module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    reg [2:0] state, next_state;

    parameter A = 3'b000, B = 3'b001, C = 3'b010, D = 3'b011, E = 3'b100, F = 3'b101;

    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always @(*) begin
        case (state)
            A: begin
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: next_state = A;
        endcase
    end

    always @(posedge clk) begin
        if (state == E)
            z <= 1;
        else
            z <= 0;
    end
endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

	typedef enum reg [2:0] {
		A = 3'd0,
		B = 3'd1,
		C = 3'd2,
		D = 3'd3,
		E = 3'd4,
		F = 3'd5
	} state_t;

	state_t current_state, next_state;

	always @(posedge clk or posedge reset) begin
		if (reset)
			current_state <= A;
		else
			current_state <= next_state;
	end

	always @(*) begin
		case (current_state)
			A: begin
				if (w == 0)
					next_state = B;
				else
					next_state = A;
			end
			B: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
			end
			C: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
			end
			D: begin
				if (w == 0)
					next_state = F;
				else
					next_state = A;
			end
			E: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
			end
			F: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
			end
			default: next_state = A;
		endcase
	end

	always @(posedge clk or posedge reset) begin
		if (reset)
			z <= 0;
		else if (current_state == E)
			z <= 1;
		else
			z <= 0;
	end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);

    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            current_state <= A;
        else
            current_state <= next_state;
    end

    always @(*) begin
        case (current_state)
            A: begin
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: next_state = A;
        endcase
    end

    always @(current_state) begin
        if (current_state == E)
            z = 1;
        else
            z = 0;
    end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output z
);
    // State encoding
    parameter A = 3'b000, B = 3'b001, C = 3'b010, D = 3'b011, E = 3'b100, F = 3'b101;
    reg [2:0] state, next_state;

    assign z = (state == E); // Output z is high when in state E

    // State transition
    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A; // Reset to state A
        else
            state <= next_state; // Move to next state
    end

    // Next state logic
    always @(*) begin
        case (state)
            A: next_state = (w == 0) ? B : A;
            B: next_state = (w == 0) ? C : D;
            C: next_state = (w == 0) ? E : D;
            D: next_state = (w == 0) ? F : A;
            E: next_state = (w == 0) ? E : D;
            F: next_state = (w == 0) ? C : D;
            default: next_state = A; // Default state
        endcase
    end
endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    // State encoding
    parameter A = 3'b000;
    parameter B = 3'b001;
    parameter C = 3'b010;
    parameter D = 3'b011;
    parameter E = 3'b100;
    parameter F = 3'b101;

    reg [2:0] state, next_state;

    // State transition
    always @(*) begin
        case (state)
            A: begin
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: next_state = A;
        endcase
    end

    // State update
    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    // Output logic
    always @(state) begin
        case (state)
            A, B, C, D, F: z = 0;
            E: z = 1;
            default: z = 0;
        endcase
    end
endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);

    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            current_state <= A;
        else
            current_state <= next_state;
    end

    always @(*) begin
        case (current_state)
            A: begin
                z = 1'b0;
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                z = 1'b0;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                z = 1'b0;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                z = 1'b0;
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                z = 1'b1;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                z = 1'b1;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: begin
                z = 1'b0;
                next_state = A;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always @(*) begin
        case (state)
            A: begin
                z = 0;
                if (w == 0) next_state = B;
                else next_state = A;
            end
            B: begin
                z = 0;
                if (w == 0) next_state = C;
                else next_state = D;
            end
            C: begin
                z = 0;
                if (w == 0) next_state = E;
                else next_state = D;
            end
            D: begin
                z = 0;
                if (w == 0) next_state = F;
                else next_state = A;
            end
            E: begin
                z = 1;
                if (w == 0) next_state = E;
                else next_state = D;
            end
            F: begin
                z = 1;
                if (w == 0) next_state = C;
                else next_state = D;
            end
            default: next_state = A;
        endcase
    end
endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

    typedef enum logic [2:0] {
        A, B, C, D, E, F
    } state_t;

    state_t state, next_state;

    always_ff @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always_comb begin
        case (state)
            A: begin
                z = 0;
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                z = 0;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                z = 0;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                z = 0;
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                z = 1;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                z = 1;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: next_state = A;
        endcase
    end

endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always @(*) begin
        case (state)
            A: begin
                if (w == 0) next_state = B;
                else next_state = A;
                z = 0;
            end

            B: begin
                if (w == 0) next_state = C;
                else next_state = D;
                z = 0;
            end

            C: begin
                if (w == 0) next_state = E;
                else next_state = D;
                z = 0;
            end

            D: begin
                if (w == 0) next_state = F;
                else next_state = A;
                z = 0;
            end

            E: begin
                if (w == 0) next_state = E;
                else next_state = D;
                z = 1;
            end

            F: begin
                if (w == 0) next_state = C;
                else next_state = D;
                z = 1;
            end

            default: begin
                next_state = A;
                z = 0;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    typedef enum logic [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always_ff @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always_comb begin
        case (state)
            A: begin
                z = 0;
                if (w == 0) next_state = B;
                else next_state = A;
            end
            B: begin
                z = 0;
                if (w == 0) next_state = C;
                else next_state = D;
            end
            C: begin
                z = 0;
                if (w == 0) next_state = E;
                else next_state = D;
            end
            D: begin
                z = 0;
                if (w == 0) next_state = F;
                else next_state = A;
            end
            E: begin
                z = 1;
                if (w == 0) next_state = E;
                else next_state = D;
            end
            F: begin
                z = 1;
                if (w == 0) next_state = C;
                else next_state = D;
            end
            default: begin
                z = 0;
                next_state = A;
            end
        endcase
    end
endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output z
);
    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset) begin
            state <= A;
        end else begin
            state <= next_state;
        end
    end

    always @* begin
        case (state)
            A: begin
                if (w == 0) next_state = B;
                else next_state = A;
            end
            B: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            C: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            D: begin
                if (w == 0) next_state = F;
                else next_state = A;
            end
            E: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            F: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            default: next_state = A;
        endcase
    end

    assign z = (state == E) || (state == F);

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    typedef enum logic [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always_ff @(posedge clk or posedge reset) begin
        if (reset) begin
            state <= A;
            z <= 0;
        end else begin
            state <= next_state;
        end
    end

    always_comb begin
        case (state)
            A: begin
                if (w == 0) next_state = B;
                else next_state = A;
            end
            B: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            C: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            D: begin
                if (w == 0) next_state = F;
                else next_state = A;
            end
            E: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            F: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            default: next_state = A;
        endcase
    end
endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

    typedef enum logic [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t current_state, next_state;

    always_ff @(posedge clk or posedge reset) begin
        if (reset)
            current_state <= A;
        else
            current_state <= next_state;
    end

    always_comb begin
        case (current_state)
            A: begin
                z = 0;
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                z = 0;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                z = 0;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                z = 0;
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                z = 1;
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                z = 1;
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: begin
                z = 0;
                next_state = A;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

	typedef enum reg [2:0] {A, B, C, D, E, F} state_t;
	state_t current_state, next_state;

	always @(posedge clk or posedge reset) begin
		if (reset)
			current_state <= A;
		else
			current_state <= next_state;
	end

	always @* begin
		case (current_state)
			A: begin
				if (w == 0)
					next_state = B;
				else
					next_state = A;
			end
			B: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
			end
			C: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
			end
			D: begin
				if (w == 0)
					next_state = F;
				else
					next_state = A;
			end
			E: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
			end
			F: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
			end
			default: next_state = A;
		endcase
	end

	always @(posedge clk) begin
		z <= (current_state == E || current_state == F);
	end

endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

	typedef enum reg [2:0] {A, B, C, D, E, F} state_t;
	state_t current_state, next_state;

	always @(posedge clk or posedge reset) begin
		if (reset)
			current_state <= A;
		else
			current_state <= next_state;
	end

	always @* begin
		case (current_state)
			A: begin
				if (w == 0)
					next_state = B;
				else
					next_state = A;
				z = 0;
			end
			B: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
				z = 0;
			end
			C: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
				z = 0;
			end
			D: begin
				if (w == 0)
					next_state = F;
				else
					next_state = A;
				z = 0;
			end
			E: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
				z = 1;
			end
			F: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
				z = 1;
			end
			default: begin
				next_state = A;
				z = 0;
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);
    typedef enum reg [2:0] {A, B, C, D, E, F} state_t;
    state_t state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always @(*) begin
        case (state)
            A: begin
                if (w == 0) next_state = B;
                else next_state = A;
            end
            B: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            C: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            D: begin
                if (w == 0) next_state = F;
                else next_state = A;
            end
            E: begin
                if (w == 0) next_state = E;
                else next_state = D;
            end
            F: begin
                if (w == 0) next_state = C;
                else next_state = D;
            end
            default: next_state = A;
        endcase
    end

    always @(state) begin
        z = (state == E) ? 1 : 0;
    end
endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);

    typedef enum logic [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t current_state, next_state;

    always_ff @(posedge clk or posedge reset) begin
        if (reset)
            current_state <= A;
        else
            current_state <= next_state;
    end

    always_comb begin
        case (current_state)
            A: begin
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
                z = 0;
            end
            B: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
                z = 0;
            end
            C: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
                z = 0;
            end
            D: begin
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
                z = 0;
            end
            E: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
                z = 1;
            end
            F: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
                z = 1;
            end
            default: begin
                next_state = A;
                z = 0;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input reset,
	input w,
	output reg z
);

