    A A2(.x(x), .y(y), .z(z_A2));
    B B1(.x(x), .y(y), .z(z_B1));
    B B2(.x(x), .y(y), .z(z_B2));

    assign or_out = z_A1 | z_B1;
    assign and_out = z_A2 & z_B2;
    assign z = or_out ^ and_out;
endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output z
);
    assign z = (~x & ~y) | (x & y);
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire A1_out, A2_out, B1_out, B2_out;
    wire OR_out, AND_out;

    A A1 (
        .x(x),
        .y(y),
        .z(A1_out)
    );

    A A2 (
        .x(x),
        .y(y),
        .z(A2_out)
    );

    B B1 (
        .x(x),
        .y(y),
        .z(B1_out)
    );

    B B2 (
        .x(x),
        .y(y),
        .z(B2_out)
    );

    assign OR_out  = A1_out | B1_out;
    assign AND_out = A2_out & B2_out;
    assign z = OR_out ^ AND_out;

endmodule

module A (
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B (
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    A a1 (
        .x(x),
        .y(y),
        .z(a1_out)
    );

    A a2 (
        .x(x),
        .y(y),
        .z(a2_out)
    );

    B b1 (
        .x(x),
        .y(y),
        .z(b1_out)
    );

    B b2 (
        .x(x),
        .y(y),
        .z(b2_out)
    );

    assign or_out = a1_out | b1_out;
    assign and_out = a2_out & b2_out;
    assign z = or_out ^ and_out;
endmodule

module top_module(
	input x,
	input y,
	output z);

	wire a1_out, a2_out, b1_out, b2_out;
	wire or_out, and_out;

	// Submodule A instances
	assign a1_out = (x ^ y) & x;
	assign a2_out = (x ^ y) & x;

	// Submodule B instances
	assign b1_out = (y & ~x) | (~y & x & x);
	assign b2_out = (y & ~x) | (~y & x & x);

	// OR gate connecting the outputs of the first A and B submodules
	assign or_out = a1_out | b1_out;

	// AND gate connecting the outputs of the second A and B submodules
	assign and_out = a2_out & b2_out;

	// XOR gate connecting the outputs of the OR and AND gates
	assign z = or_out ^ and_out;

endmodule

module top_module(
	input x,
	input y,
	output z);

    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    // A submodule
    module_A A1 (.x(x), .y(y), .z(a1_out));
    module_A A2 (.x(x), .y(y), .z(a2_out));

    // B submodule
    module_B B1 (.x(x), .y(y), .z(b1_out));
    module_B B2 (.x(x), .y(y), .z(b2_out));

    // OR gate connected to first A and B submodules
    assign or_out = a1_out | b1_out;

    // AND gate connected to second A and B submodules
    assign and_out = a2_out & b2_out;

    // Final XOR gate
    assign z = or_out ^ and_out;

endmodule

module module_A (
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module module_B (
    input x,
    input y,
    output reg z
);
    always @(*) begin
        // Using case-style logic based on waveform description
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0; // Default case
        endcase
    end
endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output z
);
    assign z = (x & y) | ((~x) & (~y));
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire zA1, zA2, zB1, zB2;
    wire or_out, and_out;

    A A1 (.x(x), .y(y), .z(zA1));
    A A2 (.x(x), .y(y), .z(zA2));

    B B1 (.x(x), .y(y), .z(zB1));
    B B2 (.x(x), .y(y), .z(zB2));

    assign or_out = zA1 | zB1;
    assign and_out = zA2 & zB2;
    assign z = or_out ^ and_out;
endmodule

module top_module(
    input x,
    input y,
    output z
    );

    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    // Submodule A instantiations
    module_a A1 (.x(x), .y(y), .z(a1_out));
    module_a A2 (.x(x), .y(y), .z(a2_out));

    // Submodule B instantiations
    module_b B1 (.x(x), .y(y), .z(b1_out));
    module_b B2 (.x(x), .y(y), .z(b2_out));

    // OR gate
    assign or_out = a1_out | b1_out;

    // AND gate
    assign and_out = a2_out & b2_out;

    // XOR gate
    assign z = or_out ^ and_out;

endmodule

module module_a (
    input x,
    input y,
    output z
    );

    // Boolean function: z = (x^y) & x
    assign z = (x ^ y) & x;

endmodule

module module_b (
    input x,
    input y,
    output reg z
    );

    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end

endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 1'bx;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire z_A1, z_A2, z_B1, z_B2;
    wire or_out, and_out;

    A module_A1(
        .x(x),
        .y(y),
        .z(z_A1)
    );

    B module_B1(
        .x(x),
        .y(y),
        .z(z_B1)
    );

    A module_A2(
        .x(x),
        .y(y),
        .z(z_A2)
    );

    B module_B2(
        .x(x),
        .y(y),
        .z(z_B2)
    );

    assign or_out = z_A1 | z_B1;
    assign and_out = z_A2 & z_B2;
    assign z = or_out ^ and_out;
endmodule

module top_module(
    input x,
    input y,
    output z
);

    wire a1_out, a2_out;
    wire b1_out, b2_out;
    wire or_out, and_out;

    // Module A implementation
    assign a1_out = (x ^ y) & x;
    assign a2_out = (x ^ y) & x;

    // Module B implementation
    // From the simulation waveform:
    assign b1_out = (x == 0 && y == 0) || (x == 1 && y == 1);
    assign b2_out = (x == 0 && y == 0) || (x == 1 && y == 1);

    // OR gate connections
    assign or_out = a1_out | b1_out;

    // AND gate connections
    assign and_out = a2_out & b2_out;

    // XOR gate for final output
    assign z = or_out ^ and_out;

endmodule

module top_module(
    input x,
    input y,
    output z
);

    wire a1_out, a2_out;
    wire b1_out, b2_out;
    wire or_out, and_out;

    // Module A Instance 1
    assign a1_out = (x ^ y) & x;

    // Module A Instance 2
    assign a2_out = (x ^ y) & x;

    // Module B Instance 1
    assign b1_out = (x == 0 && y == 0) ? 1 : (x == 1 && y == 0) ? 0 : (x == 0 && y == 1) ? 0 : (x == 1 && y == 1) ? 1 : 0;

    // Module B Instance 2
    assign b2_out = (x == 0 && y == 0) ? 1 : (x == 1 && y == 0) ? 0 : (x == 0 && y == 1) ? 0 : (x == 1 && y == 1) ? 1 : 0;

    // OR gate for first pair output
    assign or_out = a1_out | b1_out;

    // AND gate for second pair output
    assign and_out = a2_out & b2_out;

    // XOR gate for final output
    assign z = or_out ^ and_out;

endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    A a1 (.x(x), .y(y), .z(a1_out));
    A a2 (.x(x), .y(y), .z(a2_out));
    B b1 (.x(x), .y(y), .z(b1_out));
    B b2 (.x(x), .y(y), .z(b2_out));

    assign or_out = a1_out | b1_out;
    assign and_out = a2_out & b2_out;
    assign z = or_out ^ and_out;

endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output z
);
    assign z = ~(x | y) | (x & y);
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    // Instantiate two A submodules
    A a1 (.x(x), .y(y), .z(a1_out));
    A a2 (.x(x), .y(y), .z(a2_out));

    // Instantiate two B submodules
    B b1 (.x(x), .y(y), .z(b1_out));
    B b2 (.x(x), .y(y), .z(b2_out));

    // OR gate for the outputs of first A and B
    assign or_out = a1_out | b1_out;

