module top_module (
	input in,
	input [9:0] state,
	output [9:0] next_state,
	output out1,
	output out2);

	wire [9:0] next_state_temp;

	assign next_state = next_state_temp;

	assign out1 = (state[7] || state[8] || state[9]);
	assign out2 = (state[7]);

	assign next_state_temp[0] = state[0] & ~in; // S0 --0--> S0
	assign next_state_temp[1] = state[0] & in;  // S0 --1--> S1
	assign next_state_temp[0] = state[1] & ~in; // S1 --0--> S0
	assign next_state_temp[2] = state[1] & in;  // S1 --1--> S2
	assign next_state_temp[0] = state[2] & ~in; // S2 --0--> S0
	assign next_state_temp[3] = state[2] & in;  // S2 --1--> S3
	assign next_state_temp[0] = state[3] & ~in; // S3 --0--> S0
	assign next_state_temp[4] = state[3] & in;  // S3 --1--> S4
	assign next_state_temp[0] = state[4] & ~in; // S4 --0--> S0
	assign next_state_temp[5] = state[4] & in;  // S4 --1--> S5
	assign next_state_temp[8] = state[5] & ~in; // S5 --0--> S8
	assign next_state_temp[6] = state[5] & in;  // S5 --1--> S6
	assign next_state_temp[9] = state[6] & ~in; // S6 --0--> S9
	assign next_state_temp[7] = state[6] & in;  // S6 --1--> S7
	assign next_state_temp[0] = state[7] & ~in; // S7 --0--> S0
	assign next_state_temp[7] = state[7] & in;  // S7 --1--> S7
	assign next_state_temp[0] = state[8] & ~in; // S8 --0--> S0
	assign next_state_temp[1] = state[8] & in;  // S8 --1--> S1
	assign next_state_temp[0] = state[9] & ~in; // S9 --0--> S0
	assign next_state_temp[1] = state[9] & in;  // S9 --1--> S1

endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2
);

assign next_state[0] = state[0] & ~in | state[1] & ~in | state[2] & ~in | state[3] & ~in | state[4] & ~in | state[5] & ~in | state[7] & ~in | state[8] & ~in | state[9] & ~in;
assign next_state[1] = state[0] & in | state[8] & in | state[9] & in;
assign next_state[2] = state[1] & in;
assign next_state[3] = state[2] & in;
assign next_state[4] = state[3] & in;
assign next_state[5] = state[4] & in | state[5] & in;
assign next_state[6] = state[5] & ~in;
assign next_state[7] = state[6] & in;
assign next_state[8] = state[5] & ~in;
assign next_state[9] = state[6] & ~in;

assign out1 = state[7] | state[8] | state[9];
assign out2 = state[7];

endmodule

module top_module (
    input in,
    input [9:0] state,
    output [9:0] next_state,
    output out1,
    output out2
);

    assign next_state[0] = (state[0] & ~in) | (state[1] & ~in) | (state[2] & ~in) | (state[3] & ~in) | (state[4] & ~in) | (state[5] & ~in) | (state[6] & ~in) | (state[7] & ~in) | (state[8] & ~in) | (state[9] & ~in);
    assign next_state[1] = (state[0] & in) | (state[1] & in) | (state[4] & in) | (state[8] & in) | (state[9] & in);
    assign next_state[2] = (state[5] & ~in);
    assign next_state[3] = (state[1] & in);
    assign next_state[4] = (state[3] & in);
    assign next_state[5] = (state[5] & in);
    assign next_state[6] = (state[5] & in);
    assign next_state[7] = (state[6] & in);
    assign next_state[8] = (state[5] & ~in);
    assign next_state[9] = (state[6] & ~in);

    assign out1 = state[7] | state[8] | state[9];
    assign out2 = state[7];

endmodule

module top_module (
    input in,
    input [9:0] state,
    output reg [9:0] next_state,
    output reg out1,
    output reg out2
);

    always @* begin
        next_state = 10'b0000000000; // Default next state
        out1 = 0; // Default outputs
        out2 = 0;

        case (1'b1) // One-hot encoding
            state[0]: begin
                next_state[0] = 1;
            end
            state[1]: begin
                next_state[0] = 1; // S1 --0--> S0
                next_state[2] = 1; // S1 --1--> S2
            end
            state[2]: begin
                next_state[0] = 1; // S2 --0--> S0
                next_state[3] = 1; // S2 --1--> S3
            end
            state[3]: begin
                next_state[0] = 1; // S3 --0--> S0
                next_state[4] = 1; // S3 --1--> S4
            end
            state[4]: begin
                next_state[0] = 1; // S4 --0--> S0
                next_state[5] = 1; // S4 --1--> S5
            end
            state[5]: begin
                next_state[8] = 1; // S5 --0--> S8
                next_state[6] = 1; // S5 --1--> S6
            end
            state[6]: begin
                next_state[9] = 1; // S6 --0--> S9
                next_state[7] = 1; // S6 --1--> S7
            end
            state[7]: begin
                out2 = 1; // S7 outputs (0, 1)
                next_state[0] = 1; // S7 --0--> S0
                next_state[7] = 1; // S7 --1--> S7
            end
            state[8]: begin
                out1 = 1; // S8 outputs (1, 0)
                next_state[0] = 1; // S8 --0--> S0
                next_state[1] = 1; // S8 --1--> S1
            end
            state[9]: begin
                out1 = 1; // S9 outputs (1, 1)
                next_state[0] = 1; // S9 --0--> S0
                next_state[1] = 1; // S9 --1--> S1
            end
        endcase
    end

endmodule

module top_module (
	input in,
	input [9:0] state,
	output [9:0] next_state,
	output out1,
	output out2);

	assign next_state[0] = (state[0] & (~in)) | (state[1] & (~in)) | (state[2] & (~in)) | (state[3] & (~in)) | (state[4] & (~in));
	assign next_state[1] = (state[0] & in) | (state[1] & in) | (state[8] & in);
	assign next_state[2] = (state[1] & (~in)) | (state[8] & (~in)) | (state[9] & (~in));
	assign next_state[3] = (state[1] & in) | (state[2] & in);
	assign next_state[4] = (state[3] & in) | (state[4] & in);
	assign next_state[5] = (state[4] & (~in)) | (state[5] & in);
	assign next_state[6] = (state[5] & in);
	assign next_state[7] = (state[6] & in);
	assign next_state[8] = (state[5] & (~in));
	assign next_state[9] = (state[6] & (~in));

	assign out1 = state[7] | state[8] | state[9];
	assign out2 = state[7];

endmodule


module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);
    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;          // Qold
            2'b01: Q <= 1'b0;       // 0
            2'b10: Q <= 1'b1;       // 1
            2'b11: Q <= ~Q;         // ~Qold
        endcase
    end
endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
	if (j == 0 && k == 0)
		Q <= Q; // Qold
	else if (j == 0 && k == 1)
		Q <= 0; // Reset
	else if (j == 1 && k == 0)
		Q <= 1; // Set
	else if (j == 1 && k == 1)
		Q <= ~Q; // Toggle
end

endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
	if (j == 0 && k == 0) begin
		Q <= Q; // Qold
	end else if (j == 0 && k == 1) begin
		Q <= 0; // Reset
	end else if (j == 1 && k == 0) begin
		Q <= 1; // Set
	end else if (j == 1 && k == 1) begin
		Q <= ~Q; // Toggle
	end
end

endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

	reg Qold;

	always @(posedge clk) begin
		if (j == 0 && k == 0)
			Q <= Q; // Qold
		else if (j == 0 && k == 1)
			Q <= 0;
		else if (j == 1 && k == 0)
			Q <= 1;
		else if (j == 1 && k == 1)
			Q <= ~Q;
	end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);
    always @(posedge clk) begin
        case ({j, k})
            2'b00: Q <= Q;          // Qold
            2'b01: Q <= 1'b0;       // Reset
            2'b10: Q <= 1'b1;       // Set
            2'b11: Q <= ~Q;         // Toggle
        endcase
    end
endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

	always @(posedge clk) begin
		case ({j, k})
			2'b00: Q <= Q;          // Qold
			2'b01: Q <= 0;          // Reset
			2'b10: Q <= 1;          // Set
			2'b11: Q <= ~Q;         // Toggle
		endcase
	end
endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
	if (j == 0 && k == 0)
		Q <= Q; // Qold
	else if (j == 0 && k == 1)
		Q <= 0;
	else if (j == 1 && k == 0)
		Q <= 1;
	else if (j == 1 && k == 1)
		Q <= ~Q;
end

endmodule

module top_module (
	input clk,
	input j,
	input k,
	output reg Q
);

always @(posedge clk) begin
	if (j == 0 && k == 0) begin
		Q <= Q; // Hold Qold
	end else if (j == 0 && k == 1) begin
		Q <= 0; // Reset
	end else if (j == 1 && k == 0) begin
		Q <= 1; // Set
	end else if (j == 1 && k == 1) begin
		Q <= ~Q; // Toggle
	end
end