	// State encoding
	typedef enum reg [2:0] {
		A = 3'b000,
		B = 3'b001,
		C = 3'b010,
		D = 3'b011,
		E = 3'b100,
		F = 3'b101
	} state_t;

	state_t current_state, next_state;

	// Sequential logic for state transition
	always @(posedge clk or posedge reset) begin
		if (reset)
			current_state <= A;
		else
			current_state <= next_state;
	end

	// Combinational logic for next state and output
	always @(*) begin
		// Default output
		z = 1'b0;
		next_state = current_state;

		case (current_state)
			A: begin
				if (w == 0)
					next_state = B;
				else
					next_state = A;
			end
			B: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
			end
			C: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
			end
			D: begin
				if (w == 0)
					next_state = F;
				else
					next_state = A;
			end
			E: begin
				if (w == 0)
					next_state = E;
				else
					next_state = D;
				z = 1'b1; // Output when in state E
			end
			F: begin
				if (w == 0)
					next_state = C;
				else
					next_state = D;
				z = 1'b1; // Output when in state F
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input reset,
    input w,
    output reg z
);

    typedef enum reg [2:0] {
        A = 3'b000,
        B = 3'b001,
        C = 3'b010,
        D = 3'b011,
        E = 3'b100,
        F = 3'b101
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge reset) begin
        if (reset)
            state <= A;
        else
            state <= next_state;
    end

    always @(*) begin
        case (state)
            A: begin
                if (w == 0)
                    next_state = B;
                else
                    next_state = A;
            end
            B: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            C: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            D: begin
                if (w == 0)
                    next_state = F;
                else
                    next_state = A;
            end
            E: begin
                if (w == 0)
                    next_state = E;
                else
                    next_state = D;
            end
            F: begin
                if (w == 0)
                    next_state = C;
                else
                    next_state = D;
            end
            default: next_state = A; // Default to state A for safe measure
        endcase
    end

    always @(state) begin
        if (state == E)
            z = 1;
        else
            z = 0;
    end

endmodule


module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    reg [1:0] state, next_state;
    reg [7:0] byte_count;

    localparam IDLE = 2'b00,
               REC1 = 2'b01,
               REC2 = 2'b10,
               REC3 = 2'b11;

    always @(posedge clk or posedge reset) begin
        if (reset) begin
            state <= IDLE;
            byte_count <= 0;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            state <= next_state;
            if (next_state == REC1) begin
                out_bytes[23:16] <= in;
                byte_count <= byte_count + 1;
            end else if (next_state == REC2) begin
                out_bytes[15:8] <= in;
                byte_count <= byte_count + 1;
            end else if (next_state == REC3) begin
                out_bytes[7:0] <= in;
                done <= 1;
                byte_count <= byte_count + 1;
            end else begin
                done <= 0;
            end
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                if (in[3] == 1)
                    next_state = REC1;
                else
                    next_state = IDLE;
            end
            REC1: begin
                next_state = REC2;
            end
            REC2: begin
                next_state = REC3;
            end
            REC3: begin
                next_state = IDLE;
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

	reg [1:0] state, next_state;
	reg [23:0] byte_buffer;
	parameter IDLE = 2'b00, BYTE1 = 2'b01, BYTE2 = 2'b10, BYTE3 = 2'b11;

	always @(posedge clk) begin
		if (reset) begin
			state <= IDLE;
			out_bytes <= 24'b0;
			done <= 1'b0;
			byte_buffer <= 24'b0;
		end else begin
			state <= next_state;
			if (state == BYTE1) byte_buffer[23:16] <= in;
			else if (state == BYTE2) byte_buffer[15:8] <= in;
			else if (state == BYTE3) byte_buffer[7:0] <= in;
		end
	end

	always @(*) begin
		next_state = state;
		done = 1'b0;
		case (state)
			IDLE: begin
				if (in[3]) begin
					next_state = BYTE1;
				end
			end
			BYTE1: begin
				next_state = BYTE2;
			end
			BYTE2: begin
				next_state = BYTE3;
			end
			BYTE3: begin
				next_state = IDLE;
				done = 1'b1;
				out_bytes = byte_buffer;
			end
		endcase
	end
endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

typedef enum reg [1:0] {
	WAIT_FOR_START,
	WAIT_FOR_BYTE_2,
	WAIT_FOR_BYTE_3
} state_t;

state_t state, next_state;

always @(posedge clk) begin
	if (reset) begin
		state <= WAIT_FOR_START;
		out_bytes <= 24'b0;
		done <= 0;
	end else begin
		state <= next_state;
	end
end

always @(state or in) begin
	next_state = state;
	done = 0;
	case (state)
		WAIT_FOR_START: begin
			if (in[3] == 1) begin
				out_bytes[23:16] = in;
				next_state = WAIT_FOR_BYTE_2;
			end
		end
		WAIT_FOR_BYTE_2: begin
			out_bytes[15:8] = in;
			next_state = WAIT_FOR_BYTE_3;
		end
		WAIT_FOR_BYTE_3: begin
			out_bytes[7:0] = in;
			done = 1;
			next_state = WAIT_FOR_START; // or WAIT_FOR_START if you want to start over immediately
		end
	endcase
end

endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

	typedef enum reg [1:0] {
		IDLE = 2'b00,
		RECEIVING = 2'b01,
		FINALIZING = 2'b10
	} state_t;

	state_t current_state, next_state;
	reg [7:0] byte_count;

	always @(posedge clk) begin
		if (reset) begin
			current_state <= IDLE;
			byte_count <= 0;
			out_bytes <= 0;
			done <= 0;
		end else begin
			current_state <= next_state;
			if (next_state == RECEIVING) begin
				out_bytes <= {out_bytes[15:0], in};
				if (byte_count < 3)
					byte_count <= byte_count + 1;
			end else if (next_state == FINALIZING) begin
				done <= 1;
			end else begin
				done <= 0;
			end
		end
	end

	always @(*) begin
		next_state = current_state;
		case (current_state)
			IDLE: begin
				if (in[3] == 1) begin
					next_state = RECEIVING;
					byte_count = 0;
					out_bytes = {8'b0, in}; // Store first byte
				end
			end
			RECEIVING: begin
				if (byte_count < 2) begin
					next_state = RECEIVING;
				end else begin
					next_state = FINALIZING;
				end
			end
			FINALIZING: begin
				next_state = IDLE; // Go back to IDLE after processing
			end
		endcase
	end

endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

	reg [2:0] byte_count;
	reg [23:0] buffer;

	// State description:
	// 0 - Wait for first message byte (in[3] == 1)
	// 1 - Receive first byte
	// 2 - Receive second byte
	// 3 - Receive third byte
	// Done state transitions logic
	always @(posedge clk) begin
		if (reset) begin
			byte_count <= 3'b000;
			buffer <= 24'b0;
			done <= 0;
		end else begin
			case (byte_count)
				3'b000: begin // Wait for start
					if (in[3] == 1) begin
						buffer[23:16] <= in; // First byte
						byte_count <= 3'b001;
						done <= 0;
					end
				end
				3'b001: begin // Second byte
					buffer[15:8] <= in;
					byte_count <= 3'b010;
					done <= 0;
				end
				3'b010: begin // Third byte
					buffer[7:0] <= in;
					byte_count <= 3'b011;
					done <= 1;
					out_bytes <= buffer;
				end
				3'b011: begin // After done, wait for new message
					done <= 0; // Hold done for one cycle
					if (in[3] == 1) begin
						buffer[23:16] <= in; // Start a new message
						byte_count <= 3'b001;
					end
				end
				default: begin
					byte_count <= 3'b000; // Safety state
					done <= 0;
				end
			endcase
		end
	end

endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

	typedef enum logic [1:0] {
		IDLE,
		RECEIVING,
		FINISHED
	} state_t;

	state_t current_state, next_state;
	integer byte_count;

	always_ff @(posedge clk) begin
		if (reset) begin
			current_state <= IDLE;
			byte_count <= 0;
			out_bytes <= 24'b0;
			done <= 1'b0;
		end else begin
			current_state <= next_state;
			if (current_state == RECEIVING) begin
				if (byte_count < 3) begin
					out_bytes <= {out_bytes[15:0], in}; // Shift in the new byte
					byte_count <= byte_count + 1;
				end
			end else if (current_state == FINISHED) begin
				done <= 1'b1; // Indicate that a message is done
			end
		end
	end