    // AND gate for the outputs of second A and B
    assign and_out = a2_out & b2_out;

    // XOR gate for the outputs of OR and AND
    assign z = or_out ^ and_out;
endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, b1_out, a2_out, b2_out;
    wire or_out, and_out;

    // Instantiate A and B modules
    A A1 (.x(x), .y(y), .z(a1_out));
    B B1 (.x(x), .y(y), .z(b1_out));
    A A2 (.x(x), .y(y), .z(a2_out));
    B B2 (.x(x), .y(y), .z(b2_out));

    // Connect the submodules to OR and AND gates
    assign or_out = a1_out | b1_out;
    assign and_out = a2_out & b2_out;

    // Connect the OR and AND outputs to an XOR gate
    assign z = or_out ^ and_out;
endmodule

module top_module(
    input x,
    input y,
    output z);

    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    // Module A definition
    wire module_a_output;
    assign module_a_output = (x ^ y) & x;

    // Module B Boolean Function Based on Simulation
    function b_output;
        input x, y;
        begin
            case ({x, y})
                2'b00: b_output = 1;
                2'b01: b_output = 0;
                2'b10: b_output = 0;
                2'b11: b_output = 1;
                default: b_output = 1;
            endcase
        end
    endfunction

    // Instantiating A1 and A2
    wire b_module_output_1, b_module_output_2;
	assign a1_out = module_a_output;
	assign a2_out = module_a_output;

    // Instantiating B1 and B2
    assign b1_out = b_output(x, y);
    assign b2_out = b_output(x, y);

    // OR gate for the first pair of A and B submodules
    assign or_out = a1_out | b1_out;

    // AND gate for the second pair of A and B submodules
    assign and_out = a2_out & b2_out;

    // XOR gate for the outputs of the OR and AND gates
    assign z = or_out ^ and_out;

endmodule

module A_module(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B_module(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire z1_A, z2_A, z1_B, z2_B;
    wire or_output, and_output;

    // Instantiate A and B modules
    A_module A1 (.x(x), .y(y), .z(z1_A));
    B_module B1 (.x(x), .y(y), .z(z1_B));
    A_module A2 (.x(x), .y(y), .z(z2_A));
    B_module B2 (.x(x), .y(y), .z(z2_B));

    // OR gate for the first pair of A and B submodules
    assign or_output = z1_A | z1_B;

    // AND gate for the second pair of A and B submodules
    assign and_output = z2_A & z2_B;

    // XOR gate connecting the outputs of the OR and AND gates
    assign z = or_output ^ and_output;

endmodule

module submodule_A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module submodule_B(
    input x,
    input y,
    output z
);
    // Logic derived from simulation waveform
    assign z = (~x & ~y) | (x & y);
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire z_A1, z_A2, z_B1, z_B2;
    wire or_out, and_out;

    submodule_A A1 (
        .x(x),
        .y(y),
        .z(z_A1)
    );

    submodule_B B1 (
        .x(x),
        .y(y),
        .z(z_B1)
    );

    submodule_A A2 (
        .x(x),
        .y(y),
        .z(z_A2)
    );

    submodule_B B2 (
        .x(x),
        .y(y),
        .z(z_B2)
    );

    assign or_out = z_A1 | z_B1;
    assign and_out = z_A2 & z_B2;
    assign z = or_out ^ and_out;
endmodule

module A (
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B (
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_z, a2_z, b1_z, b2_z;
    wire or_z, and_z;

    A A1 (.x(x), .y(y), .z(a1_z));
    A A2 (.x(x), .y(y), .z(a2_z));
    B B1 (.x(x), .y(y), .z(b1_z));
    B B2 (.x(x), .y(y), .z(b2_z));

    assign or_z = a1_z | b1_z;
    assign and_z = a2_z & b2_z;
    assign z = or_z ^ and_z;
endmodule

module A(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

module B(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        case ({x, y})
            2'b00: z = 1;
            2'b01: z = 0;
            2'b10: z = 0;
            2'b11: z = 1;
            default: z = 1'bx;
        endcase
    end
endmodule

module top_module(
    input x,
    input y,
    output z
);
    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    A a1(.x(x), .y(y), .z(a1_out));
    A a2(.x(x), .y(y), .z(a2_out));
    B b1(.x(x), .y(y), .z(b1_out));
    B b2(.x(x), .y(y), .z(b2_out));

    assign or_out = a1_out | b1_out;
    assign and_out = a2_out & b2_out;

    assign z = or_out ^ and_out;
endmodule

module top_module(
    input x,
    input y,
    output z);

    wire a1_out, a2_out, b1_out, b2_out;
    wire or_out, and_out;

    // Instance of first Module A
    module_a inst_a1 (
        .x(x),
        .y(y),
        .z(a1_out)
    );

    // Instance of second Module A
    module_a inst_a2 (
        .x(x),
        .y(y),
        .z(a2_out)
    );

    // Instance of first Module B
    module_b inst_b1 (
        .x(x),
        .y(y),
        .z(b1_out)
    );

    // Instance of second Module B
    module_b inst_b2 (
        .x(x),
        .y(y),
        .z(b2_out)
    );

    // OR gate for first pair of A and B
    or or_gate (
        .a(a1_out),
        .b(b1_out),
        .y(or_out)
    );

    // AND gate for second pair of A and B
    and and_gate (
        .a(a2_out),
        .b(b2_out),
        .y(and_out)
    );

    // XOR gate for final output
    xor xor_gate (
        .a(or_out),
        .b(and_out),
        .y(z)
    );

endmodule

// Definition of Module A
module module_a(
    input x,
    input y,
    output z
);
    assign z = (x ^ y) & x;
endmodule

// Definition of Module B
module module_b(
    input x,
    input y,
    output reg z
);
    always @(*) begin
        if ((x == 0 && y == 0) || (x == 1 && y == 1))
            z = 1;
        else
            z = 0;
    end
endmodule


module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q);

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]}; // Rotate right
                2'b10: q <= {q[98:0], q[99]}; // Rotate left
                default: q <= q; // No change
            endcase
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q
);

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]};     // Rotate right
                2'b10: q <= {q[98:0], q[99]};    // Rotate left
                default: q <= q;                 // No rotation
            endcase
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [1:0] ena,
	input [99:0] data,
	output reg [99:0] q);

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end
		else begin
			case (ena)
				2'b01: q <= {q[0], q[99:1]};  // Rotate right
				2'b10: q <= {q[98:0], q[99]}; // Rotate left
				default: q <= q;              // No rotation
			endcase
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q);

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end
        else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]}; // Rotate right
                2'b10: q <= {q[98:0], q[99]}; // Rotate left
                default: q <= q; // No operation for 2'b00 and 2'b11
            endcase
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q);

    always @(posedge clk) begin
        if (load) begin
            q <= data;  // Load data into q
        end else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]};  // Rotate right
                2'b10: q <= {q[98:0], q[99]}; // Rotate left
                default: q <= q;  // No operation
            endcase
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q);

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end
        else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]}; // Rotate right
                2'b10: q <= {q[98:0], q[99]}; // Rotate left
                default: q <= q; // No operation
            endcase
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [1:0] ena,
	input [99:0] data,
	output reg [99:0] q);