endmodule

module top_module (
    input clk,
    input j,
    input k,
    output reg Q
);

    reg Qold;

    always @(posedge clk) begin
        Qold <= Q;
        case ({j, k})
            2'b00: Q <= Qold;      // Hold
            2'b01: Q <= 0;         // Reset
            2'b10: Q <= 1;         // Set
            2'b11: Q <= ~Qold;     // Toggle
        endcase
    end

endmodule


module top_module (
	input [2:0] in,
	output [1:0] out
);

assign out = in[0] + in[1] + in[2];

endmodule


module top_module (
    input a,
    input b,
    input c,
    input d,
    input e,
    output [24:0] out
);

assign out[24] = ~(a ^ a);
assign out[23] = ~(a ^ b);
assign out[22] = ~(a ^ c);
assign out[21] = ~(a ^ d);
assign out[20] = ~(a ^ e);
assign out[19] = ~(b ^ a);
assign out[18] = ~(b ^ b);
assign out[17] = ~(b ^ c);
assign out[16] = ~(b ^ d);
assign out[15] = ~(b ^ e);
assign out[14] = ~(c ^ a);
assign out[13] = ~(c ^ b);
assign out[12] = ~(c ^ c);
assign out[11] = ~(c ^ d);
assign out[10] = ~(c ^ e);
assign out[9]  = ~(d ^ a);
assign out[8]  = ~(d ^ b);
assign out[7]  = ~(d ^ c);
assign out[6]  = ~(d ^ d);
assign out[5]  = ~(d ^ e);
assign out[4]  = ~(e ^ a);
assign out[3]  = ~(e ^ b);
assign out[2]  = ~(e ^ c);
assign out[1]  = ~(e ^ d);
assign out[0]  = ~(e ^ e);

endmodule

module top_module (
    input a,
    input b,
    input c,
    input d,
    input e,
    output [24:0] out
);

assign out[24] = ~(a ^ a);
assign out[23] = ~(a ^ b);
assign out[22] = ~(a ^ c);
assign out[21] = ~(a ^ d);
assign out[20] = ~(a ^ e);
assign out[19] = ~(b ^ a);
assign out[18] = ~(b ^ b);
assign out[17] = ~(b ^ c);
assign out[16] = ~(b ^ d);
assign out[15] = ~(b ^ e);
assign out[14] = ~(c ^ a);
assign out[13] = ~(c ^ b);
assign out[12] = ~(c ^ c);
assign out[11] = ~(c ^ d);
assign out[10] = ~(c ^ e);
assign out[ 9] = ~(d ^ a);
assign out[ 8] = ~(d ^ b);
assign out[ 7] = ~(d ^ c);
assign out[ 6] = ~(d ^ d);
assign out[ 5] = ~(d ^ e);
assign out[ 4] = ~(e ^ a);
assign out[ 3] = ~(e ^ b);
assign out[ 2] = ~(e ^ c);
assign out[ 1] = ~(e ^ d);
assign out[ 0] = ~(e ^ e);

endmodule


module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum reg [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
	state_t current_state, next_state;

	always @(posedge clk or posedge areset) begin
		if (areset)
			current_state <= WALK_LEFT;
		else
			current_state <= next_state;
	end

	always @(*) begin
		case (current_state)
			WALK_LEFT: begin
				walk_left = 1;
				walk_right = 0;
				if (bump_right)
					next_state = WALK_LEFT;
				else
					next_state = WALK_RIGHT;
			end
			WALK_RIGHT: begin
				walk_left = 0;
				walk_right = 1;
				if (bump_left)
					next_state = WALK_RIGHT;
				else
					next_state = WALK_LEFT;
			end
			default: begin
				next_state = WALK_LEFT;
				walk_left = 1;
				walk_right = 0;
			end
		endcase
	end
endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum logic [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
	state_t state, next_state;

	always_ff @(posedge clk or posedge areset) begin
		if (areset)
			state <= WALK_LEFT;
		else
			state <= next_state;
	end

	always_ff @(state or bump_left or bump_right) begin
		case (state)
			WALK_LEFT: begin
				walk_left = 1;
				walk_right = 0;
				if (bump_right)
					next_state = WALK_RIGHT;
				else
					next_state = WALK_LEFT;
			end
			WALK_RIGHT: begin
				walk_left = 0;
				walk_right = 1;
				if (bump_left)
					next_state = WALK_LEFT;
				else
					next_state = WALK_RIGHT;
			end
		endcase
	end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {
        S_WALK_LEFT = 2'b00,
        S_WALK_RIGHT = 2'b01
    } state_t;

    state_t current_state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= S_WALK_LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    always_comb begin
        case (current_state)
            S_WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right)
                    next_state = S_WALK_RIGHT;
                else
                    next_state = S_WALK_LEFT;
            end

            S_WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left)
                    next_state = S_WALK_LEFT;
                else
                    next_state = S_WALK_RIGHT;
            end

            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = S_WALK_LEFT;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum reg [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
	state_t current_state, next_state;

	always @(posedge clk or posedge areset) begin
		if (areset)
			current_state <= WALK_LEFT;
		else
			current_state <= next_state;
	end

	always @(*) begin
		case (current_state)
			WALK_LEFT: begin
				walk_left = 1;
				walk_right = 0;
				if (bump_right)
					next_state = WALK_LEFT;
				else if (bump_left)
					next_state = WALK_RIGHT;
				else
					next_state = WALK_LEFT;
			end

			WALK_RIGHT: begin
				walk_left = 0;
				walk_right = 1;
				if (bump_left)
					next_state = WALK_RIGHT;
				else if (bump_right)
					next_state = WALK_LEFT;
				else
					next_state = WALK_RIGHT;
			end

			default: begin
				walk_left = 0;
				walk_right = 0;
				next_state = WALK_LEFT;
			end
		endcase
	end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum reg [1:0] {WALK_LEFT, WALK_RIGHT} state_type;
	state_type state, next_state;

	always @(posedge clk or posedge areset) begin
		if (areset) begin
			state <= WALK_LEFT;
		end else begin
			state <= next_state;
		end
	end

	always @(*) begin
		case (state)
			WALK_LEFT: begin
				walk_left = 1;
				walk_right = 0;
				if (bump_right) begin
					next_state = WALK_RIGHT;
				end else begin
					next_state = WALK_LEFT;
				end
			end
			WALK_RIGHT: begin
				walk_left = 0;
				walk_right = 1;
				if (bump_left) begin
					next_state = WALK_LEFT;
				end else begin
					next_state = WALK_RIGHT;
				end
			end
		endcase
	end
endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

typedef enum reg [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
state_t state, next_state;

always @(posedge clk or posedge areset) begin
	if (areset)
		state <= WALK_LEFT;
	else
		state <= next_state;
end

always @(*) begin
	case(state)
		WALK_LEFT: begin
			walk_left = 1;
			walk_right = 0;
			if (bump_right)
				next_state = WALK_RIGHT;
			else
				next_state = WALK_LEFT;
		end
		WALK_RIGHT: begin
			walk_left = 0;
			walk_right = 1;
			if (bump_left)
				next_state = WALK_LEFT;
			else
				next_state = WALK_RIGHT;
		end
	endcase
end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg [1:0] {
        STATE_WALK_LEFT = 2'b00,
        STATE_WALK_RIGHT = 2'b01
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= STATE_WALK_LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    always @(*) begin
        case (current_state)
            STATE_WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = STATE_WALK_RIGHT;
                end else begin
                    next_state = STATE_WALK_LEFT;
                end
            end
            STATE_WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = STATE_WALK_LEFT;
                end else begin
                    next_state = STATE_WALK_RIGHT;
                end
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = STATE_WALK_LEFT;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

typedef enum logic [1:0] {
	WALK_LEFT = 2'b00,
	WALK_RIGHT = 2'b01
} state_t;

state_t state, next_state;

always_ff @(posedge clk or posedge areset) begin
	if (areset) begin
		state <= WALK_LEFT;
	end else begin
		state <= next_state;
	end
end

always_ff @(state or bump_left or bump_right) begin
	case (state)
		WALK_LEFT: begin
			if (bump_right) begin
				next_state = WALK_RIGHT;
			end else begin
				next_state = WALK_LEFT;
			end
		end
		WALK_RIGHT: begin
			if (bump_left) begin
				next_state = WALK_LEFT;
			end else begin
				next_state = WALK_RIGHT;
			end
		end
		default: next_state = WALK_LEFT;
	endcase
end

always_ff @(state) begin
	walk_left = (state == WALK_LEFT);
	walk_right = (state == WALK_RIGHT);
end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg {LEFT, RIGHT} state_t;
    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= LEFT;
        end else begin
            state <= next_state;
        end
    end

    always_comb begin
        case(state)
            LEFT: begin
                walk_left = 1'b1;
                walk_right = 1'b0;
                if (bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end