	always_comb begin
		next_state = current_state;
		done = 1'b0; // Default done to 0
		case (current_state)
			IDLE: begin
				if (in[3] == 1'b1) begin
					next_state = RECEIVING;
					byte_count = 0; // Start receiving bytes
				end
			end
			RECEIVING: begin
				if (byte_count == 3) begin
					next_state = FINISHED;
				end
			end
			FINISHED: begin
				if (in[3] == 1'b0) begin
					next_state = IDLE; // Return to idle state after processing
					done = 1'b1; // Signal done
				end
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {
        IDLE,
        FIRST_BYTE,
        SECOND_BYTE,
        THIRD_BYTE
    } state_t;

    state_t current_state, next_state;
    reg [2:0] byte_count;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= IDLE;
            out_bytes <= 24'b0;
            done <= 1'b0;
            byte_count <= 3'b0;
        end else begin
            current_state <= next_state;
        end
    end

    always @* begin
        next_state = current_state;
        done = 1'b0;

        case (current_state)
            IDLE: begin
                if (in[3] == 1'b1) begin
                    next_state = FIRST_BYTE;
                    byte_count = 3'b0;
                    out_bytes[23:16] = in;
                end
            end

            FIRST_BYTE: begin
                next_state = SECOND_BYTE;
                out_bytes[15:8] = in;
                byte_count = byte_count + 1;
            end

            SECOND_BYTE: begin
                next_state = THIRD_BYTE;
                out_bytes[7:0] = in;
                byte_count = byte_count + 1;
            end

            THIRD_BYTE: begin
                done = 1'b1;
                if (in[3] == 1'b1) begin
                    out_bytes[23:16] = in;
                    next_state = FIRST_BYTE;
                    byte_count = 3'b0;
                end else begin
                    next_state = IDLE;
                end
            end

            default: next_state = IDLE;
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    reg [1:0] state, next_state;
    reg [7:0] byte_count;

    localparam IDLE = 2'b00,
               RECEIVE = 2'b01,
               DONE = 2'b10;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            byte_count <= 8'd0;
            done <= 1'b0;
            out_bytes <= 24'b0;
        end else begin
            state <= next_state;
            if (state == RECEIVE) begin
                out_bytes <= {out_bytes[15:0], in}; // Shift in the new byte
                byte_count <= byte_count + 1;
                if (byte_count == 8'd2) // After receiving the third byte
                    done <= 1'b1;
                else
                    done <= 1'b0;
            end
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                if (in[3] == 1'b1) begin
                    next_state = RECEIVE;
                    byte_count = 0;
                end else begin
                    next_state = IDLE;
                end
            end
            RECEIVE: begin
                if (byte_count < 8'd2) begin
                    next_state = RECEIVE;
                end else begin
                    next_state = DONE;
                end
            end
            DONE: begin
                if (in[3] == 1'b1) begin
                    next_state = RECEIVE;
                end else begin
                    next_state = DONE;
                end
            end
            default: next_state = IDLE;
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {IDLE, BYTE1, BYTE2, BYTE3} state_t;
    state_t state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        next_state = state;
        done = 0;
        case (state)
            IDLE: begin
                if (in[3] == 1) begin
                    next_state = BYTE1;
                    out_bytes[23:16] = in;
                end
            end
            BYTE1: begin
                next_state = BYTE2;
                out_bytes[15:8] = in;
            end
            BYTE2: begin
                next_state = BYTE3;
                out_bytes[7:0] = in;
            end
            BYTE3: begin
                done = 1;
                next_state = IDLE;
            end
            default: next_state = IDLE;
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {IDLE, BYTE1, BYTE2, BYTE3} state_t;
    state_t state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            state <= next_state;
            if (next_state == BYTE3) begin
                done <= 1;
            end else begin
                done <= 0;
            end
        end
    end

    always @(*) begin
        next_state = state;
        case (state)
            IDLE: begin
                if (in[3] == 1) begin
                    out_bytes[23:16] = in;
                    next_state = BYTE1;
                end
            end

            BYTE1: begin
                out_bytes[15:8] = in;
                next_state = BYTE2;
            end

            BYTE2: begin
                out_bytes[7:0] = in;
                next_state = BYTE3;
            end

            BYTE3: begin
                next_state = IDLE;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum logic [1:0] {
        IDLE,
        BYTE1,
        BYTE2,
        BYTE3
    } state_t;

    state_t state, next_state;
    reg [7:0] byte_count;

    always_ff @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            out_bytes <= 24'b0;
            byte_count <= 0;
            done <= 0;
        end else begin
            state <= next_state;
            if (next_state == BYTE1) begin
                byte_count <= 1;
            end else if (next_state == BYTE2) begin
                byte_count <= byte_count + 1;
            end else if (next_state == BYTE3) begin
                byte_count <= byte_count + 1;
                out_bytes <= {in, out_bytes[23:8]};
                done <= 1;
            end else if (state == BYTE3) begin
                out_bytes <= {in, out_bytes[23:8]};
                done <= 0;
            end
        end
    end

    always_comb begin
        case (state)
            IDLE: begin
                if (in[3] == 1) begin
                    next_state = BYTE1;
                end else begin
                    next_state = IDLE;
                end
                done = 0;
            end
            BYTE1: begin
                out_bytes[23:16] = in;
                next_state = BYTE2;
                done = 0;
            end
            BYTE2: begin
                out_bytes[15:8] = in;
                next_state = BYTE3;
                done = 0;
            end
            BYTE3: begin
                out_bytes[7:0] = in;
                next_state = IDLE;
                done = 1;
            end
            default: begin
                next_state = IDLE;
                done = 0;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum logic [1:0] {
        IDLE = 2'b00,
        BYTE_1 = 2'b01,
        BYTE_2 = 2'b10,
        BYTE_3 = 2'b11
    } state_t;

    state_t current_state, next_state;

    always_ff @(posedge clk) begin
        if (reset) begin
            current_state <= IDLE;
            out_bytes <= 24'b0;
            done <= 1'b0;
        end else begin
            current_state <= next_state;
        end
    end

    always_ff @(posedge clk) begin
        if (reset) begin
            out_bytes <= 24'b0;
            done <= 1'b0;
        end else begin
            case (current_state)
                IDLE: begin
                    if (in[3] == 1'b1) begin
                        out_bytes[23:16] <= in;
                        done <= 1'b0;
                    end
                end
                BYTE_1: begin
                    out_bytes[15:8] <= in;
                    done <= 1'b0;
                end
                BYTE_2: begin
                    out_bytes[7:0] <= in;
                    done <= 1'b1;
                end
                BYTE_3: begin
                    // No action, just wait to reset for new packets
                end
            endcase
        end
    end

    always_comb begin
        case (current_state)
            IDLE: next_state = (in[3] == 1'b1) ? BYTE_1 : IDLE;
            BYTE_1: next_state = BYTE_2;
            BYTE_2: next_state = BYTE_3;
            BYTE_3: next_state = IDLE; // Go back to IDLE after processing three bytes
            default: next_state = IDLE;
        endcase
    end

endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

	// State declaration
	typedef enum reg [1:0] {
		IDLE,
		WAIT_FOR_FIRST_BYTE,
		RECEIVING
	} state_t;

	state_t current_state, next_state;
	reg [2:0] byte_count;

	// State transition
	always @(posedge clk) begin
		if (reset) begin
			current_state <= IDLE;
			byte_count <= 0;
			out_bytes <= 0;
			done <= 0;
		end else begin
			current_state <= next_state;
		end
	end

	// Next state and output logic
	always @(*) begin
		next_state = current_state;
		done = 0;
		case (current_state)
			IDLE: begin
				if (in[3] == 1) begin
					next_state = RECEIVING;
					byte_count = 0;
					out_bytes[23:16] = in; // First byte
				end
			end
			RECEIVING: begin
				byte_count = byte_count + 1;
				if (byte_count == 1) begin
					out_bytes[15:8] = in; // Second byte
				end else if (byte_count == 2) begin
					out_bytes[7:0] = in; // Third byte
					done = 1; // Signal done
					next_state = WAIT_FOR_FIRST_BYTE; // Go back to WAIT state
				end
			end
			WAIT_FOR_FIRST_BYTE: begin
				if (in[3] == 1) begin
					next_state = RECEIVING; // Start receiving again
					byte_count = 0;
					out_bytes[23:16] = in; // First byte again
				end
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    reg [1:0] state;
    reg [1:0] byte_count;

    localparam IDLE = 2'b00;
    localparam RECEIVING = 2'b01;
    localparam DONE = 2'b10;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            byte_count <= 2'b00;
            out_bytes <= 24'b0;
            done <= 1'b0;
        end else begin
            case (state)
                IDLE: begin
                    done <= 1'b0;
                    if (in[3] == 1) begin
                        state <= RECEIVING;
                        byte_count <= 2'b00;
                        out_bytes <= {16'b0, in}; // Start storing byte
                    end
                end