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end
		else begin
			case(ena)
				2'b01: q <= {q[0], q[99:1]};       // Rotate right
				2'b10: q <= {q[98:0], q[99]};      // Rotate left
				default: q <= q;                   // No rotation
			endcase
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [1:0] ena,
    input [99:0] data,
    output reg [99:0] q);

    always @(posedge clk) begin
        if (load) begin
            q <= data;  // Load data into q
        end else begin
            case (ena)
                2'b01: q <= {q[0], q[99:1]}; // Rotate right
                2'b10: q <= {q[98:0], q[99]}; // Rotate left
                default: q <= q; // No rotation
            endcase
        end
    end

endmodule


module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'd0;
        end else if (q == 10'd999) begin
            q <= 10'd0;
        end else begin
            q <= q + 1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 10'b0;
        else if (q == 10'd999)
            q <= 10'b0;
        else
            q <= q + 10'b1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'd0;
        end else if (q == 10'd999) begin
            q <= 10'd0;
        end else begin
            q <= q + 10'd1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 10'd0;
        else if (q == 10'd999)
            q <= 10'd0;
        else
            q <= q + 10'd1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 10'b0; // Reset counter to 0
        else if (q == 10'd999)
            q <= 10'b0; // Reset counter to 0 after reaching 999
        else
            q <= q + 1; // Increment counter
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q
);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'b0;
        end else begin
            if (q == 10'd999) begin
                q <= 10'b0;
            end else begin
                q <= q + 1'b1;
            end
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q
);

    always @(posedge clk) begin
        if (reset)
            q <= 10'b0;
        else if (q == 10'd999)
            q <= 10'b0;
        else
            q <= q + 1'b1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 10'b0;
        else if (q == 10'd999)
            q <= 10'b0;
        else
            q <= q + 1'b1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'd0; // Reset the counter to 0
        end else begin
            if (q == 10'd999) begin
                q <= 10'd0; // Reset to 0 if it reaches 999
            end else begin
                q <= q + 10'd1; // Increment the counter
            end
        end
    end
endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'b0;
        end else if (q == 10'd999) begin
            q <= 10'b0;
        end else begin
            q <= q + 1'b1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'b0;
        end else if (q == 10'd999) begin
            q <= 10'b0;
        end else begin
            q <= q + 1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'b0;
        end else if (q == 10'd999) begin
            q <= 10'b0;
        end else begin
            q <= q + 10'd1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 10'd0;
        else if (q == 10'd999)
            q <= 10'd0;
        else
            q <= q + 1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'b0;
        end else begin
            if (q == 10'd999) begin
                q <= 10'b0;
            end else begin
                q <= q + 1'b1;
            end
        end
    end

endmodule

module top_module(
	input clk,
	input reset,
	output reg [9:0] q);

	always @(posedge clk) begin
        if (reset) begin
            q <= 10'd0;  // Reset the counter to 0
        end else if (q == 10'd999) begin
            q <= 10'd0;  // Reset the counter after reaching 999
        end else begin
            q <= q + 10'd1;  // Increment counter
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q
);

    always @(posedge clk) begin
        if (reset)
            q <= 10'b0;
        else if (q == 10'd999)
            q <= 10'b0;
        else
            q <= q + 1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    output reg [9:0] q);

    always @(posedge clk) begin
        if (reset) begin
            q <= 10'd0;
        end else begin
            if (q == 10'd999) begin
                q <= 10'd0;
            end else begin
                q <= q + 10'd1;
            end
        end
    end

endmodule


module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2);

    // Output logic
    assign out1 = state[8];
    assign out2 = state[7] | state[9];

    // Next state logic
    assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[5] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;
    assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;
    assign next_state[2] = state[1] & in;
    assign next_state[3] = state[2] & in;
    assign next_state[4] = state[3] & in;
    assign next_state[5] = state[4] & in;
    assign next_state[6] = state[5] & in;
    assign next_state[7] = state[6] & in | state[7] & in;
    assign next_state[8] = state[5] & ~in;
    assign next_state[9] = state[6] & ~in;

endmodule

module top_module (
    input in,
    input [9:0] state,
    output reg [9:0] next_state,
    output reg out1,
    output reg out2
);

    always @(*) begin
        // Default outputs
        next_state = 10'b0000000000;
        out1 = 0;
        out2 = 0;

        // State transitions and outputs
        case (1'b1) // one-hot encoding means one state bit will be set
            state[0]: begin
                if (in)
                    next_state[1] = 1'b1; // S0 --1--> S1
                else
                    next_state[0] = 1'b1; // S0 --0--> S0
            end
            state[1]: begin
                if (in)
                    next_state[2] = 1'b1; // S1 --1--> S2
                else
                    next_state[0] = 1'b1; // S1 --0--> S0
            end
            state[2]: begin
                if (in)
                    next_state[3] = 1'b1; // S2 --1--> S3
                else
                    next_state[0] = 1'b1; // S2 --0--> S0
            end
            state[3]: begin
                if (in)
                    next_state[4] = 1'b1; // S3 --1--> S4
                else
                    next_state[0] = 1'b1; // S3 --0--> S0
            end
            state[4]: begin
                if (in)
                    next_state[5] = 1'b1; // S4 --1--> S5
                else
                    next_state[0] = 1'b1; // S4 --0--> S0
            end
            state[5]: begin
                if (in)
                    next_state[6] = 1'b1; // S5 --1--> S6
                else
                    next_state[8] = 1'b1; // S5 --0--> S8
            end
            state[6]: begin
                if (in)
                    next_state[7] = 1'b1; // S6 --1--> S7
                else
                    next_state[9] = 1'b1; // S6 --0--> S9
            end
            state[7]: begin
                out2 = 1'b1;
                if (in)
                    next_state[7] = 1'b1; // S7 --1--> S7
                else
                    next_state[0] = 1'b1; // S7 --0--> S0
            end
            state[8]: begin
                out1 = 1'b1;
                if (in)
                    next_state[1] = 1'b1; // S8 --1--> S1
                else
                    next_state[0] = 1'b1; // S8 --0--> S0
            end
            state[9]: begin
                out1 = 1'b1;
                out2 = 1'b1;
                if (in)
                    next_state[1] = 1'b1; // S9 --1--> S1
                else
                    next_state[0] = 1'b1; // S9 --0--> S0
            end
            default: next_state = 10'b0000000000; // safety reset
        endcase
    end
endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2);

    // Next state logic
    assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;
    assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;
    assign next_state[2] = state[1] & in;
    assign next_state[3] = state[2] & in;
    assign next_state[4] = state[3] & in;
    assign next_state[5] = state[4] & in;
    assign next_state[6] = state[5] & in;
    assign next_state[7] = state[6] & in | state[7] & in;
    assign next_state[8] = state[5] & ~in;
    assign next_state[9] = state[6] & ~in;