            RIGHT: begin
                walk_left = 1'b0;
                walk_right = 1'b1;
                if (bump_left) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end

            default: begin
                walk_left = 1'b0;
                walk_right = 1'b0;
                next_state = LEFT;
            end
        endcase
    end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

	typedef enum reg [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
	state_t state, next_state;

	always @(posedge clk or posedge areset) begin
		if (areset) begin
			state <= WALK_LEFT;
		end else begin
			state <= next_state;
		end
	end

	always @(*) begin
		case (state)
			WALK_LEFT: begin
				walk_left = 1;
				walk_right = 0;
				if (bump_right) begin
					next_state = WALK_RIGHT;
				end else begin
					next_state = WALK_LEFT;
				end
			end
			WALK_RIGHT: begin
				walk_left = 0;
				walk_right = 1;
				if (bump_left) begin
					next_state = WALK_LEFT;
				end else begin
					next_state = WALK_RIGHT;
				end
			end
		endcase
	end

endmodule

module top_module (
	input clk,
	input areset,
	input bump_left,
	input bump_right,
	output reg walk_left,
	output reg walk_right
);

typedef enum reg [1:0] {STATE_WALK_LEFT, STATE_WALK_RIGHT} state_t;
state_t current_state, next_state;

always @(posedge clk or posedge areset) begin
	if (areset) begin
		current_state <= STATE_WALK_LEFT;
	end else begin
		current_state <= next_state;
	end
end

always @(*) begin
	case (current_state)
		STATE_WALK_LEFT: begin
			walk_left = 1;
			walk_right = 0;
			if (bump_right) begin
				next_state = STATE_WALK_RIGHT;
			end else begin
				next_state = STATE_WALK_LEFT;
			end
		end
		STATE_WALK_RIGHT: begin
			walk_left = 0;
			walk_right = 1;
			if (bump_left) begin
				next_state = STATE_WALK_LEFT;
			end else begin
				next_state = STATE_WALK_RIGHT;
			end
		end
		default: begin
			walk_left = 0;
			walk_right = 0;
			next_state = STATE_WALK_LEFT;
		end
	endcase
end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {
        LEFT = 2'b00,
        RIGHT = 2'b01
    } state_t;

    state_t current_state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    always_ff @(current_state or bump_left or bump_right) begin
        case (current_state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end

            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end

            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = LEFT;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum reg [1:0] {
        LEFT = 2'b00,
        RIGHT = 2'b01
    } state_t;

    state_t state, next_state;

    always @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= LEFT;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = RIGHT;
                end else begin
                    next_state = LEFT;
                end
            end
            RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = LEFT;
                end else begin
                    next_state = RIGHT;
                end
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = LEFT;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {
        S_LEFT = 2'b00,
        S_RIGHT = 2'b01
    } state_t;

    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= S_LEFT;
        end else begin
            state <= next_state;
        end
    end

    always_ff @(state or bump_left or bump_right) begin
        case (state)
            S_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = S_RIGHT;
                end else begin
                    next_state = S_LEFT;
                end
            end
            S_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = S_LEFT;
                end else begin
                    next_state = S_RIGHT;
                end
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = S_LEFT; // Default state
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    typedef enum logic [1:0] {
        STATE_WALK_LEFT = 2'b00,
        STATE_WALK_RIGHT = 2'b01
    } state_t;

    state_t current_state, next_state;

    // State transition
    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= STATE_WALK_LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    // Next state logic
    always_comb begin
        case (current_state)
            STATE_WALK_LEFT: begin
                if (bump_right) begin
                    next_state = STATE_WALK_RIGHT;
                end else begin
                    next_state = STATE_WALK_LEFT;
                end
            end

            STATE_WALK_RIGHT: begin
                if (bump_left) begin
                    next_state = STATE_WALK_LEFT;
                end else begin
                    next_state = STATE_WALK_RIGHT;
                end
            end

            default: next_state = STATE_WALK_LEFT;
        endcase
    end

    // Output logic
    always_comb begin
        walk_left = (current_state == STATE_WALK_LEFT);
        walk_right = (current_state == STATE_WALK_RIGHT);
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    localparam STATE_LEFT = 1'b0;
    localparam STATE_RIGHT = 1'b1;

    reg current_state, next_state;

    // State transition
    always @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= STATE_LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    // Next state logic
    always @(*) begin
        case (current_state)
            STATE_LEFT: begin
                if (bump_right) begin
                    next_state = STATE_RIGHT;
                end else begin
                    next_state = STATE_LEFT;
                end
            end
            STATE_RIGHT: begin
                if (bump_left) begin
                    next_state = STATE_LEFT;
                end else begin
                    next_state = STATE_RIGHT;
                end
            end
            default: next_state = STATE_LEFT; // default case
        endcase
    end

    // Output logic
    always @(*) begin
        case (current_state)
            STATE_LEFT: begin
                walk_left = 1;
                walk_right = 0;
            end
            STATE_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
            end
            default: begin
                walk_left = 0;
                walk_right = 0; // default case
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= WALK_LEFT;
        end else begin
            state <= next_state;
        end
    end

    always_comb begin
        case (state)
            WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = WALK_RIGHT;
                end else begin
                    next_state = WALK_LEFT;
                end
            end
            WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = WALK_LEFT;
                end else begin
                    next_state = WALK_RIGHT;
                end
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = WALK_LEFT;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= WALK_LEFT;
        end else begin
            state <= next_state;
        end
    end

    always_ff @(state or bump_left or bump_right) begin
        case (state)
            WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) begin
                    next_state = WALK_RIGHT;
                end else begin
                    next_state = WALK_LEFT;
                end
            end

            WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) begin
                    next_state = WALK_LEFT;
                end else begin
                    next_state = WALK_RIGHT;
                end
            end

            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = WALK_LEFT;
            end
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    // State encoding
    typedef enum reg [1:0] {
        STATE_WALK_LEFT = 2'b00,
        STATE_WALK_RIGHT = 2'b01
    } state_t;

    state_t current_state, next_state;

    // Sequential logic for state transition
    always @(posedge clk or posedge areset) begin
        if (areset) begin
            current_state <= STATE_WALK_LEFT;
        end else begin
            current_state <= next_state;
        end
    end

    // Combinatorial logic for next state and output
    always @(*) begin
        // Default values
        walk_left = 0;
        walk_right = 0;

        case (current_state)
            STATE_WALK_LEFT: begin
                walk_left = 1;
                if (bump_right) next_state = STATE_WALK_RIGHT;
                else next_state = STATE_WALK_LEFT;
            end

            STATE_WALK_RIGHT: begin
                walk_right = 1;
                if (bump_left) next_state = STATE_WALK_LEFT;
                else next_state = STATE_WALK_RIGHT;
            end

            default: next_state = STATE_WALK_LEFT; // Safety default
        endcase
    end

endmodule

module top_module (
    input clk,
    input areset,
    input bump_left,
    input bump_right,
    output reg walk_left,
    output reg walk_right
);

    typedef enum logic [1:0] {WALK_LEFT, WALK_RIGHT} state_t;
    state_t state, next_state;

    always_ff @(posedge clk or posedge areset) begin
        if (areset) begin
            state <= WALK_LEFT;
        end else begin
            state <= next_state;
        end
    end

    always_comb begin
        case (state)
            WALK_LEFT: begin
                walk_left = 1;
                walk_right = 0;
                if (bump_right) next_state = WALK_RIGHT;
                else next_state = WALK_LEFT;
            end
            WALK_RIGHT: begin
                walk_left = 0;
                walk_right = 1;
                if (bump_left) next_state = WALK_LEFT;
                else next_state = WALK_RIGHT;
            end
            default: begin
                walk_left = 0;
                walk_right = 0;
                next_state = WALK_LEFT;
            end
        endcase
    end

endmodule


module top_module (
    input a,
    input b,
    output q
);
    assign q = (a & b);
endmodule

module top_module (
    input a,
    input b,
    output q
);
    assign q = (a & b) ? 1 : 0;
endmodule

module top_module (
    input a,
    input b,
    output q
);
    assign q = (a && b);
endmodule


module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

    wire and1_out, and2_out, and3_out, and4_out;

    // Two 3-input AND gates
    assign and1_out = p1a & p1b & p1c;
    assign and2_out = p1d & p1e & p1f;

    // Output p1y is the OR of the two 3-input AND gates
    assign p1y = and1_out | and2_out;

    // Two 2-input AND gates
    assign and3_out = p2a & p2b;
    assign and4_out = p2c & p2d;

    // Output p2y is the OR of the two 2-input AND gates
    assign p2y = and3_out | and4_out;

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);

	wire and1_out, and2_out, and3_out, and4_out;

	assign and1_out = p1a & p1b & p1c; // 3-input AND
	assign and2_out = p1d & p1e & p1f; // 3-input AND
	assign p1y = and1_out | and2_out; // OR of two ANDs

	assign and3_out = p2a & p2b; // 2-input AND
	assign and4_out = p2c & p2d; // 2-input AND
	assign p2y = and3_out | and4_out; // OR of two ANDs