                RECEIVING: begin
                    out_bytes <= {out_bytes[15:0], in}; // Shift in the new byte
                    byte_count <= byte_count + 1;
                    if (byte_count == 2'b10) begin
                        state <= DONE;
                    end
                end

                DONE: begin
                    done <= 1'b1;
                    if (in[3] == 1) begin
                        state <= RECEIVING;
                        byte_count <= 2'b00;
                        out_bytes <= {16'b0, in}; // Start new message
                    end else begin
                        // Hold the output until the next reset or new message
                        state <= DONE;
                    end
                end

                default: state <= IDLE;
            endcase
        end
    end
endmodule

module top_module (
	input clk,
	input [7:0] in,
	input reset,
	output reg [23:0] out_bytes,
	output reg done
);

reg [1:0] state, next_state;
reg [2:0] byte_count;

localparam IDLE = 2'b00;
localparam READING = 2'b01;
localparam DONE = 2'b10;

always @(posedge clk) begin
	if (reset) begin
		state <= IDLE;
		byte_count <= 0;
		out_bytes <= 0;
		done <= 0;
	end else begin
		state <= next_state;
		if (state == READING) begin
			out_bytes <= {out_bytes[15:0], in}; // Shift in the new byte
		end
		if (next_state == IDLE) begin
			byte_count <= 0; // Reset byte_count on returning to IDLE
			done <= 0; // Reset done on exiting READING
		end
		if (next_state == DONE) begin
			done <= 1; // Signal done only in DONE state
		end
	end
end

always @(*) begin
	next_state = state;
	case (state)
		IDLE: begin
			if (in[3] == 1) begin
				next_state = READING;
				byte_count = 0; // Starting to read message
			end
		end
		READING: begin
			if (byte_count < 2) begin
				byte_count = byte_count + 1; // Increment byte count
				next_state = READING; // Stay in READING state
			end else begin
				next_state = DONE; // Transition to DONE after 3 bytes
			end
		end
		DONE: begin
			next_state = IDLE; // Go back to IDLE after signaling done
		end
	endcase
end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum logic [1:0] {
        IDLE = 2'b00,
        BYTE1 = 2'b01,
        BYTE2 = 2'b10,
        BYTE3 = 2'b11
    } state_t;

    state_t current_state, next_state;
    reg [7:0] byte_count;

    always_ff @(posedge clk) begin
        if (reset) begin
            current_state <= IDLE;
            out_bytes <= 24'b0;
            done <= 1'b0;
            byte_count <= 8'b0;
        end else begin
            current_state <= next_state;
            if (current_state == BYTE1) out_bytes[23:16] <= in;
            else if (current_state == BYTE2) out_bytes[15:8] <= in;
            else if (current_state == BYTE3) out_bytes[7:0] <= in;
        end
    end

    always_ff @(posedge clk) begin
        if (reset) begin
            done <= 1'b0;
            byte_count <= 0;
        end else begin
            case (current_state)
                IDLE: begin
                    if (in[3:3] == 1'b1) begin
                        next_state <= BYTE1;
                        byte_count <= 1;
                        done <= 1'b0;
                    end else begin
                        next_state <= IDLE;
                    end
                end
                BYTE1: begin
                    next_state <= BYTE2;
                    byte_count <= byte_count + 1;
                    done <= 1'b0;
                end
                BYTE2: begin
                    next_state <= BYTE3;
                    byte_count <= byte_count + 1;
                    done <= 1'b0;
                end
                BYTE3: begin
                    next_state <= IDLE;
                    byte_count <= 0;
                    done <= 1'b1; // Signal done after receiving third byte
                end
            endcase
        end
    end

    always_ff @(posedge clk) begin
        if (done) begin
            // out_bytes are already set, no need to change here
        end else if (!reset) begin
            // Output do not care condition (can be x)
            done <= 1'b0;
        end
    end
endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {
        IDLE,
        BYTE1,
        BYTE2,
        BYTE3
    } state_t;

    state_t state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            state <= next_state;
            if (next_state == BYTE1) begin
                out_bytes[23:16] <= in;
            end else if (next_state == BYTE2) begin
                out_bytes[15:8] <= in;
            end else if (next_state == BYTE3) begin
                out_bytes[7:0] <= in;
                done <= 1;
            end else begin
                done <= 0;
            end
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                if (in[3] == 1)
                    next_state = BYTE1;
                else
                    next_state = IDLE;
            end
            BYTE1: begin
                next_state = BYTE2;
            end
            BYTE2: begin
                next_state = BYTE3;
            end
            BYTE3: begin
                next_state = IDLE;
            end
            default: begin
                next_state = IDLE;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);
    typedef enum logic [1:0] {
        IDLE = 2'b00,
        BYTE1 = 2'b01,
        BYTE2 = 2'b10,
        BYTE3 = 2'b11
    } state_t;

    state_t state, next_state;
    integer byte_counter;

    always_ff @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            out_bytes <= 24'b0;
            done <= 1'b0;
            byte_counter <= 0;
        end else begin
            state <= next_state;
            if (next_state != IDLE) begin
                out_bytes <= {out_bytes[15:0], in};
            end
            done <= (next_state == BYTE3);
        end
    end

    always_comb begin
        next_state = state;
        case (state)
            IDLE: begin
                if (in[3] == 1) begin
                    next_state = BYTE1;
                    byte_counter = 1;
                end
            end
            BYTE1: begin
                next_state = BYTE2;
                byte_counter = 2;
            end
            BYTE2: begin
                next_state = BYTE3;
                byte_counter = 3;
            end
            BYTE3: begin
                if (in[3] == 1) begin
                    next_state = BYTE1; // start new message immediately after done
                end else begin
                    next_state = IDLE;  // go back to IDLE if not moving to BYTE1
                end
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {
        IDLE,
        BYTE1,
        BYTE2,
        BYTE3
    } state_t;

    state_t state, next_state;
    reg [2:0] byte_count;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            byte_count <= 0;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            state <= next_state;
            if (next_state == BYTE1) begin
                out_bytes[23:16] <= in;
            end else if (next_state == BYTE2) begin
                out_bytes[15:8] <= in;
            end else if (next_state == BYTE3) begin
                out_bytes[7:0] <= in;
            end
        end
    end

    always @(*) begin
        next_state = state;
        done = 0;

        case (state)
            IDLE: begin
                if (in[3] == 1) begin
                    next_state = BYTE1;
                    byte_count = 1;
                end
            end
            BYTE1: begin
                next_state = BYTE2;
                byte_count = 2;
            end
            BYTE2: begin
                next_state = BYTE3;
                byte_count = 3;
            end
            BYTE3: begin
                done = 1;
                if (in[3] == 1) begin
                    next_state = BYTE1;
                    byte_count = 1;
                end else begin
                    next_state = IDLE;
                    byte_count = 0;
                end
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module (
    input clk,
    input [7:0] in,
    input reset,
    output reg [23:0] out_bytes,
    output reg done
);

    typedef enum reg [1:0] {
        IDLE = 2'b00,
        BYTE1 = 2'b01,
        BYTE2 = 2'b10,
        BYTE3 = 2'b11
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= IDLE;
            out_bytes <= 24'b0;
            done <= 0;
        end else begin
            current_state <= next_state;
            if (next_state == BYTE3) begin
                out_bytes <= {out_bytes[15:0], in}; // Shift in the new byte
                done <= 1;
            end else begin
                done <= 0;
            end
        end
    end

    always @(*) begin
        case (current_state)
            IDLE: begin
                if (in[3] == 1) begin
                    next_state = BYTE1;
                    out_bytes = {16'b0, in}; // Start the message
                end else begin
                    next_state = IDLE;
                    out_bytes = out_bytes;
                end
            end
            BYTE1: begin
                next_state = BYTE2;
                out_bytes = {out_bytes[15:0], in}; // Shift in BYTE1
            end
            BYTE2: begin
                next_state = BYTE3;
                out_bytes = {out_bytes[15:0], in}; // Shift in BYTE2
            end
            BYTE3: begin
                next_state = IDLE; // Return to IDLE after receiving 3 bytes
                out_bytes = {out_bytes[15:0], in}; // Shift in BYTE3
            end
            default: begin
                next_state = IDLE;
                out_bytes = out_bytes;
            end
        endcase
    end

endmodule


module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

    assign Y1 = (y[0] & ~w) | (y[1] & w) | (y[3] & ~w); // Y1 logic
    assign Y3 = (y[1] & ~w) | (y[3] & ~w) | (y[4] & w); // Y3 logic