    // Output logic
    assign out1 = state[8] | state[9];
    assign out2 = state[7] | state[9];

endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2
);

    assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) |
                           (state[3] & ~in) | (state[4] & ~in) | (state[5] & ~in) |
                           (state[6] & ~in) | (state[7] & ~in) | (state[8] & ~in) |
                           (state[9] & ~in);

    assign next_state[1] = (state[0] & in) | (state[8] & in) | (state[9] & in);

    assign next_state[2] = state[1] & in;
    assign next_state[3] = state[2] & in;
    assign next_state[4] = state[3] & in;
    assign next_state[5] = state[4] & in;
    assign next_state[6] = state[5] & in;
    assign next_state[7] = state[6] & in | (state[7] & in);
    assign next_state[8] = state[5] & ~in;
    assign next_state[9] = state[6] & ~in;

    assign out1 = state[8] | state[9];
    assign out2 = state[7] | state[9];

endmodule

module top_module (
    input in,
    input [9:0] state,
    output reg [9:0] next_state,
    output reg out1,
    output reg out2);

    always @(*) begin
        // Default assignments for the next state and outputs
        next_state = 10'b0;
        out1 = 0;
        out2 = 0;

        case (1'b1) // One-hot encoded state
            state[0]: begin
                if (in)
                    next_state[1] = 1'b1;
                else
                    next_state[0] = 1'b1;
            end
            state[1]: begin
                if (in)
                    next_state[2] = 1'b1;
                else
                    next_state[0] = 1'b1;
            end
            state[2]: begin
                if (in)
                    next_state[3] = 1'b1;
                else
                    next_state[0] = 1'b1;
            end
            state[3]: begin
                if (in)
                    next_state[4] = 1'b1;
                else
                    next_state[0] = 1'b1;
            end
            state[4]: begin
                if (in)
                    next_state[5] = 1'b1;
                else
                    next_state[0] = 1'b1;
            end
            state[5]: begin
                if (in)
                    next_state[6] = 1'b1;
                else
                    next_state[8] = 1'b1;
            end
            state[6]: begin
                if (in)
                    next_state[7] = 1'b1;
                else
                    next_state[9] = 1'b1;
            end
            state[7]: begin
                if (in)
                    next_state[7] = 1'b1;
                else
                    next_state[0] = 1'b1;
                out2 = 1;
            end
            state[8]: begin
                if (in)
                    next_state[1] = 1'b1;
                else
                    next_state[0] = 1'b1;
                out1 = 1;
            end
            state[9]: begin
                if (in)
                    next_state[1] = 1'b1;
                else
                    next_state[0] = 1'b1;
                out1 = 1;
                out2 = 1;
            end
            default: next_state = 10'b0; // in case of invalid state
        endcase
    end

endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2);

    // Next state logic
    assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | (state[3] & ~in) | (state[4] & ~in) | (state[7] & ~in);
    assign next_state[1] = (state[0] & in) | (state[8] & in) | (state[9] & in);
    assign next_state[2] = state[1] & in;
    assign next_state[3] = state[2] & in;
    assign next_state[4] = state[3] & in;
    assign next_state[5] = state[4] & in;
    assign next_state[6] = state[5] & in;
    assign next_state[7] = state[6] & in | (state[7] & in);
    assign next_state[8] = state[5] & ~in;
    assign next_state[9] = state[6] & ~in;

    // Output logic
    assign out1 = state[8] | state[9];
    assign out2 = state[7] | state[9];
endmodule

module top_module (
    input in,
    input [9:0] state,
    output reg [9:0] next_state,
    output reg out1,
    output reg out2);

    always @(*) begin
        // Default outputs
        out1 = 0;
        out2 = 0;

        // Default next state
        next_state = 10'b0;

        case (1'b1) // One-hot encoded state machine
            state[0]: next_state = in ? 10'b0000000010 : 10'b0000000001;
            state[1]: next_state = in ? 10'b0000000100 : 10'b0000000001;
            state[2]: next_state = in ? 10'b0000001000 : 10'b0000000001;
            state[3]: next_state = in ? 10'b0000010000 : 10'b0000000001;
            state[4]: next_state = in ? 10'b0000100000 : 10'b0000000001;
            state[5]: next_state = in ? 10'b0001000000 : 10'b1000000000;
            state[6]: next_state = in ? 10'b0010000000 : 10'b0100000000;
            state[7]: begin
                next_state = in ? 10'b0000000000 : 10'b0000000001;
                out2 = 1; // Output for state S7
            end
            state[8]: begin
                next_state = in ? 10'b0000000010 : 10'b0000000001;
                out1 = 1; // Output for state S8
            end
            state[9]: begin
                next_state = in ? 10'b0000000010 : 10'b0000000001;
                out1 = 1; // Output for state S9
                out2 = 1; // Output for state S9
            end
            default: next_state = 10'b0000000001; // Default to S0 if no state is active
        endcase
    end
endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2);

    // State transition logic
    assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in |
                           state[4] & ~in | state[5] & ~in | state[7] & ~in | state[8] & ~in |
                           state[9] & ~in;

    assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;

    assign next_state[2] = state[1] & in;

    assign next_state[3] = state[2] & in;

    assign next_state[4] = state[3] & in;

    assign next_state[5] = state[4] & in;

    assign next_state[6] = state[5] & in;

    assign next_state[7] = state[6] & in | state[7] & in;

    assign next_state[8] = state[5] & ~in;

    assign next_state[9] = state[6] & ~in;

    // Output logic
    assign out1 = state[8] | state[9];
    assign out2 = state[7] | state[9];

endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2);

    assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | (state[3] & ~in) | (state[4] & ~in) | (state[5] & ~in) | (state[6] & in) | (state[7] & ~in) | (state[8] & ~in) | (state[9] & ~in);
    assign next_state[1] = state[0] & in;
    assign next_state[2] = state[1] & in;
    assign next_state[3] = state[2] & in;
    assign next_state[4] = state[3] & in;
    assign next_state[5] = state[4] & in;
    assign next_state[6] = state[5] & in;
    assign next_state[7] = state[6] & in;
    assign next_state[8] = state[5] & ~in;
    assign next_state[9] = state[6] & ~in;

    assign out1 = state[8] | state[9];
    assign out2 = state[7] | state[9];

endmodule


module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);

    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;       // No change
            2'b01: Q <= 0;       // Reset
            2'b10: Q <= 1;       // Set
            2'b11: Q <= ~Q;      // Toggle
        endcase
    end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);

    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;
            2'b01: Q <= 1'b0;
            2'b10: Q <= 1'b1;
            2'b11: Q <= ~Q;
        endcase
    end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);
    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;      // No change
            2'b01: Q <= 1'b0;   // Reset
            2'b10: Q <= 1'b1;   // Set
            2'b11: Q <= ~Q;     // Toggle
        endcase
    end
endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
    case ({j, k})
        2'b00: Q <= Q;       // No Change
        2'b01: Q <= 0;       // Reset
        2'b10: Q <= 1;       // Set
        2'b11: Q <= ~Q;      // Toggle
    endcase
end

endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
    case ({j, k})
        2'b00: Q <= Q;      // Maintain current state
        2'b01: Q <= 0;      // Reset
        2'b10: Q <= 1;      // Set
        2'b11: Q <= ~Q;     // Toggle
    endcase
end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);

    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;        // Hold
            2'b01: Q <= 1'b0;     // Reset
            2'b10: Q <= 1'b1;     // Set
            2'b11: Q <= ~Q;       // Toggle
        endcase
    end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);
    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;
            2'b01: Q <= 0;
            2'b10: Q <= 1;
            2'b11: Q <= ~Q;
        endcase
    end
endmodule


module top_module (
    input [2:0] in,
    output [1:0] out
);
    assign out = in[0] + in[1] + in[2];
endmodule

module top_module (
    input [2:0] in,
    output reg [1:0] out
);