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);
	wire and1_out, and2_out, and3_out, and4_out;

	assign and1_out = p1a & p1b & p1c;
	assign and2_out = p1d & p1e & p1f;
	assign p1y = and1_out | and2_out;

	assign and3_out = p2a & p2b;
	assign and4_out = p2c & p2d;
	assign p2y = and3_out | and4_out;

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);

	wire and1, and2, and3, and4;

	assign and1 = p1a & p1b & p1c; // First 3-input AND gate
	assign and2 = p1d & p1e & p1f; // Second 3-input AND gate
	assign p1y = and1 | and2;      // OR of the two AND gates

	assign and3 = p2a & p2b;       // First 2-input AND gate
	assign and4 = p2c & p2d;       // Second 2-input AND gate
	assign p2y = and3 | and4;      // OR of the two AND gates

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);
    wire and1_out, and2_out, and3_out, and4_out;

    assign and1_out = p1a & p1b & p1c; // First 3-input AND gate
    assign and2_out = p1d & p1e & p1f; // Second 3-input AND gate
    assign p1y = and1_out | and2_out;  // OR gate for p1y

    assign and3_out = p2a & p2b;       // First 2-input AND gate
    assign and4_out = p2c & p2d;       // Second 2-input AND gate
    assign p2y = and3_out | and4_out;  // OR gate for p2y
endmodule

module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

    wire and1_out, and2_out, and3_out, and4_out;

    assign and1_out = p1a & p1b & p1c; // First 3-input AND gate
    assign and2_out = p1d & p1e & p1f; // Second 3-input AND gate
    assign p1y = and1_out | and2_out; // Output of the OR gate for p1y

    assign and3_out = p2a & p2b; // First 2-input AND gate
    assign and4_out = p2c & p2d; // Second 2-input AND gate
    assign p2y = and3_out | and4_out; // Output of the OR gate for p2y

endmodule

module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

    wire and1_out, and2_out;
    wire and3_out, and4_out;

    assign and1_out = p1a & p1b & p1c;
    assign and2_out = p1d & p1e & p1f;
    assign p1y = and1_out | and2_out;

    assign and3_out = p2a & p2b;
    assign and4_out = p2c & p2d;
    assign p2y = and3_out | and4_out;

endmodule

module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

    wire and1_out, and2_out, and3_out, and4_out;

    assign and1_out = p1a & p1b & p1c; // 3-input AND gate
    assign and2_out = p1d & p1e & p1f; // 3-input AND gate
    assign p1y = and1_out | and2_out; // OR gate for p1y

    assign and3_out = p2a & p2b; // 2-input AND gate
    assign and4_out = p2c & p2d; // 2-input AND gate
    assign p2y = and3_out | and4_out; // OR gate for p2y

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);
	wire and1_out, and2_out, and3_out, and4_out;

	// AND gates for p1y
	assign and1_out = p1a & p1b & p1c; // AND gate 1: p1a, p1b, p1c
	assign and2_out = p1d & p1e & p1f; // AND gate 2: p1d, p1e, p1f
	assign p1y = and1_out | and2_out;   // OR gate for p1y

	// AND gates for p2y
	assign and3_out = p2a & p2b;       // AND gate 3: p2a, p2b
	assign and4_out = p2c & p2d;       // AND gate 4: p2c, p2d
	assign p2y = and3_out | and4_out;   // OR gate for p2y

endmodule

module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

    wire and1, and2, and3, and4;

    assign and1 = p1a & p1b & p1c; // 3-input AND gate
    assign and2 = p1d & p1e & p1f; // 3-input AND gate
    assign p1y = and1 | and2;      // OR of the two AND gates

    assign and3 = p2a & p2b;       // 2-input AND gate
    assign and4 = p2c & p2d;       // 2-input AND gate
    assign p2y = and3 | and4;      // OR of the two AND gates

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);

wire and1_out, and2_out;
wire and3_out, and4_out;

// AND gates for p1y
assign and1_out = p1a & p1b & p1c;
assign and2_out = p1d & p1e & p1f;
assign p1y = and1_out | and2_out;

// AND gates for p2y
assign and3_out = p2a & p2b;
assign and4_out = p2c & p2d;
assign p2y = and3_out | and4_out;

endmodule

module top_module(
    input p1a,
    input p1b,
    input p1c,
    input p1d,
    input p1e,
    input p1f,
    output p1y,
    input p2a,
    input p2b,
    input p2c,
    input p2d,
    output p2y
);

wire and1_out, and2_out, and3_out, and4_out;

assign and1_out = p1a & p1b & p1c; // 3-input AND
assign and2_out = p1d & p1e & p1f; // 3-input AND
assign p1y = and1_out | and2_out;  // OR of two AND gates

assign and3_out = p2a & p2b;       // 2-input AND
assign and4_out = p2c & p2d;       // 2-input AND
assign p2y = and3_out | and4_out;  // OR of two AND gates

endmodule

module top_module(
	input p1a,
	input p1b,
	input p1c,
	input p1d,
	input p1e,
	input p1f,
	output p1y,
	input p2a,
	input p2b,
	input p2c,
	input p2d,
	output p2y
);

	wire and1_out, and2_out, and3_out, and4_out;

	// Two 3-input AND gates
	assign and1_out = p1a & p1b & p1c;
	assign and2_out = p1d & p1e & p1f;

	// p1y is the OR of the two AND gates
	assign p1y = and1_out | and2_out;

	// Two 2-input AND gates
	assign and3_out = p2a & p2b;
	assign and4_out = p2c & p2d;

	// p2y is the OR of the two AND gates
	assign p2y = and3_out | and4_out;

endmodule


module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
    case (y)
        3'b000: next_state <= (x == 0) ? 3'b000 : 3'b001;
        3'b001: next_state <= (x == 0) ? 3'b001 : 3'b100;
        3'b010: next_state <= (x == 0) ? 3'b010 : 3'b001;
        3'b011: next_state <= (x == 0) ? 3'b001 : 3'b010;
        3'b100: next_state <= (x == 0) ? 3'b011 : 3'b100;
        default: next_state <= 3'b000;
    endcase
end

always @(posedge clk) begin
    y <= next_state;
    case (y)
        3'b000, 3'b001, 3'b010: z <= 0;
        3'b011, 3'b100: z <= 1;
        default: z <= 0;
    endcase
    Y0 <= y[0];
end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);
	reg [2:0] next_state;

	always @(posedge clk) begin
		y <= next_state;
	end

	always @(*) begin
		case (y)
			3'b000: next_state = (x) ? 3'b001 : 3'b000;
			3'b001: next_state = (x) ? 3'b100 : 3'b001;
			3'b010: next_state = (x) ? 3'b001 : 3'b010;
			3'b011: next_state = (x) ? 3'b010 : 3'b001;
			3'b100: next_state = (x) ? 3'b100 : 3'b011;
			default: next_state = 3'b000;
		endcase
	end

	always @(*) begin
		case (y)
			3'b000: z = 0;
			3'b001: z = 0;
			3'b010: z = 0;
			3'b011: z = 1;
			3'b100: z = 1;
			default: z = 0;
		endcase
	end

	always @(*) begin
		Y0 = y[0];
	end
endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);
    reg [2:0] next_state;

    always @(*) begin
        case (y)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        y <= next_state;
        case (y)
            3'b000, 3'b001, 3'b010: z <= 0;
            3'b011, 3'b100: z <= 1;
            default: z <= 0;
        endcase
    end

    always @(posedge clk) begin
        Y0 <= y[0];
    end
endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(*) begin
	case (y)
		3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
		3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
		3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
		3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
		3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
		default: next_state = 3'b000;
	endcase
end

always @(posedge clk) begin
	y <= next_state;
	Y0 <= next_state[0];
	z <= (y == 3'b011 || y == 3'b100) ? 1'b1 : 1'b0;
end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] state;
    reg [2:0] next_state;

    always @(posedge clk) begin
        state <= next_state;
    end

    always @(*) begin
        case (state)
            3'b000: begin
                next_state = (x == 0) ? 3'b000 : 3'b001;
                z = 0;
            end
            3'b001: begin
                next_state = (x == 0) ? 3'b001 : 3'b100;
                z = 0;
            end
            3'b010: begin
                next_state = (x == 0) ? 3'b010 : 3'b001;
                z = 0;
            end
            3'b011: begin
                next_state = (x == 0) ? 3'b001 : 3'b010;
                z = 1;
            end
            3'b100: begin
                next_state = (x == 0) ? 3'b011 : 3'b100;
                z = 1;
            end
            default: begin
                next_state = 3'b000;
                z = 0;
            end
        endcase
    end