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

    // Y1 is the input to the state flip-flop y[1] (state B)
    assign Y1 = (y[0] & ~w) | (y[1] & w) | (y[2] & w) | (y[3] & w);

    // Y3 is the input to the state flip-flop y[3] (state D)
    assign Y3 = (y[0] & ~w) | (y[2] & ~w) | (y[4] & ~w) | (y[5] & ~w);

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

	assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[3] & ~w) | (y[4] & w);
	assign Y3 = (y[1] & ~w) | (y[4] & ~w) | (y[5] & w);

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

assign Y1 = (y[0] & ~w) | (y[1] & w) | (y[4] & ~w);
assign Y3 = (y[1] & ~w) | (y[2] & w) | (y[3] & ~w);

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

    assign Y1 = (y[1] & ~w) | (y[0] & w); // Transitions to state B
    assign Y3 = (y[3] & ~w) | (y[2] & w); // Transitions to state D

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

    assign Y1 = (y[1] & ~w) | (y[0] & w) | (y[3] & ~w) | (y[5] & ~w); // Y1 input logic
    assign Y3 = (y[1] & ~w) | (y[2] & ~w) | (y[3] & w) | (y[4] & w); // Y3 input logic

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

    assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[3] & w);
    assign Y3 = (y[1] & w) | (y[3] & ~w) | (y[5] & ~w);

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

assign Y1 = (y[0] & ~w) | (y[1] & w) | (y[4] & ~w) | (y[5] & ~w);
assign Y3 = (y[1] & ~w) | (y[2] & w) | (y[3] & w);

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[2] & ~w) | (y[3] & ~w) | (y[4] & w); // From states A, B, C, D, E to next state for y[1]
assign Y3 = (y[0] & ~w) | (y[1] & w) | (y[3] & w) | (y[4] & ~w); // From states A, B, D, E to next state for y[3]

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);

assign Y1 = (y[1] & ~w) | (y[0] & w);  // State B to D (0) or A (1) to B (1)
assign Y3 = (y[2] & ~w) | (y[3] & (w | ~y[0])); // State C to E (1) or D (0) to A (0)

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[4] & ~w) | (y[5] & ~w); // Input for state flip-flop y[1]
assign Y3 = (y[1] & ~w) | (y[2] & w) | (y[3] & ~w) | (y[4] & ~w);  // Input for state flip-flop y[3]

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

    assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[3] & w) | (y[4] & ~w);
    assign Y3 = (y[1] & ~w) | (y[2] & w) | (y[4] & w) | (y[5] & ~w);

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

assign Y1 = (y[0] & ~w) | (y[1] & ~w) | (y[4] & ~w);
assign Y3 = (y[1] & w) | (y[3] & ~w) | (y[4] & ~w);

endmodule

module top_module (
    input [5:0] y,
    input w,
    output Y1,
    output Y3
);
    // Y1 is the input to the state flip-flop y[1] for state B
    assign Y1 = (y[0] & ~w) | (y[1] & w) | (y[2] & ~w) | (y[3] & ~w) | (y[4] & ~w);

    // Y3 is the input to the state flip-flop y[3] for state D
    assign Y3 = (y[1] & ~w) | (y[2] & w) | (y[3] & ~w) | (y[4] & ~w);

endmodule

module top_module (
	input [5:0] y,
	input w,
	output Y1,
	output Y3
);

assign Y1 = (y[1] & w) | (y[0] & ~w); // Next state for flip-flop y[1]
assign Y3 = (y[2] & w) | (y[3] & ~w); // Next state for flip-flop y[3]

endmodule


module top_module(
	input [2:0] vec,
	output [2:0] outv,
	output o2,
	output o1,
	output o0
);
	assign outv = vec;
	assign o2 = vec[2];
	assign o1 = vec[1];
	assign o0 = vec[0];
endmodule

module top_module(
	input [2:0] vec,
	output [2:0] outv,
	output o2,
	output o1,
	output o0
);

assign outv = vec;
assign o0 = vec[0];
assign o1 = vec[1];
assign o2 = vec[2];

endmodule


module top_module (
	input [15:0] in,
	output [7:0] out_hi,
	output [7:0] out_lo
);

assign out_lo = in[7:0];
assign out_hi = in[15:8];

endmodule


module top_module(
	input a,
	input b,
	output out
);
	assign out = ~(a | b);
endmodule


module top_module(
    input clk,
    input a,
    input b,
    output out_assign,
    output reg out_always_comb,
    output reg out_always_ff
);

assign out_assign = a ^ b;

always @* begin
    out_always_comb = a ^ b;
end

always @(posedge clk) begin
    out_always_ff <= a ^ b;
end

endmodule

module top_module(
	input clk,
	input a,
	input b,
	output out_assign,
	output reg out_always_comb,
	output reg out_always_ff
);

assign out_assign = a ^ b;

always @(*) begin
    out_always_comb = a ^ b;
end

always @(posedge clk) begin
    out_always_ff <= a ^ b;
end

endmodule

module top_module(
	input clk,
	input a,
	input b,
	output out_assign,
	output reg out_always_comb,
	output reg out_always_ff
);

// XOR gate using assign statement
assign out_assign = a ^ b;

// Combinational always block
always @(*) begin
	out_always_comb = a ^ b;
end

// Clocked always block
always @(posedge clk) begin
	out_always_ff <= a ^ b;
end

endmodule

module top_module(
    input clk,
    input a,
    input b,
    output out_assign,
    output reg out_always_comb,
    output reg out_always_ff
);

assign out_assign = a ^ b; // Using assign statement for XOR

always @* begin
    out_always_comb = a ^ b; // Using combinational always block for XOR
end

always @(posedge clk) begin
    out_always_ff <= a ^ b; // Using clocked always block for delayed XOR output
end

endmodule


module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[4] & ~w) | (y[5] & w) | (y[6] & ~w);
assign Y4 = (y[2] & w) | (y[3] & w) | (y[5] & w);

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[3] & ~w) | (y[4] & ~w) | (y[6] & ~w); // B, C, F
assign Y4 = (y[5] & w) | (y[6] & ~w); // E, F

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[3] & ~w) | (y[4] & ~w) | (y[5] & w); // Next-state logic for Y2
assign Y4 = (y[2] & ~w) | (y[4] & w) | (y[6] & ~w); // Next-state logic for Y4

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    // Next-state logic for Y2
    assign Y2 = (y[4] & ~w) | (y[5] & ~w) | (y[6] & ~w);

    // Next-state logic for Y4
    assign Y4 = (y[5] & w) | (y[6] & w);

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

assign Y2 = (y[6] & ~w) | (y[4] & ~w) | (y[5] & w); // Y2 logic derived by inspection
assign Y4 = (y[5] & ~w) | (y[3] & w); // Y4 logic derived by inspection

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[4] & ~w) | (y[5] & ~w) | (y[6] & ~w); // States B, C, D -> E or D
assign Y4 = (y[3] & ~w) | (y[5] & w) | (y[6] & w); // States C, E, F -> D or C

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

assign Y2 = (y[3] & ~w) | (y[4] & ~w) | (y[6] & ~w); // Next-state signal for y[2]
assign Y4 = (y[6] & w) | (y[5] & w); // Next-state signal for y[4]

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    assign Y2 = (y[6] & w) | (y[5] & ~w) | (y[4] & ~w) | (y[3] & ~w);  // States A, B, C
    assign Y4 = (y[5] & w) | (y[4] & ~w) | (y[3] & w) | (y[2] & ~w);  // States B, C, D, E

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

assign Y2 = (y[5] & ~w) | (y[6] & ~w) | (y[4] & w);
assign Y4 = (y[3] & ~w) | (y[4] & ~w) | (y[6] & w);

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    // Next-state logic for Y2
    assign Y2 = (y[5] & ~w) | (y[6] & w) | (y[4] & w) | (y[3] & w);  // From states B, C, D, F

    // Next-state logic for Y4
    assign Y4 = (y[1] & ~w) | (y[3] & ~w) | (y[5] & w); // From states A, C, E

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

	assign Y2 = (y[5] & ~w) | (y[6] & w) | (y[4] & ~w);
	assign Y4 = (y[3] & w) | (y[5] & ~w) | (y[2] & w);

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    // Y2 logic (Next State for output y[2] when w is input)
    assign Y2 = (y[2] & (w == 1'b1)) | (y[4] & (w == 1'b0));

    // Y4 logic (Next State for output y[4] when w is input)
    assign Y4 = (y[1] & (w == 1'b1)) | (y[3] & (w == 1'b0)) | (y[5] & (w == 1'b1));

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[6] & ~w) | (y[5] & ~w) | (y[4] & ~w) | (y[3] & ~w) | (y[2] & w);
assign Y4 = (y[3] & ~w) | (y[2] & w) | (y[1] & w);