always @(*) begin
    out = in[0] + in[1] + in[2];
end

endmodule


module top_module (
    input a,
    input b,
    input c,
    input d,
    input e,
    output [24:0] out
);
    assign out[24] = ~(a ^ a);
    assign out[23] = ~(a ^ b);
    assign out[22] = ~(a ^ c);
    assign out[21] = ~(a ^ d);
    assign out[20] = ~(a ^ e);
    assign out[19] = ~(b ^ a);
    assign out[18] = ~(b ^ b);
    assign out[17] = ~(b ^ c);
    assign out[16] = ~(b ^ d);
    assign out[15] = ~(b ^ e);
    assign out[14] = ~(c ^ a);
    assign out[13] = ~(c ^ b);
    assign out[12] = ~(c ^ c);
    assign out[11] = ~(c ^ d);
    assign out[10] = ~(c ^ e);
    assign out[9]  = ~(d ^ a);
    assign out[8]  = ~(d ^ b);
    assign out[7]  = ~(d ^ c);
    assign out[6]  = ~(d ^ d);
    assign out[5]  = ~(d ^ e);
    assign out[4]  = ~(e ^ a);
    assign out[3]  = ~(e ^ b);
    assign out[2]  = ~(e ^ c);
    assign out[1]  = ~(e ^ d);
    assign out[0]  = ~(e ^ e);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    input e,
    output [24:0] out
);

    assign out[24] = ~(a ^ a);
    assign out[23] = ~(a ^ b);
    assign out[22] = ~(a ^ c);
    assign out[21] = ~(a ^ d);
    assign out[20] = ~(a ^ e);
    assign out[19] = ~(b ^ a);
    assign out[18] = ~(b ^ b);
    assign out[17] = ~(b ^ c);
    assign out[16] = ~(b ^ d);
    assign out[15] = ~(b ^ e);
    assign out[14] = ~(c ^ a);
    assign out[13] = ~(c ^ b);
    assign out[12] = ~(c ^ c);
    assign out[11] = ~(c ^ d);
    assign out[10] = ~(c ^ e);
    assign out[ 9] = ~(d ^ a);
    assign out[ 8] = ~(d ^ b);
    assign out[ 7] = ~(d ^ c);
    assign out[ 6] = ~(d ^ d);
    assign out[ 5] = ~(d ^ e);
    assign out[ 4] = ~(e ^ a);
    assign out[ 3] = ~(e ^ b);
    assign out[ 2] = ~(e ^ c);
    assign out[ 1] = ~(e ^ d);
    assign out[ 0] = ~(e ^ e);

endmodule


module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg [1:0] {LEFT = 2'b01, RIGHT = 2'b10} state_t;
    state_t state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT;
        endcase
    end

    // State flip-flops with asynchronous reset
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Output logic
    always @(*) begin
        case (state)
            LEFT: begin
                walk_left = 1'b1;
                walk_right = 1'b0;
            end
            RIGHT: begin
                walk_left = 1'b0;
                walk_right = 1'b1;
            end
            default: begin
                walk_left = 1'b1;
                walk_right = 1'b0;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    // State definitions
    typedef enum logic [1:0] {
        LEFT = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    // State transition logic
    always_comb begin
        case (state)
            LEFT: begin
                if (bump_left || bump_right)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_left || bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Default case shouldn't be encountered
        endcase
    end

    // State register with asynchronous reset
    always_ff @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Output logic
    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);
    // Define state encoding
    typedef enum logic [1:0] {
        LEFT = 2'b00,
        RIGHT = 2'b01
    } state_t;

    // State registers
    state_t state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left || (bump_left && bump_right))
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right || (bump_left && bump_right))
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT;
        endcase
    end

    // State flip-flops with asynchronous reset
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Output logic
    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);
    // State encoding
    parameter LEFT = 1'b0, RIGHT = 1'b1;
    reg state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
        endcase
    end

    // State register
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Output logic (Moore machine: outputs based solely on current state)
    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg [1:0] {
        LEFT  = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= LEFT;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_left || bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left || bump_right) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end
            default: begin
                next_state = LEFT;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    typedef enum logic [0:0] {LEFT = 1'b0, RIGHT = 1'b1} state_t;
    state_t current_state, next_state;

    // State Transition
    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    // Next State Logic
    always_comb begin
        case (current_state)
            LEFT: begin
                if (bump_left || bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end

            RIGHT: begin
                if (bump_left || bump_right) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end

            default: begin
                next_state = LEFT; // Default state
            end
        endcase
    end

    // Output Logic (Moore)
    assign walk_left = (current_state == LEFT);
    assign walk_right = (current_state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    typedef enum reg [1:0] {
        S_LEFT = 2'd0,
        S_RIGHT = 2'd1
    } state_t;

    reg state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            S_LEFT: begin
                if (bump_left || bump_right)
                    next_state = S_RIGHT;
                else
                    next_state = S_LEFT;
            end
            S_RIGHT: begin
                if (bump_left || bump_right)
                    next_state = S_LEFT;
                else
                    next_state = S_RIGHT;
            end
        endcase
    end

    // State flip-flops
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= S_LEFT;
        else
            state <= next_state;
    end

    // Output logic
    always @(*) begin
        walk_left = (state == S_LEFT);
        walk_right = (state == S_RIGHT);
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // Define state encoding
    typedef enum reg [1:0] {
        LEFT  = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t current_state, next_state;

    // State transition logic
    always @(*) begin
        case(current_state)
            LEFT: begin
                if (bump_left || (bump_left && bump_right))
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right || (bump_left && bump_right))
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Default state
        endcase
    end

    // State update and output logic
    always @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    // Output logic
    always @(*) begin
        case(current_state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    // State encoding
    typedef enum logic [1:0] {
        LEFT = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    // State register with asynchronous reset
    always_ff @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Next state logic
    always_comb begin
        case (state)
            LEFT: begin
                if (bump_left || bump_right)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_left || bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: begin
                next_state = LEFT; // Default state in case of an unexpected situation
            end
        endcase
    end

    // Output logic for Moore machine
    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    // Define state encoding
    typedef enum logic [1:0] {
        STATE_WALK_LEFT  = 2'b01,
        STATE_WALK_RIGHT = 2'b10
    } state_t;

    // State registers
    state_t state, next_state;

    // Output logic
    assign walk_left = (state == STATE_WALK_LEFT);
    assign walk_right = (state == STATE_WALK_RIGHT);

    // State transition logic
    always @(*) begin
        case (state)
            STATE_WALK_LEFT: begin
                if (bump_left || bump_right)
                    next_state = STATE_WALK_RIGHT;
                else
                    next_state = STATE_WALK_LEFT;
            end
            STATE_WALK_RIGHT: begin
                if (bump_left || bump_right)
                    next_state = STATE_WALK_LEFT;
                else
                    next_state = STATE_WALK_RIGHT;
            end
            default: next_state = STATE_WALK_LEFT; // Default to walk left on invalid state
        endcase
    end

    // State update logic
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= STATE_WALK_LEFT; // Reset to walk left
        else
            state <= next_state;
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    typedef enum reg [1:0] {
        LEFT  = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t current_state, next_state;

    // State transition logic
    always @(*) begin
        case (current_state)
            LEFT: begin
                if (bump_left || bump_right)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_left || bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Default to LEFT if there's any undefined state
        endcase
    end

    // State register logic with asynchronous reset
    always @(posedge clk or posedge areset) begin
        if (areset)
            current_state <= LEFT;
        else
            current_state <= next_state;
    end

    // Output logic for Moore machine
    always @(*) begin
        case (current_state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    // State encoding
    typedef enum logic [1:0] {
        LEFT = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    // State register
    always @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= LEFT; // Reset state to walk left
        end else begin
            state <= next_state;
        end
    end

    // Next state logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left || bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end
            RIGHT: begin
                if (bump_left || bump_right) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end
            default: next_state = LEFT;
        endcase
    end

    // Output logic
    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    typedef enum reg [1:0] {
        STATE_LEFT = 2'b01,
        STATE_RIGHT = 2'b10
    } state_t;

    reg state, next_state;