    always @(posedge clk) begin
        Y0 <= state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: next_state = (x ? 3'b001 : 3'b000);
            3'b001: next_state = (x ? 3'b100 : 3'b001);
            3'b010: next_state = (x ? 3'b001 : 3'b010);
            3'b011: next_state = (x ? 3'b010 : 3'b001);
            3'b100: next_state = (x ? 3'b100 : 3'b011);
            default: next_state = 3'b000; // Default or reset state
        endcase
    end

    always @(posedge clk) begin
        y <= next_state;
        case (next_state)
            3'b000, 3'b001, 3'b010: z <= 0;
            3'b011, 3'b100: z <= 1;
            default: z <= 0; // Default or reset output
        endcase
        Y0 <= next_state[0];
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);
    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        y <= next_state;
        case (y)
            3'b000, 3'b001, 3'b010: z <= 0;
            3'b011, 3'b100: z <= 1;
            default: z <= 0;
        endcase
    end

    always @(posedge clk) begin
        Y0 <= next_state[0];
    end
endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000;
        endcase
    end

    always @(posedge clk) begin
        y <= next_state;
        case (y)
            3'b011: z <= 1;
            default: z <= 0;
        endcase
        Y0 <= y[0];
    end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
	case (y)
		3'b000: next_state <= (x) ? 3'b001 : 3'b000;
		3'b001: next_state <= (x) ? 3'b100 : 3'b001;
		3'b010: next_state <= (x) ? 3'b001 : 3'b010;
		3'b011: next_state <= (x) ? 3'b010 : 3'b001;
		3'b100: next_state <= (x) ? 3'b100 : 3'b011;
		default: next_state <= 3'b000;
	endcase
end

always @(posedge clk) begin
	y <= next_state; // Update current state

	// Output logic for z
	case (y)
		3'b000: z <= 0;
		3'b001: z <= 0;
		3'b010: z <= 0;
		3'b011: z <= 1;
		3'b100: z <= 1;
		default: z <= 0;
	endcase

	// Y0 output logic based on the table
	Y0 <= (y == 3'b000) ? 1'b0 :
	       (y == 3'b001) ? 1'b0 :
	       (y == 3'b010) ? 1'b0 :
	       (y == 3'b011) ? 1'b0 :
	       (y == 3'b100) ? 1'b1 : 1'b0;
end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(*) begin
    case (y)
        3'b000: next_state = (x) ? 3'b001 : 3'b000;
        3'b001: next_state = (x) ? 3'b100 : 3'b001;
        3'b010: next_state = (x) ? 3'b001 : 3'b010;
        3'b011: next_state = (x) ? 3'b010 : 3'b001;
        3'b100: next_state = (x) ? 3'b100 : 3'b011;
        default: next_state = 3'b000; // default state
    endcase
end

always @(*) begin
    case (y)
        3'b011: z = 1;
        3'b100: z = 1;
        default: z = 0;
    endcase
end

always @(posedge clk) begin
    Y0 <= next_state[0];
end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @ (posedge clk) begin
        if (x == 0) begin
            case (y)
                3'b000: next_state <= 3'b000;
                3'b001: next_state <= 3'b001;
                3'b010: next_state <= 3'b010;
                3'b011: next_state <= 3'b001;
                3'b100: next_state <= 3'b011;
                default: next_state <= 3'b000;
            endcase
        end else begin
            case (y)
                3'b000: next_state <= 3'b001;
                3'b001: next_state <= 3'b100;
                3'b010: next_state <= 3'b001;
                3'b011: next_state <= 3'b010;
                3'b100: next_state <= 3'b100;
                default: next_state <= 3'b000;
            endcase
        end
    end

    always @ (posedge clk) begin
        Y0 <= next_state[0];
        case (y)
            3'b011: z <= 1;
            3'b100: z <= 1;
            default: z <= 0;
        endcase
    end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
	case (y)
		3'b000: next_state <= (x) ? 3'b001 : 3'b000;
		3'b001: next_state <= (x) ? 3'b100 : 3'b001;
		3'b010: next_state <= (x) ? 3'b001 : 3'b010;
		3'b011: next_state <= (x) ? 3'b010 : 3'b001;
		3'b100: next_state <= (x) ? 3'b100 : 3'b011;
		default: next_state <= 3'b000;
	endcase
end

always @(posedge clk) begin
	Y0 <= next_state[0];
	case (y)
		3'b011: z <= 1;
		3'b100: z <= 1;
		default: z <= 0;
	endcase
end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(posedge clk) begin
        case (y)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000; // Default case to prevent latches
        endcase
    end

    always @(posedge clk) begin
        y <= next_state;
        case (y)
            3'b000, 3'b001, 3'b010: z = 0;
            3'b011, 3'b100: z = 1;
            default: z = 0; // Default to avoid latches
        endcase
        Y0 = (next_state[0]); // Assigning the least significant bit of next_state to Y0
    end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);
    reg [2:0] current_state, next_state;

    always @(posedge clk) begin
        current_state <= next_state;
    end

    always @(*) begin
        case (current_state)
            3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
            3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
            3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
            3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
            3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
            default: next_state = 3'b000; // Reset state for safety
        endcase
    end

    always @(*) begin
        case (current_state)
            3'b000, 3'b001, 3'b010: z = 0;
            3'b011, 3'b100: z = 1;
            default: z = 0; // Default case
        endcase
    end

    always @(*) begin
        Y0 = current_state[0]; // Y[0] is the least significant bit of the current state
    end
endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
	if (x == 0) begin
		case (y)
			3'b000: next_state = 3'b000; // State 0
			3'b001: next_state = 3'b001; // State 1
			3'b010: next_state = 3'b010; // State 2
			3'b011: next_state = 3'b001; // State 3
			3'b100: next_state = 3'b011; // State 4
			default: next_state = 3'b000; // Default State
		endcase
	end else begin
		case (y)
			3'b000: next_state = 3'b001; // State 0
			3'b001: next_state = 3'b100; // State 1
			3'b010: next_state = 3'b001; // State 2
			3'b011: next_state = 3'b010; // State 3
			3'b100: next_state = 3'b100; // State 4
			default: next_state = 3'b000; // Default State
		endcase
	end
end

always @(posedge clk) begin
	y <= next_state;
end

always @(*) begin
	case (y)
		3'b000, 3'b001, 3'b010: z = 0;
		3'b011, 3'b100: z = 1;
		default: z = 0; // Default case
	endcase

	Y0 = y[0];
end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(*) begin
	case (y)
		3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
		3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
		3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
		3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
		3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
		default: next_state = 3'b000;
	endcase
end

always @(*) begin
	z = (y == 3'b011 || y == 3'b100) ? 1 : 0;
	Y0 = (y == 3'b000) ? 0 : (y == 3'b011 || y == 3'b100) ? 1 : 0;
end

always @(posedge clk) begin
	y <= next_state;
end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
	case (y)
		3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
		3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
		3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
		3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
		3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
		default: next_state = 3'b000;
	endcase
end

always @(posedge clk) begin
	y <= next_state;
end

always @(y) begin
	case (y)
		3'b000: begin Y0 = 0; z = 0; end
		3'b001: begin Y0 = 0; z = 0; end
		3'b010: begin Y0 = 0; z = 0; end
		3'b011: begin Y0 = 1; z = 1; end
		3'b100: begin Y0 = 1; z = 1; end
		default: begin Y0 = 0; z = 0; end
	endcase
end

endmodule

module top_module (
	input clk,
	input x,
	input [2:0] y,
	output reg Y0,
	output reg z
);

	reg [2:0] next_state;

	always @* begin
		case (y)
			3'b000: next_state = (x == 0) ? 3'b000 : 3'b001;
			3'b001: next_state = (x == 0) ? 3'b001 : 3'b100;
			3'b010: next_state = (x == 0) ? 3'b010 : 3'b001;
			3'b011: next_state = (x == 0) ? 3'b001 : 3'b010;
			3'b100: next_state = (x == 0) ? 3'b011 : 3'b100;
			default: next_state = 3'b000;
		endcase
	end

	always @(posedge clk) begin
		y <= next_state;
		Y0 <= next_state[0];
		z <= (y == 3'b011 || y == 3'b100) ? 1 : 0;
	end

endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

    reg [2:0] next_state;

    always @(posedge clk) begin
        if (x == 0) begin
            case (y)
                3'b000: next_state = 3'b000;
                3'b001: next_state = 3'b001;
                3'b010: next_state = 3'b010;
                3'b011: next_state = 3'b001;
                3'b100: next_state = 3'b011;
                default: next_state = 3'b000;
            endcase
        end else begin
            case (y)
                3'b000: next_state = 3'b001;
                3'b001: next_state = 3'b100;
                3'b010: next_state = 3'b001;
                3'b011: next_state = 3'b010;
                3'b100: next_state = 3'b100;
                default: next_state = 3'b000;
            endcase
        end
    end