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    // Next state logic for Y2 (y[2])
    assign Y2 = (y[2] & ~w) | (y[3] & w) | (y[4] & ~w) | (y[5] & ~w);

    // Next state logic for Y4 (y[4])
    assign Y4 = (y[1] & w) | (y[2] & w) | (y[4] & w) | (y[5] & w);

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[5] & ~w) | (y[6] & ~w) | (y[3] & w); // Next state logic for Y2
assign Y4 = (y[4] & ~w) | (y[5] & w); // Next state logic for Y4

endmodule

module top_module (
    input [6:1] y,
    input w,
    output Y2,
    output Y4
);

    assign Y2 = (y[4] & ~w) | (y[5] & ~w) | (y[6] & ~w); // Transitions to state C (y[4]), D (y[5]), or A (y[6]) when w=0
    assign Y4 = (y[1] & w) | (y[2] & ~w) | (y[4] & w); // Transitions to state D (y[4]) or A (y[6]) when w=1, or stays in E (y[1]) when w=1

endmodule

module top_module (
	input [6:1] y,
	input w,
	output Y2,
	output Y4
);

assign Y2 = (y[6] & w) | (y[5] & ~w) | (y[4] & ~w); // From states E, D (1), and C
assign Y4 = (y[5] & w) | (y[4] & w) | (y[2] & w); // From states B, D, and A

endmodule


module top_module (
    input [255:0] in,
    input [7:0] sel,
    output out
);
    assign out = in[sel];
endmodule

module top_module (
	input [255:0] in,
	input [7:0] sel,
	output reg out
);
	always @(*) begin
		out = in[sel];
	end
endmodule


module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

always @(posedge clk) begin
	if (L) begin
		Q <= R;
	end else if (E) begin
		Q <= w;
	end
end

endmodule

module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

always @(posedge clk) begin
	if (L) begin
		Q <= R; // Load R into Q when L is asserted
	end else if (E) begin
		Q <= w; // Shift w into Q when E is asserted
	end
end

endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R into Q when L is asserted
        end else if (E) begin
            Q <= w; // Shift in w when E is asserted
        end // If neither L nor E are asserted, Q retains its value
    end

endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load the value of R
        end else if (E) begin
            Q <= w; // Shift operation
        end
    end
endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    wire load_value;
    wire shift_value;

    // Multiplexer to choose between load value and shift value
    assign load_value = L ? R : Q; // Load R when L is asserted
    assign shift_value = E ? w : load_value; // Shift in w when E is asserted

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R
        end else if (E) begin
            Q <= w; // Shift in value w
        end
    end

endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    wire mux_out;

    // 2-to-1 multiplexer for selecting between w and R
    assign mux_out = (L) ? R : w; // Load R when L is high, otherwise take w

    always @(posedge clk) begin
        if (E) begin
            Q <= mux_out; // Update Q with mux output on enable
        end
    end

endmodule

module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

always @(posedge clk) begin
	if (L) begin
		Q <= R; // Load R into Q when L is asserted
	end else if (E) begin
		Q <= w; // Shift in w when E is asserted
	end
end

endmodule

module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

    reg next_Q;

    always @* begin
        if (L) begin
            next_Q = R; // Load value R when L is asserted
        end else if (E) begin
            next_Q = w; // Shift the input w when E is asserted
        end else begin
            next_Q = Q; // Retain current value
        end
    end

    always @(posedge clk) begin
        Q <= next_Q; // Update Q on the rising edge of clk
    end

endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R
        end else if (E) begin
            Q <= w; // Shift input w
        end
    end

endmodule

module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

always @(posedge clk) begin
	if (L)
		Q <= R;
	else if (E)
		Q <= w;
end

endmodule

module top_module (
	input clk,
	input w,
	input R,
	input E,
	input L,
	output reg Q
);

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R
        end else if (E) begin
            Q <= w; // Shift input
        end
    end

endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);
    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R when L is asserted
        end else if (E) begin
            Q <= w; // Shift in w when E is asserted
        end
        // If neither L nor E is asserted, Q retains its previous value
    end
endmodule

module top_module (
    input clk,
    input w,
    input R,
    input E,
    input L,
    output reg Q
);

    always @(posedge clk) begin
        if (L) begin
            Q <= R; // Load value R
        end else if (E) begin
            Q <= w; // Shift in value w
        end
    end

endmodule


module top_module (
    input clk,
    input x,
    output z
);
    reg [2:0] dff_out;

    wire dff0_d, dff1_d, dff2_d;
    wire dff0_q = dff_out[0];
    wire dff1_q = dff_out[1];
    wire dff2_q = dff_out[2];

    // D flip-flop inputs
    assign dff0_d = x ^ dff0_q;         // XOR
    assign dff1_d = x & ~dff1_q;        // AND
    assign dff2_d = x | ~dff2_q;        // OR

    // Flip-flops
    always @(posedge clk) begin
        dff_out <= {dff2_d, dff1_d, dff0_d};
    end

    // Z output
    assign z = ~(dff0_q ^ dff1_q ^ dff2_q); // XNOR

endmodule

module top_module (
    input clk,
    input x,
    output z
);

    reg q1, q2, q3;
    wire d1, d2, d3;
    wire not_q1, not_q2, not_q3;

    assign not_q1 = ~q1;
    assign not_q2 = ~q2;
    assign not_q3 = ~q3;

    assign d1 = x ^ q1;
    assign d2 = x & not_q2;
    assign d3 = x | not_q3;

    always @(posedge clk) begin
        q1 <= d1;
        q2 <= d2;
        q3 <= d3;
    end

    assign z = q1 ~^ q2 ~^ q3;

endmodule

module top_module (
    input clk,
    input x,
    output z
);

    reg dff_a, dff_b, dff_c;
    wire xor_out, and_out, or_out;

    always @(posedge clk) begin
        dff_a <= xor_out;
        dff_b <= and_out;
        dff_c <= or_out;
    end

    assign xor_out = x ^ dff_a;
    assign and_out = x & ~dff_b;
    assign or_out = x | ~dff_c;

    assign z = ~(dff_a ^ dff_b ^ dff_c);

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg dff0, dff1, dff2;
    wire d0, d1, d2;

    assign d0 = x ^ dff0;                     // XOR gate
    assign d1 = x & ~dff1;                    // AND gate
    assign d2 = x | ~dff2;                    // OR gate

    always @(posedge clk) begin
        dff0 <= d0;
        dff1 <= d1;
        dff2 <= d2;
    end

    assign z = dff0 ~^ dff1 ~^ dff2;         // XNOR of the flip-flop outputs
endmodule

module top_module (
	input clk,
	input x,
	output z
);
	reg dff1, dff2, dff3;
	wire d1, d2, d3;
	wire not_dff1, not_dff2, not_dff3;

	assign not_dff1 = ~dff1;
	assign not_dff2 = ~dff2;
	assign not_dff3 = ~dff3;

	assign d1 = x ^ dff1;
	assign d2 = x & not_dff2;
	assign d3 = x | not_dff3;

	always @(posedge clk) begin
		dff1 <= d1;
		dff2 <= d2;
		dff3 <= d3;
	end

	assign z = dff1 ~^ dff2 ~^ dff3;

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg q0, q1, q2;
    wire d0, d1, d2;

    // D flip-flop inputs
    assign d0 = x ^ q0;
    assign d1 = x & ~q1;
    assign d2 = x | ~q2;

    // D flip-flops
    always @(posedge clk) begin
        q0 <= d0;
        q1 <= d1;
        q2 <= d2;
    end

    // XNOR output
    assign z = ~(q0 ^ q1 ^ q2);

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg dff1, dff2, dff3;
    wire xnor_input1, xnor_input2, xnor_input3;
    wire dff1_complement, dff2_complement, dff3_complement;

    assign dff1_complement = ~dff1;
    assign dff2_complement = ~dff2;
    assign dff3_complement = ~dff3;

    assign xnor_input1 = x ^ dff1;
    assign xnor_input2 = x & dff2_complement;
    assign xnor_input3 = x | dff3_complement;

    always @(posedge clk) begin
        dff1 <= xnor_input1;
        dff2 <= xnor_input2;
        dff3 <= xnor_input3;
    end

    assign z = dff1 ^ dff2 ^ dff3;

endmodule

module top_module (
    input clk,
    input x,
    output z
);

    reg dff0, dff1, dff2;
    wire d0, d1, d2;
    wire w0, w1, w2;

    always @(posedge clk) begin
        dff0 <= d0;
        dff1 <= d1;
        dff2 <= d2;
    end

    assign d0 = x ^ dff0;
    assign d1 = x & ~dff1;
    assign d2 = x | ~dff2;

    assign w0 = dff0;
    assign w1 = ~dff1;
    assign w2 = ~dff2;

    assign z = w0 ~^ w1 ~^ w2;