    // State transition logic (Moore FSM)
    always @(*) begin
        case (state)
            STATE_LEFT: begin
                next_state = (bump_left) ? STATE_RIGHT : STATE_LEFT;
            end
            STATE_RIGHT: begin
                next_state = (bump_right) ? STATE_LEFT : STATE_RIGHT;
            end
            default: next_state = STATE_LEFT;
        endcase
    end

    // State flip-flops with asynchronous reset
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= STATE_LEFT;
        else
            state <= next_state;
    end

    // Output logic (Moore FSM outputs based on current state)
    assign walk_left = (state == STATE_LEFT);
    assign walk_right = (state == STATE_RIGHT);

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

    // State encoding
    typedef enum logic {
        WALK_LEFT = 1'b0,
        WALK_RIGHT = 1'b1
    } state_t;

    state_t state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            WALK_LEFT: begin
                if (bump_left)
                    next_state = WALK_RIGHT;
                else
                    next_state = WALK_LEFT;
            end
            WALK_RIGHT: begin
                if (bump_right)
                    next_state = WALK_LEFT;
                else
                    next_state = WALK_RIGHT;
            end
            default: next_state = WALK_LEFT; // Default for safety
        endcase
    end

    // State register (sequential logic with asynchronous reset)
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= WALK_LEFT;
        else
            state <= next_state;
    end

    // Output logic
    always @(*) begin
        case (state)
            WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output walk_left,
    output walk_right
);

    // State Definitions
    typedef enum reg [1:0] {
        LEFT  = 2'b01,  // State: walking left
        RIGHT = 2'b10   // State: walking right
    } state_t;

    state_t current_state, next_state;

    // State Transition
    always @(*) begin
        case (current_state)
            LEFT: begin
                if (bump_left || bump_right)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_left || bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT;
        endcase
    end

    // State Register
    always @(posedge clk or posedge areset) begin
        if (areset)
            current_state <= LEFT;
        else
            current_state <= next_state;
    end

    // Output Logic
    assign walk_left = (current_state == LEFT);
    assign walk_right = (current_state == RIGHT);

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output walk_left,
	output walk_right
);

    typedef enum logic [1:0] {LEFT=2'b00, RIGHT=2'b01} state_t;

    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT; // On reset, default state is walking left
        else
            state <= next_state;
    end

    always_comb begin
        case (state)
            LEFT: begin
                if (bump_left || bump_right)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_left || bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Default case, should not happen
        endcase
    end

    assign walk_left = (state == LEFT);
    assign walk_right = (state == RIGHT);

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    typedef enum logic [1:0] {
        LEFT = 2'b01,
        RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left || (bump_left && bump_right))
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right || (bump_left && bump_right))
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Default safety
        endcase
    end

    // State flip-flops with asynchronous reset
    always @(posedge clk or posedge areset) begin
        if (areset)
            state <= LEFT;
        else
            state <= next_state;
    end

    // Output logic (Moore machine based solely on state)
    always @(*) begin
        case (state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
            default: begin
                walk_left = 1; // Default safety
                walk_right = 0;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

    // Define state identifiers
    typedef enum reg [1:0] {
        LEFT = 2'b01,  // Walking left
        RIGHT = 2'b10  // Walking right
    } state_t;

    // State registers
    reg state, next_state;

    // Next state logic
    always @(*) begin
        case (state)
            LEFT: begin
                if (bump_left)
                    next_state = RIGHT;
                else
                    next_state = LEFT;
            end
            RIGHT: begin
                if (bump_right)
                    next_state = LEFT;
                else
                    next_state = RIGHT;
            end
            default: next_state = LEFT; // Should not happen
        endcase
    end

    // State register update (sequential logic)
    always @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= LEFT;
        end else begin
            state <= next_state;
        end
    end

    // Output logic (combinational logic based on states)
    always @(*) begin
        case (state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
            default: begin
                walk_left = 1;
                walk_right = 0;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum reg [1:0] {LEFT, RIGHT} state_type;
	state_type state, next_state;

	// State transition logic
	always @(*) begin
		case (state)
			LEFT: begin
				if (bump_left || bump_right)
					next_state = RIGHT;
				else
					next_state = LEFT;
			end
			RIGHT: begin
				if (bump_left || bump_right)
					next_state = LEFT;
				else
					next_state = RIGHT;
			end
		endcase
	end

	// State flip-flops with asynchronous reset
	always @(posedge clk or posedge areset) begin
		if (areset)
			state <= LEFT;
		else
			state <= next_state;
	end

	// Output logic
	always @(*) begin
		case (state)
			LEFT: begin
				walk_left = 1;
				walk_right = 0;
			end
			RIGHT: begin
				walk_left = 0;
				walk_right = 1;
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg [1:0] {
        WALK_LEFT = 2'b01,
        WALK_RIGHT = 2'b10
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= WALK_LEFT;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            WALK_LEFT: begin
                if (bump_left || bump_right)
                    next_state = WALK_RIGHT;
                else
                    next_state = WALK_LEFT;
            end

            WALK_RIGHT: begin
                if (bump_left || bump_right)
                    next_state = WALK_LEFT;
                else
                    next_state = WALK_RIGHT;
            end

            default: next_state = WALK_LEFT;
        endcase
    end

    always @(*) begin
        case (state)
            WALK_LEFT: begin
                walk_left = 1'b1;
                walk_right = 1'b0;
            end

            WALK_RIGHT: begin
                walk_left = 1'b0;
                walk_right = 1'b1;
            end

            default: begin
                walk_left = 1'b1;
                walk_right = 1'b0;
            end
        endcase
    end

endmodule


module top_module (
    input a,
    input b,
    output q
);
    assign q = a & b;
endmodule


module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] state;
    reg [2:0] next_state;

    always @* begin
        case (state)
            3'b000: begin
                if (x == 1'b0) next_state = 3'b000;
                else next_state = 3'b001;
                z = 1'b0;
            end
            3'b001: begin
                if (x == 1'b0) next_state = 3'b001;
                else next_state = 3'b100;
                z = 1'b0;
            end
            3'b010: begin
                if (x == 1'b0) next_state = 3'b010;
                else next_state = 3'b001;
                z = 1'b0;
            end
            3'b011: begin
                if (x == 1'b0) next_state = 3'b001;
                else next_state = 3'b010;
                z = 1'b1;
            end
            3'b100: begin
                if (x == 1'b0) next_state = 3'b011;
                else next_state = 3'b100;
                z = 1'b1;
            end
            default: begin
                next_state = 3'b000;
                z = 1'b0;
            end
        endcase
    end

    always @(posedge clk) begin
        state <= next_state;
    end

    always @* begin
        Y0 = next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);
    reg [2:0] state, next_state;

    // State Transition Logic
    always @(posedge clk) begin
        state <= next_state;
    end

    // Next State Logic and Output Logic
    always @(*) begin
        case (state)
            3'b000: begin
                next_state = x ? 3'b001 : 3'b000;
                z = 0;
            end
            3'b001: begin
                next_state = x ? 3'b100 : 3'b001;
                z = 0;
            end
            3'b010: begin
                next_state = x ? 3'b001 : 3'b010;
                z = 0;
            end
            3'b011: begin
                next_state = x ? 3'b010 : 3'b001;
                z = 1;
            end
            3'b100: begin
                next_state = x ? 3'b100 : 3'b011;
                z = 1;
            end
            default: begin
                next_state = 3'b000;
                z = 0;
            end
        endcase
    end