    always @(posedge clk) begin
        y <= next_state;
    end

    always @(posedge clk) begin
        case (y)
            3'b000: begin Y0 = 0; z = 0; end
            3'b001: begin Y0 = 0; z = 0; end
            3'b010: begin Y0 = 0; z = 0; end
            3'b011: begin Y0 = 1; z = 1; end
            3'b100: begin Y0 = 1; z = 1; end
            default: begin Y0 = 0; z = 0; end
        endcase
    end
endmodule

module top_module (
    input clk,
    input x,
    input [2:0] y,
    output reg Y0,
    output reg z
);

reg [2:0] next_state;

always @(posedge clk) begin
    case (y)
        3'b000: next_state <= (x) ? 3'b001 : 3'b000;
        3'b001: next_state <= (x) ? 3'b100 : 3'b001;
        3'b010: next_state <= (x) ? 3'b001 : 3'b010;
        3'b011: next_state <= (x) ? 3'b010 : 3'b001;
        3'b100: next_state <= (x) ? 3'b100 : 3'b011;
        default: next_state <= 3'b000;
    endcase
end

always @(posedge clk) begin
    Y0 <= next_state[0];

    case (y)
        3'b000, 3'b001, 3'b010: z <= 0;
        3'b011, 3'b100: z <= 1;
        default: z <= 0;
    endcase
end

endmodule


module top_module (
	input in1,
	input in2,
	output logic out
);
    assign out = ~(in1 | in2);
endmodule

module top_module (
	input in1,
	input in2,
	output logic out
);
	always @* begin
		out = ~(in1 | in2);
	end
endmodule

module top_module (
	input in1,
	input in2,
	output logic out
);
	always @(*) begin
		out = ~(in1 | in2);
	end
endmodule


module top_module (
	input a,
	input b,
	input c,
	output w,
	output x,
	output y,
	output z
);
	assign w = a;
	assign x = b;
	assign y = b;
	assign z = c;
endmodule


module top_module (
	input clk,
	input d,
	input ar,
	output logic q
);
	always_ff @(posedge clk or posedge ar) begin
		if (ar) begin
			q <= 1'b0;
		end else begin
			q <= d;
		end
	end
endmodule

module top_module (
	input clk,
	input d,
	input ar,
	output logic q
);
    always_ff @(posedge clk or posedge ar) begin
        if (ar) begin
            q <= 0;
        end else begin
            q <= d;
        end
    end
endmodule

module top_module (
	input clk,
	input d,
	input ar,
	output logic q
);
	always_ff @(posedge clk or posedge ar) begin
		if (ar) begin
			q <= 1'b0; // Asynchronous reset
		end else begin
			q <= d; // Data input
		end
	end
endmodule

module top_module (
	input clk,
	input d,
	input ar,
	output logic q
);

	always_ff @(posedge clk or posedge ar) begin
		if (ar)
			q <= 1'b0;
		else
			q <= d;
	end

endmodule

module top_module (
	input clk,
	input d,
	input ar,
	output logic q
);
	always_ff @ (posedge clk or posedge ar) begin
		if (ar) begin
			q <= 1'b0;
		end else begin
			q <= d;
		end
	end
endmodule


module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);
	always @(*) begin
		case (sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000;
		endcase
	end
endmodule

module top_module (
    input [2:0] sel,
    input [3:0] data0,
    input [3:0] data1,
    input [3:0] data2,
    input [3:0] data3,
    input [3:0] data4,
    input [3:0] data5,
    output reg [3:0] out
);
    always @(*) begin
        case(sel)
            3'd0: out = data0;
            3'd1: out = data1;
            3'd2: out = data2;
            3'd3: out = data3;
            3'd4: out = data4;
            3'd5: out = data5;
            default: out = 4'b0000;
        endcase
    end
endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case(sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000;
		endcase
	end

endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

	always @(*) begin
		case (sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000; // Output 0 for sel > 5
		endcase
	end
endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);
	always @* begin
		case (sel)
			3'd0: out = data0;
			3'd1: out = data1;
			3'd2: out = data2;
			3'd3: out = data3;
			3'd4: out = data4;
			3'd5: out = data5;
			default: out = 4'b0000;
		endcase
	end
endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

always @(*) begin
	case (sel)
		3'd0: out = data0;
		3'd1: out = data1;
		3'd2: out = data2;
		3'd3: out = data3;
		3'd4: out = data4;
		3'd5: out = data5;
		default: out = 4'b0000;
	endcase
end

endmodule

module top_module (
	input [2:0] sel,
	input [3:0] data0,
	input [3:0] data1,
	input [3:0] data2,
	input [3:0] data3,
	input [3:0] data4,
	input [3:0] data5,
	output reg [3:0] out
);

always @(*) begin
	if (sel >= 3'b000 && sel <= 3'b101) begin
		case(sel)
			3'b000: out = data0;
			3'b001: out = data1;
			3'b010: out = data2;
			3'b011: out = data3;
			3'b100: out = data4;
			3'b101: out = data5;
			default: out = 4'b0000;
		endcase
	end else begin
		out = 4'b0000;
	end
end

endmodule


module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data; // Load the counter with data when load is high
            tc <= 0; // Reset terminal count
        end else begin
            if (counter > 0) begin
                counter <= counter - 1; // Decrement the counter
            end
            if (counter == 1) begin
                tc <= 1; // Assert tc when counter reaches 0
            end
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0; // Reset terminal count when loading
        end else if (counter > 0) begin
            counter <= counter - 1;
        end

        if (counter == 0) begin
            tc <= 1;
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0;
        end else if (counter > 0) begin
            counter <= counter - 1;
        end
        if (counter == 0) begin
            tc <= 1;
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output reg tc
);
	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data;
			tc <= 0;
		end else if (counter > 0) begin
			counter <= counter - 1;
			tc <= 0;
		end
		if (counter == 0) begin
			tc <= 1;
		end
	end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data; // Load the data into the counter
            tc <= 0; // Reset terminal count signal
        end else if (counter > 0) begin
            counter <= counter - 1; // Decrement the counter
        end
        if (counter == 1) begin
            tc <= 1; // Assert terminal count when reaching 0
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output reg tc
);

	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data;  // Load new count value
			tc <= 0;          // Reset terminal count signal
		end else if (counter > 0) begin
			counter <= counter - 1; // Decrement counter
		end

		if (counter == 0) begin
			tc <= 1;  // Assert terminal count signal
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;  // Load data into counter
            tc <= 0;          // Reset terminal count
        end else if (counter > 0) begin
            counter <= counter - 1; // Decrement counter
        end

        if (counter == 0) begin
            tc <= 1; // Assert terminal count when counter reaches 0
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0;
        end else if (counter > 0) begin
            counter <= counter - 1;
            if (counter == 1)
                tc <= 1;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);

    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0;
        end else if (counter > 0) begin
            counter <= counter - 1;
            if (counter == 1) begin
                tc <= 1;
            end
        end
    end

    always @(posedge clk) begin
        if (counter == 0) begin
            tc <= 1;
        end
    end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data; // Load the counter with the provided data
            tc <= 0; // Reset terminal count signal
        end else if (counter > 0) begin
            counter <= counter - 1; // Decrement the counter
        end

        if (counter == 0) begin
            tc <= 1; // Assert terminal count signal when counter reaches 0
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0; // Reset tc when loading new value
        end else if (counter > 0) begin
            counter <= counter - 1;
        end

        if (counter == 0) begin
            tc <= 1; // Assert tc when counter reaches 0
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;  // Load the counter with data
            tc <= 0;          // Reset terminal count signal
        end else if (counter > 0) begin
            counter <= counter - 1; // Decrement the counter
        end

        if (counter == 1) begin
            tc <= 1; // Assert terminal count signal when counter reaches 0
        end else if (counter == 0) begin
            tc <= 1; // Keep terminal count asserted when it is already 0
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0; // Reset terminal count when loading new value
        end else if (counter > 0) begin
            counter <= counter - 1;
            if (counter == 1) begin
                tc <= 1; // Assert terminal count on the last decrement
            end
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output reg tc
);