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg [2:0] dff; // D flip-flop outputs

    wire xor_out, and_out, or_out;
    wire [2:0] dff_complement = ~dff;

    // D flip-flops
    always @(posedge clk) begin
        dff <= {xor_out, and_out, or_out};
    end

    // XOR gate
    assign xor_out = x ^ dff[0];

    // AND gate
    assign and_out = x & dff_complement[1];

    // OR gate
    assign or_out = x | dff_complement[2];

    // XNOR output
    assign z = ~(dff[0] ^ dff[1] ^ dff[2]);

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg q1, q2, q3;
    wire xnor_input1, xnor_input2, xnor_input3;

    assign xnor_input1 = x ^ q1;
    assign xnor_input2 = x & ~q2;
    assign xnor_input3 = x | ~q3;

    always @(posedge clk) begin
        q1 <= xnor_input1;
        q2 <= xnor_input2;
        q3 <= xnor_input3;
    end

    assign z = q1 ~^ q2 ~^ q3;
endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg q1, q2, q3;
    wire not_q1, not_q2, not_q3;
    wire xor_out, and_out, or_out;

    assign not_q1 = ~q1;
    assign not_q2 = ~q2;
    assign not_q3 = ~q3;

    assign xor_out = x ^ q1;
    assign and_out = x & not_q2;
    assign or_out = x | not_q3;

    always @(posedge clk) begin
        q1 <= xor_out;
        q2 <= and_out;
        q3 <= or_out;
    end

    assign z = !(q1 ^ q2 ^ q3);

endmodule

module top_module (
	input clk,
	input x,
	output z
);

	reg q1, q2, q3;
	wire d1, d2, d3;

	assign d1 = x ^ q1;
	assign d2 = x & ~q2;
	assign d3 = x | ~q3;

	always @(posedge clk) begin
		q1 <= d1;
		q2 <= d2;
		q3 <= d3;
	end

	assign z = ~(q1 ^ q2 ^ q3);

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg [2:0] d_ff;

    wire xor_out;
    wire and_out;
    wire or_out;

    assign xor_out = x ^ d_ff[0];
    assign and_out = x & ~d_ff[1];
    assign or_out = x | ~d_ff[2];

    always @(posedge clk) begin
        d_ff[0] <= xor_out;
        d_ff[1] <= and_out;
        d_ff[2] <= or_out;
    end

    assign z = ~(d_ff[0] ^ d_ff[1] ^ d_ff[2]);

endmodule

module top_module (
    input clk,
    input x,
    output z
);

    reg [2:0] dff;  // 3 D flip-flops

    wire [2:0] d;  // D inputs for flip-flops
    wire [2:0] q;  // Q outputs of flip-flops
    wire [2:0] q_not;  // Complemented outputs of flip-flops

    assign q_not = ~dff;  // Complement of flip-flops outputs

    // D flip-flop behavior
    always @(posedge clk) begin
        dff <= d;
    end

    // Input to D flip-flops
    assign d[0] = x ^ dff[0];          // XOR gate
    assign d[1] = x & q_not[1];        // AND gate
    assign d[2] = x | q_not[2];        // OR gate

    // XNOR of the flip-flops outputs for z
    assign z = ~(q[0] ^ q[1] ^ q[2]);

    // Assigning flip-flop outputs to q
    assign q = dff;

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg q0, q1, q2;
    wire d0, d1, d2;

    assign d0 = x ^ q0;
    assign d1 = x & ~q1;
    assign d2 = x | ~q2;

    always @(posedge clk) begin
        q0 <= d0;
        q1 <= d1;
        q2 <= d2;
    end

    assign z = q0 ~^ q1 ~^ q2;

endmodule

module top_module (
    input clk,
    input x,
    output z
);
    reg dff1, dff2, dff3;
    wire xor_out, and_out, or_out;
    wire dff1_n, dff2_n, dff3_n;

    // Inverting flip-flops outputs
    assign dff1_n = ~dff1;
    assign dff2_n = ~dff2;
    assign dff3_n = ~dff3;

    // Logic gates
    assign xor_out = x ^ dff1; // XOR gate
    assign and_out = x & dff2_n; // AND gate
    assign or_out = x | dff3_n; // OR gate

    // D Flip-Flops
    always @(posedge clk) begin
        dff1 <= xor_out;
        dff2 <= and_out;
        dff3 <= or_out;
    end

    // XNOR output
    assign z = ~(dff1 ^ dff2 ^ dff3);

endmodule

module top_module (
	input clk,
	input x,
	output z
);

	reg q1, q2, q3;
	wire not_q1, not_q2, not_q3;
	wire xor_out, and_out, or_out;

	assign not_q1 = ~q1;
	assign not_q2 = ~q2;
	assign not_q3 = ~q3;

	assign xor_out = x ^ q1;
	assign and_out = x & not_q2;
	assign or_out = x | not_q3;

	always @(posedge clk) begin
		q1 <= xor_out;
		q2 <= and_out;
		q3 <= or_out;
	end

	assign z = q1 ^ q2 ^ q3;

endmodule

module top_module (
	input clk,
	input x,
	output z
);

	reg dff_out_1, dff_out_2, dff_out_3;
	wire xor_out, and_out, or_out;

	// D Flip-Flops
	always @(posedge clk) begin
		dff_out_1 <= xor_out;
		dff_out_2 <= and_out;
		dff_out_3 <= or_out;
	end

	// XOR gate
	assign xor_out = x ^ dff_out_1;

	// AND gate
	assign and_out = x & ~dff_out_2;

	// OR gate
	assign or_out = x | ~dff_out_3;

	// XNOR output
	assign z = ~(dff_out_1 ^ dff_out_2 ^ dff_out_3);

endmodule

module top_module (
	input clk,
	input x,
	output z
);

	reg dff_x; // D flip-flop for XOR
	reg dff_a; // D flip-flop for AND
	reg dff_o; // D flip-flop for OR
	wire xnor_input1, xnor_input2, xnor_input3;

	// D flip-flop for XOR
	always @(posedge clk) begin
		dff_x <= x ^ dff_x;
	end

	// D flip-flop for AND
	always @(posedge clk) begin
		dff_a <= x & ~dff_a;
	end

	// D flip-flop for OR
	always @(posedge clk) begin
		dff_o <= x | ~dff_o;
	end

	assign xnor_input1 = dff_x;
	assign xnor_input2 = ~dff_a;
	assign xnor_input3 = ~dff_o;

	assign z = ~(xnor_input1 ^ xnor_input2 ^ xnor_input3);

endmodule

module top_module (
	input clk,
	input x,
	output z
);
	reg dff1, dff2, dff3;
	wire xor_out, and_out, or_out;

	always @(posedge clk) begin
		dff1 <= xor_out;
		dff2 <= and_out;
		dff3 <= or_out;
	end

	assign xor_out = x ^ dff1;
	assign and_out = x & ~dff2;
	assign or_out = x | ~dff3;

	assign z = ~(dff1 ^ dff2 ^ dff3);
endmodule


module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & ~b & ~c & ~d) | (a & ~b & c & d) | (a & b & ~c & ~d) | (a & b & c & d) | (b & ~c & ~d) | (b & c & d) | (c & ~d);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (~a & ~b & d) | (~a & b & c) | (a & ~b & c & ~d) | (a & b & ~c & ~d) | (a & b & c & d);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (b & (d | c)) | (a & ((c & ~d) | (b & d)));
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (b & (c ^ d)) | (a & b) | (a & c) | (a & d);
endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & b & ~c & ~d) | (a & ~b & c & d) | (a & ~b & c & ~d) |
	           (a & ~b & ~c & d) | (~a & b & ~c & d) | (~a & b & c & ~d) |
	           (~a & b & c & d) | (~a & ~b & c & d);
endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & b & c) | (b & d) | (a & c & ~d) | (a & ~b & d);
endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (d & (b | c)) | ((~a & b & ~c) | (a & b & c));
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (b & c) | (a & (c ^ d));
endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);

assign q = (a & (b | c)) | (b & d) | (c & ~d);

endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (~a & ~b & d) | (~a & b & c) | (a & ~b & c) | (a & b & d);
endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);

assign q = (b && c && d) || (a && !b && c) || (a && !b && !d) || (a && b && d);

endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & ~b & c) | (a & ~b & d) | (a & b & ~c & ~d) | (a & b & ~c & d) | (b & c & d);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (a && b && d) || (b && c) || (a && c && !d) || (b && !a && c && d);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (d & (b | c)) | (a & (b | c | d));
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);

assign q = (b & d) | (a & c) | (b & c & d);

endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & b & c & d) | (b & c & d) | (a & c & d) | (a & b & d) | (a & b & c);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);

assign q = (b & ~c) | (a & c) | (a & b) | (c & d);