    // Y[0] Extraction
    always @(*) begin
        Y0 = next_state[0];
    end
endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(*) begin
        case (y)
            3'b000: begin
                next_state = (x == 1'b0) ? 3'b000 : 3'b001;
                z = 1'b0;
            end
            3'b001: begin
                next_state = (x == 1'b0) ? 3'b001 : 3'b100;
                z = 1'b0;
            end
            3'b010: begin
                next_state = (x == 1'b0) ? 3'b010 : 3'b001;
                z = 1'b0;
            end
            3'b011: begin
                next_state = (x == 1'b0) ? 3'b001 : 3'b010;
                z = 1'b1;
            end
            3'b100: begin
                next_state = (x == 1'b0) ? 3'b011 : 3'b100;
                z = 1'b1;
            end
            default: begin
                next_state = 3'b000; // Default state for safety
                z = 1'b0;
            end
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    // Define next state and logic for outputs
    always @(posedge clk) begin
        case (y)
            3'b000: begin
                Y0 = (x == 1'b0) ? 1'b0 : 1'b1; // Y0 = Y[0] for next state 001 when x=1
                z = 1'b0;
            end
            3'b001: begin
                Y0 = (x == 1'b0) ? 1'b1 : 1'b0; // Y0 = Y[0] for next state 001 when x=0 and 100 when x=1
                z = 1'b0;
            end
            3'b010: begin
                Y0 = (x == 1'b0) ? 1'b0 : 1'b1; // Y0 = Y[0] for next state 001 when x=1
                z = 1'b0;
            end
            3'b011: begin
                Y0 = 1'b1; // Y0 = Y[0] for next state 010 when x=1
                z = 1'b1;
            end
            3'b100: begin
                Y0 = (x == 1'b0) ? 1'b1 : 1'b0; // Y0 = Y[0] for next state 011 when x=0 and 100 when x=1
                z = 1'b1;
            end
            default: begin
                Y0 = 1'b0;
                z = 1'b0;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(*) begin
        // Default assignments
        next_state = y;
        z = 0;

        case (y)
            3'b000: begin
                next_state = (x == 0) ? 3'b000 : 3'b001;
            end
            3'b001: begin
                next_state = (x == 0) ? 3'b001 : 3'b100;
            end
            3'b010: begin
                next_state = (x == 0) ? 3'b010 : 3'b001;
            end
            3'b011: begin
                next_state = (x == 0) ? 3'b001 : 3'b010;
                z = 1;
            end
            3'b100: begin
                next_state = (x == 0) ? 3'b011 : 3'b100;
                z = 1;
            end
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] state, next_state;

    always @(*) begin
        case (state)
            3'b000: begin
                if (x == 0)
                    next_state = 3'b000;
                else
                    next_state = 3'b001;
                z = 0;
            end
            3'b001: begin
                if (x == 0)
                    next_state = 3'b001;
                else
                    next_state = 3'b100;
                z = 0;
            end
            3'b010: begin
                if (x == 0)
                    next_state = 3'b010;
                else
                    next_state = 3'b001;
                z = 0;
            end
            3'b011: begin
                if (x == 0)
                    next_state = 3'b001;
                else
                    next_state = 3'b010;
                z = 1;
            end
            3'b100: begin
                if (x == 0)
                    next_state = 3'b011;
                else
                    next_state = 3'b100;
                z = 1;
            end
            default: begin
                next_state = 3'b000;
                z = 0;
            end
        endcase
    end

    always @(posedge clk) begin
        state <= next_state;
    end

    always @(*) begin
        Y0 = next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(*) begin
        case (y)
            3'b000: begin
                next_state = (x == 0) ? 3'b000 : 3'b001;
                z = 0;
            end
            3'b001: begin
                next_state = (x == 0) ? 3'b001 : 3'b100;
                z = 0;
            end
            3'b010: begin
                next_state = (x == 0) ? 3'b010 : 3'b001;
                z = 0;
            end
            3'b011: begin
                next_state = (x == 0) ? 3'b001 : 3'b010;
                z = 1;
            end
            3'b100: begin
                next_state = (x == 0) ? 3'b011 : 3'b100;
                z = 1;
            end
            default: begin
                next_state = 3'b000;
                z = 0;
            end
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);
    reg [2:0] next_state;

    always @(*) begin
        case (y)
            3'b000: next_state = (x == 1'b0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 1'b0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 1'b0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 1'b0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 1'b0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
        z  <= (y == 3'b011 || y == 3'b100);
    end
endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

    reg [2:0] Y_next;

    always @(*) begin
        case (y)
            3'b000: begin
                Y_next = (x == 0) ? 3'b000 : 3'b001;
                z = 0;
            end

            3'b001: begin
                Y_next = (x == 0) ? 3'b001 : 3'b100;
                z = 0;
            end

            3'b010: begin
                Y_next = (x == 0) ? 3'b010 : 3'b001;
                z = 0;
            end

            3'b011: begin
                Y_next = (x == 0) ? 3'b001 : 3'b010;
                z = 1;
            end

            3'b100: begin
                Y_next = (x == 0) ? 3'b011 : 3'b100;
                z = 1;
            end

            default: begin
                Y_next = 3'b000;
                z = 0;
            end
        endcase
    end

    always @(posedge clk) begin
        Y0 <= Y_next[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_y;

    always @(*) begin
        // Default assignments
        next_y = 3'b000;
        z = 0;

        case (y)
            3'b000: next_y = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_y = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_y = (x == 0) ? 3'b010 : 3'b001;
            3'b011: begin
                next_y = (x == 0) ? 3'b001 : 3'b010;
                z = 1;
            end
            3'b100: begin
                next_y = (x == 0) ? 3'b011 : 3'b100;
                z = 1;
            end
            default: next_y = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_y[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] Y;

    always @(posedge clk) begin
        case (y)
            3'b000: Y <= (x == 0) ? 3'b000 : 3'b001;
            3'b001: Y <= (x == 0) ? 3'b001 : 3'b100;
            3'b010: Y <= (x == 0) ? 3'b010 : 3'b001;
            3'b011: Y <= (x == 0) ? 3'b001 : 3'b010;
            3'b100: Y <= (x == 0) ? 3'b011 : 3'b100;
            default: Y <= 3'b000; // default case to handle any undefined states
        endcase
    end

    always @(posedge clk) begin
        Y0 <= Y[0]; // Output the LSB of the next state
        case (y)
            3'b000, 3'b001, 3'b010: z <= 0;
            3'b011, 3'b100: z <= 1;
            default: z <= 0; // default case for safety
        endcase
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(*) begin
        case (y)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        case (next_state)
            3'b000, 3'b001, 3'b010: z <= 0;
            3'b011, 3'b100: z <= 1;
            default: z <= 0;
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] state;
    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: begin
                next_state = x ? 3'b001 : 3'b000;
                z = 0;
            end
            3'b001: begin
                next_state = x ? 3'b100 : 3'b001;
                z = 0;
            end
            3'b010: begin
                next_state = x ? 3'b001 : 3'b010;
                z = 0;
            end
            3'b011: begin
                next_state = x ? 3'b010 : 3'b001;
                z = 1;
            end
            3'b100: begin
                next_state = x ? 3'b100 : 3'b011;
                z = 1;
            end
            default: begin
                next_state = 3'b000;
                z = 0;
            end
        endcase

        state <= next_state;
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: next_state = x ? 3'b001 : 3'b000;
            3'b001: next_state = x ? 3'b100 : 3'b001;
            3'b010: next_state = x ? 3'b001 : 3'b010;
            3'b011: next_state = x ? 3'b010 : 3'b001;
            3'b100: next_state = x ? 3'b100 : 3'b011;
            default: next_state = 3'b000;
        endcase
    end

    always @* begin
        Y0 = next_state[0];
        case (y)
            3'b011, 3'b100: z = 1;
            default: z = 0;
        endcase
    end

endmodule


module top_module (
    input a,
    input b,
    input c,
    output w,
    output x,
    output y,
    output z
);

    assign w = a;
    assign x = b;
    assign y = b;
    assign z = c;

endmodule

module top_module (
    input a,
    input b,
    input c,
    output w,
    output x,
    output y,
    output z
);