	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data; // Load the data into the counter
			tc <= 0; // Reset terminal count
		end else if (counter > 0) begin
			counter <= counter - 1; // Decrement the counter if not zero
		end

		if (counter == 1) begin
			tc <= 1; // Assert terminal count when reaching zero
		end else if (counter == 0) begin
			tc <= 1; // Keep asserting until loaded again
		end
	end

endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0; // Reset tc when loading a new value
        end else if (counter > 0) begin
            counter <= counter - 1;
            if (counter == 1) begin
                tc <= 1; // Assert tc when counter reaches 0
            end
        end else begin
            tc <= 1; // Maintain tc asserted when counter is 0
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output reg tc
);
	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data; // Load the internal counter
			tc <= 0; // Reset terminal count when loading
		end else if (counter > 0) begin
			counter <= counter - 1; // Decrement counter
		end
		if (counter == 0) begin
			tc <= 1; // Assert terminal count when counter reaches 0
		end
	end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data; // Load new value into counter
            tc <= 0;        // Reset terminal count signal
        end else if (counter > 0) begin
            counter <= counter - 1; // Decrement counter
            if (counter == 1) begin
                tc <= 1; // Assert terminal count signal
            end
        end
    end

    always @(negedge clk) begin
        if (counter == 0) begin
            tc <= 1; // Ensure tc stays high if counter is zero
        end
    end
endmodule

module top_module(
    input clk,
    input load,
    input [9:0] data,
    output reg tc
);
    reg [9:0] counter;

    always @(posedge clk) begin
        if (load) begin
            counter <= data;
            tc <= 0; // Reset terminal count when loading
        end else if (counter > 0) begin
            counter <= counter - 1;
        end

        if (counter == 1) begin
            tc <= 1; // Assert terminal count when reaching 0
        end else if (counter == 0) begin
            counter <= 0; // Maintain counter at 0
        end
    end
endmodule

module top_module(
	input clk,
	input load,
	input [9:0] data,
	output reg tc
);
	reg [9:0] counter;

	always @(posedge clk) begin
		if (load) begin
			counter <= data;
			tc <= 0;
		end else if (counter > 0) begin
			counter <= counter - 1;
			if (counter == 1) begin
				tc <= 1;
			end
		end
	end
endmodule


module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting);

    reg [2:0] state;

    parameter S0 = 3'b000,
              S1 = 3'b001,
              S2 = 3'b010,
              S3 = 3'b011;

    always @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            case (state)
                S0: if (data) state <= S1; // 1
                    else state <= S0;
                S1: if (data) state <= S2; // 11
                    else state <= S0;
                S2: if (!data) state <= S3; // 110
                    else state <= S2;
                S3: if (data) begin
                        start_shifting <= 1; // 1101 found
                        state <= S0; // Reset for new search
                    end else
                        state <= S0;
            endcase
        end
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    typedef enum reg [2:0] {
        S0 = 3'b000,
        S1 = 3'b001,
        S2 = 3'b010,
        S3 = 3'b011,
        S4 = 3'b100
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
        end
    end

    always @(*) begin
        case (current_state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (data) next_state = S4;
                else next_state = S0;
                start_shifting = 0;
            end
            S4: begin
                next_state = S4;
                start_shifting = 1;
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    reg [3:0] state, next_state;

    parameter IDLE = 0, S1 = 1, S11 = 2, S110 = 3, S1101 = 4;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                if (data)
                    next_state = S1;
                else
                    next_state = IDLE;
            end
            S1: begin
                if (data)
                    next_state = S11;
                else
                    next_state = IDLE;
            end
            S11: begin
                if (data)
                    next_state = S110;
                else
                    next_state = IDLE;
            end
            S110: begin
                if (data) begin
                    next_state = S1101;
                    start_shifting = 1;
                end else
                    next_state = IDLE;
            end
            S1101: begin
                start_shifting = 1; // Remain in start_shifting state
                next_state = S1101; // Stay in this state
            end
            default: next_state = IDLE;
        endcase
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    typedef enum reg [2:0] {
        S0, // Initial state
        S1, // Seen '1'
        S2, // Seen '11'
        S3  // Seen '110'
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
        end
    end

    always @(current_state, data) begin
        case (current_state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
            end
            S3: begin
                if (data) begin
                    next_state = S3;
                    start_shifting = 1; // Sequence found
                end else begin
                    next_state = S0;
                    start_shifting = 0; // Reset on other input
                end
            end
        endcase
    end
endmodule

module top_module(
	input clk,
	input reset,
	input data,
	output reg start_shifting);

	reg [3:0] state, next_state;

	parameter S0 = 4'b0000,
			  S1 = 4'b0001,
			  S2 = 4'b0010,
			  S3 = 4'b0011,
			  S4 = 4'b0100; // S4 is the state after finding 1101

	always @(posedge clk) begin
		if (reset) begin
			state <= S0;
			start_shifting <= 0;
		end else begin
			state <= next_state;
		end
	end

	always @(*) begin
		case (state)
			S0: begin
				if (data == 1'b1) next_state = S1;
				else next_state = S0;
				start_shifting = 0;
			end
			S1: begin
				if (data == 1'b1) next_state = S2;
				else next_state = S0;
				start_shifting = 0;
			end
			S2: begin
				if (data == 1'b0) next_state = S3;
				else next_state = S1;
				start_shifting = 0;
			end
			S3: begin
				if (data == 1'b1) next_state = S4;
				else next_state = S0;
				start_shifting = 0;
			end
			S4: begin
				next_state = S4; // Stay in S4 once the sequence is found
				start_shifting = 1; // Set start_shifting to 1 forever
			end
			default: begin
				next_state = S0;
				start_shifting = 0;
			end
		endcase
	end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    // State encoding
    typedef enum reg [2:0] {
        S0,
        S1,
        S2,
        S3
    } state_t;

    state_t current_state, next_state;

    // State transition
    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
        end
    end

    // Next state logic
    always @(*) begin
        case (current_state)
            S0: begin
                if (data)
                    next_state = S1;
                else
                    next_state = S0;
            end
            S1: begin
                if (data)
                    next_state = S2;
                else
                    next_state = S0;
            end
            S2: begin
                if (data)
                    next_state = S3;
                else
                    next_state = S0;
            end
            S3: begin
                start_shifting = 1;
                if (data)
                    next_state = S3;
                else
                    next_state = S0;
            end
        endcase
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting);

    reg [3:0] state, next_state;

    localparam S0 = 4'b0000,
               S1 = 4'b0001,
               S2 = 4'b0010,
               S3 = 4'b0011,
               S4 = 4'b0100;

    always @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (data) next_state = S4;
                else next_state = S0;
                start_shifting = 0;
            end
            S4: begin
                next_state = S4;
                start_shifting = 1;
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);
    reg [2:0] state, next_state;
    parameter IDLE = 3'b000, S1 = 3'b001, S11 = 3'b010, S110 = 3'b011, S1101 = 3'b100;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                if (data) next_state = S1; else next_state = IDLE;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S11; else next_state = IDLE;
                start_shifting = 0;
            end
            S11: begin
                if (data) next_state = S110; else next_state = IDLE;
                start_shifting = 0;
            end
            S110: begin
                if (data) next_state = S1101; else next_state = IDLE;
                start_shifting = 0;
            end
            S1101: begin
                start_shifting = 1;
                next_state = S1101; // Stay in this state
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module(
	input clk,
	input reset,
	input data,
	output reg start_shifting);

	reg [1:0] state, next_state;

	localparam S0 = 2'b00,
	           S1 = 2'b01,
	           S2 = 2'b10,
	           S3 = 2'b11;

	always @(posedge clk) begin
		if (reset) begin
			state <= S0;
			start_shifting <= 0;
		end else begin
			state <= next_state;
		end
	end

	always @(*) begin
		case (state)
			S0: begin
				if (data) next_state = S1;
				else next_state = S0;
			end
			S1: begin
				if (data) next_state = S2;
				else next_state = S0;
			end
			S2: begin
				if (data) next_state = S3;
				else next_state = S0;
			end
			S3: begin
				if (data) next_state = S3;
				else next_state = S0;
			end
			default: next_state = S0;
		endcase
	end

	always @(posedge clk) begin
		if (state == S3) begin
			start_shifting <= 1;
		end else if (reset) begin
			start_shifting <= 0;
		end
	end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);
    typedef enum reg [2:0] {S0, S1, S2, S3} state_t;
    state_t state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 1; // Sequence 1101 is found
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end
endmodule

module top_module(
	input clk,
	input reset,
	input data,
	output reg start_shifting);

	reg [3:0] state;
	parameter S0 = 4'b0000, S1 = 4'b0001, S2 = 4'b0010, S3 = 4'b0011, S4 = 4'b0100;

	always @(posedge clk) begin
		if (reset) begin
			state <= S0;
			start_shifting <= 0;
		end else begin
			case (state)
				S0: if (data) state <= S1; else state <= S0;
				S1: if (data) state <= S2; else state <= S0;
				S2: if (data) state <= S3; else state <= S0;
				S3: if (~data) begin
					state <= S4;
					start_shifting <= 1;
				end else state <= S3;
				S4: state <= S4; // Remain in S4 after detecting sequence
			endcase
		end
	end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);
    reg [2:0] state, next_state;

    parameter IDLE = 3'b000,
              S1   = 3'b001,
              S11  = 3'b010,
              S110 = 3'b011,
              S1101= 3'b100;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @* begin
        case (state)
            IDLE: begin
                if (data) next_state = S1;
                else next_state = IDLE;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S11;
                else next_state = IDLE;
                start_shifting = 0;
            end
            S11: begin
                if (data) next_state = S110;
                else next_state = IDLE;
                start_shifting = 0;
            end
            S110: begin
                if (data) begin
                    next_state = S1101;
                    start_shifting = 1;
                end else next_state = IDLE;
            end
            S1101: begin
                start_shifting = 1;
                if (data) next_state = S1101; // Stay in this state
                else next_state = IDLE; // Reset on 0
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    reg [3:0] state, next_state;
    parameter S0 = 4'b0000, S1 = 4'b0001, S2 = 4'b0010, S3 = 4'b0011, S4 = 4'b0100;