endmodule

module top_module (
	input a,
	input b,
	input c,
	input d,
	output q
);
	assign q = (a & ~b & ~c & ~d) | (a & ~b & c & d) | (a & b & ~c & ~d) | (a & b & ~c & d) |
               (b & ~c & d) | (b & c & ~d) | (b & c & d) | (c & d);
endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    output q
);
    assign q = (~a & ~b & c & d) | (~a & b & c) | (a & ~b & ~c & ~d) | (a & ~b & c & d) | (a & b & c & ~d) | (a & b & c & d);
endmodule


module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			reg [511:0] next_q;
			integer i;
			for (i = 0; i < 512; i = i + 1) begin
				next_q[i] =  (i == 0 ? 0 : q[i-1]) & (q[i] | q[i+1]) | (q[i] & (q[i+1] | (i == 511 ? 0 : q[i+2]))) );
			end
			q <= next_q;
		end
	end
endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @(*) begin
        next_q[0]   = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
        next_q[511] = (q[510] & q[511]) | (q[510] & ~0) | (~q[511] & 0); // Boundary condition
        for (int i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @* begin
        next_q[0] = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
        next_q[511] = (q[510] & q[511]) | (q[510] & 0) | (~q[511] & 0);
        for (int i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);
    reg [511:0] next_q;

    always @* begin
        next_q[0] = (q[0] & q[1]) | (q[1] & 0) | (q[1] & q[2]);
        next_q[511] = (q[510] & q[511]) | (q[511] & 0) | (q[510] & 0);
        for (integer i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i] & q[i+1]) | (q[i-1] & 0) | (q[i] & 0);
        end
    end

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @* begin
        next_q[0] = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
        next_q[511] = (q[510] & q[511]) | (q[510] & ~0) | (~q[511] & 0);

        for (int i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			reg [511:0] next_q;
			integer i;
			for (i = 0; i < 512; i = i + 1) begin
				case ({(i == 0) ? 0 : q[i-1], q[i], (i == 511) ? 0 : q[i+1]})
					3'b111: next_q[i] = 0;
					3'b110: next_q[i] = 1;
					3'b101: next_q[i] = 1;
					3'b100: next_q[i] = 0;
					3'b011: next_q[i] = 1;
					3'b010: next_q[i] = 1;
					3'b001: next_q[i] = 1;
					3'b000: next_q[i] = 0;
				endcase
			end
			q <= next_q;
		end
	end
endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @* begin
        next_q = 0; // Initialize next_q to zero
        for (integer i = 0; i < 512; i = i + 1) begin
            case ({q[i-1], q[i], q[i+1]}) // considering q[-1] and q[512] as 0
                3'b111: next_q[i] = 0;
                3'b110: next_q[i] = 1;
                3'b101: next_q[i] = 1;
                3'b100: next_q[i] = 0;
                3'b011: next_q[i] = 1;
                3'b010: next_q[i] = 1;
                3'b001: next_q[i] = 1;
                3'b000: next_q[i] = 0;
                default: next_q[i] = 0; // Default case
            endcase
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	reg [511:0] next_q;

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			q <= next_q;
		end
	end

	always @(*) begin
		next_q[0] = (q[0] & q[1]) | (q[1] & (~q[2])) | (q[0] & (~q[1]) & (~q[2]));
		genvar i;
		for (i = 1; i < 511; i = i + 1) begin
			next_q[i] = (q[i-1] & q[i]) | (q[i] & (~q[i+1])) | (q[i-1] & (~q[i]) & (~q[i+1]));
		end
		next_q[511] = (q[510] & q[511]) | (q[511] & 0) | (q[510] & (~q[511]) & 0);
	end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);
    reg [511:0] next_q;

    always @(*) begin
        next_q[0] = (q[0] & q[1]) | (q[1] & 0) | (q[0] & 0); // q[-1] is 0
        next_q[511] = (q[510] & q[511]) | (0 & q[511]) | (q[510] & 0); // q[512] is 0
        for (int i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i] & q[i+1]) | (q[i-1] & q[i+1]);
        end
    end

    always @(posedge clk) begin
        if (load)
            q <= data;
        else
            q <= next_q;
    end
endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q
);
	reg [511:0] next_q;

	always @* begin
		next_q[0] = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
		for (int i = 1; i < 511; i = i + 1) begin
			next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
		end
		next_q[511] = (q[510] & q[511]) | (q[510] & 0) | (~q[511] & 0);
	end

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			q <= next_q;
		end
	end
endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @* begin
        next_q[0] = (q[0] & q[1]) | (q[1] & ~q[2]) | (~q[0] & ~q[1] & q[2]);
        for (integer i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i] & ~q[i+1]) | (~q[i-1] & ~q[i] & q[i+1]);
        end
        next_q[511] = (q[510] & q[511]) | (q[511] & 0) | (0 & ~q[510]);
    end

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);
    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @(*) begin
        integer i;
        for (i = 0; i < 512; i = i + 1) begin
            case ({i == 0 ? 0 : q[i-1], q[i], i == 511 ? 0 : q[i+1]})
                3'b111: next_q[i] = 0;
                3'b110: next_q[i] = 1;
                3'b101: next_q[i] = 1;
                3'b100: next_q[i] = 0;
                3'b011: next_q[i] = 1;
                3'b010: next_q[i] = 1;
                3'b001: next_q[i] = 1;
                3'b000: next_q[i] = 0;
                default: next_q[i] = 0; // Should not happen
            endcase
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			reg [511:0] next_state;
			next_state[0] = (q[0] & 0) | (0 & q[1]) | (0 & 0); // q[-1] is 0
			next_state[511] = (0 & q[510]) | (q[511] & 0) | (0 & 0); // q[512] is 0
			genvar i;
			for (i = 1; i < 511; i = i + 1) begin
				next_state[i] = (q[i-1] & q[i] & q[i+1]) | (q[i-1] & q[i] & 0) | (q[i-1] & 0 & q[i+1]) | (0 & q[i] & q[i+1]);
			end
			q <= next_state;
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

    always @* begin
        integer i;
        for (i = 0; i < 512; i = i + 1) begin
            case ({(i == 0 ? 0 : q[i - 1]), q[i], (i == 511 ? 0 : q[i + 1])})
                3'b111: next_q[i] = 0;
                3'b110: next_q[i] = 1;
                3'b101: next_q[i] = 1;
                3'b100: next_q[i] = 0;
                3'b011: next_q[i] = 1;
                3'b010: next_q[i] = 1;
                3'b001: next_q[i] = 1;
                3'b000: next_q[i] = 0;
                default: next_q[i] = 0; // This should never occur
            endcase
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

reg [511:0] next_q;

always @(*) begin
    next_q[0] = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
    next_q[511] = (q[510] & q[511]) | (q[510] & ~0) | (~q[511] & 0);
    for (int i = 1; i < 511; i = i + 1) begin
        next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
    end
end

always @(posedge clk) begin
    if (load) begin
        q <= data;
    end else begin
        q <= next_q;
    end
end

endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	reg [511:0] next_q;

	always @* begin
		next_q[0] = (q[0] & q[1]) | (q[0] & ~q[2]) | (~q[1] & q[2]);
		for (integer i = 1; i < 511; i = i + 1) begin
			next_q[i] = (q[i-1] & q[i]) | (q[i-1] & ~q[i+1]) | (~q[i] & q[i+1]);
		end
		next_q[511] = (~q[510] & q[511]) | (q[510] & ~q[511]) | (~q[511] & 1'b0);
	end

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			q <= next_q;
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [511:0] data,
    output reg [511:0] q
);

    reg [511:0] next_q;

    always @(*) begin
        next_q[0] = (q[0] & q[1]) | (q[0] & !q[2]) | (!q[0] & q[1]);
        for (integer i = 1; i < 511; i = i + 1) begin
            next_q[i] = (q[i-1] & q[i]) | (q[i-1] & !q[i+1]) | (!q[i-1] & q[i]);
        end
        next_q[511] = (q[510] & q[511]) | (q[510] & !0) | (!q[510] & q[511]);
    end

    always @(posedge clk) begin
        if (load) begin
            q <= data;
        end else begin
            q <= next_q;
        end
    end

endmodule

module top_module(
	input clk,
	input load,
	input [511:0] data,
	output reg [511:0] q);

	reg [511:0] next_q;

	always @(posedge clk) begin
		if (load) begin
			q <= data;
		end else begin
			q <= next_q;
		end
	end

	always @(*) begin
		next_q[0] = (q[0] & q[1]) | (q[1] & ~q[2]) | (q[0] & ~q[2]);
		next_q[511] = (q[510] & q[511]) | (q[511] & 0) | (q[510] & 0);
		for (integer i = 1; i < 511; i = i + 1) begin
			next_q[i] = (q[i-1] & q[i]) | (q[i] & ~q[i+1]) | (q[i-1] & ~q[i+1]);
		end
	end
endmodule