    // Connect the inputs to the outputs as described
    assign w = a;
    assign x = b;
    assign y = b;
    assign z = c;

endmodule


module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case (sel)
			3'd0: out = data0;
			3'd1: out = data1;
			3'd2: out = data2;
			3'd3: out = data3;
			3'd4: out = data4;
			3'd5: out = data5;
			default: out = 4'b0000;
		endcase
	end

endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case (sel)
			3'd0: out = data0;
			3'd1: out = data1;
			3'd2: out = data2;
			3'd3: out = data3;
			3'd4: out = data4;
			3'd5: out = data5;
			default: out = 4'd0;
		endcase
	end

endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case (sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000;
		endcase
	end

endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case(sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000;
		endcase
	end

endmodule

module top_module (
    input [2:0] sel,
    input [3:0] data0,
    input [3:0] data1,
    input [3:0] data2,
    input [3:0] data3,
    input [3:0] data4,
    input [3:0] data5,
    output reg [3:0] out
);

    always @(*) begin
        case(sel)
            3'd0: out = data0;
            3'd1: out = data1;
            3'd2: out = data2;
            3'd3: out = data3;
            3'd4: out = data4;
            3'd5: out = data5;
            default: out = 4'b0000;
        endcase
    end

endmodule


module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);
    reg [9:0] counter;
    reg tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 10'b0) begin
            counter <= counter - 1;
        end
    end

    always @(posedge clk) begin
        if (counter == 10'b0) begin
            tc_reg <= 1;
        end else begin
            tc_reg <= 0;
        end
    end

    assign tc = tc_reg;

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    assign tc = (counter == 0);

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 0) begin
            counter <= counter - 1;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end
        else if (counter != 0) begin
            counter <= counter - 1;
        end

        tc <= (counter == 0);
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter; // 10-bit internal counter

    always @(posedge clk) begin
        if (load) begin
            counter <= data; // Load the counter with data if load is high
        end else if (counter != 0) begin
            counter <= counter - 1; // Decrement the counter if load is low
        end
    end

    assign tc = (counter == 0); // Assert tc when the counter reaches 0

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    reg tc_reg;

    assign tc = tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc_reg <= 0;
        end
        else if (counter != 0) begin
            counter <= counter - 1;
            if (counter == 1) begin
                tc_reg <= 1;
            end
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 0) begin
            counter <= counter - 1;
        end
    end

    assign tc = (counter == 0);

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else begin
            if (counter != 0) begin
                counter <= counter - 1;
            end
        end
    end

    assign tc = (counter == 0);

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    reg tc_reg;

    assign tc = tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc_reg <= 0;
        end else if (counter > 0) begin
            counter <= counter - 1;
            if (counter == 1)
                tc_reg <= 1;
        end else begin
            tc_reg <= 1;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    reg tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 0) begin
            counter <= counter - 1;
        end

        tc_reg <= (counter == 0);
    end

    assign tc = tc_reg;

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    reg tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 10'd0) begin
            counter <= counter - 10'd1;
        end
    end

    always @* begin
        tc_reg = (counter == 10'd0);
    end

    assign tc = tc_reg;

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    assign tc = (counter == 10'd0);

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter == 10'd0) begin
            counter <= 10'd0;
        end else begin
            counter <= counter - 1;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);

    reg [9:0] count;

    always @(posedge clk) begin
        if (load) begin
            count <= data;
        end else if (count != 10'b0) begin
            count <= count - 1'b1;
        end

        // Terminal count output (assert when count reaches 0)
        tc <= (count == 10'b0);
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0;
        end else if (counter != 0) begin
            counter <= counter - 1;
            if (counter == 1)
                tc <= 1;
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);
    reg [9:0] counter;
    reg tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 0) begin
            counter <= counter - 1;
        end
        if (counter == 0) begin
            tc_reg <= 1;
        end else begin
            tc_reg <= 0;
        end
    end

    assign tc = tc_reg;

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    assign tc = (counter == 10'b0);

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter > 10'b0) begin
            counter <= counter - 1;
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output tc
);

	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data;
		end else if (counter != 10'b0) begin
			counter <= counter - 10'b1;
		end
	end

	assign tc = (counter == 10'b0);

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output tc
);

    reg [9:0] counter;
    reg tc_reg;

    assign tc = tc_reg;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc_reg <= 0;
        end
        else begin
            if (counter != 0) begin
                counter <= counter - 1;
                if (counter == 1) begin
                    tc_reg <= 1;
                end
            end
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
        end else if (counter != 10'b0) begin
            counter <= counter - 10'b1;
        end
        tc <= (counter == 10'b0);
    end

endmodule


module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q);

    always @(posedge clk) begin
        if (reset)
            q <= 8'b0;
        else
            q <= d;
    end

endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);

    always @(posedge clk) begin
        if (reset) begin
            q <= 8'b0;
        end else begin
            q <= d;
        end
    end

endmodule

module top_module(
	input clk,
	input [7:0] d,
	input reset,
	output reg [7:0] q);

	always @(posedge clk) begin
		if (reset) begin
			q <= 8'b0;
		end else begin
			q <= d;
		end
	end

endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);

    always @(posedge clk) begin
        if (reset)
            q <= 8'b0;
        else
            q <= d;
    end

endmodule


module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (prev_in ^ in) & ~prev_in;
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= in & ~prev_in;
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (in & ~prev_in); // Detect 0 to 1 transition
        prev_in <= in; // Update previous input
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        // Detect edges and assign to anyedge
        anyedge <= (prev_in ^ in) & in;
        // Update prev_in for the next clock cycle
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (prev_in ^ in) & ~in; // Detect 0 to 1 transition
        prev_in <= in; // Update previous input
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] in_d; // Register to hold the previous state of 'in'

    always @(posedge clk) begin
        anyedge <= (in & ~in_d); // Detect 0 to 1 transition
        in_d <= in; // Update the previous state
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev;

    always @(posedge clk) begin
        anyedge <= (prev & ~in);
        prev <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] previous;

    always @(posedge clk) begin
        anyedge <= (in & ~previous);
        previous <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= in & ~prev_in; // Set output on 0 to 1 transition
        prev_in <= in; // Store previous input
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        prev_in <= in;
        anyedge <= (in ^ prev_in) & ~prev_in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (prev_in ^ in) & ~in;
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (in ^ prev_in) & (~prev_in & in);
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (~prev_in & in);
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (in ^ prev_in) & ~prev_in;
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= in & ~prev_in;
        prev_in <= in;
    end

endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

	reg [7:0] prev_in;

	always @(posedge clk) begin
		anyedge <= (in & ~prev_in);
		prev_in <= in;
	end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (prev_in ^ in) & ~prev_in;
        prev_in <= in;
    end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

    reg [7:0] prev_in;

    always @(posedge clk) begin
        anyedge <= (in & ~prev_in);
        prev_in <= in;
    end

endmodule