    always @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (~data) next_state = S4;
                else next_state = S2;
                start_shifting = 0;
            end
            S4: begin
                next_state = S4;
                start_shifting = 1;
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);
    typedef enum reg [2:0] {
        S0,
        S1,
        S2,
        S3
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
            if (next_state == S3)
                start_shifting <= 1;
        end
    end

    always @(*) begin
        case (current_state)
            S0: next_state = (data) ? S1 : S0;
            S1: next_state = (data) ? S2 : S0;
            S2: next_state = (data) ? S3 : S0;
            S3: next_state = S3; // Stay in S3 once found
            default: next_state = S0;
        endcase
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    // State encoding
    typedef enum logic [2:0] {
        S0, S1, S2, S3
    } state_t;

    state_t state, next_state;

    always_ff @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always_ff @(state, data) begin
        case (state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (~data) next_state = S0;
                else next_state = S3;
                start_shifting = 1;
            end
        endcase
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    parameter S0 = 2'b00, S1 = 2'b01, S2 = 2'b10, S3 = 2'b11;
    reg [1:0] state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            state <= S0;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
            end
            S3: begin
                start_shifting = 1;
                next_state = S3;
            end
            default: next_state = S0;
        endcase
    end

    always @(posedge clk) begin
        if (state == S3) begin
            start_shifting <= 1;
        end
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    typedef enum reg [2:0] {
        S0 = 3'b000,
        S1 = 3'b001,
        S2 = 3'b010,
        S3 = 3'b011
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
        end
    end

    always @(*) begin
        case (current_state)
            S0: begin
                if (data) next_state = S1;
                else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2;
                else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3;
                else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (data) next_state = S3; // stay in S3 on another '1'
                else next_state = S0;      // on '0', go to S0
                start_shifting = 1;        // sequence 1101 found
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting);

    reg [3:0] state;
    reg [3:0] next_state;

    parameter IDLE = 0, S1 = 1, S2 = 2, S3 = 3, S4 = 4;

    always @(posedge clk) begin
        if (reset) begin
            state <= IDLE;
            start_shifting <= 0;
        end else begin
            state <= next_state;
        end
    end

    always @(*) begin
        case (state)
            IDLE: begin
                start_shifting = 0;
                if (data) next_state = S1; else next_state = IDLE;
            end
            S1: begin
                start_shifting = 0;
                if (data) next_state = S2; else next_state = IDLE;
            end
            S2: begin
                start_shifting = 0;
                if (data) next_state = S3; else next_state = IDLE;
            end
            S3: begin
                start_shifting = 0;
                if (~data) next_state = S4; else next_state = S2;
            end
            S4: begin
                start_shifting = 1;
                next_state = S4;
            end
            default: next_state = IDLE;
        endcase
    end
endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    // State encoding
    parameter S0 = 3'b000,
              S1 = 3'b001,
              S2 = 3'b010,
              S3 = 3'b011,
              S4 = 3'b100; // This state indicates the sequence 1101 is found

    reg [2:0] state, next_state;

    // State transition logic
    always @(*) begin
        case (state)
            S0: next_state = (data) ? S1 : S0;
            S1: next_state = (data) ? S2 : S0;
            S2: next_state = (data) ? S3 : S0;
            S3: next_state = (data) ? S4 : S0;
            S4: next_state = S4; // Stay in the found state
            default: next_state = S0;
        endcase
    end

    // State update on clock and reset
    always @(posedge clk) begin
        if (reset)
            state <= S0;
        else
            state <= next_state;
    end

    // Output logic
    always @(posedge clk) begin
        if (reset)
            start_shifting <= 0;
        else if (state == S4)
            start_shifting <= 1;
    end

endmodule

module top_module(
    input clk,
    input reset,
    input data,
    output reg start_shifting
);

    typedef enum reg [2:0] {
        S0, // Initial state
        S1, // Received 1
        S2, // Received 11
        S3, // Received 110
        S4  // Received 1101 (final state)
    } state_t;

    state_t current_state, next_state;

    always @(posedge clk) begin
        if (reset) begin
            current_state <= S0;
            start_shifting <= 0;
        end else begin
            current_state <= next_state;
        end
    end

    always @(*) begin
        case (current_state)
            S0: begin
                if (data) next_state = S1; else next_state = S0;
                start_shifting = 0;
            end
            S1: begin
                if (data) next_state = S2; else next_state = S0;
                start_shifting = 0;
            end
            S2: begin
                if (data) next_state = S3; else next_state = S0;
                start_shifting = 0;
            end
            S3: begin
                if (data) next_state = S4; else next_state = S0;
                start_shifting = 0;
            end
            S4: begin
                next_state = S4; // Stay in final state
                start_shifting = 1; // Sequence found
            end
            default: begin
                next_state = S0;
                start_shifting = 0;
            end
        endcase
    end

endmodule


module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);
    always @(posedge clk) begin
        if (reset) begin
            q <= 8'b0;
        end else begin
            q <= d;
        end
    end
endmodule

module top_module(
	input clk,
	input [7:0] d,
	input reset,
	output reg [7:0] q);

	always @(posedge clk) begin
		if (reset) begin
			q <= 8'b00000000;
		end else begin
			q <= d;
		end
	end
endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);

always @(posedge clk or posedge reset) begin
    if (reset) begin
        q <= 8'b0;
    end else begin
        q <= d;
    end
end

endmodule

module top_module(
	input clk,
	input [7:0] d,
	input reset,
	output reg [7:0] q);

	always @(posedge clk or posedge reset) begin
		if (reset) begin
			q <= 8'b00000000;
		end else begin
			q <= d;
		end
	end
endmodule

module top_module(
	input clk,
	input [7:0] d,
	input reset,
	output reg [7:0] q);

	always @(posedge clk) begin
		if (reset) begin
			q <= 8'b0;
		end else begin
			q <= d;
		end
	end

endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);

always @(posedge clk) begin
    if (reset) begin
        q <= 8'b00000000;
    end else begin
        q <= d;
    end
end

endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q
);
    always @(posedge clk or posedge reset) begin
        if (reset) begin
            q <= 8'b00000000;
        end else begin
            q <= d;
        end
    end
endmodule

module top_module(
    input clk,
    input [7:0] d,
    input reset,
    output reg [7:0] q);

    always @(posedge clk or posedge reset) begin
        if (reset) begin
            q <= 8'b0;
        end else begin
            q <= d;
        end
    end

endmodule


module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

reg [7:0] in_d;

always @(posedge clk) begin
	in_d <= in;
	anyedge <= 8'b0; // Reset anyedge
	anyedge <= (in & ~in_d); // Detect 0 to 1 transitions
end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge);

    reg [7:0] in_prev;

    always @(posedge clk) begin
        anyedge <= (in & ~in_prev);
        in_prev <= in;
    end
endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

reg [7:0] in_d;

always @(posedge clk) begin
	in_d <= in;
	anyedge <= (in & ~in_d);
end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);
    reg [7:0] in_prev;

    always @(posedge clk) begin
        anyedge <= (in & ~in_prev);
        in_prev <= in;
    end
endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

	reg [7:0] in_reg;

	always @(posedge clk) begin
		anyedge <= (in_reg & ~in) | (anyedge & ~in);
		in_reg <= in;
	end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);
    reg [7:0] in_d;

    always @(posedge clk) begin
        anyedge <= (in & ~in_d);
        in_d <= in;
    end
endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

	reg [7:0] prev_in;

	always @(posedge clk) begin
		anyedge <= (in & ~prev_in);
		prev_in <= in;
	end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);

reg [7:0] prev_in;

always @(posedge clk) begin
    anyedge <= (prev_in ^ in) & (in & ~prev_in);
    prev_in <= in;
end

endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

	reg [7:0] in_d; // Register to store previous state of input

	always @(posedge clk) begin
		anyedge <= (in & ~in_d); // Set output to 1 where the transition from 0 to 1 occurred
		in_d <= in; // Update previous state
	end

endmodule

module top_module(
	input clk,
	input [7:0] in,
	output reg [7:0] anyedge);

	reg [7:0] prev_in;

	always @(posedge clk) begin
		anyedge <= ((in & ~prev_in) | (prev_in & ~in));
		prev_in <= in;
	end

endmodule

module top_module(
    input clk,
    input [7:0] in,
    output reg [7:0] anyedge
);
    reg [7:0] in_reg;

    always @(posedge clk) begin
        anyedge <= 8'b0; // Reset output to 0
        anyedge <= (in & ~in_reg) & (in_reg ^ in); // Detect 0 to 1 transitions
        in_reg <= in; // Update the registered input
    end
endmodule